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Game Dev Tycoon forces those who pirate the game to unwittingly fail from piracy
Most people doesn't pirate a game because they can't afford it, or doesn't have a way to pay for them. Maybe kids who have no jobs yet, but anyone with a work who is into gaming can find the way if he wants to. That's just an excuse and a bad one at that.
On the other hand, I almost never buy any game on face value, I've lost my confidence in game developers, and publishers mostly. I'll download it, and if it's worth the money then I'll buy it. And if I find problems with my pirated copy you can bet I'll whine about it.
So from that point of view deliberately fracking up the pirated copy is contra productive. I won't even consider buying a broken game. Most of the games I pirate I toss out in less than 10 minutes after installation because it doesn't even worth the time it took to download it. I'd be stupid to pay for games that I reject in minutes. And since publisher refuse to release demo versions because they know that most people wouldn't buy their crap after seeing it, this is the only way to conveniently trial games. There are only a few developers remain whose product I'd buy without seeing it first.
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Rock, Paper, Shotgun
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