Assassin's Creed - Combat dev diary
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Published 6 November, 2007 Duration 3:12
Patrice Desilets talks us through the subtler nuances of Assassin's Creed's combat system, from styles of engagement, through to weaponry.
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Comments (10) Latest comment 4 years ago
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The bit in the video where the player floors an enemy then guts him with the sword while the other enemies stand around watching is well...shit.
I just hope that there's more emphasis on actually avoiding enemies Thief-style rather than fighting them like in all the vids that've been shown so far.
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To a less serious question: A bench? as a hiding place? since when a bench on a street level is as good a hiding place as jumping over rooftops?
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there's over a 1000 fighting moves for altair and 5000 character animations so repetition shouldn't be a problem.
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and phew badabing...I better get started on those thumb exercises