Brothers in Arms: Hell's Highway - Destructible cover

Published 20 June, 2008 Duration 0:48

We remember the days when things were built properly. When a picket fence was enough to shield you indefinitely from a hail of heavy machine gun fire. When a pane of glass would deflect rockets, sniper bullets and meteorites. They just don't make things like they used to.

Comments (5) Latest comment 4 years ago

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  • nedgip #1 4 years ago

    hmmm interesting. Looks different to what i had expected.
  • john_silence #2 4 years ago

    This looks amazing. The first two in the series were broken tactically because the command system was severly limited, and the cartoony look of Unreal Engine 2 was terribly out of place here. But they've got their act together here apparently! I can't wait...
  • nbanic #3 4 years ago

    I am fascinated by the cool and unusual graphics,I don't think any other game looks similar to this.It's different and that's probably the reason I like it.Hope the gameplay is just as good:)
    Edited by 3 at 22/06/08 @ 18:54
  • Triggerhappytel #4 4 years ago

    Much better than I was expecting. I'll bet that the bell tower coming off was scripted, though.

    I really couldn't give two shits about this game, but it might prove good yet.