seeyoshirun Comments

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  • Are we all living in a video game?

  • seeyoshirun 27/05/2017

    My character keeps glitching and every time we approach the level called "winter" he gets headaches and sore throats and he produces an abnormal amount of phlegm.

    You'd think the designers would have fixed a bug as widespread as that, since it seems to be affecting an abnormally large number of players and has been doing so for quite a long time. I can only assume this simulation was developed by EA.
    Reply +2
  • There's FIFA 18 - and there's EA Sports FIFA on the Nintendo Switch

  • seeyoshirun 26/05/2017

    I wasn't sure how to interpret this, but I saw someone else point out that apparently the first FIFA title on Vita had a similar quirk in its naming, which then reverted to the traditional naming approach with subsequent releases. It's possible that the Switch version is going to be the same deal, with this one being named differently just to spell out to any more casual Switch owners "hey, there's a FIFA title on here!".

    We probably shouldn't make any assumptions until we see what the game actually looks like. And then, if appropriate, we can tear EA a new one for being lazy sods.
    Reply +1
  • Disgaea 5 is a video game drunk on itself

  • seeyoshirun 26/05/2017

    I had my eye on this when it was a PS4 title, and I think I'm about to bite and get the Switch version. It sounds like so much fun, and from everything friends have told me it sounds like it lampoons some of the more well-worn anime tropes while still having a really solid game at its core. Reply -1
  • Teslagrad was most profitable on Wii U

  • seeyoshirun 25/05/2017

    This, oddly, doesn't surprise me.

    Beyond its first 3-6 months, the Wii U got very paltry support from major third parties. I remember browsing the shop regularly, and almost everything that I saw available was either Nintendo-published or indies. It's a bit bittersweet, because there are some titles I think would have been excellent for the console that never came out, but as a result I ended up giving some time and money to certain indie games that I might not have otherwise, and in most cases I'm glad I did.
    Reply +1
  • Ultra Street Fighter 2: The Final Challengers review

  • seeyoshirun 24/05/2017

    @wyp100
    we've dealt with Nintendo all the way on this one, not Capcom. They've handed distribution and PR at least, like previous Capcom games on Nintendo platforms.
    Distribution and PR is not the same as pricing, and if Capcom are the publisher they're much more likely to have set the price for it. It wouldn't be the first time a console maker has promoted a third-party title.

    At the very least, you should probably check who set the price before throwing shade at Nintendo, because this sounds a little dubious.
    Reply -6
  • Leaked images detail Mario + Rabbids Kingdom Battle

  • seeyoshirun 24/05/2017

    I'm weirdly on board with the idea of Rabbids cosplaying as characters from the Mario universe. Rabbid Peach is totally weird-looking in the most wonderful way. Reply +12
  • Blind gamer sends letter to Nintendo, gets heartwarming response in braille

  • seeyoshirun 23/05/2017

    @DFawkes There was actually a story about a blind guy that I saw shared on Reddit a couple of months ago, and he was apparently getting into 1-2-Switch.

    https://www.reddit.com/r/NintendoSwitch/comments/5xi2k1/me_and_my_blind_husband_played_12_switch_for_two/?ref=search_posts

    Sounds like it's a great game for the visually impaired because most of the mini-games depend on sound or rumble, not necessarily sight.
    Reply +8
  • Extra Nintendo Switch dock costs Ł80

  • seeyoshirun 23/05/2017

    @Nikanoru Hah, yeah. If only we could fight this bizarre instinct we seem to have to look for logical explanations and consider the bigger picture. Blowing things out of proportion would, ironically, probably cause less conflict. Reply 0
  • seeyoshirun 22/05/2017

    @fabio78 I don't think his "internet rage" comment was necessarily implying that he was going to buy one. I believe he was making a crack at people raging over something most of them probably had no intention of buying anyway.

    I'm not especially interested in buying a dock, either, but this is hardly what I'd consider the best example in the games industry of something worth directing one's anger at. It's more of a luxury item (I mean really, how many people would go so far as to put a dock on multiple TVs?).
    Reply 0
  • Face-Off: Minecraft on Switch takes on PlayStation 4

  • seeyoshirun 19/05/2017

    I think the hybrid nature of Switch is the key selling point of its version of Minecraft, as it will be for most third-party games. That trumps resolution if you're the sort of person who likes to take games out of the house with you. Luckily for Nintendo, it sounds like that's been the case for a solid number of people so far.

    (A more stable frame rate is a nice plus, too. Sounds like a pretty good port!)
    Reply +9
  • Arms is getting an open beta at the end of the month

  • seeyoshirun 18/05/2017

    Sounds like a good opportunity to give the game a fist look. Reply +2
  • PaRappa the Rapper, Gitaroo Man creators working on new rhythm-action game

  • seeyoshirun 18/05/2017

    @Der_tolle_Emil That's a good point, and I'm assuming the current XO user base being so large is the main reason that the developers would prioritise that version, although it could be some other behind-the-scenes reason, like you say. Reply 0
  • Street Fighter 2 Nintendo Switch first-person mode is the worst of Wii waggle

  • seeyoshirun 16/05/2017

    @Der_tolle_Emil I quite enjoyed the small amount of motion control Nintendo added to the Super Mario Galaxy games, too. It made playing them feel that little bit more tactile, but it was only used for Mario's basic spin attack, which didn't generally require a ton of precision.

    Coming up with non-Nintendo examples of good motion control use is harder, though (and I don't count IR). Okami was decent with it, although using the glaive weapons was a pain (the other weapon types were fine). I quite enjoyed the motion controls in MadWorld, too - the moveset was a tad repetitive, but there were enough different things to interact with in the environment that it still ended up feeling varied. That's about all I can think of off the top of my head.
    Reply -3
  • seeyoshirun 16/05/2017

    Based on all the really good things I've heard about Arms, and all the really lukewarm (at best) things I've heard about this take on Street Fighter II, I hope this isn't going to go down as a classic example of a publisher being lazy, getting upstaged because Nintendo actually put meaningful effort into their software, then writing off a Nintendo console because "sales didn't meet our expectations".

    If this doesn't sell, it's on you, Capcom. Don't whine about it, just up your game.
    Reply -3
  • In Theory: Could Sony release PlayStation 5 in 2018?

  • seeyoshirun 14/05/2017

    I find discussion of 4K gaming kind of hilarious at the moment, given most developers still struggle to do 1080p with a stable frame rate.

    This is interesting speculation, but it does feel like we're getting ahead of ourselves a bit.
    Reply 0
  • Nintendo reveals E3 plans

  • seeyoshirun 12/05/2017

    I'm not really hoping for too much - actually, the games line-up for this year on Switch already looks quite good and I've probably got enough to keep me busy with Breath of the Wild (which I'm nearly done with), Arms (maybe), Disgaea 5, FE Warriors, Mario Odyssey, Xenoblade 2, indies, and maybe Splatoon 2 if it's got a bit more non-online content.

    I would really love to see Nintendo drop that elusive Pikmin 4 this year, though, and there's probably a lovely little gap for it somewhere between September and November.

    Pokémon, if it's a thing, is more likely to be revealed before E3, apparently. Someone on Reddit was pointing out that they typically get revealed around April/May, and apparently the reveal trailer for Sun/Moon has been pulled from Nintendo's YouTube channel, which historically is a sign of a new reveal being imminent. I guess we'll see in the next couple of weeks. It probably wouldn't hurt to reveal Pokémon early, anyway, as the series' popularity tends to overshadow everything else Nintendo does and they'll hopefully have plenty of other things to fill E3.
    Reply 0
  • How to save Mass Effect Andromeda

  • seeyoshirun 10/05/2017

    Whedon, the filmmaker behind seminal 90s sitcom Buffy the Vampire Slayer
    Have you actually watched Buffy the Vampire Slayer? It had some funny moments, but it was definitely not a sitcom.
    Reply +10
  • EA reckons 40% of console game sales will be downloads by the end of 2017

  • seeyoshirun 10/05/2017

    @flooff I'm the same as you, and I'll usually import a physical version of a game if it's not available here in Australia (so long as it's still playable in English).

    Physical is so much better for sharing with people, basically, and I lend games to friends and take games around to friends' places a lot.
    Reply 0
  • Mario Kart 8 Deluxe holds off Prey in UK game chart

  • seeyoshirun 08/05/2017

    @the_ewan True enough, although given how long it's been since a Nintendo-published title got #1 in the UK, and given that MK8D was only on the market for the last few days of the month, I'd say this is still a noteworthy achievement. Reply 0
  • seeyoshirun 08/05/2017

    Also, the game was apparently the best-seller in the UK for the month of April, which is doubly impressive.

    http://www.mcvuk.com/news/read/mario-kart-8-deluxe-wins-uk-april-chart-race/0182157
    Reply +1
  • seeyoshirun 08/05/2017

    @Blackmarsh63 Hardly. All games - even Nintendo-published ones - are front-ended in sales, with their best shot at #1 on a sales chart being in their opening week. If there were tons of other games on the console, it would be fairly unimportant.

    Did Horizon: Zero Dawn sell less a few weeks back because of all the other wonderful PS4 games out there? No. It sold well because it was new and exciting, and because it was well-marketed, and because by most accounts it was a very good game. Some combination of those factors is why any game manages to sell well, not because there's "sod all else".

    Hell, Mario Kart 8's original release was in May 2014 - around the same time of year as this version - and despite launching on a console with (at that point) quite a few more first-party titles than Switch has at present, it didn't crack #1.

    Your logic is flawed.
    Reply -1
  • seeyoshirun 08/05/2017

    Wasn't Nintendo's last #1 in the UK something like six years ago? Now this one has managed to hold the spot for two weeks. That's pretty impressive. Reply 0
  • Mario Kart 8 Deluxe review

  • seeyoshirun 08/05/2017

    Lawd, I don't think anyone will see this comment now but I just re-read this review and had to remark on all the salt I saw in this comments section. What is it about Nintendo doing well that seems to inspire such rage in some people? It's kind of sad. Reply 0
  • seeyoshirun 21/04/2017

    I don't place a ton of stock in Metacritic, but it's worth noting that this game is doing extremely well over there, with a 94 at the moment (which I think is about six points better than the original managed; no mean feat).

    Three of the five most critically-acclaimed releases thus far this year are also Switch titles (this, Zelda, and Shovel Knight: Treasure Trove; the Wii U version of Zelda is also in the top five). Compared to Wii U - nay, compared to any console - Switch seems to be off to an excellent start, software-wise.
    Reply +1
  • Nicalis demos Cave Story+'s new local co-op mode on Switch

  • seeyoshirun 04/05/2017

    @NYSailorScout I agree, it's good for Nintendo to have a point of difference, and being a hub for co-op/local multiplayer/Japanese games/mid-tier games is a good way to go.

    There's another one in the co-op category I just saw announced, too, called Death Squared. It looks like a cross between Snipperclips, Portal, and Monaco: What's Yours Is Mine.
    Reply 0
  • Bethesda lawyers force name change on indie game Prey for the Gods

  • seeyoshirun 04/05/2017

    Between their bug-ridden software and their questionable practices getting review copies out to journalists, I was already pretty unimpressed with Bethesda.

    Given how robust a track record they now have bullying indie devs, I think I've moved up from "unimpressed" to "boycott". It's not like there aren't a ton of other games I can play, anyway.
    Reply +10
  • Anita Sarkeesian brings Tropes vs. Women in Video Games to a close

  • seeyoshirun 03/05/2017

    @Werepossum How many games have a "minority" character whining about discrimination? Seriously, I'd love to know. I don't think that's been an especially prevalent thing in many games I've played.

    Secondly, where do you draw the line? Is any game that touches on the theme of discrimination (or anything related to it) automatically bad? It's a theme that is sometimes difficult to avoid if you're writing POC/LGBT/female characters, because in many circumstances discrimination is a big part of their lived experiences (something I can personally attest to). I don't agree that including those themes automatically pushes something into SJW territory, although as with most things, it does depend on whether it's well-written.

    One other thing - I somehow missed this statement of yours in an earlier comment in our discussion:

    And as for heterosexuality, that IS the norm, representing the vast majority of society and potential customers.
    Does heterosexuality represent 100% of people, though? No. Last I read, I think it's about one in three people that have some kind of same-sex experiences, and somewhere between one in ten and one in six that actually identify as gay/bi/whatever. I'm quite sure the proportion of characters in video games doesn't even come close to representing that kind of ratio.
    Reply +1
  • seeyoshirun 01/05/2017

    @Werepossum

    Where do you draw the line on things being SJW, though?

    (Side note: I hate that term. I've seen it used both as a derisive term and as an expression of identity, and rarely by people who are contributing constructively to a discussion.)

    I don't see a greater breadth of types of protagonists (and characters in general) as being some kind of social justice thing. I certainly don't want to eradicate all stereotypically "straight" characters from video games or other media, because that would be boring as well.

    Games which are overtly SJW put off at least as many potential customers as they please.
    Again, not too clear on how you define "SJW", but if we're simply talking about games having different kinds of protagonists or being more gender-neutral in their appeal, then all that's likely to do is make the market bigger. Look at what happened when the Wii and DS came along; many of its games were the kind that easily appealed to a lot of different genders and age groups, including a lot of people who hadn't gotten into a lot of games previously. That, to me, is an indication that games don't need to always try and please the existing (predominantly male) market.
    Reply +1
  • seeyoshirun 30/04/2017

    @Werepossum First of all, I loved Thelma and Louise (although my favourite Geena Davis film is either The Long Kiss Goodnight or A League of Their Own, I think).

    I'd just like to address this point you made:

    Personally I could not care less if the protagonist is male or female. I play only FPS games and unless I look down and see boobs (which actually happened way back when in Unreal) I very seldom even consider "my" gender. I am interested in the story and world the devs build and present, not in how many politically correct boxes the game can tick. I would suggest that devs maximize their appeal a la Mass Effect and Fallout and allow for both protagonists. Where I differ from Sarkeesian (and please G-d, may this be one of very many ways) is that I have no feeling of entitlement to demand they program to suit me. For instance, I cannot imagine wanting to play Grand Theft Auto, but I don't look down on those who love it. It's a GAME.
    Now, I don't like to assume things, but you've already implied through those words that you're male. Are you also straight?

    See, I'm not a heterosexual man. I think it's a lot easier to say one couldn't care less about the gender of a game's protagonist when one is a straight man, because one has then grown up in a world where fiction that assumes heterosexuality (and that often caters towards the male gaze in particular) is the norm. I don't think I saw a gay character who was treated as more than just the target of jokes until Will & Grace, which didn't air until I was about 15 or 16. Video games, in my experience, have still been several steps behind TV and film, too, and often in very small ways that someone who is used to seeing their preferences represented might not notice - like the way Fallout 3 allows perks that increase one's suaveness with the opposite sex, but not the same sex (this was pleasingly altered in New Vegas). Or the way female characters are frequently styled in a way that is sexually provocative while male characters usually aren't (with some notable exceptions, like Captain Falcon's spectacular ass). For the longest time, the best I've been able to hope for with regard to gender is games that are fairly gender-neutral (probably a part of why I've typically gravitated towards a lot of Nintendo franchises). In the past 15-20 years, I've started to see more in the way of games which allow the player to create their own character and sometimes designate their sexuality, which is nice, too. I think the first time I saw that was The Sims. On one or two exceedingly rare occasions, I've even seen games that had scripted references to homosexuality or LGBT characters. When fiction has for such a long time treated one's kind as invisible, these sort of things matter a lot.

    That's not to say I can't enjoy games where all the characters are explicitly or implicitly heterosexual, or where female characters have jiggle physics or the male characters are all stoic, gritty paragons of traditional masculinity (complete with sullen stares and plenty of stubble). As you said, story and world (and other things like gameplay) are very important. After a while, though, it gets a bit dull to see the same gender-related tropes being used yet again, and in an industry as huge as this one I don't see how wanting a broader spectrum of representations of gender, sexuality, race or anything else in that realm classifies as "entitled". It just broadens one's horizons a bit.

    (If you're not a straight man, by the way - and I don't want to automatically assume you are - then that negates some of my points about differing experiences, but my point still stands about valuing a breadth of experiences around gender and the way that can surface in art.)
    Reply +1
  • seeyoshirun 29/04/2017

    @craigm How am I asking you to prove a negative? You're the one accusing her of actively "shutting down discussion". I'd genuinely love to know what that even means. How does she shut down discussion? I see plenty of people voicing their opinions about her work (including here).

    If you're talking about comments being disabled on her YouTube videos, well, I think plenty of people have also proven themselves good examples of why she'd do that. That's not "shutting down discussion", but it does force it all to be moved away to gaming sites where there's at least a chance for a modicum of thoughtfulness, as opposed to the cesspool YouTube comments are on a good day.
    Reply -1
  • seeyoshirun 29/04/2017

    @craigm It'd be nice if you could cite some actual examples of how Anita "shut down" discussion. I've seen much more of that from people on the other side of the argument. Reply -2
  • seeyoshirun 29/04/2017

    @SpaceMonkey77 I'd very much like to see what she'd come up with, actually.

    Who knows? Maybe she'll end up collaborating with a bigger studio at some point. I know there was some rumour floating around a while ago about her being a consultant for Mirror's Edge 2. I don't know that I'd want to see her involved in a game that large to start with, but it'd be interesting to see her collab on something with the support of a larger publisher behind her.
    Reply -7
  • seeyoshirun 29/04/2017

    @Werepossum Mm, that's never the vibe I got from Sarkeesian. Actually, a common theme I've seen in feminist discussions around gaming (and around other forms of fiction) is that it would be nice to see female characters occupying the same roles that are often reserved for male characters.

    I think it was the actor Geena Davis that I saw making this point about films (where there still tend to be a larger number of male characters than female). Her suggestion was that, in a lot of cases, one could write a script for a movie and then pretty much randomly pick a few of the characters and swap their gender to female. In most cases, it's that simple. A lot of characters don't have a ton of details that are specifically gendered, so they end up being male by default.

    There are a handful of video games I can think of that have given those traditionally "male" roles to female characters (Metroid, Beyond Good & Evil, Tomb Raider - although the latter initially played quite heavily on the character's sex appeal) and they've been quite refreshing.

    As a side note, I've never played Depression Quest but "good" is quite subjective. My partner - who has struggled with depression for a long time - played it and told me he liked it a lot.
    Reply +1
  • seeyoshirun 29/04/2017

    @Mwulf That's partially the vibe I've gotten as well. I never saw her videos (the couple that I watched) as some kind of indictment on the games industry, I saw them as her challenging gamers to think a little more deeply about video games and the voices most frequently represented by them.

    Evidently, a lot of people saw it as the former. It's a shame, because whether all of her points were valid or not, her videos could have led to a lot of interesting discussion but a certain subset of the gaming community seems more interested in ad hominems and in dwelling on the few instances in which she did misrepresent something rather than using her videos as a jumping off point for more thoughtful discourse. There's definitely a hint of anti-intellectualism in there.
    Reply -2
  • seeyoshirun 29/04/2017

    I do sometimes find myself wondering if the people who most vehemently dislike Sarkeesian are employing a deliberate obfuscation of facts - well beyond anything Sarkessian did - to make it too difficult to separate fact from fiction when it comes to Sarkeesian's arguments and her personal life. I've seen so much said about her that it's hard to separate what is hyperbole from what isn't.

    Anyway, I watched one or two of her videos and thought they had some good points that at least partially resonated with my own experience of video games. If that wasn't the case for you, the best thing to do would not be to respond with vitriol, but to put together a YouTube video or two compiling counter-examples of how women are well-represented in video games.
    Reply -1
  • Mario Kart 8 Deluxe is Nintendo's first UK chart topper in six years

  • seeyoshirun 02/05/2017

    @peterfll I wouldn't worry too much - the rest of the Nintendo-published titles set for this year are new titles, not remasters.

    I think Nintendo would be smart to do a Switch version of Mario Maker some time soon, though, if not a full-fledged follow-up. Aside from Splatoon, that was probably the other surprise breakout hit on Wii U.

    Meanwhile, for those interested, I had a peek at the individual formats chart on the GfK website:

    1. MK8 Deluxe (NS)
    2. Sniper: Ghost Warrior 3 (PS4)
    3. Breath of the Wild (NS)
    4. Horizon: Zero Dawn (PS4)
    5. Little Nightmares (PS4)
    6. GTAV (PS4)
    7. Sniper: Ghost Warrior 3 (XO)
    8. Forza Horizon 3 (XO)
    9. GTAV (XO)
    10. CoD: Infinite Warfare (PS4)

    Pretty impressive: the Switch has two of the top three if we break games up individually! I won't type up the rest of the list, but two other Switch games made the chart: Puyo Puyo Tetris at #26 (#18 on the all-formats chart) and 1-2-Switch at #27 on both charts.

    Mario Kart 7 is also still charting (#32 all formats, #29 individual) despite being ancient.

    Here's the site if anyone wants to poke around.
    Reply +1
  • Zelda: Breath of the Wild update lets you play with Japanese VO, English subtitles

  • seeyoshirun 02/05/2017

    I actually gasped out loud (happily) when I saw that headline. Yes, Japanese VO matters a lot to me.

    (Not that the US voice acting is bad - I think it's been unfairly maligned when it's generally quite decent, actually - but I still vastly prefer the Japanese approach for this game.)
    Reply +2
  • Nintendo Switch shifted 2.74m units in its first month

  • seeyoshirun 27/04/2017

    @Der_tolle_Emil I was thinking the same thing, actually. The console seems to have been designed to suit as many different styles of play as possible (and quite impressively, really, given that it's still a pretty small piece of kit) but there's something almost... modest about how the console comes across and its emphasis on functionality. I think that approach might have worked in Nintendo's favour (Breath of the Wild probably doesn't hurt, either). Reply +1
  • Puyo Puyo Tetris review

  • seeyoshirun 26/04/2017

    @Alpacachino
    I just really enjoy saying "Puyo Puyo".

    Puyo puyo!
    I hope I'm not the only person who said it out loud upon reading your comment. It really is fun to pronounce!
    Reply +1
  • Surprise! Prison Architect dev's unsettling new game Scanner Sombre out in two days

  • seeyoshirun 25/04/2017

    Missed opportunity for the tagline "A scanner darkly". Reply 0
  • Nintendo Switch games list, 2017 release dates and everything we know about the hardware

  • seeyoshirun 23/04/2017

    That list has gotten a lot bigger since the original January reveal of the console!

    I wonder how much we'll discover at E3? I'm pretty much assuming Nintendo is sitting on at least one or two surprises until then.
    Reply 0
  • Is Persona 5 on PS4 actually a 1080p remaster?

  • seeyoshirun 23/04/2017

    I don't think there's anything wrong with a game emphasising stylish art direction over technical proficiency, as it sounds like Persona 4 does.

    If anything, that's just going to help the game age much better, as is typically the case with more stylised games; lots of JRPGs, party/puzzle games, experimental games and Nintendo fare tend to fall into this category, too.
    Reply 0
  • Super Bomberman R Nintendo Switch update adds free levels

  • seeyoshirun 22/04/2017

    @chucklepie That's often less true of third-party games, though. I wouldn't expect Breath of the Wild or 1-2-Switch to drop in price quickly, but things like Super Bomberman R might be quite a bit cheaper in a year when there are more retail releases competing for consumers' money. Reply +1
  • Mario Kart 8 Deluxe: a great console title is a handheld revelation

  • seeyoshirun 21/04/2017

    @drumm23 I think this is a big part of why Nintendo's games tend to age a lot better than most. They focus less on building games that are meant to hold up perfectly under, as you put it, a "forensic analysis of graphics". Their focus is instead on making sure that gameplay is rock-solid, with the graphic side of things aiming primarily to service gameplay. Reply 0
  • Nintendo's not making Hey! Pikmin

  • seeyoshirun 19/04/2017

    @smelly Your wishlist has a better chance of happening than mine - Pikmin, Baten Kaitos, Endless Ocean, and one last DKC from Retro. I'll probably get one of those, if I'm lucky. Reply 0
  • seeyoshirun 18/04/2017

    In short, it now seems unlikely Miyamoto was talking about Hey! Pikmin, a game designed specifically for 3DS by a studio which Miyamoto does not oversee. And that means, hopefully, a proper Pikmin 4 is still around the corner - for Nintendo Switch.
    That was my main thought reading the rest of this article. Fingers crossed we get some news on Pikmin 4 at E3 this year!
    Reply 0
  • Peter Moore bids farewell on his last day in the video game industry

  • seeyoshirun 14/04/2017

    "If you are a gamer, take a deep breath and a moment of reflection occasionally and admire the incredible creativity of the medium you love. And if a game disappoints, provide constructive feedback, not the vitriol that is unfortunately so prevalent nowadays."
    Sound advice. Something that lots of people (although thankfully only a small handful here on EG) should consider more.
    Reply +82
  • Lego City Undercover on Switch holds up well against PS4

  • seeyoshirun 14/04/2017

    Guys, you're giving Dryvlyne way more attention than they deserve for such obvious trolling. Don't even downvote them. It's what they want. Reply +1
  • Nintendo Classic Mini NES is being discontinued

  • seeyoshirun 14/04/2017

    I'm not actually surprised, I suspect they don't want it to cannibalise Virtual Console sales (since I'm assuming that service will be coming to Switch in the near future).

    I'd even venture that they might not have discontinued the NES Classic had Switch's early sales not been as good as they are.
    Reply 0
  • PewDiePie launches weekly Twitch show, as advertisers back away from YouTube

  • seeyoshirun 11/04/2017

    @riceNpea
    I know I sound like an old man for saying it but I can't stand the no-talent celebrity culture I'm surrounded by now. I know it's not a new phenomena but it's never been so all-encompassing and easy to achieve.
    Right there with you, man. Between the kind of hacks that become famous through YouTube or Instagram, the proliferation of cheaply-made reality TV shows about marrying a millionaire or "real" housewives, and the socialite daughters like Kendall Jenner becoming fashion models in place of people with actual talent, I'm just about ready to find another planet to live on.
    Reply +1