redcrayon Comments

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  • Reality check: what SteamVR gaming actually offers

  • redcrayon 07/02/2016

    @Fourfoldroot
    I'm not sure that younger gamers being more optimistic about 'PS1 bringing 3D graphics into the home' is a great comparison for people being hesitant about VR. I was 17 when the PS1 released, and beforehand there were plenty of console/computer games you could play at home in 3D (giving a frame of reference without needing to play them first), the screenshots in the press largely represented the experience, and they didn't require an expensive peripheral on top of the console/computer you already had. When the PS1 arrived, the concept of 'even more 3D games!' wasn't one I had to be sold on very hard, I knew what I was getting.

    Playstation didn't just take off because of a range of great 3D games, it was also relatively cheap to buy into, the games themselves were comparatively cheap (vs Nintendo anyway), and an experience easily understandable to it's customers. The general branding of selling it to students and young adults rather than kids helped too.

    I'm optimistic about VR as a whole, but I know I'll need to try it several times over the next few years and wait for the price to drop, whereas I'm far more likely to buy a new, relatively cheap games console at launch as its a bit easier to get my head around what I'm buying.

    Maybe I'm a bit unimaginative but what I really want to play in VR is space fighter-plane sims like X-wing or defender, where I'm sitting in the cockpit. There's a few games that look like that (Eve Valkyrie?) and I'm really keen on trying them out. I'm sure there's a hundred bigger ideas but that's what I've been after for years :-)
    Reply 0
  • Eurogamer readership survey 2016

  • redcrayon 05/02/2016

    @ubergine
    Just because the sites you read don't cover the Vita, doesn't mean that nobody does. I read Pocket Gamer and The Vita Lounge, I don't really expect EG to cover portable games to a great extent any more when their audience pretty clearly wants coverage of the big games on Home consoles and PCs instead.

    It's a system of incredibly niche appeal but the high attach rate means that there are still hundreds of smaller titles in the pipeline for it. If, like me, you only really play on portables its a great system, but I totally get why people who many play at home have no need for one if they don't like JRPGs and have already played the indies on PC.
    Reply +1
  • redcrayon 04/02/2016

    @ubergine
    The Vita still has games releasing on a weekly basis (Trails of Cold Steel last Friday, Crypt of the Necrodancer on Tuesday), just not the western AAA ones that place their ad spend with EG. Personally I'm waiting on Grand Kingdom, Odin Sphere and Stranger of Sword City in the next few months (all confirmed for EU release) and then Toukiden 2, God Eater 2, Ys 8 and Bloodstained after that.
    Reply 0
  • redcrayon 04/02/2016

    @CaptainKid
    This smells like a commercial survey and has nothing to do with this website
    There's no smell about it, they blatantly say so in the intro. Anonymous info about reader demographics makes it easier to attract advertising and keep the site running, I don't really have a problem with that seeing as I read EG several times a week for free.
    It's a great help to us as we make plans for the site, and for the ads people who pay our bills and keep Eurogamer running.
    Reply +3
  • Mother 3 will finally get Western release - report

  • redcrayon 04/02/2016

    @Mr.Spo
    I think your point on the WiiU VC being the base for VC going forward on NX is backed up by being able to see minor things from my 3DS eshop account on the WiiU eshop too, like the wishlist for 3DS eshop games etc. It looks like complete integration isn't far off (and about time too).
    Reply -1
  • redcrayon 04/02/2016

    EG, what format was Mother 3 originally released on? Seems like you forgot to mention it in the article seeing as you listed it's predecessors, not everyone has an complete knowledge of games that didn't get localised umpteen years ago. Reply +1
  • Splatoon sells 4m copies, bought by a third of all Wii U owners

  • redcrayon 02/02/2016

    @ClemFandango
    I did wonder if, with the rise of mobile gaming and digital stores, that this idea that only £40 boxed AAA products count as released games would be dead in the water by now. Suffice to say, slightly more than one game every three months appear on the eshop.
    Reply +5
  • Remembering Dragon Age: Origins

  • redcrayon 31/01/2016

    I thought Origins was OK, but the expansion, Awakening, was great.

    The thing that stops me replaying Orihins each time is The Fade. Such a boring section compared to other areas. I appreciate they wanted to do something different and so came up with the alternate forms and puzzles, but it's always the point where I give up on subsequent playthroughs.
    Reply +3
  • Bravely Second steps out of Final Fantasy's shadow

  • redcrayon 28/01/2016

    @Mr.Spo
    I agree with you entirely, I don't think those sections were great either. As soon as I realised what was going on I just focused on getting past it and seeing the ending rather than letting it (literally) grind me down, and was quite glad that I did.

    I kinda like the Three Musketeers vibe that some of the new characters have in BD2, looks cool.
    Reply 0
  • redcrayon 28/01/2016

    @Mr.Spo
    It's a shame that chapters 5-7 put off so many people, as chapter 8, the final battle and the ending were pretty good.

    If anyone is struggling with those bits of BD, my advice is to lower the frequency of random battles, ignore the asterisk sidequests, and charge through it. You can beat them in under an hour as very little is mandatory in each cf those chapters, and really don't miss very much other than a pile of boss battles you've already beaten. I then turned the frequency back up again in chapter 8 where I wasn't replaying areas I'd already seen.
    Reply +6
  • Her Story 2 is in development

  • redcrayon 26/01/2016

    @IronSoldier
    Being 38th on the EG readers list isn't that bad for an indie game considering how many hundreds more games were released and dozens that were voted for but didn't make the top 50.

    I see your point that the readers regard for it was out of whack with the writers but it's 38 out of a top 50, not 38 out of the only 50 games released.
    Reply +4
  • Long tail: the near-endless joy of unlockable content

  • redcrayon 23/01/2016

    @handsonhips101
    At the moment I'm mainly playing a quick cup on Mario Kart 8 while my four-month-old daughter (and wife) nap on Sunday mornings. It's taken me months but I like the way that new characters and kart parts unlock almost every time I play. It's a great game to dip in and out of as the controls are so simple, I haven't even beaten 150cc yet, let alone mirror or 200. I might even be contemplating the DLC by next Christmas at this rate :-)
    Reply +1
  • I was patched out of Eve Online

  • redcrayon 17/01/2016

    @nicfaz
    I realise there is a trend for comparing Dark Souls favourably to everything, but I really don't see how it is closer to Eve and 'echoing real life' than the escapism of Fallout 4. Just because a game rewards the learning of skills, caution and experience doesn't make it more reminiscent of a real human experience, otherwise Monster Hunter would be up there too, and my daily grind for xp and cash at work has really been nothing like facing down dozens of wyverns on an annual basis.

    Ultimately very few computer games, even the ones with long-running online associations of players or highly regarded rpgs (or both) are anything like Eve. It's a game I love reading about because of the player-led human corporations, but I find navigating the machinations of the real companies I work for to be enough for me!
    Reply +7
  • Alexis Kennedy on: Gravity

  • redcrayon 16/01/2016

    @alicehenderson15
    Thanks for your interest in my employment situation. Does your robotic, fictional spamjob allow me to browse EG while making £4k a month sitting in my pants?
    Reply +3
  • redcrayon 16/01/2016

    @Sendlinger
    Yeah, I suppose having spent ages making content, they aren't that keen on players being able to miss it. Which is fine for players who want things to be obvious and tear through the game, not so much for those who like to roleplay the investigatory bits like shadowing people etc. Options to have quest-essential NPCs and locations and items glow and marked on the map, or not, are always appreciated. I understand lots of players don't even see the second half of a game and only the mildest hint of frustration might see them give up, but there are ways to cater to everyone with a simple options screen. Particularly as genres coalesce and action games head towards being open world games with rpg elements.
    Reply 0
  • redcrayon 16/01/2016

    @PinkFrog
    I like the idea of NPCs having purpose rather than waiting around with an exclamation mark over their head. It makes sense for a town guard, unable to leave his post but with something on his mind, to stand there looking grumpy or like seething is bothering him, scratching his head etc. But when a character is missing their child etc, they would look a bit more realistic if they were actually looking themselves, perhaps triggering them to desperately ask you if you've seen them should you wander past. Better that than waiting around passively on a street corner for an adventurer of dubious reputation to stumble out of the pub, looking for a quick task to refill his coffers.
    Reply +4
  • redcrayon 16/01/2016

    @riceNpea
    I think opinion pieces only exist to both provoke discussion and provide entertainment, and for me to accuse anyone else of pedantry with regard to publishing and journalism would be gross hypocrisy. ;)

    I quite like the variety of EG's Saturday morning pieces. I don't always agree with them but I do read them. I don't have time to follow all the stuff in the week and by the time I get around to it most people have moved on.
    Reply +13
  • redcrayon 16/01/2016

    @riceNpea
    Ah, fair enough, thanks for the polite response, makes a change around here! :-)
    Reply +5
  • redcrayon 16/01/2016

    @IamUrple
    Great post. I think it's important to remember that when talking about violence in games. The raw visceral brutality has increased in some games over time (although I think ever-more realistic graphics is the reason some people complain as gore has been around for decades and it's always the more realistic art styles that attract the complaints). However, it's for the same reason characters in platformers etc started adding double jumps, wall-running, air-dashes and being able to fall from huge heights without injury. Games offer a visual feedback of your actions, and are thus engaged in an endless competition to offer something greater than the last one.
    Reply +5
  • redcrayon 16/01/2016

    @riceNpea.
    He didn't say guns don't have crosshairs. He said 'there are no crosshairs', as in, if you shoot at something in real life, there isn't a floating cross-shaped cursor that hovers around the centre of your eyesight that you
    can then align with the target for a guaranteed hit. Guns may well have sights, but we don't have the built-in floating crosshair that exists in many computer games, ready to be aligned with a character's noggin.

    Your point on healing is a bit odd too, you're just looking for something to complain about when, if someone talks about injuries taking months to heal, you point out that some maladies can be 'healed' with paracetamol. It doesn't take much to assume he's talking about the gunshots, impalements and severe trauma that makes up a lot of gaming hits
    when fighting armed mercenaries and giant monsters, often with two or three of them being fatal to you or the enemy, rather than Luigi waking up after another night on the sauce. Besides, masking pain with painkillers isn't exactly healing.

    Agree that the line 'I might complain about shooting being wrong later' (paraphrased) adds little to the articles main thrust.
    Reply +18
  • Zelda: Twilight Princess HD has a new dungeon

  • redcrayon 15/01/2016

    @Captiosus
    I'd say that not having to pay a mandatory £40 a year if I want to dabble in online is a pretty attractive part of Nintendo's games for people like me who aren't playing for hours every week. Plus I much prefer shoutouts to voice chat in my hundreds of hours in Monster Hunter 4 last year- it focused communication on the game.

    Nintendo are way behind in lots of aspects as you say (party chat etc) but some of the differences are either pros or cons depending on what you want. Personally I mute everyone as a matter of course, as when a Nintendo game did have voice chat (MHTri) it was just awful and everyone reverted to using the shitty in-game keyboard than listen to other players coughing and swearing and shouting.

    Miiverse is great for kids too, there's some nice creative stuff there. It's easy to look at online services as an adult who wants to pay for a service to streamline games with groups of other adults, and discount all the child-friendly stuff Nintendo offers for free because it isn't relevant to you or a carbon copy of PSN. It's something I look at more and more as a parent, along with casting my cynical Eye of Sauron over all this expensive toys-to-life tat that seems to have taken up aisles in every computer games shop these days.

    Anyway, I see your point, and agree with you on what Nintendo's lacking. But I do think they offer a lot for younger gamers, and for free, that is practically invisible to adults just playing raids with their mates every week, which is what PSN and XBL etc focus on and are much better at.
    Reply +2
  • redcrayon 14/01/2016

    @IronSoldier
    Could be, I'm with you there, I'm not a huge fan of piles of plastic tat unlocking this, that and the other. If it turns out be a full dungeon etc, I'll happily start looking at future releases with a cynical eye, but right now it remains a possibility without any evidence, not based in anything we've seen with the bloody things so far.

    This is actually going to be the first Amiibo I've bought, with the pre-order price guarantee from Amazon I've currently got the set with the figure and the soundtrack ordered for £36 which seems pretty reasonable.
    Reply 0
  • redcrayon 14/01/2016

    Any chance we could wait and see what exactly the 'twilight cave' is before firing up the outrage machine?

    In Captain Toad all the amiibo did was let you find some retro collectibles, and the other Zelda ones in TPHD seem to do stuff like refill your arrows. The argument here seems to be over use of the word 'dungeon', I very much doubt it's going to be anything more than a five minute throwaway challenge full of worthless trinkets.

    If it turns out to be a full size dungeon with a couple of hours of play, then fair enough, but I think that's incredibly unlikely. It's probably going to be another inessential bit of fun if you happen to have the toy, just like the rest of them.

    I don't see many grown adults scrambling to find the right Amiibo to unlock some other tiny digital trinket in older WiiU games, I certainly haven't bought any yet. The idea that the Amiibo is going to unlock something essential to a TP playthrough just seems a bit odd to me.
    Reply +1
  • Space Grunts is a turn-based spin on Nuclear Throne

  • redcrayon 08/01/2016

    Turn-based always gets my attention. Reply +3
  • Readers' top 50 games of 2015

  • redcrayon 02/01/2016

    @dogmanstaruk
    I think writers given press copies of games built around new ideas for interactive entertainment feel obligated to give them the benefit of the doubt in case they look silly if the concept takes off later. Certainly that's what happened with Kinect when early reviews were positive but now writers feel safer about sticking the boot into its carcass. Those of us paying for our games are perhaps a little more likely to wait and pick up such a title for peanuts later on.
    Reply 0
  • redcrayon 02/01/2016

    @Ivattthestanier
    I so wanted to pick up Darius Burst but £33 for a digital copy on Vita was a little too much for me, even though it looks packed with content. I'll definitely be picking it up as soon as it drops to under £20 this year though, it looks awesome.
    Reply +1
  • redcrayon 02/01/2016

    @Stefarno
    You might well think Steins Gate deserved a place over stuff like CoD, but bear in mind in CoD only snuck into no. 46 of the readership top 50 (and often places worse each year like Ass. Creed) whereas games like Undertale and Life is Strange were right near the top. Several huge gaming franchises lost out to more niche yet fantastic affairs like Invisable Inc and Sunless Sea, high sales and marketing aren't the only thing the readers vote seems to recognise.

    Personally I found SGs story to be OK (yet really good for the standards of a VN) but the protagonist was just incredibly tedious for anyone who doesn't give the worst aspects of some anime a pass. That's on top of the fact that I find VNs quite expensive when I can read top quality sci-fi by the worlds best authors for a fraction of the price.

    The factor that seems represented in EG reader lists is gameplay, and smaller games that have gained popularity through word of mouth for gameplay, so I suspect that being a VN affected it far more than simply being overlooked by a readership that values advertising over good games.
    Reply -3
  • redcrayon 02/01/2016

    @higganos
    There were budget cassettes too- I remember loads of the Codemasters games were £1.99, whereas the latest film tie-in by Ocean was more likely to be £8 for the boxed copy from Woolworths or WHsmiths (in my home town of Watford anyway). The highest I ever paid was £10 for something (the scrolling shooter St Dragon), but virtually every game I bought was a budget one for an Amstrad 6128 at £1.99.
    Reply +3
  • redcrayon 02/01/2016

    Were there any mobile-exclusive titles this year? We often see one or two, I wonder if the sheer number of games released pushed them out. Reply 0
  • redcrayon 02/01/2016

    @grassyknoll
    Fair enough, apologies.
    Reply +1
  • redcrayon 02/01/2016

    @grassyknoll
    Agree with you that the list is a snapshot of what the (largely UK) EG readership enjoyed- but did it ever pretend to be anything but? It says exactly that in the headline.

    I dont think a vote for something a player thinks is great that also happens to be popular is any less valid than a vote for something niche.

    I mean, if a thousand people really like Shooter X, and 20 really like the latest Tales game, why should Tales make the list? Is the choice of the people that like the more niche title somehow a more objective pick? Not everyone that chose the popular titles did so out of ignorance or because they are a slave to marketing.

    The truth is that way more than 50 great games are released each year- maybe a 'hidden gems' article would be good for late Jan/Feb.
    Reply +5
  • redcrayon 02/01/2016

    @Gemini4273
    I used to buy games on cassette for the Amstrad from my local newsagent for £1.99 :D
    Reply +4
  • redcrayon 02/01/2016

    @SeeNoWeevil
    I remember NES and GB games being £40 and £25 respectively in 1990, and paying £50 for SNES games in 1993. Street Fighter 2 Turbo was £65. Playstation titles in the late 90s were a bit cheaper at around £30, creeping up to £40 on PS2, and that seems to have been the baseline that people expect here ever since.

    The thing is, they were the RRPs, which have increased with inflation, it's just that the online retailers and supermarkets largely ignore them and sell at prices more akin to the actual RRP from 20-25 years ago. A lot of gamers don't remember paying for their games before Amazon existed.
    Reply +3
  • redcrayon 02/01/2016

    Cool, they used my comment.
    MH4U succeeded at what is a tough ask for a decade-old series with so many interlocking systems and gameplay deep enough to have occupied veteran players for hundreds of hours." Redcrayon - take a breath, mate. "It's both more welcoming to new players and offers fresh challenges and weapon options to returning players
    You think I have time to take a breath when fighting Rajang? :D

    Great list EG community, this is probably my favourite article that EG publish on a yearly basis. Ill definitely check out a few of the otherwise largely ignored games that snuck into the second half.
    Reply +3
  • Eurogamer's top 50 games of 2015

  • redcrayon 01/01/2016

    @43n1m4
    To be fair they don't often turn on a 3DS, smartphone or Vita either. Which games do you think are surprising by their absence? There's plenty of games available on xbox there, from AAA to indies, just not the handful of exclusives.
    Reply +7
  • redcrayon 01/01/2016

    A lot of commenters don't seem to realise that this is an amalgamation of EG contributor's top tens based on what they enjoyed. It isn't a list with placings carefully decided by one writer to include a definitive top fifty games of note in order of greatness.

    If your favourite isnt there, it just means that few contributors mentioned it rather than it being some deliberate action, that's all.

    I like both the readers and the editorial list, there's always a few games I forgot about that I can then go and look for in the sales.
    Reply +14
  • Steam security error leaves personal information exposed

  • redcrayon 26/12/2015

    This happened to my EG account twice a couple of years ago where others were automatically logged into my account, fortunately a sharp-eyed user was kind enough to let me know. Just thought I'd chip that in before EG gets too busy with the outrage stick :-)

    Sure, people having loads of money in their Steam wallet at this time of year plus credit card details is unfortunate, but these things do happen occasionally, nothing is 100% infallible.

    I'm always amazed when I read that people leave their social network page open to everyone, let companys store their credit card details just to save a few seconds on a purchase (and also leave themselves far more open to impulse-buying stuff they don't need), use the same email address for everything and the same password. Commercial sites are going to crash/get hacked on rare occassions, these kind of basic measures to protect yourself get taught in schools these days but adults who use the Internet every day ignore them just for convenience.

    I'm not saying Valve don't need to look at their procedures, just that I looked at mine the first time I heard about something like this happening over a decade ago, and realised my sheer laziness made me the easiest target if, say, thousands of details were bought by some dodgy chap. Why be the easy target when you at least want to be less easy than people who act the way I used to.

    There's little you can do to stop fragments of your info being available to others on rare occassions, we have no control over that due to human error sometimes, but you can limit the damage and stop those fragments being pieced together and offering someone access to everything by just not being lazy and compartmentalising your data a bit, and particularly not allowing automatic one-click payments to allow someone to avoid entering further security data to use stored PayPal or CC accounts.

    Sorry if I'm old and this is an incredibly obvious lecture :-)
    Reply 0
  • Games of 2015 no. 8: Monster Hunter 4 Ultimate

  • redcrayon 25/12/2015

    Ah, the pleasant, traditional sounds of children singing, jingle bells ringing and a dying Rathalos thrashing around and wheezing its last gasp as I tear off its fingers.

    Merry Christmas Eurogamers and Monster Hunters!
    Reply +9
  • redcrayon 25/12/2015

    @marcsmashing
    You're talking about a different game, the WiiU game is 3U, not 4.

    Still, if you didn't get on with that, I doubt 4 will change your mind. It's slightly better as an introduction for beginners though, and the somewhat obtuse menus could definitely be more streamlined. When it does click, though, it offers hundreds of hours of both single player and multiplayer gaming.
    Reply +4
  • redcrayon 25/12/2015

    GOTY for me, the best Monstet Hunter yet. I got really into the single player expeditions and hunting relics, but having the online crowd clap when I turned up to help people beat the online boss Gog in a full set of its armour, having killed it several times, was really cool. I've been hooked on MH every since playing Tri with team EG. Reply +5
  • GAME blames low last-gen sales for pre-Christmas slump

  • redcrayon 23/12/2015

    @niteninja
    That sounds like the games shop from hell to me. I don't want a 'youth club' atmosphere with shitty music and the staff's little friends hanging around all day, I much prefer staffing/atmosphere/decor that is both professional and friendly at the same time, something that is valuable when dealing with parents and older customers rather than teenagers. Otherwise you end up like CEX, where the whole chain of shops seems like it needs a really deep clean.
    Reply 0
  • Unsung games of 2015: Code Name: STEAM

  • redcrayon 21/12/2015

    Part of me wonders how much damage the demo, with its lengthy wait while enemy turns play out, did to the already small market for turn-based games. I love Fire Emblem, Advance Wars, Xcom and all the rest, but after a couple of hours with Codename Steam I went back to something a bit snapper. They improved it in a patch (just before launch, was it?) but the damage was done, and illustrated exactly why demos aren't always a good thing for sales.

    Still, I like the idea of these articles, and it shows what works for some doesn't for others. Personally I thought the aliens in Codename Steam looked uninspired and derivative of just about every insectoid enemy race conceived in sci-fi/fantasy, combined with the colour scheme lacking variation between units. I also thought the focus on US characters in a fantasy age of steam made the first episode set in London a bit ridiculous when there are dozens of British characters you could have had running around instead, but maybe that would have been a niche too far!
    Reply +14
  • The Banner Saga gets PS4 and Xbox One release date

  • redcrayon 16/12/2015

    @Sora888
    From Twitter:
    “We’ll have more vita news out soon – we’re certainly excited for Vita still!”
    Reply +5
  • Alexis Kennedy on: Three reviews of games from the year 2035

  • redcrayon 12/12/2015

    Quest Quest sounds like what this gen is already aiming for. Reply +11
  • Eurogamer readers' top 50 games of 2015 voting

  • redcrayon 11/12/2015

    Monster Hunter 4U was my game of the year by a long, long way.

    I'm really interested in Darkest Dungeon and Crypt of the Necrodancer once they hit the Vita, really enjoying Nuclear Throne at the moment too.
    Reply +2
  • SteamWorld Heist review

  • redcrayon 10/12/2015

    @Mr.Spo
    You can stick Legend of Legacy, Stella Glow and Etrian Odyssey Untold 2 on that list as well, the 3DS EU release schedule is packed for the start of next year.
    Reply 0
  • Final Fantasy 7 remake is episodic

  • redcrayon 07/12/2015

    I hope the expanded story justifies it, and it isn't just added bloat. Most stories need a good edit after they are finished to trim the fat, not expanding out into three times the original story like the Hobbit. Reply +1
  • How Dariusburst: Chronicle Saviours resurrects an arcade legend

  • redcrayon 06/12/2015

    Are we going to get a review? Would be great to read over xmas. Reply +2
  • redcrayon 06/12/2015

    Great article, thanks. More like this please :-) Reply +10
  • PlayStation Experience 2015 keynote live report

  • redcrayon 05/12/2015

    'Battleborn' has to be the most generic title since 'war thunder' or 'Bulletstorm'. Reply 0