penhalion Comments

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  • Bungie forced to pay $95k to ex-Halo, Destiny composer

  • penhalion 22/07/2014

    Bungie have really dropped in my eyes. Not only because of this but, also after playing the Destiny Beta. They seem like a one trick pony and have simply mashed together Borderlands and Halo to make this game.
    I'm sure it will go on to sell a gazillion copies (see what I did there :-P ) through unwarranted hype alone but, I'll be steering well clear.
    Reply +1
  • Here's why you should care about Hyrule Warriors

  • penhalion 22/07/2014

    Here's why you should care about Hyrule Warrior
    That statement will make anyone who has played the Dynasty Warriors franchises laugh out loud. The problem has never been the subject matter. It's the repetition. After a while you just plain get burned out hacking the same old cannon fodder to death to win a zone on a map you've long since ceased to care a damn about.
    What keeps you going then is the between mission story progressions and the occasional cut scene between your characters. Finally even that doesn't make you want to slog through yet another battlefield and you put the game down.
    This is the cycle for all these games so far. Having seen the treehouse footage of Hyrule Warriors I don't see any difference.
    Reply +4
  • Oddworld: New 'n' Tasty! review

  • penhalion 21/07/2014

    This is a story-driven game in which neither game nor story are made to suffer because of the close proximity of such traditionally toxic partners.
    But, this has been my point for a long time. They aren't toxic partners they are necessary partners to creating a truly unique and long lasting experience. It's why I balk at COD's paper thing plots and cheap "Just to drive the killing" back stories. Rainbow Six was refreshing in that regard and then got shelved. Dead Space 1 was amazing for it's story and gameplay coherence and then they ruin it with DS2 and DS3's nonsense, totally over the top "Giant civilisation eating moons bullshit.

    It's like they can't help themselves. The main motto of the so called great game designers of today seems to be "Why make something good when you can make something cheap and tacky". Even Bungie, with Destiny and it's moon wizards, just couldn't seem to bring themselves to have the confidence to make a story worth a damn.
    Reply +3
  • Google Play removing "free" label for F2P games with in-app purchases

  • penhalion 21/07/2014

    @GamesProgrammer
    Surely they should be marked IAP, not putting anything doesn't really make it less misleading.
    I think they have just done a quick fix for now by updating the code behind the page rendering to remove the Free text when an app is listed as free in their database. In time they can (in theory) put in any substitute text they deem fit too. So it may well be that what to replace the free label with is still being debated.

    Edit: Apparently the limited space can't fit "Money grabbing bastards!" or "Corrupt Underhanded Nefarious Timewaster" though maybe an acronym might fit.......
    Reply +4
  • Five talking points from the weekend's Destiny beta

  • penhalion 21/07/2014

    You can feel every cent of Activision's $500 million investment on the screen
    Are these silly quotes just getting more and more nonsensical each time. The game looks great but, it's not 500 million great. It almost feels like someone is throwing some of that budget towards certain websites to garner a lot of hype and positive press. However, anyone who's played this game will have the same mixed reactions I did i.e. it looks great but, plays like borderlands and the free roaming is boring to say the least.
    Reply +5
  • News channel uses Metal Gear Solid 5 screenshot in child soldiers report

  • penhalion 20/07/2014

    Oh dear god did no-one even examine the footage? It's not that hard to tell it's not real children in the clip. Even the way they carry the guns portrays no weight to the things. What did they think these were super children! Reply 0
  • What if every PC game could run on your tablet?

  • penhalion 20/07/2014

    The reality is that few of us would care to game on a 7, 8 or even 10 inch screen. It's just not much fun unless the game is a casual 5 minute style or some kind of strategy/card style game where you can use touch.

    It's a great novelty to have something like Batman Arkham Asylum running on a dell venue pro but, afterjust a few minutes you start to realise why you were playing it on a 27 inch ips monitor or a 47 inch led screen in the first place!
    Reply 0
  • You've got male

  • penhalion 19/07/2014

    The real story in Watch Dogs is that of bereaved mother Nicole, not her sociopathic brother. So why not tell that story?
    What?
    Reply +2
  • Digital Foundry: Hands on with the Destiny PS4 beta

  • penhalion 18/07/2014

    Sadly cancelled my pre-order after playing the beta. It's simply a less fun version of borderlands pure and simple. Even down to the loot chests (without the look fighting that follows opening one). Your Ghost even acts as a portable Catch-A-Ride when you get your speeder bike. Even the evolving guns are just a variation on the Bazillion guns theme of borderlands only here you pick the traits your weapon has instead of randomly finding them (though there seems to be a bit of that too).

    Looks great but, I genuinely had much more fun playing borderlands 2 with friends and that had local splitscreen as a bonus.
    Reply +7
  • penhalion 18/07/2014

    Has anyone managed to get voice working? Reply -1
  • Xbox One's August update adds automatic download for digital purchases

  • penhalion 18/07/2014

    @GreenTruck Given that neither the PS4 nor the Xbox one is ever technically off if in standby mode. The answer is technically no. Reply +1
  • Elder Scrolls Online has ~775,000 subscribers - report

  • penhalion 18/07/2014

    For some reason I simply don't believe those numbers unless they are counting people like me who tried it and never returned due to it's utter crapness. Reply 0
  • Doom 4 is an oldschool reboot, just called Doom

  • penhalion 18/07/2014

    What demo? Where's the footage of that? Reply -1
  • Destiny Xbox One beta won't be 1080p, but the final version will

  • penhalion 17/07/2014

    the beta on Xbox One will not output at 1080p, but Bungie community chief David "Deej" Dague added the developer was aiming for a 1080p resolution on all platforms by the time the game launches in September.
    I wait with interest to see what excuse they come up with at launch. Not really a deal breaker as the game plays exactly the same on all platforms but, I do with devs wouldn't over promise shit they can't deliver.
    Reply +1
  • Kickstarter-funded Yogventures canned, backers given Steam key for another game instead

  • penhalion 17/07/2014

    People already know my views on those who rush to kickstarter projects. I think I had a go at one guy who used to come on here and see some announcement then start saying "Day one for me! I'll back that!"
    Seriously people please stop backing shit because it has pretty f&*king pictures. You're not morons who run after shiny objects. That's what dogs do because they don't need to worry about food and roofs and taking care of themselves!
    Reply +3
  • Crysis 2's hero in third-person is terrifying, hilarious

  • penhalion 15/07/2014

    Lol kind of fits the Crysis 3 story though. What with everyone referring to Profit as barely human anymore. Maybe this is what they were seeing all along :-P Reply 0
  • Sony: PS4 targeting Wii owners who skipped PS3 and Xbox 360

  • penhalion 15/07/2014

    Unless Sony somehow acquired Mario and Zelda there is zero chance of targetting a dedicated Nintendo fan. They'll either already own a Sony or Microsoft console along with their Wii, Wii U or they won't Reply +21
  • BioWare surveys fans for Mass Effect 4 input

  • penhalion 15/07/2014

    How about NOT getting rid of the guy writing the story when it's half way through. Mass effect turned into a great shooter with a shit story about half way through Mass effect 2...right about when the original writer left. Reply +12
  • Saints Row developer Volition expanding team size by 100

  • penhalion 15/07/2014

    Please let this be for Saints V. While GTA is the more technically brilliant product. It has never beaten Saint's Row for sheer fun. I haven't finished the last few GTA games but, I've finished and loved every one of the Saint's Row games. Reply +2
  • Microsoft says developers have been requesting an Early Access option

  • penhalion 15/07/2014

    Dear Microsoft,
    Please take a look at Steam early access for all of the money grabbing and down right dishonest early access games they now have. Then ask yourself if this is a good idea. Then go back to making games the old fashioned "Release them when they are ready" way.
    That is all
    Reply +13
  • New Fire Emblem characters playable in Super Smash Bros. Wii U and 3DS

  • penhalion 15/07/2014

    :-)love the little jab at a certain game there i.e. You also get to play as Female Robin.... Reply +1
  • PS4 system architect Mark Cerny working on a new indie game

  • penhalion 14/07/2014

    @wizbob
    My mind boggles that the same person who wrote Marble Madness worked on Uncharted or Resistance 3. It's like discovering that the guy who invented fire just put the finishing touches on new Tesla engine.
    That made no sense. First off no-one invented fire unless you're counting God and the universe. Secondly why the hell would it matter if the guy who created marble madness also worked on anything else? That's how industries generally work i.e. you move from job to job and occasionally get to work on something cool.

    Edit: I guess all the negs speaks volumes about the intellectual level of this forum.
    Reply -14
  • Captain Toad: Treasure Tracker is the best Nintendo spin-off in years

  • penhalion 14/07/2014

    This is one of the games I said I was excited about back at the nintendo tree house events. It just looks like fun in the same way that the unexpectedly great capcom treasure hunter game was. Zack and Wiki or something like that.

    Glad I'm right about this one.
    Reply +4
  • The best games of 2014 are actually from 2013 - and that's okay

  • penhalion 12/07/2014

    The best games of 2014 are actually from 2013 - and that's okay
    No...no it isn't ok.
    Reply +8
  • Tony Hawk studio Neversoft bids farewell, burns eyeball effigy

  • penhalion 11/07/2014

    and by gifting a massive monogrammed Bowie knife to each of its employees.
    Is that to gut themselves rather than be swallowed by infinity ward and condemned to a life of call of duty remakes?
    "Ok eveyone! While the effigy burns gut the guy to your left!"
    "But what about me sarge? There's no-one to my right!"
    "Sorry son.....someone has to live to tell the world what happened here!"

    Seriously though. I wish them luck and many new IPs.
    Reply +10
  • Mario in the museum

  • penhalion 11/07/2014

    Eyeball the crowds long enough, and you realise that you're watching everyone swiftly and individually learning the rules of the thing and how it behaves, before moving outwards to test the boundaries of the simulation.
    This statement right here. Is why I was not impressed with a certain game where the creator, who was hyping the game up when interviewed by EG, stated that "Headshots will not always guarantee to kill the same enemy." and various other statements about how you couldn't guarantee any technique would work on an enemy in the game consistently. This would be fine if the enemies evolved in some visual way so as to indicate that their weak spot had altered but, he didn't seem to have thought that far ahead. Making the game, in my opinion, a lesson in frustration for the eventual players. I guess most people didn't get why I was so pissed at his attitude. Well, as I've just said, the statement above is the reason. A game without rules can't be learned or even considered an actual game. A game with inconsistent rules is just plain broken.
    Reply 0
  • Microsoft is heavily discounting Titanfall and more this week

  • penhalion 11/07/2014

    Hmmm GTA is good but, I'm waiting for the PS4/XBox One versions now. If this gave you an upgrade for a tenner I'd be there but, I doubt it does and rockstar have mentioned nothing about upgrading. Reply 0
  • Destiny beta codes are good for three download keys

  • penhalion 11/07/2014

    Given this is a borderlands clone that is best played (as the alpha showed) with your mates in tow. I think this was an excellent move by Bungie. If nothing else it shows that they understand what the game is and, more crutially, what it isn't. Reply -1
  • David Braben explains Elite: Dangerous 100 premium beta

  • penhalion 11/07/2014

    It's when you think about it you think, oh yes, that does look a bit bad.
    What tosh! It was a bad idea when it was thought up initially so how the hell did it get to the implementation stages unless you are the money grabbing prick people are starting to take you for!
    Reply -52
  • Forget the Get Rich or Die Tryin' approach, Capy boss tells indies

  • penhalion 10/07/2014

    The boss of Sword & Sworcery developer Capy has told budding indie developers to build a team and aim for multiple modest successes rather than go it alone in an effort to get "f*** you rich" off of one hit.
    Technically only the
    aim for multiple modest successes
    part is true. You don't need a team and you certainly don't need to build a studio, which is what he's basically saying.

    That kind of talk seems to be simply to discourage people from going the indie route. Yes it's true that you'll likely not get bat shit rich on your first, second or even twentieth try but, that's not to say it isn't possible. It is also not saying that those, not so successful, attempts can't generate enough money to fund you to that great hit you crave.

    Follow that dream and quite frankly F$%K anyone who tells you different.
    Reply +3
  • Seven years after its release, Halo 3's final secret is revealed

  • penhalion 10/07/2014

    What's the old saying "Hidden in plain sight" Reply 0
  • Sigourney Weaver and original Alien cast to star in Alien: Isolation

  • penhalion 09/07/2014

    'Crew Expendable', casts players as either Yaphet Kotto's Parker, Tom Skerritt's Dallas or Sigourney Weaver's Ripley
    Hu? Two of those crew survived all of 10 minutes when the alien got loose! How the hell does that play out as a mission?
    Reply +3
  • How strong exactly is PlayStation's 2014 line-up?

  • penhalion 09/07/2014

    The Last of Us HD, it's a new game to play for people who didn't play on PS3.
    Clutching at straws there. It's become plain to see in the last few months that there is simply nothing coming out for the PS4 in the near future. Not even anything for the holiday period over christmas.
    At this stage anyone who bought a PS4 is now looking at a dust magnet.
    Reply -1
  • Pay what you want for The Bureau: XCOM Declassified, The Darkness 2 and BioShock

  • penhalion 08/07/2014

    Shit! I'm there! I really wanted the darkness 2 but, couldn't bring myself to pay for it. Now I can justify dropping a tenner or so for the bundle. Reply +2
  • Areal adds key S.T.A.L.K.E.R. and Survarium designer

  • penhalion 08/07/2014

    As soon as I saw this article I thought a big Scott Pilgrim style announcement should pop up in thin air saying "LAST DITCH ATTEMPT!!" and then fade into "MONEY GRAB BONUS ROUND!!!!" followed by "3..2..1..GO!" Reply +1
  • PS4 fails to boost Japan console market

  • penhalion 08/07/2014

    I said in a similar article about the XBox One going to Japan that the japanese console market wasn't that significant for Microsoft but, that they should be grabbing and supporting the Japanese game developers.

    I think I got negged down to the -20's or something silly like that. Hopefully the more thoughtful of you (though I'll still get nuked) now see why I made that comment. The japanese home market has simply grown away from consoles at a much faster rate than us here in the west. The developers are still as good but, the console sales there simply are not that significant anymore.
    Reply +8
  • EA responds to fan outcry over The Sims 4 missing features

  • penhalion 08/07/2014

    "The fact is, we owe you a clearer explanation for why pools and toddlers will not be in The Sims 4 at launch,"
    You lied. Pure and simple.

    This is the point where reviewers should be pointing this shit out instead of helping companies cover it up to the detriment of the honest consumers. If I were a reviewer I would even be flagging when companies DIDN't give me review copies at least a week before the release date. I would be shouting stuff like "Game X Update! We still don't have a review copy so save your pennies as something smells off!"
    Reply +8
  • Kids react to Game Boy

  • penhalion 07/07/2014

    It's the same reactions you'd get from anyone alive today if you were to show them the babbage engine and ask then to do sums on it!

    Outdated technology is meaningless to us today except as a history lesson.
    Reply +1
  • Astebreed review

  • penhalion 07/07/2014

    @cubadoo It's CrimZon Clover. Reply +1
  • Sniper Elite 3 blasts through second week as UK number one

  • penhalion 07/07/2014

    Ok so putting on my analyst hat I can say from this chart that :-

    No.6 is just taking the piss.

    That is all.....
    Reply +3
  • Kinect 2 for PC costs 159

  • penhalion 07/07/2014

    Let me be the first to get in line to "Slap the stupid out of them!" Reply +2
  • Mighty No. 9 launches second crowdfunding campaign for "bonus" content

  • penhalion 07/07/2014

    This kind of thing is the reason I have (unpopularly) been saying that kickstarter and it's ilk are going to end up with little to no consumer trust left. Their rules really should state that you can't do a second kickstarter for the same project if the first succeeds. If it's not listed in the main project or the stretch goals then tough luck.

    Instead you seem to have developers living the high life off of the trust of their kickstarter backers and those same backers starting to get really pissed off when they see a project they have successfully funded (and are reasonably expecting to see some results from) instead asking for more money.
    Reply +15
  • Remembering Rick Dangerous, the original tomb raider

  • penhalion 06/07/2014

    I finished this. It was a matter of memory really.
    Odd I remember reading an interview with this guy in retro magazine....
    Reply +1
  • EA: FIFA 14 and UFC 4 demo price due to a "technical error"

  • penhalion 05/07/2014

    This is what Kojima selling a Metal Gear demo has led to. Some of us tried to warn those running out to pay money for it but, as usual those people will only start to realise the damage done when they have to buy all their demos.

    Let's see how else they try to sneak paid demos out now. We knew EA would be the first to start experimenting with ways to do it (said as much in the last thread). Acti and Ubi should sheepishly follow soon enough.
    Reply 0
  • Asus PB287Q review

  • penhalion 05/07/2014

    Historically, monitors using TN panels have suffered from poor viewing angles, terrible colour accuracy and sub-standard contrast ratios, but in the last few years the technology has matured to the point where achieving decent image quality is now possible with fewer drawbacks than before
    That is really not a selling point for a screen you look at every day.
    Reply +6
  • Cliff Bleszinski starts studio with Guerrilla Games co-founder

  • penhalion 05/07/2014

    That is a pretty bad name. Though up while playing Zelda no doubt. Well let's see if Cliffy can keep his mouth in check this time around. Reply +1
  • Miyamoto: Nintendo "gradually changing the structure" of The Legend of Zelda

  • penhalion 04/07/2014

    Yep a link between worlds was a refreshing change. Can't get up that mountain? Rent the tool to do it rather than ganking through a dungeon just to get a boomerang. Of course you could tell the designers were not entirely confident with that and so some items still needed to be acquired through a dungeon i.e. the sand wand.

    I think to truly make this work they need to adopt the staple of something like Eldar Scrolls i.e you find out where to go for certain items via rumours and talking to people, with the main quest spelt out via the intro movie or first hours.

    It would be good to come across caves and dungeons that simply hide a powerful helper artifact that isn't required to complete the main game but, makes it easier. This is the concept that Nintendo are currently struggling with. If you find a hook shot, you know you'll need to use it 10 minutes later for the boss. Now what they need to do is have it so that you can still beat the boss but, the hook shot just makes it easier to get there or easier to take the boss down. In this way the adventurer player will scour the land for the sacred helper items, while the impatient player may gank through the game (obviously making it harder for themselves).
    Reply +6
  • Suda 51 defends Killer is Dead's controversial "Gigolo Mode"

  • penhalion 04/07/2014

    @Sharzam
    Whilst massively over simplified isn't that how it actually works?
    There are very few women with a pulse who will sleep with someone for simply buying them something unless it's a roofy spiked drink. In which case it's known as rape!
    Seriously mate! Where the hell does that thinking come from?
    Reply +10
  • Witcher Adventure Game closed beta invites go out

  • penhalion 04/07/2014

    Wait what? I've never heard of this adventure game! Reply +1
  • Stranded review

  • penhalion 04/07/2014

    Reminds me of the old Lucas Arts adventures. Reply +7