oldschoolsoviet Comments

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  • When the new becomes old - why 2015 should be a stellar year

  • oldschoolsoviet 07/01/2015

    Personally, MGS V, Yakuza 5, and perhaps Persona 5. The lack of functionality of the PS4 is really off-putting at the mo, but I can't justfy a PC for those few choices, so hopefully it'll be cheaper by then. The PS3 still fulfills the multimedia stuff by a huge margin.

    That's all, and I'll settle into hibernation for a Fallout/ES, whenever that may appear. The sector really has suffered and been bereft of anything imaginative with the indie/AAA polarity, with scant all inbetween.

    I miss the mid-tier PS2 days.
    Reply +1
  • Grand Theft Auto Online Heists in early 2015

  • oldschoolsoviet 16/12/2014

    Armoured Car with turret.
    Aircraft Carrier !

    Despite the delay, at least they've put some effort into it.
    Reply +2
  • Eurogamer readers' top 50 games of 2014 voting

  • oldschoolsoviet 12/12/2014

    Christ, forgot DSII myself ! Wasn't available to select......

    Here EG, get those nominations sorted !
    Reply +1
  • Way of the Samurai 4 is coming to PC this year

  • oldschoolsoviet 09/09/2014

    I played this to death. Absolutely loved every moment.

    Forum thread : http://www.eurogamer.net/forum/thread/197346

    It gets sillier the more you delve into it, but the improvement in mechanics over earlier entries certainly made it easier to navigate, along with the Dark Souls inspired 'invasions'.

    It's a series that'll always have a special place for me.
    Reply 0
  • GTA Online I'm Not a Hipster update adds skinny jeans and bug-fixes

  • oldschoolsoviet 17/06/2014

    The community has such a fixation on money and XP and efficiency at the expense of fun, and they've built heists up to be something bigger than they'll be.

    The same community that features players at Lv3600......not a typo. Hacks are pretty rife and seemingly unchallenged, and still featuring the same "killkillkill" mentality amongst the majority of idiots. A fun place with friends or the occasional good natured random, but sadly and typically a toxic environment for the most part.
    Reply +2
  • Video: Far Cry 4's first story details leak

  • oldschoolsoviet 20/05/2014

    I'd like to see a return to the grim, dangerous and immersive atmosphere from FC2. Though I doubt that's going to happen given the direction the last game went in.

    Same here, but it'll probably end up as another disappointing Facebooked arbitrary collect-a-thon with another plot crawling up it's own arse. No connection or immersion at all in FC3 with it's design-by-numbers shallowness.
    Reply +4
  • Games with Gold is getting Dust: An Elysian Tail tomorrow

  • oldschoolsoviet 30/04/2014

    Tail ?
    Tale ?

    Which is it ?
    Reply +1
  • F2P PS3 exclusive Ace Combat Infinity out in May

  • oldschoolsoviet 23/04/2014

    How about we actually see what the game is before denouncing it as F2P dross?

    Most of those with interest have - there was a fairly open beta weekend a few months back.

    And it was pretty good, away from the malarkey of Assault Horizon and back to AC of yore, with lots of nods and winks to the fanbase.....sorry, I meant re-used assets, music, bosses, ideas etc. But for free, it didn't really matter, and the 4 v 4 PvE was handled well, with boosts for proximity to teammates and attacking in tandem. Levels were huge and multi-staged, along with bonus pop-up objectives and special missions between standard matches, pitting all 8 in a lobby against an uber-boss vehicle.


    It all hinges on the 'fuel' mechanic. Free in the beta, but ultimately the key problem, with only 3 units to begin with, each one filling 1 plane for 2-3 matches. This was replenished by free units over 24 hours, but only by 1-3 at most. With a hanger of 4 planes, you could fill 2, fly 6-8 matches, and that'd be it until tomorrow.

    Where you'd get 1 unit, 2-3 matches, and another 24 hours to pass......

    Bonus fuel was awarded on occasion, but realistically it seemed that if you want to hammer through an afternoon grinding unlocks, you'd need a fat wallet. But as a freebie to dally with for an hour or two on an evening, it might be okay. Remember that Namco charged silly money for anime pop idol skins, so it's worrying that they've possibly altered this either way since the beta.

    Time will tell, but it'll undoubtedly sitting on my HDD as an AC nut. Without spending a penny. :D
    Reply +6
  • Borderlands: The Pre-Sequel confirmed for PC, PS3 and Xbox 360

  • oldschoolsoviet 10/04/2014


    I thought the moon/hyperion base stuff was meant to be the final DLC for Borderlands 2?

    (essentially) It is. Just on a disc and at a higher price. :D

    Should've been the Vita Borderlands, rather than the re-hash of BL2.
    Reply +1
  • Borderlands 2 for PlayStation Vita arrives in May

  • oldschoolsoviet 09/04/2014

    Looks promising but will be too late for me personally - I've played through the campaign with friends on Xbox and PC already and don't think I could do it again.
    This. Skimmed through the campaign with the four characters, then mecromancer, and by the time Krieg arrived.....paaaah. Couldn't face another playthrough.
    Reply 0
  • From Software explains changes to Dark Souls 2 graphics

  • oldschoolsoviet 19/03/2014

    Gameplay > Graphics.

    Certainly in this case.
    Reply +3
  • MGS: Ground Zeroes can be completed in under two hours

  • oldschoolsoviet 04/02/2014


    Phantom 'Pain' lol. At 20 quid, it might well be a painful phantom limb for some.
    Reply +1
  • oldschoolsoviet 04/02/2014

    Ouch. Might be an amazing few hours, but the noted gameplay changes and demo nature are making me reconsider.

    Then again, I spent more than enough time on thon tanker. But that came with free ZOE.

    Reply +10
  • Metal Gear Solid 5: Ground Zeroes achievements leak

  • oldschoolsoviet 16/01/2014

    So MGS5: Ground Zeroes is releasing on PS3/360/PS4/X1......

    And MGS5: Phantom Pain is only releasing on PS4/X1......

    And there's the speculation that MGS5 proper is still to follow.....

    Keeping up with the release history is going to be as tricky as following the actual storylines.
    Reply +5
  • Valkyria Chronicles 3 gets English translation via fan-made patch

  • oldschoolsoviet 03/01/2014

    I'm kind of hoping they're not getting too much attention now. Sega has been somewhat unpredictable in the past when it comes to allowing projects like this, it would be a shame to see them shut it down.
    Which is precisely why I quietly posted about it last week in the forum. I fear the publicity this is getting over the past few days.

    Played through in Japanese with very few problems, and the translated Designworks artbook filled in the story on release. It'll be nice to go back to it one day though.
    Reply +1
  • Games of 2013: Gran Turismo 6

  • oldschoolsoviet 27/12/2013

    "Please visit the PSN Store to view this comment for 750,000 credits"

    Except, the payments aren't forced, or overly promoted, and that an easily replicated glitch will give you 20million a time.

    If anything, it's the absolutely bizarre behaviour of the AI, coasting along and easily passed, before turning into White Van Man and filling your mirrors aggressively. Starting 10th expecting to finish 1st is more Ridge Racer than GT, and I'm not sure I'm comfortable with it yet.
    Reply +20
  • GTA Online: Rockstar ate my gangster

  • oldschoolsoviet 08/10/2013

    (With that in mind, the Xbox 360 version has a distinct advantage, as you can just use Party Chat to filter out any nastiness.)
    Both versions have options for chat: Everyone, Friends, Crews, Friends+Crews, Mute. Hold SELECT/BACK for the Interactive Menu.
    Reply +6
  • Assassin's Creed Liberation HD spotted

  • oldschoolsoviet 06/09/2013

    Sign me in, Liberation always looked awesome. Female main hero can be something different.
    Oh, it was different alright, but for all the wrong reasons.

    -far too much walking/covering distance padding, big for bigs sake
    -the enforced 'lady' sections an absolute chore
    -the sluggish framerate and controls, glitches by the dozen
    -the myriad and disjointed story, that is difficult to follow
    -the frustrating pot-luck camera usage, with no clear direction
    -the underused and fiddily trading game

    Finally forced myself to finish it the other week, and despite it being a great technological achievement, there are just too many niggling flaws and a general lack of optimisation, leaving it feeling rushed.

    I daresay the looks may be fixed, but the hollow feel of it will not.
    Reply +11
  • Face-Off: Diablo 3

  • oldschoolsoviet 03/09/2013


    Finished first playthrough with the Barbarian, and everything's fine. Runs at a fair old lick, and I've personally only witnessed the tearing/wobble during the quiet empty screen moments - there's far too much going on to notice it in a fight.

    Stats galore on the detail screen, including everything from current critical chances, to the damage given back when hit to.....everything. Lots of detail, including current/total tallies (relevant to challenges ?). Loot is pretty varied, and there's a lot of "Ooooh ! That'll do another character !" looking at hand-me-downs, but the majority of rares/legendaries are tailored for your current character.

    PS3 bonus items are handy initially, there's a choice of AI buddy as SP back-up that can be tooled up and equipped accordingly, and the randomness of the blacksmith is fun. Haven't tried much MP yet, but it seems pretty effortless, but hopefully that'll change now that others are getting copies.
    Reply +1
  • oldschoolsoviet 03/09/2013

    Think I must've been one of the lucky few Amazon customers.

    Came through the letterbox on Sat !
    Reply +1
  • Deep Silver clarifies its comment about making Metro "more accessible"

  • oldschoolsoviet 27/08/2013

    The first DLC bundle has a very special section......

    Past the walking tank and sneaky sniper bits, the third mission sees you as an ordinary Ranger, setting out to find trinkets of the old world, and bringing them back to earn credits for ammo, weapons and upgrades.

    While being centred on this hub, there's a lot of exploring, creating shortcuts, finding areas that require more environmental protection and suchlike, as well as the scares and shooting. It absolutely shines despite the obvious routes and smallish scale, because it allows the freedom and time to explore and immerse yourself in the surroundings, and to equip whatever style you like.

    It may be Fallout-lite, but if it headed further down that RPG/exploration road, hell, excitement would be guaranteed. Metro+Stalker please.
    Reply +5
  • Lost Planet 3 review

  • oldschoolsoviet 27/08/2013

    SPACE MEXICANS ! Reply 0
  • oldschoolsoviet 27/08/2013

    Average, dull, white male scrounging through deserted, generic bases......


    Manning a ridiculously huge, multi-stage loaded, railway gun against an even bigger boss.....

    Hmmm. I don't get the LP2 hate, plentiful gaming goodness with some of the craziest and extravagant setups I've seen.
    Guess we'll never see the like again with this DOA.
    Reply +1
  • Dark Souls art book reaches western shores in November

  • oldschoolsoviet 05/06/2013

    Given previous experience of Udon with English translations of the Valkyria Chronicles books, expect a delay. Punctuality isn't their strong point, but it'll be worth it.

    And it might well be $29 on the US site, but shipping rules that out. Silly EG.
    Reply +2
  • PlayStation 4 military MMO War Thunder gives you planes, warships, tanks

  • oldschoolsoviet 15/05/2013


    It was the inclusion of swastikas I was getting at, and the blind panic that ensued because at no point during development did anyone at Gaijin think to check the legality, especially surprising for a Russian dev, nor that it'd been highlighted during certification.

    Of course, the skins featuring swastikas had been 'borrowed' from PC modders in previous installments, which threw up further questions of whether permission was given to use them. The resulting rushed patch which essentially removed the ability to use those skins was a bit ham-fisted, and they were lucky to avoid any lawsuits/legal action.

    As for tailhooks, some are glitched and thus carrier landings are impossible for several US fleet aircraft, the continuing weakness of MGs vs the 'supa lazerz' cannons, bombers made of tissue and a whole host of other issues. A lot of these issues have still been blindly carried over into WT, despite the complaints in BoS.

    A polished finish is not one of Gaijin's redeeming qualities, but the fundamentals still make the best console flight game available.

    *Looking at WT vids last night, and there are other problems- the strange bastardised physics/version mixing arcade and sim mechanics, the twitchiness of play, and the easy K&M kills. The fact that players still believe that dogfighting is still restrained to ground level, at ridiculously low speed as they try to 'Top Gun' brake each other, and forming kill trains is more worrying, certainly in one vid where eight players chased one enemy, while the ninth faced the entire opposing team alone. Play like that is far more annoying than any number of bugs. :(
    Reply 0
  • oldschoolsoviet 14/05/2013

    FAO everyone

    If you want an air combat SP version, with some fun MP, get Birds of Steel which was essentially the testbed for WT, available on PSN/GoD rather cheaply. Custom campaigns provide limitless scenarios alone.

    Plane rosters are a tad concise rather than comprehensive, AI is hit-or-miss, and there's still the odd bug and niggle, moreso on the 360 as it lacks the last PS3 patch because that's the way Gaijin have always been. The fees for patching have always been fairer with Sony according to devs, and there's been a larger PS3 install for their last three titles (Sturmovik/Apache/BoS), so it figures that they'd stick to where the punters are (and are likely to be) with such a niche title. Biased, yep, but they have their reasons.

    As for this, and how it'll pan out regarding tanks/ships is anyone's guess, given Gaijin's past emphasis on the skies, and their ability to cock-up and omit little details (swastikas and tail-hooks spring to mind) means it'll still be a bit rough round the edges, but with enough fun to carry it through. I'll certainly be keeping an eye out and supporting it if I can.
    Reply +3
  • Gran Turismo 5 retrospective

  • oldschoolsoviet 12/05/2013


    Linked to those last GT article. That race will be burned forever into my memory, the pitch-black fear, the 'early' pitstops and my final charge on new boots.....

    ....and that cynical bastard ram on the last straight, knocking me off the track.

    /shakes fist
    Reply 0
  • oldschoolsoviet 12/05/2013

    GT at it's glorious best !

    Figured I'd finally upload it, but not the whole 5 lap, 50min race. An epic afternoon, where we didn't realise how long we'd be racing for, and the night/day/night transition was fantastic.

    As much as I enjoy Forza, it'll never beat situations like this.
    Reply +4
  • oldschoolsoviet 12/05/2013

    My high point in GT5 :D Reply +13
  • Thomas Was Alone review

  • oldschoolsoviet 01/05/2013

    I hate platform games, and I find Mr Wallace bloody irritating.

    Somehow, I'm still enjoying this firing through a few levels per teabreak. Hmm.

    I must really enjoy rectangles.
    Reply +10
  • Test Drive Unlimited retrospective

  • oldschoolsoviet 29/04/2013

    PSP version was scarily fantastic, beating Veyrons and Cadillacs in my lil' Noble by cruising around the twisty parts where speed didn't matter, it was all precision drifting. The point-to-point race editor on the fly was one of the highlights - hasn't been beaten. Reply +1
  • How Lost Planet 3 has weathered the storm

  • oldschoolsoviet 25/04/2013

    R.I.P sweet prince :( Reply 0
  • This is what Lost Planet 3 multiplayer looks like

  • oldschoolsoviet 25/04/2013

    So, LP2 was too disjointed, too confusing, lacking coherence, and too Japanese.

    I hope the complainers are delighted with this generic, grey, drab soup on offer instead.

    Where's the grapple ? Fixed ziplines yawn.
    The multitude of mechs ? Transforming spider tanks ffs, rather than that knockoff Drio-alike.
    The cartoony and crazy pirate factions. Poor Saucer Head.

    I'll just fire up LP2 instead, and fire a ridiculously mental railway gun into a 200ft boss. Or scour that particular MP map for that utterly indiscriminate nuclear warhead. THAT'S how this should've remained, crazy and Japanese to the end.
    Reply 0
  • See what Monster Hunter looks like on CryEngine 3

  • oldschoolsoviet 18/04/2013

    Dragon's Dogma showed us one direction, with mechanical changes. This shows how pretty it could be.

    Yet judging by the earlier report, like SE, Capcom haven't got a clue, regurgitating cheap reproductions on lower hardware, in order to squeeze every ounce of profit out of a stagnant product. The cartoon 'junior' and trivial GREE spinoffs just reinforce the diminishing spiral of returns over there, and this glimmer of promise won't escape Chinese borders.

    WiiU MH was DOA to me being a retread of Tri, and whatever happened to the PS3/Vita translation of MHP3rd ? The current enthusiasm for MH3U shows some hope, but that's being pissed up a wall with limited stocks. MH4 on 3DS ? Pffff.

    It'll soon be time to see another franchise disappear through poor decisions and direction, an all too common fate this gen.
    Reply +6
  • Gran Turismo 6 for PlayStation 3 spotted in retailer listing

  • oldschoolsoviet 17/04/2013

    EGTCC Season 2 go ? ;)

    When it worked, it was fantastically hard-pushed racing.

    There's still a replay of an (dusk-night-morning) hour long Nordschleife duel between three of us, where the night IS pitch-black and terrifying, a trio of headlights cutting through. Utterly epic afternoon that.

    If it's nowt more than a streamlined, improved version of GT5 with added tracks, I'd need the weather/time variables available for all of the tracks, PD. Then we'll talk cash.
    Reply +2
  • David Hayter, the voice of Solid Snake, waves goodbye to Metal Gear

  • oldschoolsoviet 02/04/2013

    If you're going to quote a whole post, quote the whole post.

    April 1, 2013
    ....at the very end. Strange choice of date for a clear-cut statement, to signify that as the final line in the tweet, and it isn't as if HK has a reputation for double bluffs and trolling of crazy proportions. Current feverish rantings elsewhere say there may be a return in the guise of young Solid Snake, and DH would certainly play along given past japes.

    All I definitively know is, with MGS and HK, you can't be definitively sure of anything. :D
    Reply +10
  • Borderlands 2: new character Krieg the Psycho, level cap increase, Ultimate Vault Hunter Mode

  • oldschoolsoviet 24/03/2013

    Krieg ? A Psycho Bandit ?

    That's the best thing they've come up with ?


    Methinks the ACM money has run out. ;) Checking the official forum suggestions which show far more imaginative ideas.

    Good to see the cap increase and pearls, but I know deep down that UVHM will just be yet another playthrough.....and that's not something I feel like. Roll on the final (?) DLC, and that'll do me.
    Reply +12
  • Witcher 3 dev says Skyrim's story and quests were "generic"

  • oldschoolsoviet 18/02/2013

    Karliah springs to mind, as does Cicero. But my personal fave is J'Zhargo. Probably because of the husky Khajiit accent, and that he was a fairly blank slate I could imprint my own story onto as he followed me around.

    And that's the beauty of a generic open-world - it's about making my own story. Currently playing as an Imperial lass, crushing the Stormcloaks, wiping out the DB (disappointing/missed opportunity in Skyrim) and trying to resurrect the presence of the East Empire Company on Solstheim.

    Witcher 2 is superb, no doubt, but it still remains uncompleted because of the information overload, and trying to keep track of everything and everybody, let alone take an interest, is something that just escaped me. I found it a real struggle to get into, but eventually I'll have the perseverance to return to it.

    Both games have their problems, certainly in presenting background/quest info, where I'd like to see a proper Journal (think Oblivion crossed with a Valkyria Chronicles style presentation) rather than bland menu text, and to think the Witcher 2 is devoid of the "generic" kill X amount, fetch X of this, style of quest is blinkered to say the least.
    Reply -1
  • Far Cry 3 sales hit 4.5 million as Ubisoft revenues soar

  • oldschoolsoviet 08/02/2013

    Gobbledegook nonsensical story, empty vacuous world with repetitive scripted events, awful cast and just a general regression and simplification of mechanics compared to previous itinerations. (bar THOSE checkpoints)

    But hey ! You can aim properly ! Woooo ! And kill cassowarys ! Woooo ! And Facebook your scores ! Woooo !

    It doesn't bode well for future installments.
    Reply -4
  • Borderlands 2 sold nearly six million units to date

  • oldschoolsoviet 05/02/2013

    Oh, the other XCOM.

    I'm more interested in the supposed extensive DLC for E.U.

    And yay for BL2.
    Reply +9
  • All Skyrim DLC coming to PS3 in February

  • oldschoolsoviet 18/01/2013


    The "water" bug affected practically everyone. IIRC, it requires you to delete ALL previous game data (install and updates BUT NOT saves) and re-install the game data and re-download the last patch. Should fix it right up.

    Just keep those saves !
    Reply +2
  • Developers' Games of 2012

  • oldschoolsoviet 01/01/2013

    Molyneux 2:
    "They got the balance of storytelling and characters and brutality and the guilty pleasure you get from doing bad, naughty things and the difficulty curve all right."

    Haaaaha. Plot consisting of absolute nonsense, awful dudebro friends (but decent villains poorly used) and a non-existent difficultly ? Gameplay was fine, but balanced my arse.

    "For me it was the best open world first-person experience I've had. Previously to that it was probably Red Dead Redemption."

    RDR was first-person ? Really ?
    Reply -28
  • Games of 2012: Far Cry 3

  • oldschoolsoviet 24/12/2012

    The intrusive UI.

    The ridiculous simplification in menus.

    The unchallenging, straight line checkpoint races.

    The show-all mini-map.

    The gamification of loot, red vs blue groups, and stealth.

    Unchanged driving physics, fire, factions and freedom that were all a step back from it's predecessor, and little in the way of destruction.

    An inchoerent, jumbled mess of a plot, and increasing absurdity via the side stories.

    10/10 ? GOTY ? GOTG ? All I could see was utter disappointment in an empty, souless void of an open-world FPS.
    Reply -11
  • Hitman HD Collection release date finally set for February

  • oldschoolsoviet 13/12/2012


    Contracts basically recounts the story of Codename 47 in flashback, and features the better levels from it as a reminiscing of 47's best jobs. Adding in the new levels feauturing the sub base in a Siberian snowstorm, the Rotterdam biker bar, the Meat King's fetish club and that finale as icing.

    Probably still best to play them in order of release (SA, C, BM) due to the mechanics as well as the plot. As for H2:SA, I'd expect it to be the non-dairy, Sikh-free version. Didn't make much difference iirc.
    Reply +2
  • oldschoolsoviet 13/12/2012


    Most of the original Codename 47 was reworked/remade with extra levels, and launched as.......


    I'm amazed at the number of people who don't realise this.
    After the disappointment of Splinter Cell-esque Absolution, I'll be grabbing this without doubt.
    Reply +7
  • Rage: The Scorchers DLC outed by Trophies leak

  • oldschoolsoviet 29/11/2012

    Judging by the copies flooding pre-owned shelves post-release, it'll take more than a year late DLC to resurrect this as a hopeful franchise.

    My copy sits in a dusty corner, still unfinished. I long for the day I summon the perseverence to soldier on, but alas, I fear that time has passed. The vast majority gave up long ago.
    Reply +1
  • Ace Combat Assault Horizon PC version confirmed

  • oldschoolsoviet 27/11/2012

    Old, absolutely woeful arcade flight game released on the platform of numerous, superior flight games.

    Seems like the most bizzare decision I've ever heard.
    Reply +2
  • The truth about Japan: a postcard from the Japanese games industry

  • oldschoolsoviet 10/10/2012

    "The balance and charm of Japanese games is something unique, but it was never meant to be global."
    And yet Ace Combat, Lost Planet, Front Mission, F.Fantasy, Resi Evil etc are all franchises that are meaningless to me now, because they lost their Jap-centric feel, in search of the global audience, and failed.

    Bumpy Trot/Steambot, ZZT/Disaster Report went south with IREM and the tsunami, Valkyria Chronicles farmed for a cheap profit and abandoned with GREE, but they were classic great games. Suda51/Platinum have produced some absolute gems that sold well, but not significantly to be considered worth following up (Madworld, Vanquish) even with a Western slant. Level 5 have regressed to a younger audience, focusing on the portables and TV series tie-ins, hopefully to return in future. El Shaddai and Neir, brain-melting obscurites, but regarded as cult-classic must plays by the critics, despite woeful sales.

    Even the Souls games, and Yakuza series couldn't be considered AAA despite their sucess, and Tokyo Jungle, Way of the Samurai or Binary Domain are only regarded for B-grade joviality. But they have remained Japanese, despite some Western appeasement. And what about the clamour of forums for The Last Guardian and Ni No Kuni ?

    A sorry state of affairs, but I'd say the uniqueness of Japanese games IS what makes them global. They've always offered something that couldn't/wouldn't be produced elsewhere. The problem lies in thinking that they'll achieve CoD levels of sales with a bit of marketing and extras, and the enivitable backlash due to the Westernised approach that has seen fans walk away from games that have no appeal any more. The domestic social/portable side of things with greater profit margins isn't helping much either, especially given increased development costs and the disappearance of the sub-AAA market across all territories.

    /misses the PS2 golden era
    Reply +4
  • Yakuza trailers show off dance battles, bear fighting

  • oldschoolsoviet 22/09/2012


    Entirely possible, but strongly hinted at not to be plausible. They still have the EU translation team, but I've got a feeling SEGA will look for another publisher to pick up the work/cost. Seems to be the current route/option for Japanese devs these days.

    Fingers crossed everyone.
    Reply 0
  • oldschoolsoviet 21/09/2012

    Sad news, but the last rumours I'd read from TGS suggested that this wasn't due for a US/EU release, possibly due to all the extra content and translation required, and the small matter of SEGA firing their NA translation team earlier in the year.

    I hope this isn't the case. REALLY hope.
    Reply +4