kirankara Comments

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  • AMD Radeon RX 480 review

  • kirankara 30/06/2016

    @CrashOkami

    Hell yes it would be worth swapping out for this or the 970.

    You should see substantial improvements in frame rate textures and effects.
    Reply +1
  • kirankara 29/06/2016

    @kintama

    Hitman absolution performed like shit on nvidia too though.

    In reality though, how many games use asynchronous compute?

    In 97% of Other games, that 1070 will toast the 480.

    Async will not feature in majority of games, it certainly hasn't so far, and isn't predicted to do so. If it did become that way, by that point we will be several years down the line and architectures will have moved on anyway.

    There will a few few titles which AMD dominate performance with async compute and a few they lose handsomely too, because there's areas they are less strong in too..

    So, it's same old story really.
    Reply +3
  • kirankara 29/06/2016

    @shehzaanshazabdulla

    Tbf, it doesn't really change anything that drastically.

    It lowers cost of entry for this performance by about 20 for 4gb version compared to cheapest 970 i found.

    Can't imagine anyone would have changed mind on building a rig ove sake of that amount.

    Still, fabulous card, and more prices continue to drop, the more people might try pc gaming, which is a good thing.
    Reply +2
  • kirankara 29/06/2016

    @AEdouard

    You're wasting breath using logic and reason with that one.
    Reply +1
  • Dino Dini's Kick Off Revival review

  • kirankara 28/06/2016

    @IronSoldier

    W3 and bf4 still getting updates and patches to this day.

    Is unreal how long you can continue patching issues.
    Reply 0
  • What the hell is a teraflop anyway?

  • kirankara 27/06/2016

    @NullDev

    What you waffling about?

    My point was pretty Self explanatory in reality


    The jaguar has on a multitude of occasions has been shown to be a bottleneck, and on Occasions the ps4 suffered more because of it's lower clock speeds. Hence they've decided to overclock it significantly for Neo.

    It's still disappointing they didn't replace it, but hopefully should stop some embarrassing instances of games running at 20fps etc on a fairly high end gpu.
    Reply +3
  • kirankara 27/06/2016

    @cloudskipa

    So you just proved my point.

    the point is that simply put, even then they had differences and people knew about it and there was practical benefits too.

    http://web.ics.purdue.edu/~dherring/cgt141/project1/comparison.html

    Apparently snes could display more sprites, higher resolution too.

    Most importantly it had mode 7 and was able to simulate 3d, impossible on megadrive
    Reply +3
  • kirankara 26/06/2016

    @RisingJaguar

    Not true, it was well known in my school about practical advantages that the snes amd mega drive had over each other in terms of hardware.

    It also affected the types of games both had as exclusively on the systems, or the quality of the port.

    Megadrive SF2 anyone???

    Doesn't mean that it generally influenced who purchased what hardware, but i tell you this as fact, anyone who played f'zero or pilotwings nearly always ended up wanting to buy a snes.
    Reply +2
  • kirankara 26/06/2016

    @FMV-GAMER

    I think you take them too seriously mate tbh.

    You just laugh at the numpteys and let it slide off your back , and simply pay attention to the ones you like or have something worth saying.

    I wouldn't even respond to that guy if he retorts to my comment, as clearly he's got an agenda
    Reply +3
  • kirankara 26/06/2016

    @NullDev

    Developers have talked of limitations of the jaguar cpu since before consoles even released.

    How many DF articles have also highlighted cpu deficiencies too?

    Even when bf4 first released we saw cpu caused more issues with framerates than anything else on ps4.

    We've even seen xb1 gain lead in some games at points due to slightly overclocked cpu.

    The jaguar isn't up to task...hence the idea that Sony is hoping to overclock the shit out it in Neo.
    Reply 0
  • kirankara 26/06/2016

    @Xevro

    " actually it's common knowladge by now that Sony has tons of great exclusives a lot more and a lot better better than Microsoft has ever done for sure"

    Common knowledge or your opinion ? ;)
    Reply +1
  • PS4 Neo: release date, specs, price and everything we know

  • kirankara 25/06/2016

    @Gemini42_

    Aye

    And when he can not win an argument through logic, he plays one of two cards, either victim or "it's my choice/preference ", as he knows it makes anyone who disagrees with him sound unreasonable
    Reply +3
  • kirankara 24/06/2016

    @vandal_gab

    Freesync only really works for 45-60fps.

    30 and under it won't help. So unless publishers start targeting 60fps as baseline frame rate, won't be any use even if was in TV sets
    Reply +3
  • kirankara 24/06/2016

    How many more articles will they rinse out these new consoles between now and release??? Reply -1
  • Zelda: Breath of the Wild pushes Wii U hardware to the limit

  • kirankara 24/06/2016

    @Mr_Writer85

    My two pence worth is that people take things way too seriously.

    For what that are, the consoles do decent job. When they start hitting low 20's in frame rate though, i despair. They were marketed as being more than they are, and I'm not absolving developers of responsibility of decent ports. I'm sure there's plenty that could perform better with extra work.

    Same with wiiu. Seeing this game drops so low is embarrassing, but hopefully they will tidy up a bit by release.

    But it's just about everyone accepting what they are. Ps4 isn't the beast it was claimed to be amd wiiu was woefully underpowered. Games can be great still with dodgy performance , but would be better if that's not case
    Reply +3
  • kirankara 23/06/2016

    @Mr_Writer85

    The crying in here because he's praised a game is hilarious tbh.

    He's not praising it's technical achievements nor Tyne hardware it's on

    His praise is purely reserved for the game itself from a gameplay perspective
    Reply -1
  • kirankara 23/06/2016

    @Apostate

    For me it was the n64 controller i couldn't stand. Absolutely horrible, but i have little stumpy girl hands so that might be my issue.
    Reply +2
  • kirankara 23/06/2016

    @Antropie

    When has he stated 720p 30fps is amazing?

    The game itself seems to rightly being praised (based on reaction of critics), but the resolution and frame rate....that's just been accepted as being s result of horribly outdated hardware, but as always Nintendo have done wonderful job of making a lovely looking game regardless. ...albeit with technical limitations obvious.

    He does repeatedly take a pop at current gen consoles (mainly at xb1, and too often imo), but they were hyped as 1080p 60fps machines, whilst one was a turbo charged pc etc. Based on that they have disappointed slightly.

    Furthermore, his usual slight at them is when they actually fail to achieve that 30fps consistently. That is embarrassing frankly.

    We all know the wiiu hardware is laughably outdated, but when you watch their e3 reveal, it was never sold as a "next gen console".it was simply a new Nintendo console with new concept of gaming through the screen controller (turned out to be horrible idea) , which was backwards compatible and also more powerful than previous console.

    They weren't making bold claims about performance, they simply were trying to sell new hardware to sell their games on, because sales of previous console stagnated.

    Was the hardware a disaster? Yup. Did it get some greatest games around? Almost undeniably
    Reply +1
  • kirankara 22/06/2016

    @Mr_Writer85

    Nintendo certainly don't get free pass for 720p 30fps, but they also never marketed the console as a turbo charged pc 1080p 60fps etc etc.

    What they do get though is respect for churning out great games with almost nonchalant ease, regardless of the technical restrictions they are working with. Their games also tend to prioritise art style over cutting edge visuals, so their games don't usually suffer as much visually.
    Reply +6
  • Nintendo denies Paper Mario: Color Splash joke references "online hate campaign"

  • kirankara 23/06/2016

    Reply 0
  • Are 4K visuals really the best use for Project Scorpio and PlayStation Neo?

  • kirankara 21/06/2016

    @banjo21

    " we are sticking with the atypical 8 year cycle Microsoft has set. "

    Whooah..how did MS single handedly shoulder blame for this?

    Both spunked away billions on hardware design last generation, Sony with pushing cell and bluray amd MS with poor quality control and the fiasco that followed.

    Both were desperate to drag it out, especially Sony, who had much higher costs on hardware.
    Reply +3
  • kirankara 20/06/2016

    @IronSoldier

    Fuck that...60fps was a gimmick that didn't offer the cinematic experience until recently. ;)
    Reply +2
  • kirankara 20/06/2016

    @IronSoldier

    " We're all members of the cult of video games and video game fanatics"

    Jesus christ, this kind of comment shows the mentality some people have here when they consider themselves part of a cult lol

    And play nicely with the other children and don't hurt his feelings.
    Reply +2
  • kirankara 19/06/2016

    @Yautja_Warrior

    I'm not sure 4k gaming on consoles is really the right call right now either. I'd rather they did a full 1080p 60 fps machine or 1440p upscaled at 60fps to 4k would be awesome

    The move seems a bit of cold calculated move to sell more hardware on buzz word of 4k, as 4k TV prices are plummeting.

    Cpu remains an issue in regards 60fps though in even neo and scorpio.

    Wouldn't the policies on both new consoles restrictb vr games looking drastically better on them than ps4/xb1?
    Reply +2
  • Spec Analysis: Xbox Project Scorpio

  • kirankara 16/06/2016

    @Krychek

    I agree tflops isn't the most accurate way to measure performance, but 390x isn't really a 4k card..my 980ti whoops it and even that isn't a 4k card in my eyes. I can play many games at decent, if not maximum settings(minus AA) at 4 k, but some i struggle to hit 30fps consistently at higher settings in more modern AAA Ones.

    I think a 390x would do decent job in consoles at 4k at 30fps but would have to again strip back some higher level visual settings.





    If they drop settings and
    Reply 0
  • kirankara 15/06/2016

    @higganos

    I would agree with you that it would be pretty tasty, and games are generally GPU bound, but that CPU is still more than tad concerning.
    Reply +1
  • The Elder Scrolls 5: Skyrim remaster announced

  • kirankara 13/06/2016

    @drhickman1983

    It's not just PC gamers who moaning tbh though is it? There's people moaning about remasters, there's people moaning that remaster is just effectively taking PC mods and charging console gamers for privilege and PC gamers moaning that this offers next to nothing you can't find in a mod already.

    People on internet moan, and generally with little reason( As my fiancee would say, "First world problems"), don't single PC gamers out for it.
    Reply +1
  • Nvidia GeForce GTX 1070 review

  • kirankara 12/06/2016

    @Sercd

    Yup.

    If they're very popular then prices are hugely inhalated due to demand.

    390x and Fury x were both fetching about 100+ over Rrp due to demand outstripping supply.
    Reply 0
  • kirankara 11/06/2016

    @Sercd

    The founders edition launches first and at about 50 more than other editions that launch later.

    Prices are also distorted currently with popularity.

    Nothing unusual about second part.
    Reply +2
  • kirankara 11/06/2016

    @Sober-Si

    I didn't pluck figure out of thin air though. I based in on 1070 being $330 or 380 as mentioned in the article, which is 50 hike up on equivalent pricing in dollars.

    Not a given for sure, but seems unlikely it will be 200, and possiblly as they're competing with 970/980 in reality with 480, I'm guessing they will aim for 970 pricing with better performance.
    Reply 0
  • kirankara 11/06/2016

    @Sober-Si

    480 supposed to be $200 , so factor in about another 50 for UK price.

    Now considering a non founders edition of 1070 will be 330 at launch and 480 offers about 40% less performance(titan x was about 40% increase over 980) , 80 on top isn't hideous pricing.
    Reply +1
  • kirankara 11/06/2016

    @crazy-Rastan

    You realise that currently only the Founders Edition is available ? Which is priced at the price you mention.

    Third party versions will be released shortly at lower price.
    Reply 0
  • We don't know why Sony's making PS4K, but there are plenty of reasons it shouldn't

  • kirankara 11/06/2016

    @Fourfoldroot

    Developers hated bespoke architectures. Made their lives living hell.
    Reply 0
  • kirankara 11/06/2016

    I'll never get the whining over this..oh no, not an entirely optional, improved version of a product that gives me a choice to get improved frame rates and visual quality. Get back whence you came oh spawn of Satan!!!

    If this was actually going to mean ps4 suffered as result, fine. But the ps4 will still be the baseline and Neo will simply give developers more grunt for down sampling and higher resolutions, and for those more particular about frame rates, that will be more stable too.

    Neo won't be coming cheap. So ps4 will likely remain the baseline product for masses anyway. Neo will be for more discerning customer.

    This entire reaction seems to be people throwing toys out the pram and a certain sense of fear as consoles seem to be inevitably having more in common with PC gaming than they can digest.
    Reply -1
  • Performance Analysis: Mirror's Edge Catalyst

  • kirankara 10/06/2016

    @Suave

    As FMV just pointed out, ps3 gpu was due to Sony realising last minute that two cell processors wouldn't be feasible both financially and for game development.

    They went to Nvidia and cheaped out on gpu, knowing they could offload certain tasks to spus.

    The ps3 gpu also theoretically had it's own advantages over 360 one, but was lacking in key areas. 360 had other advantages outside gpu that probably were bigger factors, such as edram and it's flexible memory set up.
    Reply 0
  • kirankara 09/06/2016

    @rep-

    The biggest issue neo/scorpio face in hitting 60fps will be that the game will have to be gpu reliant, because there will need to be significantly better cpu power to avoid cpu side being a bottleneck and i don't think they're going to get that. For many games it shouldn't be an issue, but in others no amount of gpu power will solve issue.
    Reply +4
  • kirankara 09/06/2016

    @BlackFlower

    Probably would have been a more expensive console tbh, with dedicated cpu and gpu architecture or maybe Sony and MS might have had to absorb some of cost, who knows.

    AMD's APU are best in the field , it's undeniable and credit to them for it. They used their production of cpu and gpu and stole a march on Nvidia and Intel.
    Reply 0
  • kirankara 09/06/2016

    @simonflynn

    Yes Because a similarly specced nvidia gpu wouldn't have had similar results......oh wait.

    The main reason both companies chose AMD was due to their offering a line of budget APU's (nvidia don't produce cpus and Intel built in gpu on cpu are not up to scratch ). So actually you should possibly curse AMD for their budget APU, because at times that underpowered cpu is a weak link.
    Reply +4
  • kirankara 09/06/2016

    @IronSoldier

    Dude don't you know. Pc gaming requires a 200 billion dollar space program pc and games all cost $1000 each.. plus windows and mouse and keyboard, and they're all pirates anyway.
    Reply +4
  • kirankara 09/06/2016

    @-TheDarkSide-

    A shame because, I personally think that there's nothing that improves a games visuals like a silky framerate. That fluidity of motion, making everything look more solid and real. Fantastic.

    I've said many times, you can create the most beautiful gameworld imaginable but, if the illusion is lost as soon as you move... What's the point?

    ... Stupid devs! ;-)
    Amen brutha, praise the Lord!!!

    30fps isn't fatal, and can be lived with if it's stable, but side by side with 60fps or more, it just feels and looks clunky. Now when it starts dropping to mid 20's and below though....that's when I start really getting annoyed with their decision to prioritise graphics, as to me my eyes start struggling.
    Reply +7
  • Sony reveals three new PlayStation VR titles

  • kirankara 09/06/2016

    @SheffAl

    That's Kinda my concerns. There's no doubting what visually vr adds to the equation, but so far i don't see it really being used in the games that appeal to the hardcore gamers, but like you say, which casual gamers will buy vr at prices being thrown around.

    In future I'm sure it will be fundamental aspect of gaming, as the technology catches up with itself as a concept. Right now though....I'm just not convinced. I was told i was overly negative about Kinect, but was proven right in long run. Hopefully I'm wrong here and this really has the ideas to catch on, but don't see it myself, as which developers going to pump in large amounts of money in to something that is only in hands of a small niche group.
    Reply 0
  • kirankara 09/06/2016

    @SheffAl

    I still worry that VR is the new Kinect
    Reply +5
  • Everything we know about Watch Dogs 2

  • kirankara 09/06/2016

    @milesaustin

    Also, might be worth noting that I'm mixed asian/white and my fiancee is Venezuelan with black parental ancestry.
    Reply +1
  • kirankara 09/06/2016

    @milesaustin

    Que?

    Did you even understand my post?

    My post revolved around Ubisoft including black character in a game to "highlight racial stereotyping" and then makes him a racial stereotype.

    GTA were clever in their use of ethnic characters and their irony and sarcasm was obvious and thick in nature, and actually amusing and purposeful. However, this game and Ubisoft's "highlighting of an issue" in Hollywood and society in general is very half hearted and lacking substance, and seems to serve to act as a hindrance to such attempts to increase racial inclusion in society.
    Reply +3
  • kirankara 08/06/2016

    @Gemini42_

    Didn't think driving mechanics were best I've experienced tbh.

    Mad max did driving well, as did gta5
    Reply +1
  • kirankara 08/06/2016

    @leeroye

    Ram allocation seemed to be an issue for several developers when entering this generation. I'm guessing they rushed games out the door for new consoles and PC were afterthought. Tbf to Ubi, following Titles have generally ran ok as can be expected considering they tend to push visuals pretty hard.
    Reply 0
  • kirankara 08/06/2016

    @ChockysChild

    It did fail miserably as a dog watching simulation game.

    FU Ubishit.
    Reply +4
  • kirankara 08/06/2016

    @silents

    Well considering Ubisoft makes a considerable chunk of its money off pc and made more in Q2 2015/2016 on it than Xb1, I think it's nailed on.

    http://www.dsogaming.com/news/pc-is-the-third-most-profitable-platform-for-ubisoft-in-q2-2016/
    Reply -1
  • kirankara 08/06/2016

    Black man from poor economic background who's stealing cars, violently assaulting people and involved in various other crimes who feels he's being stereotyped.... no kidding lol

    Its just a game and it sounds like Ubisoft didn't really have any real coherent message regarding racial issues and just wanted to put in a black character to be cool or pretend that they're addressing racial inequalities in games (they didn't chose female and try addressing sexism though. Shame on them), and really should have not bothered pretending to adress such serious issues imo, as it only serves to belittle the cause when done in half assed manner.
    Reply -4
  • Face-Off: Dead Island: The Definitive Collection on PC

  • kirankara 08/06/2016

    @Devox

    "FPS- M+KB. Driving = Wheel. Sports = Controller. RTS/Strategy = M+KB. As a primarily PC gamer I have the option to play how I want to play. Each control type is suited to certain genres. It's not rocket science"

    Well said sunshine.

    I am a PC only user these days, but I am not averse to using a control pad for most games nowadays, as I like to sit back on my bed and rarely play mp online, but it's still obvious a ms and kb is leagues ahead when it comes to aiming in games. The accuracy cant be matched. I would still prefer to use this set up for 3rd person action and fps games every time, as when aiming with pad it feels like Im trying to move a cannon in my hands, whilst on screen I am holding a pistol.It's clunky in comparison. Not unplayable, but when given choice of two options, there's no comparison.

    However I prefer pads to kb movement, but Im just a bit rubbish with a keyboard tbh.

    I will still mainly continue to use my pad for most games, but Im under no illusions as to which is more accurate and responsive when comes to having to aim in games.
    Reply +2