scoop Comments

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  • HoloLens dev kits to launch in Q1 2016 for $3k

  • scoop 07/10/2015

    Not unexpected, considering it's a self-contained wireless devkit (unlike VR kits which are just HMDs). Closer to Google Glass in that sense, with the bonus that you won't (hopefully) see idiots wearing them at at the pub/cafe/parties/while driving, anytime soon.

    Wish I could afford one.. I was blown away when I got the Rift dev unit, pretty sure I'd have a blast with this.
    Reply +1
  • Watch No Man's Sky wow Stephen Colbert

  • scoop 06/10/2015

    @KrazyFace Research? Reading EG *IS* research (say it's not so!). Anyway I'm too busy being negative and strussing up facts. It's their PR campaign, it's up to them to grab our attention and feed the media with nice info about what's coming. And if that's coming, great, we're just eating off what's being served in the here-and-how.

    Anyways, if what you say is true then, cool!
    Reply +1
  • scoop 06/10/2015

    I've wanted to play this since I first set eyes on it, but now when I watch it I can't help but think "why is there life on every planet?".

    Each planet may be procedurally variant, but I've not seen any real surprises - it feels like once you've seen half a dozen, you've seen them all. Five planets in a solar system, and they're all teeming with life, grass, trees? And all the animals are friendly, running around ignoring each other like they're in a fairyland where bug animals don't eat little animals.

    In scifi, life on other worlds is exciting because of it's rarity. I hope they're just putting a huge wall up and only showing us eye candy for PR sake; that there's more to the game than what we're seeing in all the demos, because it otherwise just looks like a giant game of tag, which isn't very interesting (well, maybe to a certain type of player, but not the likes of me).

    Must be the weather getting to me.
    Reply +8
  • Armikrog review

  • scoop 06/10/2015

    $500 backers must be seething. I hope they did it for the clay. Reply +3
  • Tony Hawks Pro Skater 5 review

  • scoop 02/10/2015

    Does it have a Made In Gamesalad loading screen?

    I have nothing to say that nobody else can say better, and anyway I'm too busy laughing at my 5th EG glitch video rerun.
    Reply 0
  • Digital Foundry vs Until Dawn

  • scoop 19/09/2015


    A game like Until Dawn relies heavily on atmosphere and visual acuity.

    Having played it (and watched my wife play it endlessly), I can say hand on heart that the frame rates didn't affect my enjoyment of it one tiny bit. Dumbing down on the graphics, would have.

    I'm guessing neither you nor @XbDf can say the same. You can't judge this type of game from a distance based on framerate alone.
    Reply +4
  • Can the new Apple TV succeed as a games machine?

  • scoop 13/09/2015

    The TV app side is cool - being able to search through all apps for the show you're after is like a wet dream for my missus. She'll love being able to play bingo on telly too. And when she's not, I'll probably still be playing MGS5. Reply -1
  • Tales from the Borderlands is the closest we have to a great video game movie

  • scoop 11/09/2015

    I have to agree, Until Dawn is a great game to watch. I intended to play it to death, but wound up watching my wife play it (several times!) instead. Brilliant waypoint in the story of game stories.

    Will have to try the Tales next.
    Reply 0
  • New Apple TV has a Nintendo Wii waggle to it

  • scoop 10/09/2015

    @jabberwoky Well, I can't claim I'd not rather be making AAA console games, but your dog has been paying my bills for the past decade (and without jackpots), so keep him at it. Reply 0
  • scoop 10/09/2015

    @jabberwoky And yet there are more iPhone gamers than all the console playerbases combined...

    As a gamer, you can view it how you want. For developers though, it's a different story, and where there are developers there
    Reply 0
  • Right now, you're better off playing Metal Gear Solid 5 offline

  • scoop 03/09/2015

    Would like it if the online part could be turned off altogether, it's bloody annoying waiting 10 mins for a game to load, 5 of those sat on trying to connect to servers. Reply 0
  • Face-Off: Dishonored: The Definitive Edition

  • scoop 03/09/2015

    Would be nice if they'd start these HD conversations at 1080 60fps, and build up on that, especially for action games.

    I'm not an FPS fascist, but the difference between 30 and 60 is night and day. Why don't they get this?
    Reply +6
  • What if Fallout 4 were an oldschool isometric RPG?

  • scoop 02/09/2015

    That looks bloody fantastic.

    I really hope they don't get shat on by ZMX lawyers, considering what happened the last time someone used the words "spiritual successor" (Jeff Minter)....these days, he doesn't even have to use the words if the media are using them for him. IP protection and all that faff.
    Reply 0
  • Metal Gear Solid 5 is certainly a Hideo Kojima game where it matters most

  • scoop 01/09/2015

    Konami couldn't have done more to make it clear who made MGS5. :p
    Reply 0
  • ArenaNet explains Guild Wars 2 going free, and the addition of raids

  • scoop 30/08/2015

    Getting friends to play an MMO can be difficult, even with F2P (which is off putting to many). This is a good move for everyone. Reply 0
  • Until Dawn review

  • scoop 27/08/2015

    Gratz to the good folks at SuperMassive, really looking forward to losing September to this. Reply +5
  • UK charts accused of "snobbery" over Everybody's Gone to the Rapture soundtrack snub

  • scoop 26/08/2015

    Surely an album can be in more than one chart??

    Don't know about snobbery, but it definitely sounds like willful ignorance.
    Reply -1
  • Angry Birds developer Rovio to lay off 260 staff

  • scoop 26/08/2015

    @StooMonster Jolly Jam hehe Reply 0
  • scoop 26/08/2015

    @StooMonster They've got a whole bunch of games

    Just that most are unremarkable or failed to 'stick' like Angry Birds (and it's various reskins) did.

    Easy to forget this was a company that was about to throw in the towel - Angry Birds brought them back from the brink. I'm not bitter, but I do take some personal solace from the evidence that near unlimited cash doesn't make you any more successful. There's hope for us all.
    Reply +2
  • scoop 26/08/2015

    Taking an average UK wage of £26k per year, that would mean a current wage bill of nearly £18million a year. Can't see how that's even remotely sustainable for a casual game maker.
    It's called the App Store top 10. There's nothing casual about the casual market anymore.
    Reply +10
  • scoop 26/08/2015

    Given up trying to be the next Disney, then.

    Condolences to those who've lost their jobs, but I imagine there are worse companies to be dropped from than one that sells nothing but fluffy bird and pig toys.
    Reply +11
  • Funcom unveils The Park, a single-player horror set in an abandoned theme park

  • scoop 26/08/2015

    Hang on, that looks an awful lot like Atlantic Island Park from TSW's Savage Coast.

    I'd not complain - TSW could be the basis for a terrific single-player game, but make it TSW, not some rip cobbled from your own IP. (Funcom are utterly awful at marketing, they are their own worst enemy)

    Without Ragnar Tørnquist, I don't know if they can pull off a good horror from scratch. TSW has some of the best videogame writing I've come across, but the new content quality hasn't been nearly as good since he left...whether that's his own writing or just his direction, I can't help but feel it counts.
    Reply +2
  • Everquest 2 to experiment with permanent "prison server"

  • scoop 20/08/2015

    Neat idea on one hand, but less so given MMO track records for punishing people for lesser misdemeanours, or even mistakenly. One thing to be annoying and get told off for it, quite something else to be thrown into a server full of racist bigots (which is what the worse kind of MMO chat offenders consist of).

    Perhaps it would be more sensible to follow real world law and sentence people according to their crime. Heck there are some MMOs where I'd happily play for six months in Solitude :P
    Reply +1
  • Ashes of the Singularity: the first DX12 gaming benchmark tested

  • scoop 18/08/2015

    The GeForce architecture and drivers for DX12 performance is second to none
    So, the game is in alpha. So what? It's running the same code on both AMD and nVIdia, no?

    If the GeForce drivers are up to snuff, then the game should already benefit from them, shirley.
    Reply 0
  • Less than two months from launch, Tony Hawk's Pro Skater 5 changes art style

  • scoop 06/08/2015

    Uncanny Valley on steroids. That just looks plain creepy. Reply +1
  • Nidhogg dev's latest, Flywrench, is coming to Steam next month

  • scoop 31/07/2015

    That audio! Reply +1
  • Face-Off: Journey on PS4

  • scoop 25/07/2015

    Watching the videos I can't see what the nit-picking is aimed at. All I get is how beautifully smooth the PS4 version is. Something lost in compression maybe...I can live with that. Reply +3
  • Galak-Z lets you transform into a mech

  • scoop 25/07/2015

    If 17-Bit polish this thing any further they're going to scrub the paint off if it.

    Just give it to us already!
    Reply +2
  • Earthbound director Shigesato Itoi pays tribute to Satoru Iwata

  • scoop 14/07/2015

    We could all do with friends like that.

    What more can you say?
    Reply +6
  • Square Enix pulls Mac version of Final Fantasy 14 from sale

  • scoop 06/07/2015

    @L_A_G Unless you use professional software, in which case their OpenGL drivers (and importantly pro support) are cack :)

    Anyone using a Mac Pro may beg to differ, until they see an equivalent PC (or even better, Linux) box running GL like it's supposed to be run.
    Reply +1
  • scoop 06/07/2015

    @escalinci Yeah it's rubbish. Apple haven't spent all their time on Metal, just to invite DirectX onto their hardware. They don't care about GL, why would they want to open the door to something even more complicated?

    And that's aside from the fact that DX12 is upon us.
    Reply +4
  • scoop 06/07/2015

    Hardly surprising, Apple's implementation of OpenGL is garbage. Parsing DirectX to OpenGL can only be worse. Reply +7
  • Keiji Inafune: video gaming's harshest critic

  • scoop 03/07/2015

    @alimokrane Dunno, that might be a bit melodramatic. It might also be a global phenomenon. I blame Apple for it all. Reply +1
  • scoop 03/07/2015

    I always thought it was a cultural thing. Not just videogame culture (the way we have in the west, which roughly translates into "make money by copying the last great seller"), but rather Japanese culture, which has managed to evolve while essentially not changing, or at least not giving up on it's roots.

    There's a reason games from the west struggle in the east: they have identity. It may be odd and peculiar sometimes, but there you have it. We like their games a lot more than they like ours so they can't be that screwed-up.
    Reply 0
  • The Elder Scrolls Online's PS4 patch is 15.9GB

  • scoop 25/06/2015

    Explain please?^^
    You don't want to wait 30 seconds for an invisible enemy to appear. You'll be dead long before 30 seconds is up.
    Reply 0
  • scoop 24/06/2015

    This is an ongoing work in progress, and you may still run into an invisible NPC occasionally. If this occurs, please wait and the NPC should appear within 30 seconds.
    Unless they've got a knife. :)
    Reply +7
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • scoop 25/06/2015


    I imagine QA did their job, and their bug tracker looks like this:

    045875 - WAIVE
    098542 - WAIVE
    098523 - WAIVE
    ---ad nauseam

    Look to the head producer.
    Reply +2
  • scoop 25/06/2015


    Amazing, and actually the second time in almost as many weeks WB have pulled a AAA brand...

    Smells of expensive incompetence, but hey, two's just a co-incidence (so they say). I wonder what the 3rd Warner flop will be before the summer's out.
    Reply +1
  • scoop 25/06/2015


    And if you bought a GPU off the back of nvidia's promotions, demand compensation, not just money back. Time wasters.
    Reply +7
  • Destiny: The Taken King director defends £40 expansion price tag

  • scoop 23/06/2015

    "Luke Smith: Rather than comment on the Bungie philosophy, here's what I'll tell you. If someone made a golf clap emote, I would spend money on that."

    Spoken like a true baby milking marketing wanker.

    Please get out of the games business. It's people like this that are destroying it.
    Reply +10
  • The Elder Scrolls Online: Tamriel Unlimited review

  • scoop 22/06/2015

    @heavy_salad There is an ESO sub option, but regardless, having a free to play model isn't a get out of jail card. Someone is always paying money, and the point is that the accounts are all separate, so what you spend on one platform is wasted if you play on another as well, or later.

    Don't forget, MMOs often outlive console generations.
    Reply 0
  • scoop 22/06/2015

    Pretty fair review really.

    But as MMO on consoles go, there's only really FF14. No competition.

    SQE's level of support for the game is outstanding by any measure - they put all PC MMO publishers to shame. Even the launcher has been carefully maintained and gives you up to date information on the state of the game.

    And Heavensward...oh my. Go check out the FFXIV reddit pages.You won't see any unhappy threads. The Heavensward feedback is probably the first time I've seen players actually raving instead of complaining. Square Enix have had some troubled times in the past...they are seriously back on form.

    You can tell a lot about an MMO by the way the developers treat the players. I love Bethesda's games, but just remember, Zenimax are not Bethesda...they just own them. You have to buy FF14 on each platform to play it, but it's cross-platform play, AND you only need 1 sub to play on all of them. Unlike ESO, which requires separate purchases and subs, and no cross-play besides. Nice progressive business model eh.

    (as a bonus, FF14 is also the only MMO I know of with NPCs who make regular use of the word "bugger")
    Reply +8
  • Impressive new trailer for no-fantasy RPG Kingdom Come: Deliverance

  • scoop 19/06/2015

    @spekkeh I noticed that too. Herbalism, surely!

    It does look great.
    Reply +6
  • Shenmue 3 returns, but has it already been left behind?

  • scoop 18/06/2015

    it's coming to both PC and PS4 - but how much of the funding was coming from Sony, and if it was at all invested, why had it not stumped up the entire amount to take ownership of this most eye-grabbing of announcements?
    I'd not be surprised if it's part experiment. The one thing Kickstarter is good at is gauging demand - not the demand of scattered devotees (no matter how loud they are), but real-world metrics, people actually prepared to put money down. And Sony, while big, don't throw money around willy nilly. To the contrary, they're trying to manage their finances more intelligently.

    Reboots and sequels (of classics) seem to be a favourite on KS, so it's a good fit for an experiment don't need to do half as much work as you would to i.e. sell a new IP.
    Reply +19
  • Keep your eyes peeled for planet Sugas-Uomi when No Man's Sky comes out

  • scoop 16/06/2015

    I was blown away the first time I saw videos for this, and while it still looks beautiful it hasn't visibly progressed...if anything, previous videos have revealed a lot more.

    I hope Sony haven't been slowing them down with needless over-producing. Sometimes, simple is best.
    Reply 0
  • Oculus Touch is the Oculus Rift's future controller

  • scoop 12/06/2015

    @Uncompetative There go my dreams of playing in a virtual concert hall. :(

    But there'll always be the cow bell.
    Reply +3
  • The Elder Scrolls Online still feels limited in its opening hours

  • scoop 11/06/2015

    @Shagsmith It can be a lot of fun - I can't deny it has it's moments, it's definitely not the worst MMO around, and of course there's little choice on console anyway.

    I'm pretty picky, and I won't play it as is, but if they improved the quest tracking and stopped splattering gamertags all over the screen like it's COD, I'd probably play, even if just in a casual fashion (unlike my PC MMO playing which is dont-stop-till-you-level). No subscription, after all (and little need to use the shop).
    Reply 0
  • scoop 11/06/2015

    NPCs with essential plot to impart or quest objectives to update are swarmed by characters with names like xXJonno672Xx and (no kidding) MoistAsDurex
    This is what ruined it for me from the onset, and why I was able to stomach the game more by jumping to a char in a region with none of these poor sods - and they are poor sods, because a lot of those names would have been registered years ago when they were cheeky kids, only to discover that you can't change your gamertag even a decade later.

    The irony is, you'd probably wind up banned (or at least having a GM change your name) for having some of these names on PC - and that's assuming the name filter didn't catch you out in the first place.

    Bookshelves are just for show. Cabinets that would once have prompted a looting spree can be safely ignored.
    Actually you can find skillbooks in these, so don't ever walk out of a building without clicking on everything. It's a wonderful meta-game. No, really, it is.
    Reply +2
  • scoop 11/06/2015

    I was quite looking forward to playing on PS4, even though I've not played the PC version for a while...breath of fresh air, and all that.

    The first hour was with a new char, and I hated it immediately.

    - PSN names only was a bad move (why not player names and PSN names when you inspect or chat?)
    - PSN names on the compass when you move around, mixed in with quest loc names on the compass (f me that was annoying)
    - Proximity Chat is annoying, but not because people say stupid stuff (they do, a lot), but because 90% of people are using awful mics and it completely dissolves any Pros.
    - Controls aren't customisable.
    - Lag is really bad with lots of other people around, far worse than it ever was on PC.

    So I spent the rest of the day with one of my PC transfer chars in the Rift (L40 area), and it was loads better because there were zero other people around. Still, I've not found the urge to play again. Final killing blows were...

    - I think generally the UI is much better, feels cleaner, but the Quest tracking is f*ing awful. I mean really, REALLY bad. I didn't notice so much with the new char, but a L40 with loads of quests (crucially, in different zones), it was completely hopeless. The PC version lets you filter by zone, but to do the same on console you have to zoom out of the map (slow zooming, no immediate Back/Forth) and cursor-over the zone, and even then it sometimes didn't show all the quests associated with that zone. And to cycle through quests in the HUD, you have right Dpad button...but no way to cycle backwards, so you have to cycle through *all* the quests to get to one you accidentally skipped over, or go to the dreadful quest menu. In a game that revolves around quests, they really should have put a lot more effort in being creative with the quest journal. It just feels like a cheap add-on with the way they've done it here.

    - PS4 controller button presses feel laggy and unresponsive. I died more than a few times because it just wouldn't register presses, and in the end I was having to hold down buttons firmly until attacks registered...leaving me with very sore fingers. Heavy pressure not required, but when you're under duress you press hard :P

    I'm less bothered about the graphics, didn't expect much anyway. But compared to, say, FFXIV, it's clunky and unwieldy. It *does* have some positives, but it really feels like an out of date game, despite only being technically 18 months old.

    I also feel sorry for all those poor buggers who paid $60, who are going to have their asses handed to them on a plate when they visit PvP, and meet all the die-hard Champion transfers. Fair enough if you're buying a game that's been out 18 months already, but not so much if it's supposed to be a new release, and you've -technically- paid 3 times what the guys at top paid (hey, including me).

    ESO didn't have to be much to work, but for the time it's taken to get this far it's spoiled by things that are largely just bad decisions (aside from controller latency, which may be improvable - may even just be me!). Disappointing, really.

    All of this said, there's a lot of love for the console version on reddit, so I guess it's horses for courses.
    Reply +3
  • PS Now UK beta rental prices are pretty high

  • scoop 11/06/2015

    I thought they were 30 day subscription prices, then I discovered I was wrong lol.

    I was impressed with Now, but not that impressed.

    I think in practice I'd just as soon give up an HDMI port and buy second hand, play at my leisure. (not to mention avoid the hassle of times when the application fails to run for no clear reason).
    Reply 0