redcrayon Comments

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  • Nintendo confirms SNES mini, including never-released Starfox 2

  • redcrayon 26/06/2017

    @flooff
    I only played Super Metroid for the first time in 2012, and would put it way above Axiom Verge. There's a reason it still appears on 'best game of all time' lists.

    Contra III, Megaman X and Castlevania IV all still play beautifully today too, and FFIII (VI) is still a great RPG that is generally held somewhere near the top of any list of FF games. Same goes for Zelda LTTP, still a wonderful game. A lot of 2D games really hit their stride on the SNES and generally perfected the concept imagined on the NES.

    I do think Starfox/Starwing isn't as great as Starfox 64/Lylat Wars though, and agree that Mario Kart is a bit primitive compared to the modern ones.
    Reply +9
  • Anthem coincidentally the start of "a 10-year journey" for EA and BioWare

  • redcrayon 20/06/2017

    Space marines as an online paid service. Definitely putting the new into new IP there. Reply 0
  • Ellie Gibson on E3

  • redcrayon 17/06/2017

    Ellie, I'll happily stick my hand up and say I bought Rabbids Go Home on both Wii and DS, and still think both are great games :-)

    I just like the silly, anarchic humour, it reminds me of the old Warner Bros cartoons, and makes a nice change from the trend for stuff to be either grimdark serious or knowingly self-referential and post-modern. My daughter loves them too, and a rabbids fixation is a markedly cheaper one than Minions or bloody Peppa Pig was :D
    Reply +2
  • Eurogamer's best of E3 2017

  • redcrayon 17/06/2017

    @Bankai2017
    My point was it got less exposure than all of the Switch games. Out of those 70 comments here, by the time you've removed the people that weren't following Nintendo's stuff, then removed the people that watched the presentation but didn't have time to watch treehouse all day (I certainly didn't), and then accounted for the fact that media coverage of the the 3DS titles shown is tiny compared to everything else (presumably because everyone wants to read about the Switch), I don't think nobody mentioning a portable game in 70 comments on EG means anything at all.
    Reply 0
  • redcrayon 16/06/2017

    @Bankai2017
    There were hundreds of games at E3, and dozens that sell more than the average Metroid game. Seeing as it wasn't even in Nintendo's opening presentation and unveiled a day later, is it any wonder that Samus Returns isn't leading the discussion of the event when even Nintendo didn't view it as amongst their top five things to discuss?

    Personally I think it looks great, they've got Samus moving with both determination and elegance, and the melee counter is cool. However, I am a bit hesitant following the developer's previous 3DS game, Mirror of Fate. Happy to wait for reviews.
    Reply +2
  • redcrayon 16/06/2017

    @EG
    Nice article, but is there a reason why I'm seeing the same ad to join a beta for a game called 'Dreadnought' eight times throughout the piece? I'm reading on mobile if that helps. Is it a bug due to the way the copy is broken up into six sections?
    Reply +1
  • Why are some Monster Hunter fans upset about a new game in the series?

  • redcrayon 16/06/2017

    @lukeneil
    Not at all, more fans of classic MH not understanding why a game that's been made and mostly localised already isn't being released. I think it's great that PS4 etc owners get to play a MH game, the more exposure the series has the better.
    Reply 0
  • redcrayon 15/06/2017

    @VanillaLake
    Ah, good point, fair enough.
    Reply +1
  • redcrayon 15/06/2017

    @Neulis
    Personally I always quite liked the lock-on-large-creature camera button on 3DS, as it freed my right thumb up from an analogue stick and meant that I could concentrate on attacks, dodging, blocking and items etc. I'm probably in a very small minority there though, and it was useless when pinned against a wall, or looking for something that wasn't a large monster. Analogue sticks for the camera do make the most of the spectacle for the home console games though- I still think the water areas of Tri look beautiful- but when I'm spending most of my time online locked in combat, the camera lock-on felt fine to me.
    Reply 0
  • redcrayon 15/06/2017

    @Cyber6
    How are western Switch owners getting XX? Even if we import it you can't transfer your save file before taking on G-rank without publisher support (presumably via an app like 3U) which kinda defeats the point.
    Reply 0
  • redcrayon 15/06/2017

    I think MHW looks ok and is a great move for the brand (that includes all kinds of different games under the banner of MH) moving forward. The main thing I'm narked about is that a MH game that already exists and has much of the translation work done, that is an expansion for the game I've put 300 hours into, suddenly isn't being localised. It just seems really weird when they only unveiled it for the Switch in Japan a few weeks ago. Surely a better comms strategy would have been to unveil MHW first so the western fans see it first, rather than bait-and-switch the western fanbase that has been buying the games on portables with "doesn't this look cool, no you can't have it, have MHW instead".

    Did they think western MH fans don't take notice of stuff like the XX Switch unveil in Japan? For a company that allegedly puts thought into serving multiple groups of fans around the world that's ridiculous and doesn't show much understanding of how portable gamers have followed the JP games news for the last 25+ years.
    Reply +3
  • Watch: Aoife and Chris play Mario + Rabbids Kingdom Battle

  • redcrayon 14/06/2017

    Great video, thanks for that. It really is Xcom, even down to those shield markers to confirm entering cover. Nice original stuff too, like the bouncing and warp pipes. The arenas remind me of playing paintball. Reply +1
  • Metroid: Samus Returns announced for 3DS

  • redcrayon 13/06/2017

    Looking forward to this. While I enjoy playing them, it's good to have increase the variety on offer other than the litany of jrpgs over the last year or so. Reply 0
  • Surprise! Mario + Rabbids Kingdom Battle is a thing

  • redcrayon 12/06/2017

    @SpaceMonkey
    To be fair, it's not like Intelligent Systems don't know how to do X-com style mechanics with cover, overwatch etc as Codename Steam showed, but yeah, this looks really fresh and polished in comparison.
    Reply +1
  • redcrayon 12/06/2017

    That was interesting, wasn't expecting turn-based strategy. Looks like a nice spin on it with the madcap slapstick antics as opposed to either guns and rubble or swords and bows (not that there's anything wrong with either). Reply 0
  • Skyrim on Switch will have Legend of Zelda items

  • redcrayon 12/06/2017

    @invidentus
    I played it through on PS3, but am looking forward to playing it again on Switch- portability is the best addition to any game in 2017 for me, I just don't have the time to play 50 hour+ games at home anymore.

    Not really sure why people think that everyone has played it- like GTA, Skyrim is routinely in the top selling games years after release, it's become an evergreen sandbox game. I mean, look at those trees, they look evergreen to me! :D
    Reply 0
  • A resurgent Nintendo still has questions to answer at E3

  • redcrayon 09/06/2017

    @DasManiac
    Their stock is undoubtedly far better than it was 18 months ago, following Pokemon Go and a decent Switch launch campaign. It's possible to be 'resurgent' and still have a long way to go.
    Reply +2
  • redcrayon 09/06/2017

    @Zerobob
    I just hope Nintendo have something interesting up their sleeve for the future. Maybe something strategy based.
    Fire Emblem is up next year. No sign of Advance Wars but there's a couple of upcoming indie games inspired by it looking to fill that gap on Switch, check out Tiny Metal and Wargroove.
    Reply +1
  • We asked a landscape designer to analyse The Witcher 3, Mass Effect and Dishonored

  • redcrayon 09/06/2017

    Interesting article, thanks for that. As games seek to model real worlds with all of their interlocking systems, (and, as EG reported in April, the opposite now happens with GTAV used as a training ground for AI modelling in driverless cars), it's interesting to see the systems and research in play. Good to see the writer with expertise outside of games looking at it as a fresh pair of eyes. Can we get an entomologist looking at creepy insectoid alien design in games next :D Reply +1
  • Arms review

  • redcrayon 07/06/2017

    @flooff
    There are good players on each version, and if they refuse to move on to the new one, it just means more room for new players to emerge. Besides, your initial point was that you don't consider Smash a fighting game- do you think the top players on either version of Smash think that way? I don't know, it just has all the hallmarks of a fighting game to me considering the discussion over pros, tierlists, buffs, nerfs, tournies and mechanics.
    Reply +3
  • redcrayon 07/06/2017

    @MrTomFTW
    But does it have legs?
    Review suggests that depends on the amount of FEETures they add :D
    Reply +6
  • redcrayon 07/06/2017

    @flooff
    You don't consider Smash a fighting game despite the huge tourney scene for it? If it was only inch-deep it wouldn't have been popular as a multiplayer title for twenty years, with the top players followed closely on YouTube etc.

    Whenever I've ventured online in Mario Kart, Splatoon or Smash I'm always amazed at the difference between relatively casual players like me (that, despite posting on EG, rarely play online) and the top level players that just destroy the opposition. All of them have higher skill ceilings than the bright visuals and element of luck (to keep things interesting for weaker players) would suggest.
    Reply +5
  • The story of Mean Machines magazine

  • redcrayon 04/06/2017

    @CalamityJames
    That was the main reason I bought Total! when I had a NES, the text was quite dense.
    Reply +2
  • redcrayon 04/06/2017

    Great article. Games mags were one of the reasons I ended up in magazine publishing myself, back in the day I had a constantly rotating list of titles for my local newsagent to try and keep hold of for me. Mean Machines, Zzap, CVG, Total!, Super Play, usually depending on what I was playing at the time. Sometimes I'd see a US copy of Gamepro or whatever in a comic shop, I always thought the UK mags were so anarchic compared to their more sedate US equivalents. Reply +2
  • Nothing will ever compare with the first level of a new game

  • redcrayon 03/06/2017

    @riceNpea
    Ah, I don't have a PS4 (yet) so might have to wait a while for that. I can tell I'm getting old because I keep a list of 'recommended games/books/films to get around to one day' due to my lack of free time at the moment to play/read/watch them all, so I'll happily stick it on the bottom of that :-)
    Reply 0
  • redcrayon 03/06/2017

    @riceNpea
    That's on PS3, isn't it? I haven't played that yet but will track down a copy, thanks! :-)
    Reply 0
  • redcrayon 03/06/2017

    @riceNpea
    I agree with your last long post on it, by the way- the cinematic production was very well done, my relatively minor criticisms regarding relationships aside. I suppose it's a good thing that an aging audience (and developers) means that games are starting to
    show parents as characters, which offers more of the asymmetrical parent/child, mentor/student etc relationship options between any two characters than just lovers, friends or enemies of all the same rough generation, which tends to be the playground of pure action drama aimed at adolescents and young adults.

    Not too long before we get grandad simulator, we'll all be taking out fungus zombies by lobbing werthers originals and rolled up copies of the Mail at them! :D
    Reply +1
  • redcrayon 03/06/2017

    @riceNpea
    Fair point, done.
    Reply 0
  • redcrayon 03/06/2017

    @Pasco
    Just to say I also found that opening section of TLOU to be a very cheap emotional manipulation. Killing a kid we barely know just to justify Joel's generic video game grumpy, violent and pessimistic demeanour for the next dozen hours. Also selling the trendy 'fatherhood for gamers means teaching your kid how to kill monsters too, and adds a touch of nuance to the large number of fights as it's no longer a mindless slaughterfest, it's now about protecting and teaching your child' to it's now 30-something average audience. It just felt really cynical to me as the dad of a little girl myself.

    I thought the rest of the game was great (albeit much of the plot done better in post-apocalyptic fiction elsewhere), there were enough brilliantly sour clues scattered throughout the whole game to define it as a world with little optimism left outside of the kids, without needing something so blunt just to have a shocking opening.
    Reply 0
  • What's keeping Nintendo from making a new Advance Wars?

  • redcrayon 30/05/2017

    @Daryoon
    Stuff aimed at encouraging new players put off by a niche strategy game with a reputation for difficulty, such as increased accessibility, higher production values, advertising, cross-promotion in Smash and other games, player-insert-characters and option for lack of permadeath are far more likely to be responsible for post-Awakening FE popularity than relationship stuff that has always been part of the series. It's easy to say 'waifus!' but appealing to the mainstream trumps appealing to Otaku every time, which is why a huge amount of niche anime RPGs/srpgs with relationship-stuff (such as Stella Glow) don't see the same level of adoption. We shouldn't overlook FE's efforts at welcoming new players into the genre, those are the mechanics that secured its future.
    Reply +1
  • redcrayon 30/05/2017

    @ktej

    Do you mean Tiny Metal? Combat looks very similar to AW, with a 3D view of the grid. I quite like the way the hidden fog-of-war tiles are 3D grey cubes, it's a nice abstract take on it.
    http://tinymetal.com
    Reply 0
  • The past, present and future of Fire Emblem

  • redcrayon 30/05/2017

    @CheekyDevlin
    Check out Tiny Metal as well if you like Advance Wars, coming to Switch too.
    http://tinymetal.com
    Reply +1
  • Monster Hunter is heading to Switch

  • redcrayon 26/05/2017

    Great stuff. I wonder if they will have a tool for carrying forward save files from Generations on 3DS? I'm interested in playing G rank but not so much in repeating the 200 hour+ save I built last year. Reply +3
  • Netflix's animated Castlevania series has a debut trailer

  • redcrayon 25/05/2017

    Most interesting thing they've done with Castlevania in years, looks great! Reply 0
  • Ultra Street Fighter 2: The Final Challengers review

  • redcrayon 24/05/2017

    @Devox
    So about 2/7th of the price then? Looks like a fraction to me! :D
    Reply +2
  • redcrayon 24/05/2017

    I like a bit of SFII, and as I was playing it in the early 90s I'm probably the target audience, but I think I'll wait for the VC release of one of the SNES games for a fraction of the price. Reply +1
  • GAME launches unattractive new £36 loyalty card scheme

  • redcrayon 19/05/2017

    @SHPanda
    Ah, fair point, I see what you mean!
    Reply +1
  • redcrayon 19/05/2017

    @BonzoBanana
    It's not dislike for the the general concept of a physical shop selling media at a higher price, it's that Game has a history of gaffes. If I buy a book at a higher price in Waterstones rather than from Amazon, they don't spend five minutes asking me to insure it etc based on whatever script the poor sods have this week, don't sell me a secondhand copy as if it's new, don't charge my credit card nine times upon despatch from their warehouse, don't charge me for a loyalty scheme, etc etc. Having said that there's probably a books forum poster somewhere with a litany of their 'charge sheet' too :D
    Reply +4
  • redcrayon 19/05/2017

    @SHPanda
    I think it's fair to say that, the vast majority of the time, Game is going to be more expensive than an online retailer. If you continued to list examples, it would quickly show Game's prices up. For example- Fire Emblem Echoes- £32 on Amazon, £40 in Game. Zelda BotW- £48 on Amazon, £60 in Game. Not to say that the odd decent price can't be found there, or that overheads don't exist, but your depiction of 'sometimes cheaper here, sometimes there' based on three examples is way out of proportion with prices across the whole range seeing as you're otherwise calling for accuracy.
    Reply +1
  • redcrayon 19/05/2017

    I have quite a lot of loyalty cards in my wallet, offering various small discounts or vouchers following continued purchases at the shops I use on a regular basis. The local supermarkets, B&Q, Boots, a couple of coffee shops. All of them are in competition with other retailers and so none of them charge me £36 a year to be an 'elite' customer. It's kind of undone by them admitting that not every customer is going to spend enough to make it worth it- if I don't buy enough games to make it worth it, why would I want any money locked in as Game credit? The only paid loyalty schemes I can think of have more tangible gains (cheaper, faster delivery on Amazon Prime) or heftier discounts (Various games shops in the US), both of which are more obvious and immediate benefits than paying for a slightly increased percentage gain over time. Reply +2
  • Fire Emblem Echoes: Shadows of Valentia review

  • redcrayon 18/05/2017

    @Graxlar_v2
    Ah, I see!

    Personally whenever my roster gets a bit full in FE, or particular characters (normally the whinier kids and nobles) are being annoying, I'm prone to confiscating the kit from the most annoying ones and sending them off to get killed!
    Reply +1
  • redcrayon 18/05/2017

    @Graxlar_v2
    Ah, fair enough. I haven't played it so have no idea.
    Reply 0
  • redcrayon 18/05/2017

    I really like the idea of an item with a limited number of uses that lets you redo an action. Considering the more complex FE maps can up to 45mins of play, that should help deal with the frustration of receiving a critical attack from the boss at the end and choosing between restarting or losing someone. Reply +3
  • EA reckons 40% of console game sales will be downloads by the end of 2017

  • redcrayon 10/05/2017

    It's an interesting picture- digital prices for new U.K. home console games are ridiculously expensive compared to physical copies, but then I expect this figure includes full games sold in sales where the price is slashed throughout the year too, and the sales on PSN are often pretty good. Most retail shops sell their back catalogues through a mix of discounted and second-hand sales, where the availability of a new copy of older titles gradually disappears, while the latter of which obviously doesn't matter to the publisher. Digital allows them to keep the back catalogue visable, promoted and selling for much longer.

    Personally I always buy physical copies of new games as they are cheaper and I often sell them on, but I buy plenty of older ones in the digital sales too as long as they have a hefty discount.
    Reply +1
  • The appeal of Nintendo's new handheld play is plain to see

  • redcrayon 08/05/2017

    My creaking 'old' 3DS XL has done me proud (including 500+ hours of various Monster Hunter games). I haven't been tempted by any of the new models since, but they do look very nice. On the off chance my ol' reliable doesn't see me through the next couple of years, I'll pick up one of these just to have something to play my collection of DS/3DS games on. Reply 0
  • Mario Kart 8 Deluxe holds off Prey in UK game chart

  • redcrayon 08/05/2017

    @the_ewan
    Right now the message from Nintendo to anyone who believed in them enough to buy a Wii U is "Sucks to be you, but we're OK, we've got new friends now".
    Is it really? I loved plenty of games on the WiiU, felt like I got my money's worth out of MK and MonHun alone. Can't really say that I blame Nintendo for moving on with a fresh start, abandoning any Wii association, launching with BotW and porting MK8. Just seems sensible to me.

    The value proposition of any console is always at its poorest at launch, where the hardware is priciest and the games range smallest. If you think they should have games that aren't on WiiU to make it seem like a better buy to WiiU owners (aside from advancing its concept of play anywhere), they'll be along later. For me the best thing they could do to reassure me as a previous WiiU owner is to do what it takes to make a success of the console long term this time, rather than just lure me at launch with something pretty. Getting their big evergreen titles out at launch is part of that, as is a strong slate for later this year.
    Reply +1
  • redcrayon 08/05/2017

    @_TheDarkSide_
    Thanks! Yeah, I've been looking forward to it for a while. Got a good deal on selling my WiiU and games so I'm just waiting on a nice Switch bundle later this year now. I've still got a couple of 3DS/Vita games to play first anyway.
    Reply +1
  • redcrayon 08/05/2017

    @_TheDarkSide_
    I had a WiIU with MK8 (recently sold it, and didn't buy the DLC). I'll still be getting MK8D later this year- the portability makes a big difference to me as the commute is the only time I really get to play these days.

    I certainly don't expect a discount either- it's £42 and by the time I've knocked off the value of the DLC included, it still seems good value seeing as I know I'll get dozens of hours of play out of it. In-built local multiplayer is a great feature too.

    I put dozens of hours into the WiiU game and have no qualms about picking it up again, for something I know I'll dip in and out of for as long as I have the console.
    Reply +3
  • Meet the man with 1200 Platinum trophies

  • redcrayon 04/05/2017

    @MattyRuzafa
    Competing to be the best at something in the world is different to completing a large number of rudimentary, attainable challenges. I like swimming, whether it's indoors, outdoors, whatever. If someone set me hundreds of basic challenges of various lengths and times to beat over a period of years, that the vast majority of amateurs could handle given enough time, I could probably rock that. But to compare that with competing with the best in the world at the Olympics or whatever? No chance. Filling out a monstrously huge trophy list of arbitrary challenges set to players by the developers is completely different to the focused dedication required of those at the very peak of what an athlete can achieve. It's more like comparing kids collecting every possible scouting badge to being a serious adventurer competing to reach the North Pole against the clock and stiff competition.

    I mean, there's an easy comparison, which is e-sports, the skills needed to remain at the top level of a single game for even a few years being slightly different to just the determination to kill x guys with weapon x a thousand times, beat a game on the highest difficulty level with save points every few minutes or play through every licensed game even though they are designed for kids to be able to easily complete. Just time, money and guides will get you an awful lot of platinums, it won't make you a world-class competitor at anything if you aren't competing against serious opposition.

    Stuff like being the fastest human on the planet, pushing the body to the limit and shaving hundredths of a second off a record kept for decades, is an achievement acknowledged and hotly contested worldwide because it's measurable, extraordinary and something only a very small number of people can do. As opposed to taking a set of computer game challenges to an somewhat unusual extreme, which almost anyone could eventually do but few see the point of.
    Reply +1
  • redcrayon 04/05/2017

    @X201
    To be fair, I've had a PS3 and/or Vita for the last decade, have finished several dozen games, and dont have a single platinum. Such trophies usually require actually looking at them to see what the conditions are and trophies just don't interest me at all, I've got the notifications turned off. To each their own and all that- some of my friends pursued them relentlessly for a while.
    Reply +1