scuffpuppies Comments

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  • Digital Foundry: Hands-on with the Forza Horizon 2 demo

  • scuffpuppies 18/09/2014

    Horizon was my favourite racing game from last gen', and I'm so excited for Horizon 2. Can't wait. Reply +9
  • Final Fantasy 15 demo coming in March - report

  • scuffpuppies 17/09/2014

    2015 is setting up to be one Hell of a year for gamers. Bloody expensive too. Reply +6
  • How video games are helping to build a new generation

  • scuffpuppies 14/09/2014

    A quick two minute search on both your PSN and XBL profiles say that you haven't actually played Destiny.

    So you're judging and condemning a game from the alpha/beta (on last gen)? Don't you think you should reserve your "My opinion is the right opinion" until you've actually played the full game?

    Regardless, my initial point wasn't about whether Destiny was a good game or not, but simply that it isn't a flop.
    Reply +4
  • scuffpuppies 14/09/2014

    Not sure I'd call the most successful launch of a new I.P in gaming history exactly a flop. Regardless of whether you like Destiny (or have even played it), it's selling shitloads of units right now.

    Personally I've loved every hour so far.
    Reply +4
  • Face-Off: Destiny

  • scuffpuppies 13/09/2014

    Looking forward to Destiny 2. Leaving the 360 and PS3 to the history books and concentrating development towards the PS4/XBO/PC platforms will undoubtedly broaden the scope of the series. Clearly getting Destiny to run on eight year old tech played a huge part in pairing back the design goals.

    Maybe Destiny 2 will be the game Bungie always intended...and with a coherent story too.
    Reply +13
  • Dying Light gets a January release date

  • scuffpuppies 12/09/2014

    Unfortunately 'Riptide' was equally messed up, but considering the quick turnaround of the project that was to be expected.

    'Dying Light' however has been in development for 3+ years so far, added to the experience gained from 'Dead Island' & 'Riptide' respectively, the prospects for a more stable game are looking favourable. I only wish they would ditch CE4 for a more proven engine. Their games are good fun, but their proprietary technology holds them back.

    I would absolutely love 'Dying Light' to prove me wrong though.
    Reply +1
  • scuffpuppies 12/09/2014

    Techland are still using their 'Chrome Engine 4', so yes, I imagine the glitches and bugs will follow suit as with all CE4 powered games. Credit to them for continuing development on their proprietary engine and middleware, but it's never been very good; and pretty fugly too.

    I've been a fan of Techland for over eight years, but have no illusion's regarding their abilities.
    Reply +1
  • scuffpuppies 12/09/2014

    Also.... (clears throat)..... WAH WAH WAH pre order DLC WAH WAH WAH. Yeah if you don't like it then don't buy it, you're the ones missing out.
    That's kind of the point fella. People are missing out.

    DLC with Collectors and Limited Edition's are fine, but pre-order content is a shit business practice. Always has been.
    Reply +5
  • Destiny thrills, but the big picture rings hollow

  • scuffpuppies 11/09/2014

    Played through the entire game (Story and Strike missions) twice now, from beginning to end while off work, and still haven't a clue what the story is truly about. One thing that did stand out is how much shorter and smaller Destiny is compared with what Bungie have been telling us.

    I'm struggling to find things to do already.
    Reply +3
  • Halo review

  • scuffpuppies 08/09/2014

    It was a launch title and as such the marketing for the XBOX was geared heavily around Halo. However it wasn't any different than Sony pushing Wipeout or Tekken during the PSX Western launch, SEGA marketing the Hell out of Sonic The Hedgehog for the Megadrive, or Nintendo and Super Mario Bros during the SNES launch.

    As easy as it may appear to blame Microsoft for beginning the hype train approach in marketing games, the truth is that train had been running a long time before Microsoft hitched themselves a carriage.
    Reply +1
  • Elder Scrolls Online dev confirms lay-offs

  • scuffpuppies 04/09/2014

    To be fair though it takes all of what? Five seconds to enter your password into FF14:RR on the PS4? It's not that big an inconvenience really.
    Reply 0
  • scuffpuppies 04/09/2014

    Zenimax are running close to missing their optimum launch window for the consoles. If TESO launches in the last quarter of the fiscal year (Jan-Apri '15) it'll be running headlong into collection of mammoth titles all fighting for the same shelf space and gamer's money.

    New PS4/XBO gamer's are desperate for anything that's not cross-gen right now, so for Zenimax to hold TESO back indicates possible technical issues with the ports. I was originally really looking forward to this.
    Reply +3
  • The Evil Within shuffles forwards again

  • scuffpuppies 03/09/2014

    Don't download the pre-order DLC then. It's not on the disk or with the main digital file, but downloaded separately from each platform's respective store. I don't download any "boosters" either if any are sent with the game and prefer the vanilla experience.

    Reply +1
  • PewDiePie no longer allows comments on his videos

  • scuffpuppies 03/09/2014

    Ah, so that explains the $1000 and not 1000 donation.

    Crafty buggy.
    Reply -2
  • Video: How exactly does Far Cry 4 differ from the last game?

  • scuffpuppies 02/09/2014

    Fingers crossed FarCry 5 will deliver a genuine evolution to the series and finally resign cross-gen development to the history books. Reply +3
  • Diablo 3 patch 2.1 out this week

  • scuffpuppies 26/08/2014

    It's written at the top of the article page above the main title what platforms are being discussed (and in the games featured in this article window). In this instance 'Mac/PC'.
    Reply 0
  • Hooray for games that are hard to talk about

  • scuffpuppies 23/08/2014

    One of the more pleasant articles I've read at EG on a Saturday morning. Thanks Chris. Reply +4
  • The Last of Us getting two new multiplayer maps for free

  • scuffpuppies 22/08/2014

    Still haven't played the MP yet (work, family etc). To those that play Factions, is it too late for someone to begin from scratch? By that I mean, will I struggle against more seasoned gamer's or is it easy enough to compete for new players? Reply 0
  • P.T.'s craziest Easter egg translated

  • scuffpuppies 21/08/2014

    I think that 2-0-4-8-6-3 is a date that could become 2048 6th of march or 2048 june 3rd. So i think that those could be possible dates in which the portal to another dimension will open.
    Fingers crossed it's not the release date.
    Reply +2
  • Microsoft testing 24-hour free game unlocks for Xbox One

  • scuffpuppies 21/08/2014

    To combat the "core" gamer (or those that are concern by such things) from rushing and completing the game during a trial, they might lock out the achievements until you buy it.
    Reply +2
  • Sony confirms "reduction in workforce" at inFamous dev Sucker Punch

  • scuffpuppies 20/08/2014

    Subsidisation from Sony (either from licencing or development costs) will have covered the expected losses from 'Second Son' being a launch window title.

    The greatest game in the world launched on a platform four months old won't (initially) sell as many units as an average game on an eight year old platform. The developers know this, as do the publisher and platform-holder. It's all taken into account when financing the game (otherwise no one would develop exclusively for new consoles in the first couple of years).
    Reply +21
  • Tomb Raider, Vita's no-show and the mystery of 10m PS4 sales

  • scuffpuppies 19/08/2014

    To be fair, Microsoft have done a commendable job in addressing many of those issues.
    Reply +11
  • Xbox One's August update updates activity feed, unlocks 3D Blu-Ray

  • scuffpuppies 18/08/2014

    I really want to buy XO but when only they sort out this box to the point its playable. Hopfully before Dance Central comes out.
    Something tells me you've never actually used an XBO, and all your information is gathered from XBOX hating fanboys.

    Since owning both the PS4 and XBOX One since launch, the XBO has been and continues to be, a pleasure to use. It's fast, intuitive, and as simple or feature rich as anyone wishes it to be.

    Perhaps you'd best get some experience with the XBO before posting fanboy baiting comments.
    Reply +10
  • Hohokum review

  • scuffpuppies 18/08/2014

    Ahh. Thank you. You're a gentleman, a scholar, and one of the cool kids too.

    @motorwrists Thank you.
    Reply +2
  • scuffpuppies 18/08/2014

    It swings from hyper-cool French electro to post-apocalyptic M82, altering the tone of a scene with unusual swiftness.
    Can someone explain to me who or what music this is? Quite depressingly it's clear I'm not part of the cool kids anymore *sigh*.
    Reply +14
  • Snake moves with the times, Lara doesn't

  • scuffpuppies 17/08/2014

    More anti-Xbox propaganda from this Sony sponsored 'news' outlet.
    Either you genuinely are a new user and just happen to be ill-informed, poorly educated, and a clearly biased fanboy? Or you're an EG regular with another "throwaway" account who feels the need to duplicate their opinion in a vain attempt to convey a growing consensus within the community?

    Next time change your writing style between newly set-up accounts. You'll be less obvious at least.
    Reply +3
  • scuffpuppies 16/08/2014

    Wonderful article Oli.

    Along with Wesley's infamous Cevat Yerli interview, Eurogamer are really shining right now. Keep it up guys.
    Reply +9
  • PlayStation 4's Share Play feature limited to 60-minute sessions

  • scuffpuppies 15/08/2014

    Or at least prioritize the order of downloads.
    Reply -1
  • scuffpuppies 15/08/2014

    Personally I always thought this was a great idea. There have been numerous instances I've tried to talk some of my preferred co-op friends into buying a game they're unsure of. Streaming game-play footage is all well and good, but clearly not ideal. This way they can get their hands on the game and try it for themselves.

    I can see those guys using this a lot actually.
    Reply +1
  • Microsoft discussing Xbox Entertainment Studios sale with Warner Bros. - report

  • scuffpuppies 15/08/2014

    Moving in the right direction, and helps undo the mess that Mattrick left behind.

    Let the game division and developers concentrate on games, and the TV/Movie producers concentrate on developing extended content to compliment MS games and MS platforms. Neither interfering with the other.

    Say what you want about the poor decisions Microsoft made last year, since launch they've been treating the XBO platform and gamer's with a lot more respect. Perhaps eating a little humble pie did Microsoft's gaming division a world of good.

    Fanboy disclaimer: I own both the XBO and PS4.
    Reply +4
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • scuffpuppies 14/08/2014

    Reply 0
  • scuffpuppies 14/08/2014

    Has nothing to do with whether or not I buy them all. We're constantly bombarded by Assassin's Creed in one way or another, all year round. It leaves no room for excitement. No breathing space.
    Reply +9
  • scuffpuppies 14/08/2014

    It's not that I dislike Assassin's Creed games. I enjoy them. But I'm growing apathetic to the series, and that's Ubisoft's fault. Reply +4
  • The Crew won't release on PS3 and Wii U due to different "technical infrastructure"

  • scuffpuppies 14/08/2014

    clearly ubisoft are tired of sony

    good, sony need to die as a company
    I'll be glad when the school holiday's are over.
    Reply +33
  • scuffpuppies 14/08/2014

    The fact the Ubisoft are able to easily port 'The Crew' over to eight year old hardware is more than a little disappointing for the game in general.

    The sooner developers and publishers leave the 360/PS3 behind the better. I'm sick of cross-gen releases already, and it's only been nine months.
    Reply +3
  • It's time for your latest update on The Last Guardian - again

  • scuffpuppies 14/08/2014

    My theory: Because the game had been silently canned, and when people started asking about it in 2013, they had to restart development from scratch. Probably on the PS4.
    "People" and media outlets have been chasing and enquiring about 'The Last Guardian' every year since 2009. At every E3 and every TGS for five years the same questions have been asked.

    This didn't suddenly resurface last year.
    Reply +1
  • Rise of the Tomb Raider is coming to both Xbox One and Xbox 360

  • scuffpuppies 13/08/2014

    Attention all PlayStation fanboys Rise of the Tomb Raider is a exclusive for Xbox, it's not a timed exclusive, it's an exclusive for the Xbox consoles
    So stop spreading untrue comments about it being timed
    Thank you now go back to your regular trolling

    I bet you're feeling a little stupid right about now?
    Reply +6
  • "The transformation was painful. We paid the price"

  • scuffpuppies 08/08/2014

    Wesley, without a doubt the best interview EG have ever published. Well done. Reply +16
  • scuffpuppies 08/08/2014

    If your cash flow ebbs because your employer can't pay you you have to make other arrangements or find another employer. This is by no means easy, unemployment and job hunting never has been for me, but it is still your responsibility to settle your accounts, not your employer.
    What bullshit.

    If you contractually hire someone to do a job, they contractually complete the work for that job, you are contractually obligated to pay for the work on the contractually agreed upon time.

    I understand "shit happens", to but imply that in such instances the responsibility falls to the employee and not the employer to meet financial obligations, is bizarre.

    People have mortgages, children in schools, credit cards to pay off, bank loans to meet, all set upon an agreed time of payment. If your employer fails to pay you for the work you've completed, the ramifications are quite damaging. To simply find a new employer and possibly having to relocate a family is a mammoth task. Not forgetting your wife/husbands employment possibly in the same region, and your children's school etc. It's not an easy option.
    Reply +27
  • Twitch clamps down on unlicensed music ahead of rumoured $1bn Google buyout

  • scuffpuppies 07/08/2014

    There's a whole lot to discuss about how producers might actually profit from music there because the effect is very similar to hearing a song on the radio. Granted, artists get paid by the station for this, but as far as consumers are concerned it's actually almost the same.
    There have been a couple of instances where I've heard BGM via a stream, liked it and bought the album via iTunes etc.

    If not for the stream I might never have heard it. I agree, there are clear benefits for the producers in certain cases.
    Reply 0
  • The Power Glove documentary launches a Kickstarter

  • scuffpuppies 06/08/2014

    No, I think it would be interesting. Not sure I could watch a 90 min film about it. In fact I know I couldn't.

    Have to question what the film makers need the extra money for though. They already have all the equipment they need. $15,000 for petrol and snacks seems a little dodgy. Any editing they surely do themselves.
    Reply +1
  • Sacred 3 review

  • scuffpuppies 01/08/2014

    In the case of Sacred 3 I don't think casualisation was the issue. The first two were typical genre games, so I don't think they had any intention of deviating too much.

    I see the issue lying with Deep Silver themselves. Too busy with their recent acquisitions, money spread too thinly which leads to fear of taking risks, and a four to five year development sucking up too much money.

    I'm of the impression Sacred 3 was stripped of all that wasn't working either through design or code, and pushed out of the door as quickly as possible.
    Reply +6
  • scuffpuppies 01/08/2014

    Sacred 3 might fair better if it were a budget digital title, spread across multiple platforms (PS3/PS4/360/XBO/PC). For 10-15 PS4 release I'd have been in there like a shot. I quite enjoyed Sacred 2, for all it's faults.

    Missed opportunity.
    Reply +11
  • Video: Dang it, Kowalski! Let's Play LA Cops

  • scuffpuppies 01/08/2014

    Love the porno moustache. Very LA "C.R.A.S.H" team. Reply 0
  • Bitmap Brothers' Z: Steel Soldiers relaunches on PC today

  • scuffpuppies 01/08/2014

    I used to think these guys were so cool when I was a kid. Yes. I was a geek. Reply +10
  • The new cinema of Naughty Dog

  • scuffpuppies 01/08/2014

    It's an aside, but that little remark reminded me that i am still sad about the cancellation of that Fallujah Soldier Game based on true events...Ideas like that are risky and could fail HARD, no doubt, but still i'd wish people would pick up more on these kind of ideas to push the medium further.
    As cliche as it sounds, I think the indie market is where risks are going to become more common place. Not many mainstream studios can afford to spend 50-100 million on a project that not only might not sell and be critically panned, but could damage the studio and publisher's brand image. You can't blame them for being cautious.

    Credit where it's due, Sony have often dared take risks more than any of the other platform holders, but this has usually been via investment into third party studios where, should it all go wrong, Sony can distance themselves if needed.

    My hope is after the amazing success of TLoU, more of the bigger developers and publishers will look to making more mature themed games, rather then the cartoonish portrayal seen in Far Cry, BF, CoD etc.

    Interesting times ahead though.

    You wrote an interesting post, thanks.
    Reply +2
  • scuffpuppies 31/07/2014

    Uncharted 2 is without a doubt my favourite of the series. Hope UC4 manages to recapture some of that magic.

    Great article. Thanks Martin.
    Reply +22
  • Gearbox explains why it should be dropped from Aliens lawsuit

  • scuffpuppies 01/08/2014

    For a while I'm sure everything was going along fine. But you're bound to reach a point of no return. The money needed to finish it is less than writing the game off. It's at this point I believe Sega began holding money, and Gearbox outsourced to to a third party to finish (this is where their studio costs are incurred) while they continued work on Borderlands 2.

    For all we know, Gearbox were bullshitting Sega just as much as they had been the public.

    No matter how they spin it, Gearbox fucked up...and so did Sega. I think they're both equal in blame to be honest.
    Reply +5
  • The Last of Us review

  • scuffpuppies 31/07/2014

    It's not cross-platform MP, so unfortunately you won't be able to play with your friends who're on their PS4's or PS3.
    Reply +1
  • scuffpuppies 31/07/2014

    I love it too. My only disappointment was not being able to detach the camera from the player character, similar to Halo etc.

    Still, it's a great addition, and surprisingly addictive. Especially trying to get that perfect action shot.
    Reply +1