varkdm Comments

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  • British terror hoaxer charged after US gamer shot by cops

  • varkdm 12/04/2017

    @Sagara_Sousuke_x no its not designed to do it, but at very close range theres a high risk of it happening. Reply 0
  • varkdm 12/04/2017

    @The_Weird I think the police response in this case seems very much over the top, but just because the family said he was asleep, doesnt mean he actually was asleep. The article doesnt say, it just says what the family told police. Its easy to sit back and judge the cops in this, but you have to put yourself in their shoes. They live in a country where tens of thousands of people kill each other with guns every year. You are told by your superior officers that theres a homicidal maniac with a gun in that house and you need to deal with them.. would you knock politely and say "excuse me sir, would you mind very much coming outside with your hands up?" or would you kick the door down and incapacitate them as quickly as you possibly could? Their gun laws make it a reasonable expectation that any perpetrator would be lethally armed, its really those laws that cause all their problems like this. Reply +1
  • Say it in less

  • varkdm 01/04/2017

    Yea, I hate in game voicecomms. Partly as my fiancee is often in the same room, partly because im an introvert, but mostly because half the time it's full of squealing, deafening malfunctioning mics or someone chewing the mic, having conversations/arguments with people in their homes, eating, being dicks etc. One saving grace of andromeda having voice comms forced on by default, is that it allows you to choose which output it goes to... So ive set it to my permanently 0 volume screen speakers :-) Reply +6
  • Mass Effect Andromeda and the quest for great facial animation

  • varkdm 29/03/2017

    @MrTummyGiggles the ones where people singled out individual developers for their anger and bile. Reply 0
  • varkdm 29/03/2017

    Im really enjoying the game, about 30 hours in now. And I have a lot of sympathy for the designers with the scale of the job in hand. Most of the animations for primary characters are adequate to good. The stuff for minor characters is poor to non existent. But I can forgive it. I find it harder to forgive basic stuff like characters clearly not looking each other in the eye when talking, andromeda seems to be full of very shy, socially awkward people... Reply +1
  • Mass Effect Andromeda players want a mute button for its chatty AI

  • varkdm 28/03/2017

    @RandomTerrain I dont have a link, but it came out at the time the bioware guy was saying the game would be out when it was polished and ready and they were facing barrages of questions about the dodgy face animations in the trailer and the very short marketing lead-up from initial trailers to launch. Ive seen it mentioned, with a source in one of the other andromeda threads on here, but there are so many and so many comments I'm not even gonna try finding it again!

    Google PlayStation lifestyle magazine articles on the subject, theres a 2016 article that says ea offered more time if they need it.
    Reply +1
  • varkdm 27/03/2017

    @simonspencer It wasnt EA pushing it out the door, EA offered them more time to polish it, Bioware said they didnt need it. Reply +3
  • varkdm 27/03/2017

    Yep, very annoying. Also "you have avp available to spend pathfinder" every time you move to a new room in the tempest or the citadel. Shut the fuck up! These sorts of reminders should have been handled by on screen, unobtrusive icons, not unsuitable, unmutable and intrusive audio warnings. Reply +8
  • What's up with Nier: Automata on PC?

  • varkdm 23/03/2017

    Hmm, if performance is poor i cant say ive noticed it. Tuned up most of the graphics, switched off vsync (it does screen tear quite noticeably though) and havent noticed any hitching or slowdown.. only played it for about 3-4 hours so far though. Reply -1
  • BioWare mulls Mass Effect Andromeda animation, character creator improvements

  • varkdm 22/03/2017

    @gitarooman-360 if you cant do them, then presumably you will be able to look up the solutions on walkthrough sites/youtube. By second planet, do you mean Eos (the one in the trial, after the habitat 7 opening) or one of the two planets you choose to go to after? By using a Korean VPN ive been playing it since Monday and whils tthe puzzles are more testing that most of this type, they seem far from difficult.. just remember that you have to have one of each symbol max in any horiztontal/vertical line and that each section on the board can only have one of each. As for the game itself.. well .. its not bad. Dialogue and animations vary wildly, some is fine, some is terrible. The story lacks the urgency of mass effect, there are plenty of dodgy bugs, but nothing game breaking, just silly stuff. I like that you can customise your guns. Combat gameplay is better, but i never really thought it was bad, certainly not in ME3 anyway. The music is fine, but lacks the atmosphere of the original games. Character models are ugly, average at best .. frustratingly so cos you can get kind of nice looking characters with the creator that are then ruined by wierd animations when talking and skin textures that are full of blemishes and moles. Overall, im enjoying it and dont regret buying it, i will/do enjoy the multiplayer too. But its definitely the worst mass effect game and well below the Bioware average. Reply +1
  • Mass Effect's best mission

  • varkdm 17/03/2017

    @Sixtoe I had a dust based problem at that time as well! Reply +2
  • Mass Effect Andromeda's early access trial is getting a mixed response

  • varkdm 16/03/2017

    @Dryvlyne as far as the bar goes.. Witcher 3 .. yes. HZD.. no, some really really odd facial and body animations, ticks and general weirdness in that game. Reply +2
  • Mass Effect Andromeda: the first five hours

  • varkdm 16/03/2017

    Dissapointing first hour so far. Made 1 custom character, went through the unskippable opening cutscenes, realised she looked wierd when talking and thought I'd try again. Back through unskippable cutscenes, mouth looks wierd in cutscenes chin just looks odd. Fuck it I'll play with default character. Back through unskippable cutscenes... Mouth looks weird in cutscenes. Realise it's the cutscenes animations that are just awful and the mouth is over-animated regardless of what you do, went back to remake character 2 with fixed chin and red hair because the blonde hair had black roots you couldn't see in the creator.... Went back through unskippable cutscenes and then girlfriend came home in tears after shit day at work and I had to stop. Also, I think one of the problems with the animations is they aren't in time with the audio, they haven't sync'd them well and the animations are slightly late. Quite off-putting. Reply +1
  • varkdm 14/03/2017

    @bobfish09 they;ve said this is a bug with origin, there is no pre-load for the tiral, the trial becomes available ont he 15th to download. When you have pre-ordered the game the games default preload for non origin access purchases replaces the trial on the front page status of the game. But if you will be able to download and play the trial from the 15th (the trial and the game are considered two separate items on origin i think).

    Might be the 16th that the trial becomes available to download actually :)
    Reply 0
  • Ubisoft just made For Honor a lot less annoying

  • varkdm 01/03/2017

    That comment from the Dev about the changes not staying forever due to player numbers suggests they really don't have much faith in this game lasting.. Reply 0
  • Conan Exiles recoups development costs in a week on Steam Early Access

  • varkdm 10/02/2017

    @Binba442 conan setting is something of a draw. I've not played Rust, just didnt appeal to me. I tried Ark and found the UI to be just a horrific mess and didnt want to play it. So from my perspective what makes conan better is that the UI is clean and clear and its easy to follow the progression you are can/supposed to take. Graphics seem better and controls feel more responsive too. At this stage it just needs more content and plenty of polish. Reply +1
  • Pirates quick to plunder Conan Exiles Denuvo blunder

  • varkdm 04/02/2017

    @nikodelvalle well its not just about sales. If the game is freely pirated in its most up to date version, then those who paid for it, would have to share the servers with those who didnt. Official server slots are limited and even if they werent, why should the developers have to fund the bandwith to host pirates game sessions and updates to pirated software? Reply +1
  • Stellaris: Utopia expansion lets you build Dyson spheres, ringworlds

  • varkdm 03/02/2017

    @shroom2k the base game makes it possible through research and race traits. If that isnt enough then there are tons of mods that have been around since a couple of days after it came out that let you either increase, or completely remove, the sector limit. Reply 0
  • Mass Effect Andromeda release date finally confirmed for March

  • varkdm 04/01/2017

    @JonesW its on PC, pre-orders have been avaialble for a couple of months now at least on Origin. Reply +1
  • John Smedley closes studio and cancels RPG Hero's Song

  • varkdm 04/01/2017

    @Bambot star wars galaxies i believe. It was dying on its arse anyway, but they released a huge overhaul to try and get more player sin and it pissed off all the existing ones. Reply +1
  • Planet Coaster dev Frontier sues RollerCoaster Tycoon World maker Atari

  • varkdm 03/01/2017

    @Malek86 it wasnt jsut salt in fries, it was sugar in sweets (made people move around faster), fat in burgers (cant rmeember what that did) and some other stuff i think. Also you could manually tune each ride to go faster (made it more exciting, more prone to break down, shorter so more people would go on it and people more likely to throw up afterwards) .. that kind of thing. I wouldnt call it deep, but they were all nice little touches. Reply +6
  • The Last Guardian review

  • varkdm 06/12/2016

    @Hellotherenow not preorder, watch and wait for me, too many games to play as it is! Reply 0
  • varkdm 06/12/2016

    @Hellotherenow I dont think the polygon review missed the point. This part of the review is what makes me think id dislike this game:

    "I'm doing a bit of interpreting here, because frustratingly, despite nonstop tooltips explaining how to do stuff that you were taught hours ago, The Last Guardian never actually specifies what each command means. On top of that, Trico may ignore your commands if it feels like it, which turns any puzzle that depends on the creature's help into an aggravating waiting game. I mean "waiting game" quite literally, by the way. In numerous cases I would give up on a puzzle and set down the controller, turning away from the screen. When I turned back 10 or 15 minutes later, Trico would inexplicably, finally be in the position I had been trying to get it into when I gave up. It feels like the game is emulating real cat behavior by putting in some hidden timer before it will listen to you."

    Ever heard the expression "its like herding cats"? thats what the game sounds like. That doesnt mean its a bad game, as its clear some people enjoy the challenge. I just think its going to be a game that some people are just not going to enjoy at all and mixed reviews are a good indicator of that.
    Reply +7
  • varkdm 05/12/2016

    This sounds like a love it or hate it type of game. A lot that the reviewer says they liked are things i think id hate, eg the delay and frustration in communicating your intention to the companion. Reply +9
  • Titanfall 2 multiplayer will be free to play this weekend

  • varkdm 30/11/2016

    I bought it on pc about a week after release and dont even care its so cheap to get now, its such a good game and the first multiplayer fps that has kept me playing every day since bad company 2. On pc, the London data centre has about 8-10,000 players in the evenings. Never had to wait long for match making. Reply +1
  • No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

  • varkdm 27/11/2016

    I like most of this update, its not enough for me to go back as I wanted more depth in the galactic pollitics and power struggles between the factions. Hopefully that will come in the future. The only change in there that I think is worse is reducing the number of dead planets. It should be the opposite! Everywhere you turned there were life filled planets, so exploring just became a chore. If they were rarer, it would make discovering and exploring them morre meaningful. Reply +1
  • Titanfall 2's first DLC drops next week with Angel City's Most Wanted

  • varkdm 23/11/2016

    @ISmoke I was, not sure how I managed to not do it properly. I had some very low numbers in a few of the game types over the last few days, but always a decent number in the attrition and domination game types, might be worth avoiding the mixtape lists? Reply 0
  • varkdm 23/11/2016

    What format were you playing on? I was playing attrition on pc at 11.30 and there were 575 matchmaking in that game type. Reply 0
  • varkdm 23/11/2016

    @Apostate probably because they are absolutely fine for the vast majority of players? If your isp is shit, its not their fault. Reply +1
  • Star Citizen FPS Star Marine gameplay demoed ahead of impending arrival

  • varkdm 21/11/2016

    @Cartho I think the innovation is that all that fighting will be taking place on board ships.. as in player controlled ships that are moving around, fighting each other etc. Its all seemless with the space combat segment. I may be getting that confused with the normal game, i havent been following star citizen in detail recently but that was my understanding. Reply +4
  • Time to kill genre?

  • varkdm 16/11/2016

    @captainBlahBlah That doesnt really work, Mass Effect was an xbox 360 exclusive originally. Reply 0
  • Tyranny review

  • varkdm 14/11/2016

    Much better than pillars. Storyline and premise has kept me interested and decisions feel bigger and like there genuinely is many different ways this could go. Reply 0
  • Pokémon Go developer wants it to last as long as World of Warcraft

  • varkdm 12/11/2016

    In order for it to last as long as WoW, it really needs to have more than 1% of the content that WoW had on launch. Reply 0
  • House of the Dying Sun review

  • varkdm 11/11/2016

    @Frosty840 presumably you;ve tried Elite Dangerous then .. and of course Star Citizen should pander to the joystick space sim itch when thats out. Reply 0
  • Football Manager 2017 trashed on Steam by angry Chinese fans

  • varkdm 31/10/2016

    And this is why the new steam user reviews filter is a good thing. Reply 0
  • GAME charges people to try PlayStation VR in its shops

  • varkdm 25/10/2016

    @redcrayon the comparison with consoles doesnt hold water. Games consoles are widely available and have been for decades. There is no fundamental difference between a ps3 and a ps4, you can see in TV adverts the change in graphics and features. Vr is a fundamentally new experience that few have tried and few have access to and cant really be demonstrated via TV adverts or YouTube vids. Its also widely reported to cause severe motion sickness in a significant number of people, meaning many will want to try before buying and game want to offer that to genuine buyers. They definitely dont want to have the service rinsed by people trying their version before buying it from Amazon. Reply 0
  • varkdm 25/10/2016

    @the_ewan you dont tend to find richer sounds and sevenoaks hifi stores overflowing with kids/young teens desperate to try out their gear either... Reply +1
  • varkdm 25/10/2016

    @VideoGameAddict25 I really doubt it, have you seen all the videos of people falling flat on their faces whilst playing with VR sets? They dont want to get sued, so they will definitely be manning these with safety trained staff. Reply +1
  • varkdm 25/10/2016

    I have some sympathy with Game on this one. There are very few places you can go to try out this tech. So they want to allow people to try it.. but as others have said.. dont want to just have people hogging it who have no intention/ability to buy, for safety and hygeine reasons they have to have the demos manned, which costs money. Secondly, as most of the comments on here show, a significant majority of people on here, would not buy the thing from Game. So the 2nd aspect here is why should they provide a free demo service of this tech, so that people can then go off and buy it from Amazon, who will no doubt be cheaper?

    The other way i look at this.. if they werent offering a demo of any kind, at all would you all be so angry? I mean.. they could have gone three ways here - free demo, paid demo, no demo. How is offering a paid demo with a refund if you purchase, worse than offering no demo at all?
    Reply +1
  • This is what really happens when swords hit armour

  • varkdm 06/09/2016

    @Doomspoon just curious, i thought it was called chainmail to differentiate it from scalemail? Reply 0
  • varkdm 06/09/2016

    Im lookinf forward to this, but with reservations. It strikes me as the arma of rpg games. Which is fine if you like ultra realism in your war sims, but its something of an acquired taste. This also reminds me of an episode of ultimate warrior where they had viking vs samurai. Demonstrated how effective chainmail was, slicing weapons could not get through at all, so the kitana was completely useless against it, quite an eye opener. Reply +1
  • Blizzard changes Overwatch "gg ez" messages into something very different

  • varkdm 18/08/2016

    Yea and then they will just add those to the list of comments that get changed. Eventually they will have to type out their childish insults in full english, whcih will take too long and the game will flip maps before they can do it - or they have to come up with ever more obscure insults that most players wont have a clue what they mean anyway. Reply 0
  • varkdm 18/08/2016

    I whole heartedly endorse this approach to dealing with the toxic behaviour of idiot gamers and hope it gets copied by every other online game that has txt chat and lobbies. Reply +3
  • No Man's Sky modders start by shutting up your exosuit

  • varkdm 17/08/2016

    Use your combat mining laser to shoot them down and scan their bodies, much more effective than the actual gun! Reply +1
  • You can max out your ship and equipment on the first planet in No Man's Sky

  • varkdm 16/08/2016

    I love the game so far and have spent propqbly 15-20 hours on the pc version and about 10 on the ps4 version. I see the limitations of the game and I wish there was more in terms of cities and more challenging space combat, but Sean murrays comments about supporting the game long term. Particularly when combined with that day 1 patch. Not because they patched it, but because they changed the galaxy generation seed in order to make huge changes to how the game worked, what aggressiveness pirateshad etc etc. They also said that unpatched saved games would continue to use the old seed data. So im hoping that means they can introduce seasons or dlc (free they said) that will allow you to start again and experience a completely different challenge. Id also love to see competitions and league tables on things like who has uploaded the most flora/fauna/location/planet/system data, who has travelled furthest, killed the most ships etc. Theycould give hoals and rewards based on stuff like that. Theres just so much potential, especially since they built the game on a shoestring and now have a ton of cash rolling in from its success! Reply +4
  • No Man's Sky isn't going over well on Steam

  • varkdm 13/08/2016

    @Romeric try turning off vsync and removing the fps cap, it seems to fix the stuttering for most people. Reply +3
  • varkdm 13/08/2016

    @Fourfoldroot on ps4 the game takes at least a minute to load when you first fire it up. It takes about 30 seconds+ to load a new star system. The voxel pop in is significantly more noticeable during play. It takes about 5 seconds to load the game and jump stars on PC (with SSD). Reply +2
  • varkdm 12/08/2016

    @JamaicanHype ive got both versions, the PC version is far superior.. once you fix the hitching, which is fixable by alterring the graphics settings. Colours, texture quality, frame rates, load times and the general smoothness of it all are better.. i can actually see stars in space now, on the ps4 version its just a pink/green/blue muck you are flying through. Reply +3
  • varkdm 12/08/2016

    I think these performance problems are caused by vsync. When I first started the game it had loads of hitches. I then upped all the graphics settings to max, set max fps to unlimited and switched off vsync and now it runs beautifully. Reply +2
  • Here's exactly when No Man's Sky unlocks on PC

  • varkdm 12/08/2016

    @SvennoJ I had a similar problem but I bought antimatter from the station, or ships landing in the station and was able to jump and then get the BP for it. Reply 0