Brothers In Arms Hell's Highway - Walkthrough
You may also like...
-
Brothers In Arms: Hells Highway - Trailer
-
Brothers In Arms: Hell's Highway - Comparison video
-
Brothers in Arms: Hell's HIghway - Secrets
-
Brothers in Arms: Hell's Highway - Gore
-
Exclusive: Brothers in Arms: Hell's Highway - Ambush
-
Exclusive: Brothers in Arms: Hell's Highway - MG squad gameplay
-
Exclusive: Brothers in Arms: Hell's Highway - Flanking assault
-
Exclusive: Brothers in Arms: Hell's Highway - Barn assault
-
The Eurogamer TV Show: The history of Hell's Highway
-
Brothers In Arms: Hell's Highway - Brutality
-
Brothers In Arms Hell's Highway - Squad use
-
Brothers in Arms: Hell's Highway - Machine guns and Bazooka
-
Brothers in Arms: Hell's Highway - Impact and poignancy
-
Brothers in Arms: Hell's Highway - Tanks
-
Brothers in Arms: Hell's Highway - Dev diary
-
Brothers in Arms: Hell's Highway - Destructible cover
-
Brothers In Arms Hell's Highway - Ubidays trailer
-
Brothers In Arms: Hell's Highway - Gameplay Trailer
-
Brothers in Arms: Hell's Highway - Interview
-
Mass Effect 3 teaser trailer invades Earth
Published 14 July, 2008 Duration 11:11
Colonel John Antal and Randy Pitchford talk you though one of Hell's Highways levels, an approach to a town half destroyed by the Luftwaffe and the British advance.
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
UFC Undisputed 3 Review
-
Girl Vader stars in Kinect Star Wars trailer
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Darksiders 2 release date announced
-
Remedy discusses Alan Wake 2
-
Will there be a PS3 version of The Witcher 2?
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
Mass Effect 3 teaser trailer invades Earth
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Motorola Xoom 2 Tablet Reviews
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign









Comments (13) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
/cautious optimism.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Looks great, looking forward to it
Comment below viewing threshold Show
Comment below viewing threshold Show
Thank. Fuck.
I grew tired in the previous games of having to sneak up on an enemy flank and throw a grenade only to find it lands straight in front of you or is thrown much further than you wanted it too.
Anyway, looking forward to this. Best thing about BIA isn't this 'hoo-rah' attitude seen in WWII games but is much more akin to Band of Brothers.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Looks pretty much identical to the first one, which was pretty gash. Pretty though."
Horses for courses I think. I thought the first one was a breath of fresh air, but was a very different kind of game to the resat of the WW2 pack.
Hmmm, not at all sure about that little "haunted by memories" bit.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Looks essentially similar to the previous games with a few improvements and a few new niggles. IMO the good stuff outweighs the bad stuff.
Bad stuff:
Looks too easy to kill enemies behind cover - could this be a quirk of the difficulty level? I hope so.
Ordering teams to run through the open in front of several enemy units and not giving them ANY covering fire, yet they remain unscathed - this must be down to easy difficulty, surely...
That slo-mo death zoom is awful, I'm praying for an off-switch.
Story still looks like a load of mawkish, self-pitying drivel. I'll ignore it, as in the previous games.
Randy Pitchford, why won't you reload?
Good stuff:
Sprinting, more accurate grenades, info on your teams' status - these seem like useful, practical additions.
Not sure how good the stealthy play will be, but at least having the option to hold your fire and decide when to engage is welcome (in the previous games, your men would always shoot on sight).
Your teams now seem much more efficient at finishing exposed enemies.
Was dubious on reading about a 3rd-person snap-to-cover system, but seeing it in action it seems you can now give team orders without sticking your head up into a hail of bullets, so it's a good thing.
Looking at the menu, looks like the chapters are split up by checkpoints, great if you fancy playing a particular set-piece. And you can finally skip the movie scenes - hallelujah!
Doesn't look like it's going to do much to convert anyone, but I think it looks pretty good for BiA fans.