moroboshi Comments

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  • Face-Off: Resident Evil HD Remaster

  • moroboshi 20/01/2015

    @fabio78 It's not just cringeworthy. The term "Master race" has an extremely dangerous and violent history. Reply +7
  • moroboshi 20/01/2015

    Lots of low res textures in display, this is clearly done to a very limited budget.
    Also, why on earth can't the XO and PS4 run something this basic at 60fps? Truly bizarre.
    Reply +5
  • Axelay saw Konami at its 90s peak

  • moroboshi 18/01/2015

    @electrolite The SNES was never really that great for shooter fans though. The Mega Drive had more, and with it's far faster CPU it could throw around sprites in ways the SNES could only dream of. My personal favourite was ThunderForce IV, which still looks amazing to this day. Reply +2
  • moroboshi 18/01/2015

    @SuperShinobi Try Eurogamer's sister site USGamer. It's very retro focussed, so much so they may as well just ditch what little modern coverage they do. Reply 0
  • moroboshi 18/01/2015

    @Ondulan You're missing the point. During the late 80s and early 90s Konami was a creative powerhouse, putting out many high quality games and series. Now Konami makes Metal Gear every 4 or 5 years and very little else. It's a shell of its former self. Even beloved franchises such as Castlevania are now dead. Reply +8
  • moroboshi 18/01/2015

    The vertical levels are the ones Axelay's often remembered for, and understandably so. It's where Konami plays to the host hardware, the levels wrapping under the player like a rolodex thanks to the much-vaunted Mode 7 effect.
    Ever since this great game came out have people misunderstood the vertical sections. They don't use Mode 7. They're a simple raster effect which was possible on most systems of the day, including the Mega Drive and Amiga. Mode 7 allowed perspective correct distortion, ie. scaling in all directions, but only with a single playfield. The effect in Axeley is a raster effect where an increasing number of horizontal lines of pixels are simply omitted from the playfield, giving the appearance of vertical, but crucially not horizontal scaling. The playfield simply squashes higher up the screen.

    In the plus column is means you can do the same effect on multiple playfields (as Axelay did), and it's generally a lighter load on the SNES so you can throw more sprites around.
    Reply +16
  • Xbox One gets tile transparency with new update

  • moroboshi 14/01/2015

    As a PS4 owner I look on at the XO dashboard with much envy. The PS4's front end is so absurdly bare bones and antiquated by comparison. Reply +8
  • Video: The most outlandish costumes of Final Fantasy

  • moroboshi 09/01/2015

    @Faramis You've never seen a kimono before have you? Reply 0
  • Assassin's Creed: Unity story DLC Dead Kings out next week

  • moroboshi 06/01/2015

    I've never understood why Assassin's Creed trailers are scored with music which is not just wildly different to what is heard in game, but also generally awful and out of place with the time period. It's as if they choose the most random thing possible for these trailers and just slap it on. Reply +5
  • Reader's top 50 games of 2014

  • moroboshi 02/01/2015

    Rather hilarious to be reminded that EG gave Hearthstone, a game by Blizzard's own admission is largely won through sheer chance, a 10/10. Reply +3
  • Sony says sorry for PSN Christmas outage with five days of PS Plus

  • moroboshi 02/01/2015

    "cops"? I didn't realise Eurogamer was now written by Americans. Reply +6
  • Games of 2014: Hearthstone

  • moroboshi 31/12/2014

    @VotesForCows You've paid with your time. The theory is, a few won't want to spend the time and so will spend money instead. Either way, it's bad game design. Reply +2
  • moroboshi 31/12/2014

    According go Blizzard themselves, the vast majority of Hearthstone matches are determined through chance. This isn't a game. Reply +2
  • Majora's Mask 3D GAME pre-order bonus is a commemorative paperweight

  • moroboshi 30/12/2014

    @karlo87 I'm amazed anyone cares about this stuff. It's just clutter, tat to fill up our tiny UK flats.

    All I care about is the game, which is why I'll be buying it digitally.
    Reply 0
  • Final Fantasy 15 reveals first female version of mechanic Cid

  • moroboshi 23/12/2014

    The character design in this is a new low point for Final Fantasy, which is saying something given the direction of travel for several games now. Reply -7
  • Student-made Ukip parody game upsets Nigel Farage

  • moroboshi 22/12/2014

    @DonnyDarky I take it you haven't read the news anytime in the last 4 or 5 years. UKIP sorts at various levels are caught spouting racist bile very often, sometimes even daily.

    UKIP is the BNP with more money, and for some bizarre reason has become the "respectable" face of racism. They're not alone of course, there are many far right groups in Europe now. The last time that happened, bad things resulted.
    Reply +13
  • Back from the Brink: the new Splash Damage

  • moroboshi 22/12/2014

    @Felch Prove it. Reply 0
  • Xbox One vs PlayStation 4: Year One

  • moroboshi 21/12/2014

    @Dougal10 Here's a tip to keep your blood pressure low - don't read DF articles if you're not interested in tech stuff. Reply +3
  • moroboshi 21/12/2014

    @blerk2000 I see no evidence for that. The game line ups on the PS4 and XO are virtually identical. If you're interested in a dev which puts gameplay first, try Nintendo. Reply -4
  • moroboshi 21/12/2014

    @chucklepie The Wii U has had a handful of good titles, but innovative they are not. Nintendo love their sequels as much as ever other big dev. Reply +6
  • moroboshi 21/12/2014

    Even without the weak CPUs I suspect the reason we're seeing no innovation is financial. Games have become too expensive to make, which means playing it safe. There'll be innovation in the indie space of course, but don't expect to play anything new with AAA production values.

    The lack of innovation combined with the very limited boost in power over last gen will make this the least fondly remembered generation of all time in gaming. Never before has so little new been brought to the table, or the improvement in visuals been so small. I suspect these austerity consoles won't last long, 4 years maybe, 5 at most.
    Reply +10
  • Castlevania's Vampire Killer beats

  • moroboshi 21/12/2014

    @masseffectman It's nice enough music, but it sounds like a fairly generic film score, and is devoid of the melodic style of the Japanese developed Castlevania games.

    It matches perhaps the game itself though, which has nothing to do with Castlevania beyond the name.
    Reply 0
  • moroboshi 21/12/2014

    Very short and poorly researched article. This series is so lengthy and filled with so much great music it deserved more than this.

    It's really too bad that the series appears to be dormant now. There's so much potential for a beautiful current gen Metroidvania style Castlevania in 3D or 2D with a beautiful score and state of the art visuals. Whether or not there's a market for such a game is perhaps another matter.
    Reply +2
  • Media-streaming app Plex now available on PS4 and PS3 in Europe

  • moroboshi 17/12/2014

    3 a month for a DLNA server with cover art?

    I think not.
    Reply +2
  • Final Fantasy 15's brotastic TGS trailer gets an English dub

  • moroboshi 15/12/2014

    @SyruM See Bravely Default. It's perfectly possible to make a beautiful JRPG. Square just don't want to do the same on a home console, for reasons I doubt even they could explain. Reply +2
  • moroboshi 15/12/2014

    Square, take a look at Bravely Default. You published it, so you should know it well. That is how you make an RPG. Observe the beautiful and characterful art, the fantasy setting, and the turn based mechanics. Also note the good reviews and positive fan reactions.

    FF15 looks to be an abomination and frankly an insult to what remains of Final Fantasy's reputation, and to JRPG fans in general. You have removed EVERYTHING that is good about the genre and replaced it with everything that is bad. It should be erased from every PC and backup drive which holds it, never to be seen again.
    Reply -16
  • Which is the better media player? PlayStation 4 and Xbox One revisited

  • moroboshi 14/12/2014

    @chuck_bone No Animax or MUBI on the Roku, which is a deal breaker for me. As for no Amazon Video, you can thank Sky for that, as they paid Roku a huge pile of money and now get to say which services appear on the platform. Reply 0
  • moroboshi 14/12/2014

    @SeeNoWeevil Which box? None of them offer as broad an app selection as the consoles do. If you can name a streaming box which has support for iPlayer, 4OD, Demand 5, ITV Player, Amazon Prime, Netflix, MUBI, Animax, CrunchyRoll, and Now TV, then I'll buy it. You won't be able to though, as none exists. Oh and don't forget DLNA and USB media support.

    The PS3 is still the best media player on the market.
    Reply +2
  • moroboshi 14/12/2014

    @snafu65 Then why on earth did you a) click on it, and then b) bother to comment? You make no sense. Reply +3
  • moroboshi 14/12/2014

    @man.the.king Amazon's app selection is currently dismal though, and the Fire TV is MASSIVELY Amazon centric, perhaps unsurprisingly. The entire interface is just a giant Amazon Prime advert, with other providers very much kept in the shadows. Reply +2
  • moroboshi 14/12/2014

    I use my consoles for media playback daily, and so still have my PS3 plugged in, as it's far superior to my PS4. The lack of a remote control is a deal breaker for PS4 media playback. Using a dual shock to navigate a blu-ray is idiotic and it's stunning that Sony haven't fixed this.The lack of USB and DLNA movie support on the PS4 is also frankly a joke.

    What should have been mentioned more in this article is app support, as this is one area where the PS4 has improved over the last 6 months or so. The addition of MUBI, Now TV, and Animax were important steps, although there's still no CrunchyRoll app on the EU PSN store, despite it being a launch app in the US store. Sony also still need to get 4OD and ITV on board. I don't get why they don't just open up to anyone who makes media apps, like the iOS app store.

    The PS4 is clearly never going to do anything innovative with media playback. There never will be a universal search feature, no voice search, and perhaps never even a remote control.

    As an aside, I've often wondered how the PS4 chooses to order its media apps. Netflix and Amazon are always at the top of the list, but after them, anything goes. It's not chronological, nor alphabetical. It appears to be random, which makes no sense. Let me order them myself Sony, it can't be that hard to implement.
    Reply +8
  • Uncharted 4 gameplay revealed in 15-minute video

  • moroboshi 07/12/2014

    @DoctorFouad Good luck saying anything negative, no matter how well argued, about Sony here. You'll be negged into oblivion in seconds.

    This place is Sony fanboy Central unfortnately.
    Reply -11
  • moroboshi 07/12/2014

    @The_shlaaaag_returns It doesn't look especially impressive. Visually it looks, at best, on par with the PS3 Uncharted games. Personally I thought the environment they showed looked rather artificial, clearly set up for a game and not like any real place. Plus the gameplay, grappling hook aside, is unchanged. After The Last of Us, this looks like a step backwards. Reply -15
  • Resident Evil HD release date announced

  • moroboshi 04/12/2014

    @spamdangled I see no evidence of that. What I do see a heck of a lot of fuzzy upscaling. Reply +1
  • moroboshi 04/12/2014

    @UkHardcore23 This isn't an HD remake. It's the old SD remake from the Gamecube. All Capcom have done is run the pre-rendered backgrounds through an upscaler (which is why they're so fuzzy), and used the promotional high-res character models to render normal maps for the in-game character models.

    Compared to a real HD remaster, such as Halo 2, this is as basic an effort as it's possible to get.
    Reply +9
  • moroboshi 04/12/2014

    Those upscaled background renders look truly awful. Such a lazy effort. Reply -1
  • Never Alone PS4 delayed in Europe

  • moroboshi 26/11/2014

    PSN has always been a mess in Europe, with games often delayed by works, months, or even forever. XBox Live never had these issues. For all the love Sony got with the PS4, many of these old PSN issues remain unfixed, which must be a shock for those who moved from their X360 to a PS4. Reply 0
  • HBO GO is now go on Xbox One (in the US)

  • moroboshi 20/11/2014

    @Murton I believe Now TV put a new show up a day after the UK air date, which is usually a day after the US air date. If you can't wait a couple of days to watch something, then you have more serious issues to attend to. Reply +1
  • moroboshi 20/11/2014

    @Vice.Destroyer You can get a lot of HBO's content on Now TV for a few pounds a month. There you go, problem solved. Reply -1
  • Video game price rises spark UK inflation bump

  • moroboshi 18/11/2014

    There was no price hike in the US. Only Europeans are being hit by this price hike.

    Given that we already paid more than Americans, this seems absurd and illogical.
    Reply +2
  • PlayStation TV review

  • moroboshi 16/11/2014

    Even if it had access to Netflix, Amazon etc, the hardware isn't capable of 1080p output, which given that a Chromecast costs 30 and can do 1080p is absurd. The hardware is simply not fit for purpose, and this device will surely die a swift death here as it did in Japan. Reply +7
  • Digital Foundry vs Far Cry 4

  • moroboshi 15/11/2014

    @snafu65 Your statement makes zero sense. AC Unity is a hugely more ambitious engine than FC4. You could certainly argue that Ubi bit off more than they could chew, and rushed it to launch, but in terms of what the engine is doing, it's the most advanced ever created. Reply +1
  • moroboshi 15/11/2014

    @donniebox The game hasn't been released, so of course I haven't played it, but I've seen plenty of screens and videos. The lighting in FC4 is a long, long way from that of AC Unity. It's most likely not image based and doesn't use PBR. The difference isn't subtle, it's obvious in every screen shot. It look like last gen lighting, which is to be expected. Reply -1
  • moroboshi 15/11/2014

    Not really surprising this runs at 1080/30 given that all the assets are designed with X360/PS3 in mind. It really should be 1080/60 though.

    Visually the last gen lighting makes this look much worse than it could. AC Unity has a huge advantage here.
    Reply -5
  • Who needs games: PlayStation 4's first year

  • moroboshi 15/11/2014

    Good article and I wholeheartedly agree. I expect the comments will be full of bile from PS4 fanboys, as they always are, but for me, I've barely used my launch PS4. Save for a few indies here and there (all also on Steam for less) my PS4 has collected dust all year.

    Games aside, Sony still haven't been able to get the PS4's media capabilities up to PS3 level. The lack of a simple media remote control from a company which has been making TVs and DVD players for decades boggles the mind, let alone the lack of USB MP4 support, DLNA steaming, and the meagre app selection.

    But hey, there's always 2015.
    Reply +2
  • Ubisoft addresses every known Assassin's Creed Unity glitch and workaround

  • moroboshi 15/11/2014

    @averraiher Do you seriously believe QA didn't spot the bugs? Of course they did. The decision to release with the bugs unfixed was a management one, most likely Ubi's CEO. Reply +15
  • moroboshi 15/11/2014

    @BustedUpBiker Be realistic. It's one of the highest profile releases of the year, and will no doubt be one of the highest selling too. Personally I think the bugs are being overblown by the media, but whatever, it's a story, and so drives clicks. Reply -15
  • Watch 10 minutes of 1080p Final Fantasy 15 footage

  • moroboshi 15/11/2014

    This looks stunningly awful. The tech looks decent, but the character and world design is a new low for Square. Throw in mindless single button mashing 'combat' and you may have something even worse than FF13. If this finally puts Square out of their misery I wouldn't be surprised. Reply 0
  • Ubisoft launches Assassin's Creed: Unity live blog as devs battle bugs

  • moroboshi 13/11/2014

    The interesting part of this for me is what must have transpired at MS and Sony cert. I can see Ubi pushing this out even with class A bugs to hit their deadline, but MS and Sony looked the other way too. They're supposed to be the gatekeepers, they're supposed to have standards. It isn't good enough. Reply +3
  • Assassin's Creed Unity review

  • moroboshi 11/11/2014

    @Zerobob "Mediocre rubbish". It got a 7, which is a very good score. 5 is average, so a 4 would be mediocre. Maybe you missed the score and the text in your eagerness to spew bile in the comments? Reply 0