seeyoshirun Comments

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  • N64, DS games launch on Wii U Virtual Console

  • seeyoshirun 01/04/2015

    Thank goodness. Reply 0
  • Super Smash Bros. 3DS and Wii U Mewtwo DLC release date, price

  • seeyoshirun 01/04/2015

    I've already voted for Cloud, even though Final Fantasy VII never appeared on a Nintendo console. Hey, Solid Snake had very little to do with Nintendo as well.

    Although, really, there are tons of characters that would be great - Captain Toad, Rayman, Professor Layton, Lloyd Irving...
    Reply +1
  • Yoshi Woolly World gets release date, wooly Amiibo

  • seeyoshirun 01/04/2015

    You know, I had zero interest in Amiibo until the release of woollen Yoshi ones. They're adorable and I want them. Reply +4
  • Ubisoft's cancelled ZombiU 2 would have featured co-op - report

  • seeyoshirun 01/04/2015

    Super disappointing. I would have been all over a sequel to this - it's one of the few truly original games I've seen come out of Ubisoft in recent years.

    I'm honestly surprised it didn't turn a profit, though. I mean yes, a fair chunk of its 800,000-ish sales were probably at a low price point, but nevertheless those are some pretty good sales for a niche title in a new franchise, and it's not like the game was made on a massive budget.
    Reply 0
  • Battlefield Hardline fends off challenge of Bloodborne in UK chart

  • seeyoshirun 30/03/2015

    This is why I prefer single-format charts. They provide what I consider to be a more well-rounded picture of how games sell.

    Multi-platform releases can basically coast their way to the top of the chart by way of being released on 9332057379 different consoles, even if they didn't manage remarkable sales on any individual one. It makes it harder to notice when an exclusive such as Bloodborne (or Smash, Halo, Sunset Overdrive, Mario Kart 8, etc.) is actually a really big deal for the people who own the console it's released on.
    Reply +3
  • The Legend of Zelda Wii U delayed until 2016

  • seeyoshirun 28/03/2015

    So... Xenoblade is our big Xmas game this year, then? I'm not even mad. Give the scope that both X and Zelda look like they're aiming for, I probably would have only had time to play one at the end of this year, anyway.

    P.S. Can we stop speculating about whether it will come to NX? Lots of people seem to be assuming the NX is the successor to the Wii U despite the fact that Nintendo have said nothing of the sort and despite the 3DS having been out quite a bit longer than the Wii U.
    Reply 0
  • Bloodborne review

  • seeyoshirun 27/03/2015

    @kirinnokoshin Ah, okay. I already found RE and MP quite challenging, so it sounds like this is something I'd find legitimately hard, but it sounds like that's more of an initial hurdle that one adapts to after a bit.

    Actually didn't get a PS3 last gen, though I do have a 360 and several friends with copies of Dark Souls. Maybe it's high time I borrowed that off of one of them to work out if Bloodborne counts as a mark in the "reasons to buy a PS4" column.

    Thanks again for the advice!
    Reply +2
  • seeyoshirun 27/03/2015

    @kirinnokoshin Thanks for the detailed response. May be inviting myself around to a friend's place to give this game a try soon!

    So it's more third-person actiony... would it be fair to say it falls more into the category of something like Metroid Prime or Resident Evil 4, then? I handled those okay(ish) despite the reflexes required. The way people talk this and the Souls games up makes it sound like they're more punishing than that, though it's always hard to tell if that's just hype.
    Reply +1
  • seeyoshirun 27/03/2015

    @alimokrane Not correct, actually. EG have handed out a few other "essential" ratings to 8th gen games (or given them 10 and reclassified them to "essential", as the case may be). Mario Kart 8 was one, off the top of my head. Reply +17
  • seeyoshirun 27/03/2015

    The world of this game looks like it would be really interesting to explore. Can anyone weigh in on the difficulty level of it? I'm generally used to other JRPGs that are more centred on exploration and occasionally a bit of grinding (having never played the Souls games, either). It sounds like this is a bit more reflex-based, which is a kind of challenge I tend to struggle with, so I'm not sure this one's for me. Reply +8
  • See which retro game consoles can survive a 15 foot drop

  • seeyoshirun 21/03/2015

    @UKPlay Bauul's got it right. It's generally accepted (or at least accepted on Wikipedia) that the SNES/MD were 4th gen. This video actually covers 4th through 7th generation. Reply 0
  • seeyoshirun 21/03/2015

    Did they get the generations wrong? The PS1/N64/Saturn era was not 2nd gen.

    Fun video, just that bit was really irritating.
    Reply +3
  • God of War 3 Remastered announced for PS4

  • seeyoshirun 20/03/2015

    While I understand the need for games to fill out the release schedule a bit more on the consoles, especially in their early days, it's not early days any more and we've been getting waaaaaay more of that than usual this gen. This is getting a bit concerning. Reply +4
  • With the announcement of the NX, Nintendo admits defeat with the Wii U

  • seeyoshirun 18/03/2015

    This article is unbelievably stupid and makes way too many rash assumptions about the direction Nintendo is heading. Perhaps the mobile market is a means to supplement Nintendo's income? It's much less expensive to produce for - and thus has the potential for easy profit, which can potentially help fund the development of games for their other consoles (since third-parties have all but abandoned Nintendo at this point).

    Also worth noting that since the announcement Nintendo's share price has nearly doubled. Now, let's address some of the dumbest things said in the article, yes?


    Nintendo Land, still the only first-party game to justify the GamePad
    No. They've had plenty of other games at this point that make interesting use of the Gamepad. Mario Maker looks like it will be another one.

    Nintendo has now quietly reserved a place in the graveyard for the Wii U.
    NO. We don't know whether this new console will be a handheld or a home console. There's every possibility it will be the former.

    The number of Wii U games worth playing stacked up against the number of PS4 games worth playing.
    No no no no no. From what I understand, the general consensus is not that Destiny was the best game on PS4. Not sure what it's doing in this picture. I agree that the PS4 is lacking in great games - Sony haven't moved me to buy it yet - but this is just pure baiting.


    Go home, Martin, you're drunk.
    Reply +9
  • PlayStation just brought in 3bn for Sony

  • seeyoshirun 17/03/2015

    Seriously, EG, that picture of Kaz stopped being funny about half a dozen articles ago.

    It's good that PlayStation is helping soothe Sony's financial troubles, but the tired meme is just distracting from the information. Your site is better than this.
    Reply +5
  • Nintendo NX is "new hardware with a brand new concept"

  • seeyoshirun 17/03/2015

    Does this mean a universal account system is on the way from Nintendo? Thank goodness. Reply +3
  • Nintendo to release games on phones and tablets

  • seeyoshirun 17/03/2015

    Cue the anti-Nintendo fans frothing at the mouth.

    I would never expect Nintendo to pursue smartphones instead of making their own gaming devices, but if this is just another way for them to make revenue to supplement their more ambitious projects, then I see no problem with it.
    Reply -2
  • Mario Party 10 review

  • seeyoshirun 16/03/2015

    This looks like one I'll pick up after the price drop.

    Though I maintain it doesn't need online. Not that kind of game. Mario Party is a series that depends on the trash-talking that takes place among friends around the same TV.
    Reply +2
  • First in-engine screenshots of Banjo-Kazooie spiritual successor

  • seeyoshirun 15/03/2015

    @ShiroBen That world actually existed back in about 2000, and I think I preferred it to this one. There were some fillers, yeah, but also an absolute ton of odd games with really interesting ideas. Reply 0
  • Majora's Mask 3D bests Evolve in February US retail sales

  • seeyoshirun 13/03/2015

    Well, Majora's Mask *is* basically the greatest game ever, so I think that's fair. Reply +3
  • Ori and the Blind Forest review

  • seeyoshirun 12/03/2015

    @The_shlaaaag_returns Yeah, I never really got this idea that a game isn't great if it only relies on the use of familiar gameplay mechanics. I mean yes, new gameplay twists always help but the review seems to suggest that the gameplay in Ori serves the story and atmosphere well.

    Also it does look really really really really really gorgeous.
    Reply +2
  • Wii U exclusive Kirby and the Rainbow Paintbrush release date

  • seeyoshirun 11/03/2015

    @Mangaman1 Well, my partner and I are both 31 and we're more excited about this than most other releases this year. I think you're absolutely okay. Reply +2
  • The best Wii U games

  • seeyoshirun 09/03/2015

    Can we stop running with this dated narrative that the Gamepad isn't used well? For asymmetric multiplayer, for games that allow a second player a "support" role and for games that allow user-generated content like level editors, it's been a godsend. Reply +2
  • Video: Games that remember when you die

  • seeyoshirun 06/03/2015

    It's a neat concept for video games to use and I'm glad to see a video on it from EG, but it feels like this video could have explored more examples of the way this mechanic is used, as the other examples mentioned in this thread (ZombiU in particular) attest to. Reply +1
  • PS4 sales hit 20.2m

  • seeyoshirun 04/03/2015

    It's good (albeit still a little perplexing) to see the PS4 selling so well, but can we stop using that Kaz Hirai picture in articles? I swear this is like the tenth time EG have used it or something. Reply +3
  • Does resolution really matter?

  • seeyoshirun 28/02/2015

    @Rildiz Perhaps it's a matter of personal taste, but I do feel like the Wii U has definitely delivered in terms of fun. I can't really compare it too much to XO or PS4 since I've only played a handful of games on those consoles, but I wouldn't exactly describe the games I *have* played on the other consoles as particularly fun or 'joyful'. Something like Mario Kart or Super Mario 3D World, though? Absolutely. Perhaps it's because they're the kind of games that don't take themselves too seriously.

    Anyway, I'm happy to see a case made against resolution's use as a yardstick for game quality. I honestly can't think of a single instance in which I've gone and played a game and thought 'you know, this game's okay but it would be so much better if it were 1080p'. The best games I've played make me completely forget about such things.
    Reply +4
  • Top factor driving PS4 purchases is "better resolution" - survey

  • seeyoshirun 26/02/2015

    I'd be interested to know the demographic breakdown of the people surveyed. The #1 reason for each of the three consoles seems fairly close to the way those companies have marketed them. Reply +1
  • Video: Watch 40 mins of Final Fantasy 15 on PS4

  • seeyoshirun 20/02/2015

    From what I can tell, the game looks pretty but a bit... bland? I think that's mostly the character design, those characters seem indistinct aside from their matching outfits and impressive abdominal muscles. It's like someone took 98 Degrees and put them into a JRPG. Reply +4
  • Star Ocean developer tri-Ace acquired by Japanese mobile company

  • seeyoshirun 20/02/2015

    I have a feeling I'm going to be spending more and more time eBaying the old RPGs I missed out on instead of buying new ones. So many Japanese devs seem to be moving to smartphones. I cannot put in words exactly how much this fact grosses me out. Reply +5
  • Mean Girls: The Game review

  • seeyoshirun 20/02/2015

    Whatever. I'm getting cheese fries. Reply +3
  • Performance Analysis: The Order: 1886

  • seeyoshirun 19/02/2015

    You know, I remember Square Enix's PlayStation 2 game "The Bouncer" copping flak for being overly cutscene-heavy nearly 15 years ago.

    Game development has obviously come a long way since then, but it doesn't appear that such a style of game goes over any better with the gaming public than it did back then, probably because something that fits a feature-length films' worth of cutscenes into its playtime is going to inevitably be compared to actual feature films, which have the advantage of being a different industry much more heavily populated by writers and directors who are skilled at that kind of storytelling.

    Games have some great writing on occasion as well, but it doesn't seem like that style of writing translates so well to something that emulates film. Based on what I've seen of The Order, it looks like it might have been better off trying to work more of its storytelling into the gameplay and easing up on the cutscenes just a little bit, rather than trying to be both a movie and a game at the same time and not really satisfying in either department.

    Or, perhaps, we just need to bring more people from the film and TV industries into gaming to help make this kind of storytelling more satisfying.
    Reply +11
  • The Order: 1886 review

  • seeyoshirun 19/02/2015

    As has become familiar with Sony's big-budget exclusives on the PlayStation 4, there's a lack of personality here
    I've been noticing that, not just with Sony but also with a lot of the high-profile third-party titles. If they're not looking like a retread of familiar ideas from the last generation, they're trying too hard to emulate film and thus being unfavourably compared to actual film in the process, a medium where depth and originality in story and character are a bit easier to come by.
    Reply +9
  • Super Stardust Ultra review

  • seeyoshirun 18/02/2015

    I see we're still busy arguing about the new review scoring system instead of discussing the actual game. Scintillating. Reply +5
  • Fallout owner Zenimax forces Fortress Fallout name change

  • seeyoshirun 17/02/2015

    Bit of a shame that the two companies had to fall out over something as silly as this.

    Seriously, though, this does not fill me with love for Zenimax and their affiliates.
    Reply -1
  • Ready at Dawn responds to concern over The Order: 1886 campaign length

  • seeyoshirun 17/02/2015

    Although I'm still iffy on whether this game's going to be particularly good, I completely agree with RAD's mentality of quality over quantity. I've played plenty of shorter games that were amazing (for some reason Pikmin is the first to spring to mind). Conversely, I've played plenty of games that provided enormous worlds and very little variety or polish, and those games seem to be growing in number as a lot of developers become obsessed with the idea of "open-world".

    If RAD's approach means the game feels great the whole way through rather than having moments of brilliance in between piles of filler, I'm all for it.
    Reply 0
  • Sonic Boom games shifted just 490,000 copies

  • seeyoshirun 16/02/2015

    @IronSoldier Interesting... thanks for the heads up! I'd heard much the same thing about Far Cry 4, which is a shame. Might pick up 3, though, copies of it on 360 are floating around cheap at the moment. Reply 0
  • seeyoshirun 16/02/2015

    @IronSoldier Right? I actually own about two-thirds of the games you just mentioned, plus some of their older fare like one of the Rabbids games and Beyond Good & Evil. It's not that everything about the company is bad, but they seem to be intent on giving by far the most attention to their weakest and least unique games, and then they seem incensed when their other software doesn't sell despite the company having put very little effort into marketing it. It makes very little sense.

    Meanwhile, semi-unrelated note but since we're the only people still using the comments section now I may as well ask. Far Cry 3 - would someone who generally doesn't like shooters enjoy it? I've been looking at it for a while because the setting looked kind of neat, but if it's still 100% shooter then I don't know if it's for me. The closest I've come to playing shooters in recent years is shooter/RPG hybrids like Fallout 3 & New Vegas or games like Bioshock where there are other means of dealing with combat (all the supernatural abilities).
    Reply 0
  • seeyoshirun 14/02/2015

    @IronSoldier Hear, hear! Hopefully it catches up with them soon enough (I suspect it will, as it did for Capcom last gen). Reply 0
  • seeyoshirun 13/02/2015

    @IronSoldier Hahaha, I made the same mistake. Well, not "mistake", exactly - ZombiU was a very well-made and original game - but I bought it at launch and was kicking myself later when the game was less than a fifth of its original price. That might not have happened if most third-parties jumped ship, but we probably should have seen that coming.

    I think the thing that stings most is actually not paying full price for that game, but paying full price for a game from a publisher that demonstrably has very little respect for Nintendo.
    Reply 0
  • seeyoshirun 13/02/2015

    @IronSoldier Actually, the A:CM sales were extremely front-heavy (Wikipedia and VGChartz both support this), as is usually the case for games which get lots of marketing but aren't actually any good. The biggest chunk of its sales would have been first-week, which is really depressing.

    I agree that revenue would be a more effective way of judging a game's success, though. A:CM might not be the best example of that but you're right that there are plenty of games which sell a lot of their copies once the price cuts kick in (from what I've heard, ZombiU was one of those).
    Reply 0
  • seeyoshirun 13/02/2015

    @IronSoldier Oh I know. There are countless examples of it over the decades (Aliens: Colonial Marines and Eternal Darkness spring to mind as another over-seller and under-seller respectively) but that doesn't make it any less appalling. Reply 0
  • seeyoshirun 12/02/2015

    That's still more copies than Wonderful 101 sold.

    Something is deeply wrong with the world.
    Reply +5
  • Nintendo cancels TVii service launch in Europe

  • seeyoshirun 16/02/2015

    @Lunatic-Pandora Hi Lunatic-Pandora, have you ever considered not commenting on Nintendo articles anymore, y'know because nobody really takes you seriously at this point? Reply +14
  • seeyoshirun 16/02/2015

    @lucky_jim If you ever meet one of those people, let me know. Reply +1
  • Rich Stanton on: Requiem for a dreamer

  • seeyoshirun 14/02/2015

    @Silverflash Very well put. My faith in Molyneux has all but vanished, but I don't view him as worthy of hate any more than I view him as worthy of trust. He's neither the martyr he seems to believe he is, nor the demon some of the Internet has made him out to be; he's deeply flawed and we've had both the fortune and misfortune of seeing those flaws played out like some great Greek tragedy.

    I think you're right that if we're going to ask Molyneux the tough - sometimes brutal - questions about his decision-making processes, those questions should also be directed at some of the people working for much larger companies. Being a mega-publisher shouldn't render one immune to being held accountable by the press.
    Reply +2
  • Face-Off: Evolve

  • seeyoshirun 14/02/2015

    Ironically, some of the arguing in the comments section here has really devolved. Reply +3
  • The God who Peter Molyneux forgot

  • seeyoshirun 12/02/2015

    I can't really add much that hasn't been said in a ton of comments already, but this was a great article and I'd love to see more of this on Eurogamer as opposed to the kind of clickbait the site sometimes resorts to. Looking at the number of comments here, a proper piece of journalism has obviously been popular as well.

    Also I feel bad for the kid. As soon as I read the bit where he didn't know who Molyneux is, I knew for sure this wasn't going to end well.
    Reply +6
  • Bethesda announces first ever E3 conference

  • seeyoshirun 10/02/2015

    I only just discovered Bethesda's games in the past year with Fallout 3 and New Vegas (was never really interested in Elder Scrolls).

    I'd probably be more interested in their presentation if I'd never played their games. Not that they weren't fun, but the bugginess of both games I've played of theirs has really sullied the company's appeal for me.
    Reply -8
  • The Legend of Zelda: Majora's Mask 3D review

  • seeyoshirun 10/02/2015

    Majora's Mask has always been the best of the Zelda games in my eyes, no contest. The complaints about this game's unforgiving nature seem more like a product of modern games that hand the player all the tips and map details and quest markers on a silver platter. Outside of the Dark Souls series, reviewers seem unnecessarily picky with games that don't do these things. Reply +4
  • Evolve thrills, but for how long?

  • seeyoshirun 10/02/2015

    Can't say I'm surprised. These days it seems like marketing hype and the actual originality of a game are almost inversely related. Reply +1