macmurphy Comments

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  • Retro Racing dev "gutted" after game disappears from the App Store

  • macmurphy 26/03/2012

    I downloaded after reading about it on here. It's brilliant. Don't care if he is someone's mate, what's wrong with publicising good games on a games site. Also wasn't he the guy that made Nitro? Played that to death on the Amiga back in the day.

    At its best Eurogamer engenders a sense of community, it encourages gamers to take notice of a game and enjoy their hobby/passion. Hopefully readers will buy a few extra copies when it comes back up and thereby give it a chart placing and give it wider coverage. There's a lot of toss on the app store, keeping the quality front and centre lets people who maybe aren't as savvy get on board, enjoy good games and this makes the world a happier place; if you don't want the happy clappy version it at least fosters quality and encourages people who make good games to make more. Good luck to him, and good luck to Eurogamer even if they might be doing him a bit of a touch.
    Reply +24
  • DICE working on multiple Battlefield 3 fixes

  • macmurphy 13/02/2012

    An ability to host private games like on BFBC2.

    And yeah, all the BFBC2 maps please. But Valdez to start.

    Agree with a lot of people, feels like a step back from BC2 in a lot of ways. Essentially a map with 32 players on PC becomes an empty wasteland with 16 on XBox when everyone is in a vehicle. Maps need to be designed with a player count in mind.

    And Also if I am playing with friends I want it easy to get on their team and stay on it. That can't be rocket science, BC2 was all over it.
    Reply +6
  • UK 2011 Modern Warfare 3 sales lower than 2010 Black Ops sales

  • macmurphy 12/01/2012

    Cumon, why all the shit for Adele. Generic pop starlet? What's generic about her, she's fat as a house, writes all her own stuff and is quite happy to go on TV and chat about all sorts without worrying about her image. I bought both her albums, I think she's blinding. Just because she writes good songs that resonate with people, thereby making her very popular, doesn't make her generic.

    It's just like the whole antipathy to COD. Maybe millions of people like it because they like an hour of shooting shit. They have busy lives, they can't get into Dark Souls because they might have to stop and look after the baby, they don't like driving games and Battlefield is too much of a pain to figure out what is going on.

    I'm a battlefield guy myself, but I never understand why people presume that people that buy COD are stupid. Maybe they have tried everything else and just like it, for a quick hour I will admit it really hits the spot. People who rinse it just come across as elitist pricks; there's an underlying arrogant assumption thatpeople are too stupid to try and play anything else.

    Also she might be a bit chunky but I definitely would. She must be turbo minted, and she must have massive funbags.
    Reply +22
  • Retrospective: Batman

  • macmurphy 23/10/2011

    Seems a shame not to mention the amiga game; I think that was also ocean. It was one of the first not shit film tie-ins (see also Goldeneye, not much else).It was five levels with a shit puzzle game in the middle, sandwiched by a brilliant platforming/batmobile slice on on one side and a platforming/batplane slice on the other. It was the most glorious thing I had ever seen, even if it was nails and Jack Nicholson cackled at you every time you died. Reply +4
  • COD XP: The Bug and the Windscreen

  • macmurphy 14/09/2011

    Great article. COD is what it is, and I have seen all this spin and PR tosh at other events so I don't think this is a new low.Seems like videogames are just coming into line with all the other PR shenanigans in modern media. I've also seen appearances by bored stars at videogame events, god knows why publishers pay for them. On one hand I'm pleased that something I am interested in is getting the profile it deserves; on the other it's tragic that most modern marketing revolves around getting half arsed celebrities in to endorse brands they couldn't give a toss about. Great read though. Reply +10
  • Z The Game released on iPhone and iPad

  • macmurphy 15/07/2011

    @WJF. A late thanks mate, I will try starfront. Reply 0
  • macmurphy 13/07/2011

    What do people think is the best iPhone RTS? Th'interwebs seems to recommend Red Conquest a lot, but the art style seems a bit pump.Anyone can recommend a decent command and conquer type game, is the red alert one any good? Reply 0
  • Battlefield 3: first Battlelog images

  • macmurphy 15/07/2011

    This is utterly brilliant. Love the fact that it's free, this might be a FIFA 09 year when the fans started wavering from PES.My stats are tip top, KD and WL both in the green. Shocked to see my highest scoring class, by some margin, was wookie. Reply +2
  • Bleszinski: Gears isn't Epic's legacy

  • macmurphy 20/06/2011

    He might be remembered for rinsing the idea of a chainsaw gun from the Warhammer 40k universe then passing it off as his own.Stroker. Reply +13
  • Battlefield 3 release date announced

  • macmurphy 06/06/2011

    EGGMILF is going to be all over this like a fat kid on a smartie. Reply +4
  • Nintendo explains empty Wii release slate

  • macmurphy 08/03/2011

    Pikmin 3 please. Also you can suck my hairy nick nacks Reggie. I don't want a 3DS and I don't play pokemon. Since you have failed to ensure a decent third party lineup you can at least reward me with some first party goodness. So no sabbaticals, and I don't give a toss how many balls you're juggling. You managed to farm out Metroid to Retro, why can't you just manage your business to ensure a constant stream of decent first party games?Sack the juggler anyone? And I know this probably isn't Reggie, but someone needs to sort their life out. Reply +12
  • Pilotwings Resort footage swoops in

  • macmurphy 23/02/2011

    Almost nothing about the 3DS interests me; I hardly ever play my DS and figured I would skip the new one.

    Then I see this and remember Pilotwings on the SNES and Pilotwings 64 - those night levels on the latter when the stars were twinkling and you were just mooching with that cheesy jazz soundtrack and the wind whistling through your hair. Sheer Nintendo magic. This alone makes me want a 3DS.
    Reply +3
  • 35 Bulletstorm/Killzone 3 GAME trade-in

  • macmurphy 23/02/2011

    Yeah, another vote for project ten dollar. How the hell else are devs supposed to get their money back?People whining about property rights can poke it. I get the single player when I buy a game and an indefinite lease on the multiplayer. I cannot sell on my lease. I can live with that, and profits go back to the industry not those parasites at Game (Game workers you have all been lovely, but your company's business model is pure filth). Reply +7
  • SEGA Rally Online Arcade for PSN, XBLA?

  • macmurphy 28/01/2011

    I loved sega rally and bought the reboot on the back of that.I think it was an an underrated gem and well worth picking up on the cheap. Reply +4
  • 2K, Rockstar XBL content on sale this week

  • macmurphy 25/01/2011

    The Ballad of Gay Tony was brilliant, Omid Djalili as Yusuf was quality. If you prefer your GTA a bit silly you'll love it. Reply +1
  • Hare figuring out iCannon Fodder

  • macmurphy 11/01/2011

    Treat yourselves:

    By the way Supercars was Gremlin so I'm guessing he can't make that happen. Was cracking though. I always wanted a port of Ivan Ironman Stewart's Super Off Road on the Jesus Phone, I think it would be a great fit (I think it was Irem but it was the Doberman's danglies on my 500 so it fits in with the Amiga nostalgia).
    Reply +1
  • macmurphy 11/01/2011

    Supercars 2 gives me a lazy lob on,l.Canonfodder was also aces. Wonder if he still has that daft long hair? He is a legend though, I still YouTube the cannon fodder intro occasionally. Reply 0
  • EA: Acti has made "horrific mistakes"

  • macmurphy 22/12/2010

    I think acti are in the shit. I've spoken to a lot of people (I work in games promotions) who were just not impressed by black ops. COD's success is built on Infinity Ward's hard work. If EA manage to get across to the casual gamer that the people that made Modern Warfare are not producing COD games, then I can see the next COD selling a lot less (it will still be bucketloads, franchises don't die overnight, but its star will be on the wane). If COD and Guitar Hero both go down the pan, acti will struggle -blizzard can only do so much. Of course we still have to see what Bungie will pull out of their arse but I'm betting on EA having the leading FPS franchise in two years time.The only danger is that they spread themselves too thin by having three big franchises at once (MOH, Battlefield, Respawn's work). Reply +1
  • Why I Hate… Resident Evil 4

  • macmurphy 20/12/2010

    I have nothing new to add really, other than to say it remains one of the best the best single player action experiences I have ever had. I played it for 16 hours the first day and 8 the next untill I completed it and found the mercenaries subgame utterly brilliant. I played the Resi remake on cube and it was enjoyable but not a patch on this.

    It really does prove that it's horses for courses, but this game is in my all time top ten and it's never leaving. I thought it was stunning.
    Reply +3
  • Secret of Mana hits App Store this month

  • macmurphy 17/12/2010

    My first real RPG. I think I paid seventy sheets for it on import and twenty for the converter on the Tottenham Court Road.Worth every penny. Haunting music, great story, first rate gameplay.I'm not sure how well it's aged but I still go on YouTube and watch the opening; it still gives me goosebumps.If the controls work and you have time I can't recommend this enough. Reply +2
  • FlingSmash

  • macmurphy 18/11/2010

    Yeah, another vote for Wii Play. I had great fun with it - really liked the shooting game too. And watching people cow race was always good value. Bearing in mind you were essentially getting it for free (or a couple of quid) when you bought the Wiimote, I thought it was brilliant.

    Gutted about this, was quite hopeful. Also a bit pissed off that they keep including games with peripherals - loyal customers who already have four get seen off (or rather have to fanny about on Ebay).
    Reply +2
  • Black Ops obliterates UK sales record

  • macmurphy 12/11/2010

    I also think it's a bit odd for posters to begrudge Treyarch their success or deny validity of stories about that success. It's the biggest gaming release around, it's massive for the industry, it has a lot of fans, why not put in centre stage?

    Also you can see how gaming is increasingly mainstream, and the success of games like this are driving that transition.There was massive media coverage about the game in print, on TV and on the radio. If it means my hobby gets the kind of coverage reserved for arguably less popular media - ie. a decent three or four pages in the sunday papers as opposed to a throwaway half page - then I'm all for it.

    More than anything else I find people really judgmental in the way they talk about it. People buy COD because they like it. Modern Warfare was a great game and the success of the franchise has come off of the back of that. People enjoy this type of game and Treyarch and IW have produced year on year - they deserve the brand loyalty and the sales. People act like the only reason people buy it is because they are too stupid to know any better. That's not true, they buy it because they like shooters and the COD series has consistently been the best one out there.

    People like a style of game and chose to buy one of the best in that genre. It's not rocket science.
    Reply +6
  • MS to use Kinect to personalise content

  • macmurphy 12/11/2010

    I tried it. It's a clever bit of kit, the tech is amazing. But as previous posters have mentioned, there isn't a single game that looks like a must have. The minority report controls are impressive, but for 140 quid I need something more. Great possibilities though. Reply +1
  • "Dame Mirren gets 500k for Wii Fit ad"

  • macmurphy 08/11/2010

    Yeah, definitely should have unleashed the norkage and done some jangling.Cougars, videogames, nudity. What's not to like. Reply +7
  • On the Battlefield

  • macmurphy 05/11/2010

    @cian. No single player I've heard of. I got told it's out before Christmas but the date hasn't been confirmed. Reply +1
  • macmurphy 05/11/2010

    1200 seems like a lot, but I guess we're essentially getting a whole new game like battlefield 1943. To be fair this seems more like a standalone product than an update. There's also a danger it will split the community and be abandoned. I loved 1943 but I play bad company now, why go back? Unless the Vietnam game mode is mixed in with the regular one - which seems unlikely as not everyone will buy it - then surely people will purchase, play it briefly and them head back to the deeper bad company. If I buy maps for bad company 2 I can play them again and again, this not so much.

    So I would have preferred some new maps for the standard game to be honest, hopefully they will add some in the future. But either way I'll buy this instantly. Bad company is the best shooter out there for me, DICE can have my money even if it does look like offering a break from bad company as opposed to the additions I wanted.

    Have I got this wrong? And are more maps coming?

    Edited for stupidity, cheers dxm.
    Reply +6
  • Out This Week

  • macmurphy 04/11/2010

    Goldeneye's shaping up rather well, 82 on metacritic after 10 reviews. Apparently the multiplayer is rather tasty and I'll definitely be asking Santa for it. No voice chat and online it will probably be a bit toss but if it can offer some decent four player local shooting matches then I'm sold.

    It's the same blokes who did Dead space: Extraction I think, and they seem fairly talented. I was also expecting it to be toss but it looks like they've pulled it out of the bag.
    Reply +1
  • Super Mario All-Stars on top in Japan

  • macmurphy 29/10/2010

    I'm going to buy it just for nostalgia too. I just want it in my collection, I know it will make me feel warm and fluffy inside.Surely a lot if others will as well, it's not just those crazy japs who have a soft spot for the little fat plumber. Reply 0
  • Rock Band 3

  • macmurphy 28/10/2010

    I always wanted to learn guitar. If the stringed guitar let's me learn some tunes playing xbox and then play some cheesy music on it acoustically then I'm sold. Genius idea, I always thought what a waste it was to see a gifted rock band guitarist when he could of spent the same amount of time learning to play the real thing to a half decent standard. If harmonix have bridged the gap they deserve all the cash they can get. Reply +31
  • SEGA confirms HD Dreamcast ports

  • macmurphy 20/10/2010

    Powerstone 2. Do it.I'd instabuy daytona because it gave me a lazy lob on when I was a kid. I doubt it's aged well but I'd just put the cheesy theme tune on and touch myself. Reply +13
  • Wii sales hit 30 million in US

  • macmurphy 11/08/2010


    Thanks for the tip mate. It's on my to buy list along with Little King's Story, Madworld, Sin and Punishment 2, Cave Story, Metroid: Other M, Zack and Wiki, No More Heroes, Dead Space Extraction, Art of Balance and Endless Ocean. I'll definitely be picking up Red Steel 2 as it's so cheap and looks pretty good.

    It just goes to show how many appealing games the Wii has - I also wanted to play through the Prime Trilogy and Okami is still sealed.

    I agree with everyone that the release schedule is sporadic, but if you buy a Wii now you probably have 20 top notch games to hammer through. If you never had a gamecube you can make that 40. I'd be a bit pissed if the Wii was my only console - I would hate to miss stuff like GTA, Forza, Battlefield and Red Dead.

    But surely it works both ways. There's an awful lot of quality on the Wii, if you're lucky enough to be able to afford 2 consoles I don't see why you wouldn't have one.
    Reply +2
  • macmurphy 11/08/2010

    @cawley. You're a bit angry but I think generally spot on. The truth is I have an Xbox and a Wii and if I'm on my own I'll nearly always play the Xbox.

    I am one of those FPS obsessed losers, but I've had some blinding times with friends and family playing Wii Sports, Mariokart, Smash Bros, Boom Blox, Wii Play, Mario and Sonic. The truth is the Wii has made a lot of families very happy and I think sales reflect this. My dad has a Wii he never uses on his own but he likes to know it's there when the grandkids come round - Nintendo have a made a lot of these sales because they have created such a desirable product. Its local multiplayer offerings are streets ahead of anything Sony and Microsoft can offer.

    And when all is said and done they have created massive new markets for fitness and family titles. When I played games as a kid it was always on my own in my room and now my whole family, including my technophobe dad, will stand around the TV and have a great time together. I'll always love Nintendo for taking a hobby that my parents could not understand into a pasttime they really enjoy. Everyone plays games now, and whilst we can track this change to well before the Wii (stand up Eyetoy)I think it's reasonable to say Wii has changed the market and demographics more than any other single product.

    A previous poster said derogatively that Nintendo had made a toy, and in many respects they have. Something simple everyone can play with - which is pretty much how games started out. It might not offer us the complexity and depth of the Xbox controller; the games may be simpler. But as it closes down difficulty and complexity it opens gaming up to a wider audience. The truth is that the Wii is in many ways a return to the origins of videogames - everyone could play pong and asteroids. It's easier to forgive the Wii if we consider its design as a return to first principles as opposed to simply a regression.

    I mainly have the Wii for the local multiplayer but it also gave me compelling single player experiences in Monster Hunter, Galaxy 1 and 2, Twighlight Princess, Resident Evil 4 and Metroid Prime. I've also loved rediscovering old classics and playing through the gamecube library. I've always treated it as a second machine because of my love of FPS's, but it's been a great one.

    But yeah, their online multiplayer is utterly pony; I'm never defending that.
    Reply +9
  • Activision denies "lose the chick" report

  • macmurphy 05/08/2010


    You're right there haven't been many top selling Tomb Raider games lately but in the nineties they were a phenomenon selling millions. My point was just that if you come up with a world and a mechanic that captivates people the gender of your protaginist does not have to be a hindrance - I'm sure those skimpy shorts sold a few copies instead.

    The sad truth is that big sales figures are often the rewards of games that tick the most boxes. Developers try and appeal to the broadest demographic, and in doing so you may produce a game solidly unspectacular but one that sells by the bucketloads.

    I think there's a danger in trying to look at the homogenisation of top sellers - the way they are often military shooters or big selling sports titles - and claim that it is greedy bastards like Kotick that force this on us. The truth is these are the most popular genres, and companies will always try and make money off the back of this.

    We drive demand as consumers and companies respond. The sad thing is that whilst we lament the poor sales figures of gems like Okami and Ico, if people don't buy them they won't get remade. People will always stick to what they like and know - it's sad but it's human nature. I'll gob off about videogame classics that deserve a market but quite happily drink pissy lager that I know and miss out on classic ales that I don't. We're all lazy to some degree; as a gamer I can't expect everyone else to step out of their comfort zone in gaming when I won't do it in other aspects of my life. It's laziness like this that allows people to stick with the usual, and it's inevitable that comanies will try and give the consumer what they want.

    It's nice that games like Modern Warfare and Halo offer such polished and entertaining experiences - I enjoyed them hugely (I thought MW2 was a bit toss but that's a sepearte post). Developers and suits walk a tightrope between creative freedom and business driven design choices - consumer and critical apathy to the game lie on one side of this balancing act, limited sales lies on the other. Games companies have to make money to keep producing titles, a little bit of focus group testing is inevtable. I'm not saying it's a good thing, but it's the unavoidable cost of maintaing a profitable business.

    I think games like Tomb Raider, and to an extent Metroid, show that people will have female leads - I think you just have to back the design decision up with an outstanding game and possibly some companies find it easier to take the path of least resistance. I'm not trying to excuse this, but I can't slate them for it either.
    Reply +6
  • macmurphy 05/08/2010

    Tomb Raider. That is all. Reply +53
  • EA makes lots of money in first quarter

  • macmurphy 04/08/2010

    I think Activision have stolen the title of 'company people like to hate.'

    EA have had some really solid offerings the last few years - their commitment to quality can be seen in Moore's aiming for a 90 metacritic score for FIFA, in the general quality of their annual iterations (though I agree Tiger is feeling a little tired), but also in their willingness to try and produce new quality IPs - Mirror's Edge and Dead Space spring to mind. Sadly the latter pair propbably did the worst as far as profits go, but hopefully they can find a space alongside their big budget franchises for the new things that will keep passionate gamers on their side.

    They have also done a great job publishing other house's titles on consoles - Left for Dead with Crysis 2 and Bulletstorm on the horizon. They also have done some really innovative online stuff - people can cry about project ten dollar all they want but EA have also overseen Battlefield 1943 and are coming up with Deathspank and Shank. They are really trying to push the DLC market. They have also tried innovative models which, whilst looking a little patchy at the moment (I'm looking at you APB/NFSW) will hold them in good standing for when MMOGs become a little more mainstream and cross over to consoles.

    They're not faultless, but they're not the corporate whores they once were and it seems like they have finally twigged that great sales are achieved through making great games. Back in the day EA games were always big budget but also were often average - never too bad but never great either. And their studio wrecking antics lost them a lot of love. You can disagree with a lot of their past but ultimately you have to judge them on their current software output so it grips me when people still like to give them shit. Some of my my best games from this generation - Left 4 Dead, Fight Night, Burnout, Battlefield, FIFA, Boom Blox, Tiger Wii, Grand Slam Tennis - have had an EA sticker on the box, and so they're alright by me.
    Reply +6
  • Nintendo 3DS Roundup

  • macmurphy 27/07/2010

    I don't play my DS much - it's a good bit of kit but I don't travel a lot and when I'm at home I inevitably play a full size console. I was hoping to hold out next gen but I'm pretty sure Pilotwings alone will make me fold like a cheap suit.

    I hope they don't just rehash things though. Played Lylat Wars, Animal Crossing and Nintendogs to death (mostly the wife was playing Nintendogs, you understand). If it's just Nintendogs with a few cat skins and then Animal crossing is the same I'll be pretty unimpressed. Still really excited by Pilotwings though, and an F-Zero port seems inevitable.
    Reply +6
  • Alan Wake: The Signal

  • macmurphy 27/07/2010

    Cheers Greybeard and Bremenacht for clearing up the origins, though I doubt if a septic reads much Viz. I wanted to say something clever and incisive that added to the thread, but I've got nothing. Here's a picture of Paul at his finest though.
    Reply +1
  • PES vs. FIFA "a healthy rivalry" - Konami

  • macmurphy 21/07/2010

    'People might now be confused into thinking Fifa is the better game.'

    Come on, even the PES diehards aknowledge FIFA is a lot better these days.

    I've seen some of the FIFA press days, the reason they do so well is that their lead programmers love football games and were bought up on PES. It's easy to imagine EA as some corporate machine that churns out soulless shit, but the biggest point that came across being was much they loved PES and how they wanted to improve on it. They also spent years planning and gradually improved on each iteration, and are fucking anal for want of a better word - their attention to detail is astounding.

    You listen to them and even when FIFA started to turn a corner in 08 they had groundwork and plans that were going to figure in FIFA 10. Essentially their success is a result of a lot of passion, but also a lot of planning. EA seems to do it's best work when it realises that it has a cash cow already (the FIFA license, Tiger, Madden) and then the suits realise if they punt even more money at development they can make even more money on the back end. Moore's aim for a 90 on Metacritic for FIFA 10 is a great example of this - I think the 90 is even more impressive when you consider how hard it ios for annual franchises to ever score much more than an 80 as it's difficult to improve much in a year.

    FIFA is better than PES because it's leads are passionate; they also had a cohesive long term strategy on where the franchise was going, and I'm guessing because EA punted a lot of cash at it. It seems to me like PES has just stood still for the last few years.

    I don't want to slag PES, ISS 64 is one of my favourite games and I know how much better it was than FIFA back in the day. But I also think people don't give enough credit to EA for how much love goes into FIFA - they make the best football game they can because they love football games. It's just a shame that their inspiration seems to have died on it's arse. It's always healthy to have two lead franchises to drive competition as other's have mentioned - hopefully Konami can turn it around.
    Reply +2
  • Molyneux: Fable II was "rushed"

  • macmurphy 15/07/2010

    I loved it, and the dlc. I got it at Christmas and it felt like a big seasonal adventure. Loved the voices, loves the aesthetic, enjoyed the combat, having a pet dog was quality. Don't think it was a 10, but I still thought it was great.

    Nice to get a game with a very English feel,I'm looking forward to number three. And it's nice for him to admit the faults - noone is going to release a game and say 'This is a bit shit' so I've no problem with him being more critical now and changing his tune a bit. At least he's confessing the faults and working on it; it's a hell of a lot better than someone too far up their own arse to admit a problem.
    Reply +22
  • Rare researching GoldenEye for Kinect?

  • macmurphy 14/07/2010

    This is a cheap trick, just chucking out the Goldeneye name to get hits. This really is the lowest common denominator of journalism, not what I'd expect from Eurogamer.

    What next, a 'close friend' telling us that actually Goldeneye is in development but that it's at an early stage. And the Stamper brothers were forced out of Rare because they had midgets dressed as Banjo going round with silver platters of coke and it was harming productivity?

    Mr. Purchese wants gripping, he's missed the funny headline attempt and just comes across as misleading and deceptive.
    Reply +7
  • Remedy defends poor Alan Wake sales

  • macmurphy 13/07/2010

    Like a few posters have said, it didn't grab me by the balls enough to warrant a full price purchase but it's definitely on the to do list. Hopefully some high quality dlc will make some cash back for them. I also think a sequel is a logical choice as it's a chance to build on a solid engine. Most people who comment only have nice things to say too, which is another reason I'll buy. Reply -1
  • Nintendo "not conscious" of any rivals

  • macmurphy 12/07/2010

    @TonyHarrison - cheers for the stats mate, nice to have some facts and not be blundering in the dark like I usually am

    @Kami. Kami I think you're getting the wrong idea mate. No one here is really knocking Nintendo - Eurogamer is a gamer's site and you can tell the love people have for the company across the forums. I've had a Nintendo consolde since the SNES and I think I'll always have one.

    As Tony's stats reveal, the company was making less in 2006 than it was in 1991. When you factor in inflation, that's a hell of a lot less. It's easy to look at the beast Nintendo has become and think it was always this way, but I remember being really worried that Nintendo would drop out of the hardware business altogether and go the way of SEGA.

    People on this site aren't generally worried about looking cool; I think you always struggle to look that cool when you're posting on a videogame site. I think people just have a lot of love for Ninty and are worried that their isolationist policies might put them back in the hole (I forgot to mention the licensing agreements and share of profits they asked for that chased off companies like Square back in the day). They also smell a rich vein of bullshit when any multinational pretends it couldn't give a toss about the competition.

    I'm a bit like Darren; the Wii has been a bit of a disappointment with long gaps in the schedule, despite hosting the wonders or Galaxy, Twilight Princess, Wii Sports and recently Monster Hunter Tri. I'm a proud Wii owner, but I've already got a massive brand loyalty and this has disappated a bit and I find the 360 to be my most used console.

    Nintendo are in clover at the moment, but there is a real danger that unless they can win over dedicated gamers now they may start the new generation with no layal fans. In embracing casual gamers, they embrace a public that may not stay with them if Sony or Xbox produce something more appealing next time. A lot of the people who first bought a Wii bought one beacuse it said Nintendo on the side - that was enough. And these are the very people that may have been alienated this time.

    Monster Hunter is a step in the right direction, I'm looking forward to Sin and Punishment when I get some time, I've also just got the Prime Trilogy to play through. But I would play my Wii a lot more if I could chat to my mates playing Mariokart, and the chat on Wiispeak is a joke.

    Kami, Nintendo have always made good games but sometimes that isn't enough. And which ever way you look at it, the Gamecube and N64 were comparative failures. I don't question Nintendo because I want to be cool, I question them beacuse I think sometimes they shoot themselves in the foot. Not looking at the competition is direct route to failing. It's the kind of arrogance that nearly crippled them last time. And I want them to keep being successful beacuse they bring something very special to the industry.
    Reply +2
  • macmurphy 12/07/2010

    @Kami, really mate?

    Nintendo dominated the industry with the NES and SNES, the gamecube and N64 were massive failures for them by their standards. It has nothing to do with the quality of games, and I'm sure they made money, but their market share fell massively from the halcyon days of the SNES. If you think that Nintendo were not flapping at the sales rates of the 'Cube I'd say you were naive. And yes, I had both consoles, they were aces. But I also remember the massive gaps between releases, because no one was developing for them.

    Back in the day they would not touch adult titles with a bargepole, as the hilarious Mortal Kombat censorship on the SNES attests to. But one the N64's biggest sellers was Goldeneye, and their embracing of Eternal Darkness and Shadowman (these games were always prominent on the back of hardware boxes, in Nintendo pamphlets for future games) shows that Nintendo realised that more mature games were necessary - the Metroid transformation into an FPS/platformer hybrid is another example of Nintendo moving even key franchises into the more 'hardcore' territory. Their reluctant toe-dipping into online gaming with hampered games such as Smash Bros and Mariokart on Wii shows that they are coming around to the online world.

    Nintendo have always gone their own way, but at the same time they are very savvy people and there is an unflinching business ethic behind the smiles and fun of Miyamoto and Mario. Their biggest successes have been with their traditional IPs and hardware sales, but they will no doubt realise they have alienated a lot of gamers this generation - they have admitted as much publicly. To win these gamers back, there is no doubt that they will be looking to the comnpetition to see where these players have gone.

    Nintendo's blue ocean strategy of targetting new consumers has worked unbelievably well this generation, and they have created new gamers and new markets. But already the water is becoming blood red as Microsoft and Sony snap at their heels with Move and Kinect. They can feign confidence and an aloof strategy but you can bet your bollocks to a barn dance they thinking of how to win back the hardcore and how they can stay ahead of the game.
    Reply +9
  • Wii GoldenEye controller for $70?

  • macmurphy 29/06/2010

    I don't think it says they are using it. It's just the shell which is not copyrighted, so they should be alright.

    My guess is the Klobb name would be Rare's IP, even if it is based in a Nintendo employee who might not mind, but I'm guessing. I don't the know the legalities.
    Reply 0
  • macmurphy 29/06/2010

    No mate, all the weapons are based on real life weapons, not Rare's designs, and these don't seem to be copyrighted. Possibly the names are though, which would explain why it's named after Ken Lobb( who was a Nintendo man I think, but helped on the game). It's based on the skorpion vz 61.

    And yes, it was the shittest gun in the world. You'd use a pistol before you touched that shit.
    Reply 0
  • macmurphy 29/06/2010

    I also think it's the poodle's plums. Sure, it takes some getting used to - the frame rate's a bit choppy and you realise controllers have come on. But the essential gameplay is still watertight - slamming doors behind you as you run out from the toilets in facility to switch to the Magnum to vittle someone up through the bulletproof glass is still a class feeling.

    With license to kill on that game had some kind of magic, rabid tension that i don't think a shooter has ever made me feel since. Once you adapt to the syrupy gameplay the underlying mechanic is as solid as ever, and still eclipses lots of games in lots of ways. The local multiplayer has never been bettered for me. Today's designs are built around online 16 player matchups, and it's a long time since we've had small tight maps that four players fill perfectly reulting in nail biting tension and face to face slanging matches.

    It's also a very special feeling, the ability to take on three screens at once and know exactly what your opponents are doing. It adds a chess like depth and when you get good; you can get really good knowing how long you've got to chase people down before you'll be in the sights of someone else. Or watching their faces screw up in puzzled amazement as you fire a grenade up through the temple floor and bounce it down a top level tunnel to kill them in a place miles away from you.

    No one has ever matched this, and I'll plat piss if Activision do. I'm pretty sure this is going to be like watching your girlfriend getting touched up by a leary uncle; a feeling accute disappointment at watching something you love being soiled.

    Activision can fuck off, not just because they're Activision but because every attempt to ride on the original's coattails since has been an unmitigated disaster and the law of probablility says this one will be no different. But if anyone thinks the original game wasn't something special that can still hold its head up, then your a muppet.
    Reply +5
  • Microsoft takes anti-shovelware stance

  • macmurphy 28/06/2010

    Bit laughable this. I don't want to see shovelware clogging up my platform.

    Then why did you agree to a peripheral which only seemingly allows gimmicky play that invites shovelware? It's hard to make something deep and engaging when every play mechanic involves you leaping around the room like a drug addled raver.

    This appeals to people that want to tit about in front of their TV and know squat about games, and they are the people who hoover up shovelware like Shorditchites suck up Charles. Carnival Games on Wii? Sold millions and engendered a hundred clones. Now I'm not getting to high on my horse, Wii Play was roundly slated but I loved that; sometimes a bit of cow racing can really hit the spot.

    You've created a device that invites people to go straight for the casual jugular and then you expect them to stand off and spent ages crafting a game which, let's be honest, is a punt anyway since judging by this forum Kinect is going to be as popular as a fart in a spacesuit. And yeah, I know most casual gamers don't come to this forum but I also think most casual gamers aren't going to have around 150 to spunk on something when, if they like casual games, they probably already have a Wii.

    It's going to be a shovelware fest. If you dance with the devil you can't expect him not to try and reach around and grab your arse.
    Reply +4
  • Price of Sonic XBLA games slashed

  • macmurphy 24/06/2010

    I asked this in another thread and also got told sonic 2 so it seems pretty unanimous (he also said sonic and knuckles). It also has the best metacritic score, so I'll be going for that today. Reply 0
  • Demon's Souls

  • macmurphy 23/06/2010

    As an Xbox owner this game takes pride of place on my 'reasons to buy a PS3' list. See also Unchartered and Little Big Planet. And Move, but that's another post. Reply +5
  • Nintendo E3 Conference

  • macmurphy 15/06/2010

    Pikimin 3 and Pilotwings. Do it Shiggsy, do it.

    Edit: @ Dolly. I'd never really thought about that but yeah, their community integration is naff and Wii speak sounds like you're all on a submarine. If they could retrospectively add decent voice chat to smash bros, Mariokart and SMB Wii, I'd be really happy. Never going to happen though, but Ninty usually get there in the end, so hopefully in the next generation we'll get it.
    Reply +4