parkboyer Comments

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  • People behind APB Reloaded buy Hawken

  • parkboyer 17/03/2015

    Ouch, really? APB: Reloaded is probably one of the less good examples of F2P, offering many powerful weapons for real cash, weapon rentals and whatever other stuff. Is Hawken doing THAT bad they had to sell to a company like that? That's horrible. Hawken was a very fair game in its pricing model. Reply 0
  • PS4 sales hit 20.2m

  • parkboyer 06/03/2015

    @music1 Only that's not what I said. I said precisely the opposite. Reply +1
  • parkboyer 05/03/2015

    @music1 I hate people who start shit for no reason. I made a simple statement and you interpolated something completely different from it. Reply 0
  • parkboyer 05/03/2015

    @music1 Did you just not pay any attention to what I said and decide to take a lame attempt to pick shit? At launch the next-gen lineups were pretty light, obviously, and titles didn't really start rolling out until months after the fact. Now, there are new games coming out on PS4 all the time, yanno, like I implied. There wasn't always 245 games available. My point being that, at launch, the next gen systems weren't all that exciting due simply to a lack of things to play on them and that now that isn't as much of a problem.

    Go take the piss somewhere else.
    Reply -2
  • parkboyer 04/03/2015

    It's a good console, I've been enjoying mine. Only wish there were more games out but they're starting to filter in steadily at this point. Reply -2
  • Valve's missing Link

  • parkboyer 05/03/2015

    That controller seriously still looks awful. Reply -2
  • Dead or Alive 5 tournament soft ban on "over-sexualised" costumes sparks heated debate

  • parkboyer 02/03/2015

    Yeah... if you don't like pretty girls in skimpy clothes... why the hell are you playing the game which invented jiggle physics in the first place? DoA's fighting engine legitimatizes it as a fighting game. People would pay less attention to the "over sexed" aspect of it if you, I dunno, would stop waving it around? Reply +3
  • Fable Legends is free-to-play

  • parkboyer 27/02/2015

    Oh. Yay. Another MOBA. (this is me barely containing my elation) Reply -1
  • Top factor driving PS4 purchases is "better resolution" - survey

  • parkboyer 26/02/2015

    The "Share" feature on the PS4 is actually really great as well (does MS Xbone have that yet?) As well as the value you get out of a PS+ sub if you own a PS3 as well.

    The ONLY thing Xbox has over PS in my book is the network. Live is a better multiplayer service, period. Aside from that? I'm quite happy with my PS4.

    I also like Sony's ethic towards console upgrades, not sure how MS has taken that with the Xbone but I know that if I ever need a bigger HDD in my PS4 it will be a cheap and easy process just like it was on the PS3.
    Reply 0
  • Guild Wars 2 getting a first-person camera

  • parkboyer 26/02/2015

    And maybe gamepad support? Reply -1
  • Face-Off: Resident Evil Revelations 2

  • parkboyer 25/02/2015

    I'm not sure how Revelations could run anything but perfect on either next gen (or even last gen) console. It's a bloody 3DS port FFS. Might be the same issue CoD: Ghosts had on PS4 with the "stutter" being caused by the engine trying to render TOO fast, rather than actually being bogged down? Doesn't make any sense, neither set of hardware should have any problem at all. There has to be something more to the issue than that. Reply +2
  • Quake 2 on Xbox 360: the first console HD remaster

  • parkboyer 20/02/2015

    That's because PC hardware has been "HD" capable for a long damn time. Reply -1
  • Terraria: Otherworld is Terraria in an alternate dimension

  • parkboyer 17/02/2015

    Awesome. Terraria was great, didn't really get into Starbound as much. Reply 0
  • Fallout owner Zenimax forces Fortress Fallout name change

  • parkboyer 17/02/2015

    I guess they can't help that so many people are simple-minded idiots. When I see a title like "Fortress Fallout" for a mobile game, I envisioned more or less what the game actually is. First "Scrolls" and now this, these guys are just taking the piss. Reply 0
  • Elder Scrolls Online will add paid-for health, XP boost potions

  • parkboyer 13/02/2015

    @drhickman1983 Rift was definitely in the minority though SWTOR had some pretty stupid gimps for F2Pers Reply 0
  • parkboyer 13/02/2015

    @drhickman1983 The more "free" they make it the more shit compromise you're going to deal with. Reply +5
  • Video: Battlefield Hardline's image problem

  • parkboyer 11/02/2015

    @Mindstorm Hey guess what, the robbers are militarized too! Go play the SJW trumpet at someone else's walls. Reply -3
  • parkboyer 11/02/2015

    All of those things don't really concern me because they're issues which have been (if not outright created by) twisted and spun by media, conspiracy buffs and social justice warriors ad nauseam. It's cops and robbers, that's what it is. If you're seeing something else you're doing so because you have some other agenda in the back of your mind. Reply -6
  • Towerfall is adding an Anita Sarkeesian skin

  • parkboyer 10/02/2015

    Sarkeesian is just as toxic as the people she is against. She is not an asset to anyone. Reply -1
  • First-person co-op Warhammer game Vermintide sounds like Left 4 Dead

  • parkboyer 05/02/2015

    I always wanted a 40k-themed sort of third person wave/tower defense game where you could play either a Space Marine, Warlock, Inquisitor or Lord Commander, each one obviously having a different tack for the battlefield. This could be interesting too though. Reply 0
  • Battlefield Hardline is more than just a palette swap

  • parkboyer 04/02/2015

    @Agente_Silva Again, its fine if you want to make people grind for achievements, but make it by doing stuff which contributes to the war effort. I mention CoD by means of comparison since both games have a bevy of unlocks and progression in them, but the majority of CoD's are aesthetic/prestige. So yeah, pretty comparable on that front. If you want to grind all the prestige and side unlocks you will definitely be spending just as much time as someone doing BF assignments.

    I play both games and I like both but I wish BF would get its head out of the unlock ass and make the game focused on actually playing again and leave grindy busywork for people who actually LIKE that sort of thing. I want my weapons and attachments and I don't want to have to jump through a dozen hoops to get them... though I guess you could just pay the price of the game, again, to unlock them all... plus shell out some more for battlepacks.
    Reply 0
  • parkboyer 03/02/2015

    @Agente_Silva It's not about time, it's about the focus of the gameplay. If you want to force people to grind up XP for weeks/months to unlock stuff then fine, whatever, the problem is that so many of the unlocks emphasize ... well... anything. You should be playing the game, concentrating on objectives and team-play, not what you have to do in order to unlock your next gun.

    Hardline is shaping up to be much the same way by the looks of it. It's a waste of a good franchise to make it a glorified achievement hunt. And they have the nerve to offer unlock packs for the shit, which cost more than the game itself. You can talk whatever shit you want about CoD but at least the meaningful unlocking of gear can be done in a straightforward and relatively quick fashion so you can concentrate on actually playing the game.
    Reply 0
  • parkboyer 02/02/2015

    I'm just hoping that, someday, we get a DICE game which is actually geared to support the gameplay it ostensibly offers -- team-based objectives. With the glut of assignments and kill-based unlocks in the game, I think the notion of playing as a team and playing for objectives really suffers in BF3/4. You should score and unlock things based upon how you play as a team, not by how many random specific tasks you can complete (which will likely have little to do with being a good team player) or by how many people you can kill (which, again, is absolutely pointless in an objective game).

    I always liked BF compared to CoD because I felt like I could play a tactical, objective game, support my team and still score well. When the initially introduced unlocks, it was just a linear system which went based on your match XP, so everything you did contributed and there was no distracting busy work to keep you away from playing as a team and playing objectives.

    Now? Get kills. Do assignments. Pay attention to your own stats and gameplay if you want to actually progress in the game. Oh, and don't forget those random battlepacks to unlock the other half of your guns' attachments. It kills me, because BF4, at its heart, is such a good game and yet the design of the game literally forces you away from just being able to enjoy the core, objective teamplay of the game in order to advance your unlocks.
    Reply +4
  • parkboyer 02/02/2015

    @true_gamer Except that Black Ops was an actual improvement? Reply +2
  • New Dying Light patch accidentally blocks mods

  • parkboyer 02/02/2015

    How about instead of allowing the mods, you make the changes they are going for in the first place? It's a PC version, guys, those graphics options aren't just a luxury they can really help tweak performance on a wide range of systems. Consoles obviously don't need that because they're fixed hardware platforms and will always perform within certain margins. Reply +3
  • Sony ending PlayStation Vita Maps, near features

  • parkboyer 28/01/2015

    Um... why the hell would they do that? Reply +1
  • First footage of Gearbox's Homeworld remake

  • parkboyer 26/01/2015

    No Cataclysm? That's a damn shame. Reply +2
  • Gearbox hiring for Borderlands 3

  • parkboyer 26/01/2015

    "We're finally actually going to make a new game instead of reusing assets from the first one, again."

    I really have very little faith in Gearbox as a game developer. As writers? Sure they're witty and amusing (usually), but I'm looking for gameplay, not just a good script.
    Reply +2
  • At launch, H1Z1 is a poor imitation of DayZ

  • parkboyer 21/01/2015

    Wow, this game is made by SOE? I thought it was the rancid brainchild of some silly indie dev. I guess if a game like Destiny cost $500 million to make, anything is possible. Reply 0
  • Elder Scrolls Online gets console release date, drops subscription

  • parkboyer 21/01/2015

    I don't expect too much from a F2P offering which has its pedigree in making you buy a special edition just to let you play one of the primary factions in the game. TES: O was damaged goods from the outset, IMHO though even a train wreck can be interesting for a while as long as admission is free.

    Main problem is that I still don't think they get that this isn't a game anybody wanted in the first place. People want to be able to play a Bethesda game (TES, Fallout) with friends, not with dozens of random strangers who clutter up the scenery and ninja quest objectives. MMOS have a sort of inescapable degree of broken immersion and tedium to them that a simple paty-based system does not.

    Get with the program, guys, if your next proper offering doesn't have some sort of co-op functionality I'm afraid you have officially lost the bloody plot.
    Reply +7
  • Borderlands Handsome Collection and 270 special edition announced for PS4, Xbox One

  • parkboyer 20/01/2015

    Why leave out the first one? Seems kind of stupid. I just wonder how much longer they're going to keep milking this game before they actually make a NEW one. Reply 0
  • Call of Duty: Advanced Warfare dev hands out "reverse boosting" bans

  • parkboyer 19/01/2015

    Couldn't you just as easily run out and get murdered by other players? Might be a tad slower but it would have the same effect overall, I'd think. Are they going to start banning "bad" players because they're a liability to their team? Reply +3
  • This third-party Wii U GameCube controller adapter works with PC, too

  • parkboyer 13/01/2015

    Too bad Nintendo hasn't made a decent controller since the SNES. Reply -5
  • Survarium could be a worthy Stalker successor - if it gets the balance right

  • parkboyer 12/01/2015

    Because STALKER will always be remembered for its great Team Deathmatch mode... seriously? Likening this game to STALKER is a joke. STALKER had multiplayer, but it was the singleplayer experience which it was really known for and this doesn't look to replicate that at all. Reply +3
  • Sony says sorry for PSN Christmas outage with five days of PS Plus

  • parkboyer 02/01/2015

    I think it's about time Sony takes a long, hard look at the network infrastructure and maybe buckles down and commits to some far-reaching changes. The stability, security and flexibility just is not there on PSN compared to Live. I mean I'd gladly sit out some scheduled downtime if it meant getting a better, more secure and overall more stable system on the back-end. Make it happen, guys, its getting a little old having the network either hacked or broken every other week! Reply -2
  • Destiny has had just shy of 13 million players

  • parkboyer 23/12/2014

    Destiny was a really cool game and, for a console title, looked really damn good to boot... but the content just isn't there. The grind is beyond the definition of monotonous repetition. The loot rewards are generally junk... IF you even get anything in the first place (having a system in place whereby you can complete an instance or match and get literally nothing at the end is fucking retarded) and the multiplayer is, even in its "balanced" incarnation, imbalanced by certain specific weapons.

    What more do you expect for a paltry $500 million dollars, I guess.
    Reply +3
  • Back from the Brink: the new Splash Damage

  • parkboyer 23/12/2014

    @Pandy Seems to have worked for Battlefield. Reply +1
  • The case for 30fps PC gaming

  • parkboyer 05/12/2014

    It's not really about gameplay so much as "feel" ... your brain just doesn't process 30fps as being comparable to reality, at least not when I'm looking at it. To me, something running at a nice, smooth 60fps+, it just looks more ... actual. This is one of the reasons I always liked Gran Turismo more than Forza back in the day. Even though Forza was at times a more enjoyable game in terms of design, MS locked it at 30 FPS while Gran Turismo ran much smoother at 60 (or thereabouts, we ARE talking PS2 here, it wasn't hard capped at 30, either way)

    People always go on about how the human eye can't see more than 30 FPS anyhow and, well, that's a lie because I most certainly can tell a difference between the two. The 30fps hardcap is the same kind of out-dated performance hack that the PS2's side deadzones are. PCs and modern consoles don't need it, and the presentation looks much better.
    Reply 0
  • Angry Birds developer lays off 110 staff, closes studio

  • parkboyer 04/12/2014

    It takes a staff of over 110 people to develop... Angry Birds? Reply +1
  • Sony announces PS1-themed PlayStation 4

  • parkboyer 03/12/2014

    Didn't notice the patterning when I first saw the story elsewhere, that's not too bad. I thought it was just a plain grey box, which seemed kind of boring. Reply 0
  • Call of Duty: Advanced Warfare - PC performance done right?

  • parkboyer 13/11/2014

    I'm not sure what I'm doing wrong but with an AMD FX-8300 and an R9 270 I'm getting absolute shit for performance, almost as bad as Ghosts. I heard a lot about how good of a PC port this was but maybe the forum trolls are right and I've been mislead? Maybe the game hates AMD? (which would be odd since both current gen systems are AMD/Radeon based) I don't have a clue but my AW PC experience has been barely playable thus far. Reply 0
  • Don't rule WildStar out yet

  • parkboyer 12/11/2014

    I think people just find it real hard to get excited over a subscription fee in this day and age. There are far too many other options in the MMO field which don't require a monthly sacrifice to enjoy. Unless you're bringing something really new and compelling to the table (which Wildstar isn't) I don't think many people are going to want to take on that burden. It used to be just a given with MMOs but now I think those clinging to the "subscription or bust" model are in the minority. Reply +2
  • PS4 software update v2.01 to tackle Rest Mode problem

  • parkboyer 06/11/2014

    Hopefully this does it, then. I just got my PS4 and was really enjoying it until bam... random update all but breaks the thing? Sheesh, guys! Reply 0
  • Alleged Just Cause 3 screenshots hint at F2P and micro-transactions

  • parkboyer 06/11/2014

    QVC the Game, now playing everywhere... really getting tired of the F2P crap. If I wanted a Home Shopping Network Simulator I'd just play The Sims or something. Reply +5
  • Star Citizen first-person shooter gameplay unveiled

  • parkboyer 04/11/2014

    That is decidedly not promising at all. Reply 0
  • Call of Duty: Advanced Warfare Xbox One resolution at least 1360x1080

  • parkboyer 04/11/2014

    Looks amazing on the PS4, plays great and even the campaign is actually interesting to run through. Not a huge fan of the achievement-based unlocking grind but every other aspect of the game I think they nailed 100%. Really surprised, doubly so since the PC port actually looks like it might be decent as well? Treyarch actually has their work cut out for them making a follow up for this! Reply 0
  • Advanced Warfare is the finest Call of Duty in years

  • parkboyer 03/11/2014

    I think Titanfall and Destiny both have their own problems... and their own audience. That said, this IS a really good and interesting installment of the franchise which might lure some new interest, even if it may also alienate some longtime players. Reply 0
  • Smaller, cheaper, cooler Xbox One processor in development

  • parkboyer 31/10/2014

    All the more reason to wait and get one, I guess. Enjoying the PS4 in the mean time. Reply +1
  • Microsoft announces Xbox One Christmas price cut in US

  • parkboyer 27/10/2014

    @TekMerc I almost skipped it myself but I ended up folding and getting a PS4 a couple weeks ago. The games definitely do look nicer than previous gen, even if they're not yet actually doing much which is new or different. (given the industry as it is, I don't suspect that will be the case, ever) Reply 0
  • We cannot let this become gaming culture

  • parkboyer 24/10/2014

    At this point in time, the "gaming community" is a bit large and varied to refer to as a single, homogeneous, entity and expect it to act as such. The "gaming community" is large enough at this point to represent a reasonable cross-section of the population which means, like the general population, there are lots and lots of morons in the "gaming community". Who are these people making threats, exactly? Are they even gamers? Why are we assuming they speak for the mentality the entire "gaming community" with their opinions? I hardly think so. Reply +1