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Brothers in Arms: Hell's Highway - Destructible cover

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We remember the days when things were built properly. When a picket fence was enough to shield you indefinitely from a hail of heavy machine gun fire. When a pane of glass would deflect rockets, sniper bullets and meteorites. They just don't make things like they used to.

20/06/08   Duration: 0' 48"

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Comments: 1-4 of 4 in total

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nedgip
20/06/08 @ 14:39
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hmmm interesting. Looks different to what i had expected.
john_silence
21/06/08 @ 13:27
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This looks amazing. The first two in the series were broken tactically because the command system was severly limited, and the cartoony look of Unreal Engine 2 was terribly out of place here. But they've got their act together here apparently! I can't wait...
nbanic
22/06/08 @ 17:48
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I am fascinated by the cool and unusual graphics,I don't think any other game looks similar to this.It's different and that's probably the reason I like it.Hope the gameplay is just as good:)
Edited 3 times, most recently on 22/06/08 @ 18:54
Triggerhappytel
24/06/08 @ 07:55
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Much better than I was expecting. I'll bet that the bell tower coming off was scripted, though.

I really couldn't give two shits about this game, but it might prove good yet.

Comments: 1-4 of 4 in total

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