redcrayon Comments

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  • Uncharted: The Lost Legacy review

  • redcrayon 17/08/2017

    As someone who hasn't played UC4, I'm far more interested in this as the run times bloated by enemy reinforcements to play the same mindless shooter sections again and again were easily my least favourite part ofthe previous games. 8 hours sounds about right rather than thinking that, because the loose genre is called TPS, we need to spend half that again crouching behind cover or shooting the same goons with riot shields. I'd be up for just rebadging what Naughty Dog do as 'adventure with guns' and leave the repetitive arena stuff to those who want online deathmatches. Reply +1
  • Why Shelob is a woman in Shadow of War

  • redcrayon 15/08/2017

    @Karmazyn
    There will probably be DLC costumes for her including cheerleader outfits and combat lingerie at this rate.
    Reply +1
  • redcrayon 15/08/2017

    @chucklepie
    I suspect laying into microtransactions and loot crates in paid games would also then mean having to lay into a large chunk of the AAA games whose publishers keep the lights on at EG. That doesn't mean a look at industry trends every now and then (and the often-offered justification that they offset the increasing dev costs of games that customers want) isnt a bad idea, just that singling out one target for it when the problem is endemic to the major publishers might not be the best approach for that one. Still, I'm sure it's on the upcoming features list, right EG? :D
    Reply -2
  • redcrayon 15/08/2017

    Even if we take the giant leap that Shelob a) has the ability to appear human, b) is actually able to view the whole conflict in human terms rather than as a giant predator and c) wants to gain the protagonists trust, I don't see why, just because she wants to appear in an attractive form, it can't still be really unnerving for the protagonist, as if there's something really quite wrong with the form depicted. As opposed to the wrongness of a 20th century party dress in Mordor. But I suppose that wouldn't be arousing to the young adult guys this is aimed at, which is the whole reason to head down this really shitty path in the first place. Reply +7
  • redcrayon 15/08/2017

    @Rogueywon
    If essential core gameplay mechanics like those have been carved off to be sold separately as DLC I won't be impressed. More importantly, the EU special edition better come with the dessicated hobbit corpse keychain that the US one does.
    Reply +3
  • redcrayon 15/08/2017

    I think I read some Star Trek fan fiction once that was more respectful of the source material than this nonsense. Reply +4
  • redcrayon 15/08/2017

    @MrTomFTW
    Now you know that spiders breathe through their skin I assume you are ashamed of your words and deeds?
    Reply +10
  • Comparing the cityscapes of The Witcher 3, Dark Souls and Bloodborne to medieval paintings

  • redcrayon 10/08/2017

    Great piece EG, really enjoyed it, more like this please. Reply +5
  • One year on, is No Man's Sky the game it should have been?

  • redcrayon 09/08/2017

    @ramshot
    The people defending it aren't defending a full price game any more though, you can find it for a tenner if you shop around and they've added loads of stuff, so it's a different value proposition this summer compared to last August. Agree that it wasn't worth a £60 price tag at launch though. Most of my friends that played it at launch disliked it as it clearly didn't have the polish expected of similarly priced titles, but a couple are tentatively exploring it now, heavily discounted and a year on from the deflated hype that soured any discussion, and finding it quite relaxing.
    Reply -3
  • Splatoon 2's online is inexplicable, yet it's one of the best online experiences of the year

  • redcrayon 07/08/2017

    @Graxlar_v2
    I've got to the point where I can almost count my rapidly increasing age by the amount of times I need to open Urban Dictionary while reading about computer games in any given week. Easier on my sanity than looking for images though.
    Reply +1
  • On games as philosophy experiments, from Fallout to Soma

  • redcrayon 05/08/2017

    @Foxtrot-Oscar
    If anything my character found the 'synthesis' ending, changing the nature of species forever without their consent, to be horrific considering that self-determination was a big part of the series theme and he's chosen to help species live free for the last three games, but I found that perhaps too easy one to decide against when I, as a player, found it a crap option clearly designed to look idyllic without the writer having considered the implications too. I figured my Shepherd would choose the 'destroy' ending as killing the reapers was at least his original mission statement, and I figured that meant something to a chap I'd always played as someone from a military family that valued the alliance, so went with that.

    It's about the journey rather than the destination in computer-game RPGs for me (incidentally why I look back fondly on ME as a whole despite the ending) really, as the endings by the nature of the format are going to only have a few variations. I like playing dungeon crawlers where you create the characters from scratch and there is little real story outside of 'get to the bottom, kill x', but in my head those 4-6 adventurers have distinct characters and backstories that gently guide my selections for skills and equipment for them even if it's rarely shown on screen.
    Reply +1
  • redcrayon 05/08/2017

    @Foxtrot-Oscar
    Mass effect is an rpg. Some people like to roleplay their way through it, choosing the actions to fit a specific character they've decided upon at the start, rather than just going for maximum efficiency. Same goes for people who choose character outfits for what looks cool or fits their character rather than what has the highest stats, bizarre as that may seem to someone who focuses on raw efficiency.
    Reply 0
  • redcrayon 05/08/2017

    The Swapper is a great one for this, using a simple game mechanic (you have a gun that creates copies, and you can seize control of those copies, allowing you to continually project new bodies and allow the old ones to drop like rag dolls or be crushed etc behind you) to explore themes of identity on a similar vein to Soma. 'Is the copy still really you', etc. Reply +5
  • Can sports data analysis figure out exactly how much Mario Kart screws you?

  • redcrayon 04/08/2017

    I agree with the posters saying that the best players win far more often, and so there is a heavy skill element involved. I think there's also an element of good players obsessive behaviour with win records/trophies in being upset that they can't guarantee winning 100% of the time, rather than seeing blue shells as a balance mechanism to make up for the exponential advantage in making a greater lead, the greater the time you spend in first place while able to concentrate on the racing line rather than combat at the same time.

    The luck element, while annoying online where the competition is often very good too, evens out over time. Over thirty matches each player might complain about it when in the lead but what really good players experience more rarely than poor ones is that they also benefit the most from 'luck' actions they don't see, putting it down to their skill in staying ahead when really 'luck' is working behind the scenes in their favour when no.2 gets triple-shelled and the new no.2 is now a fraction further back from no.1. Those in 2nd-sixth are also having to manage luck and skill while having to watch from threats ahead, behind and directly around them.

    I find the luck element is what makes it a great local multiplayer game too, where skill levels are often even more uneven - my wife would long ago have stopped playing if the items weren't designed as a handicap to her husband having been playing for 25+ years! :D
    Reply +3
  • Mario + Rabbids' tactics run as deep as its fan service

  • redcrayon 02/08/2017

    @HighFlyinBird
    Is it really baffling that some people prefer strategy games to platformers? Odyssey looks great but it's way down the list of Switch games I'm interested in. I'm more excited for the indie Advance Wars-inspired Wargroove too. I realise that puts me in a severe minority but hey, to each their own! :D
    Reply +4
  • Hey! Pikmin fails to set UK chart on fire

  • redcrayon 31/07/2017

    Did anyone really expect Hey Pikmin to 'set uk chart on fire'? Reply +4
  • PlayStation Plus price hike announced for Europe

  • redcrayon 28/07/2017

    @SonicTheHedgehog.
    What does an online service have to do with Brexit?
    Probably more than it has to do with your comparison to the Nazi occupation of Europe 75 years ago.
    Reply -3
  • redcrayon 28/07/2017

    @JoelStinty
    I also spent the last few years enjoying the PS+ games and discovering games I wouldn't play otherwise rather than playing online, but after my sub ran out in Feb, and with less free time due to a young family, I decided to let it go. Enjoyed it though.
    Reply +4
  • redcrayon 28/07/2017

    @SonicTheHedgehog
    Maybe it's me, but I think some EGers grudgingly paying an extra 85p a month for computer game services is perhaps slightly different to suggesting half the forum would have capitulated to fascist rule of Europe. What people perceive they are getting for a few extra quid will vary more or less depending on their free time vs disposable income and how much time they spend playing PS games online. That money means little to those who pay three times that for someone else to make their coffee every day, no matter how ridiculous that seems to those on the breadline.

    How do you suggest they 'fight back'? Stop playing any of the hundreds of pounds worth of games they've bought online any more? Start an online petition? Sell their PS3/4 and get a PC? Online services locking us into 'ecosystems' that are hard to abandon in their entirety is a discussion worth having, but I think your post is a slight over-reaction.
    Reply +3
  • redcrayon 28/07/2017

    My sub ran out in Feb, and while I don't play online I did enjoy the selection of PS+ games every month as it got me to discover loads of cool stuff I wouldnt have bothered to try otherwise. £50 is a bit of an ask for that considering that'll buy me a lot of good games in the sales. Reply +2
  • Hit comedy sex game to be modified after Valve pulled it off Steam

  • redcrayon 28/07/2017

    Normally any thread on sex and violence explodes on EG. I was thinking 'it's a bit quiet this morning' and then I noticed the 'PS+ price increase' story. 'To arms!' :D Reply +8
  • redcrayon 28/07/2017

    @MamboManiac
    Ahh censorship, You can have violent games en masse but games that are socially politically incorrect need to be corrected.
    To be fair, blackmailing people into sex is 'socially politically incorrect' in the same way that murder is 'legally incorrect knockabout fun'. The difference is that misogyny is widely acceptable as male behaviour on some college campuses whereas murder understandably remains something of a taboo, and so the line is kinda different as to what is a violent fantasy and what is normalising everyday harmful behaviour.

    I don't know, it just seems to me that one is harmful behaviour shown as normal behaviour by normal people at a normal house party, the other is harmful behaviour shown as committed by a violent and remorseless criminal/extremist/loner etc. Happy to argue the toss, but that's kinda where I see the difference. The 'it's all a fantasy!' defence is a bit blurred when one happens all the time to teenagers and the other is a national outrage.
    Reply +2
  • redcrayon 28/07/2017

    "I understand where Steam is coming from," reads the post. "They are responding to an alarming societal perception of sex andnudity as something evil, even more so than murder, genocide, torture, and gore which is widely accepted and prevalent in most other video games that are offered up on Steam and many other gaming platforms.
    I think the dev is being a bit disingenuous here, this doesn't exactly describe the situation when he also admits in the linked blog post:

    I know there are many games with nudity, and there are also games with sex scenes as well, including really popular titles, so itís all rather confusing and I donít know exactly where the line is or what in particular I should be censoring.
    It wasn't pulled due to double standards on sex/nudity vs murder/gore etc, it was pulled due to criticism regarding scenes including blackmailing girls into sex acts, with valve then asking him to specifically 'remove pornography'. They just haven't been clear on exactly what he should change.

    If it was just about nudity as he says above, I'd agree, but I think he's misrepresenting exactly what people objected to when he freely admits other games include sex and nudity and are up on Steam. Exactly where Valve's 'line' is and the lack of clarity on what is/isn't 'pornography' should be the subject of discussion, it's clearly not 'no sex/nudity at all'.
    Reply 0
  • The Overwatch dialogue that everyone remembers but doesn't exist

  • redcrayon 27/07/2017

    @Stoatboy
    To be fair, 'we're going to need a bigger boat' isn't that far off the actual film quote of 'you're going to need a bigger boat'. I've always just thought people changed it slightly to be inclusive of themselves in the problem-solving, to make it fit a common usage for 'we're all in this little boat looking at a big problem together!', which is a bit gentler than Brody's analysis of 'you've got a really big fishy problem'. :D
    Reply +2
  • Nintendo Switch shipped an impressive 4.7m in four months

  • redcrayon 26/07/2017

    @blarty
    Maybe because two consoles that released within a week of each other in the same holiday season competing for the same audience are an easier comparison than with a hybrid releasing three and a half years later, in the spring with a global stock shortage? Either that or the 'who-are-EG-biased-toward' meter is pointing at Nintendo this week, it seems to shift a lot depending on which eagle-eyed commenter is spotting the bias.
    Reply +4
  • redcrayon 26/07/2017

    Not sure why so many are claiming the games are £50+. Shop around and you'll find retail games anywhere from £30-£60. The prices always settle a bit after launch, when publishers are chancing their arm at forcing a price hike. Reply 0
  • Pyre review

  • redcrayon 25/07/2017

    This whole idea of a small group of characters on a journey, playing fantasy combat rugby for a living... does it remind anyone else of Salute of the Jugger? Reply +3
  • Behold the Kickmen: the football game from a developer who doesn't like football

  • redcrayon 24/07/2017

    Worth reading just for the question about a follow up to the Swindle, I love that game :-) Reply +1
  • Crash Bandicoot blocks Splatoon 2 from UK chart top spot

  • redcrayon 24/07/2017

    @cheekyjay
    I'm still trying to find a Switch, happy to buy one at that price but the high street shops seem to get one or two in a week, which sell out instantly if you aren't queuing up outside when the delivery comes in. Happy to wait until later this year, but while at this point the stock levels are very low worldwide, I don't really blame Nintendo for not prioritising the UK for stock
    Reply +2
  • redcrayon 24/07/2017

    @SonicTheHedgehog
    I haven't played GTAV yet either.

    It kind of goes without saying with evergreen titles, and particular adult-rated ones, that new customers are growing up and able to experience them all the time, and the online play side of it keeps it even more relevant. You might as well ask why people keep buying Mario Kart, Skyrim or Minecraft, or wonder why Mario 64 DS was still selling long after the 3DS launched. Some games become industry legends and transcend the 'it's in the bargain bin 12 months later' attitude to most releases.
    Reply +3
  • Playing Civilization as Trump

  • redcrayon 22/07/2017

    @EnormesCojones
    That's true, Americans enjoy a level of freedom citizens of other western nations can only dream of. It's entirely not a self-deluding comfort designed to make you feel better that, no matter how bad things get, at least you aren't in the captive, unfree nations of Europe. Certainly no British newspaper would ever get away with calling our politicians or judges traitors at all, and certainly not the leading right-wing one. That never happens. Nope. Nosiree.
    Reply +11
  • redcrayon 22/07/2017

    @ARumFellow
    Happy to concede the point. Clearly anyone drawing connections between politics and games is completely unreasonable as no games ever feature such concepts as empires, expansionism, diplomacy, strategy, negotiation, propaganda, dystopias, resistance, terrorism, neighbouring cultures, cultural differences, territorial disputes, super-weapons and the fear thereof, historical grievances, racism, xenophobia, loss of privacy through technology, oppression, the social implications of transhumanism, the moral implications of AI, or the depiction of fantasy religions as either underdogs or having vast political influence. None of this bleeds from real human culture into games via the developers and the stuff they dream up in any way, and I must confront my own prejudice in thinking that any of this can be explored for idle opinion, entertainment or profit through the medium of one of the largest media industries on the planet. Thank you!
    Reply +14
  • redcrayon 22/07/2017

    @DarthZA
    The articles that EG posts that don't relate to politics in any way must outnumber those that do by at least forty to one. Seeing as the word 'Trump' (much to his approval, I suspect) is one of the most recognisable words in politics this year, and it's in the simplest, most descriptive headline possible that describes exactly what the article is, this is probably the easiest possible article on politics/games to avoid reading if you aren't going to enjoy it that they've posted this year. Why even bother reading it? I doubt I even read a quarter of what EG post (sorry staffers) as much of it is about games that don't interest me, let alone bother to comment on them.
    Reply +27
  • redcrayon 22/07/2017

    As a board game option, how about 'Twilight Imperium', as led by Theresa May. The galactic senate watches the turn counter move along as planet Earth tries to untangle, well, everything.

    Or 'Napoleon in Europe', as led by Nigel Farage. Best played in the pub.
    Reply +6
  • redcrayon 22/07/2017

    @Rathbone
    You'll be paying in xenobucks :D
    Reply 0
  • redcrayon 22/07/2017

    Can we have Ellie describing David Davis leading Xcom in the defence of Europe please. It should be a fairly short piece. Reply +18
  • redcrayon 22/07/2017

    @jawafour
    The word 'Moderator' on a discussion board doesn't mean 'must show a moderate political opinion'. Besides, what is a 'moderate' position is a bit of a useless descriptive, it often changes depending on how far to one extreme the describer is, and what political sphere is being discussed. I suspect an acceptable American 'moderate' position (to a Republican) on most of their political hot issues is probably far, far to the right of what a 'moderate' take on the issue is in much of Europe, and even then it varies based on who is talking. One person's 'moderate' take on 'ban x' might be 'ban some of x' which is still an extremist option to someone who thinks that 'x should be treated like y' is a fairly reasonable position as a starting point rather than an extreme one.
    Reply +8
  • redcrayon 22/07/2017

    I always like the Total War games for my 'help a complete nutter dissolve an empire built over a few hundred years through a mix of bizarre character traits, strange decisions and random aggression' fix. And that's just the computer-controlled factions. Reply +1
  • Splatoon 2's very Nintendo warning for rage quitters

  • redcrayon 17/07/2017

    @ShiftyGeezer
    Your examples are of anything but Splatoon. Splatoon matches are three minutes, not 20, and your references make it sound like you object to lengthy matches in online shooters where people are spawn-camping rather than 3x60 seconds of throwing paint around where every moment counts.

    Yes, I agree, I wouldn't want to be locked into playing a twenty-minute-long online game with poor matchmaking and constant spawn-killing when I'm short on time. Of course that doesn't sound fun. No, that doesn't apply to a game of Splatoon, where the next game is only a couple of minutes away.
    Reply +6
  • Sports Direct buys chunk of GAME

  • redcrayon 13/07/2017

    @garymorris
    Technically EB bought Game and then decided the Game brand was stronger and ran with that, rebranding the remaining Electronics Boutique shops in the UK. Agree if you're talking about Gamestation though.
    Reply 0
  • redcrayon 13/07/2017

    That quote at the end makes Game sound rather optimistic about transitioning into an events company with a web store and a backer with a dubious record on workers conditions rather than a retail operation. Good luck with that, but Game Group are presumably happy for any kind of financial backing, considering how unsustainable their present model is. Personally I think it just means Sports Direct want to be first in line to pick over the bones (and setup a far leaner games operation) when Game inevitably go bust again. Reply +6
  • Final Fantasy 12 The Zodiac Age review

  • redcrayon 10/07/2017

    @Number1Laing
    That's probably one of the ones I was thinking of, thanks. Tales of Hearts is very similar in the gambit setup though, with combat even faster than FFXII. I do find FFXII more elegant for the ATB system combined with gambits though, faster isn't always better, and I like the way you can see who is targeting who and so adjust things on the fly rather than everything being dead in a few seconds!
    Reply 0
  • redcrayon 10/07/2017

    @EG

    In the 11 years since its debut it's never been bettered, partly because it's never been copied.
    I agree it's a great battle system but has gambits really never been copied? I played Tales of Hearts R last year and programming the AI party tactics was pretty much a copy of the FFXII gambits, lots of 'if x under x% health, do x' and 'if x status effect, cast x' in an order of priority that needs to be managed to stop your allies focusing on fixing status effects or hitting weaknesses over preventing death. I'm sure there's a couple more JRPGs that do it too.

    Thanks for the review, brings back nice memories of the 100+ hours I spent on it a decade ago. The monster hunts made the game for me, I got into the guild stuff far more than the main story.
    Reply +4
  • Now PlatinumGames has teased The Wonderful 101 for Nintendo Switch

  • redcrayon 06/07/2017

    @SuperDannyG
    The cost of porting all of Platinum's WiIU titles to Switch would be far less (in both time and money) than that a single new game. In terms of studio efficiency, it's better to get quick port projects done early so they can start getting a bit of cash flow coming in before commiting a large team to a new project for several years. Work on the new project first and it's 0/4 games available for the next two years.
    Reply 0
  • GAME blames deep-rooted financial issues on Nintendo's lack of Switch stock

  • redcrayon 30/06/2017

    Given that low stock of Nintendo hardware is affecting pretty much everyone that sells games, I don't think they are really to blame for Game's long history of financial mismanagement. Besides, the last time I went in there, 3/4 of the shop was dedicated to Sony and Microsoft, with a tiny shelf of new Nintendo games and a selection of battered, decade-old second-hand DS shovelware. The problem is clearly an issue with getting that tricksy 'core gamer' to support the shops, something they aren't going to do when online retailers offer cheaper physical goods and digital stores offer convenience. Reply 0
  • Valkyria Revolution review

  • redcrayon 30/06/2017

    For the last few months I've been saying to myself 'time for some of my general platitudes about add a point or two if you like this kind of thing', but this just looks atrocious. In gameplay footage there's allies standing around waiting for bars to fill, and ranged attacks happening while everyone freezes, while the melee combat looks like pure button mashing.

    If only there was already a game that had successfully combined such game mechanics as turn-based, action points and steampunk mechanised bosses with drama about the horrors of war. This game doesn't seem to be able to leave the trappings of the past VC games behind even when they fundamentally don't work in an action rpg. Surely, if they wanted faster gameplay with giant melee weapons, they should have gone for all-out action like Ys or Tales, where your allies aren't hindered by only having so many action points in real-time combat?
    Reply +3
  • Nintendo confirms SNES mini, including never-released Starfox 2

  • redcrayon 27/06/2017

    Hmm. SNES was my favourite console and the nostalgia/collector side of my brain really wants one of these, but the logical side says that I'm far more likely to play the ten or so I really want (some of which I've bought at least twice over the years) on any of the VCs, and I can't be bothered to haunt stock tracker websites and compete with/pay scalpers. Still, I'm glad they've done it, hopefully interest in these classic consoles means that Nintendo isn't entirely oblivious to the demand for their back catalogue to be available. Reply +2
  • redcrayon 26/06/2017

    @flooff
    I only played Super Metroid for the first time in 2012, and would put it way above Axiom Verge. There's a reason it still appears on 'best game of all time' lists.

    Contra III, Megaman X and Castlevania IV all still play beautifully today too, and FFIII (VI) is still a great RPG that is generally held somewhere near the top of any list of FF games. Same goes for Zelda LTTP, still a wonderful game. A lot of 2D games really hit their stride on the SNES and generally perfected the concept imagined on the NES.

    I do think Starfox/Starwing isn't as great as Starfox 64/Lylat Wars though, and agree that Mario Kart is a bit primitive compared to the modern ones.
    Reply +13
  • Anthem coincidentally the start of "a 10-year journey" for EA and BioWare

  • redcrayon 20/06/2017

    Space marines as an online paid service. Definitely putting the new into new IP there. Reply 0
  • Ellie Gibson on E3

  • redcrayon 17/06/2017

    Ellie, I'll happily stick my hand up and say I bought Rabbids Go Home on both Wii and DS, and still think both are great games :-)

    I just like the silly, anarchic humour, it reminds me of the old Warner Bros cartoons, and makes a nice change from the trend for stuff to be either grimdark serious or knowingly self-referential and post-modern. My daughter loves them too, and a rabbids fixation is a markedly cheaper one than Minions or bloody Peppa Pig was :D
    Reply +3