scoop Comments

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  • 250K Dying Light My Apocalypse Edition includes a house

  • scoop 25/02/2015

    Not impressed. I've heard about a lucky chocolate bar that nets you a whole factory. Reply +5
  • PS4 exclusive The Order: 1886 number one in UK chart

  • scoop 23/02/2015

    It shouldn't be any surprise. PS4 and XBO owners are all eager for true next-gen stuff, even if it's just a glimpse of what can be.

    The TV ads make it look like a must-have too. Amazing how many people don't read reviews.
    Reply +3
  • Don't buy Darkest Dungeon from the Windows Game Store, dev warns

  • scoop 23/02/2015

    Not having a care in the world what people load onto your store is criminal. And they wonder why people have trust issues?

    Appalling.
    Reply +7
  • Apple adds Pay Once & Play category to App Store

  • scoop 13/02/2015

    About. Time. !

    At last I can ignore everything else on the store!
    Reply +1
  • Elder Scrolls Online will add paid-for health, XP boost potions

  • scoop 13/02/2015

    @Exceptional_leg Xp and gathering boosters are one thing, but a potentially infinite (to those who can) supply of health potions is a different story. Shed a tear for PvP peasants. Reply -1
  • scoop 13/02/2015

    "This gives the player a choice: spend some crowns to get potions right now, or play a while to earn in-game gold and then spend it either at a vendor, another player, or at a Guild Store."

    Otherwise known as, Pay to Win.

    And how do potion crafters feel about this? Like every other game where their trade is sold off for cold, hard cash, no doubt.
    Reply 0
  • The God who Peter Molyneux forgot

  • scoop 12/02/2015

    Hah I can't help notice that the negative comments (read: constructive, true, enlightening or otherwise entertaining) have been negged twice.

    This could either be the work of two people, or one man who has a God complex. Or a faithful laboratory assistant.
    Reply +4
  • scoop 11/02/2015

    Yes forgot to say brilliant piece, Wes.

    I'd love to see more stories from the underbelly, it's an entertaining business; full of people failing upwards and stories to share.
    Reply +4
  • scoop 11/02/2015

    @ShiftyGeezer r.e. expectations. Agree. But PM's problem is that he's not *really* interested in other peoples' expectations, he's rolling around in his own hubris that he knows what they want. And Godus is proof of that.

    Gamers: "We want this"
    PM: "And here it is!"
    Gamers: "Eh? That's not what we said...??"
    "Oh? Sorry!"
    Reply +3
  • scoop 11/02/2015

    @mecha-B haha! :) Reply +1
  • scoop 11/02/2015

    You can't make this stuff up. Reading the article, particularly the interview with and snippets from, Bryan, it's like a transcript from an episode of Brass Eye.

    Poor kid, man. Digs away the wrong (last) brick in a mobile game and gets dragged into the dogshit politics of the games industry as a prize.

    And in other news, Peter's apologising for screwing up Godus. Oh for Pete's sake, stop apologising. I'm so glad I don't have to work with you, and feel bloody sorry for the poor sods who do. "There goes another two years of my fucking life, busting my arse so the boss can tell the world our game is shite."
    Reply +13
  • Elite Dangerous 1.1 adds Community Goals and enhancements

  • scoop 05/02/2015

    Jesus. I tried reading the Fixes list, but it was like staring into the abyss.

    tldr; we've been busy.
    Reply 0
  • Rise of the Tomb Raider details emerge

  • scoop 04/02/2015

    I really enjoying the last one, much more than I was expecting to.

    The tombs were rubbish though, and it was way too easy.

    I look forward to Rise anyway.
    Reply +5
  • SOE has been sold off, can now develop multi-platform games

  • scoop 02/02/2015

    Wow. That came out of the blue, but not all that surprising. SOE's heydays have long passed. Planetside 2 may be great, but the bulk of their catalogue is uninteresting, and also PC-bound. EQ Next is probably too much of a wildcard (and I've "played" Landmark, which isn't a good sign). Reply +7
  • Dragon's Dogma Online revealed

  • scoop 29/01/2015

    I can hear the gravelly sound of Warner Bros' laywers rubbing their hands together in anticipation. They may want to pick a new acronym :p Reply 0
  • Unreal Engine 4 tech demo looks unnervingly realistic

  • scoop 28/01/2015

    I thought it was very nice, but it's hardly "shockingly realistic".

    The walls and fabrics are too matte resulting very flat lighting, and the ambient occlusion is too strong, especially around doors and on the sofas.

    The lighting coming through the windows needs livening up... some movement from trees, clouds, changes in dynamic range contrast, anything.

    Nice wood. Isn't wood always though. He'd have been better served using HDR sourced textures...I don't see it here. Again, there's no range.

    I think what hurts it the most though is the movement. If you're going the whole hog, put some natural body movement in, instead of binary joypad up/down/left/right. Sell it with feeling.

    Shame is, if I saw this in a CG forum without the accompanying media woohoo I'd have been a lot less critical. Au revoir context.

    I'd like to see more games pay attention to archviz techniques and finish. Really nice job as a starting point in that respect.
    Reply 0
  • Interest gathers around new Shadowbane-like MMO Crowfall

  • scoop 24/01/2015

    I stopped at the screenshots of Scaleform UIs (heck I don't even think it's Scaleform, it's just trying to look like it is).

    I like minimalism, but not to the extent of everything looking like a Flash website or spreadsheet. I remember when RPGs had RPG styled UIs, not boxes. Bring back skeuomorphism.
    Reply 0
  • Elder Scrolls Online gets console release date, drops subscription

  • scoop 21/01/2015

    @yukushi +1

    FFS, nothing else to say.
    Reply +2
  • scoop 21/01/2015

    And here I thought they were doing ok with sub numbers.

    I had a quick face-off between ESO and FFXIV (which I hadn't played before).

    FFXIV beats the crap out of ESO for pure, uncomplicated enjoyment, along with bountiful use of the words "bloody" and "bugger". And it has no problems with subscriber numbers that I can see (always jam packed with players), plus cross-play on PC and console. That's how you do it.

    Going back to ESO I realise it's not just bitter memory: I really do detest ESO's controls and UI.

    Oh, and Square's support of FF is a marvel. Everything from the launch app to the forums, they really don't dick around with excuses and epic lapses in communication.
    Reply +5
  • Man's basic invention levels Destiny character while he sleeps

  • scoop 20/01/2015

    Chinese gold farmers are bookmarking this page as I write. Reply +70
  • Sid Meier's Starships announced for PC, Mac, iPad

  • scoop 19/01/2015

    I fancy a bit of that Reply 0
  • Sony offering refunds on H1Z1's alpha following complaints about "P2W" micro-transactions

  • scoop 17/01/2015

    "4) you are not guaranteed to get a single thing out of the airdrop you called in."

    So you give them money and you might not get anything in return.

    I believe that's called gambling.
    Reply +15
  • Apple required Papers, Please to censor its nudity

  • scoop 12/12/2014

    It's sick games like this that give the industry a bad name.

    Hail Eris.
    Reply 0
  • Richard Garriott's Shroud of the Avatar is Ultima Online 2 in so many ways

  • scoop 11/12/2014

    You forgot to mention the pay to win part.

    https://www.shroudoftheavatar.com/?page_id=9085

    I'm especially tempted by the:

    City Lot Property Deeds (digital)
    LIMITED QUANTITY (41 of 50 left): Introductory Sale of 50% off the regular $2,100 price

    Only 9 left. Damn, maybe if I don't buy any xmas presents this year...

    @p_nut_uk I thought I saw you nicking that #10!


    Yep. UO this isn't.
    Reply +3
  • Bethesda shows glimpse of The Elder Scrolls Online's console version

  • scoop 05/12/2014

    "We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind."

    Funny, because the one thing I disliked about ESO (bugs and exploits aside) was the PC interface that was clearly designed for a console controller.
    Reply 0
  • Why are Game of Thrones and Tales from the Borderlands more expensive on PS4 than on Xbox One?

  • scoop 04/12/2014

    A sad trend.

    I don't know what they're thinking, but they don't have their clever hat on. If I don't trust the prices, I won't even go into the shop. Their loss.
    Reply 0
  • Sir Clive Sinclair crowdfunding new ZX Spectrum computer

  • scoop 03/12/2014

    "a second limited edition production run of 3000 units will take place around two months after the delivery of the first limited editions."

    Ah yes, the all-new definition of "Limited". Also has it's own font glyph:

    Reply +2
  • Black Friday deals for PlayStation 4, PS3 and Vita

  • scoop 28/11/2014

    Was hoping GTA V would make an appearance ...already have most of those I'm interested in, but I might get Diablo... again already have it on PC, but at launch my friends kept telling me the PS4 version was way better. Is this still true?

    edit: seriously, if you're downvoting someone asking a perfectly reasonable question you need some special help. =p
    Reply +5
  • SkySaga is the game The Oliver Twins always wanted to make

  • scoop 27/11/2014

    @melnificent
    Except this game was shopped around different dev studios by Smilegate. How can it be the game the Oliver twins wanted to make if it was nothing to do with them until a winning contract bid.
    That thought jumped on me too, but to be fair there's plenty games I wish I'd made. The only difference is, I don't have mattresses full of fifty pound notes. =p
    Reply 0
  • Apple removes the "free" label from F2P games

  • scoop 20/11/2014

    Typical marketing obfuscation.

    Just call them as they are: "Free" and "Freemium". No need to split hairs, tell it like it is.
    Reply 0
  • Elite: Dangerous ditches planned offline mode

  • scoop 17/11/2014

    @grassyknoll

    Not much anyone can do about it now. We just all have to trust they won't pull an EA. If they do, you won't be the only one throwing rocks.
    Reply 0
  • scoop 17/11/2014

    I've been playing in solo mode (online connection), and it doesn't suffer any issues you associate with online games (lag, hangs etc). Playing games is the last of my worries if and when I lose my internet connection.

    I can appreciate where Braben's coming from. The game would be boring as hell without the dynamics of a game universe affected by other players, considering the type of content and scales involved. "Just another space shooter" isn't enough.
    Reply -2
  • Dev who threatened Gabe Newell has returned to Code Avarice

  • scoop 15/11/2014

    Really not worth the newsprint. Reply 0
  • Performance Analysis: Assassin's Creed Unity

  • scoop 12/11/2014

    If you can't calculate a thousand NPC AIs, then don't.

    I stopped watching at 19fps. I'll get the PC version. Or maybe I won't, just out of principle. Shocking.
    Reply +6
  • Shroud of the Avatar gets Steam Early Access release date

  • scoop 23/10/2014

    "...new hair shader going on..."

    And skin|faces from 1998

    At least download Shader Forge already!
    Reply +1
  • Former EA CEO John Riccitiello becomes new head of Unity

  • scoop 23/10/2014

    Could have been worse. Could have been Larry Probst.

    Renderware.

    As is, JR seems fairly affable for a EA exec.
    Reply 0
  • Spec Analysis: Alienware Alpha

  • scoop 22/10/2014

    I have a PS4 under the telly for my console games, and a big-ass PC next to the telly for my PC games (in addition to my man-cave PC).

    I'm less bothered about the size of the PC, as the hassle of using a mouse & keyboard on the sofa. Give me a sofa mouse & keyboard. :p
    Reply 0
  • CeX accepting Bitcoin in 30+ UK shops from today

  • scoop 22/10/2014

    At last, somewhere to offload my Bitcoins!

    As if.

    1 bitcoin = 239.67

    Here's your 0.9991484 bitcoin change, sir, and your second hand toilet brush. Receipt in the bag, sir?

    (I am of course being facetious)
    Reply -2
  • Valve pulls game from Steam following dev's tweet threatening Gabe Newell

  • scoop 21/10/2014

    Very silly thing to do.

    He'll be lucky if he gets a job at Radio Shack or anywhere else that might get wind of this. Would you hire someone with his particular people and situation handling skills?

    People really must learn, the internet is not a good place to make a total ass of yourself. This isn't Vegas.
    Reply +2
  • The PlayBook 4 is a $1400 PlayStation 4 laptop

  • scoop 15/10/2014

    @LordDemigod Honestly I can't believe you got downvotes for pointing out the bleeding obvious.

    Kids these days. They'll learn when they have to start wiping their own backsides.

    @husamaldahiyat No, but a statement like that implies as much. This is EG and the internet, and the tone is almost always either + or -.
    Reply -2
  • Destiny averages 3.2m players every day

  • scoop 13/10/2014

    Good numbers but, how many of those are PS Plus subscribers?

    Re. downvoters: You do realise the features they're talking about, i.e. Crucible, require PS Plus, right?

    It's like the difference between F2P and Subscriber players in MMOs. One set plays all the content, the other set doesn't, and in a game where you play with other players, it's an important distinction, and might explain why - for example - when Events pop up, there's only ever me and two other guys taking part.
    Reply -9
  • Chris Roberts unveils Star Citizen planetside gameplay

  • scoop 13/10/2014

    Obvious performance questions aside, it does look really nice - the artists in this are doing an awesome job.

    I wonder what Sony are making of the (now seemingly official) use of the term Planetside...
    Reply +2
  • Microsoft's indie parity clause exists so Xbox One owners feel "first class"

  • scoop 10/10/2014

    What utter drivelling nonesense. Funny because he was Sony not so long ago. Who have only gotten better and better since he went to Microsoft.

    What's that saying about coincidence?
    Reply -13
  • Ubisoft hits back at Assassin's Creed: Unity downgrade claims

  • scoop 10/10/2014

    #180pixelgate

    Blimey!
    Reply -1
  • Unity reportedly up for sale

  • scoop 10/10/2014

    @penhalion They're not a charity, they're a business. How people translate "doing the best for the business", into greed is a mystery, as it's impossible to make that assumption without knowing more about the state of the business, while what we do know is that they care deeply about their product and the community they've fostered - literally turning an industry on it's head.


    Imagine you owned a company that has purportedly three million users, and 300-odd staff, and is struggling (in organisation terms) to keep up. 2 million of those users have appeared almost out of nowhere; growth is now exponential.

    You want your company to grow, but how are you going to handle ten million users? Fifteen million?

    Unity can't close the door on new users; they're a victim of their own success - and this kind of victimisation shows most of all in support, because you can't talk to that many people without dropping the ball, or efficiently handle the flood of tickets and inquiries and demands for attention from that many people with just a couple of small QA teams.

    The sensible thing is to court companies who are used to handling hundreds of millions of users, and tens of thousands of employees, and have resources - people, experience, as well as capital - that can help make that kind of transition.

    I share the common concern that a bad partnership is bad for all of us, but I'd also suggest the headlines are probably misleading anyway. "For Sale" is such an old fashioned term these days. Look at Epic - 40% owned by TenCent, but they're still Epic. If anything TenCent got a bloody bargain buy-in.

    Anyway, we can agree to disagree on any of the above, it's all speculative, but I still assert that they're not motivated by "an intense and selfish desire for something, especially wealth, power, or food.". Intense perhaps, but not especially selfish, as I still believe they're still part of that small circle of companies that gives a shit about it's users.

    I'd put Allegorithmic and SideFX in there with them, again two companies who I'd be concerned over if I heard buyout rumours, but hold the faith that they're going to do the right thing for the right reasons.

    Perhaps they should all just get together and make a baby.
    Reply +2
  • scoop 10/10/2014

    @kangarootoo I don't, I said "Too much of". Calm... Reply 0
  • scoop 09/10/2014

    @Sharzam Probably because their in-house engines aren't tailored to the job in hand, and would be overkill anyway. Even with an engine, you still need the people who wrote it to skin it to the game in question... if that's a team of 50 or 100 ppl, well...:)

    I suspect Hearthstone started off as a concept project ... something Unity's exceptionally well suited too. Just add designers.
    Reply 0
  • scoop 09/10/2014

    @penhalion
    It's a case of greed over ethics as usual.
    No, it's a case of competition is tight and making a next-gen middleware is bloody expensive.

    I've been with Unity since version 1.6 (it's coming up to 5.0 now), and as the userbase has grown, so they've become more demanding. With Epic putting UE4 up for a $19/mo subscription (vs Unity's $75/mo *per platform* subscription), things are even tighter.

    Unity have to license technology that Epic create in-house - Enlighten is the latest star of Unity 5.0, and comes at a heavy cost I imagine.

    Everyone wants something for free, and Unity Free users want everything in the Pro version, without having to pay for it, even though 90% of them will probably never actually release a game. Hobbyists are expensive, but the noise they make still counts, because you can't easily cancel it out when there are hundreds of thousands of them (and they're the most vocal).

    So it's not about ethics, it's not even about staying alive or relevant; it's about forging partnerships, getting ahead and staying there.
    Reply +2
  • scoop 09/10/2014

    @andrewadam I think you mean iOS and Android :) Reply -3
  • Inside Star Citizen's grey market

  • scoop 09/10/2014

    I do wonder how many of the big spenders are American. I'm not being prejudiced (married to one, and she agrees with this hypothesis), but they have been trained from birth to believe in the The Big (American) Dream - and there's a lot of abuse of this in American society, where people are easily suckered in to the promise of something wonderful. Evangelism TV comes to mind. If you have a credit card, you can buy happiness, and God's Grace, Today. Reply +4