klassobanieras Comments

  • Metro: Last Light review

  • klassobanieras 13/05/2013

    Dammit, I really wanted this to be good. Reply +3
  • Dishonored - The Knife of Dunwall: A comedy of errors

  • klassobanieras 22/03/2013

    Single-player DLC that isn't a fight-room or a reskin of existing content? Produced to the quality-level of the original game?
    What the f**k is going on?
    Reply +8
  • EA cans Dead Space series following poor sales of Dead Space 3 - report

  • klassobanieras 05/03/2013

    Feckin' incompetents. If they can't make a success of Dead Space then they've got no business trying to sell games. Reply +24
  • Dead Space 3 Awakened DLC out next month, has franchise's "darkest chapters"

  • klassobanieras 06/02/2013

    EA: The George Lucas of video-games. Reply +1
  • This is what Activision's The Walking Dead FPS looks like

  • klassobanieras 02/01/2013

    Jeez, if you're going to make a sucky cash-in turd then at least polish it up a little. Reply +6
  • GLaDOS voice in new Guillermo del Toro film

  • klassobanieras 13/12/2012

    The movie looks like stupid fun but GlaDOS's voice was weirdly jarring. Sort of like if KITT had showed up in Prometheus. Reply +14
  • Eurogamer Reader Survey 2012

  • klassobanieras 09/11/2012

    Well that was *immensely* annoying. Reply +8
  • Avid WoW player wins state Senate election after hilarious anti-gaming smear campaign

  • klassobanieras 08/11/2012

    Following the "her Facebook page" link takes me to the smear site instead of her actual page Reply +5
  • Digital Foundry vs. Halo 4

  • klassobanieras 08/11/2012

    With the greatest respect, could I suggest that the relentless focus on lighting models and image-quality is a bit besides the point nowadays?

    This stuff was interesting in the glory days of iD when they were inventing stuff and pushing boundaries. Nowadays, counting pixels and investigating the tedious minutiae of anti-aliasing is IMHO missing the point - all the really juicy stuff has moved elsewhere.

    How about an article on the systems supporting AC3's open-world? Or on how Minecraft manages a a huge yet perfectly malleable world? Or on just what the f**k is going on in Fez?

    Pleeeease?

    And not for nothing, but IMHO this laserlike focus on the Doom3 / Unreal Engine model is limiting game designer horribly. It's like designers take it completely for granted that they can't have >30 characters onscreen, can't do large-scale dynamic environments. So instead of a Syndicate sequel that let you trash skyscrapers and lead immense brainwashed mobs like the originals, we got a stupid bloody tunnel-shooter with really great light bloom effects.
    Reply -5
  • Dishonored Diary: Playing through in four different ways

  • klassobanieras 14/10/2012

    @CaptainQuint On my first run through I left tons of corpses behind but still got the light ending. You *are* an assassin after all, and the game clearly expects you to kill folks - it delights in giving you lethal tools and skills after all, and even if you ignore them and play non-lethally the dialogue is still written as if you're a killer. So don't worry about it: Play however you like and trust the game to treat you fairly. Reply 0
  • klassobanieras 12/10/2012

    I'm halfway through a no kills, no alerts play through and it is fricking great fun.
    No-kill protip: One time, a short while after choking a guards, I heard a munching sound but like an idiot paid it no mind. Two hours later with the mission done and on my way back to the boatman, I found that the snoozing guard had been reduced to a bloody mess by rats, completely ruining my nice pristine stats.
    From then onwards, every single unconscious guy gets propped up on a table, or on top of a bookcase, or shut in a bin, but never left on the ground.
    Reply +7
  • Spec Analysis: iPhone 5

  • klassobanieras 17/09/2012

    the firm had it all to prove at this presentation after a less than stellar response to last year's 4S
    Lol, really? They didn't sell a bazillion 4Ss? Figures please.

    Or did you mean that the tech press's response was less than stellar and therefore Apple is desperate to prove themselves to the tech press?
    Reply 0
  • 18-year-old dies after playing Diablo 3 for 40 hours straight

  • klassobanieras 18/07/2012

    Did he drop any good loot? Reply 0
  • Saturday Soapbox: The Trouble with Ouya

  • klassobanieras 14/07/2012

    @arcam It is a cheap box with an app-store where they sell DRM'd games and take a 30% cut. I dot know how you look at that and see something revolutionary.

    It's less powerful than an xbox, less open than a PC, has tepid support from the indies it's supposed to be rescuing from mediocrity, and it's being made on in insane schedule by folks with little or no track record.

    Vision and open-mindedness is good but let's not completely suspend critical thought, innit?
    Reply +2
  • klassobanieras 14/07/2012

    So it's cheap console with tablet-level guts running Android...

    If this came out of China from a no-name knockoff tablet maker, would anyone give it the slightest bit of attention? In fact I'm surprised there isn't already one that fits the bill.
    Reply +50
  • Neal Stephenson's Clang sword fighting game reaches Kickstarter goal

  • klassobanieras 09/07/2012

    i'm also gladius they made it, it katana've been easy. Reply +3
  • Game of the Week: Spec Ops

  • klassobanieras 30/06/2012

    I'm maybe 70% through, and I found the game interesting enough, if sometimes a little iffy in the gameplay department. What I really appreciated was that it inspired me to (a) watch the Apocalypse Now documentary and (b) start re-reading Heart of Darkness for the first time since school. And god-damn that book is mind-blowing.
    For a time I would feel I belonged still to a world of straightforward facts; but the feeling would not last long. Something would turn up to scare it away.
    Reply +2
  • Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade

  • klassobanieras 25/05/2012

    @JohnnyHeaven I'd watch it. They should cast the actor who played Brad Pitt's boss from 'Moneyball' as Bobby Kotick, he really captured that slimy dead-eyed arsehole vibe quite perfectly. Almost as if he wasn't acting at all... Reply +2
  • Anarchy Reigns gameplay footage

  • klassobanieras 24/05/2012

    Buh? Reply +2
  • Activision attempted to hack Zampella/West email - report

  • klassobanieras 17/05/2012

    Activision also discussed staging a fire drill or mock fumigation at Infinity Ward's HQ
    Farday would then rappel down the side of the building in full biohazard gear, crash in through the window, upload the virus and wait the requisite 5 minutes for the download to complete all the while fending off the waves of IW goons who pile in through the various entrances, before finally jumping out the window to the escape chopper. But he barely grabs the skid with one hand then his grip fails and he's about to fall to certain doom when Bobby Kotick's meaty paw reaches down from inside the chopper, grabs his hand and swings him up to safety. Kotick says "Took your sweet time, mate", lights a cigar and the chopper flies away from the building. Which explodes.
    Reply +94
  • Batman: Arkham City Harley Quinn's Revenge DLC trailer

  • klassobanieras 17/05/2012

    Oh hell yes. Reply 0
  • Free Radical vs. the Monsters

  • klassobanieras 06/05/2012

    @deded Yes, the industry has changed shape and the niche that Timesplitters inhabited is gone. I'm saying that what we got in exchange was worth it.

    Take FPSes: This supposedly ailing, creatively bankrupt industry made Half Life 2, Team Fortress 2, Left 4 Dead, Portal, Metro 2033, Rage, Killzone, Borderlands, Resistance 3, Mirror's Edge, Brink, Bioshock, STALKER, Fallout 3, Metroid Prime, Mirror's Edge, Far Cry 2, Crysis. And yes, CoD. I *like* CoD.

    Comparing that with the best last-gen FPSes, I'll take this gen any day. Not even close.

    (edit) As for the middle the industry atrophying, it looks to me like the indie segment is rapidly growing upwards to fill the gap with games like Fez, Trials, Limbo, Sword & Sworcery, Angry Birds, World of Goo and Stacking (to pick a representative handful). Indies taking over an segment once dominated by big publishers is a net win in my book.
    Reply -2
  • klassobanieras 05/05/2012

    @Snowsprite
    Publishers and braindead suits fucking ruined the medium
    It truly sucks for FRD that their business-model dried up and blew away, but if you think the medium is in bad shape then you're nuts. The diversity of games, platforms and business-models out there right now beats the living f--k out of anything we ever had in the past. In particular, there are more alternatives to big publishers than ever before for gamers and developers both.

    Seriously, is anyone here really stuck for something fun or interesting or different to play?
    Reply +3
  • klassobanieras 04/05/2012

    How come no publisher wanted to save Free Radical? Well we weren't well-behaved compliant boys. We were passionate about what we did and wanted to protect ourselves and be rewarded for our work. Perhaps if we'd been a bit more submissive that would have saved us.
    Is that really your estimation of how successful developers survive - by lacking passion, acting submissive, not protecting themselves, not seeking fair reward?

    Seriously, I would love to hear his assessment of what successful developers do that Free Radical didn't or couldn't.
    Reply -23
  • Free Radical founder: "Pretty much every FPS loses money"

  • klassobanieras 03/05/2012

    @SteveEllis
    Regarding Halo, yes, I don't doubt it's profitability. I gave Battlefield 3 as another example. But there aren't many more.
    C'mon mate, be serious...

    Borderlands, Bioshock, Deus Ex 3, Resistance 3, HL2 + eps 1&2, L4D 1&2, TF2, Killzone 2&3, Far Cry 2. All good games with heaps of variety and creatively interesting stuff in there, all found the funding they needed, and I'm pretty sure that most of them paid off. Add genre-stretchers like Portal, Metroid, Fallout 3 and Mirror's Edge to that list, and personally I feel very well-served by the FPS industry.

    It'd be frickin' great to add TS4 to the list, but seriously, it's not like there's a gaping hole there that needs to be filled.
    the economics are different when the dev *is* the publisher
    If you're talking about independent developers then why give CoD and BF as your main examples?

    It sounds like maybe your complaint is with the funding structure of the industry in general, not the FPS market in particular.
    Reply -1