Assassin's Creed - Jade Raymond Montferrat walkthrough

Published 18 October, 2007 Duration 8:51

Head producer Jade Raymond walks us through one of Assassin's Creed's missions. Surprisingly enough it's an assassination, Altair must infiltrate a city and eradicate William De Montferrat.

Comments (9) Latest comment 4 years ago

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  • light&shadow #1 4 years ago

    Neat. The game looks awesome. Too bad about the tearing though, can't they just lock it to 30?
  • knightmt #2 4 years ago

    when can we get a game with jade in it.
  • strangeed #3 4 years ago

    The combat doesn't look that good in my opinion. Most of the guards were just waiting rather than hitting out. Still looks fun though.

    Not sure about the "reinitialising" and getting back to the "bureau" either but prepared to be pleasantly surprised.
  • Ghettomurph #4 4 years ago

    Looks really good. The only thing that seems a bit crap is the way all your enemies just line up waiting to be taken out one at a time.
  • DaveTHX #5 4 years ago

    Strange and Ghetto, I agree about the enemy AI, it needs some work. For example, when they turned their back to three guards and the only thing the guards did was shake their fist. You do that in real life and you'll be getting a kidney shot from a pointy sword.
  • foamy #6 4 years ago

    That future thing the other girl spoke of is obviously true.. All the futuristic design things, like the GPS, the numbers and stats appearing when someone's locked on and things like that. I'd just like to know what's the general impact in the story, but I guess we'll have to wait for the full game ;/
  • ccfb #7 4 years ago

    Tearing everywhere. I'm also disappointed by the lack of physics on the hanging planks, the fact the guy walks *through* ropes, the AI declaring you as "an assassin!" when they see you, and of course the completely shitty turn-taking combat.
  • Machiavel #8 4 years ago

    There's the start of an Assassin's Creed comic around which pretty much explains the future link up. Google at your spoiler peril.
  • hula hoops #9 4 years ago

    If this game becomes a cult, I can see a movie spin off coming.

    It looks like it's gonna be a good theme for movie as well.