seeyoshirun Comments

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  • Shigesato Itoi on why Mother 4 is "totally impossible"

  • seeyoshirun 23/11/2015

    Part of me is sad about this statement, but a bigger part of me is incredibly happy to hear someone say they want to let a series quit while it's ahead given how many games get exhumed for the sake of a cash grab these days. Reply +21
  • Bloodborne: The Old Hunters review

  • seeyoshirun 23/11/2015

    I'm already tired of GOTY discussions and it's not even December yet. Seriously. Can we just talk about a good game being a good game? Why does it always have to come down to a bunch of people frothing about whether something is "GOTY material" or not? Reply +9
  • Star Wars Battlefront biggest ever Star Wars game launch in UK

  • seeyoshirun 23/11/2015

    @Mr.Spo It has, unfortunately. I think it would have actually looked better to just not release AC or Mario Tennis, though - those two games could potentially have been much better if they'd had another 3-9 months of work, and while that would have left late 2015 looking very spare (with just Mario Maker, Xenoblade, Project Zero and Yoshi for the US), it could have gone a long way towards keeping the 2016 roster nice and busy.

    Nintendo definitely need to do something about the bottlenecking of releases. Of course, this is really the first console they've been steering almost single-handedly - the Wii and GameCube both got some level of third-party support - so I can forgive them for taking a little while to work out how to keep a console going steadily with such a small amount of help from other companies. If it were Sony or Microsoft having to stay afloat on nothing but their self-published games, they'd probably be faring much worse than this.
    Reply 0
  • seeyoshirun 23/11/2015

    @jamyskis1981 Fair point. It probably also has something to do with the smaller user base; PS4 in particular is this gen's default console so a lot of people will go to it at this point just because it's the most popular one (same as Wii last gen, or PS2 before that). A cheap cash-in like Carnival Games or EA Sports Active would get by on the Wii but the less discerning users aren't really a big part of the Wii U audience.

    (Also, I love that I didn't have to name names and you still knew I was mostly talking about EA and Activision.)
    Reply 0
  • seeyoshirun 23/11/2015

    @jamyskis1981 I thought the same thing, it feels like Nintendo panicked and rushed those two games out rather than giving them the time they needed to be decent games.

    A couple of things strike me as odd about that; firstly, that Nintendo made such a foolish cash-grab decision when their reputation for quality seems to be the main thing that sells their games, and secondly, that the games didn't crack the top 40 anyway when so many other cash grabs in history actually have been successful.
    Reply 0
  • The Binding of Isaac: Rebirth's Afterbirth DLC unlikely for handhelds, Wii U

  • seeyoshirun 21/11/2015

    Xenoblade, Smash, the upcoming port of Kerbal Space Program and most other major games on the console beg to differ. Reply +3
  • Mario Tennis: Ultra Smash review

  • seeyoshirun 18/11/2015

    @jabberwocky It's certainly not just Nintendo, although I've been reading reviews of Mario Tennis and feeling glad that on this occasion critics have actually chastised it for being rather perfunctory, and subsequently wondering why that same criticism isn't directed at a ton of third-party titles that have been guilty of the same thing. Reply 0
  • Xenoblade Chronicles X's English version ditches breast slider

  • seeyoshirun 16/11/2015

    @Mistress I can only assume this comment of yours is satire, in which case, well done. Reply 0
  • Sony responds to claim PS4 used for terrorist communications

  • seeyoshirun 16/11/2015

    Saw a picture with a headline from The Daily Mail, didn't need to read anything else. They make Jaden Smith look intelligent and logical. Reply +3
  • Xenoblade Chronicles X might yet have 2015's most impressive open world

  • seeyoshirun 13/11/2015

    Honestly, most open world games interest me very little. I wasn't ever that intrigued by Metal Gear Solid's story and I've watched my partner play slabs of all three Witcher games but found them a bit gloomy. Skyrim might have done more for me if I were into high fantasy. I've enjoyed the Fallout games but their open worlds could get a bit samey, and I'll probably look at Fallout 4 eventually, but Bethesda do have a way with bugs, and I'm content to hold out for the GOTY edition with that one.

    Xenoblade was easily one of my favourite games of last gen because of how vibrant and varied its huge open areas were and how polished it managed to be in spite of its huge scale. No surprise, then, that XCX is the first open-world game I've really looked forward to this gen since it seems like it has those same virtues in spades.
    Reply +3
  • Final Fantasy 7's Cloud confirmed for Super Smash Bros. 3DS/Wii U

  • seeyoshirun 13/11/2015

    @Kami I'd been thinking the same thing. Cloud would have been pretty awesome to save as their "big announcement" if we're getting a Smash Direct next month. I'm trying to think how they might top this with another character announcement and honestly drawing a blank. Reply 0
  • Star Fox Zero now set for April

  • seeyoshirun 13/11/2015

    I played the demo of Typoman a couple of months ago, it looks fantastic. I'll be really interested to see how that idea expands through the full game. Reply +2
  • Watch 13 seconds of new The Legend of Zelda Wii U footage

  • seeyoshirun 13/11/2015

    @bluefist That might have something to do with Nintendo-published games being particularly good at retaining their value. Probably helps that despite all the "Nintendo makes the same games over and over" comments, they don't really have anything these days that is subject to the sort of annual sequels that a lot of the third-parties do. Reply +5
  • It looks like Minecraft is finally coming to Wii U

  • seeyoshirun 12/11/2015

    That's cool, I guess.

    Although, given that every other console has already had the game for years, Mojang can cry me a river if it doesn't sell.
    Reply -5
  • Nintendo Direct broadcast scheduled for Thursday

  • seeyoshirun 10/11/2015

    @Mr.Spo Given that Nintendo's whole kick since E3 this year seems to have been "only talk about games in the near future", I'm optimistic. Plus, it would be quite an easy one to do for Wii U since they'd already have the engine and plenty of the previous game's assets to make use of. Reply 0
  • seeyoshirun 10/11/2015

    @Wayne Oh please. The "Wii U has no games" line became false about 18 months ago. It's got plenty of excellent games, not to mention being the only console this gen that is properly backwards compatible. It's not our fault if you're apparently suffering from some form of agnosia (which I'm assuming is the case since I can't think of any other reason you wouldn't know this already). Reply +7
  • seeyoshirun 10/11/2015

    Twilight Princess HD for February could definitely be a thing, pretty sure that marks the 30th anniversary of the Zelda series so they'll want to commemorate it somehow. I'll mostly be in it looking for any new details on Genei Ibun Roku (since Japan is already getting it for Xmas) and Pikmin 4.

    Also it makes me weirdly happy that the Wii U will see two new Pikmin games when we've only had one mainline Mario game (3D World) and no new mainline Zelda or Metroid yet. I know that feeling probably isn't shared by many, but seriously, Pikmin gives me so much life.
    Reply +1
  • Take-Two sends private investigators to GTA5 modder's home - report

  • seeyoshirun 10/11/2015

    That's unimpressive on the part of Take-Two. I've rarely touched any of their games but from what I understand GTAV has micro-transactions, and while I can understand why they'd want to protect their ability to fleece money off of people (as much as the whole concept grosses me out personally), this is more likely to do them harm in the long term since there's every possibility that the modding community aren't the kind who would care for microtransactions anyway.

    Way to alienate your fan base.
    Reply +4
  • Fallout 4 review

  • seeyoshirun 09/11/2015

    Okay, so it sounds like it's about as buggy as I had feared it might be. Still something I'll want to play, but now I'm much more comfortable with the idea of waiting until the GOTY edition, bug fixes and refinement by way of mods are all a thing.

    I got burnt out a bit on all the times New Vegas crashed on me (seriously, the thing the review mentions about large save files is so true - once my save file was big enough, there were one or two areas I simply couldn't enter as they'd crash every time).
    Reply 0
  • Rise of the Tomb Raider review

  • seeyoshirun 09/11/2015

    @SwissTony1994 I don't entirely disagree with you, but the problem is we've got all these games at the moment that are trying to be taken seriously, and they've been very hit-or-miss in that regard.

    I actually found it easier to get emotionally involved in a lot of games back when the technology was a bit less advanced and games weren't trying to emulate the slickness of Hollywood. It seemed like the tone of games felt a bit more effortless 10+ years ago, where if they did get into more serious territory it wasn't generally over-sold to the player. There are still the light, silly fun games now, though, and those are still easy to like.
    Reply +3
  • seeyoshirun 09/11/2015

    The complaints this review has about the writing more or less sum up my complaints about most big-ticket games in the past five years, now more than ever.

    Writing in video games - even the better side of it - still doesn't quite keep up with the better parts of film or television, and only just seems to be dipping its toes when it comes to exploring subject matter that is less clichéd (and even then, mostly thanks to indie games, not the AAA releases).

    This, like most of the big releases of 2015 (and 2014, and 2013), looks like something I could take or leave. I'm sure it's fun, but it sounds a bit like the story takes itself more seriously than it has any right to. When the games that strive for emotional or psychological or narrative complexity can compete with, say, a show like Six Feet Under or a film like Eternal Sunshine, I might be more interested.
    Reply +15
  • Watch: When should publishers stop supporting last-gen?

  • seeyoshirun 08/11/2015

    Wasn't expecting half the comments in here to turn into a PC vs. console debate, but I'm disappointed to see that's what happened.

    If you've got that much of a chip on your shoulder about how other people choose to play games, you're part of the problem regardless of what device you play games on.
    Reply +2
  • Zoe Quinn's memoir Crash Override picked up by Ghostbusters reboot producer

  • seeyoshirun 07/11/2015

    Well, at least this comments section hasn't turned into a total bloodbath yet. I hope it stays that way.

    As for the movie, I'm actually interested to see how the film industry tackles this one. I'm less interested to see how the Internet reacts to it, since a certain section of people are going to be pissed off no matter what the film ends up being like.
    Reply +11
  • Splatoon originally designed with toilet travel

  • seeyoshirun 04/11/2015

    I imagine a whole plumbing system would have been a bit of a drain on players. I mean, if urinal little bit of a tight spot, you don't want to have to shoot for the nearest bowl. Reply 0
  • What the Fallout 4 leaks tell us about perks

  • seeyoshirun 02/11/2015

    @CORIANA_SIX Well, it is a Bethesda title so you might want to keep that expectation in check. Reply +8
  • Nintendo censors skimpy Xenoblade Chronicles X costumes in West - report

  • seeyoshirun 02/11/2015

    Can we please start using the word 'censor' correctly? This is self-imposed, not some decision thrust upon Nintendo by the ESRB or some other external body. "Censor" is thus sensationalism.

    Look, given EG's history I keep my expectations low when I'm around here. But please, at least try to be less clickbaity.
    Reply +8
  • Watch: Should games be made about 9/11?

  • seeyoshirun 01/11/2015

    It was considered appropriate - even praised and nominated for a lot of awards - when Paul Greengrass explored the subject in United 93, and there was another movie called World Trade Center that went over quite well, too.

    If the subject matter is okay for film, I see no reason why it shouldn't be okay for games.
    Reply 0
  • Halo 5: Guardians review

  • seeyoshirun 31/10/2015

    It saddens me that local multi seems to be almost dead everywhere except on Wii U at the moment. Like a few people, my interest in this game is significantly lessened because of it. I do very little of my gaming online; it's a million times more fun to me to call up a few friends and have them around.

    I also find it interesting that while it's very common for a game to be chastised for not being online, a lot of online-only games get off scot free for not including local multi. Halo 5 would probably have been one of them, too, were local not a feature included in the previous games in the series.
    Reply +1
  • Massive PS4 sales continue

  • seeyoshirun 30/10/2015

    @IronSoldier Now this is probably where our opinions diverge a bit. See, I wouldn't mind at all if Nintendo's next home console blows PS4/XO out of the water from a technical standpoint, but I don't consider the power difference between consoles and PC to be a blight (even as someone whose platforms of choice right now are PC/Wii U).

    I'm not even 100% convinced that super-powerful hardware is the key to the success of the next Nintendo console (although it certainly can't hurt, so long as it's not priced to scare Joe Average out of buying one). At present the PS4 is the best-selling (and seemingly most powerful) home console of this gen but that's also the first time this has been the case (3DS is less powerful than Vita, Wii was less powerful than PS3/360, and so on).

    Where I find the XO and PS4 problematic is not in their lack of power compared to a decent gaming PC but in the lack of differentiation between those three; outside of a handful of exclusives, the three are all getting a lot of the same games at the moment. Thus PC appeals to me if I want to pick up a multi-platform game at the moment, although in truth nearly everything the big third-parties are putting out at the moment just looks so boring to me. I know I may be alone in that.

    I think the key to Nintendo's success is far more than just better tech - it's a weird balancing act between that, affordability, timing and actually having a decent line-up of games with some proper third-party support and some real system-sellers. Good PR and marketing will make a big difference, too - they could certainly handle Microsoft and Sony having a PR disaster or two a few months out from their next console's release, since I strongly suspect the problems Microsoft and Nintendo grappled with a couple of years ago played a huge part in PS4 selling as well as it has. Alternately, Nintendo might just catch lightning in a bottle like they did with the Wii and DS, coming up with some other unheard of idea that ends up taking the world by storm.

    Perhaps it's the cynic in me but I don't even think the product matters all that much, at least not compared to the marketing side of things. If it did, a ton of other restaurants would probably sell more than McDonald's does.

    Either way, I agree with you that it'll be very interesting to see how this all pans out. Nintendo are in a very unique position at the moment, and being the underdog gives them a chance to blindside everyone.
    Reply 0
  • seeyoshirun 29/10/2015

    @IronSoldier I was actually thinking the exact same thing. It's pretty much a given at this point that short of a miracle the Wii U isn't going to eat very heavily into PS4's momentum. XO has a bit more of a shot at that - and Phil Spencer and the team there seem to have worked really hard to undo the damage of a couple of years ago - but the PS4 is a pretty similar console and seems to have a big head start in the minds of consumers.

    We still know very little about Nintendo's plans for their next home console, but you're right that it'll probably be coming out well before PS4 and XO are done and we have no idea how it will turn out. At the moment it seems like a bit of a wildcard.
    Reply +2
  • seeyoshirun 29/10/2015


    The article lists it, actually - the Wii was about 5m further along than PS4 at the same point in time.

    It's pretty interesting, actually, because Wii is still the fastest-selling home console in its first couple of years, but PS2 sold a good 50m more (give or take) in its lifetime. It'll be interesting to see if PS4 sales end up being more front-ended like Wii's, or if this is something they'll sustain over a longer period like the PS2 and DS.
    Reply +5
  • Nintendo reveals Miitomo, its first smartphone game

  • seeyoshirun 29/10/2015

    @Malek86 This is true, however it does illustrate the "damned if you do, damned if you don't" conundrum that Nintendo find themselves in at the moment. Reply 0
  • seeyoshirun 29/10/2015

    @xclusiv8 For real? Everyone's been talking about Nintendo's shaky position in the console market and talking up how they need to move to smartphones. Now they're doing that - and making something that will probably actually go over well in that market - and they've "lost their soul".

    Jeezus, some people just seem to like complaining about Nintendo.
    Reply +6
  • Animal Crossing: Happy Home Designer sells 2m copies

  • seeyoshirun 28/10/2015

    I happen to be one of those 1.88 million people with a copy of Mario Maker. Fantastic fun. Reply +1
  • Zelda fans have a bone to pick with Nintendo over doge meme

  • seeyoshirun 28/10/2015

    Wow. Reply 0
  • Sony mentions new PlayStation 4 Gran Turismo title

  • seeyoshirun 28/10/2015

    Can't say I'm surprised they didn't name it GT7. After a certain point you probably don't want people to know how many sequels in you are (Final Fantasy gets away with it, but then they're not really sequels most of the time). Reply -1
  • Watch: What you actually do in Media Molecule's new game Dreams

  • seeyoshirun 28/10/2015

    My curiosity is definitely piqued, but like a lot of people on here I'm mostly curious to see how well it actually plays when it comes out. The LBP games looked great, too, but they were a bit clunky in action. Reply 0
  • Project Zero: Maiden of Black Water review

  • seeyoshirun 28/10/2015

    It's worth keeping in mind that this is by far one of the most negative reviews of the game. It's not exactly a critical hit, but its Metascore is at 65 at the moment and quite a few other publications were very fond of the game (including Eurogamer Italy, who gave the game an 8).

    Evidently it wasn't for Aoife but it still sounds like my cup of tea.
    Reply +1
  • Super Mario Maker update to add mid-level checkpoints, new levels

  • seeyoshirun 27/10/2015


    There were a few other things I was hoping for but checkpoints were at the top of the list, and conditional mushroom/flower power-ups were second on said list. Really pleased to see Nintendo respond to this feedback as quickly as they have, getting this update not much more than a month after the game's release makes me very happy.
    Reply 0
  • The Vita is dead - or is it?

  • seeyoshirun 25/10/2015

    The Vita looks like it'll join a few other consoles in history (the Dreamcast, the GameCube, and probably the Wii U soon enough) as an underappreciated gem of a console that had an incredibly unique library of games.

    However, I'm not sure how to take these two sentences:

    Sony did was very few big companies seem to be able to do. Sony swallowed its pride and all but gave Vita over to the indies.
    What are you trying to say here? That Sony made the right call by pulling their own support for the console? I find that a little hard to believe. The Vita could always have fared a little better if Sony had provided more software support on top of the games it was getting from indie developers, especially if at some point Sony had gotten a little wiser about what kind of games might actually suit a handheld device.
    Reply +3
  • Project Zero: Maiden of Black Water removes skimpy costumes

  • seeyoshirun 21/10/2015

    I've got to be honest, I probably wouldn't use the bonus costumes in either case. Nothing like an utterly impractical and/or silly outfit to make a game feel less immersive. Reply +7
  • Nintendo now handing out NX console developer kits - report

  • seeyoshirun 17/10/2015

    @erasr The one business that's making a profit on software on the console. Reply 0
  • seeyoshirun 17/10/2015

    Nintendo's delayed Wii U Zelda game is widely expected to be a NX launch title.
    By "widely expected", I'm assuming you mean "speculated by trolls on the Internet with nothing better to do".
    Reply +5
  • "I don't want you to get a second-rate experience…"

  • seeyoshirun 13/10/2015

    The thing that surprises me most about this is that such a large number of people still care about CoD. Reply +1
  • Shovel Knight's retail release delayed two weeks

  • seeyoshirun 11/10/2015

    @frazzl I was under the impression that their policy applied to retail releases more than downloadable software, though. Reply 0
  • seeyoshirun 09/10/2015

    @frazzl They've abandoned that policy? I'm not up to speed on that. I'd welcome a link if you've got one. Reply 0
  • seeyoshirun 09/10/2015

    Interesting. I wonder if lack of an XO version has anything to with with Microsoft's insipid policies about getting software before - or at least at the same time as - other consoles. I know that was the reason Rayman Legends got delayed on Wii U despite being completed months earlier. Reply 0
  • Transformers: Devastation review

  • seeyoshirun 09/10/2015

    Let's be honest though, that's pretty much been a self-fulfilling prophecy on the part of publishers.
    This is spot on and needs to be quoted so more people see it.
    Reply +3
  • seeyoshirun 09/10/2015

    @grassyknoll Pretty sure that's an exaggeration. And, funnily enough, GTA V is the kind of mega-hit that probably would have gone over well back in those five minutes in which the Wii U was being supported by third parties.

    Don't get me wrong, Nintendo-published fare usually does better on their consoles than third-party stuff, but there are exceptions to that and I would have expected Transformers to be one of them, given the advantage of being by a studio that has gotten along well with Nintendo over the years and the bonus of being based around a well-known franchise.
    Reply 0
  • Destiny will soon get microtransactions

  • seeyoshirun 07/10/2015

    I remember how revolutionary this game was touted as being, back before it came out. It's certainly pushing boundaries, but not the ones people hoped for. Reply +1