@Chiler
I probably should have worded it better. I meant that Eidos are joining the plethora of other big shite publishers/developers in trashing yet another iconic game series.
To answer your question though, yes, they did screw up Deus Ex (and Tomb Raider now of course). You'll have to deal with that opinion. Reply0
@Renato84 I understand the negativity is a bit of an anchor but if this sort of thing isn't talked about in the mainstream media then nothing will change.
What this really needs is proper media coverage like a small piece on the BBC. None game orientated shitbasket organisations like EA will take notice then. Reply+4
Watched the story on BBC news this morning and they were interviewing the mother and kid live. The mother said that the father purposefully hid the password from the kid as he typed it in. Clearly that's a lie because the App Store asks for the password again after x hours, but the kid somehow made many purchases over days.
They gave the kid the password and now they're lying about it on national TV. Reply+4
@schuelertomas
Give it a rest mate. I'm a PC elitist as well but these stupid arguments don't do anyone any favours.
It'll be the same as it's always been in 2 years time once the PS4 and 720 have been out for a while. They'll be outclassed by the onward march of PC technology (for a price of course).
Fair enough, PC technology is already ahead on paper but console games are so heavily optimised that they always compete with top end PC's at around the time of release for what, roughly 6 months?.
Buy one if you're that bothered, get bored with it's inflexibility and return to your PC. That's what I'll be doing :P Reply+5
Change the second amendment, it's use has less meaning in this day and age and only acts as a crutch for NRA fools who know when they don't have a leg to stand on.
The entire constitution needs to be examined objectively, because as long as it remains gospel, The US will continue to stagnate legally. I'm not saying "tear it up" because its basic premise is sound, but the bill of rights shouldn't be immune to change because "George Washington of the late 18th century says so". Reply+11
@GuiltySpark
Yeah to be honest I knew what you were saying but I was using the opportunity as a springboard to have another good rant about 'the good old days'! :P Reply+4
@Achtung_Englander
"Mobile game developers make over 70% of their income from less than 10% of their consumers. So what does that tell you about these sort of games. Making it free automatically puts in the mindset of the consumer it has no value and thus it is a throwaway.
Nickel and diming poor saps who end up spending small fortunes on your games whilst the vast bulk of people see no value in your game at all is not really inspiring
Yes, this is the proverbial rotten egg in the pack, and the reason free to play is a god awful idea (imo). It looks OK at a glance (it's free after all!) but the 'catch' is going to bite your arse sooner or later.
I think in the long run there's a very real risk of the quality of games being driven downwards, simply because the people who are willing to pay for the upgrades, are hopelessly addicted and will pay for whatever crap is shovelled down their throats anyway. It's almost like gambling.
(Disclaimer: I'm not saying this IS going to happen, it's a risk is all) Reply+12
To be honest I don't have the time to sit here compiling paragraphs of evidence to argue this theory but I certainly know what the article is talking about. There isn't any single facet of modern games design which outshines any other in the 'hand-holding/simplicity stakes', more a sum of recent design choices that all roll into one big 'take it easy on the customer' design standard.
Somewhere along the way, in approximately the last 10-15 years, games designers started to make games that everyone could complete. Not just on 'easy' mode unfortunately, the games base design decisions altered and the mechanics were formed from the ground up for everyone to use. The harder modes would then be tacked on with larger life bars for enemies and less firepower for the hero etc etc. Unfortunately this doesn't really matter if the games mechanics are too easy to cheese/give the player too much power in the first place.
15-20 years ago, completing a computer game was still a relatively unusual event, these days most games are designed for it to be a certainty. Reply+12
Have to agree with Timotei. Dishonoured is not particularly challenging. This is partly due to quick save/load scumming of course. I'm going to try and unbind the keys for my next playthrough. I've just about finished my first on Very Hard with all the aids set to off.
The problem is, is that it's stealth model is more forgiving than Thiefs, and some of us have played that series for many many years. It was odd for me at first because I immediately knew how to push Dishonoured's limits, when I could move up behind guards and get away with a knock out and a carry off etc. The game was almost immediately too forgiving. It's also a bit easy to get in an out of knock out positions with Corvo's abilities.
Big up for Dark Souls and Trials though, they're definitely two of the best games for a long time. In fact, Dark Souls is the best game of this generation (for me). So much so that I bought it twice, 360 and PC! Reply+1
Mocapped dogs, exponential polygons and a mysterious apocalypse: Infinity Ward's next-gen Call of Duty: Ghosts
Damnit, now I want to watch it again! Reply 0
Borderlands 2's Krieg the Psycho DLC due next week
Was the Mechromancer free for everyone irrespective of season pass ownership?
Ta Reply 0
Questing for freedom in The Elder Scrolls Online
Thief 4 hero Garrett less "gothic", more "mainstream"
I probably should have worded it better. I meant that Eidos are joining the plethora of other big shite publishers/developers in trashing yet another iconic game series.
To answer your question though, yes, they did screw up Deus Ex (and Tomb Raider now of course). You'll have to deal with that opinion. Reply 0
Maxis insider claims SimCity servers aren't integral to the game's performance - report
What this really needs is proper media coverage like a small piece on the BBC. None game orientated shitbasket organisations like EA will take notice then. Reply +4
Face-Off: Tomb Raider
Amid growing anger at micro-transactions, CliffyB calls on gamers to vote with their wallets
Staggering how wide of the mark he is. The 'master race' platform jealousy thing he's exhibiting is rather amusing as well.
Cliff, Valve just do it better matey. Reply +1
Parents refused refund by Apple after son spends £1700 on free iPad game
They gave the kid the password and now they're lying about it on national TV. Reply +4
Spec Analysis: PlayStation 4
Give it a rest mate. I'm a PC elitist as well but these stupid arguments don't do anyone any favours.
It'll be the same as it's always been in 2 years time once the PS4 and 720 have been out for a while. They'll be outclassed by the onward march of PC technology (for a price of course).
Fair enough, PC technology is already ahead on paper but console games are so heavily optimised that they always compete with top end PC's at around the time of release for what, roughly 6 months?.
Buy one if you're that bothered, get bored with it's inflexibility and return to your PC. That's what I'll be doing :P Reply +5
Saturday Soapbox: Buy-to-let gaming
Borderlands 2: Sir Hammerlock's Big Game Hunt review
When is this DLC that is rumoured to be excluded from the season pass going to be released? Reply 0
After blaming video games for school massacres, the NRA has made an iOS shooting game
The entire constitution needs to be examined objectively, because as long as it remains gospel, The US will continue to stagnate legally. I'm not saying "tear it up" because its basic premise is sound, but the bill of rights shouldn't be immune to change because "George Washington of the late 18th century says so". Reply +11
Miner Wars 2081 review
Eurogamer Christmas update plans
Free Ghost'n Goblins homage Maldita Castilla is a worthy spiritual successor
Yeah to be honest I knew what you were saying but I was using the opportunity as a springboard to have another good rant about 'the good old days'! :P Reply +4
That's how games used to get you started back in the 'good old days'. These days big publisher game main menus give you three options:
PLAY WIV UVER PEEOPLS! (Multiplayer)
DLC
Quit (via irritating splash screens)
/grandpa mode
Such is the god awful state of the games industry! Reply +19
"Free-to-play will change everything."
"Mobile game developers make over 70% of their income from less than 10% of their consumers. So what does that tell you about these sort of games. Making it free automatically puts in the mindset of the consumer it has no value and thus it is a throwaway.
Nickel and diming poor saps who end up spending small fortunes on your games whilst the vast bulk of people see no value in your game at all is not really inspiring
Yes, this is the proverbial rotten egg in the pack, and the reason free to play is a god awful idea (imo). It looks OK at a glance (it's free after all!) but the 'catch' is going to bite your arse sooner or later.
I think in the long run there's a very real risk of the quality of games being driven downwards, simply because the people who are willing to pay for the upgrades, are hopelessly addicted and will pay for whatever crap is shovelled down their throats anyway. It's almost like gambling.
(Disclaimer: I'm not saying this IS going to happen, it's a risk is all) Reply +12
Far Cry 3 review
Slightly concerned about the amount of challenge it'll offer though. I've been burned enough times by modern games that play themselves.
I've read a couple of reviews so far (of the 18 on Metacritic) and neither have mentioned much about the challenge. Anyone have any insight? Reply 0
Ditching Far Cry, piracy, gameplay and just about breaking even: Crytek on the ups and downs of the Crysis series
Although I wouldn't have made the point with quite so much bile and venom there's a few painful home truths in super999's post. Reply +4
Saturday Soapbox: Hard times are here again
To be honest I don't have the time to sit here compiling paragraphs of evidence to argue this theory but I certainly know what the article is talking about. There isn't any single facet of modern games design which outshines any other in the 'hand-holding/simplicity stakes', more a sum of recent design choices that all roll into one big 'take it easy on the customer' design standard.
Somewhere along the way, in approximately the last 10-15 years, games designers started to make games that everyone could complete. Not just on 'easy' mode unfortunately, the games base design decisions altered and the mechanics were formed from the ground up for everyone to use. The harder modes would then be tacked on with larger life bars for enemies and less firepower for the hero etc etc. Unfortunately this doesn't really matter if the games mechanics are too easy to cheese/give the player too much power in the first place.
15-20 years ago, completing a computer game was still a relatively unusual event, these days most games are designed for it to be a certainty. Reply +12
The problem is, is that it's stealth model is more forgiving than Thiefs, and some of us have played that series for many many years. It was odd for me at first because I immediately knew how to push Dishonoured's limits, when I could move up behind guards and get away with a knock out and a carry off etc. The game was almost immediately too forgiving. It's also a bit easy to get in an out of knock out positions with Corvo's abilities.
Big up for Dark Souls and Trials though, they're definitely two of the best games for a long time. In fact, Dark Souls is the best game of this generation (for me). So much so that I bought it twice, 360 and PC! Reply +1