Colin McRae: DIRT - Damage

Published 1 August, 2007 Duration 1:18

Alex Grimbley talks us through the extensive damage modelling which Codemasters have implemented in DiRT. Now, wrapping yourself around a tree means exactly that.

Comments (3) Latest comment 5 years ago

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  • themorganator #1 5 years ago

    Its a stunning looking game and the studio should be commended. it's just a shame the handling is so bad. The car still centrally pivots and feels un-natural. Have you guys ever played Richard Burns? Clearly not.
  • gingerlink #2 5 years ago

    is it me or despite everything else looking pretty good, that final crash just looks diabolically un realistic?