varkdm Comments

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  • Devolver's stylish cyberpunk shooter Ruiner gets a release date

  • varkdm 21/08/2017

    @invidentus hmm loads of cyberpunk games, wouldnt call it forgotten in the industry.. Deus Ex and the Shadowrun games come imediately to mind. Reply +3
  • Mass Effect: Andromeda won't receive any more single-player updates

  • varkdm 20/08/2017

    @sloth09 I kind of get what your saying. But it doesn't really work, because the me3 ending was the equivalent to Truman/churchill/chamberlain/whoever defeating the nazis before they took czecheslovakia, then negotiating the Japanese into a peaceful climb down and then still having Russia take eastern Europe and someone nuking Japan anyway. Reply +3
  • varkdm 20/08/2017

    Sad that the series is on its arse, but better than it continue down that route, under that team. Clearly haven't learnt still though, I personally like the multiplayer, but they were crucified for tying sp story progress to it in me3 and that just required you play one or two games to get the best ending. Now they are continuing the actual story, through multiplayer.... Reply +1
  • Agents of Mayhem review

  • varkdm 17/08/2017

    @AgentDaleCooper I didn't, I just wanted a decent single player experience. Reply +2
  • LawBreakers review

  • varkdm 11/08/2017

    I like it. Plays very fluidly and easy to learn and get into. Ive had as many finely balanced, tense, close games as stomps, but with all new players at the moment I suspect the match making engine doesn't have the data yet to consistently match people well. Also, playing tank or medic is fun because their combat ability is still excellent and their utility and defense abilities don't interfere with their main combat. Reply +4
  • One year on, is No Man's Sky the game it should have been?

  • varkdm 09/08/2017

    I enjoyed it, but was dissapointed with a lot of it as well. Im sure ill go back to it and have been paying attention to the updates for there to be a sort of critical mass of new stuff to go back to, but it isn't there yet and the atlas update doesn't sound like it will add much for me. What I really wanted to see was far, far less life. Exploration became pointless when every system had 1-5 planets all of which had some form of life and most had lots of it. I wanted planets to be different, interesting things to be rare, so that when you did find them, it would be exciting and I enjoyable cataloguing it all. But even so called "barren" planets had plants. I wanted factions to mean something, for there to be towns, cities etc. Not just a landing pad with at most 2 souls aboard. I wanted the space battles from the trailers... Factions fighting each other for control of those rare planets that teme with life or resources.... But none of it was to be :-( Reply +1
  • Mass Effect Andromeda studio BioWare Montreal will be absorbed by EA Motive

  • varkdm 02/08/2017

    @kraenk12 hmm that's not how I remember the bioware acquisition. The two owners sold it and then retired from the game industry, but are still on good terms with the studio. Its pretty common business plan, build it up until a bigger company wants to buy you then take the money and move on with a huge nest egg. The founders leaving was unquestionably the worst thing that happened to bioware, but ea didn't drive them out. Reply +1
  • varkdm 01/08/2017

    @kraenk12 not actually true, mass effect was ea, even if mostly in development before ea acquired bioware. mass effect 2, which most consider the best in the series was fully ea. I think DA Origins was also entirely ea as my fuzzy, aged memory is telling me that came out after mass effect. Reply -2
  • Epic's Fortnite on UE4 plays better on Xbox One

  • varkdm 26/07/2017

    @Mrsyms it starts to get challenging at about tier 15 missions, so yea takes a few hours of going through really easy missions before your first challenging one sadly. Reply +1
  • Riot blames Brexit for 20% League of Legends in-game currency price hike

  • varkdm 05/07/2017

    I hope this just drives down purchases of their stuff. Its all very well to say it's because the pound is less against the dollar, but as they say, they price based on what the market can bear. People in the UK aren't earning 20% more, if anything the earnings outlook looks pretty poor for the UK now. How do they price this in China, Russia, Poland, India etc? I'm willing to bet it's a damn site cheaper in dollar/sterling terms in those countries because they have to price realistically for that market. This is just opportunism on Riots part and I hope it causes sales of their digital items to collapse in the UK. Reply +1
  • Robert Yang's The Tearoom appeals to censors by swapping cocks for glocks

  • varkdm 04/07/2017

    I actually hope twitch do ban it. Because then theyve played right into his hands and will have to come up with some reason as to why they banned a game about licking guns as opposed to using them to kill people. I hope that how rediculous that makes them look, starts a rethink on how over the top total censorship of nudity/sexual content is. Reply +2
  • Star Citizen studio seeks to calm fan fears it faces financial issues

  • varkdm 28/06/2017

    @Dryvlyne https://www.vg247.com/2016/11/02/ea-will-merrily-delay-mass-effect-andromeda-by-as-much-as-5-months-if-it-feels-the-need-because-it-has-the-money-to-do-so/ Reply 0
  • varkdm 26/06/2017

    @Dryvlyne sort of, bad example though as ea told bioware they could have another 6 months to work on andromeda and they refused and released it in the sorry state it was in sadly. Reply 0
  • Titanfall 2 still getting free DLC

  • varkdm 24/06/2017

    This game is one of the only single player fps campaigns in many years that was actually entertaining enough for me to finish. Well... I nearly finished doom but somehow got distracted by another game and never finished the last level, I should probably do that really! It was also the first multiplayer fps in years that I enjoyed playing for more than a few hours. I hope overall sales are better now through word of mouth and that plenty of people are supporting them with the cosmetic paid dlc. Reply +2
  • No Man's Sky community deciphers cryptic Hello Games cassette message

  • varkdm 07/06/2017

    @Luciferous making up a game in their heads is not really fair or accurate. I enjoyed the game, but was dissapointed that features Sean Murray said would be in the game, were not (eg dynamic battles and faction warfare, functional star systems etc.) so a lot of the anger is completely justified, he lied, repeatedly about all manner of things in the game. Yes a large minority take their outrage way too far, but the significant majority are justified in feeling dissapointed in what they got. Reply +8
  • GAME launches unattractive new 36 loyalty card scheme

  • varkdm 19/05/2017

    Playing devil's advocate here, all the high rated posts here with the calculations, assume that noone takes up any discounts and that the birthday gift is worthless. If you were buying a console and getting 20 off that, then you only have to make up 16 in other purchases, maybe less as not sure if 250+ console would also get points, presumably it does. So to me, this looks like a deal to encourage people to buy consoles and to tempt them to keep coming back to them for games. Seems like an awful faff to me, but it will work for some I'm sure. Reply 0
  • Mass Effect series "on ice" following Andromeda disappointment

  • varkdm 11/05/2017

    @riceNpea Completely agree this is all on Bioware. All the hate on EA i dont feel is justified in this instance. Bioware went downhill because their founders quit the game industry after they sold Bioware. They knew how to deliver a good, satisfying story in an RPG through to completion, the people who took over.. not so much. ME3's ending was decided in the last 3 months by Casey Hudson, on his own, rather than using the writers who had been penning the story all along. Inquisition and Andromeda, whilst far from terrible games, are bad by Bioware's standard because someone high up at Bioware decided that skyrim was so succesful because its an open world and that open worlds = mmo quest design. They've just bloddy mindedly followed that approach and demonstrated they just dont know how to do it (or take more from Ubisofts design ethos than Bethesda/CD Project Red). Far from EA forcing andromeda out the door, unfinished and in poor quality, they offered Bioware more time and they refused it.. https://www.vg247.com/2016/11/02/ea-will-merrily-delay-mass-effect-andromeda-by-as-much-as-5-months-if-it-feels-the-need-because-it-has-the-money-to-do-so/ Reply +15
  • How to save Mass Effect Andromeda

  • varkdm 10/05/2017

    @Lord_Kemyst whilst I dont doubt ea had a negative impact overall, it was actually the two founders of bioware retiring from the games industry that sent bioware off the rails. Getting games finished on time and in budget isn't just down to some evil publisher ruining everyone's fun, its about having people in charge of development who are good at driving the development through to the timescales and budgets they agreed to work to. Its also not ea's fault what happened with andromeda, they offered bioware more time to polish it and they said they didn't need it. Reply +1
  • Blizzard reveals Overwatch's loot box probabilities

  • varkdm 05/05/2017

    @tomevans "You missed his point/joke. Look up the definitions of the words "common" and "rare". Something that you get in every box is by definition common." That depends on how many items are in the boxes. If there are 100 items in a box and all are green except 1, then the 1 that isnt is the rare one. In Overwatches case you have 4 chances to win a rare or better level item (not winning meaning you get a white item) and one of those will always produce at least a rare. However you might win a purple/orange and no rare, so rares dont necassarily appear in every box. So the definition of rare, still fits. Although to be fair it should probably be "uncommon" to be more accurate in this case. Reply +1
  • British terror hoaxer charged after US gamer shot by cops

  • varkdm 12/04/2017

    @Sagara_Sousuke_x no its not designed to do it, but at very close range theres a high risk of it happening. Reply 0
  • varkdm 12/04/2017

    @The_Weird I think the police response in this case seems very much over the top, but just because the family said he was asleep, doesnt mean he actually was asleep. The article doesnt say, it just says what the family told police. Its easy to sit back and judge the cops in this, but you have to put yourself in their shoes. They live in a country where tens of thousands of people kill each other with guns every year. You are told by your superior officers that theres a homicidal maniac with a gun in that house and you need to deal with them.. would you knock politely and say "excuse me sir, would you mind very much coming outside with your hands up?" or would you kick the door down and incapacitate them as quickly as you possibly could? Their gun laws make it a reasonable expectation that any perpetrator would be lethally armed, its really those laws that cause all their problems like this. Reply +1
  • Say it in less

  • varkdm 01/04/2017

    Yea, I hate in game voicecomms. Partly as my fiancee is often in the same room, partly because im an introvert, but mostly because half the time it's full of squealing, deafening malfunctioning mics or someone chewing the mic, having conversations/arguments with people in their homes, eating, being dicks etc. One saving grace of andromeda having voice comms forced on by default, is that it allows you to choose which output it goes to... So ive set it to my permanently 0 volume screen speakers :-) Reply +6
  • Mass Effect Andromeda and the quest for great facial animation

  • varkdm 29/03/2017

    @MrTummyGiggles the ones where people singled out individual developers for their anger and bile. Reply 0
  • varkdm 29/03/2017

    Im really enjoying the game, about 30 hours in now. And I have a lot of sympathy for the designers with the scale of the job in hand. Most of the animations for primary characters are adequate to good. The stuff for minor characters is poor to non existent. But I can forgive it. I find it harder to forgive basic stuff like characters clearly not looking each other in the eye when talking, andromeda seems to be full of very shy, socially awkward people... Reply +1
  • Mass Effect Andromeda players want a mute button for its chatty AI

  • varkdm 28/03/2017

    @RandomTerrain I dont have a link, but it came out at the time the bioware guy was saying the game would be out when it was polished and ready and they were facing barrages of questions about the dodgy face animations in the trailer and the very short marketing lead-up from initial trailers to launch. Ive seen it mentioned, with a source in one of the other andromeda threads on here, but there are so many and so many comments I'm not even gonna try finding it again!

    Google PlayStation lifestyle magazine articles on the subject, theres a 2016 article that says ea offered more time if they need it.
    Reply +1
  • varkdm 27/03/2017

    @simonspencer It wasnt EA pushing it out the door, EA offered them more time to polish it, Bioware said they didnt need it. Reply +3
  • varkdm 27/03/2017

    Yep, very annoying. Also "you have avp available to spend pathfinder" every time you move to a new room in the tempest or the citadel. Shut the fuck up! These sorts of reminders should have been handled by on screen, unobtrusive icons, not unsuitable, unmutable and intrusive audio warnings. Reply +8
  • What's up with Nier: Automata on PC?

  • varkdm 23/03/2017

    Hmm, if performance is poor i cant say ive noticed it. Tuned up most of the graphics, switched off vsync (it does screen tear quite noticeably though) and havent noticed any hitching or slowdown.. only played it for about 3-4 hours so far though. Reply -1
  • BioWare mulls Mass Effect Andromeda animation, character creator improvements

  • varkdm 22/03/2017

    @gitarooman-360 if you cant do them, then presumably you will be able to look up the solutions on walkthrough sites/youtube. By second planet, do you mean Eos (the one in the trial, after the habitat 7 opening) or one of the two planets you choose to go to after? By using a Korean VPN ive been playing it since Monday and whils tthe puzzles are more testing that most of this type, they seem far from difficult.. just remember that you have to have one of each symbol max in any horiztontal/vertical line and that each section on the board can only have one of each. As for the game itself.. well .. its not bad. Dialogue and animations vary wildly, some is fine, some is terrible. The story lacks the urgency of mass effect, there are plenty of dodgy bugs, but nothing game breaking, just silly stuff. I like that you can customise your guns. Combat gameplay is better, but i never really thought it was bad, certainly not in ME3 anyway. The music is fine, but lacks the atmosphere of the original games. Character models are ugly, average at best .. frustratingly so cos you can get kind of nice looking characters with the creator that are then ruined by wierd animations when talking and skin textures that are full of blemishes and moles. Overall, im enjoying it and dont regret buying it, i will/do enjoy the multiplayer too. But its definitely the worst mass effect game and well below the Bioware average. Reply +1
  • Mass Effect's best mission

  • varkdm 17/03/2017

    @Sixtoe I had a dust based problem at that time as well! Reply +2
  • Mass Effect Andromeda's early access trial is getting a mixed response

  • varkdm 16/03/2017

    @Dryvlyne as far as the bar goes.. Witcher 3 .. yes. HZD.. no, some really really odd facial and body animations, ticks and general weirdness in that game. Reply +2
  • Mass Effect Andromeda: the first five hours

  • varkdm 16/03/2017

    Dissapointing first hour so far. Made 1 custom character, went through the unskippable opening cutscenes, realised she looked wierd when talking and thought I'd try again. Back through unskippable cutscenes, mouth looks wierd in cutscenes chin just looks odd. Fuck it I'll play with default character. Back through unskippable cutscenes... Mouth looks weird in cutscenes. Realise it's the cutscenes animations that are just awful and the mouth is over-animated regardless of what you do, went back to remake character 2 with fixed chin and red hair because the blonde hair had black roots you couldn't see in the creator.... Went back through unskippable cutscenes and then girlfriend came home in tears after shit day at work and I had to stop. Also, I think one of the problems with the animations is they aren't in time with the audio, they haven't sync'd them well and the animations are slightly late. Quite off-putting. Reply +1
  • varkdm 14/03/2017

    @bobfish09 they;ve said this is a bug with origin, there is no pre-load for the tiral, the trial becomes available ont he 15th to download. When you have pre-ordered the game the games default preload for non origin access purchases replaces the trial on the front page status of the game. But if you will be able to download and play the trial from the 15th (the trial and the game are considered two separate items on origin i think).

    Might be the 16th that the trial becomes available to download actually :)
    Reply 0
  • Ubisoft just made For Honor a lot less annoying

  • varkdm 01/03/2017

    That comment from the Dev about the changes not staying forever due to player numbers suggests they really don't have much faith in this game lasting.. Reply 0
  • Conan Exiles recoups development costs in a week on Steam Early Access

  • varkdm 10/02/2017

    @Binba442 conan setting is something of a draw. I've not played Rust, just didnt appeal to me. I tried Ark and found the UI to be just a horrific mess and didnt want to play it. So from my perspective what makes conan better is that the UI is clean and clear and its easy to follow the progression you are can/supposed to take. Graphics seem better and controls feel more responsive too. At this stage it just needs more content and plenty of polish. Reply +1
  • Pirates quick to plunder Conan Exiles Denuvo blunder

  • varkdm 04/02/2017

    @nikodelvalle well its not just about sales. If the game is freely pirated in its most up to date version, then those who paid for it, would have to share the servers with those who didnt. Official server slots are limited and even if they werent, why should the developers have to fund the bandwith to host pirates game sessions and updates to pirated software? Reply +1
  • Stellaris: Utopia expansion lets you build Dyson spheres, ringworlds

  • varkdm 03/02/2017

    @shroom2k the base game makes it possible through research and race traits. If that isnt enough then there are tons of mods that have been around since a couple of days after it came out that let you either increase, or completely remove, the sector limit. Reply 0
  • Mass Effect Andromeda release date finally confirmed for March

  • varkdm 04/01/2017

    @JonesW its on PC, pre-orders have been avaialble for a couple of months now at least on Origin. Reply +1
  • John Smedley closes studio and cancels RPG Hero's Song

  • varkdm 04/01/2017

    @Bambot star wars galaxies i believe. It was dying on its arse anyway, but they released a huge overhaul to try and get more player sin and it pissed off all the existing ones. Reply +1
  • Planet Coaster dev Frontier sues RollerCoaster Tycoon World maker Atari

  • varkdm 03/01/2017

    @Malek86 it wasnt jsut salt in fries, it was sugar in sweets (made people move around faster), fat in burgers (cant rmeember what that did) and some other stuff i think. Also you could manually tune each ride to go faster (made it more exciting, more prone to break down, shorter so more people would go on it and people more likely to throw up afterwards) .. that kind of thing. I wouldnt call it deep, but they were all nice little touches. Reply +6
  • The Last Guardian review

  • varkdm 06/12/2016

    @Hellotherenow not preorder, watch and wait for me, too many games to play as it is! Reply 0
  • varkdm 06/12/2016

    @Hellotherenow I dont think the polygon review missed the point. This part of the review is what makes me think id dislike this game:

    "I'm doing a bit of interpreting here, because frustratingly, despite nonstop tooltips explaining how to do stuff that you were taught hours ago, The Last Guardian never actually specifies what each command means. On top of that, Trico may ignore your commands if it feels like it, which turns any puzzle that depends on the creature's help into an aggravating waiting game. I mean "waiting game" quite literally, by the way. In numerous cases I would give up on a puzzle and set down the controller, turning away from the screen. When I turned back 10 or 15 minutes later, Trico would inexplicably, finally be in the position I had been trying to get it into when I gave up. It feels like the game is emulating real cat behavior by putting in some hidden timer before it will listen to you."

    Ever heard the expression "its like herding cats"? thats what the game sounds like. That doesnt mean its a bad game, as its clear some people enjoy the challenge. I just think its going to be a game that some people are just not going to enjoy at all and mixed reviews are a good indicator of that.
    Reply +7
  • varkdm 05/12/2016

    This sounds like a love it or hate it type of game. A lot that the reviewer says they liked are things i think id hate, eg the delay and frustration in communicating your intention to the companion. Reply +9
  • Titanfall 2 multiplayer will be free to play this weekend

  • varkdm 30/11/2016

    I bought it on pc about a week after release and dont even care its so cheap to get now, its such a good game and the first multiplayer fps that has kept me playing every day since bad company 2. On pc, the London data centre has about 8-10,000 players in the evenings. Never had to wait long for match making. Reply +1
  • No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

  • varkdm 27/11/2016

    I like most of this update, its not enough for me to go back as I wanted more depth in the galactic pollitics and power struggles between the factions. Hopefully that will come in the future. The only change in there that I think is worse is reducing the number of dead planets. It should be the opposite! Everywhere you turned there were life filled planets, so exploring just became a chore. If they were rarer, it would make discovering and exploring them morre meaningful. Reply +1
  • Titanfall 2's first DLC drops next week with Angel City's Most Wanted

  • varkdm 23/11/2016

    @ISmoke I was, not sure how I managed to not do it properly. I had some very low numbers in a few of the game types over the last few days, but always a decent number in the attrition and domination game types, might be worth avoiding the mixtape lists? Reply 0
  • varkdm 23/11/2016

    What format were you playing on? I was playing attrition on pc at 11.30 and there were 575 matchmaking in that game type. Reply 0
  • varkdm 23/11/2016

    @Apostate probably because they are absolutely fine for the vast majority of players? If your isp is shit, its not their fault. Reply +1
  • Star Citizen FPS Star Marine gameplay demoed ahead of impending arrival

  • varkdm 21/11/2016

    @Cartho I think the innovation is that all that fighting will be taking place on board ships.. as in player controlled ships that are moving around, fighting each other etc. Its all seemless with the space combat segment. I may be getting that confused with the normal game, i havent been following star citizen in detail recently but that was my understanding. Reply +4
  • Time to kill genre?

  • varkdm 16/11/2016

    @captainBlahBlah That doesnt really work, Mass Effect was an xbox 360 exclusive originally. Reply 0