zegerman1942 Comments

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  • Gearbox boss Randy Pitchford fights fires over lack of Bulletstorm upgrade discount

  • zegerman1942 07/12/2016

    Shame. loved the game, would have liked to pick it up again, but not at full price. Reply +3
  • Mass Effect Andromeda developers reassure fans after trailer sparks animation concerns

  • zegerman1942 02/12/2016

    I am slightly more worried about the UI rather than animation. It looks incredibly cluttered compared to previous mass effect titles. Reply +2
  • I'm still searching for the SSX in Steep, but there's one thing it absolutely nails

  • zegerman1942 23/11/2016

    @Naetharu Thanks for the long reply mate! As ChrisF has pointed out, you missed my point. I was being tongue in cheek. Read some of my comments after the original (not too far down from the top) and you'll see what I meant :) Reply 0
  • zegerman1942 22/11/2016

    @chrisf I know right! :) Reply 0
  • zegerman1942 22/11/2016

    @RustyBullet in the end we got there :) well played Sir ;) Reply +1
  • zegerman1942 22/11/2016

    @RustyBullet I could not care less about negs to be honest, particularly not if they come from people who failed to understand the humor and just jumped to conclusions. I definitely do not feel the need to be validated by a like/dislike mechanic on a gaming website. The only issues I have are with your mum, she won't stop calling! (Joke) ;) Reply +3
  • zegerman1942 22/11/2016

    @RustyBullet Sorry to have to spell it out for you, but I was being sarcastic. I find it hilarious that Eurogamer likes to fly the "sexism" flag whenever a game does something even remotely offensive, but here we are, one of their own painting dicks in the snow and putting it up on a video. Reply +1
  • zegerman1942 21/11/2016

    I find the drawing of a penis in the snow and showing the video of this extremely offensive Eurogamer. It is sexist in the extreme to have male genitalia used in such a low form for entertainment. Knowing you are normally really good on equality and censoring everything that even remotely smells of sexism, I am extremely disappointed to see this video appear. Reply -18
  • Peter Molyneux released a new game today

  • zegerman1942 04/11/2016

    Is this now the last game he will ever make or will there be another last game he will ever make? Reply 0
  • Battlefield designer reveals promising-looking Viking monster game

  • zegerman1942 02/11/2016

    It's impressive to see how quickly you are made to care for the creature
    Really? Was that part of the press release or do you really care for an imaginary creature after 30 seconds? :)

    This looks interesting. Visually stunning, love the viking take and language. Though the premise is hardly a twist - a lot of games feature an antagonist that's outnumbered and fighting against evil and oppression (it would be different if the Vikings are the good guys and the player creature the bad guy!).

    Lots of potential for interesting gameplay, so look forward to seeing more in the future!
    Reply +4
  • zegerman1942 02/11/2016

    It's impressive to see how quickly you are made to care for the creature
    Really? Was that part of the press release or do you really care for an imaginary creature after 30 seconds? :)

    This looks interesting. Visually stunning, love the viking take and language. Though the premise is hardly a twist - a lot of games feature an antagonist that's outnumbered and fighting against evil and oppression (it would be different if the Vikings are the good guys and the player creature the bad guy!).

    Lots of potential for interesting gameplay, so look forward to seeing more in the future!
    Reply +6
  • Watch: 7 things we want from Shadow of the Tomb Raider

  • zegerman1942 02/11/2016

    1. She mostly gets hurt when you fuck up in the game (spikes, wolfs, mountains etc. are all fail states of gameplay)
    2. The last tomb raider had some rather large open world-ish areas where you could run and explore at your own pace

    Can't actually be bothered with the rest of your points. We are no longer in the 90s and nothing stops you from going back to play the original games. It's ok for a franchise to move forward and address a younger, newer, audience.
    Reply -5
  • Official Battlefield account pulls insensitive tweets after outcry over #justWWIthings

  • zegerman1942 01/11/2016

    Who the fuck is Alex Hern? Reply +2
  • 20 years on, the Tomb Raider story told by the people who were there

  • zegerman1942 27/10/2016

    Core design died because they became a victim of their own success. Creating a game which essentially sold consoles (Playstations) meant that they got used to passing certification 1st time despite issue and they got arrogant. Angel of Darkness took far too long to make and was one of the buggiest games ever, prompting bad sales and lots of returns. Eidos made the right call by pulling the franchise and giving it to a far more sustainable studio (Crystal Dynamics), who have delivered.

    Core created something amazing, but in the end they wasted it and by the end they had become a one trick pony, which is a shame considering the amazing talent the studio had.
    Reply +3
  • Infamous video game movie director Uwe Boll retires from filmmaking

  • zegerman1942 27/10/2016

    Think of him what you want, but the industry needs people like him. Games and movies will be a lesser place with his retirement. He is fringe and niche, but he still tells a story and he still entertains a bunch of people. Reply 0
  • Zoe Quinn's next game is a far cry from Depression Quest

  • zegerman1942 27/10/2016

    I find the game to be quite stereotypical and sexist. The use of a horses head on a male torso, the "buff" character in the video. As a male with a slight pouch, I feel body shamed to be honest. Reply +20
  • Stand by: Titanfall 2 day one patch requires 88... megabytes

  • zegerman1942 25/10/2016

    @pisky thanks for your answer Pisky, it's appreciated. I try not to troll :)

    regarding your points:

    - Shooting for the moon is fine. And you should have additional content "left over" - but planning and execution have to be spot on. the production team has to make a clear call when to set the cut off point - anything beyond that can go into DLC. You should never try and cram content into the small window between cert and launch. To me that's incredibly bad practice and has nothing to do with ambition and drive - purely with bad planning. I am fortunate to work in a studio with excellent planning now, so even on AAA titles we are conscious of this.

    - Agreed, there are trade offs. But this actually links to my first point. if you need to package things and pre-bake things for example, and you know any update will include large chunks of "not needed" data, then it's even more important that your planning takes this into account.

    Ambition, drive and fluidity are important, but gamer ease of use and satisfaction have to sit above all else. We simply cannot expect our customers to spend hours downloading stuff when they have the disc in their hand (I am in the UK and to get the Gears 4 patch took me 5 hours, which meant that despite pre-ordering the game, I had to wait an extra day to play it).
    Reply +4
  • zegerman1942 25/10/2016

    @pisky I am developer myself and so I am well aware of the submission and certification process. Frankly your view shocks me, as it shows no consideration for our customers (the gamers) at all.

    There are 2 main problems that lead to large patches:
    - Bad planning/development process, requiring you to make big changes post submission. In theory your game should be done when you submit to cert and only minor code/bug fixes should be needed - requiring (if at all) a small executable change/patch.

    - bad pipeline or updating backend. i.e. you have a small change but it requires an entire batch of data to be overwritten and re-downloaded.

    Either way though, developers have gotten lazy and large patches have become the norm. Why is it a problem? Because not every gamer has the bandwidth (believe it or not, many of our customers still have capped internet) and because if our customers pre-order (often at extra cost), they should be able to play within minutes of the game arriving (not "download over night" as you suggest). I find your attitude dismissive to say the least.
    Reply +22
  • zegerman1942 25/10/2016

    @Nikanoru Aye but on console that's getting rare :) Reply +3
  • zegerman1942 25/10/2016

    Finally a game that seems to ship with content on the disc and has a decent file update system instead of requiring a download of entire maps for a small asset change. Their pipeline obviously seems to be working. Well done Titanfall 2! A game you can actually play on when you come back from work and unpack your pre-order. Reply +10
  • Lego Dimensions Easter egg references Ghostbusters movie controversy

  • zegerman1942 03/10/2016

    I love the fact everyone thinks people who dislike the movie do so because they are trolls or the fact it was an all female cast. I am not a troll and I don't care about the gender. It was just a shit film. Reply +22
  • Blizzard to nerf Hearthstone's "most controversial" card

  • zegerman1942 30/09/2016

    @Duffking Yeah that's a very good point about Thing from below. Though I still feel that Tuskarr Totemic is a quite powerful card and will still see play. Perhaps we see more of evolve shaman now though, which is fine with me. Reply 0
  • zegerman1942 29/09/2016

    @l3en @Duffking good points both. I do hope once these cards cycle out we won't get more of the "kill me twice" minions. and yes, Naxx/GvG was massive power creep. Reply 0
  • zegerman1942 29/09/2016

    @l3en absolutely true. However the game has had massive power creep since the original card set. Possessed villager, Imp Gang Boss etc. - it's incredibly easy for Warlocks to have a 1/1 on the board "for free" and then it's no longer a sacrifice. Originally warlocks did have to think about which minion to sacrifice to get through a taunt etc. - now they don't, so that's why i feel the card needs to be looked at :) Hope that makes sense! Reply 0
  • zegerman1942 29/09/2016

    @l3en Fair point mate. Not just thinking in terms of constructed though, but also in terms of Arena and the game overall. Also most Zoolocks still run dark peddler and can get copies of power overwhelming (a solution would be to make it a 2 mana cost card) Reply +1
  • zegerman1942 29/09/2016

    Yogg Saron is fine. There are other cards that need nerfing:

    - Power Overwhelming (got far more powerful since the initial launch)
    - Firelands Portal
    - Flamewreathed Faceless

    Just to name a few.
    Reply -4
  • Forza Horizon 3 review

  • zegerman1942 27/09/2016

    I had it pre-ordered. Played the demo over the weekend and would have bought it straight then on saturday to have early access if it wasn't for the 80 quid price tag on that. So getting it today - can't wait! Reply +3
  • Dean Hall of DayZ fame is making a big new multiplayer game

  • zegerman1942 14/09/2016

    Why is Eurogamer even giving this guy the time? He never finished Day Z, he has not released anything that worth writing home about since and he does not even want to/can talk about his current project. This guy is all hype and no substance. Reply -2
  • Battlefield 1's beta is broken and brilliant in equal measure

  • zegerman1942 06/09/2016

    Time to fix it? it's a month from launch... Of course everyone is used to 6 gig launch day patches now, but I doubt even a massive day 1 patch will fix all the issues this game has at the moment. Reply +2
  • Battlefield 1's 40 Premium Pass features French army, Russian Empire

  • zegerman1942 24/08/2016

    When will publishers learn that this up front cash grab just is not the right thing to do. In the end you just fragment your player base between those that have all DLC maps and those that don't.

    Content such as maps has to be made available, free, to everyone - that way you keep the game fresh, the player base together and it's never a question of "Lets play this map - oh sorry, you don't have that..."

    There are plenty of things to sell as DLC which do not impact server selection and player base (guns, vehicles, skins, even new classes etc.) - basically anything that can be applied across all maps. Even Co-Op missions and more single player content.
    Reply 0
  • No Man's Sky finishers have advice about Atlas Stones

  • zegerman1942 11/08/2016

    Can we not have 1 big article for this game, rather than get a new article over a small mechanic/exploit/info every 5 min? Is there nothing else to write about? Reply 0
  • EA says millions are still playing Star Wars: Battlefront

  • zegerman1942 03/08/2016

    @spamdangled Yeah very good point. Reply +1
  • zegerman1942 03/08/2016

    If a company has to state that "millions still play our game" you know it's a kind of damage limitation scenario. Also 6.6 million people might well have played the game in the last 3 months, but does not say how long these people engaged with the game, or if they are still playing. Reply +9
  • CSR Racing 2 is out today

  • zegerman1942 01/07/2016

    Same game, better looks, start from scratch with your car collection. YAY Reply 0
  • Korean teenager answers her pro Overwatch doubters with live demonstration of skill

  • zegerman1942 22/06/2016

    @IronSoldier Good spot! I put my had back on then, at least for Strobe! Reply +2
  • zegerman1942 21/06/2016

    Brilliant! Goes to show that skill in some games can come from anywhere. Sometimes you just pick up a game and are fucking good at it! Love the fact she proved them wrong live - also hats off to them for actually quitting! Reply +98
  • Battlefield 1 multiplayer misses out two key countries

  • zegerman1942 14/06/2016

    What's even more surprising is that Eurogamer has not picked up on this story! https://www.vg247.com/2016/06/13/battlefield-1-doesnt-have-female-soldiers-because-boys-wouldnt-find-it-believable/

    No female characters for multiplayer! oh noes!
    Reply -7
  • In-game footage of Visceral and Amy Hennig's Star Wars shown

  • zegerman1942 13/06/2016

    @SaberEdge Dead Space 1 was great, Dead Space 2 was good. Dead Space 3 was, at least in my opinion, a massive let down. And their addition to the Battlefield series was not really what I would call a great game either. Reply 0
  • zegerman1942 13/06/2016

    The most dull presentation ever "We are listening to our players and adding more of what you want" - delivered in a flat voice that really makes me believe in her enthusiasm.

    But: this could actually be the first Visceral Games game that sells, if only for the license. God knows the last 2 or 3 they did were bargain bin at best.
    Reply -3
  • New Battlefield 1 gameplay revealed at E3

  • zegerman1942 13/06/2016

    Great visuals. Nope on gameplay (so far). Demo/Beta will tell. Reply 0
  • Watch: What's the deal with all the Overwatch porn?

  • zegerman1942 10/06/2016

    What's the big deal with this? It's fan-art of sorts. People will always try to do things with stuff they like and engage with - nobody is harmed in the process and a lot of people find it entertaining. Reply +2
  • Skyrim remaster, Prey 2, Wolfenstein 2, Evil Within 2 rumoured for E3

  • zegerman1942 07/06/2016

    Ermagerd. Skyrim remaster. 3rd time i'll buy the game. Hope it comes with all expansions. Reply +1
  • Mirror's Edge Catalyst review

  • zegerman1942 07/06/2016

    Thank you for deleting my post Eurogamer. I was not attacking anyone, I was not rude, I was not offensive.

    All I stated was that if DICE had focused on gameplay rather than focus on character and story (which they are, traditionally, not great at) then it might have been a better game.

    The character and story are all fitting a certain agenda and narrative - so I am sure Sarkeesian will review it well.
    Reply 0
  • Former Lionhead devs take Hearthstone-style Fable Fortune to Kickstarter

  • zegerman1942 31/05/2016

    That's pretty good for them and mighty decent of Microsoft to give them the license. Purely from the kickstarter I have to say the game looks too clunky and slow, far too animation driven. I will support it anyway, but doubt it will be as smooth and satisfying to play as Hearthstone.

    It really depends on how they innovate the space. Elder Scrolls Legends has some nice new mechanics which could make it stand out, so Fable Fortune will need to do the same if it wants to succeed.
    Reply +9
  • SSX slides into your Xbox One's backwards compatibility

  • zegerman1942 31/05/2016

    @BBIAJ Yeah - but no backwards compatibility then :) So hopefully they will do it again at some point! Reply 0
  • zegerman1942 27/05/2016

    SSX was fantastic! need to check if i have my 360 disc around somewhere! Otherwise hoping for it to be free with Gold soonish.

    If you have not played it before, it's definitely a lot of fun!
    Reply +6
  • There's yet another new trading card battler

  • zegerman1942 26/05/2016

    Looks too slow, too clunky and too heavy on animations - also i doubt the franchise is strong enough to attract the player base needed to sustain this in the long run. Reply 0
  • Doom review

  • zegerman1942 18/05/2016

    @lostmuppet Fair enough mate - different tastes and all that :) I was not being dismissive to anyone who does not like it, but sorry if my post sounded like that - i am super excited about the game and loved it hehe Reply +1
  • zegerman1942 17/05/2016

    It's a gamer's game. It does not have a sophisticated story, the characters are pretty much forgettable, it's not deep. But if you like FPS and you call yourself a gamer, this is a must have.

    Unrelenting fun through the gun. Fast paced run and gun game that does not stop you with nonsense such as manually picking up ammo or health or even reloading your weapon. Shoot lots of bad ass demons in the face or rip them apart with Glory Kills or berserk power up.

    It is simply pure joy on a screen.
    Reply +1
  • DICE's Great War: classes, horses and more in Battlefield 1

  • zegerman1942 10/05/2016

    Queue people fragging horses, just because they can and animal rights groups asking for a ban of the game.

    The trailer looks stunning, no doubt about it, but WW1 is risky. As a long time BF player with several thousand hours across the series, I am mainly worried about pacing - i love driving in APCs, hummers and Abrams tanks. The speed and the huge variety of weapons for any kind of situation is one of the key things for me in BF (also one of the things that sets it apart from CoD). Slow tanks, biplanes and a limited range of weapons (not a huge amount of which was automatic or even semi automatic) will, in my opinion, change the feel and pace a lot. It could be awesome, I hope it will be awesome, but this will be the first BF (i don't count Hardline) which I won't pre-order. Open Beta/Demo will be the point where I decide.

    I had hoped for another Bad Company to be honest, but if the Beta plays well, WW1 is definitely a great setting and I won't say no until I played and tested it :)
    Reply +4