vert1go Comments

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  • Don't call it a comeback: Xbox One's first year

  • vert1go 22/11/2014

    Summarisation of both consoles;
    Sony has no games and has been riding a now-fading wave of Not Being Microsoft, but is starting to have to live under the cloud of Having No Games at last.

    Microsoft has no games and has been living under the cloud of having Acted Like Microsoft, but is starting to benefit from the one year attention span of gamers now "forgetting" that they Acted Like Microsoft.
    Reply +38
  • "I don't want to be a part of piracy"

  • vert1go 21/11/2014

    @Esppiral The exploit itself doesn't. It allows access to the system. What people do with that is up to them. Just as emulators allow people to test code for those systems, and it's up to the end user what they do with that. Reply +3
  • vert1go 21/11/2014

    I can confirm that both SNES and GB/GBC emulators work very well for this early stage. Reply +1
  • Middle-earth: Shadow of Mordor gets free DLC today

  • vert1go 20/11/2014

    Lets you play as a woman,
    I look forward to the day when this is no longer even considered newsworthy.
    Reply +36
  • Frontier outlines Elite: Dangerous refund policy following offline mode backlash

  • vert1go 20/11/2014

    Funny how one statement from them says they decided on this over a year ago while Braben says conveniently it was just a few days ago. Reply +60
  • Far Cry 4 PC users accidentally reveal they pirated the game

  • vert1go 19/11/2014

    Oh noes. Whatever shall they do?
    Download it again and not care, probably.
    Reply +1
  • 3DS homebrew loader built, requires obscure puzzle game

  • vert1go 19/11/2014

    This wasn't found recently at all. It's been known of for around a year. Release is actually also due on the 22nd, not next week.
    And no, just like the HBC it does not directly allow piracy. Less so as it is a Usermode exploit - slightly limited on 3DS. The Homebrew Channel contrary to popular myth DID attempt to prevent its misuse to a degree, but remember that the initial hack was a way to execute code by crashing a game, just like this. All a launcher like HBC does is make it easier to reload quickly.
    Saying the game itself won't be patched is another rather odd thing to note - Nintendo themselves can patch around this (to a degree questionable). It was a rather foolish thing for Smealum to have said in the first place... but then he hasn't made many smart choices overall so far over this saga. Other than attempting to keep pirates from repurposing it, as Team Twiizers did, which is admirable.

    Still - 3D Minecraft will be there in some form on the 22nd, as are a few prototype emulators for SNES, NES and GBC. And just THINK of finally having a (non-Wii, non-glasses-required) 3D Virtual Boy emulator. BOUND HIGH on a handheld! Good stuff.

    FWIW CEX were selling this for 2.50 yesterday morning. By last night? 45. Knowing it was coming I got a copy weeks ago on Amazon for 4.86, and by last night it had shot up to over 65. It is sold out everywhere known now. Odds are if you missed it, you're too late.

    Also of note; You need the game every single time to run something. So those who have it aren't going to be letting it go any time soon. This also actually means the potential for piracy is reduced in a way - even if it were possible to use to launch ROM's some day, nobody without Cubic could even do so now.
    Reply +3
  • David Braben responds to outcry over Elite: Dangerous' ditched offline mode

  • vert1go 18/11/2014

    Fans respond to David Braben's response on outcry over Elite: Dangerous' ditched offline mode

    No plans to buy this version of the game.
    Reply +8
  • Hyrule Warriors Twilight Princess DLC release date announced

  • vert1go 18/11/2014


    JUST HOOK IT TO MY VEINS.
    Reply 0
  • Elite: Dangerous ditches planned offline mode

  • vert1go 17/11/2014

    Someone on Gaf just put it extremely nicely to those strange people defending this idea that it will continue to live online;

    I don't know why everybody's up in arms. I'm sure the servers will be up for years and years to come. They've shown a great dedication to keeping to their commitments, even when difficult or costly. Why, just as an example, they made a commitment to put in an offline mode and look how that turned out. Right?
    Reply 0
  • vert1go 17/11/2014

    @PlugMonkey Yes because nobody liked that "dry" original Frontier. Except for that it is still quite rightly cited 20+ years on as one of the best games of all time. I have it on my PC right now and it's as mesmerising as ever. Reply 0
  • vert1go 17/11/2014

    When it comes down to it, what we have is a developer who has already cheerfully taken people's money given in good faith based often on the fact of this being a feature repeatedly promised... and then not doing so. Because "the cloud".

    This is never something people should be rewarding with a purchase.
    Reply +1
  • vert1go 17/11/2014

    @daviejambo No. In this case they've moved backwards since. The visuals have gotten shinier, but moving to a system that requires things not done locally is literally a move backwards. The PC as it once was - what was known as a "dumb" terminal that could do very little without a mainframe. And as with those, once times move on the "mainframe" will no longer exist and the terminals will be stuck with no way to use the software. There is no technical reason for this to be needed for people who did not care about the story. Which is why they could offer that as a thing until just now.

    It's DRM. And like uplay will boot you out if the connection is gone for too long. As opposed to that 20some year old game which could run indefinitely offline.
    Explain how that isn't a leap backwards.
    Reply +13
  • vert1go 17/11/2014

    Elite: Dangerous planned purchasers ditch planned purchase
    Game would be "unacceptably limited"
    Oh well folks. Frontier: Elite II is still available and working fine on modern PC's. With more content it fit on a 720k floppy, too. And didn't need the vaguely defined powers of the clouds (a la SimCity..?) to work.

    This superior experience is still available.
    Reply +18
  • Atari ET game landfill spoils fetch $37,000 on eBay

  • vert1go 17/11/2014

    @Pierre2k The issue is it was never as mythical as people thought. It was recorded in local newspapers at the time that it happened. The exact truth to the whole story is "games didn't sell, a load were buried as trash, and we dug some up again because of an urban myth".
    But hey the myth made for a more interesting conspiracy story. It just wasn't factually accurate in any interesting way in reality.
    Reply +2
  • vert1go 17/11/2014

    I just dug this slightly battered and squashed and dirty copy of Mario Bros 2600 out from under a pile of junk. Bidding starts at just 5,000. Do I hear 6K? Reply 0
  • Assassin's Creed: Unity launch beats Black Flag's in UK chart

  • vert1go 17/11/2014

    Fools desperate for something to play and their money are soon parted. Reply 0
  • Mario Kart 8 DLC Pack One review

  • vert1go 15/11/2014

    @abeeken That is exactly the kind of thing I would propose. Even a "classic" item set mode would be better. There's no reason they couldn't offer such simple things.

    Now back to generally addressing the game;
    Adding that playing now I have literally been 10 Global matches in a row put into spectating at the start of races.

    This is so far from Nintendo quality it is just unacceptable. I hold them to a better standard than this.

    EDIT: (Because now ELEVEN times) Even though that option exists, the balance of the vehicles just isn't there still. If someone wants to take a kart with less top speed and more acceleration which is intended to counter it, they will be utterly unable to ever catch up - more so without items. As another example, SSFIV would have top tier characters you'd think of as equivalent to those top speed characters - BUT the nimbler lower tier characters can and do still have the ability to beat them if played well enough. Similarly something like COD or Battlefield or even SM3DW does so. Each has a tradeoff against another that makes them able to at least keep level pegging if played well enough.

    That doesn't exist in MK8 at all. As I said before, if someone picks a heavier high top speed character and can use that enough, it creates a gap that just cannot be closed by a lower character ever. Even if you can knock them around a bit, the higher top speed still gives them enough of a lead and advantage that they can pull away again. The things that are meant to balance that out just do not work. It's why the time trials are dominated by them after a certain point - nothing else can cut into that natural advantage. I know, I was leading the times on Mario Stadium for a while and once the DK's started appearing they were seconds ahead, and it was simply impossible physically to get nearer to those times.

    Try it out. Go into time trials, pick a DK and put in a reasonable accident free run. Then try it again with something like the jetbike. After a few goes switching between them, the DK time will not only be much higher, it will be impossible to get above it.

    The tracks and cups are amazingly good fun. They look stunning. The music is top quality Nintendo. And then there's the online which has no balance or reason to even try. Nothing that you do matters. It's pointless to play that, as a game, where you cannot have any measurable effect on the outcome. It's counter to what games are about in that way.
    Reply -2
  • vert1go 14/11/2014

    It's no good. After another several hours attempting to even GET into races on the DLC tracks (sorry - if it's weighted then I'm seeing an utterly impossible run of 9-11 people pick a course and one person or two dont and get that...) all I've experienced is the utter blood pressure rising frustration of constantly getting bumped from leading 75% of the race to getting multibattered in the last possible segments down to last.
    It isn't balanced. There is no attempt at making it balanced. It is utterly, totally random to the point that it is just pointless even trying. The one exception for some reason seems to be Excitebike Arena. I don't know if its down to the track layout being the way it is, but that at least feels more like a race. And the lack of filtering... well, it's wrong. It's stupid. It's infuriating. It's needless. It's time wasting on a massive scale.

    Single player or time trial however... these are fantastic.
    Reply -2
  • vert1go 14/11/2014

    @markgleadhill I disagree entirely. It was more than possible in the SNES version to even get far enough ahead to lap people, and the weapon selection was far more balanced with tactical options like the feather or only single boost mushrooms. If any player in MK8 manages by luck to get to the front and a reasonable lead *while* they also have something like the triple red shell... there is no way you're getting past them. There are not enough ways to catch up especially with the heavier characters. The top speed more than offsets the weight enough for distance to just keep on growing. Go watch some of the higher time trial ghosts. They depend on that fact entirely. Its why you see so many DK's online.

    That isn't balance. No matter how good someone is with a smaller character where the acceleration SHOULD balance out for that, they will not be able to catch up.

    FWIW; I have the SNES version (and SNES) sitting only a few feet away. I think some of you might want to go back and see how much better the balance was.
    Reply +5
  • vert1go 14/11/2014

    @tidy-spidey The thing is it would be SO easy for them to just add a "no items" or "only xyz items/tracks" filter or two. Or to at least go back to the track selection options without having to go back through all the needless option picking again. While there is a definite case that it's just my having had an extreme run of poor matchmaking luck, it's also the fact that that does not have to happen. They could solve it. But as with simply advertising the console to sell it, they just don't seem to bother with things like that. Reply -3
  • vert1go 14/11/2014

    @tidy-spidey It's not about winning. I play BLOPS2U regularly and am more often to be found letting my own score be decimated to do something that assists the team or another individual more. It's down to how utterly pointless it is even trying to do so in MK8.

    The game if you are in first especially is biased *against* you to a degree that no matter what you do or how well you play, you can find that gone in a second. It is quite literally pure luck whether you hold it. Even a win is unrewarding when you have 12 players and the game flips a coin over it regardless of anyone or how they've played. Picking a random number from 1-12 and having a generator throw it up is literally what it comes down to.

    The analogy would be an online FPS where every time anyone pulled the trigger, no matter who you were aiming at or how well you were playing, an utterly random person on either team died. Practice and learn all you want and it's still utterly meaningless in the end.
    Reply -10
  • vert1go 14/11/2014

    After another hour of the immense irritation of having to quit out of non DLC track races, resulting in having to go back and clicking global -> character type -> mii -> bike choice -> tyre choice -> wing choice EVERY. SINGLE. TIME. just to get BACK to the chance of selecting a DLC track online, I'm done with it.

    It is unbelievably stupid and frustrating to have to pick from three or four randomly offered tracks out of the crazy amount now in the game to get all the way through it and then also have to get the choice past the one person out of everyone who picks either an old track, or random which odds are will land on an old track.

    HOW can they not have optional filters? Or at least weigh the selection when the majority pick one track. There's no point in picking. It's random anyway.
    Reply -8
  • vert1go 14/11/2014

    @Ryze They "don't get it" because it DIDN'T have much of an impact. The F-Zero games were never big sellers sadly, and chasing a small niche while trying to succeed in a business where you need wide appeal (always Nintendo's goal despite what some seem to want to believe), is costly and foolish. Reply -1
  • vert1go 14/11/2014

    Online racing however is still the most frustratingly random thing ever. I have managed to get Hyrule Circuit to show up in the selection options a whole twice, and actual "races" are just not even worth attempting when you can lead the entire time, get nudged by some dick on the final corner and lose.
    It just isn't fun. It's completely random who wins still.
    Single player remains excellent however.
    Reply -19
  • vert1go 14/11/2014

    @danjackson Completely agree, the music is absolutely fantastic and undernoted as it was in the original game. The MK8 jazzy renditions of the classic Zelda theme (with lap 3 speedup!) or Mute City in particular are just superb.

    Quality pervades every aspect of this DLC.
    Reply +19
  • vert1go 14/11/2014

    Had a couple of literal jaw drop moments with the new tracks visually alone. Massive draw distances and some nice elements like the randomised ramps on Excitebike Arena. Even something small like the detail on the Hylian Kite or the absolutely perfect design of some of the corners. As far as I can tell there isn't really a weak track in the bunch either which is really surprising. Each has its own little unique thing.

    ...Now if we could have just gotten rid of all the people voting for the old tracks yesterday and getting them when the other 11 of us all voted for Hyrule Circuit. Yes. That one person who picked the mansion won.
    And Rainbow Road is a glorious update.
    Reply +16
  • Who needs games: PlayStation 4's first year

  • vert1go 15/11/2014

    Time to look back at all the truly great titles the PS4 has given people in its first year.
    Super Mario 3D W... no, that's the U.
    Wind Waker HD... er...
    MARIO! KART! EIIIGGGHHTT! Shit not that either, erm.
    Hyrule Warrio... Right right.
    ...
    ...
    ...Well, it's a real short list basically.
    Reply -8
  • Performance Analysis: Assassin's Creed Unity

  • vert1go 14/11/2014

    Rainfall from the infinite power of the clouds must cause performance issues then. Reply +1
  • Far Cry 4 review

  • vert1go 14/11/2014

    Equaller Than Halo. Reply -7
  • Toybox Turbos review

  • vert1go 14/11/2014

    Better than Driveclub. Reply -2
  • Assassin's Creed Unity walkthrough and game guide

  • vert1go 14/11/2014

    I decided to produce a game guide for the entire series up to this point;

    How to survive cutscenes:
    Walk away and let Ubisoft get on with their dribbling nonsense. Odds are you'll come back and find it's still playing cutscenes anyway.

    How to survive everything else;
    Hammer the counterkill button to win every single encounter in any of the games.

    You're welcome.
    Reply +2
  • Ubisoft launches Assassin's Creed: Unity live blog as devs battle bugs

  • vert1go 13/11/2014

    Are we sure the bugs aren't there to break up the cutscene - walk forward a few paces - cutscene - counterkill counterkill counterkill - cutscene grind the last 6 or 97 of these games? Reply +1
  • SingStar Ultimate Party review

  • vert1go 13/11/2014

    I think I just laughed up a lung. Having laughed up the other one previously a paragraph before. Reply -2
  • Oliver Twins return with SkySaga: Infinite Isles

  • vert1go 12/11/2014

    No, we still haven't forgotten that Dizzy kickstarter silliness Oliver twins... Reply -2
  • Assassin's Creed Unity review

  • vert1go 11/11/2014

    And the Assassin's Creed Game Of The Year Award goes to...
    *drumroll*
    ...Shadow of Mordor!
    Reply +17
  • vert1go 11/11/2014

    Cutscene, counterkill, counterkill, counterkill, counterkill, cutscene, walk forward a bit, cutscene counterkill, counterkill, counterkill, counterkill, cutscene, walk forward a bit, cutscene counterkill, counterkill, counterkill, counterkill... Reply +6
  • Video: Watch us play Assassin's Creed Unity from 5pm GMT

  • vert1go 11/11/2014

    5pm for presumably half an hour to an hour. So about time to sit through 1/4 of the inevitable AC unskippable intro then? Reply -1
  • Halo: The Master Chief Collection suffers launch day matchmaking issues

  • vert1go 11/11/2014

    @Playstationman To be fair, you can't really compare day one matchmaking issues to the utter fiasco Driveclub has become.

    Anyway back to enjoying Mario Kart 8 with solid online performance.
    Sunshine, on a Cloud-y day.
    Reply -1
  • vert1go 11/11/2014

    @SeanBeansGravyBoat I'm not sure about that. I mean they haven't gotten around to even announcing a free version to delay indefinitely yet. Still there's time. Reply +1
  • Nintendo shows off another two waves of Amiibo toys

  • vert1go 11/11/2014

    Let us back up the data to console if need be. "Problem" mostly solved. Not sure what people expect from a cheap NFC figure like a Skylander really. It's always been more on the unlocking content side than some sort of memory card. Reply +4
  • Halo: The Master Chief Collection review

  • vert1go 10/11/2014

    Not pointing this out in any way to flame or troll - just think it's an interesting discussion point to think about the fact that Nintendo-created titles like SM3DW and MK8, with far less content than this, are awarded 10/10's.

    More directly comparable would be Wind Waker HD. A game launched roughly in the same era as the first two Halo games and similarly remastered. Shorter, non multiplayer, largely looked down on at the time for `not looking like THAT trailer`... and yet it by itself warrants a higher score than the entire Maester Chef Collection.

    Quality over quantity..? Food for thought.
    Reply -4
  • vert1go 10/11/2014

    Old games slightly shinier?
    Recycled Gen confirmed.
    Reply +1
  • The games that have defined PS4 and Xbox One

  • vert1go 09/11/2014

    The games that have defined PS4 and Xbox One
    Knack
    Driveclub
    Maester Chef Collection


    And what they say about the generation so far.
    Bit shit
    Bit shit
    Old games slightly shinier

    tldr; Lync while trolling is correct.
    Reply +30
  • Majora's Mask comparison video shows off 3DS enhancements

  • vert1go 07/11/2014

    As *the* Majora's Mask obsessive... Some of the changes don't look to be for the best, from my perspective. It does seem to be losing a little of the dark foreboding which was the game's hallmark and `brightening` in general. I've tried to get used to the new moon... I just can't see it in the same menacing way. It does appear to be the same version used in Hyrule Warriors, but I suspect that nose might have more to do with standing out more in 3D than actual atmosphere.

    We shall see.
    Reply +6
  • vert1go 07/11/2014

    @Chickenzilla You could be in one of the areas where it didn't work... ;) Reply 0
  • BioWare boss polls fans on potential Mass Effect Trilogy re-make

  • vert1go 07/11/2014

    @Uncompetative Having read part of his Revan book, nobody should ever want him to write anything ever again.

    It's that bad.
    Reply 0
  • vert1go 07/11/2014

    Welcome to the new gen. Or more aptly, the recycled gen. Reply +17
  • Call of Duty: Advanced Warfare and Call of Duty: Ghosts block PS4 Share Play

  • vert1go 06/11/2014

    I'm sure developers will be rushing to let people share play their games for free, making zero cash out of them in the process. Reply +29
  • Captain Toad is Nintendo at its off-beat best

  • vert1go 06/11/2014

    Treasure Tracker doesn't make the best use of the GamePad - you use the touchscreen to interact with certain objects, though it's just added fiddliness rather than welcome novelty.
    Er...
    There's novelty, too, explicitly in the occasional minecart levels that switch your view over to the Game Pad
    Reply +8