seeyoshirun Comments

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  • The Switch's special year is set to end as it began, with another 100 hour classic

  • seeyoshirun 23/11/2017

    @porkfiend The screen on the Switch is pretty damn nice - a lot of the reports I've seen opine that it's actually better looking in handheld mode in a lot of cases, even though the resolution is usually a little lower, because the image isn't being stretched out over as large a space.

    Personally, I don't think there's anything wrong with playing it as a home console, either, though. A lot of Nintendo's games are truly wonderful in terms of artistic direction and there's a lot of great local multiplayer that benefits from a TV screen, too.
    Reply 0
  • Inti Creates' superb Blaster Master Zero is getting a free multiplayer battle mode on Switch

  • seeyoshirun 23/11/2017

    A multiplayer mode makes this a much more tempting purchase for me - I think I was busy with Breath of the Wild when it originally came out.

    Meanwhile, just gonna throw this out there: since this was an exclusive, it might have been a good one for you guys to review.
    Reply +1
  • "This game is a Star Wars-themed online casino designed to lure kids into spending money"

  • seeyoshirun 22/11/2017

    @Der_tolle_Emil I was a bit saddened to see that nobody had thrown a vote towards your comment, which struck me as one of the most reasonable and thoughtful ones in here.

    I agree with you (and some of the other people in here like JoelStinty) pointing out that while this is an important issue to address, it's going to be a logistical nightmare for any legislators trying to work out where to draw the line. Lots of games kind of have gambling elements, and while EA's approach with Battlefront 2 is an audacious one, actually working out what is and isn't acceptable is probably going to take a very long time.

    Either way, I'm glad this subject is finally coming to light in a big way. There are a lot of games I haven't touched in the last few years because I felt like the monetisation made them rather poor value.
    Reply 0
  • Super Mario Odyssey players are glitching their way to the top of the jump rope leaderboards

  • seeyoshirun 22/11/2017

    Yeah, stuff like this is why I'm only interested in seeing how my score stacks up against friends (none of whom have been able to touch my legitimately earned score of 300ish). Reply 0
  • Stardew Valley is getting new single-player content after all

  • seeyoshirun 17/11/2017

    @Der_tolle_Emil I can't say that it's been such a long time since I racked up 100 hours on a game in less than a month (Breath of the Wild did it earlier this year for me), but it's definitely a rare occurrence, and Stardew Valley is an implacably special game. Reply 0
  • Kingdom: New Lands dev patches wonky Switch version, updates icon, makes trailer about new icon

  • seeyoshirun 15/11/2017

    @Nikanoru Precisely. If these were phone apps then the current Snake Pass icon would work well, but they're not.

    It's like geez, I'm sorry that I'm used to a certain level of presentational quality that Nintendo is good at delivering.
    Reply +1
  • seeyoshirun 14/11/2017

    It's refreshing when developers own up to their mistakes like this. Let me think, where have I seen that not happening recently? Reply +8
  • Capcom confirms it has new Switch games in the works, including an Ace Attorney

  • seeyoshirun 11/11/2017

    Mostly I'm surprised that some of Capcom's other projects weren't planned for Switch from the outset, because some of them (Okami HD, Mega Man Legacy Collection 2, Disney Afternoon Collection) seemed like they'd be such obvious fits for the console's audience.

    And seriously, I've never re-bought a game I already owned just because it got a HD remake, but I'd make an exception for Okami.
    Reply +1
  • Sonic Forces review

  • seeyoshirun 10/11/2017

    @mrcheesyelf There are two very big flaws with your argument.

    Firstly, you're attributing a false equivalence to different games that land in the same categories. Eurogamer never said that all badgeless games are considered equal (plus you've got all the different genres to consider; it'd be even more foolish to draw parallels between similarly categories games from different genres). Even if you consider the scores that are apparently mostly hidden from view, this point still stands. All 8s would not be considered equal, either.

    Secondly, you're using Metascores to make an argument about the validity of Eurogamer's reviews. You should look up "bandwagon fallacy", because this is a perfect example of it in action. Popular opinion is not always right, and that's truer than usual in a situation as subjective as game criticism. Hell, some of my favourite games/films/shows ever didn't score well, and many that I've been indifferent to have scored 85+.

    Anyway, if you really don't like the way Eurogamer review games, then maybe this isn't the site for you. There's probably one out there whose tastes are more in line with your own, and that might be the way to go if you find reviews helpful in informing your decisions about what to buy.
    Reply +1
  • seeyoshirun 10/11/2017

    It's getting increasingly difficult to believe that people don't just complain about EG's badge system when there's a review they disagree with (funnily enough, the review isn't even this one). Let it go, people.

    As for the review, while this sounds decent enough for a Sonic game, that's not enough to sway me into picking it up. There are too many other good games to give my time to.
    Reply 0
  • Nintendo bids a fond farewell to Miiverse with a touching mosaic made of community doodles

  • seeyoshirun 09/11/2017

    Miiverse was one of the rare occasions I've enjoyed interacting with other gamers online, and I'll miss it terribly.

    The Switch is a fantastic console for the most part, but I do wish Nintendo would imbue it with a little bit of the personality that the home menu, eShop and Miiverse had on Wii U.
    Reply +4
  • Grand Theft Auto 5 is best-selling game of all time in US

  • seeyoshirun 08/11/2017

    I'd be more interested to know about best-sellers broken down by platform, actually. GTA V's sales are impressive no matter how you slice it, but the game is also available on, what, five different platforms? I wonder how many of those platforms have individual titles (especially exclusives) that have outsold it. Reply 0
  • Horizon Zero Dawn: The Frozen Wilds review

  • seeyoshirun 07/11/2017

    Their reviews have become incredibly inconsistent over the past 18 months.
    Inconsistent how?
    Reply 0
  • seeyoshirun 07/11/2017

    I'm starting to think Eurogamer are deliberately not giving RECOMMEND or ESSENTIAL awards to great games that are getting 8's and 9's from every other critic just for clickbait.
    Eurogamer have been guilty of plenty of clickbait in articles and opinion pieces, but I don't immediately think their reviews are guilty of this. Hell, the fact that they don't use traditional scores any more makes them less clickbaity, since they don't show up at the bottom of the score list on Metacritic.
    Reply +3
  • Jelly Deals roundup: PUBG, Super Mario Odyssey, Steam Link and more

  • seeyoshirun 05/11/2017

    @n0signal Can second the other guy saying Mario + Rabbids is really good. Surprisingly funny, particularly Rabbid Peach. Lots of depth and room for tactical thinking, and a really lovely soundtrack. Reply +1
  • Octodad is jetting its way onto Nintendo Switch

  • seeyoshirun 03/11/2017

    Nice! Definitely thinking of Kraken this one open before Xmas. Reply +2
  • Odyssey is fastest-selling Mario game in history

  • seeyoshirun 02/11/2017

    Happy to hear this, I'm a few hundred moons in now (having moved into the post-game stuff) and it's definitely one of the best Mario games I've played.

    Given how well Switch is doing, Odyssey reaching the ~7-10m sales of each of the Galaxy games seems like a given, but I wonder how much higher than that it could get. New Super Mario Bros. type sales, maybe?
    Reply +2
  • LA Noire's Switch download version doesn't fit on a Switch

  • seeyoshirun 02/11/2017

    I hope retail staff make sure customers are aware of this when they buy the game, or there might be a few annoyed people returning their copies. Reply +13
  • Adorable quick-fire action-RPG Cat Quest is heading to Switch next week

  • seeyoshirun 01/11/2017

    Sounds good fur a laugh, but I don't think it'll claw my attention away from Odyssey. Reply +6
  • EA announces Star Wars Battlefront 2 loot crate and progression changes

  • seeyoshirun 01/11/2017

    Well, I'm still feeling quite okay about the fact that I haven't purchased an EA product in nearly a decade. Reply 0
  • Nintendo Switch's handheld mode more popular than playing on TV

  • seeyoshirun 31/10/2017

    About 90% docked, but I live in a smaller city where commutes aren't generally very long (my train rides are only about 10-15 minutes).

    I've gone undocked a few times when I've been travelling, though, and it's been sweet.
    Reply 0
  • Rocket League careens onto Switch in November

  • seeyoshirun 30/10/2017

    Wallet: Don't be fooled! It's just a regular Rocket League with a stupid cheap hat!

    Me: But it's got a new hat!
    Reply +24
  • It took Nintendo Switch just six months to hit half the Wii U's lifetime sales

  • seeyoshirun 30/10/2017

    Good to hear. It's a great little piece of kit with quite a few outstandingly good games at this point, and it deserves the sales.

    I do wonder what kind of sales Switch would be managing if it weren't supply constrained, though. Some parts of the world are still dealing with shortages, and that's likely to get worse now that Odyssey is out and Xmas is looming.
    Reply +1
  • Nintendo's incredible year continues, but not without a few minor casualties along the way

  • seeyoshirun 28/10/2017

    On the topic of Nintendo not making enough new IPs, someone compiled what they've come up with since they got into video games, and it more or less lays to rest any notion that they don't make lots of original stuff:

    I think they generally do a pretty great job of weighing the demand for new IPs against the demand for reimaginings of old ones.
    Reply 0
  • Super Mario Odyssey review

  • seeyoshirun 28/10/2017

    "I don't think there's anything wrong with X, it's only a problem when X is the dominant thing in games."

    An instance of a negative stereotype only becomes a problem when there's, what, 10 of them? Instead of 9? Can you tell us the numerical threshold?

    Do you realize that patterns are formed by.....examples? Thus every example carries on the pattern?

    Now I would agree with a statement like "Bad writing is OK in games unless there's A LOT of it". With bad writing there's no sociopolitical implications for real-life human beings in society. I don't think Grandma's "Everything in moderation!" applies to negative stereotypes.

    And just as a reminder, if we had equitable society, negative stereotypes wouldn't matter. It's because we don't have an equitable society that negative stereotypes matter, because they enforce perceptions that enforce inequality. (SEE: Women get paid less than equal men; get interrupted more than equal men; get given pain medication less than equal men; etc etc)
    First of all, I'm gay, so I'm well aware of the impact of negative stereotypes, and I think that you're both overstating it and missing a lot of the nuance in it.

    For instance, a lot of what you're saying hinges on the assumption that people can't distinguish between art and reality, but there's a wealth of literature out there that debunks that idea. Look at all the conservative groups that have tried (and failed) for years to prove that violent video games and movies lead to real-life violence.

    Furthermore, Peach gets to do plenty of other things as a character these days. She joins parties, races karts, plays golf and tennis. The Paper Mario series has also spent plenty of time lampooning the tropes represented by the Mario series. Peach herself isn't even a damsel in distress in most of her game appearances any more. Plus, like I said before, in terms of needing to be rescued at all she's certainly in the minority among female characters in Nintendo games (I can't speak for other companies as I don't follow a lot of them as closely). Granted, I'd love to see a game where Peach rescues Mario at some point, but she seems like an odd example of a character to get up-in-arms about when she's given plenty to do in lots of her games.

    One other thing: whether or not Peach represents a negative stereotype, your last point really cements the idea that it's not worth making a big deal over. Why not spend your energy focusing on making society more equitable so that something like representation of women (or LGBT people, or people of colour) in a variety of ways in media is no longer something that really matters?
    Reply +2
  • seeyoshirun 28/10/2017

    @Yogafire I've been getting the same thing! Probably a good 10 hours in now, and I'm continually impressed by the texture work in particular. I especially love some of those more pure platforming offshoot areas where you're dealing with the more old school rectangular platforms and Nintendo still jazz it up by making all the walls/platforms look like brushed metal or fabric or something like that. It's fabulous. Reply +3
  • seeyoshirun 26/10/2017

    And just to be sure, we're fine with a game released in 2017 revolving around a man rescuing a helpless princess and her tiara?
    I don't think there's anything necessarily wrong with a game featuring the male hero/female damsel dynamic, even in 2017. It only becomes a problem when those kind of narratives are the dominant thing in games, which is thankfully becoming the case less and less. Besides, Nintendo do far better than most companies in the "awesome female characters" stakes, with the likes of Rosalina, Samus, Zelda, Elma, Toadette and the female characters from the likes of Arms/Splatoon/Fire Emblem being granted plenty of opportunities to be kickass in various games.

    Then again, a glance at your comment history suggests you're just here to make shallow, inflammatory comments at Nintendo's expense so maybe I'm just wasting my time attempting to write a well-reasoned reply.
    Reply +31
  • Super Mario Galaxy, the Nintendo game that landed from another star

  • seeyoshirun 26/10/2017

    @greenwichlee For me, it's actually incredibly easy. Galaxy > 3D World > Galaxy 2.

    The emotive side of Galaxy is a big part of what makes it feel so special to me. I was touched by Rosalina's story much more than I expected to be, and I think the Observatory goes a long way towards making the game feel whole.

    3D World feels much more disparate, but it's such a joy to play co-operatively with people that I don't mind in the slightest.

    I didn't really care that much for Galaxy 2, though, at least in relation to other Mario games. It has a few too many levels that hinge on nostalgia or references to other Mario games (including Galaxy 1). It also feels a little... laboured. I remember the music in Galaxy 2 grating on me in spots, with a few too many pieces that opened with all these triumphant fanfares as if to scream "Look at this! Look at how epic this is!". It didn't feel effortless, and that's probably just about the only mainline Mario game I can say that about.
    Reply +2
  • Assassin's Creed Origins review

  • seeyoshirun 26/10/2017

    @Gearskin That's alright, Nile bedouin enough puns for the both of us. Reply +10
  • De Blob is coming to Xbox One and PlayStation 4 in November

  • seeyoshirun 26/10/2017

    Colour me thrilled! Reply +1
  • Kinect officially dead

  • seeyoshirun 25/10/2017

    I'm a bit sad about the fact that this probably means no more Dance Central, at least in the form it took on 360. Otherwise, ehh. Reply 0
  • Remembering Super Mario Sunshine

  • seeyoshirun 24/10/2017

    I feel like Sunshine is one of those weird games that is really underrated by some people and really overrated by others, with not a lot of in-between opinions.

    The FLUDD backpack was a genius idea that allowed players to correct their jumps, and there was something delightfully tactile about being able to play around with water and paint the way that game allowed. On the flipside, though, I don't think its objectives felt as fresh or varied as those in Super Mario 64, and I think the resort/island theme was a tad limiting for the designers. Still well above most other software of that generation, but I'd say Sunshine is a rung below the best Mario games (for me, that 3, Yoshi's Island, 64, Galaxy, and 3D World).
    Reply +5
  • How video game difficulty became a cultural battleground

  • seeyoshirun 22/10/2017

    Good article, Simon. I can't help but think that this feels a bit like a response to some of the comments I've seen on this very site, with one or two people deriding coverage of games with a more accessible level of difficulty. Such people really needn't be taken seriously most of the time, as they're usually just trolls, or at least people suffering a considerable lack of emotional maturity.

    Mostly, I think the article is spot on, and people who love difficult games needn't feel insecure. There's plenty of room for all kinds of games as the industry gets larger. The backlash I've seen against a broader range of games is probably mostly a side effect of the Internet; fandoms can spring up around certain series, and it's very easy for those fandoms to form their own echo chambers that lead people to forget about the rest of the industry. The culture shock when such people are reminded of views other than their own can be immense.
    Reply +1
  • Jelly Deals: Nintendo Switch with Mario + Rabbids and Lego City Undercover for 300

  • seeyoshirun 19/10/2017

    Is the switch good enough to warrant a purchase?
    Personally I'd say it's absolutely worth it, but as with any console it really depends on the kind of games you like.

    I'd recommend having a gander at the Wikipedia page that lists Switch games and seeing if there's much on there that appeals to you and that you haven't already played elsewhere. It's already got a lot of great indies and local multiplayer stuff, and it looks like platformers, RPGs (especially JRPGs) and VNs will be filled out rather nicely in the next 6-9 months.

    The portability aspect is pretty awesome, too. I've almost always been a home console gamer (I don't commute for long enough that I've gotten much mileage out of my DS) but having a hybrid console has made me way more of a handheld gamer than I ever was, because I know I can keep playing the same thing when I get home.
    Reply 0
  • A Mortician's Tale review

  • seeyoshirun 19/10/2017

    This sounds quite unique. It's interesting, because death is such a key component in most video games (and in a lot of other media as well), but it's not typically treated as an especially impactful thing, and if it is impactful it's usually because it's the death of a major character that has had a significant story arc leading up to that point. I find works that deal with the funeral business fascinating, though (the TV series "Six Feet Under" and the Japanese film "Departures" are both sublime examples) because they seem to understand the gravity and ubiquity of death in a way most fiction does not.

    I'll definitely have to check this one out.
    Reply +9
  • Splatfest is a reminder of Nintendo's greatest secret ingredient

  • seeyoshirun 10/10/2017

    Although I'm a back-roller, I'll happily accept either side so long as they're not one of those jerks that leaves two squares of paper on the roll - or worse, none - rather than just change the damn thing. Reply +1
  • Fire Emblem Warriors is a surprisingly good Fire Emblem game

  • seeyoshirun 10/10/2017

    I'm not particularly into the Warriors titles, but I'm tempted by this - partially because it sounds like a particularly good entry in the series, and partly because all the male characters in the Fire Emblem universe are so goddamn attractive.

    It'll probably have to wait until after Odyssey and Xenoblade 2 for me, though. Those plus the handful of indies I just picked up (Golf Story is utterly delightful) should be more than enough to keep me busy for a few months.
    Reply 0
  • What happens to your Steam account when you die?

  • seeyoshirun 07/10/2017

    Great read, Chris. I don't have much to add to the discussion, but I agree that these kind of thorny issues are going to need to be addressed sooner or later since DRM is a thing society has apparently allowed to happen. Reply 0
  • Nintendo has set up a special Miiverse channel to mourn the service's imminent end

  • seeyoshirun 07/10/2017

    @importvita Yeah, I think a lot of people didn't end up knowing about some of the really cool games that were on the console, partially because it didn't really catch on outside of the core Nintendo crowd and partially because the discussion around Switch on gaming sites was mostly overwhelmingly negative. It may only have a fairly small library, but the average quality of the games is extremely high. Reply 0
  • seeyoshirun 05/10/2017

    I really hope Nintendo reconsider their lack of interest in doing a successor on Switch. Miiverse was one of the most delightful things about Wii U and such a lovely little haven of weirdness and black and white artwork.

    It was also brilliantly integrated into quite a few games: Mario Maker used it for allowing people to give feedback on each others' games, Art Academy naturally allowed players to showcase their work, New Super Mario Bros. U gave you comments from other players who had died in similar parts of levels so you could figure out where you were going wrong, and Ubisoft's ZombiU allowed players to help and/or mislead each other with clues that would show up in-game. Things like this made the Wii U feel social in a much more playful way than online gaming usually facilitates.
    Reply +6
  • We asked EA to explain why you can't play FIFA 18 online against friends on Nintendo Switch

  • seeyoshirun 06/10/2017

    At the same price point, a Switch game should possess all the features the competing systems' releases do.
    They're not really the same price point, though. Or they are, depending on whether you're talking about the games or the online service. Full-priced games seem to mostly be priced similarly on Switch to their counterparts on other consoles, but Nintendo's online service is currently free where the ones on PS4 and XO are not.

    I'm not sure where that leaves us, mind you. It'll be a lot easier to compare services when Nintendo launches their paid one next year.
    Reply 0
  • Wham! Sony announces a new SingStar PS4 game

  • seeyoshirun 06/10/2017

    If you were going to pull a title from the song list to use as this article's tag line, I think a more appropriate one would have been "I still haven't found what I'm looking for". Reply +2
  • A rare look at how Nintendo built Zelda: Breath of the Wild's Hyrule

  • seeyoshirun 05/10/2017

    Regarding the discussion in here about Breath of the Wild being the best game of all time - I don't know that I'd say it is (I'd probably need to go back and replay Okami first to make up my mind about that), but I can totally see why people would say so. It's so elegantly designed and captures that spirit of exploration more artfully than anything else I can remember.

    Why do we need to dwell on "best of all time" arguments, anyway, though? Who could ever agree upon the criteria to determine such a thing? Isn't it enough to just appreciate that Breath of the Wild is a truly wonderful game?
    Reply +5
  • Stardew Valley comes to Switch this Thursday

  • seeyoshirun 05/10/2017

    @Monkey_Puncher I've got my eye on that, too, but probably when it's on sale. I know the reviews for it are extremely good, but aesthetically it doesn't seem so much like my thing. Reply 0
  • seeyoshirun 02/10/2017

    @Malek86 Yeah, that's probably also true, and smart of the developers who have managed to sneak in so far. It's getting pretty intense at the moment, though - I think I looked at the release schedule for Switch recently and there were something like thirteen new releases last Thursday. Reply +1
  • seeyoshirun 02/10/2017

    That annoying thing is happening again, where all the really cool-looking games arrive at the same time and I'm forced to make some tough decisions.

    That's like four really nifty-looking indies arriving in the space of about two weeks (Thimbleweed Park, Golf Story, Lovers in a Dangerous Spacetime, Stardew Valley) and there's no way I'm going to play them all before Mario Odyssey arrives.

    It's a good problem to have, but I do sometimes wish I could freeze time and just have a consequence-free month of doing nothing but catch up on games.
    Reply +33
  • It really does look like Rockstar animated horse testicles for Red Dead Redemption 2

  • seeyoshirun 30/09/2017

    Forget jiggle physics, we've moved into the era of swing physics. What an age we live in.

    I only hope such physics will at some point be applied to the human male physique in video games, too (Mount Your Friends doesn't count; I'm quite sure male genitalia don't move like that in real life).
    Reply 0
  • Watch: Ian plays the SNES mini for 90 minutes

  • seeyoshirun 30/09/2017

    @Willziak I don't buy into this whole "manufactured scarcity" idea.

    With the Wii, they were coming off the back of the much less successful GameCube and thus it was reasonable to expect less demand than the Wii ended up getting. The same is happening now with the Switch, and on top of that there are articles floating around about Nintendo competing with Apple for parts that come from other manufacturers.

    With the NES Mini, I don't think there was particular reason to assume it was going to be as sought-after as it was, and the "artificial scarcity" narrative would only have held water there if the product had been on the market for more than one holiday season. They could have made way more money off of it than they did if supply had been greater.
    Reply 0
  • Nintendo's half-arsed online cripples FIFA 18 on Switch

  • seeyoshirun 30/09/2017

    @jaguarwong You're definitely not the only one. Reply -3
  • seeyoshirun 29/09/2017

    It's beyond laughable at this stage that Nintendo's online service has to rely on developers to offer basic features. Microsoft, Sega and Sony figured this out over ten years ago
    I don't think that's 100% true. From what I'm reading here, it sounds like there's a lot that Sony didn't sort out until the Vita or PS4 (and, crucially, Nintendo haven't charged anything for their online service up until this point).

    Nintendo are still lagging behind, but not to the insanely exaggerated extent that a lot of people say. I'm assuming there's a lot Nintendo has in the works when their paid service launches next year, and I'm reserving most of my judgement until then.
    Reply +1