krudster Comments

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  • From Software explains changes to Dark Souls 2 graphics

  • krudster 19/03/2014

    If you're fretting over a few graphical issues, you're playing the wrong game. Reply +7
  • Silent Hill retrospective

  • krudster 19/01/2014

    @takosuke First there was Alone In The Dark and its two sequels. Let's not forget that Resident Evil's entire gameplay borrowed heavily from those. Reply +2
  • krudster 19/01/2014

    Shattered Memories was indeed a phenomenal game. I guess many people overlooked it because it was on Wii, but I'd strongly advise any Silent Hill fan to track it down if they've never played it. It's the only post-Team Silent effort really worth bothering with. Downpour had its moments too. Reply +11
  • ZombiU review

  • krudster 19/11/2012

    My personal Game of the Year, for what it's worth. Absolutely loved every minute of it. Reply +6
  • The Amazing Spider-Man's Stan Lee DLC comes out tomorrow

  • krudster 25/09/2012

    Finally! My (son's) life is complete! Reply 0
  • Beyond Good & Evil HD gets disc-based release date

  • krudster 07/08/2012

    @jabberwocky What he said. Reply +1
  • Mobile Games Roundup

  • krudster 13/09/2011

    Stu - Gotcha. Carry on.



    Bander - I'm slowly letting go of the need for physical ownership, though still do buy physical copies of my music for slightly illogical reasons (I'm actually getting into vinyl again, as most new albums come with the download code for the mp3s - best of both worlds).



    I've more or less given up buying movies and TV shows, except maybe in exceptional circumstances - for the absolute classics. I had hundreds of DVDs at one point, and it was just pathetic, gazing at piles of things you've watched once (and some you never even watch).



    Game wise, there aren't too many these days that I really feel the need to own a boxed copy of, and a lot of my back catalogue is just a pain in the arse to display, store and move from place to place. It makes life so much simpler to just have the files existing on a server somewhere for when I want them, which given the pace of new releases, isn't that often. I think the iOS scene is here to stay, and don't be surprised if the next Apple TV gives you a means of playing iOS titles. It seems perfectly logical to me that Apple wants the living room next.







    Reply 0
  • krudster 13/09/2011

    Stu - it wasn't an argument against the platform, I was defending it! Reply 0
  • krudster 13/09/2011

    Bander, PC aside, it's extremely rare for ANY gaming platform to allow you to essentially migrate your games on to the next one. I'm not sure why you'd ever expect to invest heavily in one platform and then migrate them to another incompatible device. It's not ideal, but gamers have had to put up with being locked into a platform since the mid 1970s.



    At least the whole iOS ecosystem is flexible enough to let you migrate your purchases as the hardware evolves, or when you break a device, etc. Anyone who has tried to migrate their DSiWare titles to the 3DS will know what an absolute clusterfuck that is. Also, Bander, have you actually seen for yourself what the Android Marketplace is like by comparison? iTunes isn't perfect by any means, but it's still streets ahead of its rivals in most meaningful ways - and I include Windows Phone 7, 3DS, PSP and DSi in that assessment.
    Reply +1
  • krudster 12/09/2011

    Bander, all your apps can be downloaded onto a variety of iOS devices, and won't ever be lost if your iPhone or whatever is trashed. Reply +2
  • Mobile Games Roundup

  • krudster 05/09/2011

    Well that's good to know. If Android suddenly is awash with quality exclusives, they'll all feature, believe me! Reply 0
  • krudster 05/09/2011

    Not necessarily the best, but certainly the most interesting. Bounder's World wasn't the best by any means, but as the first Gremlin-branded game since the 90s, and the first Bounder game since 1987, it piqued my interest. Plenty of games get crap scores, but the common theme was that they grabbed me in the first instance. Reply +1
  • krudster 05/09/2011

    Fight Rivals will be in next week's. I played most of this week's a week ago. The selection usually takes place today, the playing commences Tues/Weds, and usually gets written up by Friday. Reply 0
  • krudster 05/09/2011

    Grand Prix Story was reviewed when it came out. As was Squibble. As was Cordy. All got high scores. No bias there.



    A whole host of games across most mobile platforms get looked at and are reviewed on merit. The games I've tried on Android this month so far have been pretty poor, hence why nothing made it in this week. As soon as any genuinely good game (that isn't a port) comes out it will get covered. It might look like it, but there really is no platform bias.

    Reply +7
  • krudster 05/09/2011

    @TruSmiles: There's a review of Tiny Invaders planned for next time, but there's a massive backlog of excellent titles at the moment. Likewise Spacelings, Anomaly HD, Draw Race 2, Nyxquest, Edge Extended, Drawin' Growin', Crimson Steam Pirates, Mighty Fin....and that's just the start. Reply +1
  • Download Games Roundup

  • krudster 02/09/2011

    The format-straddling Hector Ep2 will feature in the Mobile roundup on Monday. Reply 0
  • krudster 02/09/2011

    Full review coming of Baconing. Reply +3
  • Mobile Games Roundup

  • krudster 30/08/2011

    I'll echo the statements above. If a good Android game has slipped through the net, let us know and we'll take a look at it. I spent hours last week scouring through one terrible Android game after another, and decided to catch up on WP7 instead. Good Android games will always get a review (unless they've been reviewed before on another system - there's no time, and too many other games to keep going back to older games. 99 times out of 100 they're identical on whatever platform). Reply 0
  • krudster 29/08/2011

    Quarrel is getting its own review... Reply 0
  • Mobile Games Roundup

  • krudster 15/08/2011

    @Swedbear: thanks for the list, though a good chunk have already been reviewed. I'll check out the ones that haven't. We've covered around 90 Android games in total over the past year - not a bad list by anyone's standards.



    The problem seems to be that most decent mobile games debut on iOS, so although Android *does* have a lot of games, the Android versions tend to appear a few weeks or months later. Because we only have five slots, we're more mindful to cover new games, rather than re-review the ports. I routinely check the new games as they appear, and more often than not I choose not to review them because another, better, game comes along elsewhere. This week I was going to include Meganoid, but it just wasn't that interesting.



    It's also quite hard to be made aware of very good new Android games. There aren't many decent blogs banging the drum (compared to the iOS scene), and developers, sadly, are very poor at getting in touch. Sometimes they do, and the games aren't very good. In general, developers have enough trouble making sure their game is good to also find time to email all the sites, and that makes our job even harder.



    There's no vendetta against Android, believe me, but it isn't easy to find out what's new and hot in the same way that it is on other platforms.



    Reply +2
  • Game of the Week: Insanely Twisted Shadow Planet

  • krudster 05/08/2011

    I pressed the case for OMG-Z! Reply +1
  • krudster 05/08/2011

    Is it really ever possible to shut me up? I'm sure I'll still be muttering darkly in some corner of the cosmos from beyond the grave. Reply +2
  • Mobile Games Roundup

  • krudster 02/08/2011

    We featured two games on Android this week (that also came out on iOS), and playing another three at the moment. Yes, there are a *lot* more good iOS games out, and the other problem is that games tend to debut on iOS, before being later ported to Android. We don't tend to review the ports, so this is the main reason for the imbalance.



    Sometimes I find a game which I think is exclusive to Android (like DARK), and it turns out there's an iPhone version as well - usually at the point when I'm finishing up and finding prices, etc. There's no personal vendetta against Android - this is just a fair reflection of how the market is, I'm afraid.
    Reply +1
  • Download Games Roundup

  • krudster 29/07/2011

    @TweekeewT: It was actually two months, but I'll fix it now that you've made me check something I should have checked in the first place!

    Reply 0
  • krudster 29/07/2011

    @Gaol: go and play the game in question, then come back to me. I've been playing this same game on and off for nearly 30 years, so I guess you could say I'm pretty confident it's an over-rated, overpriced waste of most people's time. Reply +3
  • krudster 29/07/2011

    Eat Them went up in December:



    http://www.eurogamer.net/articles/2010-1...
    Reply 0
  • krudster 29/07/2011

    Intro text now corrected - thanks for pointing it out. Reply +1
  • Mobile Games Roundup

  • krudster 26/07/2011

    Fair enough. It wouldn't have killed them to put the originals in as well - certainly for the price. Reply 0
  • krudster 26/07/2011

    Fair point on the Galaga Collection. I guess they changed the price over the weekend.

    As for SuperRope, I watched the same video, but it only gives you 1000. So you can keep watching it over and over again to get another 1000? Whoops.
    Reply 0
  • Download Games Roundup

  • krudster 22/07/2011

    The publisher TozaiGames certainly thinks so. They emailed me about it last week. Reply 0
  • Mobile Games Roundup

  • krudster 12/07/2011

    Two of the five games were reviewed on Android: and you still complain! Reply +1
  • krudster 11/07/2011

    @darkmorgado. It would appear that way, but there's at least one free game (Flower) that's XBLA enabled - but published by Microsoft, obviously.

    Reply 0
  • krudster 11/07/2011

    I tried Deathsmiles. I liked what I saw, but I'm really not the person to comment on Cave shmups. Mainly because I'm completely shit at them! Reply +4
  • krudster 11/07/2011

    Yeah, sadly no new WP7 live games to report on, but we did cover about six last week. Reply 0
  • krudster 11/07/2011

    No, that's not the Boost 2 music - but there's no official trailer for it sadly. (edit: that I can find - do correct me if I'm wrong). Reply +4
  • Download Games Roundup

  • krudster 10/07/2011

    @Miths: Yes, you should be able to select 1920x1080 - that was what I was running it in. Reply 0
  • Mobile Games Roundup

  • krudster 05/07/2011

    By all means, fire over some of the best non-XBL WP7 suggestions. I could roundup the cream of the crop. Reply 0
  • krudster 04/07/2011

    Wouldn't it be lovely if the good non XBL WP7 games were displayed first on the list. Instead, you could wade hip deep in sludge for an hour and never know if any of it was any good. Reply 0
  • krudster 04/07/2011

    I think Bitizens only give rent once a day. Normally when I switch on the next day, I get a lump sum. If you're not getting that, something's amiss. Reply +1
  • krudster 04/07/2011

    Argh, but...more towers...

    Reply 0
  • krudster 04/07/2011

    Harsh or not, I'm still playing the bastard thing. Make of that what you will! Reply 0
  • Gearbox discarded Blade Runner IP

  • krudster 01/07/2011

    Could of? COULD OF?



    It's fine when people say this because it's basically could've. But written down, there's no excuse. NO EXCUSE :)
    Reply +23
  • Download Games Roundup

  • krudster 01/07/2011

    Dominatrix? Reply +6
  • Mobile Games Roundup

  • krudster 27/06/2011

    @jn2002dk: If you genuinely don't enjoy mobile gaming having played all the supposedly good games, then fair enough. It'd be nice to know if you have managed to base your assertions on experience. Obviously I'm in a bit of a different situation, having played about 500 mobile games over the past couple of years. I don't feel compelled to stand up for mobile gaming specifically, because I play and enjoy all platforms, but it does slightly irk me when people dismiss the quality of the (better) games.

    Reply +3
  • krudster 27/06/2011

    @jn2002dk - like Pac-Man Ate My Wife said, it really doesn't matter if 90% or 99.9% of stuff is throwaway crap when there are literally tens of thousands of games around. There is now so much good stuff as well, that the cream soon rises to the top and you can ignore the detritus. It is, after all, the point of these roundups. Reply +5
  • krudster 27/06/2011

    There's a lot of misplaced snobbery regarding mobile/handheld gaming and what constitutes 'real' gaming. For some of the older gamers here, mobile and downloadable gaming in general essentially picks up where the Amiga era left off, before development teams and budgets spiralled out of control. There's a creative spirit that's infectious, that we used to take for granted, and is apparent in so many of these games.



    I especially like the fact that it has broaden the market, and our tastes. I'm perfectly willing to sit down with long form games, and then have a quick bash on something on my phone on a tube journey or while waiting for a friend. Or I might have an hour or three on Ocarina of Time while the TV's in use. They're all 'real' games to me, and sometime it's the smaller so-called casual games that get the most airtime in the long run.
    Reply +9
  • Ex-Sony boss: Apple to dominate gaming

  • krudster 22/06/2011

    "Apple should enter in the same way MSFT entered: by creating a home console. "



    They will - except it won't be a console in the traditional sense, but something along the lines of Apple TV, but probably renamed.
    Reply 0
  • Mobile Games Roundup

  • krudster 20/06/2011

    There are about 25 games vying for five slots right now. I suspect a lot of shoe-ins are going to be left to one side for the moment... Reply 0
  • krudster 20/06/2011

    Indeed. If FAH worked for WP7, that would be wonderful, but what a thankless task. There are literally thousands of junk apps up there. Reply 0
  • krudster 20/06/2011

    @miguell: I'll check out wpcentral. I find it interesting that even the mainstream mobile gaming sites ignore the non-Live stuff. Obviously a site like this is set up specifically to focus on this platform, but for the rest of us covering the entire download and mobile sector, the amount of games coming out each week in absolutely incredible. Reply +1