seeyoshirun Comments

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  • Burnout Paradise Remastered is real and coming to Xbox One and PS4 next month

  • seeyoshirun 21/02/2018

    Lack of a Switch announcement seems like a real wasted opportunity with this one. Racing games in general are perfect for short-burst gaming sessions. Reply +2
  • Fe review - uneven indie from EA Originals

  • seeyoshirun 16/02/2018

    I'm torn.

    The reviews are a bit mixed, but a lot of the strongest detractors of this game are also reviewers I don't typically click with, and while I appreciate that Edwin gets a little more lyrical in his style of writing, it sometimes feels like a diversion from some kind of personal dislike he has for certain games.

    Dammit, I think I might still get this one. Something about its whole vibe really clicks with me.
    Reply +1
  • Cult genital-swinging hit Mount Your Friends gets 3D sequel this month

  • seeyoshirun 13/02/2018

    @Glunge For me, that's like a regular Saturday. Reply +1
  • PS4 exclusive Shadow of the Colossus tops chart

  • seeyoshirun 12/02/2018

    I'm not actually that surprised that this version of SOTC outsold the original at launch. I think the Team Ico games have gradually accumulated a rather large fan base through word-of-mouth. Reply +3
  • Civilization 6 Gold - the best ways to make money and how to earn Gold fast in Civ 6

  • seeyoshirun 11/02/2018

    I hope the explosion of Civ 6 articles on the front page is accidental. One page linking to each of the guides would have been sufficient. Reply +2
  • Quantic Dream: allegations of unhealthy studio culture are a "smear"

  • seeyoshirun 07/02/2018

    @Foxtrot-Oscar So because someone isn't chained up inside a sweat shop, they're not allowed to want things to be better? Reply +11
  • Nintendo finally confirms the truth about Toad's head

  • seeyoshirun 06/02/2018

    Good on you, Eurogamer. I can't count on many journalists to report on these hard-hitting issues. Reply +7
  • PlayStation 4 passes 75m milestone

  • seeyoshirun 02/02/2018

    https://en.wikipedia.org/wiki/PlayStation_4#Sales

    That puts their shipments for 2017 at 19.4m, actually the same amount as 2016. It seems like PS4 sales have plateaued, which is understandable, but if Sony play their cards right they can probably cruise along with sales/shipments close to that level for a bit longer still. They'll smash PS3's final sales easily, and reaching the PS1's 102.5m shouldn't be too hard, either.
    Reply -2
  • Nintendo Switch outsold Wii U in less than a year

  • seeyoshirun 31/01/2018

    @SuperShinobi
    Personally, I don't see my Switch getting that much use this year, aside from Bayonetta 2, which I still haven't played.
    Give it another month or two before you make that call. We still know very little about Nintendo's planned line-up for this year. I think the Bayonetta re-releases and Kirby are the only Nintendo-published titles with firm release dates at the moment!
    Reply +2
  • seeyoshirun 31/01/2018

    In terms of sales, some perspective:

    Super Mario Odyssey has sold 9.07m units in about two months. The current best-selling 3D Mario game, Super Mario Galaxy, sold 12.72m in its entire life. Given that Mario titles tend to be evergreens whose lifetime sales are often a few times what they sell around launch, it's quite possible Odyssey will eventually enter the league of some of the bigger 2D Mario games, but we'll see.

    At 1.06m, Xenoblade Chronicles 2 is already the best-selling game in the series, though that's probably helped by being released on a popular console (unlike Wii U) and earlier in that console's life (unlike Wii). As far as we know, it's the first game in the series to top a million sales, and it did so in under a month.

    As Eurogamer said, Splatoon 2 has outsold the original. Mario Kart 8 Deluxe is only about a million sales behind the original, and will probably overtake it this year. Breath of the Wild's 6.7m sales already makes it the third-best selling Zelda game ever, and if we include the 1.1m sales known for Wii U, it's second only to Twilight Princess.

    On the console front, 14.86m consoles in 10 months is faster than the Wii (13.17m shipped in 10.5 months), the PS4 (14.4m sold through in just over 12 months), DS (14.43m shipped in a little over 13 months) and probably somewhere not too far behind the PS2's early period (which is harder to gauge because it launched in Japan much earlier than everywhere else).

    Most impressive.
    Reply +10
  • Series best UK chart debut for Monster Hunter World

  • seeyoshirun 29/01/2018

    @nothough
    It's interesting that Mario Kart, a remake, and Zelda, also available on Wii U, are both still going strong but the much-newer Switch exclusive Mario Odyssey isn't in the top 10.
    I just checked the GfK website, and Odyssey is 16th (and was 8th last week), so it's not doing too badly. Maybe it's just an off week?
    Reply 0
  • Nintendo's Arms director confirms "no plans" for more content updates

  • seeyoshirun 26/01/2018

    @grassyknoll Well, neither 1-2-Switch nor Arms were released on multiple consoles. Their marketing costs were probably a lot lower as a result, and being made by the same company as the console they were released on, there would have been no licensing fees to worry about. Some games need to sell millions of units to be profitable, others don't.

    I'm not especially into either 1-2-Switch or Arms myself, but I think Nintendo could get away with funding sequels to both.
    Reply 0
  • seeyoshirun 25/01/2018

    @grassyknoll Dude, you do realise a decent number of people bought Arms, right? Like, easily enough to warrant a sequel. 1.35m at the end of September. I'm sure Nintendo could spare the resources to do another Mario Kart, too.

    https://en.m.wikipedia.org/wiki/List_of_best-selling_Nintendo_Switch_video_games
    Reply +3
  • World of Goo developer Tomorrow Corporation announces 7 Billion Humans for Switch and PC

  • seeyoshirun 25/01/2018

    This looks great, and Tomorrow Corporation are one of the few indie developers I'll buy a game from almost instantly. They've got such a unique, playfully dark sense of humour. Reply +4
  • Fab rhythm game Voez, Switch's first touchscreen-only title, just got controller and TV support

  • seeyoshirun 25/01/2018

    I'd probably still play this one in handheld if I buy it (which I'm likely to at some point), but it really does look like Flyhigh are setting a great example of how to support a game after its release. More developers should have this attitude. Reply +2
  • Where do downloadable games go when they die?

  • seeyoshirun 24/01/2018

    @bad09 I watched that movie for the first time two days ago! Was surprised at how well most of the humour holds up. Reply 0
  • Here's an incredible look at Nintendo's first HQ back in 1889

  • seeyoshirun 23/01/2018

    @MrTomFTW Ah, yes, how could I forget that trope where someone insists that they looooooove Nintendo in order to make their trolling sound more credible? Reply +4
  • seeyoshirun 23/01/2018

    I can picture the kind of comments people made in 1889: "Hanafuda cards are irrelevant. Nintendo should go third party and make toys for someone else". Reply +57
  • 20 years on, Theme Hospital is still brilliant

  • seeyoshirun 21/01/2018

    @fuglyfugger
    doctor required in inflater room,
    I'm not sure if the lack of proper punctuation here is intentional, but it's kind of perfect. I picture about five other announcements stacked before it, and another five after.
    Reply 0
  • Jelly Deals roundup: Monster Hunter PS4 Pro, Nintendo Labo, Oxenfree and more

  • seeyoshirun 20/01/2018

    Oxenfree is also on sale here in Australia for a little over $6.

    Side note: I'd be keen to see Jelly Deals cover Australian stuff, too, if you guys are at all able to.
    Reply +2
  • Penis-based party game Genital Jousting leaves Early Access, gains a story mode

  • seeyoshirun 19/01/2018

    Alternate sub-headings for this article:

    Let's beef friends.
    Wurst game ever.
    Butt of the joke.
    Deep gameplay.
    Mein shaft.
    Schlong way home.
    Reply +4
  • Nintendo Labo costs at least Ł60 in the UK

  • seeyoshirun 18/01/2018

    People complaining about the price of a Nintendo product they were probably never going to buy anyway?

    Must be Thursday.
    Reply 0
  • Switch's eccentric new hardware is a link to Nintendo's past in the most exciting way

  • seeyoshirun 18/01/2018

    @markypants
    Watching this trailer I did think to myself, this is what it would look like if Michel Gondry & Wes Anderson made a games console.
    Yes! I could totally see Michel making something like this. Now that you've mentioned that, I'm getting flashbacks of Be Kind Rewind and Michel's oddball homemade renditions of classic films.
    Reply +2
  • seeyoshirun 18/01/2018

    @scrivvyfloor
    A lot of people are saying "It's too expensive for cardboard"...

    I think it is easy to forget that what you are actually paying for is the design and ingenuity behind the products. These are not just cardboard shapes that the switch sits on, but they have been designed alongside games that work with them.
    The parts in these products would also have to be custom-manufactured, which I'm told is more costly to produce than you'd think. Aside from that, the cardboard parts can also be bought separately from the game and one can even download the designs online (EDIT: this last bit was apparently incorrect, you can't download the designs - although it shouldn't be hard to make duplicates if you've got one set), so I don't get the impression this is Nintendo trying to gouge consumers.
    Reply +9
  • Nintendo has announced Nintendo Labo, a bizarre new interactive cardboard toy line

  • seeyoshirun 17/01/2018

    This certainly looks like one of the more unique ideas Nintendo have come up with; reminiscent of a more detailed, user-built version of some of the casings we saw for the Wii remotes back in the late 2000s.

    It's probably not for me, but I can appreciate it and I'm sure kids will love it. My nieces certainly will.

    Meanwhile, for anyone who is lamenting the lack of some kind of exciting reveal from Nintendo, it's worth keeping in mind that we know next to nothing about their first-party line-up beyond Kirby in March. I imagine a Direct detailing the kind of games that people on here would care more about is probably due some time soonish.
    Reply +9
  • Nintendo Switch announcement tonight to reveal "new interactive experience"

  • seeyoshirun 17/01/2018

    I was going to post a picture of something hilariously bad that references Nintendo's past, but you guys got in there first with all the most famous examples. I did learn that this existed, though.

    Reply +2
  • Theme Hospital spiritual successor Two Point Hospital announced

  • seeyoshirun 17/01/2018

    Doctor, attend in the scanner room, please.

    Nurse required in ward.

    Doctor required in GP's office. Doctor required in GP's office. Doctor required in GP's office.

    Staff announcement - epidemic warning!


    Clearly I'm not the kind of person this game is made for. Nope. Not even slightly.
    Reply +4
  • Detective Pikachu gets worldwide release and a huge amiibo

  • seeyoshirun 12/01/2018

    @Eraysor
    WHY IS PIKACHU A DETECTIVE?!
    I found myself asking a slightly different question. WHY DIDN'T THIS HAPPEN SOONER?!
    Reply +17
  • Gorgeous nature-themed platform adventure Fe is launching in February

  • seeyoshirun 12/01/2018

    This game looks so lovely that it might temporarily make me overcome my intense dislike for EA to buy it (on Switch, not on PC - Origin is a joke).

    If I do, it'll be the first EA product I've bought in nearly a decade.
    Reply +3
  • The pitch that convinced Miyamoto to back Mario Rabbids

  • seeyoshirun 11/01/2018

    @ThatThereTim
    Maybe there's a theme there for you Chris? The "Green Light" series - aka how did that game get started/signed/made.
    This is a great idea, and it could totally run parallel to "Here's a thing".

    I'd also like to echo the people above commenting on the brilliance of M+R's puzzle-like design to many of its levels, especially its bonus levels. There are many instances where one is given a huge wave of enemies to face off against or a single turn to tackle seemingly impossible objectives and it really pushes the player to think more deeply about how to make the most of the game's mechanics. It's just brilliant.
    Reply +7
  • Nintendo Switch is getting Dark Souls Remastered

  • seeyoshirun 11/01/2018

    Not my thing, but I'm happy to see Switch get a sought-after series like this regardless. I know a lot of people who have been clamouring for it and I could see it broadening Switch's audience a little. Reply 0
  • Super Mario Odyssey free update adds a new mini-game

  • seeyoshirun 11/01/2018

    This actually looks like a lot of fun. Something I'll give a try, at least. Reply +1
  • Wii U games Donkey Kong: Tropical Freeze, Hyrule Warriors headed to Nintendo Switch

  • seeyoshirun 11/01/2018

    @Pierre2k The last 25% of Tropical Freeze was definitely the hardest. Nothing in the first five worlds was especially brutal for me (except perhaps for the level with the giant octopus), but the sixth world is consistently tough and the bonus levels are nuts. If you're keen for a real challenge, it's worth going back and finishing it all. Reply +1
  • seeyoshirun 11/01/2018

    Straight up, I still think this was the best game on Wii U (7/10 from Tom Bramwell be damned).

    There's something really beautiful about the way levels flow into one another. Take the savannah world, where a lightning storm in one level leads to a brush fire in the next. Or the fruit jungle, where Donkey Kong makes his way first through levels where fruits get harvested, then chopped up, sweetened with a bit of honey, and in the last levels of the world, made into jelly, jam, or popsicles. More than any other platformer I've played, Tropical Freeze finds ways to makes its levels feel distinct while still having a sense of unity. It's marvellous.

    The absolutely gorgeous soundtrack helps matters, too.

    I probably won't double dip unless there are new levels, but I'm so happy to see this game get a chance to find a bigger audience!
    Reply +2
  • Nintendo fans spent all of last night waiting on a Direct announcement

  • seeyoshirun 11/01/2018

    My favourite post on the matter was this one on Reddit. Sums some of my fellow Nintendo fans up perfectly.

    Reply +9
  • Speedrunners are racing to see who can get Mario down to his boxers the fastest

  • seeyoshirun 06/01/2018

    If I had a dollar for every Mario I'd gotten down to his boxers... Reply 0
  • Nintendo Switch is fastest-selling home console ever in US

  • seeyoshirun 05/01/2018

    Given that the first year of a console's life tends to dictate the next few, this bodes very well for Nintendo. Good on 'em, they did a really great job with Switch in 2017 and I think the sales are well deserved.

    Jury's still out on whether this means much Western third-party support - I could see some more custom-built versions of bigger franchises like AC and CoD, not sure about anything else - but the console should be pretty set for indies and Japanese stuff, which is fine by me.
    Reply +3
  • Platinum Games is working on two new IPs, which it plans to self-publish

  • seeyoshirun 03/01/2018

    @tjtjtj
    I hope this pans out for them, I feel like before Nier they couldn't really catch a break, even when they were making great games they didn't sell too well
    Given that most of their projects have been middle-tier affairs, I doubt they've really needed to sell in massive numbers in order to make a profit. Hence why Nintendo would have been willing to fund Bayonetta 2 (and possibly 3, although Nintendo's involvement there is unclear). A lot of these guys worked on Viewtiful Joe back in the day, too, and that did well enough to get a couple of sequels.
    Reply 0
  • Here are your Xbox Games with Gold for January

  • seeyoshirun 02/01/2018

    Seconding the comments that Zombi is a good game (I've got the original Wii U version). It does apparently have some of the multiplayer aspects stripped away, but the single player campaign is the key aspect anyway.

    A little rough around the edges with one or two cheap bits, but atmospheric and sometimes genuinely tense and scary in a way I don't find the genre manages often.
    Reply +3
  • Eurogamer readers' top 50 games of 2017

  • seeyoshirun 02/01/2018

    Mario + Rabbids took a bigger hit than I'd like, but this otherwise seems to be a much more agreeable top 50 than the staff one. Really happy to see Xenoblade 2, Cuphead and Thimbleweed Park (which I didn't expect to see on either list!) make this top 50 where the other one cruelly snubbed them.

    I also voted for Tumbleseed, but realistically I knew that one wasn't going to get anywhere near the top 50. I'd be interested to know where other games placed; I doubt that one would have even made the top 100. Very few people seemed to bother with it.
    Reply +5
  • Eurogamer's games of 2017: The big debate

  • seeyoshirun 01/01/2018

    @eshy76 I agree with all your points. The top 50 and the discussion in this article both seem to point towards particular proclivities - for starters, I get the sense that the boys at EG aren't really into overly Japanese games (JRPGs and VNs in particular). When Japanese developers cater more to Western sensibilities it's a bit different, but I found the lack of love for things like Nier and Persona 5 rather telling.

    On your point 4, there are a couple of female contributors at EG who I would have liked to see involved more heavily in making this top 50, like Aoife and Cassandra (who seems to be the main JRPG fan around here, funnily enough - I think she's the one who reviewed Persona 5).
    Reply +2
  • seeyoshirun 31/12/2017

    I played a bit of Arms and liked it, but not so much that I wanted to run out and buy it for myself.

    I genuinely think EG could look at having separate awards outside of their overall top 50 or whatever. Things like "Best Fighting Game" or "Best Character Design" or "Best Artistic Direction" - all of which are categories Arms could fit into. Then perhaps Martin wouldn't feel so compelled to bring the game up at every possible opportunity.

    The point made about Breath of the Wild - "It's not a good Zelda game"/"Well it's not trying to be a Zelda game in the traditional sense" - was an excellent one. I think it's the reason a lot of sequels get flak if they try to do too many different things from their predecessors, or the reason games which blend genres or playstyles in new ways often don't go over all that well. A lot of people, whether they'd care to admit it, are looking for something familiar. They want their games to be different only in incremental ways, not in ways that throw the playbook out the window. That Breath of the Wild managed to shake up the formula so much without alienating most of its fans is really impressive, as it was when Nintendo pulled off the same feat with Splatoon in 2015.

    My favourite takeaway from this discussion, though, is that Christian was still watching America's Next Top Model when it was up to like season 22. I thought I was the only one.
    Reply +5
  • Eurogamer's Top 50 Games of 2017: 10-1

  • seeyoshirun 30/12/2017

    I'm a little disappointed, but not entirely surprised, that Xenoblade Chronicles 2 didn't make the list. Games that release in December are already at a bit of a disadvantage; this is doubly true if they're enormous, epic JRPGs. It's definitely one of my personal stand-outs for 2017, though I'm still only a little over halfway through it despite buying it on launch day.

    I'm quite surprised that Cuphead didn't make the list.

    I also genuinely expect both of these games to fare better in the user poll (at the very least I think they'll make the top 50).
    Reply +9
  • Eurogamer's Top 50 Games of 2017: 20-11

  • seeyoshirun 29/12/2017

    Reading the discussion here just confirms for me that I really need to play Prey.

    Also, dayum, looks like Nintendo might claim four of the top ten! It really has been an impressive year for them.
    Reply 0
  • Eurogamer's Top 50 Games of 2017: 30-21

  • seeyoshirun 29/12/2017

    I'm surprised at some of the order here, but I'm okay with it. Like most things on gaming websites, it's subjective and it doesn't validate or invalidate my own personal tastes.

    Having only just tuned in and skimmed through #50-21 in the last half hour or so, I'm mostly just really pleasantly surprised to see Golf Story sneak in at #50. It's not a game I would have expected to see on here, but I found it delightful.
    Reply +4
  • The year in playing together

  • seeyoshirun 25/12/2017

    @JoelStinty
    Highly recommend. I also realised that growing up, and becoming an adult (apparently) it is something we haven’t done for 10, 15 years. Envy those with young kids who get to experience couch co-op and the joys of simple and fun multiplayer games. Good times !
    This is the aspect of multiplayer that means the most to me, and it's why I always favour local over online. Yes, online can mean being subjected to barrages of predictable insults, but even the solution of just playing with real-life friends doesn't appeal to me when I can have them pop around for an evening, order pizza, take a break to watch three episodes of The Good Place (or whatever new show one of us has to show the other), and so on.

    Overcooked is definitely high on my list of things to buy, but we've been pretty busy playing through Death Squared and Thimbleweed Park together. Snipperclips was a stand-out this year for me, too, and a couple of months ago I discovered the joys of Crawl and local Rocket League at a friend's place. Lots of great options for those of us who don't really care for online, although it's definitely nice to see more diversity in the online offerings as well.

    And yes, Merry Xmas to everyone here! Eurogamer is the only games site where I make a point to read the comments sections (even on some of the clickbaity articles). The contributions from the community here are generally excellent.
    Reply +3
  • Atlus is remaking bizarre block-climbing puzzler Catherine for PS4 and Vita

  • seeyoshirun 20/12/2017

    @Malek86 That's a good point, too. I do find myself wondering if Atlus will get that engine working on Switch (I figure they're bound to bring more of their games to Switch eventually as Vita winds down) but such things take time. Reply 0
  • seeyoshirun 20/12/2017

    I second the calls for a Switch version! I get why they'd be doing a Vita version - it actually sold fairly well in Japan, which is probably the biggest market for this game - but Switch is also likely to have a bigger user base than Vita by the time this game comes out. Reply +2
  • The Escapists 2 is heading to Switch in January

  • seeyoshirun 19/12/2017

    The Escapists 2 will release on the Switch eShop on the January 11th next year for Ł19.99 / $19.99 USD, giving it price parity with other platforms.
    All I needed to know, really.
    Reply +6
  • Why Zelda's Champions' Ballad add-on doesn't really work

  • seeyoshirun 19/12/2017

    As a few other people in here have mentioned - and as the article alludes to - this seems like a fairly classic case of expectation vs. reality. Even if the DLC isn't especially earth-shattering, a certain amount of the disappointment here is on us, not Nintendo. Reply +2