macmurphy Comments

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  • Street Fighter 4 is so good maybe we don't need a sequel just yet

  • macmurphy 07/12/2014

    Without knocking Wes, look for Simpn Parkin's article on SF4.

    The best piece of gaming journalism I've ever read.
    Reply 0
  • The worst games I've ever played, by Ellie Gibson

  • macmurphy 28/08/2014

    Hope she reads all this. Her work transcended the genre, the two people I can always know will offer something special are her and Simon Parkin.

    Very funny, she made me look at reviews for games I had no interest in and that says a lot. She will be sadly missed. Best of luck Ellie.
    Reply +2
  • Nintendo confirms limited edition 3DS XL for Super Smash Bros. launch

  • macmurphy 13/08/2014

    @Incarta It's from Jim Bowen. Bullseye. And 'Savile' has one 'l'. Oh well. Let's have a look at what you could have won... Reply +2
  • Nordic Games buys THQ name to use when publishing

  • macmurphy 13/06/2014


    What you said. Ocean would be brilliant, loved that brand.

    Maybe I got burned in the N64 era and haven't seen their latest catalogue, but for me THQ is a shit brand, and if I saw it on the box I would probably put it down.

    I really think this is an odd choice - everyone that knows games probablyis turned off by the brand, and anyone that doesn't won't give a shit if you're called Nordic or THQ or whatever.
    Reply +2
  • Battlefield Hardline beta performance analysis

  • macmurphy 13/06/2014

    Yeah this smells like DLC rebranded. Even if it is a separate development team who will put more time into it, I still think it feels like a DLC idea spread thin.

    When you look at something like the Vietnam upgrade for BFBC2, that had new maps, vehicles, songs. This is no different. All it will do is fracture the community, piss off already annoyed fans - after all the time they took to fix BF4 another wallet gouging bit of DLC wrapped up as full price content feels like a kick when customers are down.

    Can't help but feel the money men at EA are strangling a great franchise. I was a huge BFBC2 fan, but got burned by 3, ignored 4 (rightly, judging by all the complaints)and now am apathetic about a brand I loved. That takes some skill EA.
    Reply +21
  • Final Fight retrospective

  • macmurphy 25/05/2014

    Yeah. This made me moist as a kid. This, Double Dragon, Goldenaxe and Bad Dudes vs Dragon Ninja were coin op gold. Reply +13
  • Battlefield 4 gets long-awaited Squad Join feature on console

  • macmurphy 06/05/2014


    Another reason why BC2 was so great. That upgrade had a completely different feel, all the gunfights were close and raw, just groups of you hurling grenades into ravines to stop the onslaught. Made it feel like a whole new game. Still the only title I got every achievement for, I felt like it deserved it.

    Have to try and start the EGGMILF back up, seems like there would be takers.
    Reply +2
  • macmurphy 06/05/2014

    Another shout for BC2. That game was pretty much perfect and it seems like a lot of people feel the same way. Reply +10
  • Luftrausers review

  • macmurphy 18/03/2014

    Looks like the bastard spawn of Wings of Fury and Biplanes. Never played Jetstrike. Reply +1
  • Titanfall tech interview

  • macmurphy 13/03/2014

    @Gojiratron Cheers for the heads up. I still think it will be great, and it's going to be under Respawn's stewardship if nothing else. Reply +1
  • macmurphy 13/03/2014

    I've heard dark rumors that the reason they are completely ignoring the 360 version is actually because it's very good, and because it makes the xbone version look less like a generational leap.

    Reading some of the interview (about the xbone version not being planned originally and about the EA handlers trying to curb any conversation about it) this is starting to make a lot of sense. Titanfall is a massive draw to potential new adopters; it's the first time I have ever wanted to upgrade.

    Respawn were the king if silky frame rates, I'm calling it now that they have actually made a rather excellent version on the 360 and so Microsoft, aided by EA, are trying to keep it as quiet as possible to try and drive through as many Xbone purchases as possible.

    I'm now really excited about the 360 version.
    Reply +23
  • PlayStation 4 sales hit 6m after Japan launch

  • macmurphy 06/03/2014

    @donniebox Since you mentioned me in your post I will reply. The Bone is a very capable machine, and I would say that graphics do not make a game.

    But is is underpowered compared to its main rival, despite being more expensive. You have to say that will be disappointing to consumers. It's a foolish person that rates power and graphics above all other features, but if one console is more powerful and usually outputs in a higher resolution, it's going to be a big plus point.
    Reply +1
  • macmurphy 04/03/2014

    @mcmothercruncher I never bother to +1 people but you got one from me. I'm an Xbox man but will be changing brands. They really did make a hash of the Xbone. An integrated hardware peripheral that no one wants, more expensive and demonstrably underpowered.

    Microsoft did amazing things, going from industry outsiders to making arguably the best console in two generations. They forced Sony to react, which is great for the industry as a whole.

    But this gen it feels like Microsoft just choked and gave it all away. Sony did nothing special, just chimped all the way to the bank after Microsoft made a lot of questionable decisions.
    Reply +36
  • RedLynx defends Trials Frontier's mobile micro-transactions

  • macmurphy 26/02/2014

    Trials is a brilliant game, RedLynx are a great developer. If they think that this is the best way to reach a bigger audience by starting free and asking for infusions of cash, then fine.

    But there should be an option to just pay 4-5E for the game in a one off payment. I'm not going to keep paying every time I want to play, and what that means for a lot of IOS games is that you can only play for ten minutes and then you have to wait 5 hours or so for your lives to recharge.

    I hate this model, because it means if you really want to spend a lot of time with a game you get rinsed, much more than you would have done if you just made one initial payment. So if you are telling the truth, why not include a one off payment option. I will happily give you my money on the basis of how hard you worked to bring us Trials. 5E, maybe even 10E, no problem.
    Reply +8
  • Street Fighter 4 online money matches announced

  • macmurphy 20/02/2014

    @houldendub @MontyBrewster

    I had no idea. Thanks for the heads up.

    I can see why people would be worried about this but as other people have mentioned, between television betting shows and fixed odds betting machines there are already plenty of ways for fools and their money to be parted.

    Looking purely from a poker perspective, the biggest clients have spent years working on the integrity of their clients. If sites are found allowing cheaters then they lose business or go bust - as happened with UltimateBet.

    So if companies can generate a revenue stream from gambling gaming then they are going to have to pool resources into protecting game integrity and banning cheaters. It basically will put players requests much higher on the agenda.

    New games and styles have developed off the back of player demand. Players can vote with their wallets and their is a very quick evolutionary process whereby sites have more of the most popular games and are always spending their budgets to bring in new players.

    This could catch on or it could die on its arse, but in the online poker industry sites have had to please the players to keep their revenue streams, moreso than I think big games publishers do now.

    If this takes off, I think along with kick starter projects it will give more power to the consumer.

    As a failed poker player I can also say that it could be a bad thing, with gamers spending years trying to 'make it' when they should be focussing on a better career. Thus would be my biggest worry.

    But I spent more time playing games than I ever did playing poker, and I never got a penny, so how badly can it go wrong?
    Reply 0
  • macmurphy 20/02/2014

    This is a great idea. And if someone can be the guy that can create a unified system that brings this to the masses they would make millions.

    Look how much Pokerstars is worth, and compare potential player pools. It could be the future of gaming. I will definitely be playing against friends on this, and there is no reason why at some point you couldn't bet on COD and FIFA. Looks like professional gamers will finally have a an outlet that does not rely purely on sponsorship.
    Reply +3
  • Games of 2013: Diablo 3 console

  • macmurphy 26/12/2013

    Another vote for wife related console japes. I played it through with mine and it was great.

    But I also have a problem with the longevity and replay value. We still replay Resi 5 sometimes as the basic mechanics and game variety are so enjoyable, but once we finished this there was no desire to return.
    Reply 0
  • Games of 2013: Candy Crush Saga

  • macmurphy 24/12/2013

    Just wanted to say I think it does get so hard I think it really pushes you to spending money. I have had bejewelled, CCS, zookeeper and jewel mania but my favourite by some distance is candy blast mania.

    A blatant rip off, but much more enjoyable and whilst luck plays a huge role I'm at level 200 and every level has felt achievable without spending money. It also has a lot more variety and charm.

    You can argue all day long about whether you enjoy the model, but I find it keeps me busy on the tube and I actually rather enjoy the way it stops you playing as otherwise it might become too much of a time sink.

    Didn't like CCS in the end, always felt it was trying to fleece me on later levels. But I think Candy Blast Mania has been great. Recommend it to anyone.
    Reply 0
  • EA PS4 games cost an eye-watering 63 from PlayStation Store

  • macmurphy 25/11/2013


    That rings a bell. Whatever it is it's pretty watertight, we were selling games at double amazon prices, people just weren't buying and the guy from the games company said there was no way we could go lower as it would break prexisting agreements with retail.

    Seems like lunacy to me, retail needs publishers and developers, not the other way round. You think companies like Sony could just grow a pair and charge what they want.

    As time goes on it I will quite happily go all digital, most of the games I have seem to contain largely online components which will probably be gone in a few years anyway, so I can live without physical copies. Never bought a single full priced game online, but I would happily buy all of them. Hopefully Microsoft and Sony realise there are a lot of people ready and waiting to go all digital, they just need to stop taking the piss with the pricing.
    Reply 0
  • macmurphy 25/11/2013

    I read the thread and I understand the rage but does anyone know why digital costs so much? Someone pointed out, quite rightly, that if the games companies can cut out the middle man (the retailer) then they can make a lot more profit. They also undermine (destroy?) the second hand market which for years has leached off the games industry.

    I'm not talking about people mixing and matching their collections by selling on Ebay, I'm talking about the parasites like Game who can sell and resell a game seven times, offering little value to the seller and often charging the buyer a premium, thereby sometimes making similar or even more than the publisher and developer. This always seemed like a massive drain to the videogames economy.

    So it seems like everything is in favour for Microsoft and Sony to create a thriving digital marketplace but for years they have charged laughable amounts and must make weekly sales in the hundreds.

    Does anyone actually know why? It's really odd. Years ago I did promo for a games company and they sold their games at shows for way over the amazon price, often saying they had relationships with retail to maintain. Always felt a bit embarrassed letting people buy stuff that I knew they could get for half price. But now can companies like Sony not just bite the bullet and see how well Steam has done, and see the failure of high street retailers and realise that maybe it's time for a new model?

    Utterly confuses me, and so I must be missing something. No one on here have mates in the business that can explain it?
    Reply +3
  • Microsoft will now include a headset with Xbox One - report

  • macmurphy 04/07/2013

    Fair play to MS. Someone's listening. Reply +22
  • Saturday Soapbox: Christopher Nolan has ruined video games

  • macmurphy 16/03/2013

    Also seems a little tenuous to me. If it's true developers are randomly alluding to Nolan it's very disappointing, it implies they are going for cliches and marketing ideas, and looking to leech off other media as opposed to surpass it.

    Not sure how complelling an argument the writer makes that this is really happening. Also, regardless of Nolan's style surely the overreaching aspect of it's cinema is it's complexity, it's intelligence. He makes movies that challenge people's intellect - the popularity of his work means that more complex movies are getting made.

    If designers want to take something from Nolan, why not take this? The idea that you can just dim the palette and take out the smiles and suddenly you've taken videogames to the next level is never going to hold water.
    Reply +12
  • Microsoft's Xbox boss: Valve isn't our competitor. Sony, Nintendo, Apple and Google are

  • macmurphy 06/03/2013

    I had an XBox and a 360. I never had a gaming PC. I'm not a PC gamer, never have been.

    But I'm really interested in the Steam Box. If they can make something simple and easy to upgrade that can bring PC gaming to my living room I'm all over it like a fat kid on a smartie.

    He's probably thinking that most people the Xbox is aimed at prefer the simplicity of console gaming. But how many gamers now see things like DLC and the online marketplace as standard. How many people use their consoles as a home entertainment centre using a variety of different sowtware packages. If they can get a box that completely integrates all their content, something which is much easier to do on a PC, that also has the best graphics and often superior versions of the games, a lot of people will be very interested. The titles are obviously superior graphically, but also for things like Battlefield 3 with increased player counts - let's not forget that FPS's are the most popular genre. Also Steam sales, facebook games that - whilst trying not to be too sexist - wives and girlfriends might play on whilst they will never touch an Xbox. I'm aware this is a huge generalisation but I think the statistics bear me out.

    I'm not saying the Steam box will become the market leader in a generation, but it seems like the thin end of the wedge. Microsoft has aimed to bring all the functionality of a PC to its consoles with things like Twitter and Facebook, but it's often a slimmed down inferior version of the software. So people still have to have a PC, for work, for facebook, for twitter, for browsing.

    If Steam can create a box that will allow me to use a tablet around the house to access my content, to be able to have a games console in my living room with a pad, to be able to stream the feed to a desktop to play RTS's and catch up on work stuff, then that's my dream.

    It's the single box everyone has been talking about for all these years, and only a PC based system can offer this. I know I'm imagining the perfect system with a touch of optimism - the reality may never match the vision. But to discount the possibilities out of hand seems a touch misguided for a man in his position.
    Reply +8
  • EA cans Dead Space series following poor sales of Dead Space 3 - report

  • macmurphy 05/03/2013

    Yeah, I normally defend EA. It was a few years ago when they were cracking new IPs and releasing some great stuff. Lately they seem to have buggered up Battlefield, MOH, Dead Space. Every time we get an EA story they are being douchebags, and it nearly always relates to them trying to squeeze extra cash out of punters or closing studios. And often it seems that, as in this case, design decisions are coming from the top, interfering with the final build quality (or certainly affecting the appeal, or alienating the game's previous audience) then affecting sales. Then due to poor sales, studios are shut.

    They can be the replace Activision on the naughty step.
    Reply +8
  • Capcom hopes Monster Hunter 3 Ultimate will spark a "breakthrough" in the west

  • macmurphy 01/03/2013


    I don't think the demo really does it justice mate, the controls can be a bit clunky especially if you use one of the bigger weapons.

    The joy was all the collecting and levelling up, opening new areas, finding big monsters. The large array of tricks and traps you could use. Those big heavy weapons in the demo might make it seem cumbersome, but when you've put hours into the game earning those weapons and you realise how much damage they do compared with what you started with, it's really satisfying. Also as you learn the intricacies of the control system it becomes a lot less difficult.

    I bought it for the Wii and it was like crack cocaine, but I got mates to buy it and they couldn't get into it - you have to put the time in to get something out of it.

    Someone else has already said the multiplayer is great; I never even got that but even as a single player game it was outstanding. If you can put some time aside it will reward you in spades; don't judge it on the demo as the combat is only a small part of the appeal, and it takes time to learn the finer points.

    Great, great game - you just have to get into it.
    Reply 0
  • Halo 4, 3, Reach, Wars sale on Xbox Live today

  • macmurphy 26/02/2013

    Just another vote for Halo Wars. I thought it was brilliant, if the price does come down then get involved. Reply +5
  • Ubisoft promises Wii U-exclusive Rayman Legends demo after fans vent anger at delay

  • macmurphy 11/02/2013


    Made an interesting point about MS having right of refusal of a game if it has already been released on another system.

    It makes sense to me that Ubisoft would do this, delay the WiiU version if Microsoft or Sony made this a condition of allowing a release on their system. Sony and Microsoft might have seen a great chance to stiff Nintendo by killing one of their exclusives by delaying it.

    But is this true? The decision seems so bad, it only makes sense if a deal like this was done. Any chance of the Eurogamer press hounds finding out?
    Reply +2
  • Rayman Legends dev "pissed" at Ubisoft for delay after completing Wii U version, blames "men in ties"

  • macmurphy 08/02/2013

    Just seems like free money to bring out Rayman now. The Wii release schedule is threadbare, everyone is looking for a new game after Christmas, the game is highly anticipated.

    I thought they were delaying it to bring it in to line with the other versions or something. The idea they are going to sit on a finished game is laughable. Everyone's cying out for a new WiiU game, they've got a free shot at the title and even if it doesn't review well it doesn't have much competition. Also the release window multiplatform is a bit bare - how many multiplatform owners might be inclined to buy this now for the WiiU but later in the year might have other games on other platforms (GTAV, etc.) and so resist the urge to buy.

    Later in the year it will be up against a lot more titles, and not just on WiiU. Why wait?
    Reply +33
  • Borderlands 2 writer responds to allegations of racism

  • macmurphy 04/02/2013


    You can adopt any words, but only with the realisation that words are not absolute things - they mean different things to different people.

    So African Americans often use the word 'nigger' as a term of endearment, subverting the power of the word as a pejorative used by white people. It stands to reason that if I start using the word, I'm going to get in trouble. Even writing it now on a public forum I can feel this mild terror, because it's such a loaded word. Because I'm white I've never suffered racism, if I use the term in front of a black person the word is going to offend because it's like I'm dismissing or making light of all hatred the historical use of the word is loaded with.

    So in reality we can't just use any word we want. And whenever we adapt speech patterns that are not our own people are going to wonder why. In my experience most people who adopt speech patterns do it for fun or to try and make up for low self esteem. If a guys not doing it the funny way, then they are mostly idiots. So you might think a word sounds cool, but chances are it's not going to sound half as cool when you say it.
    Reply +2
  • macmurphy 04/02/2013


    Fair one mate, any reading is subjective. This girl makes me think of all the white people I had met, mostly in my youth thankfully, who were feigning a character by using adopted speech patterns. To me this character in the game is mocking people like that, simply because her speech patterns seem forced an unnatural.

    I want to stress that's not a bit of casual racism - presuming just because a girl is white that the speech must affected. I've seen plenty of items over the years whe white people in black neighbourhoods in the states have adopted Ebonics just through natural absorption. This just doesn't seem the case here, it just sounds like an affectation.

    If this is just a girl taking to you that's fine, it's the great thing about the spoken word is that it can be interpreted in a lot of different ways.

    I just can't see anyone coming up with a reasonable argument as to why it's racist.
    Reply +3
  • macmurphy 04/02/2013

    It's not even remotely racist to me. Instead of equating ebonics with zaniness it's just a mild satire on young white people who adopt ebonic speech patterns despite having no reason to have them.

    It's been a while since by university days but I remember a report from a speech expert on a young white lad in an affluent New York state adopting speech patterns from rap music and black people he had heard on the telly. All I can remember is metathesis where some ebonic speech patterns involve swapping consanants ('he aksed me' instead of 'he asked me'). This guy would speak the way he had been taught and then correct himself by using ebonics - he was desperately trying to be something he wasn't.

    Long story short, young white people using ebonic speech patterns they have absorbed from popular culture often show white people feeling disempowered and trying to put on a show. We all probably have a white friend that uses speech patterns that no one else uses, be it ebonics or an affected mockney twang.

    The girl herself is the target of the satire, the race issue is almost incidental - she could easily be mocked for affecting a posh accent or aforementioned mockney. I think people that think ebonics are being misappropriated and that black culture is somehow being subverted or mocked are reading it the wrong way.
    Reply +3
  • Wii U GamePad Android knock-off review

  • macmurphy 02/02/2013


    Ok, fair point. You might well be right, I don't know off the top of my head any good brands that design and build in China, though I'm sure someone here can name lots.

    Don't got me wrong a lot of tat comes out of China, just some good stuff too.
    Reply +1
  • macmurphy 02/02/2013


    Seems like I'm really argumentative today but aren't all Apple products made in China? Aren't they held to be pretty much the gold standard for build quality?

    Seems like you're making very broad generalisations there. The Chinese produce so much it's inevitable there's going to be a broad spectrum of quality. To say it's all poor seems a bit unfair.
    Reply +11
  • macmurphy 02/02/2013


    You seem to be on your high horse a bit today, attacking EG for casual racism. Perhaps you misunderstand what 'knock off' means. A cursory google of an online dictionary reveals it is 'a cheap copy of a popular product.' So this pad is indeed a cheaper copy of a Wii U gamepad. I'm pretty sure Nintendo's patent lawyers would have something to say if they could seek recourse. The French Archos pad is not a knockoff of an existing product, as this one clearly is.

    Secondly the reviewer clearly states they don't have high expectations because of a poor track record with android tablets with physical controls - a perfectly valid assessment having read some of the reviews on here. You seem to take it as a slur on the chinese manufacturing industry in general, which it clearly was not.
    Reply +18
  • Shooters: How Video Games Fund Arms Manufacturers

  • macmurphy 01/02/2013


    I was giving you a bit of a rinse because you were so hard on the article.

    On a serious note I'm not sure we agree. You inferred that you could be trusted around weapons because you'd been bought up right. I maintain no one can really be trusted. S often you see normal people flip out, like that stockbroker who killed his wife and kid with a hammer then went and shot up the office. Sometimes people just flip out, and if they have access to weapons they're going to do it in style.

    As an aside I think that report on the mass shootings said that most of the killings were done with handguns. So banning assualt rifles is a nice idea but doesn't really get to the root of the problem.
    Reply +2
  • macmurphy 31/01/2013


    Bit harsh there mate. Mr Parkin obviously doesn't know much about guns but then why would he? The errors are fairly minor. And the FN thing's been mentioned about ten times if you actually read the thread.

    Fair points about being bought up right but the sad truth is too many people aren't. Guns enable an individual to cause a lot of devastation. You speak about your military background (Airsoft, lolz) but in a report by the Homeland Security about 29 recent mass shootings, 4 were comitted by ex-military. ( Rememeber Charles Whitman? He was a marine. Seems like being in the military won't prevent you from shooting people, just makes you better at it.

    Truth is you can't really trust anyone. If people have access to firearms they ar going to kill people sometimes. Sometimes they are going to kill a lot of people. Americans just need to decide if they think the risk is worth the reward.
    Reply +2
  • macmurphy 31/01/2013

    Cruellest of ironies, on the BBC website there's an article about a shooting at a school. One student shot in head but alive, one student in custody.

    People are idiots. That's two lives ruined. If people can get to guns they are going to use them.

    Also would like to echo people's comments, very interesting article - I particularly love the way all the big companies won't touch the issue with a bargepole. That Parkin bloke always delivers. His game of the year pice on Streetfighter 4 remains a standout in an already distinguished body of work. Every time I see his name I know it's going to be good.
    Reply +4
  • macmurphy 31/01/2013

    Anyoen else not have a problem with money being paid to gun companies?

    This Barrett guy developed a fantastic bit of kit. Like Harry Wales said, 'take a life to save a life'. We want our armed forces to have the best weapons. This rifle is also given to the EOD guys to shoot IEDs, it saves lives that way by preventing the need for the bomb disposal lads to get up close. We will always need guns for the military, if games developers want to make replicas in game the gun companies deserve a slice. People seem to be slightly terrified and guilty for funding them, but it seems almost like an inevitablity. I would rather have realistic weapons in my FPS games, I think most people would. It's only fair that we pay companies for the rights to these weapons. In this case the cliche is true, guns don't kill people and neither do the manufactures.

    I have been around weapons for a lot of my life but, to be clear, I love the fact that the UK is so anti firearms. The truth is society seems more fractured than ever. As long as there are guns available, massacres will happen and I honestly think they will happen at an accelerated rate because there are so many kids playing these games. If I was in America and could buy firearms I would buy one, I'm sure all these kids will be the same. I'm conscious of the mixed message here. I would rather live in a society without weapons, but if I have to live in one then I would want to be protect myself. And as anyone who has been shooting can also attest, firing weapons is really rewarding.

    In modern America there is going to be left with a massive pool of people with big gun collections as a result of playing games like COD. Seen how angry some American kids get playing playing that game? Now imagine that kid can go out and buy an assault rifle. Scares the shit out of me.
    Reply +4
  • Nintendo's Wii U sales struggle

  • macmurphy 29/01/2013

    I honestly think Nintendo will struggle with this one.

    I think that the Wii was a blip; in the previous generations both the gamecube and the N64 struggled with sales and third party support (edit: compared to the generation lead seller, I know they hardly bombed). On the N64 particularly I remember six month gaps in the schedule where there were no decent new games to buy (I ended up buying a lot of pap like Chameleon Twist and Fighter's Destiny to fill the gaps.)

    The Wii was a huge success, but never made much money for third parties. I remember EA stopped giving it much support very early, and even then it was dumbed down ports (I'm speaking in broad terms, I loved Boom Blox and know some third parties did well). It seems the cycle is likely to repeat since sales are lacklustre for third party games already, and once the next batch of more powerful consoles appears I think it will be like the Wii when people don't bother with ports for the less powerful machine.

    So once again we'll be left with a Nintendo box. I have no problems with that, I have every Nintendo console and am looking forward to buying a Wii U and Pikmin 3 for a start. I just think a lot of people bought Wiis and didn't use them much, and there is a 'once bitten, twice shy' mentality. So the Wii will struggle with sales and have less great games - I enjoyed my Wii a lot but despite it's sales success I don't think anyone would argue it had a better software library than the other two.

    Ah well, looking forward to another generation of great local multiplayer, Nintendo brilliance and hopefully some (rare) third party gems - the Xenoblade guys are doing another game and 'The Wonderful 101' looks amazing. Also expecting another generation of shit online and an intermittant release schedule, and having to buy another console for the big new (non-Nintendo) releases.

    It's kind of embarrasing to admit but I hope the lifestyle and vitality stuff does well. Wii Fit was a big system seller, if they can replicate that success it means a bigger install base and hopefully more support. Also a lot more people will get to enjoy the console.

    As an aside I think whoever did the marketing, certainly in the UK, wants shooting. Loads of people have no idea it exists or what it is. By all accounts on the forum the local multiplayer is stellar and a system seller in itself. Nintendo just haven't got that across to enough people, especially at Christmas time when people had money were looking for shared experiences for friends and family.
    Reply +4
  • Saturday Soapbox: Buy-to-let gaming

  • macmurphy 26/01/2013

    @Pandy Fair one i stand corrected. As I said, that was DLC done right, not having map packs that split the community, just a steady stream of free new content and a standalone expansion for those that wanted it.

    And yeah, I also got the Premium thing for BF3. I am rubbish at all the new maps as they never come up in rotation.

    DLC map packs don't seem to work; or rather perhaps they did when there was one upgrade after a significant period of time - I think Halo 2 did this, or maybe Halo 3? Rolling updates means people just don't buy them, and all the people that did never get to play them.
    Reply +3
  • macmurphy 26/01/2013

    @Plugmonkey. Loads of sense in your comments, why you got a -1 I have no idea.

    I think it's true that people on here don't realise we are a bit niche. I have friends who play the latest COD and FIFA. And not one friend, a lot of friends. There are a lot of people who spend the vast, vast majority of their time on a couple of games. So out of a forty pound purchase, they are getting hundreds and hundreds of hours of entertainment. Companies want to monetise this with add ons and DLC. This makes sense for the business, and I also think it's a fair deal for the consumer - if you only play one game, you will happily pay for add-ons that keep it fresh.

    I know I spent hundreds of hours on Bad Company 2. I paid for a few maps I think, maybe some upgrades. I definitely bought the Vietnam expansion which I thought was outstanding. This in turn leads to problems, for example the fracturing of the communuity when only some buy DLC maps. I thought Vietnam was an excellent way to handle this as it was a standalone expansion, almost like a separate game. You could stick to the vanilla version or play the separate Vietnam mode. It didn't lead to people either a)feeling pressured to buy upgrades to play with friends or b) buying upgrades and wasting money because not enough people had the maps for them to come up in rotation (Crimson for Halo 4 anyone?).

    Gaming is moving into a new space. It is experimenting with payment models. I despise the gouging listed above, the Capcom style of making a game then making bits of it only unlockable for cash despite the game being finished. At it's best DLC can make games fresh and offer a compelling new experience that enriches the game - the DLC for GTA IV and Red Dead redemption is a fine example.

    There will be mistakes, there will be outright deception and extortion by companies like EA as the market adapts to the brave new world of monetised expansions. But it could lead to a future that enables us to make the most out of the games we love, that will also seriously impact on the ability of pirates to reproduce anything but the bare bones of a gaming experience that they then must pay for to bring to life. All the money that is saved from pirates goes back into the industry.

    And don't forget that as people empbrace the model of apps and cheap downloadable games we have created a flourishing space for the indie scene; non gamers that are bought into gaming by freemium rip offs then look for credible experiences they can pay for. People who maybe only play a few games are used to charging money into their accounts for FIFA updates and may see an indie title in the store they like the look off.

    All I want to say is it's not always so bad. I have loved some DLC and thought it great value. Vote with your wallets; shun games that gouge you, embrace DLC that rewards you.
    Reply -5
  • Razer Sabertooth review

  • macmurphy 17/01/2013

    Liked the placving of the extra buttons on top, maybe next gen the controllers will have some extra ones there.

    Seems a bit too pricey for me. I also hate the dpad, but so i bought a fightstick which is obviously the best choice for Streetfighter and games like Pac Man.

    If it's not the best replacement for a dpad, then all it really is good for is a slightly guccier way to play twitch shooters, and how many of us can say we are good enough to notice the difference? Then the rest of the time when you just want to turn on the xbox and watch a movie you have to have it plugged in?

    I support their passion, I just think it's a little niche.
    Reply 0
  • HMV prepared to go into administration as early as tomorrow

  • macmurphy 14/01/2013

    To be fair the prices were always fairly shocking for things you wanted.

    But I agree the staff were always great and it's true, it was the one shop you could go in and have a look around for half an hour. I always buy something I want online because it is always cheaper, but I spend hundreds of pounds a year in HMV just buying stuff I didn't know I wanted.

    It was a great place to pick up games that were reduced into impulse territory. All their DVD deals meant you could get a fistful of the movies you always quite liked the look of but wouldn't go to the cinema to see. I have loads of TV box sets that I picked up cheap in there.

    I guess what I'm saying is that it encouraged me to broaden my horizons. That never seems to occur online because you have something in mind and you buy it.

    Regardless of whether it pulls through I hope there is always a place for that on the highstreet; somehwere where you can just go and have a look at a hundred things and pick out something you never knew you wanted but that makes your life a little more interesting all the same.

    Good luck to the staff.
    Reply +6
  • Halo 4 dev laments "missteps", will "do much better next time"

  • macmurphy 10/01/2013

    What Bitsnark said.

    Thought it was pretty great, but nice to see a guy looking forward and not resting on his laurels.
    Reply +20
  • Playing games before bed is bad for you, according to science

  • macmurphy 23/10/2012

    This seems to be a personal thing. For me I definitely agree, although as other users have said it depends on the game. If it's online multiplayer I'm much more wired than if I've been mooching around on some RPG.

    Once saw a family with their six year old kid playing Left for Dead 2. They said they tried to be responsible and not let him play it too late at night, otherwise the nightmares were too bad and he couldn't sleep. They would put sports games on for him after a certain time.

    Sweet. Jesus.
    Reply +3
  • Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade

  • macmurphy 24/05/2012

    Love Pachter.

    The juxtaposition of 'Clearly' and 'Speculates'. The guy just makes shit up and then implies it's fact.

    Clearly Pachter is a massive tit who makes a living by making sweeping generalisations or shoddy suppositions and then passing it off as factual insider knowledge, so I speculate anyway.

    Fair one though, when I make shit up it's usually at the pub and five pints down. Eurogamer are yet to quote me and I don't get paid. The man's my idol.
    Reply +8
  • For Diablo 3 gamer Francis, Error 37 is the last straw

  • macmurphy 16/05/2012

    Amazing how many people don't read the parody bit.

    Saw some of his videos. Seems like a really pleasant guy, trying to address depression and other problems. He genuinely cares about his subscribers and offers some great advice.

    Also some of the Francis videos have little bits of comedy genius - if you watch the one where he has his 100,000 subscriber party it's really clever, really sad, really funny.

    Seems like a very decent, funny guy. Good luck to him.
    Reply +10
  • Battlefield 3: the state of play

  • macmurphy 26/04/2012

    I think it was a bit pony at launch. The biggest problem was getting you and your mates into a game - I appreciate not everyone wants to play with people they know but it pretty much destroyed the EG Battlefield community because there was no way to create a private game and you had to wait ages to get into a game with your mates.

    I do think only now is it becoming the game it should have been at launch. It definitely felt like an inferior game to BC2, but the problems I had with it are pretty much fixed.

    I was tired of getting shot down instantly in the air assets, I paid for the upgrade pack and now I can compete (I didn't start playing till a few months after launch and by the then I didn't stand a chance against people with air unlocks).

    I couldn't arrange a decent game - the private server options now let you get in any type of game you want.

    Numerous glitches have been eliminated - spawn mortaring, MAV lifting, USAS spamming.

    Karkland upgrade introduced some great new maps. I still think the maps possibly aren't as good as BCBC2 - I miss Nelson Bay, Valpariso and Port Valdez. But I also can get by on the new ones - I like Metro a lot as it offers a change from the big open maps. The new Map packs should make it better still. Also the server options means you can just filter out unpopular maps, so if people hate maps like Metro at least they can avoid them, they can't complain too much.

    I still think there is one fault that is major and avoidable - the console maps are often barren because they were built for 64 players and not 24. In future I think every map should be designed with the platform it will play on in mind. But that's my only major problem. It's still the best FPS out there for me, and it finally feels like the game it should have been from the start.
    Reply +4
  • Battlefield 3 Shortcut DLC arrives on Xbox 360

  • macmurphy 04/04/2012

    I can see people being annoyed if it was day one DLC, but it wasn't. It just gives people a chance to catch up. I got every gamerscore point on BC2 and loved every minute, but I was away working when BF3 came out. Now every time I try to get in a jet or helicopter I get shot down in about ten seconds. This isn't because I'm shit or because I don't want to make the effort, it's just the way the unlock tree works - it means new players dont have much of a chance.

    So it's not as clear cut as 'Lazy gamers but their way to success!'I will buy it and it will give me a chance to enjoy the air stuff for a change. Unlock trees are a really rewarding system and I can see why gamers love them. At the same time there is the danger that people who come late to a game are left to far behind the curve on some things that they cannot enjoy a game properly. There are also players who,as people have mentioned, don't have the time to dedicate to a game but want remain competitive and enjoy the best weapons. Is it fair to say 'Sorry mate, you can't be a casual player - either put the hours in or you can only have the crap stuff.'

    I do agree with a previous poster though about the World of Tanks thing - there should always remain some things that can only be earned(things that won't give you a big advantage in the game). If people want to love a game and invest time in it they should be rewarded.

    I also think it is important to delay the release of packs like this to stop people buying an advantage on day one. But it gives people like me, who enjoy the game but are a bit pissed and getting spanked every time they step into a jet, a chance to catch up then is it really so bad?
    Reply +1
  • Wrecked: Revenge Revisited Review

  • macmurphy 02/04/2012

    To be honest I flicked to the score and thought 'What a bollocks review' then read it and agreed with pretty much everything Dan said.

    The lack of AI cars is enexcusable, as is the day one DLC and 1200 price point. The netcode is borked (one guy quits and it all ends). It also crashes regularly. The camera angle seems a bit tits. The tracks don't seem as good as Mashed tracks from memory. The reversing on the start line is an exploit I imagine online cheaters will use - when we played we had house rules like no sideshunting on the start line as its too easy to knock people off.

    All I would say is that in this case the score is more subjective than most games. If you are a single player gamer without friends to play aginst, yes, it's pretty shit. But I played online the other night with some EG regs (there is a bit of a community on the forum)and it was just as good as Mashed ever was. I've yet to get some mates round but people are saying that the local multiplayer is also awesome.

    So, if you have four pads and you liked Mashed I would say buy it in a heartbeat, you wont regret it. I can see you staying up all night playing this too. So yeah, it's a 4/10 for most people and the progammers deserve censure for cocking up a lot of stuff - inexcuseable in 2012. But if you have some chums or get an online game with friends it's still a 9/10 experience.
    Reply +10