spekkeh Comments

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  • So, Mr Kojima, do we feel "ashamed" over Quiet?

  • spekkeh 04/09/2015

    Tits was a great article. Reply +22
  • What to expect from Super Mario Maker

  • spekkeh 02/09/2015

    @Uncompetative I don't think it does forward simulation, but definitely you can check and tweak trajectories.

    Reply +5
  • spekkeh 02/09/2015

    This game is going to save me a lot of teaching work. Reply +6
  • Video: Eurogamer plays the intro to Until Dawn

  • spekkeh 02/09/2015

    I really hope they can make these kinds of games commercially viable and Supermassive is allowed to do more of them. I love my Life is Strange (probably a bit more even), but getting all the extra production values and facial emoting by actors really does add to the experience. It's really an interactive film done well. Reply +6
  • Metal Gear Solid 5: The Phantom Pain review

  • spekkeh 01/09/2015

    @porkface

    We'll be exploring [microtransactions such as a 25 euro costing FOB to speed up development in single player] further on the site at a later date.
    I dunno, that seems a bit.. dishonest? Might as well have gone to the 'boot camp' if Konami adding this stuff afterwards to fleece their customers is no big deal. Unless it's really not something worth talking about in the review. Maybe it isn't. I'll readily admit it's kind of a pet peeve.
    Reply +2
  • Uncharted 4 release date announced

  • spekkeh 01/09/2015

    Naughty Dog Points
    welp. mayday mayday.

    Reply +5
  • Video: We have made some terrible Super Mario Maker levels

  • spekkeh 27/08/2015

    sorry I felt the need for an even more wretched drawing.

    Reply +9
  • Trine 3 dev says "future of the series is now in question"

  • spekkeh 27/08/2015

    So you found that The Last Ninja is 23 euro by today's standards and that's still more expensive than Trine 3.
    In any case I think I've made my point for the neutral reader.
    Reply +4
  • spekkeh 27/08/2015

    @mkreku
    Sorry that's a pretty lame point. Obviously over the course of 35 years you can find some games that were released cheaper (I could do an aha! and say that the great majority of games released now are F2P and therefore cheaper than anything before, but I won't). Gaming came into its own during the Atari / NES / master system days and games were in general equal or more expensive then then they are now. But even in your slightly tortured example it's still not really true.
    C64 games corrected for inflation would cost some 40 euro today. These games had 1/10th the content, 1/500th the production budget and are still twice as expensive as Trine 3.
    Reply +6
  • spekkeh 26/08/2015

    @mkreku
    Why do you keep spreading this myth about how games used to be so expensive and are now much cheaper? It's just not true.
    Because it is true. Commodore games were relatively cheap yes, but then we're talking about games with on average about 30 minutes of content, on cassette tapes. Street Fighter 2 for SNES was 220 dutch guilders (=100 euro) in stores. With an average 2.5% inflation that's 180 Euro in current prices.
    SF2 was expensive for its time of course, the average SNES game cost around 150 guilders, or, close to the same 60 euro (actually 69) of today. 69 with 24 years of inflation is however still 125 euro.

    (and don't even get me started on Neo Geo games, which would cost 430 euro a pop by today's standard, lol, but nobody could afford those)
    Reply +5
  • spekkeh 24/08/2015

    I remember a time when games lasted two hours and would cost you in excess of 100. And this was when I still had to save up my weekly allowance for them. Now I'm in no hurry to go back mind, but the penny pinchers moving devs to focus on quantity over quality is driving me mad. So everything is open world now because that easily adds tens of hours of useless traversal, and the main plot doesn't go anywhere because it has to accommodate tens of hours of fetch quest bullshit. But at least you're getting your money's worth (worth what, tedium?).
    I want to say this is an expensive hobby, but it's not even that. Games cost less than cinema on average and you get to keep them afterwards. Stop playing games as time wasters, and start approaching them as something worthwhile.

    Ugh and I don't even like trine.
    Reply +12
  • Is it too late to start playing Hearthstone?

  • spekkeh 26/08/2015

    Liked playing it for a bit but I quickly seem to have run into a wall where my deck wasn't up to scratch, and it felt like I either had to start reading some guide books and grind very slowly, or pay, neither of which I find particularly enticing. Haven't touched it since. I miss the physicality of real card decks anyway. Reply +2
  • Hearthstone 99/1 to be a part of the Winter Olympics 2030

  • spekkeh 25/08/2015

    @FallingStickman
    Why would it be part of the Winter Olympics?
    Not sure if it's because it is a Blizzard game, or because the prospect leaves me cold.
    Reply +2
  • We're all Palmer Luckey on the cover of Time magazine

  • spekkeh 07/08/2015

    It's certainly going to be an uphill battle, and I think exponentially more so than games themselves, because you can't really show it to people and talk about it, and all the while you and everyone else looks like a melon. It would have been a lot easier if Google Glass caught on, as a gateway drug to full VR, but the writing was on the wall when that became stigmatized. Now, I played games long before Playstation made them 'cool' (Dungeons and Dragons too) and will be playing them long after they cease being cool too, and I'm sure many of you feel the same. It doesn't need to mainstream cool perception for us to geek out over it. But it probably does need mainstream traction to get the big content, and if that stays on the traditional devices, well, see you at the next VR cycle ten years from now. Reply +2
  • Arcadia Baes: A Life is Strange spoilercast #2

  • spekkeh 06/08/2015

    What are you hating on Warren for, he's such a dreamboat. Warren and Max 4-ev..

    Wait what.
    Reply 0
  • Star Wars: Battlefront Fighter Squadron mode gameplay footage

  • spekkeh 05/08/2015

    What's up with all those points you're constantly getting?


    ....they're going to be microtransaction currency aren't they?
    Reply +3
  • Cambridge researchers design game to treat schizophrenia

  • spekkeh 04/08/2015

    @Skirlasvoud Well I'd say if it's in a journal with impact factor 7, it's "science". I don't think many reviewers would go "yeah I got asked for this high ranking journal, the paper's not science, but fuck it, accept". Unless it's not really peer reviewed but some kind of letter, I still haven't checked the source admittedly. Reply +1
  • spekkeh 03/08/2015

    Have to side with PaddyFodder here a bit, eleven participants per condition is pretty slim. A sort of heuristic is fifteen minimal if you're studying a homogeneous group which I don't think--but I should hasten to say I have no background in the pathology--schizophrenia sufferers are. I'm actually kind of surprised a longitudinal study with so little power was greenlit.
    And going from 'may improve cognitive functions' to 'could cure schizophrenia' is awful bunk. Probably a press release mess up, but still a mess up.
    Then again, any result is promising. Having just completed a games and ADHD something something study (still under NDA), starting off with some 200 participants, once you get down to non-outlier, non comorbid etc. honestly comparable participants, there's not that many left either.
    Reply +2
  • Rise of the Tomb Raider gameplay footage features actual tombs

  • spekkeh 04/08/2015

    Just watched that gameplay trailer.

    Who's this "Laura" he keeps talking about?
    Reply +9
  • Microsoft Gamescom 2015 conference live report

  • spekkeh 04/08/2015

    @Toaster05 Surely you can't be serious Reply 0
  • Angry Birds 2 review

  • spekkeh 04/08/2015

    @abeeken

    I've been trying to ask myself of late whether there is any difference to this freemium model and the arcade games I grew up with, but while there are certainly some similarities in that a lot of arcade titles were designed around being impossible to beat on one coin, at least I was only ever restricted by the number of coins I had.
    I don't have much of a problem with such a model per se (though I stopped going to the arcades and they more or less died out because I and others prefer to just own the game and play at home rather than continue to feed it quarters). However, an arcade cabinet is a level playing field; everybody gets the exact same game and so the time you could play was relegated by a democratic process: your skill level. In such a setting, the only way a game could trick you into paying more was by virtue of being an interesting game. By wanting to become better than your peers or being curious about what would happen next.

    Modern F2P games conversely do not have a level playing field. They are purposefully not democratic because it doesn't make money anymore (as in the dwindling of the arcades). They're not competing for interestingness but for compulsive tendencies. Some 1% of F2P players make up nearly ALL the profit (official numbers). You can tell by this small percentage these are not normal people. It's a business run on outliers. The way they make money is using random numbers (loaded against you of course) together with feelings of competence. It's the same mechanisms as in slot machines.

    Arcades sometimes had slot machines. In separate rooms. In many places they were forbidden to be in the physical vicinity of game cabinets. Games were for kids. Gambling was for adults. Now these publish*cough*pigs put the gambling in kids games, and are laughing all the way to the bank.
    Reply +5
  • spekkeh 04/08/2015

    Good. No more heroes. Crash and burn shit industry model.

    /not spiteful at all.
    Reply +5
  • Watch Everybody's Gone To The Rapture's mysterious launch trailer

  • spekkeh 03/08/2015

    Oh didn't know this was coming out next week already! Need something to tide me over until.. Dawn. I'm pretty apprehensive about the 'audiolog' style narration frankly, as I wasn't a fan of the passive exploration of Dear Esther either, but that game sure was pretty and this trailer makes this one look doubly so. Reply +3
  • Double Fine Adventure is the best video game documentary to date

  • spekkeh 30/07/2015

    I'm interested, but a fifteen hour documentary seems a tad excessive. I mean I have problems finishing games of that length. Are they going to do an abridged theatrical-cut? Reply -10
  • The gamer's guide to the Windows 10 launch

  • spekkeh 29/07/2015

    @JamesSwiftDay No, there's a one year free upgrade period. If you don't upgrade before July 29 2016, you have to pay. If you do however, it's forever free. Reply +31
  • spekkeh 29/07/2015

    I waited all morning for it to auto-update, but after a while I decided to force the update with 'wuauclt.exe /updatenow'

    Sadly to no avail, it downloads all right, installs and then errors. I think the culprit might be that I only have 11GB left on my SSD. The download file seems to be 5 GB (not 3 as in the article), and I see recommendations of 20GB of free space needed to update. If so, that's a bit disappointing in this day and age of small ultrabooks.
    Reply +12
  • Wii U lifetime sales pass 10 million, Splatoon sells 1.62m

  • spekkeh 29/07/2015

    @Callitwhatyoulike Okay I'll bite, though it seems like you're facetious and/or angling for a ban.

    Yes Nintendo have been creatively bankrupt since the early 2000s, from mid 2000 we have not seen DK Jungle Beat, Nintendogs, Brain Training, the Wii Sports phenomenon, Wii Fit, Mario Galaxy, Xenoblade, Wii Music, Pullblox, Nintendoland and Splatoon, to name a few genredefying or even creating games. And that's outside of innovative gameplay within their franchises. Also in what world is 60 million euro per quarter not a significant profit; it seems to be a heck of a lot better than Sony corp.
    Reply +19
  • spekkeh 29/07/2015

    Nice to see Nintendo rebound and back in the black so soon, even though WiiU is obviously d00med (much like Nintendo since 1889). That last .5 million sure seemed like a slow crawl I have to say. Great to see Splatoon do so well, I'm betting it will have quite some legs too, wouldn't be surprised if it edged out Smash Bros in the long run. Reply +2
  • How's Xbox doing?

  • spekkeh 22/07/2015

    Interesting to see Xbox Live subscriptions going up. You'd say there are less people actually playing Xbox games with the 360 being phased out. Or does the 360 still get a lot of play time? Although I'm against paywalls for multiplayer, it's a clever ploy by Xbox and will go some way in keeping the gaming division relevant for Microsoft. Reply +9
  • Should you install The Witcher 3 patch 1.07?

  • spekkeh 18/07/2015

    Ugh, I love Witcher 3, but there's really only one thing that continues to annoy me (apart from that I find it taking way too long, too old for this shit etc), and that's the sometimes atrocious framerate on the PS4. I don't need 60fps for rpgs or anything, but I'd gladly trade some effects if it runs stutter free. Disappointing that the patch makes it run worse instead of better. Reply +4
  • Telltale trailer teases penultimate Game of Thrones episode

  • spekkeh 16/07/2015

    Brantastic pun. Reply +5
  • Acclaimed indie puzzler Year Walk headed to Wii U

  • spekkeh 14/07/2015

    This seems like a great fit for the Wii U Gamepad. It's a shame we're only seeing these applications in what looks like the twilight of the system, but color me intrigued anyway. Haven't played the original yet, so I'm sure to get this one. Reply +8
  • The murky genius of Fallout: New Vegas

  • spekkeh 12/07/2015

    Fallout 3 wasn't a bad game - far from it - but its successor Fallout: New Vegas was most definitely better.
    Oo 300 comments incoming.

    I certainly don't agree. Taken in a vacuum maybe, but that's horribly reductionistic. New Vegas was a straight up sequel, losing much of its novelty, with a story that was hardly worth to be told. In the end due to your actions New Vegas was shitty or slightly more shitty. (No I don't need major payoffs in all my games, but the game and quest structure was that of a prime mover enacting on the world)

    Yes the underlying systems were more complex, and some of the quests better than anything in 3, but what good is that if half of them bug out? With important quest characters dropping through the floor, getting locked up in a room you can't exit, and sometimes completing a quest because collision detection was so bugged that it thought you were standing in a very different room.

    In addition, I don't think Caesar's Legion was a very compelling faction, in fact they seemed prototypical Big Bad, that I could only see Westerners like us choose for to see how it plays out. I did choose them incidentally, because yolo I'm playing a game, but in the end because of some other weird glitch I found myself fighting alongside NCR. Apparently I was underleveld and no way to return to grind, so I had to use a glitch to defeat the end boss. Awesome.

    I did like the game, but at no time did I think man I'm way more engrossed than in 3.
    Reply +1
  • The BBC is giving a tiny computer to every year 7 child in the UK - for free

  • spekkeh 07/07/2015

    @ShiftyGeezer

    That's good, but this is a dumb investment as it's blanket wide. We wouldn't give every Year 7 child a stethoscope in the hopes of them becoming doctors, or every child a pad and pencil to help develop their art, or a harmonica to help develop their music. Why give them all an electronic widget?
    Actually it is a good idea to let every child at least experience drawing and music and the like (good for their artistic taste, if not cognitive skill development), and I think most would agree this is an integral part of a decent upbringing.

    But importantly, I think electronics, even more so than regular computers, has a stigma associated with it that it's difficult, it's expensive and fragile, it's not for girls, etc. Getting a free cheap board to tinker with that easily reads and outputs signals, will at least make a lot of people less hostile to technology.

    And make no mistake, technological literacy is an important 21st century skill and could well be the key divider between the haves and havenots in the near future.
    Reply +12
  • spekkeh 07/07/2015

    I think it's awesome that they are supporting maker culture in this way, it's the future. Should be the government doing it, but close enough.

    But why not create a scratch-like ide for regular arduinos, so that children can grow up with the same device? Why reinvent the wheel?

    (I think I know why )
    Reply +2
  • Dodge bottles of bodily fluids in virtual reality festival sim Stage Presence

  • spekkeh 03/07/2015

    Awesome, I love this idea.

    Though like most VR prototypes, I think it would be better at home at an actual festival as a cool one time experience with strangers, than something you'd necessarily want to have as a game at home.
    Reply 0
  • Games with Gold boosts Pool Nation FX downloads into the millions

  • spekkeh 30/06/2015

    Something something par for the course Xbox not paying indies.

    edit: 5 people and counting missing the reference
    Reply -9
  • ReCore is a new game from Keiji Inafune and Metroid Prime devs

  • spekkeh 24/06/2015

    Massively interested. But only a concept cgi trailer, full production just begun, releases spring 2016? I guess it will be an episodic game or something?
    (though Splatoon was also developed in a little over a year, so it can be done)
    Reply +3
  • Destiny: The Taken King director defends 40 expansion price tag

  • spekkeh 22/06/2015

    Hahaha holy shit that was awkward. I don't know what the guy looks like, but I was picturing something like this



    I fire up the engine, you want to throw money at the front window. Special price just for you my friend.
    Reply +42
  • Yoshi's Woolly World review

  • spekkeh 22/06/2015

    shackled with two audiences, one of whom has forgotten nothing and will demand a strange and contradictory blend of nostalgia and innovation at all times
    That's some memory you've got there Christian. I last played Yoshi's Island 20 years ago. It was awesome, but I hardly remember what happened. Man time to quit the bottle I guess.
    Reply +4
  • Watch 40 minutes of MGS5: The Phantom Pain

  • spekkeh 19/06/2015

    I'm quite appalled that @MrDurandPierre is not appalled that his more time-starved readers get nickle and dimed in having to pay twice for less of the same content. But instead seems to shrug it off as something that doesn't affect him and he only has mixed feelings about publishers trying to extort paying customers. Who is he writing his articles for? Reply +6
  • Impressive new trailer for no-fantasy RPG Kingdom Come: Deliverance

  • spekkeh 19/06/2015

    Dungeons & no dragons is a nice tagline.

    But going from no-fantasy to alchemy is a bit hmmm.
    Reply +10
  • Nostalgia and experiment meet in Star Fox Zero

  • spekkeh 17/06/2015

    The game didn't look too.. Cinematic (though Platinum often favors speed over hq textures), but a collaboration between the gameplay concept of Nintendo and the action pieces of Platinum is the stuff dreams are made of. Reply +3
  • The E3 Bulletin: Tuesday

  • spekkeh 16/06/2015

    the entirely inaccurate proclamation that "it's time to talk about mobile," a statement instantly and vigorously disputed by all media present.
    Haha shots fired.

    I too was watching it and longing back to the days of Cammie Dunaway, who made more sense being at e3 than mobile time wasters.
    Reply +6
  • Rich Stanton on: Virtual insanity

  • spekkeh 13/06/2015

    I too think the interest for VR will remain cyclical, peaking shortly every ten or fifteen years or so. During (or slightly after) the previous VR craze around 2005 I was employed at a research institute that did a lot of studies for the military with VR. Already back then they found that the problem was never really visual fidelity for the average person, but that after the initial wow factor people just didn't want a thing strapped to their face. People like to be able to glance away, and the inability to do that increasingly makes them feel anxious. That's not even including things like head and eye strain and cybersickness. Or the infeasibility of the tech for anyone that has children or even a significant other that doesn't want it.

    That said, having tried old VR machines at fairs in the early nineties, military VR in the noughties and now the Rift, I am very positive about the strides they made with latency and head tracking, it's really a pretty different experience now. And although I don't think I will use it for long when I do buy some VR solution, I'm also quite fine with that. I don't hold a grudge against motion control gaming either; I thought it was wonderful. And it will likely return again in ten or fifteen year or so.
    Reply +11
  • Splatoon sales are strong in Japan, at least

  • spekkeh 11/06/2015

    EG doesn't like the iterative direction the industry has gone in, revises scoring system in the hope that big publishers try more original ideas.

    Big publisher has a daring idea and gives it a big push

    EG: yeah well whatever, it may sell well in Japan, but over here it's like way below the sales of our favorite iterative game, like three places on the chart, so who cares.
    Reply +26
  • Arcadia Baes: A Life is Strange spoilercast

  • spekkeh 09/06/2015

    Cool! Though I kind of don't want to watch it? I read a few conjecture posts here and there and some of them sounded so plausible that I already feel prospectively spoiled, if that's a thing Reply 0
  • Sonic Dash rings in 100m downloads

  • spekkeh 09/06/2015

    Well 1.23 hours is longer than I spent on nearly all of my mobile games, even the paid ones, so that's pretty good I guess?

    Then again, kids used to save up all year to buy a console with all the best games, and now just download whatever crappy exploitationware is free and has a semi-recognizable name on dad's ipad, so playing these games for long periods is probably the new normal #oldmanyellsatcloud
    Reply +9
  • Fallout 4 is never coming to PlayStation 3 or Xbox 360

  • spekkeh 08/06/2015

    The stuff we're doing will never work there.
    Being able to climb ladders in Fallout 4 confirmed.
    Reply +12
  • Everyone thinks Fallout 4 is out this year

  • spekkeh 04/06/2015

    @TPReview haha oops, I thought it was fishy. Reply 0