raion Comments

  • Monster Hunter 3 Ultimate: Dat G-Rank

  • raion 02/05/2013

    "Anyway, you want to know what to take in that pouch. This is how the real hunters roll."

    Ahem. "real hunters" declare that "items are cheating" while embarking on naked runs. You don't want to associate yourself with them. ;P
    Reply +5
  • BioWare says farewell to Mass Effect 3 in new Citadel DLC trailer

  • raion 04/03/2013

    And this is why I should not have given in and played the game before all the DLCs came out.
    Because with the specter (haha) of what's to come always in the back of my mind, I will not be able to fully enjoy the moments, always thinking of how ultimately...
    And I'm not even necessarily talking about the quality of the narrative, heh.
    Kinda had the same problem with FFVII Crisis Core. But maybe that's just me.
    Reply +5
  • Revengeance demo due next week

  • raion 15/01/2013

    oh, god, that voice... uuuugh... Reply +4
  • Splinter Cell: Echoes comic covers the gap between Conviction and Blacklist

  • raion 11/10/2012

    @brider am I the only one that thought that in Conviction the voice didn't match? I mean, yeah, thats him allrigh, and yeah Sam's supposed to be quite old now, but really that voice seemed too old. It's like he had trouble speaking all the time because his dentures were about to fall off.

    Kind of similar to how "From Russia with love" on the ps2 made me feel. Sure, you've got the man himself to reprise the role, but he was a 70 years old man, he doesn't sound anything like his 40 years old did.

    Sometimes even the right voice can feel so wrong.

    Or am I just rationalizing?

    edit: oh, right, about the comic. Isn't it funny how after all the shitstorm regarding the torture in the game, we open out comic preview with a torture scene? Just sayin'.
    Reply +2
  • Breaking television borders: Microsoft's wacky idea to project scenes on living room walls

  • raion 11/09/2012

    Uhm... projectors usually require high maintenance and expensive lamps need to be changed when they burn out. That's what gaming needs: becoming even more expensive. Reply -2
  • Hacker discovers PlayStation Vita exploit, starts work on homebrew loader - report

  • raion 06/09/2012

    @DaftVice the way I understand it, once the beta period ends, devs will need to pay a license fee and apps won't be allowed to be distributed for free. Plus, the ability from Sony to veto anything they feel should not be allowed to run on the vita, for image or whatever reasons.

    So, in theory, for now, yeah, cracking security to allow for homebrew is unnecessary. But the vita is hardly ideally open to developement as it is.
    Reply +22
  • Big and juicy new Tomb Raider screenshots

  • raion 15/08/2012

    All the dutch angles are making me dizzy. Reply +3
  • What would happen if Microsoft, Nintendo and Sony got together to make one console?

  • raion 08/08/2012

    It would be awesome if it worked like a music cd or a movie, just put the disk in and play it on whatever you have at home.
    Here's the tricky part though, those are passive entertainment and so they have very strict and basic requirements. You can't do that on games, I wish you could, but it would kill originality.
    What if we had an unified platform that ran on all consoles, a la android?
    We would end up with a "hardware race", developers would have to put scalability into the games to make them work on lesser devices and... yeah, as many put it, we already have pcs for that.

    Actually, now that I think about it, android games pretty much seem like an indication of what a future with an unified console platform would be. filled with the brim with clones an me too games built with the minimal effort needed to make them work on all the hardware.

    Clearly the solution is to just have publishers suck it up and port all console games on pc. I can wait a year or two, if it means cleaning up the clutter under the tv.
    Reply 0
  • How the Mass Effect 3 Wii U GamePad controls work

  • raion 03/08/2012

    On a desk, with two monitors adjacent to each other, I can see the convenience of two screens, for multitasking or just spreading out information. For many years I actually did, and felt like I missed I limb when I went back to a single one.
    But two separate entities one on the wall over there and the other in my hands... that's just distracting. You can't keep enough focus on the other one with your peripheral vision because your eyes have to adjust substantial focus, so every time you switch, you have to spend a split second adapting and searching what you're looking for.

    And I agree with @David_W. Actually that's a criticism I've had since the first DS. Games almost never took advantage of two separate screens in any significant way. Most of them just tossed a map there or shortcuts to commands I could have done with buttons anyway. I'd rather have had the longer battery life from switching off one of the screens (and it's dedicated processor) and pressed start when in need to check out the map.

    I know it's not entirely Nintendo's resposibility; after all it's the developers that have proven they don't have any idea as to how to use a second screen. But since said devs have proven extensively that that's the case, we should just drop it. And the same goes for motion controls.

    But no, let's just stick our fingers in our ears and keep on pushing.
    Reply +5
  • Assassin's Creed 3 footage boasts new AnvilNext engine

  • raion 02/08/2012

    @Cjail
    I wasn't thinking of it gameplay wise actually, it just rubbed me the wrong way how the narrator praised his mad assassin skills while the scene saw him brawling.

    But, yeah, ever since the final parts of AC2 I felt like the character was becoming more of a walking armoury than an assassin, reaching ridiculous levels of gear and weapons in Brotherhood.
    As if combat wasn't easy enough in the first one, here, have a gun!
    Reply +4
  • raion 02/08/2012

    Since Dragon's Dogma, trees in all other games seem so... stiff.
    Also, I don't know what you call it, but a dude that runs up to a patrol of guards and engages them into an open fight is not exacly what I'd call a "master assassin". An excellen warrior, sure, a ruthless murderer, why not? Where does the "assassin" part come in, though?
    Reply +18
  • Grand Theft Auto 4 mod aims to recreate San Andreas

  • raion 02/08/2012

    @darkmorgado
    it's not like this is going to look all that better anyway, since they straight up imported the SA assets...
    Reply +7
  • BioWare's CGI introduction to SWTOR companion HK-51

  • raion 17/07/2012

    @null I guess that's my point really. We're talking assassins here. How do you mass produce a whole line of assassins and keep them effective? If you're just gonna send a bunch of them armed to the theeth to take the brute force approach, then what's so special about them? They're just yet another soldier droid.

    Also, I was under the impression that Revan took a random droid model and converted him into his personal assassin, so he could have come up with the "series" name for a variety of reasons, or whatever.

    I guess what I'm trying to say is: it smells like a good idea that went beyond expectations, and they had to ruin it. As usual.

    Edit
    Yeah, I've been reading the wookiepedia entry. I really had no idea. Hoo, boy.
    Reply +2
  • raion 17/07/2012

    "most feared machines in the known galaxy."
    I dunno. Wasn't HK-47 supposed to be an incospicuous protocol droid lookalike, so he could perform covert assassinations?
    Nobody really knew what the deal with him was, and certainly nobody ever mentioned a whole line of deadly "hunter-killer" droids to be feared on sight.

    Oh. Right. Kotor2 happened.
    Reply +1
  • Pre-order Tekken Tag Tournament 2 for over 100 swimsuits

  • raion 16/07/2012

    ... well, that was actually a fun trailer. kinda makes you want to take part to a poolside upbeat party tournament. Reply +2
  • Disgaea 5 outed by producer

  • raion 03/07/2012

    psvita. PSVITAAAA!!
    I'd really rather have the grind on me at all times, than dedicating it the "at home entertainment" time slot.
    Reply 0
  • Sega sacrificing Euro/Oz operations to focus on four core IPs

  • raion 28/06/2012

    I want them to laser focus on virtua fighter for the psvita.
    what?! I've been hoping for one since the psp launch!
    Reply +1
  • NUads won't use data captured by Kinect for advertising purposes, Microsoft insists

  • raion 16/05/2012

    http://www.youtube.com/watch?v=M9i3U_VDrP4 Reply +1
  • Street Fighter x Tekken PlayStation Vita trailer

  • raion 10/04/2012

    So, we just now opened the door to cross platform posibilities and they already pulled off the worst that could have possibly come out of it.
    Really, geniuses at ruining everything.
    Reply +5
  • NVIDIA GeForce GTX 680 Review

  • raion 22/03/2012

    this is all irrelevant! whatever happened to that revolutionary "unlimited detail" technology that was supposed to end the tyrannical reign of polygons and gpu manufacturers? anyone?

    ... oh.
    Reply +2
  • Stream games with Gaikai on Eurogamer.net right now

  • raion 20/12/2011

    tried crysis 2, and right off the bat had to lower the graphical settings to avoid freezing and framerate issues hehe. then, there were substantial graphical glitches all over the place, like missing textures and broken 3D models.
    so, they definitely need to fix/optimize the machines.
    as for the gameplay, video quality is not that stellar, but there was very little control lag, making it quite playable... and I'm streaming from italy (dsl 20 megs).
    wanted to try witcher 2 as well, but alas, despite crysis considering my connection excellent, witcher wouldn't even let me try.
    Reply 0
  • Kojima explains Metal Gear Rising switch to Platinum

  • raion 12/12/2011

    "The original Rising let you slash everything, even things near and far in the background. However, this ended up destroying the game design."
    And that, sadly, was the only interesting thing about the title. The leaked trailer disappointed me to great extent, going from the original "cut at will" to "bash repeatedly with the sword until you can perform a finishing move that will cut".
    I'm not saying the game will suck as a result, Vanquish was awesome and people seem to like Bayonetta, but...
    Dammit it's Jedi Knight all over again. When will we have a satisfying sword cutting game?
    Please, Rising, please...
    Reply +3
  • The PlayStation Vita box, launch apps

  • raion 03/10/2011

    Soooooo. Four "social apps" and no video player?
    Yes, I know, I'm sure it's there somewhere, but still, it's the message it sends that worries me.
    Reply -7
  • Forza Motorsport 4 in-game trailer

  • raion 23/09/2011

    Huh, what? I was thinking of Saint's Row The Third, I missed it. Could you play that again? Reply 0
  • Sony: 3DS circle pad add-on "shocking"

  • raion 19/09/2011

    "Wasn't Monster hunter a huge success on the PSP - you know the console with only one stick. "
    It's just that you can't "claw" with the dpad and analog reversed, as they are on the 3DS. I guess you could, if anything, monster hunter proved we can adapt to impossibly unnatural things to play what we like.

    Funny bit of trivia for yall: the camera in the first MH on the PS2 was horrible even with a dual shock controller, since the right analog stick was mapped to attacks. it certainly seems weird that capcom would suddenly demand a second stick, since they didn't seem to care about proper camera controls for seven years now :P
    Reply 0