scoop Comments

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  • Until Dawn review

  • scoop 27/08/2015

    Gratz to the good folks at SuperMassive, really looking forward to losing September to this. Reply +5
  • UK charts accused of "snobbery" over Everybody's Gone to the Rapture soundtrack snub

  • scoop 26/08/2015

    Surely an album can be in more than one chart??

    Don't know about snobbery, but it definitely sounds like willful ignorance.
    Reply -1
  • Angry Birds developer Rovio to lay off 260 staff

  • scoop 26/08/2015

    @StooMonster Jolly Jam hehe Reply 0
  • scoop 26/08/2015

    @StooMonster They've got a whole bunch of games http://www.rovio.com/en/our-work/games

    Just that most are unremarkable or failed to 'stick' like Angry Birds (and it's various reskins) did.

    Easy to forget this was a company that was about to throw in the towel - Angry Birds brought them back from the brink. I'm not bitter, but I do take some personal solace from the evidence that near unlimited cash doesn't make you any more successful. There's hope for us all.
    Reply +2
  • scoop 26/08/2015

    @specialgamer
    Taking an average UK wage of £26k per year, that would mean a current wage bill of nearly £18million a year. Can't see how that's even remotely sustainable for a casual game maker.
    It's called the App Store top 10. There's nothing casual about the casual market anymore.
    Reply +10
  • scoop 26/08/2015

    Given up trying to be the next Disney, then.

    Condolences to those who've lost their jobs, but I imagine there are worse companies to be dropped from than one that sells nothing but fluffy bird and pig toys.
    Reply +11
  • Funcom unveils The Park, a single-player horror set in an abandoned theme park

  • scoop 26/08/2015

    Hang on, that looks an awful lot like Atlantic Island Park from TSW's Savage Coast.

    I'd not complain - TSW could be the basis for a terrific single-player game, but make it TSW, not some rip cobbled from your own IP. (Funcom are utterly awful at marketing, they are their own worst enemy)

    Without Ragnar Tørnquist, I don't know if they can pull off a good horror from scratch. TSW has some of the best videogame writing I've come across, but the new content quality hasn't been nearly as good since he left...whether that's his own writing or just his direction, I can't help but feel it counts.
    Reply +2
  • Everquest 2 to experiment with permanent "prison server"

  • scoop 20/08/2015

    Neat idea on one hand, but less so given MMO track records for punishing people for lesser misdemeanours, or even mistakenly. One thing to be annoying and get told off for it, quite something else to be thrown into a server full of racist bigots (which is what the worse kind of MMO chat offenders consist of).

    Perhaps it would be more sensible to follow real world law and sentence people according to their crime. Heck there are some MMOs where I'd happily play for six months in Solitude :P
    Reply +1
  • Ashes of the Singularity: the first DX12 gaming benchmark tested

  • scoop 18/08/2015

    The GeForce architecture and drivers for DX12 performance is second to none
    So, the game is in alpha. So what? It's running the same code on both AMD and nVIdia, no?

    If the GeForce drivers are up to snuff, then the game should already benefit from them, shirley.
    Reply 0
  • Less than two months from launch, Tony Hawk's Pro Skater 5 changes art style

  • scoop 06/08/2015

    Uncanny Valley on steroids. That just looks plain creepy. Reply +1
  • Nidhogg dev's latest, Flywrench, is coming to Steam next month

  • scoop 31/07/2015

    That audio! Reply +1
  • Face-Off: Journey on PS4

  • scoop 25/07/2015

    Watching the videos I can't see what the nit-picking is aimed at. All I get is how beautifully smooth the PS4 version is. Something lost in compression maybe...I can live with that. Reply +3
  • Galak-Z lets you transform into a mech

  • scoop 25/07/2015

    If 17-Bit polish this thing any further they're going to scrub the paint off if it.

    Just give it to us already!
    Reply +2
  • Earthbound director Shigesato Itoi pays tribute to Satoru Iwata

  • scoop 14/07/2015

    We could all do with friends like that.

    What more can you say?
    Reply +6
  • Square Enix pulls Mac version of Final Fantasy 14 from sale

  • scoop 06/07/2015

    @L_A_G Unless you use professional software, in which case their OpenGL drivers (and importantly pro support) are cack :)

    Anyone using a Mac Pro may beg to differ, until they see an equivalent PC (or even better, Linux) box running GL like it's supposed to be run.
    Reply +1
  • scoop 06/07/2015

    @escalinci Yeah it's rubbish. Apple haven't spent all their time on Metal, just to invite DirectX onto their hardware. They don't care about GL, why would they want to open the door to something even more complicated?

    And that's aside from the fact that DX12 is upon us.
    Reply +4
  • scoop 06/07/2015

    Hardly surprising, Apple's implementation of OpenGL is garbage. Parsing DirectX to OpenGL can only be worse. Reply +7
  • Keiji Inafune: video gaming's harshest critic

  • scoop 03/07/2015

    @alimokrane Dunno, that might be a bit melodramatic. It might also be a global phenomenon. I blame Apple for it all. Reply +1
  • scoop 03/07/2015

    I always thought it was a cultural thing. Not just videogame culture (the way we have in the west, which roughly translates into "make money by copying the last great seller"), but rather Japanese culture, which has managed to evolve while essentially not changing, or at least not giving up on it's roots.

    There's a reason games from the west struggle in the east: they have identity. It may be odd and peculiar sometimes, but there you have it. We like their games a lot more than they like ours so they can't be that screwed-up.
    Reply 0
  • The Elder Scrolls Online's PS4 patch is 15.9GB

  • scoop 25/06/2015

    @medeman
    Explain please?^^
    You don't want to wait 30 seconds for an invisible enemy to appear. You'll be dead long before 30 seconds is up.
    Reply 0
  • scoop 24/06/2015

    This is an ongoing work in progress, and you may still run into an invisible NPC occasionally. If this occurs, please wait and the NPC should appear within 30 seconds.
    Unless they've got a knife. :)
    Reply +7
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • scoop 25/06/2015

    @IronSoldier

    I imagine QA did their job, and their bug tracker looks like this:

    045875 - WAIVE
    098542 - WAIVE
    098523 - WAIVE
    ---ad nauseam

    Look to the head producer.
    Reply +2
  • scoop 25/06/2015

    @IronSolider

    Amazing, and actually the second time in almost as many weeks WB have pulled a AAA brand...

    http://www.gamesindustry.biz/articles/2015-06-02-warner-bros-shutting-down-infinite-crisis-only-2-months-after-launch

    Smells of expensive incompetence, but hey, two's just a co-incidence (so they say). I wonder what the 3rd Warner flop will be before the summer's out.
    Reply +1
  • scoop 25/06/2015

    Shocking.

    And if you bought a GPU off the back of nvidia's promotions, demand compensation, not just money back. Time wasters.
    Reply +7
  • Destiny: The Taken King director defends £40 expansion price tag

  • scoop 23/06/2015

    "Luke Smith: Rather than comment on the Bungie philosophy, here's what I'll tell you. If someone made a golf clap emote, I would spend money on that."

    Spoken like a true baby milking marketing wanker.

    Please get out of the games business. It's people like this that are destroying it.
    Reply +10
  • The Elder Scrolls Online: Tamriel Unlimited review

  • scoop 22/06/2015

    @heavy_salad There is an ESO sub option, but regardless, having a free to play model isn't a get out of jail card. Someone is always paying money, and the point is that the accounts are all separate, so what you spend on one platform is wasted if you play on another as well, or later.

    Don't forget, MMOs often outlive console generations.
    Reply 0
  • scoop 22/06/2015

    Pretty fair review really.

    But as MMO on consoles go, there's only really FF14. No competition.

    SQE's level of support for the game is outstanding by any measure - they put all PC MMO publishers to shame. Even the launcher has been carefully maintained and gives you up to date information on the state of the game.

    And Heavensward...oh my. Go check out the FFXIV reddit pages.You won't see any unhappy threads. The Heavensward feedback is probably the first time I've seen players actually raving instead of complaining. Square Enix have had some troubled times in the past...they are seriously back on form.

    You can tell a lot about an MMO by the way the developers treat the players. I love Bethesda's games, but just remember, Zenimax are not Bethesda...they just own them. You have to buy FF14 on each platform to play it, but it's cross-platform play, AND you only need 1 sub to play on all of them. Unlike ESO, which requires separate purchases and subs, and no cross-play besides. Nice progressive business model eh.

    (as a bonus, FF14 is also the only MMO I know of with NPCs who make regular use of the word "bugger")
    Reply +8
  • Impressive new trailer for no-fantasy RPG Kingdom Come: Deliverance

  • scoop 19/06/2015

    @spekkeh I noticed that too. Herbalism, surely!

    It does look great.
    Reply +6
  • Shenmue 3 returns, but has it already been left behind?

  • scoop 18/06/2015

    it's coming to both PC and PS4 - but how much of the funding was coming from Sony, and if it was at all invested, why had it not stumped up the entire amount to take ownership of this most eye-grabbing of announcements?
    I'd not be surprised if it's part experiment. The one thing Kickstarter is good at is gauging demand - not the demand of scattered devotees (no matter how loud they are), but real-world metrics, people actually prepared to put money down. And Sony, while big, don't throw money around willy nilly. To the contrary, they're trying to manage their finances more intelligently.

    Reboots and sequels (of classics) seem to be a favourite on KS, so it's a good fit for an experiment ..you don't need to do half as much work as you would to i.e. sell a new IP.
    Reply +19
  • Keep your eyes peeled for planet Sugas-Uomi when No Man's Sky comes out

  • scoop 16/06/2015

    I was blown away the first time I saw videos for this, and while it still looks beautiful it hasn't visibly progressed...if anything, previous videos have revealed a lot more.

    I hope Sony haven't been slowing them down with needless over-producing. Sometimes, simple is best.
    Reply 0
  • Oculus Touch is the Oculus Rift's future controller

  • scoop 12/06/2015

    @Uncompetative There go my dreams of playing in a virtual concert hall. :(

    But there'll always be the cow bell.
    Reply +3
  • The Elder Scrolls Online still feels limited in its opening hours

  • scoop 11/06/2015

    @Shagsmith It can be a lot of fun - I can't deny it has it's moments, it's definitely not the worst MMO around, and of course there's little choice on console anyway.

    I'm pretty picky, and I won't play it as is, but if they improved the quest tracking and stopped splattering gamertags all over the screen like it's COD, I'd probably play, even if just in a casual fashion (unlike my PC MMO playing which is dont-stop-till-you-level). No subscription, after all (and little need to use the shop).
    Reply 0
  • scoop 11/06/2015

    NPCs with essential plot to impart or quest objectives to update are swarmed by characters with names like xXJonno672Xx and (no kidding) MoistAsDurex
    This is what ruined it for me from the onset, and why I was able to stomach the game more by jumping to a char in a region with none of these poor sods - and they are poor sods, because a lot of those names would have been registered years ago when they were cheeky kids, only to discover that you can't change your gamertag even a decade later.

    The irony is, you'd probably wind up banned (or at least having a GM change your name) for having some of these names on PC - and that's assuming the name filter didn't catch you out in the first place.

    Bookshelves are just for show. Cabinets that would once have prompted a looting spree can be safely ignored.
    Actually you can find skillbooks in these, so don't ever walk out of a building without clicking on everything. It's a wonderful meta-game. No, really, it is.
    Reply +2
  • scoop 11/06/2015

    I was quite looking forward to playing on PS4, even though I've not played the PC version for a while...breath of fresh air, and all that.

    The first hour was with a new char, and I hated it immediately.

    - PSN names only was a bad move (why not player names and PSN names when you inspect or chat?)
    - PSN names on the compass when you move around, mixed in with quest loc names on the compass (f me that was annoying)
    - Proximity Chat is annoying, but not because people say stupid stuff (they do, a lot), but because 90% of people are using awful mics and it completely dissolves any Pros.
    - Controls aren't customisable.
    - Lag is really bad with lots of other people around, far worse than it ever was on PC.

    So I spent the rest of the day with one of my PC transfer chars in the Rift (L40 area), and it was loads better because there were zero other people around. Still, I've not found the urge to play again. Final killing blows were...

    - I think generally the UI is much better, feels cleaner, but the Quest tracking is f*ing awful. I mean really, REALLY bad. I didn't notice so much with the new char, but a L40 with loads of quests (crucially, in different zones), it was completely hopeless. The PC version lets you filter by zone, but to do the same on console you have to zoom out of the map (slow zooming, no immediate Back/Forth) and cursor-over the zone, and even then it sometimes didn't show all the quests associated with that zone. And to cycle through quests in the HUD, you have right Dpad button...but no way to cycle backwards, so you have to cycle through *all* the quests to get to one you accidentally skipped over, or go to the dreadful quest menu. In a game that revolves around quests, they really should have put a lot more effort in being creative with the quest journal. It just feels like a cheap add-on with the way they've done it here.

    - PS4 controller button presses feel laggy and unresponsive. I died more than a few times because it just wouldn't register presses, and in the end I was having to hold down buttons firmly until attacks registered...leaving me with very sore fingers. Heavy pressure not required, but when you're under duress you press hard :P

    I'm less bothered about the graphics, didn't expect much anyway. But compared to, say, FFXIV, it's clunky and unwieldy. It *does* have some positives, but it really feels like an out of date game, despite only being technically 18 months old.

    I also feel sorry for all those poor buggers who paid $60, who are going to have their asses handed to them on a plate when they visit PvP, and meet all the die-hard Champion transfers. Fair enough if you're buying a game that's been out 18 months already, but not so much if it's supposed to be a new release, and you've -technically- paid 3 times what the guys at top paid (hey, including me).

    ESO didn't have to be much to work, but for the time it's taken to get this far it's spoiled by things that are largely just bad decisions (aside from controller latency, which may be improvable - may even just be me!). Disappointing, really.

    All of this said, there's a lot of love for the console version on reddit, so I guess it's horses for courses.
    Reply +3
  • PS Now UK beta rental prices are pretty high

  • scoop 11/06/2015

    I thought they were 30 day subscription prices, then I discovered I was wrong lol.

    I was impressed with Now, but not that impressed.

    I think in practice I'd just as soon give up an HDMI port and buy second hand, play at my leisure. (not to mention avoid the hassle of times when the application fails to run for no clear reason).
    Reply 0
  • The Last Guardian E3 rumour rumbles again

  • scoop 10/06/2015

    Straight from the videogame mythology archives! Reply -1
  • Introducing Eco: An ecosystem sim where everyone must nurture a shared planet

  • scoop 10/06/2015

    Neat concept.

    Though the cynic in me suspects it's going to spawn a new generation of griefer.
    Reply +4
  • Fallout 4 is real and it's being revealed tomorrow

  • scoop 04/06/2015

    @blarty
    One thing people need to remember is that Skyrim doesn't use the Gamebryo Engine..
    The Creation Engine is based off of Gamebryo, which makes sense from an evolution-of-large-worlds sense (you don't want to have to re-train huge teams), but also means you inherit some dodgy stuff such as animation controllers.

    The sticky-out-thumb is that they don't seem to have moved to PBR, which makes them an odd fish today. Sure, higher res textures and more of them, but this is nearly a decade later, and one of the most fought-over IPs in recent times. It's going to receive a lot of critical opinion, even opinionated criticism.

    People only care, because they care.
    Reply +1
  • scoop 03/06/2015

    @Kasjer Yeah looks like gamebryo.

    I can't really comment on the graphics at large, because that was a dreadful trailer. It looked like footage from half a dozen games spliced together, a complete mess.

    Maybe it'll be good. Can't tell. But that dog... "retro" :p
    Reply +2
  • scoop 03/06/2015

    Cardboard cut-out dog. That's my only take-away from that trailer. Reply +3
  • Looks like Sony is readying a 1TB PlayStation 4

  • scoop 02/06/2015

    @LordDemigod Yeah the amount they install blew me away. Blu-Ray Last of Us: Remastered...40+GB. Assassins Creed: Unity...same. Gobble Gobble Gobble... Reply 0
  • scoop 02/06/2015

    I just upgraded with a 2TB (external seagate, £60 on amazon). Instructions via our very own EG:

    http://www.eurogamer.net/articles/digitalfoundry-2014-how-to-cheaply-upgrade-your-ps4-to-2tb

    I passed on 1TB because well, took 6 months for my 500GB to fill, and with games just getting fatter another 500GB (or 480GB even) isn't going to last very long.

    If console makers want us to embrace digital, they need to get real about it. 500GB was a joke...1TB isn't much better.
    Reply +15
  • Lego MMO development dogged by "dong detection" software

  • scoop 01/06/2015

    It has been a while since I had this good a chortle :) Reply 0
  • Lego Jurassic World platform-specific pre-order DLC revealed

  • scoop 30/05/2015

    Oh, yeah. Oooh, ahhh, pre-order DLC, that's how it always starts. Then later there's running and um, screaming. Reply +3
  • What can we learn from The Witcher 3 "downgrade" fiasco?

  • scoop 26/05/2015

    I think a return to the world of downloadable demos would be a big plus for consumers. If you can't trust what you're seeing in marketing materials, then hands-on is the only way to be sure that what you see is what you're getting

    And it goes beyond that with games, for instance I'm not half as bothered by the visuals downgrade as I am by the controls. Would I have bought the game on day 1 if I'd experienced an hour of it beforehand? Many people are ok with the controls, I'm not, just as I'm ok with the graphics and other people aren't. Everyone has their standards.
    Reply +35
  • New study suggests link between gaming and neurological disorders

  • scoop 20/05/2015

    Interesting. But what kinds of games are they talking about? Some games are as much about solving irregular patterns, meaning not all are linear mazes.

    I'm sure neuroscience is a complex and many-aspect-ed field, but so are games. I hope they're taking that into account and not just using "a maze" as a catch-all to gaming experiences.
    Reply +15
  • Performance Analysis: The Witcher 3: Wild Hunt

  • scoop 20/05/2015

    Running on x2 SLI Titan Blacks, it's impossible to get consistent 60fps at 1440p without dopping down to Medium settings and pushing (non-framebuffer requiring) detail levels up manually to Uber.

    IMO the game looks just as good I think like this. I don't miss the motion blur, which is frankly a bit sickly with the close FOV and fixed camera distance. Looking at the console versions, I can't tell the difference, except with maybe texture resolution and filtering - but when you're sat 12ft from the screen, is that such a big deal?

    One thing's for sure: controls on all three platforms are equally shite.
    Reply 0
  • Should you install The Witcher 3's day one patch?

  • scoop 18/05/2015

    I wonder if it matters that PS4 and XBO have AMD gpus.

    http://wccftech.com/nvidia-responds-witcher-3-gameworks-controversy/
    Reply +1
  • New Elder Scrolls Online video reminds us the console version is near

  • scoop 07/05/2015

    @number1024
    All the hate was against all the bugs this game came out with but i can say for sure, most are dealt with and they seem to be taking care of the rest, at least the devs are actively working on it.
    True enough. I was among the Imperial pre-order lot, and I stopped playing after a month it was so buggy. Played more recently and it's a lot cleaner now.

    Just the UI that annoys me now on PC, felt like it was supposed to be a console title. Well, here we are! (and they redesigned the UI anyway lol!)

    Speaking of UI...how will console players get along without add-ons!?
    Reply 0
  • scoop 07/05/2015

    @Xboxfanuk I never played EQA, always wanted to (was a big EQ player).

    FFIV is well worth a punt, really nicely done cross-play. I'd suggest watching a stream of ESO on console before parting with cash though, as the proximity chat is indescribably bad. Oh the sound quality's ok, but it's the content that's the problem... maybe fine for an FPS, not so much for an RPG.
    Reply 0