seeyoshirun Comments

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  • Nintendo Switch dark horse Snipperclips in action

  • seeyoshirun 22/01/2017

    I'm seriously looking forward to this as much as I'm looking forward to Breath of the Wild. It looks like such a fun, unique title and if it's anywhere near as entertaining as it looks in videos I'll be telling everyone I know to pick it up. Reply +2
  • seeyoshirun 22/01/2017

    @dedhead Resident Evil didn't exactly push consoles, though.

    I don't think a "mature" (which, in your case, I mostly interpret as meaning "violent") game is necessarily what Switch needs. Plenty of Nintendo's other consoles have had massive sales boosts due to games that were more all-ages in their appeal (3DS's first big sales spike was with Super Mario 3D Land and Mario Kart 7, DS's was Brain Training, Wii's were Wii Fit, Wii Sports, Twilight Princess and Super Mario Galaxy. I could go on).
    Reply +5
  • The story behind the worst game ever made

  • seeyoshirun 22/01/2017

    Fond memories of the IGN reviews of the Extreme Paintbrawl series; those mostly sounded like truly broken games. There are a few others I remember reading about that sounded truly (or almost) unplayable, like Superman 64 and Big Rigs.

    Mind you, at least they were a bit more fun than the glut of competently-made-but-boring games that seem to be ubiquitous at the moment. I know a lot of the absolute tosh has moved over to smart phones, but I wish a little more of it was still on consoles only because it meant there was something that was kind of fun to dislike.
    Reply +1
  • Zelda will be Nintendo's last game for the Wii U

  • seeyoshirun 20/01/2017

    Thanks to the outstanding quality of most of its games, it's probably going to go down as my second-favourite Nintendo console after the GameCube.

    The two least-successful consoles of theirs. Go figure.
    Reply +3
  • Yooka-Laylee local multiplayer modes unveiled

  • seeyoshirun 20/01/2017

    @Fourfoldroot I think half a joycon will be enough - that's effectively similar to a SNES controller with an analog stick. If a platformer desperately needs more buttons than that, it's probably not very well-designed. Reply 0
  • The Binding of Isaac: Afterbirth+ will be a Switch launch title in North America

  • seeyoshirun 20/01/2017

    I'm gathering from some of the comments here that a lot of people didn't read the actual article and jumped straight to "OMG Switch is soooo expensive" when the game's only a few dollars more than it currently is on Steam. Reply +1
  • The big Zelda: Breath of the Wild interview

  • seeyoshirun 19/01/2017

    Meanwhile, I'll take the Zelda series as it comes but I would love a game with Zelda as the protagonist. It's got nothing to do with gender equality, Zelda just happens to be a really fucking cool character who could bring some very interesting gameplay possibilities to the Legend of Zelda series. Reply +1
  • seeyoshirun 19/01/2017

    @RandomTerrain
    It's 2017 and Nintendo say a female protagonist might be a possibility in the future. Amazing.
    I assume you're not very familiar with Nintendo if you make a comment like that. Samus has been a protagonist in her own series since the 1980s. Peach has been a protagonist on occasion. Bayonetta, too - she might not have started as a Nintendo character, but Nintendo have kept her series going. Fire Emblem has had female protagonists or games where the protagonist's gender can be chosen. Plenty of other games have either allowed for gender to be chosen, or featured characters who were gender-neutral.
    Reply +6
  • Splatoon 2 doesn't feel like a proper sequel just yet

  • seeyoshirun 19/01/2017

    It's a simple fact that not enough people played Splatoon.
    How many would have been enough? Despite the Wii U's fairly low sales, Splatoon did quite well for itself. Apparently it sold well over four million copies, so it's not a game I'd exactly lament as an overlooked gem.
    Reply 0
  • There's a new Fire Emblem coming to the 3DS this year

  • seeyoshirun 19/01/2017

    Delightful news on all fronts!

    I was hoping the rumours of a Switch version of Fates were true (since I skipped over 3DS) but a brand-new one is an even better proposition.
    Reply +2
  • Ex-BioShock dev's horror game Perception is coming to PS4

  • seeyoshirun 18/01/2017

    Interesting concept and visual presentation. I'd want to see if there's more to the gameplay side of things, though. Reply +1
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • seeyoshirun 18/01/2017

    I'm mostly interested to hear how the different control options feel across Wii U and Switch.

    With Twilight Princess, the consensus among most fans now seems to be that the controls are superior with the GameCube controller versus the Wiimote + Nunchuck controls of the Wii. I'd love to know the opinion of game journalists on Gamepad vs. Joycons vs. Pro Controller.

    The other important thing is frame rate stability. I don't really get all the people bemoaning that it's not 60fps (it doesn't look like the kind of game where 60fps would matter a whole lot), but a consistent frame rate is important. If the Wii U version doesn't have that, that's a point in the Switch column.
    Reply +11
  • Watch: Ian plays the charmingly bonkers Hidden My Game By Mom

  • seeyoshirun 17/01/2017

    @DrStrangelove Brilliant! Reply 0
  • seeyoshirun 17/01/2017

    Switch that 3DS with a SNES and you'd have a game based off of my childhood. No alligators, though.

    (It was usually hidden in the bottom of my mum's wardrobe. Is the 3DS in the bottom of her wardrobe Ian?)
    Reply +1
  • Nintendo: Switch launch day "not be-all and end-all"

  • seeyoshirun 17/01/2017

    For what it's worth, there are already other games announced that aren't on that infographic. Someone on Reddit compiled this list.

    Personally, I'm quite happy with the line-up so far - there are more RPGs announced than any other genre, which is pretty much the opposite of what normally happens for Nintendo. Most of them are JRPGs, but that's what I prefer.

    As for all the vitriol in here at the moment, I'm not sure what you guys expected/wanted. Western third-party support has been shaky with Nintendo for generations, and although what we've seen so far is sparse, it's still an improvement over the Wii U/3DS (FIFA, NBA 2K and non-shovelware from Bethesda are a step in the right direction). Switch is unlikely to ever have PS4/XO quantities of those kind of games, though.

    What it does seem to be getting is a lot of the stuff from Japanese developers. With the 3DS and Vita winding down, I'd expect to see even more of that going forward, since the Japanese market is so handheld-focused these days.

    As for the launch, I suppose it's a bit naff if you're not interested in Breath of the Wild, but I am. I think it looks pretty damn fabulous, and while there might not be a lot else on offer (although Snipperclips, also due out in March, looks fantastic), I'd rather a small launch line-up with one really great game instead of 15-25 games that are all filler or average.
    Reply +3
  • Zelda: Breath of the Wild download fills almost half Nintendo Switch internal storage

  • seeyoshirun 17/01/2017

    I'd be more concerned about this if their games were better suited to being digitally downloaded or installed on a hard drive. My understanding is that the cartridge format makes loading much faster, so there isn't an imperative to download or install them and take up storage space unless you really can't stand the 30 seconds (if you're slow) that it takes to change games. Reply 0
  • Nintendo announces Arms, a competitive motion-controlled boxing game

  • seeyoshirun 15/01/2017

    @SupremeAC It probably is to some extent, which is why they're not charging for it for what sounds like about six months. That'll give them time to figure shit out while the user base is still relatively small. Reply 0
  • seeyoshirun 14/01/2017

    @SupremeAC Let's cross that bridge when we get to it, shall we? They're apparently not charging anything for it initially. Reply 0
  • seeyoshirun 13/01/2017

    @SupremeAC Presumably, and I might be going out on a limb here, people pay for an online subscription with the intention of playing more than one game. Reply +1
  • seeyoshirun 13/01/2017

    I'm assuming it'll be like most of their software - simple to learn, difficult to master. They're pretty good at making games that are accessible to different skill levels. Reply +4
  • Switch clicks in the hands, but on paper, it's in trouble

  • seeyoshirun 14/01/2017

    @SuperShinobi I expect it to do better than the Wii U, too. I wouldn't knock the possibility of it reaching 3DS/GBA-type levels, either (not PS2/DS levels, I doubt we'll see any console hit that kind of mark for a long time). It's hard to say because there are still so many variables we don't know:

    - Will there be bundles of games with consoles, or controllers with games?
    - Will Nintendo do a price cut if sales are sluggish? They didn't with Wii U, but they did very quickly with 3DS.
    - What other games are slated for this year? It's unlikely we have the full picture there (there are certainly a few indies that haven't been mentioned in the presentation or Treehouse, and third parties don't have to announce things on Nintendo's schedule). There are also some rumours, like the possibility that Gamestop accidentally revealed a Pokémon title (a series that consistently pulls in 10m+ sales per main line game).
    - How capable will BotW be of carrying the console through launch? It's getting extremely positive feedback from journalists so far, but it is also coming to Wii U and positive feedback doesn't always translate to sales.
    - How will people respond this year to the ongoing PS4 Pro and the launch of Scorpio? The response I've seen so far has been mixed, but that could always change (for better or worse).
    - What sort of support are Nintendo still planning for 3DS?
    - What will Nintendo's advertising for Switch be like?

    All of these things could have a big impact on how well Switch does, and the comments on here heralding impending doom for the console sound like they come from people who think they know the answer to all of these questions, which makes it hard to take those comments seriously. There's still nowhere near enough information around.
    Reply +2
  • seeyoshirun 14/01/2017

    @NullDev I agree with you.

    In terms of its first nine months, the software line-up is already looking better than Wii U (from a Nintendo-published standpoint, anyway).

    I mean the Wii U launched with New Super Mario Bros. and Nintendo Land, and had New Super Luigi U, Pikmin 3, Lego City Undercover and Game & Wario. Throw in Sonic Racing, an upgraded port of Monster Hunter 3 and ZombiU and you've got basically everything of note that came to the console early on, and only about half of those games were actually especially good.

    Meanwhile, this one's going to see Mario, Zelda, Splatoon and Xenoblade before the end of the year, plus an upgraded version of Mario Kart and a couple of new IPs (and that's just the announced stuff). That already looks stronger than Wii U.

    I do think the pricing of the controllers is a little problematic, but hopefully Nintendo will have the smarts to do what they did with the Wii and include controllers as pack-ins on some of their games (I think it was Wii Play that came with a Wii remote included, so you effectively paid about $10 for the game). Arms would be a good candidate for that.

    Aside from that, though, I agree that people's expectations around price have been a bit unrealistic. The fact that it's partially competing with tablet devices, the use of cartridges and the hybrid thing all jack the price up a bit. It's not necessarily "powerful" in the way that PS4 is, but that's not the whole picture. Nintendo need to sort some bundles or something out, though, and I'm a bit surprised they haven't tried to do a bundle with either Zelda or 1, 2, Switch.

    (And yeah, the neg brigade is a bit nuts in here at the moment. Hopefully those people all stop reading the Nintendo articles if they're really that turned off by the console.)

    EDIT: One other thing I just discovered that probably increases the price of controllers - battery life! According to Nintendo Japan's website, the Joycons have a 20-hour battery life and the Pro Controllers have a roughly 40-hour one. The PS4 controllers, by contrast, are what, 4-5 hours? Putting a decent battery in things isn't necessarily cheap.
    Reply 0
  • seeyoshirun 14/01/2017

    This sounds like exactly what I thought the console would be - a joint successor to the 3DS, Wii U and Vita (since Sony are bowing out of the handheld market) that will be great for Nintendo's own software and offerings from the Japanese studios (I think it's already got nearly as many JRPGs confirmed for retail release as the Wii U and Wii had combined).

    All of this "this is their last console" stuff is pointless hyperbole that people have been saying about Nintendo since the N64. You'd think people would have worked out some time ago that they're not going anywhere.

    (Also, you want to talk "slight" launch line-ups? I'd take the Switch's over the N64 - which had literally two games to play - or the PS3, the GBA, the DS... plus, we don't know what else will be confirmed in the next month or so. That being said, Nintendo should probably be a little clearer that some of this isn't set in stone yet.)
    Reply -3
  • Nintendo Switch won't use StreetPass or Miiverse

  • seeyoshirun 14/01/2017

    Really sad to hear Miiverse is going. I'd hoped they'd keep that around, even if they supported traditional social media platforms as well. Miiverse was much less depressing than Instagram. Reply +3
  • seeyoshirun 14/01/2017

    @OnlyJoeKing Not to mention that according to Nintendo of Japan's website, the Joycon controllers have a battery life of around 20 hours. That's significantly longer than PS4/XO controllers last. Reply -1
  • Nintendo confirms Switch launch lineup of games

  • seeyoshirun 14/01/2017

    @VodkaDrunkenski Plenty of them aren't, though. Even just looking within Nintendo, I can see plenty of launch line-ups that weren't spectacular.

    The SNES only launched with a max of five games depending on which region you're talking about, and while F-Zero was one of them, I wasn't a fan of that series at all until GX. Super Mario World was the only truly noteworthy game.

    The N64 had Super Mario 64, Pilotwings 64 and Turok. One of those three games has remained historically significant, the other two haven't.

    The GameCube had a really solid mix of first and third-party stuff, but nothing that really felt like a system-seller. Luigi's Mansion was really cool and unique, but not awe-inspiring.

    The Wii's launch was mostly filled with shovelware outside of Wii Sports and Twilight Princess (and Red Steel, which was ambitious but unfortunately not very good).

    The Wii U was pretty much a redux of the GameCube, with a solid mix but nothing truly outstanding. There's not a single game in there I'd expect people to still be talking about ten years from now.

    Then there's the Game Boy, Game Boy Color and DS, all of which launched with very little. The DS's biggest launch title was a revised version of Super Mario 64, which was a great game but had already been around for years.

    Would I rank the Switch's launch line-up above all of these? No. As much as Breath of the Wild looks amazing, there isn't a lot else to support it. However, I'd rather a console launch with one really awesome game instead of a bunch of average ones (the caveat being that it's also a Wii U game, but hardly anyone bought a Wii U), and the extreme comments on here about the launch line-up being "worst ever" seem a bit ridiculous to me.
    Reply -1
  • seeyoshirun 14/01/2017

    @RawShark
    Now I hope you don't think it patronising if I say best of luck to you but there aren't many straws left for you to clutch.
    Nope, it's definitely patronising.
    Reply -4
  • seeyoshirun 14/01/2017

    @RawShark NDF?

    Anyway, I haven't actually decided if I'll be getting the Switch at launch. It really depends on what we find out about the differences between the two versions of the game (so you can stop with the patronising psychoanalysis).

    As for Zelda, the Nintendo faithful may already own the other console the game is coming to, but basically everyone else doesn't (I don't kid myself - I loved the Wii U but it wasn't very popular). And, based off of impressions from journalists, it sounds like Nintendo might be able to have Zelda carry the Switch's launch. That doesn't make the launch line-up phenomenal, but I'd say it's good enough. "Worst ever"? Please stop with the hyperbole.
    Reply -3
  • seeyoshirun 13/01/2017

    The lack of perspective in these comments is staggering.

    "Worst launch line-up ever"? Not even close. Zelda alone makes it pretty good.

    Y'all are invited to actually read what console's launch line-ups have looked like:
    https://en.wikipedia.org/wiki/List_of_video_game_console_launch_games

    Very few have had a system-seller. A few have had a solid mix of games that were all basically forgotten a generation later.
    Reply -8
  • seeyoshirun 13/01/2017

    Disgaea 5?

    Xenoblade Chronicles 2 two years after the last one?

    Holy shit.
    Reply +1
  • Let's compare and contrast the US and European Legend of Zelda: Breath of the Wild box art

  • seeyoshirun 13/01/2017

    I vastly prefer the Euro version because it's not relying on the same tropes seen in a bajillion other game covers. The US one is lovely-looking, but unoriginal. Reply +2
  • Nintendo's precarious reveal runs risk of Switching off fans

  • seeyoshirun 13/01/2017

    (For Nintendo loyalists, anyway - non-owners of Wii U might find it more appealing.)

    Non-owners of Wii U would be most people, then.

    I own and love the console, but I'm not kidding myself. Very few people bought one.
    Reply +4
  • Nintendo Switch reveal live report

  • seeyoshirun 13/01/2017

    @Mr.Spo And less powerful, with no ability to serve as a hybrid console. Reply 0
  • seeyoshirun 13/01/2017

    You know, the Wii's main launch titles were a tech demo and a new Zelda, and that worked out rather well for them. Reply +1
  • Xenoblade Chronicles 2 announced for Nintendo Switch

  • seeyoshirun 13/01/2017

    Ah, I see we're going with the non-sequential numbering of games now.

    Looks great, though.
    Reply +1
  • 1-2 Switch is Nintendo's next hardware launch title / mini-game collection

  • seeyoshirun 13/01/2017

    @Fourfoldroot

    I'm confused about a push for motion control on a handheld console. Are we going to be having shootouts on the train?
    Given that Nintendo were quite clear on the three different modes of play with the console (TV/tabletop/handheld), I imagine this is a game made with the first two of those three modes in mind. Thought that was rather obvious.
    Reply +4
  • EA returns to Nintendo with FIFA for Switch

  • seeyoshirun 13/01/2017

    I personally couldn't give a toss about FIFA, but lots of people do. This is good news.

    Hopefully the Switch version of the game isn't neutered in some way that kills its sales prematurely, but hey, third parties hardly ever do things like that.
    Reply +4
  • Nintendo Switch Treehouse Live to follow reveal event

  • seeyoshirun 10/01/2017

    2.30pm on Friday here in Adelaide, thank god. And I'm self-employed, so my boss is being really awesome and giving me the afternoon off. Reply 0
  • Sources: Microsoft and Platinum part ways on Scalebound, development ceased

  • seeyoshirun 10/01/2017

    That's disappointing, it was one of the games that had me genuinely interested in an Xbox One.

    (Here's hoping a certain company that's been very good to Platinum in the past decides to revive the game on their upcoming console...)
    Reply +1
  • Eurogamer's top 50 games of 2016

  • seeyoshirun 02/01/2017

    @DasManiac Because it was hilarious, gorgeous to look at, and basically fixed most of the things that were wrong with Sticker Star.

    (I am, however, a little bummed that the highest-ranked Wii U game isn't Tokyo Mirage Sessions. I suspect its release earlier in the year meant a lot of people forgot about it for both the editor and user-voted lists.)
    Reply 0
  • seeyoshirun 02/01/2017

    Glad that this list, unlike the user-voted one, includes Paper Mario: Color Splash. One of the most genuinely funny games I've played in a long time. Reply +1
  • Eurogamer readers' top 50 games of 2016

  • seeyoshirun 02/01/2017

    I should have cast a vote for Tokyo Mirage Sessions. Disappointed it (and the sorely underrated Paper Mario: Color Splash) didn't rep Wii U in the top 50 but Twilight Princess HD (which is good, but just a remake) did. Reply 0
  • 2016 was the year that Japanese games struck back

  • seeyoshirun 30/12/2016

    @frazzl Hah, don't worry, you did mention that. Reply 0
  • seeyoshirun 30/12/2016

    @frazzl I'm well aware of TW3's reputation (which, again, I can't comment on) but I still disagree with the idea of comparing games unless they're similar in more ways than just their genre. The diversity of the RPG genre means I wouldn't compare most games to TW3 unless they were also dark, serious, open-world action RPGs. Something like Tokyo Mirage Sessions seems like an odd one to compare since the very broad genre of "RPG" is the only thing I'm aware of that the two games have in common. In terms of pretty much everything else - battle system, aesthetic, story, character design, music - my understanding is that the two games couldn't be more different from each other. Bringing up TW3 in such an instance feels like the game is being unnecessarily shoehorned into a conversation in which it doesn't really belong. That would be like me saying Resident Evil 4 is wildly better than Twilight Princess. It's sort of hard to really stack two such games up against each other directly when their similarities are few and tenuous.

    You could stack TW3 up against other Japanese games with which it shares more similarities, though. I'm not sure what open-world action RPGs have come out of Japan of late (FFXV fits that, right?) but there would have to be some.

    (Side note: I missed before that you weren't referring to the story in TW3, but to the gameplay since you haven't actually completed the story. My bad.)
    Reply 0
  • seeyoshirun 28/12/2016

    @frazzl I don't think anything needs to compare to The Witcher 3. I haven't played it, but if I were to single out my favourite story in a video game (which I can't, actually, off the top of my head) I doubt I'd immediately look at the story in every other game I play and ask myself "is this story as good as the one in xx?". There are so many different scenarios and approaches to storytelling and all of them can be valid.

    It's possible that TW3 has a story so phenomenal that I'll play it (as I intend to at some point) and find it completely puts to shame the storytelling in every Japanese game I've ever played. It's possible, but I doubt it.
    Reply +3
  • seeyoshirun 27/12/2016

    I don't know if I'd count this year as the year "Japan struck back"; that seems a little simplistic. Bar the PS4, all the Japanese consoles on the market at the moment are stagnating, and even the PS4's mid-gen upgrade has been met with mixed responses from what I've seen around. Most of the high-profile games to come from Japan this year have been met with mixed reviews, too, or at least more mixed than their forebears (look at the critical response to Final Fantasy XV versus VII through X, or The Last Guardian versus Shadow of the Colossus and ICO).

    I think this might potentially have been a better article for a retrospective on 2017, which has promising-looking titles like Persona 5, Ni no Kuni 2, Resident Evil 7 and Nioh (all of which currently have a shot at faring better critically than this year's heavy hitters did). Plus you've got the Switch, with Nintendo's proper unveiling of their new console happening just a few days into the year, and Breath of the Wild, which was possibly the most well-received game at E3 this year and looks like it'll modernise the series and potentially become one of the year's biggest games.
    Reply +1
  • seeyoshirun 27/12/2016

    @GapingLotus

    I skipped over the Dark Souls games (they don't particularly interest me) but to tar all JRPGs with that one brush is quite reductive (and let's be fair, it's not just Japanese games that have a long way to grow in terms of storytelling; the grittiness and stoic manly protagonists and insincere anti-authoritarian tropes present in Western games are a dime a dozen, too).

    I can think of a handful of video games that have genuinely moved me; almost all of them are Japanese (Majora's Mask is one of them, actually).
    Reply +2
  • seeyoshirun 27/12/2016

    @frazzl

    Edit: Visual Novels. Yes the Japanese do those best. So these and fighting games...that's about it for me. Everything else is done better by the West.
    I'd personally add platformers to the list, although that's almost solely on the back of Nintendo. I also agree with Fourfoldroot about JRPGs; I'm not partial to the homogeneity I perceive in Western open-world RPGs. I haven't played FFXV, granted, but I did have a rather fabulous time this year with Tokyo Mirage Sessions, and I'm optimistic about Persona 5.
    Reply +3
  • Nintendo Switch CPU and GPU clock speeds revealed

  • seeyoshirun 21/12/2016

    @PlugMonkey I really hope you're right about local multiplayer having a resurgence, because right now the industry's focus on online depresses me. For me, it can't even come close to the experience of playing something like Nidhogg or Mario Kart or Yoshi's Woolly World with friends on the couch. Reply +3
  • seeyoshirun 20/12/2016

    @Trinitron I think you're underestimating the games library the Switch can get even if it's underpowered. Since this seems likely to replace both Wii U and 3DS, it'll have effectively twice as substantial a library of first-party stuff as any past Nintendo console. There are also all the third-party games (mostly Japanese ones) that came to 3DS (and the one or two that came to Wii U). Plus, with Japan being so handheld-focused these days and Sony uninterested in creating a successor to the Vita, the Switch is going to be the only way for Japanese publishers to target that market, which means a lot of the Japanese stuff will probably still be on the console. Japanese publishers will have to if they want to make money from that market, and they will want to, since it's the second-biggest market after the US.

    The only thing that this rumour casts doubt over is the extent of Western third-party support, which is still likely to be substantially better than it was on Wii U since Switch is expected to be much easier to port to due to more similar architecture to current consoles. The main factor affecting that will be how well Switch sells.

    Either way, the Switch's library is likely to be much better than Wii U's was.
    Reply +3