seeyoshirun Comments

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  • To understand 1-2 Switch, look back at Nintendo's crazy pre-history

  • seeyoshirun 17/02/2017

    Everyone's saying it should have been a pack-in, and I agree with them. Yet I've still gone and pre-ordered this alongside Zelda.

    It's definitely not for everyone, and I think not including it as a pack-in will dampen its sales considerably (especially with the much more appealing alternative of Zelda or, if you want local multiplayer, Snipperclips), but like Martin, I'm on board for something that keeps local multiplayer going, and for something as straight-up weird as this game looks.
    Reply +2
  • Watch: Johnny cooks the Shroom Cake from Paper Mario

  • seeyoshirun 16/02/2017

    If you choose to dig into any other recipes from Paper Mario, I'd be very intrigued to know if pasta with a squid ink sauce is any good. Or if a Coconut Bomb is an effective explosive. Reply 0
  • Snake Pass release date set for March on all platforms, including Switch

  • seeyoshirun 16/02/2017

    @JoelStinty Yup, David Wise has been confirmed as the game's composer. It wasn't really on my radar, but if he's doing the music then it's pretty much a must-buy for me. Reply 0
  • Nintendo Switch Street Fighter 2 first-person mode looks janky

  • seeyoshirun 16/02/2017

    Anyway, it's hard to get too upset with this mode, since you can just not play it, right?
    Basically, yeah. I don't think there's much to hold against a game for throwing in extra modes so long as they're just that - extras.

    Probably won't be bothering with the game anyway, though.
    Reply 0
  • How the Yakuza helped sell Nintendo's first game

  • seeyoshirun 16/02/2017

    That was a really interesting video. Refreshingly, I think that's two features on Nintendo in a week that haven't been bait on Switch.

    I wonder whether Nintendo really would be that uncomfortable with people discussing their previous ties to gambling or the Yakuza now? I mean, it's a bit questionable but it's also a pretty distant part of their history now.
    Reply +3
  • Nintendo Switch is getting one of 2016's best multiplayer games

  • seeyoshirun 16/02/2017

    Never heard of the game, but it sounds entertaining. Might end up being an impulse buy, although there's a lot already coming out this year that I'll probably want to play (yes, on Switch as well). Reply 0
  • Zelda: Breath of the Wild hard mode, Cave of Trials part of Ł17.99 season pass

  • seeyoshirun 14/02/2017

    @JoelStinty Hah, just typed my reply to his comment and then realised you made the same point as I did, just worded differently. Great minds, right? Reply 0
  • seeyoshirun 14/02/2017

    @59fps
    One Zelda dungeon and mini story + a cave of trials and hard mode (things that should arguably be included in the main game or unlocked maybe by an amiibo or something) is not substantial and worth Ł17.99.
    I think you're basing that stance a little heavily off of assumptions (although I agree that Amiibos would potentially have been a good way to include some of this content).

    We don't know what "hard mode" means. I've seen people speculate that it could just mean an increased difficulty, or it could mean something more like a Master Quest kind of deal, where the dungeons are remixed as well. I'd consider the latter a fairly meaty addition. Likewise, we don't know what the additional story content will be. Basically, there's too much we don't know about this to call this a good or bad move at the moment, although Nintendo's track record with DLC is cause for optimism, I think.
    Reply 0
  • seeyoshirun 14/02/2017

    I've no problem with this so long as the base game feels "complete" without it.

    That was a part of why the Mario Kart 8 DLC worked, too. The base game was still plenty substantial: it had 16 new tracks and 16 re-worked tracks, just like its recent predecessors (it also had a vaguely underwhelming Battle Mode, just like its recent predecessors). The additional content in the DLC was just gravy.

    I don't see any reason to believe this will be a Destiny-type situation with content locked behind paywalls when the base game feels a little anemic. From everything I've read about the game so far, it sounds like it's going to be quite substantial.

    I probably won't buy the DLC until I know a little more about what it actually is, though.
    Reply +2
  • Nine years later, one feature in GTA4 has never been bettered - here's its story

  • seeyoshirun 12/02/2017

    Interesting.

    I've never played GTA IV (not really my kind of game) but I do remember reading about these things when it came out - the thoughtful approaches to physics and the more complex AI - and thinking they sounded quite impressive. It's a bit disappointing that a lot of the more recent push for realism has focused on flashiness rather than that kind of subtle attention to detail.
    Reply +5
  • Why Valve has no interest in making console games

  • seeyoshirun 11/02/2017

    @rep-
    I thought the XO was tracking ahead of the LT 360 sales?
    I think it might be in the US, but not globally. Thankfully, I came with receipts.

    XO - Apparently around 26M as of mid-January.
    360 - hit 30M at the end of May 2009, so we can estimate it at about 28-29M in mid-January 2009 when it would have been at the same point in its life as the XO when that hit 26M.

    It's tricky because Microsoft have stopped being forthcoming with sales figures, but it looks like it's probably 2-3M behind what the 360 managed. That's certainly not a big drop, but it's a drop nonetheless.

    It'll be interesting to see if that changes going forward, since XO has picked up steam since their rocky launch.
    Reply +1
  • seeyoshirun 10/02/2017

    The current generation of consoles is selling even better, relative to how far along in its lifespan it is.
    No, it's not.

    PS4 is selling ahead of PS3, but the eighth generation as a whole is selling quite a bit less than the seventh did - XO, Wii U, 3DS and Vita are all behind their predecessors in sales, most of them by a large margin.

    Granted, Valve's support has typically been for Sony/MS home consoles so it's still a bit odd that they're not continuing that this gen since PS4 is doing nicely, but you should probably be a bit more careful with your statements, EG.
    Reply -4
  • Nintendo Switch Puyo Puyo Tetris release date served up

  • seeyoshirun 10/02/2017

    I played a bit of this before on a friend's PS4, it's great fun. Will probably be snapping up the Switch version for myself! Reply 0
  • Nintendo's latest mobile gamble doesn't quite pay off

  • seeyoshirun 09/02/2017

    Sounds very much like Nintendo's other mobile games - a passable entrée meant to whet appetites for more substantial fare on their gaming consoles. There are, what, like three Fire Emblem titles in the works at the moment? Reply +3
  • Jelly Deals: Nintendo Switch pre-orders back 'in stock' from Nintendo itself

  • seeyoshirun 06/02/2017

    @VanillaLake

    I think not even Nintendo knows exactly what to do about Switch, that's why we don't know anything about the Virtual Console and online features. That's also why they are making software for non-Nintendo platforms and supporting 3DS during the whole year with brand-new Fire Emblem games included.
    Hmmm, I have a very different interpretation of things based on their advertising so far. I think their Superbowl ad was pretty telling; they're leading with two things, portability and Zelda. Although I have qualms about their online serivce at the moment, I don't think there's an egregious lack of information there given that the console's not out for almost a month still, and given that too many details in their advertising would be confusing or tedious for the average consumer.

    Only 13 millions of Nintendo die-hard fans exist in the world and I should include myself because I bought a Wii U and games.

    This operates under the assumption that die-hard Nintendo fans all bought a Wii U. Some did. Some didn't (I know a couple who were waiting for Zelda and are getting a Switch instead). Some bought a 3DS. Some bought a Wii U, but aren't die hard fans of Nintendo.
    Reply 0
  • seeyoshirun 06/02/2017

    @VanillaLake From what I've seen of more casual gamers, I think the true ability to take home console games anywhere may potentially be a big selling point. It'll get a foothold easily in Japan, where they like Nintendo and handhelds (pretty much the polar opposite of the UK, which favours home consoles and anyone but Nintendo). That'll help bring in third-party support (but probably more Japanese than Western, which we're already seeing and which is similar to what the 3DS got).

    Some of the other things may hold it back a bit, though. The price of some of the accessories looks a bit prohibitive, although at the same time the Pro controller is only marginally more expensive than the similar controllers with the XO and PS4 (about 5 quid depending on your part of the world). I think most of these things can be glossed over with good marketing, though, since most consumers won't look into the nitty gritty details.

    The online side of things might be a concern, though. It's pretty much expected of consoles at this point and we still don't know a lot about what Switch will be offering in that regard. I guess they're putting the focus more on local play, which is fine for me because that's what I prefer, but that's not what everyone cares about.

    Personally, I'm cautiously optimistic about the console. I don't think Nintendo have gotten everything right so far, but it looks vastly better than the Wii U at the moment (better marketing, much more software due out in the first nine months and that's with a fair bit probably being unannounced). The central gimmick of the console - portability - is a stronger one than the Wii U or Wii's, too, since it's not something games really need to "integrate" like the Gamepad or motion control.
    Reply +2
  • Johnny and Ian had a fight about Switch - in video form

  • seeyoshirun 05/02/2017

    @fabio78 I think "one of the worst launch line-ups in the history of video games" is pretty massive hyperbole. It's lacking in third-party stuff (aside from indies), but I personally never cared that much about most of the third-party games available at launch anyway, since they were usually filler or stuff that had been available on other consoles for a while. The same is true of most consoles, too, but I think most people tend to look at past launches through rose-coloured glasses. Reply 0
  • seeyoshirun 05/02/2017

    I'm on board with everything in Johnny's video except for his assertion that Wii U consoles will be unplugged from everyone's TVs in two months. Is he that obsessed with newness that he never goes back and plays older games or something? I know my Wii U won't be getting disconnected at least until Switch has a fully new Mario Kart and a few new co-op platformers, though. Hell, my Wii is still hooked up and my partner and I replayed Kirby's Epic Yarn together a few months ago.

    Johnny's point about future games is why I'm happy to pre-order Switch, though. I'm only getting Zelda and probably I Am Setsuna (and possibly Snipperclips, if the rumours of it being a launch title are true) at launch, but there are at least 3-4 other games I definitely want coming to the console this year, plus a few maybes. That's already miles better than Wii U, which had a little more at launch but a really anaemic line-up for the following nine months. Pikmin 3 was truly wonderful, but it wasn't enough.

    Besides, I don't really need more than 1-2 games at launch, especially when one looks as enormous as Breath of the Wild. I'd rather there be a steady stream of good releases spread out and released at a rate I can mostly keep up with, and Switch looks like it's going to have that.
    Reply +1
  • PS4 just had its best three months ever

  • seeyoshirun 03/02/2017

    @grassyknoll It's hard to say whether it's tracking ahead of the PS2 because the PS2, unlike the PS4, had a substantially staggered release, coming out in Japan nearly nine months before it came out in the US and nearly ten months ahead of Europe. So when it had been out for three years, it had only been a little over two in some of the biggest sales regions in the world.

    (The PS4 had a staggered release, too, but only by about three months and with the now much smaller Japanese market being the one that came later.)
    Reply +1
  • Punching Nazis

  • seeyoshirun 30/01/2017

    I'm not sure what some of the comments here are going on about because I thought this was one of the best pieces I've read on the site recently, up there with "The story behind the worst game ever made". It drew some interesting contrasts between video games and the real world and made some excellent points about the way violence can often play right into someone else's hands.

    Frankly, some of the stuff that has been more directly about video games has been weaker on EG of late, like a lot of the Nintendoomed junk (which isn't any more clever when a Switch pun is inserted into the title). Less of that click-bait and more of these kind of thoughtful pieces, please.
    Reply +5
  • Nintendo's latest Switch ad shows guy playing Mario Kart on the toilet

  • seeyoshirun 27/01/2017

    As much as this marketing amuses me, no, I won't be taking my gaming into the toilet. That grosses me out a bit. Reply 0
  • Ni No Kuni 2: Revenant Kingdom headed to PC as well as PS4

  • seeyoshirun 26/01/2017

    It's coming to PC now, too? Win! Means I'll actually get a chance to play it. Reply +2
  • World of Goo, Little Inferno, and Human Resource Machine will be Switch launch titles

  • seeyoshirun 26/01/2017

    @VanillaLake I don't think it's as simple as that - in some ways, the line-up is looking much better than it did this early on for Wii U (which mostly got ports of old games early on, too). Switch is getting an actual non-shovelware game from Bethesda, and quite a bit from the Japanese publishers who mostly passed over Wii U as well.

    In terms of new content, Switch's first nine months are looking better than Wii U's as well, imo, although one or two more exclusives wouldn't hurt. Still, Switch is already expecting new Splatoon, Xenoblade, Zelda, Mario, that Fire Emblem Warriors game, 1-2-Switch and an upgraded version of Mario Kart 8 (which was easily one of the Wii U's best titles). I'd say that puts them comfortably ahead of the Wii U, where the best Nintendo-published offerings in those first nine months were New Super Mario Bros. and Pikmin 3 (plus LEGO City Undercover, Nintendo Land and the fairly lackluster Game & Wario). This time around, most of Nintendo's biggest-selling franchises (aside from Animal Crossing and Pokémon, really) are all set for the console's early days.
    Reply +1
  • seeyoshirun 25/01/2017

    @RobTheBuilder Well said. Things like "this will be Nintendo's last console" and "they'll be going third-party soon" have been getting said for at least 20 years (possibly longer, but that's about how long I've been using the Internet) and I suspect it's often the same people doing it. Nintendo are far from perfect, and they make some odd decisions, but such comments are little more than hyperbole.

    I've always found it a bit odd that anyone would devote so much time to commenting on products they don't like and have no interest in, too. Like, I'm really not that interested in a PS4 but generally I don't bother going onto PS4 articles and talking about how and why their products don't meet my needs.
    Reply +3
  • seeyoshirun 25/01/2017

    I've bought and loved all three of those games, but if the price is right I'd consider double-dipping. The soundtracks are among the best aspects of all three titles. Reply +1
  • 1-2 Switch is Nintendo's attempt to recapture Wii's golden era

  • seeyoshirun 25/01/2017

    From everything I've heard from people who have played the game, it sounds like a lot of fun. I don't think the game's design is a mistake at all.

    However, I do agree it's odd that it's not a pack-in title. Even if Nintendo had upped the price of Switch by another $10-30 (depending on currency value in one's country) to offset any financial loss, I wouldn't have minded.

    I do find myself wondering if this is about a change in direction for Nintendo. Most of the other first-party stuff announced for Switch at the moment (Zelda, Xenoblade, Mario, Mario Kart, Fire Emblem, Splatoon) feels more like they're shooting for either "core" gamers or for that in-between space rather than the pure casual market. Perhaps they didn't want to have "1, 2, Switch" as a pack-in and set a precedent for the console to have the same kind of casual-oriented reputation the Wii had? They could always have bundled Zelda instead, but realistically, they probably don't need to. People will buy that at full price, especially given the positive reputation the game already seems to have.

    They do need to get some bundles out this year, though, and I imagine they probably will around Xmas, when the bulk of their sales happen and when there are other games out that might be more of a reflection of the overall direction the console seems to be heading in.
    Reply 0
  • Nintendo Switch dark horse Snipperclips in action

  • seeyoshirun 25/01/2017

    @dedhead Well good, in that case you shouldn't need to post comments on Nintendo articles any more since you're clearly not contributing any well-reasoned discussion.

    (A word of advice, though. Don't confuse 'all ages' with 'for kids'. Not the same thing.)
    Reply +1
  • seeyoshirun 22/01/2017

    I'm seriously looking forward to this as much as I'm looking forward to Breath of the Wild. It looks like such a fun, unique title and if it's anywhere near as entertaining as it looks in videos I'll be telling everyone I know to pick it up. Reply +4
  • seeyoshirun 22/01/2017

    @dedhead Resident Evil didn't exactly push consoles, though.

    I don't think a "mature" (which, in your case, I mostly interpret as meaning "violent") game is necessarily what Switch needs. Plenty of Nintendo's other consoles have had massive sales boosts due to games that were more all-ages in their appeal (3DS's first big sales spike was with Super Mario 3D Land and Mario Kart 7, DS's was Brain Training, Wii's were Wii Fit, Wii Sports, Twilight Princess and Super Mario Galaxy. I could go on).
    Reply +8
  • The story behind the worst game ever made

  • seeyoshirun 22/01/2017

    Fond memories of the IGN reviews of the Extreme Paintbrawl series; those mostly sounded like truly broken games. There are a few others I remember reading about that sounded truly (or almost) unplayable, like Superman 64 and Big Rigs.

    Mind you, at least they were a bit more fun than the glut of competently-made-but-boring games that seem to be ubiquitous at the moment. I know a lot of the absolute tosh has moved over to smart phones, but I wish a little more of it was still on consoles only because it meant there was something that was kind of fun to dislike.
    Reply +2
  • Zelda will be Nintendo's last game for the Wii U

  • seeyoshirun 20/01/2017

    Thanks to the outstanding quality of most of its games, it's probably going to go down as my second-favourite Nintendo console after the GameCube.

    The two least-successful consoles of theirs. Go figure.
    Reply +3
  • Yooka-Laylee local multiplayer modes unveiled

  • seeyoshirun 20/01/2017

    @Fourfoldroot I think half a joycon will be enough - that's effectively similar to a SNES controller with an analog stick. If a platformer desperately needs more buttons than that, it's probably not very well-designed. Reply 0
  • The Binding of Isaac: Afterbirth+ will be a Switch launch title in North America

  • seeyoshirun 20/01/2017

    I'm gathering from some of the comments here that a lot of people didn't read the actual article and jumped straight to "OMG Switch is soooo expensive" when the game's only a few dollars more than it currently is on Steam. Reply +1
  • The big Zelda: Breath of the Wild interview

  • seeyoshirun 19/01/2017

    Meanwhile, I'll take the Zelda series as it comes but I would love a game with Zelda as the protagonist. It's got nothing to do with gender equality, Zelda just happens to be a really fucking cool character who could bring some very interesting gameplay possibilities to the Legend of Zelda series. Reply +1
  • seeyoshirun 19/01/2017

    @RandomTerrain
    It's 2017 and Nintendo say a female protagonist might be a possibility in the future. Amazing.
    I assume you're not very familiar with Nintendo if you make a comment like that. Samus has been a protagonist in her own series since the 1980s. Peach has been a protagonist on occasion. Bayonetta, too - she might not have started as a Nintendo character, but Nintendo have kept her series going. Fire Emblem has had female protagonists or games where the protagonist's gender can be chosen. Plenty of other games have either allowed for gender to be chosen, or featured characters who were gender-neutral.
    Reply +6
  • Splatoon 2 doesn't feel like a proper sequel just yet

  • seeyoshirun 19/01/2017

    It's a simple fact that not enough people played Splatoon.
    How many would have been enough? Despite the Wii U's fairly low sales, Splatoon did quite well for itself. Apparently it sold well over four million copies, so it's not a game I'd exactly lament as an overlooked gem.
    Reply 0
  • There's a new Fire Emblem coming to the 3DS this year

  • seeyoshirun 19/01/2017

    Delightful news on all fronts!

    I was hoping the rumours of a Switch version of Fates were true (since I skipped over 3DS) but a brand-new one is an even better proposition.
    Reply +2
  • Ex-BioShock dev's horror game Perception is coming to PS4

  • seeyoshirun 18/01/2017

    Interesting concept and visual presentation. I'd want to see if there's more to the gameplay side of things, though. Reply +1
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • seeyoshirun 18/01/2017

    I'm mostly interested to hear how the different control options feel across Wii U and Switch.

    With Twilight Princess, the consensus among most fans now seems to be that the controls are superior with the GameCube controller versus the Wiimote + Nunchuck controls of the Wii. I'd love to know the opinion of game journalists on Gamepad vs. Joycons vs. Pro Controller.

    The other important thing is frame rate stability. I don't really get all the people bemoaning that it's not 60fps (it doesn't look like the kind of game where 60fps would matter a whole lot), but a consistent frame rate is important. If the Wii U version doesn't have that, that's a point in the Switch column.
    Reply +11
  • Watch: Ian plays the charmingly bonkers Hidden My Game By Mom

  • seeyoshirun 17/01/2017

    @DrStrangelove Brilliant! Reply 0
  • seeyoshirun 17/01/2017

    Switch that 3DS with a SNES and you'd have a game based off of my childhood. No alligators, though.

    (It was usually hidden in the bottom of my mum's wardrobe. Is the 3DS in the bottom of her wardrobe Ian?)
    Reply +1
  • Nintendo: Switch launch day "not be-all and end-all"

  • seeyoshirun 17/01/2017

    For what it's worth, there are already other games announced that aren't on that infographic. Someone on Reddit compiled this list.

    Personally, I'm quite happy with the line-up so far - there are more RPGs announced than any other genre, which is pretty much the opposite of what normally happens for Nintendo. Most of them are JRPGs, but that's what I prefer.

    As for all the vitriol in here at the moment, I'm not sure what you guys expected/wanted. Western third-party support has been shaky with Nintendo for generations, and although what we've seen so far is sparse, it's still an improvement over the Wii U/3DS (FIFA, NBA 2K and non-shovelware from Bethesda are a step in the right direction). Switch is unlikely to ever have PS4/XO quantities of those kind of games, though.

    What it does seem to be getting is a lot of the stuff from Japanese developers. With the 3DS and Vita winding down, I'd expect to see even more of that going forward, since the Japanese market is so handheld-focused these days.

    As for the launch, I suppose it's a bit naff if you're not interested in Breath of the Wild, but I am. I think it looks pretty damn fabulous, and while there might not be a lot else on offer (although Snipperclips, also due out in March, looks fantastic), I'd rather a small launch line-up with one really great game instead of 15-25 games that are all filler or average.
    Reply +3
  • Zelda: Breath of the Wild download fills almost half Nintendo Switch internal storage

  • seeyoshirun 17/01/2017

    I'd be more concerned about this if their games were better suited to being digitally downloaded or installed on a hard drive. My understanding is that the cartridge format makes loading much faster, so there isn't an imperative to download or install them and take up storage space unless you really can't stand the 30 seconds (if you're slow) that it takes to change games. Reply 0
  • Nintendo announces Arms, a competitive motion-controlled boxing game

  • seeyoshirun 15/01/2017

    @SupremeAC It probably is to some extent, which is why they're not charging for it for what sounds like about six months. That'll give them time to figure shit out while the user base is still relatively small. Reply 0
  • seeyoshirun 14/01/2017

    @SupremeAC Let's cross that bridge when we get to it, shall we? They're apparently not charging anything for it initially. Reply 0
  • Switch clicks in the hands, but on paper, it's in trouble

  • seeyoshirun 14/01/2017

    @SuperShinobi I expect it to do better than the Wii U, too. I wouldn't knock the possibility of it reaching 3DS/GBA-type levels, either (not PS2/DS levels, I doubt we'll see any console hit that kind of mark for a long time). It's hard to say because there are still so many variables we don't know:

    - Will there be bundles of games with consoles, or controllers with games?
    - Will Nintendo do a price cut if sales are sluggish? They didn't with Wii U, but they did very quickly with 3DS.
    - What other games are slated for this year? It's unlikely we have the full picture there (there are certainly a few indies that haven't been mentioned in the presentation or Treehouse, and third parties don't have to announce things on Nintendo's schedule). There are also some rumours, like the possibility that Gamestop accidentally revealed a Pokémon title (a series that consistently pulls in 10m+ sales per main line game).
    - How capable will BotW be of carrying the console through launch? It's getting extremely positive feedback from journalists so far, but it is also coming to Wii U and positive feedback doesn't always translate to sales.
    - How will people respond this year to the ongoing PS4 Pro and the launch of Scorpio? The response I've seen so far has been mixed, but that could always change (for better or worse).
    - What sort of support are Nintendo still planning for 3DS?
    - What will Nintendo's advertising for Switch be like?

    All of these things could have a big impact on how well Switch does, and the comments on here heralding impending doom for the console sound like they come from people who think they know the answer to all of these questions, which makes it hard to take those comments seriously. There's still nowhere near enough information around.
    Reply +2
  • seeyoshirun 14/01/2017

    @NullDev I agree with you.

    In terms of its first nine months, the software line-up is already looking better than Wii U (from a Nintendo-published standpoint, anyway).

    I mean the Wii U launched with New Super Mario Bros. and Nintendo Land, and had New Super Luigi U, Pikmin 3, Lego City Undercover and Game & Wario. Throw in Sonic Racing, an upgraded port of Monster Hunter 3 and ZombiU and you've got basically everything of note that came to the console early on, and only about half of those games were actually especially good.

    Meanwhile, this one's going to see Mario, Zelda, Splatoon and Xenoblade before the end of the year, plus an upgraded version of Mario Kart and a couple of new IPs (and that's just the announced stuff). That already looks stronger than Wii U.

    I do think the pricing of the controllers is a little problematic, but hopefully Nintendo will have the smarts to do what they did with the Wii and include controllers as pack-ins on some of their games (I think it was Wii Play that came with a Wii remote included, so you effectively paid about $10 for the game). Arms would be a good candidate for that.

    Aside from that, though, I agree that people's expectations around price have been a bit unrealistic. The fact that it's partially competing with tablet devices, the use of cartridges and the hybrid thing all jack the price up a bit. It's not necessarily "powerful" in the way that PS4 is, but that's not the whole picture. Nintendo need to sort some bundles or something out, though, and I'm a bit surprised they haven't tried to do a bundle with either Zelda or 1, 2, Switch.

    (And yeah, the neg brigade is a bit nuts in here at the moment. Hopefully those people all stop reading the Nintendo articles if they're really that turned off by the console.)

    EDIT: One other thing I just discovered that probably increases the price of controllers - battery life! According to Nintendo Japan's website, the Joycons have a 20-hour battery life and the Pro Controllers have a roughly 40-hour one. The PS4 controllers, by contrast, are what, 4-5 hours? Putting a decent battery in things isn't necessarily cheap.
    Reply 0
  • Nintendo Switch won't use StreetPass or Miiverse

  • seeyoshirun 14/01/2017

    Really sad to hear Miiverse is going. I'd hoped they'd keep that around, even if they supported traditional social media platforms as well. Miiverse was much less depressing than Instagram. Reply +3
  • seeyoshirun 14/01/2017

    @OnlyJoeKing Not to mention that according to Nintendo of Japan's website, the Joycon controllers have a battery life of around 20 hours. That's significantly longer than PS4/XO controllers last. Reply -1
  • Nintendo confirms Switch launch lineup of games

  • seeyoshirun 14/01/2017

    @VodkaDrunkenski Plenty of them aren't, though. Even just looking within Nintendo, I can see plenty of launch line-ups that weren't spectacular.

    The SNES only launched with a max of five games depending on which region you're talking about, and while F-Zero was one of them, I wasn't a fan of that series at all until GX. Super Mario World was the only truly noteworthy game.

    The N64 had Super Mario 64, Pilotwings 64 and Turok. One of those three games has remained historically significant, the other two haven't.

    The GameCube had a really solid mix of first and third-party stuff, but nothing that really felt like a system-seller. Luigi's Mansion was really cool and unique, but not awe-inspiring.

    The Wii's launch was mostly filled with shovelware outside of Wii Sports and Twilight Princess (and Red Steel, which was ambitious but unfortunately not very good).

    The Wii U was pretty much a redux of the GameCube, with a solid mix but nothing truly outstanding. There's not a single game in there I'd expect people to still be talking about ten years from now.

    Then there's the Game Boy, Game Boy Color and DS, all of which launched with very little. The DS's biggest launch title was a revised version of Super Mario 64, which was a great game but had already been around for years.

    Would I rank the Switch's launch line-up above all of these? No. As much as Breath of the Wild looks amazing, there isn't a lot else to support it. However, I'd rather a console launch with one really awesome game instead of a bunch of average ones (the caveat being that it's also a Wii U game, but hardly anyone bought a Wii U), and the extreme comments on here about the launch line-up being "worst ever" seem a bit ridiculous to me.
    Reply -1