Crysis - Gameplay montage

Published 3 July, 2007 Duration 4:14

Another extremely impressive collections of gameplay clips from Crytek's encroaching masterpiece. Whilst this is a relatively low-res video, the level of interactivity between player, NPCs and environment is very apparent.

Comments (27) Latest comment 5 years ago

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  • wayn3h #1 5 years ago

    There is no way this game is going to suck. No way I tell thee.
  • symmetry #2 5 years ago

    Can't.... afford.... graphics.... card.... nngggghhhh....

    (yes you can)

    NO I CAN'T! FUCK OFF!
  • Tyronne #3 5 years ago

    I now have serious doubts that my present pc is going to be upto this.
  • Caimbeul #4 5 years ago

    You have to think that this must be running on current hardware so either they are running it on Quad-core Intel Extreme, SLI-8800Ultra's with 8Gb of RAM or its a fantastic engine that scales well to not so elite hardware. Also earlier footage showed the game running on DX9 hardware and it still looked utterly amazing. There may be hope for us with a 7800GTX, 2Gb RAM and a Dual Core 64 bit 4400+ ....

    I'd like some solid system requirements from the dev's to make it look and run good. **CAN YOU ENQ WITH ANY CONTACTS WITHIN CRYTEK EUROGAMER??**

    On a seperate note: That chopper took a bit too much to bring down i thought...
    Edited by Caimbeul at 03/07/07 @ 14:11
  • dadrester #5 5 years ago

    looks great. shame about the horrid rock track!
  • ChrisOTR #6 5 years ago

    That is a ridiculously pretty game. If it wasn't for how good Far Cry looked relative to the games of it's day I wouldn't trust it was really going to look that good.

    (But I do) :D
  • LFace #7 5 years ago

    Im interested in knowing specs too.
    My decrepid "last-gen" PC is showing its creaky bones with some of todays releases. Quakewars beta for instance has to be on lowest details to be playable in a decent res that doesnt look shit on my tft.

    Damn the industry for shifting to PCI-E. Could have upgraded quite easily if it wasnt for needing new everything nearly (old single core chip, agp card and so forth)
  • Xerx3s #8 5 years ago

    Say hello to the engine that will power all next gen chav games. Looks nice though.
  • ruckus #9 5 years ago

    The gunships missiles were a bit puny and the way he knocked the roof in looked a bit lame. Considering the hype, not very impressed - I'll get it, if at all when it hits the bargain bin.
  • Spanky #10 5 years ago

    Got to be the worst player showcasing it as well, about 6 rockets fired miss the target by miles, tries to take out a grunt at 100 metres with a shotgun, then tries to bring down a armoured chopper with a pea shooter. mongaloid!
  • L0cky #11 5 years ago

    'You have to think that this must be running on current hardware'

    Yes and no. If you tell the renderer to wait for frames then any old dx9 card can dump 60fp('s') to a video.
  • Mocib #12 5 years ago

    In a recent PC Gamer Crysis preview Crytek CEO Cevat Yerli said that for running Crysis with ultra detail settings you'll need Core 2 Duo E6600/2GB/GF8800.

    I'll be getting a Q6600 quad-core CPU for Crysis though, since the price of it should be halved once again, to $266, in this month.
  • spongebob #13 5 years ago

    I don't get it. It looks great, yet at the same it looks awfully boring as a game. Too early to say anything, but I hope they nail the story as well.
  • YourMessageHere #14 5 years ago

    Looks lovely, mostly, but the heli at the village bit reeks of premeditated boss fight. Its aim is atrocious and it seems far too healthy. I hate the way it knew the instant that he fired a rocket and magically dodged it; also weren't the same missiles guided in the opening scene?

    +1 for spanky. How can you fail to hit a stationary helicopter? I really hope the player is just too crap to aim, because otherwise that means the shotgun is going to be very underpowered. Even the guy next to the jeep, only 10 feet away, takes two hits; that's breaking the law of game shotguns, dammit. Hope I'm wrong though.
  • Nikanoru #15 5 years ago

    This being a jungle game, I'm actually most impressed by the bit with the road going along the cliff, and the crashing waves and falling rock.

    It does look awesome, but I'm not sure if this (and similar games) are worth the upgrade price, especially when they don't really do anything new from existing FPS games. I might not be able to resist the temptation, though. :(

    Also, I've noticed some z-fighting in this and other trailers. Haven't they found some way to avoid that by now?
  • stonedben #16 5 years ago

    That wasn't a montage :-s
  • PapaSmurf630 #17 5 years ago

    I love the bit with the tanks and the explosions when the shells were hitting the floor/mud....simply amazingly amazing stuff happening there. Lighting effects, motion blur, will definately upgrade sometime soon to run this baby on full.
  • robg #18 5 years ago

    The start of the demo's amazing, but looks a bit naff in three places:

    1) The tank knocking through the wall - the wall collapses a bit craply.
    2) The guy's arms when he punches look weird. This is a computer game law I know, but even so.
    3) The helicopter takes too long and doesn't riddle him with bullets.

    But the rockfall, the water hitting the beach, the helicopter blades, the explosions...brilliant.
    Edited by robg at 04/07/07 @ 09:20
  • mash the x button #19 5 years ago

    It looks very pretty and is very clever, however the gameplay is the same old hackneyed cliche ridden dross one expects from a FPS.
    I liked the bit where our hero took on the tank with a machine gun...
  • MightyMouse #20 5 years ago

    That's just what I was thinking, Mash.
  • jachap #21 5 years ago

    The Koreans don't seem that bright.

  • Caimbeul #22 5 years ago

    "Yes and no. If you tell the renderer to wait for frames then any old dx9 card can dump 60fp('s') to a video"

    Maybe thats why he was missing the helicopter! - it was actually running a t a poor frame rate then played back...??
  • darshannon #23 5 years ago

    Crappy metal for teh lose, if I may say so.
    And I'm gonna wait until they port the game to the 360, since my PC would surely die a terrible death, if I tried to make it run Crysis.
  • Schwabing #24 5 years ago

    anyone notice about 20 seconds in, player fires a shotgun and the shot pattern shows up in the sea behind - what looks about a mile away! shot would have dispersed by then, need more ballistics work.
  • FLC #25 5 years ago

    Them's some pretty explosions yet somehow I doubt they will do something interesting with all this graphical pizzaz.

    I'll wait for HL Episode 2
  • huxathon #26 5 years ago

    That was quite a hype killing gameplay montage. I'm sure I did pretty much all of that in Far Cry and HL2. Also if you punched a wall with that much force, wouldn't you hand go through it rather than the whole structure fall away like playing cards. Still, if it works on my medium spec machine, I'll probably end up getting it. A really pretty version of Far Cry is still going to be cool.
  • GitSomE_UK #27 5 years ago

    I really want to get this but I think it's going to kill my PC P4 3ghz, 2GB, X1950 Pro. Can I justify an extra grand and a bit on a proper uber PC for the next few years for a single game?