Exclusive Crysis 2 demo gameplay
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Published 26 January, 2011 Duration 7:42
We play team deathmatch in Skyline arena.
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Comments (53) Latest comment 1 year ago
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The PC version.
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same devs innit!
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However, I did like the way the jump button works, allowing you to pull yourself up, vault over things etc, and the inclusion of a slide move. I imagine Brink will handle in a similar way, hopefully better.
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Not impressed at all... Oh, Crysis,.. What happened to you?
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i played it at the Eurogamer Expo and it was craaaaap! Looking better now but still nothing to jizz over sadly
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Moving around is cumbersome to say the least. The 'climbup' animation jerks the camera about far too much so when you mount a ledge it's hard to figure out what way you're even looking. And the jump button is so unresponsive you often end up running under the ledge you wanted to jump up onto.
Sluggish, fiddly controls have no place in games these days. I understand crysis has a lot of gadgets and stuff but they could have done a much better job on controls. Bad controls kill what could be decent games.
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Having played it, it seems a bit clunky, i agree the controls aren't responsive enough. Certainly not the leap in graphical fidelity that Crytek have been hyping for what seems like at least 2 years now either.
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"i can't wait to see the digital foundry when this is released i get the feeling the pc version is going to rip the console versions apart..."
I doubt it. Assets (geometry) will be the same. It wouldn't make sense from a financial and dev time point of view if it were otherwise. At most we can expect smoother LOD transitions, higher viewing distance, some better textures and maybe no texture streaming issues and superior lighting. Apart from the obvious resolution boost. In any event, don't expect your jaw to drop as with Crysis 1. I wonder if on the PC we'll also get back the poly based foliage or the same 2d sprites as on the consoles. In theory, that shouldn't be too difficult to implement, but I don't know if they give a damn. Nor, in all honesty, if it would be worth it. We'll see...
EDIT: Possibly a framerate boost as well if they care to optimize the code.
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Really, you reckon the pc version will look better than the console versions? You should work for scotland yard with your incredible, astute skills of deduction.
The fact is that it IS coming out on consoles, so if you can set the PC snobbery aside for one moment, the issue most people have with this article is that the console version going to suffer from laggy input and poorly implemented controls.
The graphics are by no means top notch but they're fit for purpose and would do the job for a console version of this game, were it not for the shoddy controls.
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Please... can we stop with this PC snobbery thing already? It's true, this game is coming out for consoles, but as we need to be reminded of this fact, maybe you would also need to be reminded that it's coming out on PC as well. I'll talk for myself, but I'm not at all bothered by the fact that this is on console. It's just that my gaming platform of choice is the PC. So, as you are rightfully concerned about having the best possible experience on console, I share the same concern for my platform of choice. It's not like we haven't been shafted countless times lately. This is one game in which the consoles MIGHT get the short end of the stick. If that will be the case, I will be sorry for it. But I don't see the same support from console users when PC gamers get shafted. The norm is quite the contrary in fact. And still it's us to be called snobs...
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its not pc snobbery at all, yes i own a pc that will be capable of playing crysis 2 at near to max settings if not max but i've also owned a 360 since launch day and own a ps3 and they are my preferred gaming platforms thanks to the ease of playing with friends over xbox live.
i was actually looking forward to crysis 2 coming to consoles but from playing the demo as it stands its clear that the graphics are nowhere near upto the crysis wow factor of even the first game (multiplayer demo or not the texture popup 5 feet infront of you is not something you expect these days), controls are poor and it suffers from a terrible netcode.
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That's ok I share your criticisms of the console mp demo. But it's a bit of an obvious comment to say the pc version will rip this version to shreds, of course it will!
My point is simply that the graphics, whilst not great - aren't what make a game great. I'm from the school of thought that, whether pc or console, graphics aren't the be all and end all - gameplay is key, and graphics aren't the biggest problem here. The console version of this would be decent enough if they had put more care into the controls.
@ Vlad
I'll stop calling out pc snobs when they stop making comments about how the pc version will look and run better - it's an obvious troll attempt, in the comments section of a video of the xbox version of the game. Of course the PC version will look and run better. We're talking about the poor job they've done on the console version. The graphics issues that so many here seem to take issue with will most likely not be present on the PC version, so what are you complaining about?
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Play . I actually think the ideas for the game itself are good ones and add to
Mp experience, but those controls make me rage. Lost count of times I've been shot after unloading two clips into someone, then in kill cam they shooting everywhere but at me, and I die anyway, or mellee attacks being nowhere near me in kill cam and i still die. have had instances where I've mellee'd them twice and they stand there and look bemused before hitting me once and I die, kill cam shows them killing me before I hit them.
Don't think it looks that bad myself, not as pretty as could be, but sure will get touched up a bit. Also anyone expecting crysis levels of detail on console was getting bit optimistic IMO , Was never going to happen.
Imagine sp will look awesome though .
If they sort out the controls and lag , I'd buy it, but not got much faith they will. Sp alone makes it a sale purchase if not.
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"The graphics issues that so many here seem to take issue with will most likely not be present on the PC version"
I wish I could share your optimism, but that hasn't always been the case. Look at the bugs in Fallout:NV, or COD:BO, the horrible framerate of GTAIV, ME:1 had exactly the same graphical issues as the X360, and there are a lot more examples. Although I'm a PC gamer, I'm realistic: for most games, consoles are where the money's at right now, so it's understandable that devs dedicate the most care to the console versions of the games and treat the PC as an afterthought. On some games this is not an issue, as the extra processing power on a good PC will compensate for the lack of optimization. In other cases, as the ones listed above, the problems persist, or are actually exacerbated. Seeing the game run so poorly and having so many issues on console triggers an automatic alarm bell for PC gamers. I won't deny some PC gamers are pricks. There are some, as there are in the console camp. It's not a matter of gaming platform of choice. It's a matter of some PEOPLE being pricks. Still, it seems that lately it's mostly PC gamers to be universally "hated". For obvious reasons I'm not fine with that. We're people first and foremost, and we ALL deserve the same respect as long as, in turn, we show it.
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Fix the controls/performance issues for consoles then i'll look at it.
I'm concerned about the PS3 version, as this is 360 and they can't implement the workings on properly even when the architecture is basically 6 year old PC tech, whereas the PS3 is completely different hardware to code on...
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I don't know why you're associating me with hating on pc gamers, or how I'm not showing respect.
I'm simply calling out the troll who claims quite obviously that the pc version will rip the console version to shreds. Which I'm sure it will.
My points are that graphics don't make a great game. Deus Ex1 was using a years old game engine when it came out and is still one of the best pc games ever, it even ran on my shitty pc at the time. But some PC gamers are far too obsessed with graphics over gameplay (since graphics are the main advantage pc's have over consoles - and they're way too keen to bring this point up every time a game comes out on console and pc), and it's this obsession which has led to the decline of the quality of PC gaming, in my opinion.
If developers spent more time on gameplay, controls and content, and less time trying to squeeze every last drop of power out of the graphics card, we'd have better games on both PCs and consoles. Sure, Crysis1 looked nice, but it was basically far cry with fancy gadgets. And far cry was a graphics card tech demo to begin with (not a dig at the game, I loved FC1 on pc, but it was in fact originally developed as a graphics tech demo). I'm not dissin those games that push the limits, but focussing on graphics over content? It'll never lead to great games. Devs need to use current hardware, not punish it.
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Ubisoft need to thow their hat in the ring with their new Ghost Recon game or another Rainbow Six. They introduced a good cover system for FPS games but the whole concept has been abandoned and everyone is going for the COD running and aiming down the scope type of play. Someone has to shake up the way FPS muliplayer is played. It has to evolve now.
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I enjoyed Crysis and Warhead a lot for the Single Player campaigns and I'll probably pick this up (on PC) for that when it hits the bargain bins, but this video doesn't help sell the MP game at all. The map design looks weak, the guns seem sluggish and enemies soak up far too many bullets before going down; the visuals are nothing special (artistically as well as graphically) and if it needed a final nail in the coffin before it's even born, I really could do without my games calling me "motherfucker" when I get killed.
There are plenty of 12 year olds on Xbox Live who will do that for you.
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Still , I'm sure I called the game worse during sessions cause of the shoddy controls and lag lol
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