redcrayon Comments

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  • The big Zelda: Breath of the Wild interview

  • redcrayon 19/01/2017

    @Chucklepie
    Thanks for taking the brave journalistic stance and asking what he thought of the 20 price difference and whether it'll affect sales. Oh, hang on....
    Weirdly, the WiiU version has gone up to 48 on Amazon and the Switch one down to 50. I'm not sure you can hold the game director responsible for UK online retailers setting prices.
    Reply +2
  • There's a new Fire Emblem coming to the 3DS this year

  • redcrayon 19/01/2017

    @ktej
    I wouldn't be surprised if they've got unannounced Switch games to reveal over the next six weeks or so.
    Reply 0
  • redcrayon 18/01/2017

    @VanillaLake
    My theory is that 'Echoes' is a sub-header for FE remakes with modern twists, and eventually we'll see Echoes: Path of Radiance/Radiant Dawn with a new lick of paint to cover a gap in the Switch release schedule a few years down the line.
    Reply +4
  • redcrayon 18/01/2017

    Can't believe they managed to keep this secret, it's what, 4 months out? Reply +7
  • Nintendo's next big mobile game is coming to Android first

  • redcrayon 18/01/2017

    While I'm not a fan of FTP and the gambling system to get the characters you want, I think they've translated the core elements to smartphones quite well. It can't be a full-fat FE game without undercutting the console entries, but the 4v4 battles for quickplay, portrait battlefields and nice use of icons to denote weapon/magic triangles are elegant simplification. They've obviously thought hard about it and as a fan of the series I like what they've come up with there, but I'm just struggling to get past the gambling element as ultimately I find it's a mechanic designed to get money through frustration. Reply +2
  • Fire Emblem Warriors is slated for autumn on Switch and New 3DS

  • redcrayon 18/01/2017

    @MrDurandPierre
    Your article implies that Hyrule Warriors Legends was only for N3DS- that's not true, it's a standard 3DS title.

    It ran much better on N3DS which is probably why this isn't going to be available for the basic models.
    Reply +8
  • Game based on Warhammer 40,000's Necromunda announced

  • redcrayon 18/01/2017

    @cowell
    The licenses concern multiple different ports of tabletop games, board games and adaptation to computer game genres. 'Warhammer' is a pretty broad overarching banner considering that a game of the 40k ones like Space Hulk, Space Marine or Dawn of War has sod-all to do with each other, let alone Blood Bowl, Total War, Mordheim or Warhammer Quest. Hell, even the adaptation of the Space Hulk board game has little in common with the adaptations to Space Hulk FPS games in terms of gameplay.

    Necromunda itself, while originally being a turn-based tabletop game about gang warfare in the 41st millennium with some nice (for the time) 3D terrain, has very little in common with the usual focus with the major 40k factions, so don't expect to see Space Marines, Eldar and Orks.
    Reply +3
  • 60 Zelda: Breath of the Wild for Nintendo Switch now 50 on Amazon UK

  • redcrayon 18/01/2017

    I didn't think it would happen so quickly but Switch games were always going to settle down around 45-50. It was just Amazon chancing their arm to see if everyone could rinse early adopters, before another online retailer blinked. Reply +1
  • Zelda: Breath of the Wild's Switch and Wii U differences outlined

  • redcrayon 18/01/2017

    @666pazuzu
    Depends when you bought it really. I bought my 3DS nearly six years ago, I'm quite ready for a portable upgrade.

    I totally understand that for people who wanted a new home console, Switch might be disappointing. But for portable gamers it looks like a decent step up from the Vita/3DS to me.

    Problem is they are selling it as a home console you can take with you, when it's tablet form blatantly gives it away as a decent portable with TV-out. Unfortunately they are caught in a bind and can't afford the narrative of it being an upgrade for the 3DS yet when that's the device that's still going to be contributing to their bottom line for the next few quarters and the WiiU isn't.
    Reply 0
  • Zelda: Breath of the Wild download fills almost half Nintendo Switch internal storage

  • redcrayon 16/01/2017

    @Lamb
    My usual argument for carts at the moment (considering that I carry a portable and play on the train most days) with a 3DS is that if you lose the console you lose your digital games, whereas at least with carts you only lose the one that's plugged in. I'm sure Nintendo could do something if I ever did lose it (I'm pretty careful) but carts seems less hassle considering I mainly play RPGs and change games every few weeks rather than every few hours.

    Hopefully a decent account system will sort that out (for me, I'm sure plenty of EGers are
    happy with all-digital!).
    Reply -2
  • redcrayon 16/01/2017

    @Der_tolle_Emil
    Hey, no prob- I'm pleasantly surprised Zelda is that trim :D

    It does mean publishers prone to huge file sizes and patches will have to be a touch careful to make sure their game is even downloadable if the user hasn't bought a memory card, I hope that doesn't become yet another barrier, although it's not like it could make the situation much worse with third-party support for such games.

    What's Skyrim these days with the DLC, around 20gb or something like that?
    Reply +1
  • redcrayon 16/01/2017

    @Der_tolle_Emil
    Im sure there are plenty of game metrics less important than file size considering that this is a thread about the file size of a particular game, the size of the Switch's on-board capacity and the cost of memory cards.

    I'm not complaining about it by the way. I'm quite happy that they decided to let people use whatever card they wanted (as the costs drop over time, making expanding it down the line nice and easy) rather than a proprietary one.
    Reply 0
  • redcrayon 16/01/2017

    Of all the things to lay into the Switch about this week, it taking an industry-standard-for-portable-gadgets memory card (available in various sizes and getting cheaper all the time) seems a bit pointless. What next, objecting to it being compatible with industry-standard USB chargers and battery packs too? It's a step up from the proprietary chargers (3DS) and memory cards (Vita) to me.

    There's a shedload of other stuff worth querying, Zelda seems pretty restrained in terms of file size for a modern AAA game but the 60 RRP price tag seems a bit steep.

    If they'd have included 64gb of on-board memory, people would have complained about that too, EG readers were always going to be likely to want more than what's packed in.
    Reply 0
  • Nintendo Switch's bundled Joy-Con grip doesn't charge controllers

  • redcrayon 16/01/2017

    The joycons have a charge of ~20 hours. With a console controller I was always leaving it on the coffee table so glad that I could play while it was charging as I'd inevitably forget, but surely the idea with the Switch is that you dock the joycons when it's not in use- the Switch itself is a pretty obvious 'charging station'.

    I remember buying a charging station and battery packs for the Wii remotes, but if you could have just slotted them on top of the thing I would have been fine with that too.

    People are better off waiting and seeing exactly how often they run out of power before shelling out for expensive accessories. I'd rather just get used to slotting the joycons on the Switch after every few sessions (neater that way too) than buy another bit of plastic that will end up in my cupboard full of gaming peripherals.
    Reply +10
  • Switch clicks in the hands, but on paper, it's in trouble

  • redcrayon 16/01/2017

    @RobTheBuilder
    I'm not sure that Nintendo's fan base that buy it for Zelda are likely to be satisfied with it 'for a few months'. It looks great but I imagine after the first few weeks, as they reach the conclusion and start looking around rather than replay a lengthy open-world game immediately, the cupboard will be looking pretty bare.

    I mean, I love Zelda but I can't remember one taking me more than a few weeks to finish, probably because of just that- if you really enjoy a game you tend to make time to play it.

    On the plus side, I suspect they haven't revealed everything yet, particularly with what will be available on the eshop at launch.
    Reply +2
  • redcrayon 15/01/2017

    One thing I thought was a positive was the parental controls video. My wife loved it and thinks it's the one we should get for us and our daughter based on that. That and the joycons meaning that there will be games we can all play together that don't need mastery of a dozen buttons and twin sticks. Reply +2
  • redcrayon 15/01/2017

    The price of the games is going to be the biggest hit for me. I don't mind the console price as it's a one-time cost, but as someone who mainly uses portables going from 35 to 60, or even 50 once the prices settle a bit, is a big jump.

    That's going to be even more of an issue when convincing their portable fan base to upgrade than people used to home console prices.

    I mean, Dragon Quest VIII comes out next week, it's 28 on Amazon. Presumably when DQXI comes out on Switch it'll be at least 50 from online retailers. I know it's a home console game as well as a portable one, and it's obviously got a much higher budget etc, but even so double the price is hard to swallow when you've been used to portable prices.
    Reply 0
  • redcrayon 14/01/2017

    @deacentis
    The reason online retailers slash prices is to undercut the high street, compete with each other and compete with the supermarkets, the second-hand market isn't what it was.

    Agree that few people bought physical copies of PS4 games at 60, but I think the same will happen for the Switch. They'll be 60 on the eshop and the high street but online retailers will drop it to 50 soon enough as competition heats up, and then 45 a couple of years down the line, same thing happened for the WiiU. Right now there's zero incentive to sell them for anything less, they are just seeing what they can get away with for as long as possible. Once Amazon uses its tax-dodging ways to swallow the cost and undercut everyone by a fiver prices will start to fall just like they have done for every other console.

    It's just a bit of a shock to a lot of customers to see UK online retailers not offering heavy discounts as there's only a handful of SKUs and it's in all their interest to not drop the price while interest is high. Once one of them blinks, the others will follow.
    Reply +1
  • redcrayon 14/01/2017

    @deacentis
    I don't think the listed online retail prices two months before a console launches will represent what the actual online retail prices will settle as two months later once competition sets in, or mean that they will never drop as time goes by.

    Plenty of PS4/XBO games were listed as 60 before they settled to 40-45, and the WiIU games started at 50 before settling around 25-38 later on, depending on the game. 3DS games started at 40 but settled at 28-35 on Amazon.

    The online retailers are just using the RRP as a guide to rake in as much cash as they can while customers are buying blind, to see who blinks first in slashing prices. Later this year we'll have a better idea of what the going rate for a Switch game is likely to settle at (although Game will stick mercilessly to 60 on the high street and so will the eshop).
    Reply +2
  • Nintendo confirms Switch launch lineup of games

  • redcrayon 13/01/2017

    @Miyamotosan
    Yeah, I think there's zero chance that Switch games stay at 60.

    Pretty much every console I can remember has started with trying to make an optimistic leap in prices (from the retailer's perspective) before it gets gradually relaxed as competition and the need to encourage sales sinks in.

    60 on Amazon etc is a bold jump considering that WiiU titles were RRP 50 but commonly sold for anywhere from 25- 40 from online retailers. The extra 20 tax on a Switch copy of Zelda compared to a WiIU one is particularly ridiculous.

    I think prices will settle a bit in the next couple of months, it's just retailers chancing their arm to see if customers will swallow it. I'm more of a cagey old Hylian Loach than a minnow biting at the first bait though :D
    Reply +1
  • Nintendo's precarious reveal runs risk of Switching off fans

  • redcrayon 13/01/2017

    Have they mentioned anything about the VC yet, how much will be available, whether games can carry forward like Wii>WiIU? Reply +1
  • redcrayon 13/01/2017

    That 32GB seems a bit mean for on-board memory in 2017. Do we know what kind of memory cards it takes? I'm sure I've got a couple of 64GB ones hanging around that will see me through the life of the system.

    Does anyone really expect to be using a phone/tablet/portable for HD games on a lengthy flight and not have to charge it from USB/battery pack these days? If I want to watch films/play games on a device on a plane for hours I always carry a cable and plug it in. Even my train and various coffee shops have sockets all over the place.

    Price seems a touch high and while the 2017 line-up looks great, the launch day lineup looks weak apart from Zelda. Might wait for a better bundle later this year. Excited for Fire Emblem Warriors, Xenoblade 2, SMT, Dragon Quest XI, Mario Odyssey and that new Squenix game, but we won't see any until the end of the year.
    Reply +8
  • Xenoblade Chronicles 2 announced for Nintendo Switch

  • redcrayon 13/01/2017

    What on earth is going on with his trousers?

    Still, looks great, was that whalesong coming from the big thing at the end? That and riding around on a tiger look cool. Less keen on the main character design.
    Reply +1
  • The Nintendo Switch paid online service doesn't sound great

  • redcrayon 13/01/2017

    I wonder how much they are going to charge for this. If it's 40 it invites an immediate, very poor comparison with PS+ etc.

    The only thing that makes sense to me is if it's much cheaper, but I can't really see Nintendo doing that either. 15 a year I'd be happy with just for online for one system where the whole point of it is that it's also a portable where online is useless while I'm commuting.

    Ah well, the only game I ever play online is Monster Hunter so I'll just sub for a few months whenever that's released.
    Reply +1
  • Nintendo Switch battery life detailed, capacitive touchscreen confirmed

  • redcrayon 13/01/2017

    With battery packs/power banks and USB chargers these days battery life isn't the problem it used to be. I use a portable every day on the train and never run out of power as it can charge off the same thing that I keep for an emergency charge of my phone etc. Reply +4
  • Here's when you can pre-order the Nintendo Switch from Amazon UK

  • redcrayon 12/01/2017

    @Peew971
    6am. British Summer Time is 1 hour ahead of Greenwich Mean Time. No reason for anyone to be using BST in January.
    Reply +2
  • redcrayon 12/01/2017

    @Hellotherenow
    But Persona 5 is made by Atlus, and they've put a hell of a lot more stuff on Nintendo's portables than on the PS4. Etrian Odyssey, EO: Untold, Soul Hackers, SMTIV, SMTIV:A, Persona Q, Devil Survivor etc. TMS on the WiIU as well. Are they a 'decent third party' or not :D
    Reply +5
  • Shovel Knight is coming to Switch, introduces new pricing scheme

  • redcrayon 12/01/2017

    @Bambot
    SK is my favourite new IP this gen, and an example of a studio that's committed to putting out promised content (along with constant reports on development) long after bigger studios would have given up. Great to see YCG supporting the Switch, they might not be a huge multinational AAA developer, but they are certainly a studio I want to see more from.
    Reply +2
  • Dragon Quest 8: Journey of the Cursed King 3DS review

  • redcrayon 10/01/2017

    @berelain
    I don't know whether this DQ has it, but the other remakes on DS/3DS have a good 'orders' command where you can tell NPCs to choose their own moves but all-out attack, save MP, prioritise healing etc. Put one on healing duty and they'll take enemy actions that happen during the turn (like heavy damage to a party member immediately before their action) into account. Works better and much faster than trying to guess at the start of the turn or micromanage (apart from on the tougher bosses where they have a limited selection of moves that's easier to anticipate). They'll often come up with reasonable ideas for inflicting damage or exploiting weaknesses that are worth taking note of too if you aren't too familiar with DQ.
    Reply 0
  • redcrayon 10/01/2017

    @SimonSays182
    It's a bit of a wash in terms of RPGs on the portables for me. Dragon Quest VII, VIII, Bravely Second, Pokemon and SMTIV Apocalypse have given the 3DS a beast of a year, but then Trails of Cold Steel 1/2 and the upcoming Ys VIII sees Falcom putting in work on the Vita. The 3DS had Fire Emblem and 7th Dragon last year if we include dungeon crawls and SRPGs, but then the Vita had Grand Kingdom, Odin Sphere and Stranger of Sword City. I'm having trouble putting Darkest Dungeon down too.

    I wouldn't call either a slouch based on the last year or so, my pile of 40 hour+ portable RPGs has got my commute sorted until at least 2018 at the moment! DQVIII is going straight to the top though :)
    Reply +7
  • Sources: Microsoft and Platinum part ways on Scalebound, development ceased

  • redcrayon 10/01/2017

    @C-Gar
    Fair point :-)
    Reply +1
  • redcrayon 10/01/2017

    @C-Gar
    Personally I think two articles by two authors saying different things is a healthier position than a publication having a strict 'party line' or narrative for the upcoming year that all it's writers need to adhere to.
    Reply 0
  • New year's resolution: Let's stop screaming

  • redcrayon 08/01/2017

    @-Gemini73-
    Fair enough.

    Thanks for the comedy '-1' whoever that was :D

    @ruby
    Oh great, a negger and a spambot. My fan club goes from strength to strength!
    Reply 0
  • redcrayon 08/01/2017

    I also think we should just have a '+1' button to acknowledge good posts and allow filtering, and also a 'report' button. If a post is genuinely trolling, make it easy to let the mods handle it, but this '-1' button lets perfectly reasonable but unpopular opinions get buried out of spite. Which creates echo chambers and makes it far, far easier to bury someone's post than put together a cohesive response. Particularly on hot topics you can see where the phantom neggers go through and '-1' one entire side of a discussion.

    It's been raised on EG several times over the years but I'd love to hear the current reasoning behind the neg button, as if it's to allow filtering and auto-hide crap posts it's understandable but doesn't quite work as intended in practice.

    I love the idea downthread for adding reasoning too- being able to click '+1' and then 'well argued' or whatever. Gives encouraging context for why a post got marked as good by the community, rather than a general wall of anonymous support.

    When replying to a post, having an easy option to quote them (or nested replies) would make sense when popular news threads can hit 200+ comments very quickly too. I support any cry for cooler heads to prevail on here, but it would be cool for EG to at least have a think if their comments threads can be improved. A few mild changes to functionality might discourage drive-by activity that turns the place into a shouting match sometimes and encourage entertaining discussion instead.
    Reply -1
  • redcrayon 08/01/2017

    @Azrathael
    For as long as games are political (and it's hard to see those set in a 'real' world such as Mafia III, The Division or Homefront as being apolitical when they very much revel in the human drama of the different factions), I don't see articles that discuss the visable politics as being a problem. If people want to get home from work, switch a game on and not read a piece critiquing it, more power to their elbow, but I don't really see what's stopping them. It's not like anyone playing a game is forced to read the coverage on it.

    What I do find poor is that while the games media is happy to write lengthy articles about the social issues on display (and some outlets do it better than others), when publishers really take the piss out of their customers, it's left up to youtubers to talk about consumer rights, as if asking whether you get what you paid for is 'entitlement'. No other industry does this. I'd like to see publishers held to account by the games media more, 'punching up' as it were, rather than lumping all dissatisfied commenters in together as if the combined anger is the only problem.

    That combined anger has different causes. Some of which are childish, complete overreaction, aggressive and pisspoor, sure, but some causes could well do with investigation rather than writing off everyone as the angry internet great unwashed. It's basically suggesting that having any kind of issue with the practices of multinational publishers that sell 60+ products makes you some kind of bastard for raising it online. Of course people could do so more politely (wouldn't that be nice!) but it would be nice to see a new year resolution of journalists (if that they be) asking questions of publishing practices as well as asking their readers to not yell so much.
    Reply +5
  • How Amstrad Action changed my life

  • redcrayon 07/01/2017

    So many Eurogamers of a certain vintage here :D Reply +16
  • redcrayon 07/01/2017

    I had a 6128. The best part about it was the fun lottery of trying to guess which screenshot on the back of the cassette box would look vaguely like what was on screen. Reply +9
  • Microsoft's 2017: momentum at last, and a golden opportunity

  • redcrayon 06/01/2017

    Not that I have a horse in this race, but it seems a bit odd to talk about Microsoft's chances in nine months time. That's a long time in this industry, especially seeing as their line-up this year (at present) looks a touch sparse compared to the competition. It's true that MS could have some major cards up their sleeve for the Scorpio launch, but at this point, considering what Sony were pulling out of the hat last year and what Nintendo are being cagey about for next week, I don't really think that seems anything out of the ordinary. It would be more surprising if they didn't. If they've got something special to be revealed at E3, good luck to them, but I think Sony have got the first half of the year pretty well sewn up on comparison.

    The article claims that Xbox has momentum, but doesn't really address how it's going to avoid losing it before the usual Autumn frenzy they tend to bet the house on.

    Still, if the point of these articles was upbeat takes on 'all to play for, keep reading EG!' then OK, thanks for the summary, interesting read as a set of articles/perspectives :-)
    Reply +4
  • The 50 most exciting games of 2017

  • redcrayon 06/01/2017

    @Mr.Spo
    Just as someone whose always banging on about great portable games on here, personally I did find DQIX a bit of a disappointment, mainly due to the generic player-created party drones rather than actual supporting characters. It was alright, I certainly wouldnt say it was awful or anything, but it was easily the weakest DS game compared to the remakes of DQIV/V/VI. Is that enough to refute your claim that is was a fully-fledged entry? No, I don't think so, but I think I agree with both your words and EG's sentiment (if not their outright dismissal) there.

    For a (relatively) recent mainline DQ game, I don't think it would even make my top ten of JRPGs on the DS. A bit like Suikoden Tierkris, it's got the heritage and technically the main elements in place, but just felt a bit off.
    Reply +1
  • What's going on with Zelda: Breath of the Wild's release date?

  • redcrayon 05/01/2017

    @Honeyman
    'fraid not, I fear I lack the subtlety to weave Phoenix Wright references (Hobo Phoenix or Oldbag presumably?) into my posts- I'm more of a low-hanging fruit kinda guy when sniggering at gutter humour here :-)

    Agree on the Dragon Quest localisations- I loved Ragnar's faux-Scottish accent on DQIV on DS, unless I'm misremembering.
    Reply 0
  • redcrayon 05/01/2017

    @JoelStinty
    If we called Link's new pouch a bum bag I don't think that would go down well over the pond either!
    Reply 0
  • redcrayon 05/01/2017

    @JoelStinty
    I agree, it's the small things. I think UK localisations compared to US English are always better (to me). Unless there's a good misunderstanding about magic pants/trousers. For god's sake keep those in :D
    Reply +3
  • redcrayon 05/01/2017

    @Zerobob
    I think NoE would rather wait and release one SKU people can play across Europe out of the box, than release a version that is useless to non-English (or those whose English is a second/weaker language) speakers without a patch that isn't due until weeks later. Unless you mean release in the U.K./Ireland first and mainland Europe later? I can't imagine that their strongest EU market, France, would
    be happy without French on the cart! Better to keep it simple, I think.
    Reply +1
  • redcrayon 05/01/2017

    @Malek86
    I think it's not so much control over stores any more- importing is largely done through online retailers, or at least it was when I was importing tons of NA DS games on their last region-free device. What they could do is just not turn on the EU servers until launch day, rendering any online side of the games useless. I think that's more likely on Nintendo's part than policing shops these days.
    Reply 0
  • redcrayon 05/01/2017

    @MrLovePump
    Sorry, my bad, it's more shorthand for 'regions formerly known as PAL' now. Some of the SKUs do still call themselves a 'pal' edition (to mean multilingual European edition) though, but you're quite correct.
    Reply +2
  • redcrayon 05/01/2017

    @the11thdoctor
    I do, although it's more looking at 'armor' on every equipment screen that bothers me :-)

    If it's region free you could import the US one though, I really hope it is as it'll mean an end to getting Atlus RPGs months later for me!
    Reply +3
  • redcrayon 05/01/2017

    @FortysixterUK
    Because it's much easier to print one pal cart that can be sold anywhere than to start creating an additional specific 'early-UK-PAL-with-US-English-only edition' that uses the US translation yet still needs to be submitted seperately to the ratings board etc. Not really worth the hassle for such a small print run.
    Reply +2
  • redcrayon 05/01/2017

    @Mr.Spo
    What Bethesda also don't bother with is a proper UK English localisation while translating for Europe, hence why we have to put up with 'armor' etc. With the PS3 version of Skyrim (as you suggest) it's fair to say quality control could have done with an extra few weeks too. I've always appreciated Nintendo's tendency to actually make a proper UK translation rather than just slapping the original US text on and calling it done for the UK in an EU edition, like most western developers (see also Batman: Armored edition).

    If I have to wait a couple of months after the US release for that and other forms of quality control, I'm alright with that. Maybe it's that I've been far more bothered about localisations that release years or six months later or even not at all (various RPGs on the portables) than a delay of a mere few weeks on the guaranteed release of a huge title.

    Agree with your other points, including that it is broadly a negative for the EU release as a whole (if not from my meagre perspective). Still, the Switch will probably end up sold out all Spring anyway, as long as BotW is out by the time I'm considering a purchase later this year, it's fine by me :D
    Reply +10
  • Day of the Tentacle Remastered is now free on PlayStation Plus

  • redcrayon 04/01/2017

    The Swindle has been one of my most played games on the Vita since it launched. Endlessly entertaining, I'll never get tired of scoping out crazy mansions full of cash, traps and robots looking for the perfect entry point. Initially I was just clobbering drones with a stick, these days I'm comfortable enough sticking to a wall while commanding robots to kill each other. Reminds me of Spelunky in the way that a simple ruleset endlessly recombines into fresh situations of increasing complexity. Reply +2
  • Nintendo's 2017: two seismic shifts, and the conundrum that will decide its future

  • redcrayon 04/01/2017

    @Atoqir
    Since becoming a parent I've found that my commute is my gaming time, hence my interest in the Switch. Zelda and Skyrim alone will probably fill a year's worth of my daily train journeys! :-)
    Reply +4