kangarootoo Comments

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  • Kingdom Come: Deliverance review - history is a double-edged sword

  • kangarootoo 20/02/2018

    @obidanshinobi

    "I remember, wasn't it some gamers asking for more transparency between the gaming media and their relationships with developers and publishers?"

    No. That is what some people said to defend objectionable actions, but that isn't what it really was at all.
    Reply -5
  • Call of Duty WW2's Gun Game is awesome, but it has a serious AFK problem

  • kangarootoo 15/02/2018

    @chrismikehunt

    "Ah yes there is, with a superimposed face of a man screaming. I’ll pass"

    Amen to that.
    Reply +1
  • Rita Ora joins the cast of the upcoming Detective Pikachu movie

  • kangarootoo 15/02/2018

    And to think that I spent my "zero fucks given" gif allowance this month on a thread about football. That'll learn me. Reply +11
  • Sea of Thieves' character creator won't be for everyone

  • kangarootoo 14/02/2018

    Let's be honest, the primary reason for this is almost certainly to avoid having to build an editor, but I don't mind this at all. It isn't really what the game is about, especially given the viewpoint during play. In Elite Dangerous I spent ages trying to recreate myself, only to be partially foiled by the inability to change the height of the eyes, nose and mouth (and in a game where nobody, including myself, can see my face remotely close enough outside of the editor for it to matter).

    The art style of this game isn't really one where I want to be able to micro-tweak values. Even in things like Skyrim, I tend to hammer random until I see something that isn't too zany, and then maybe change the hair.
    Reply +5
  • Poundland now sells video games for a fiver

  • kangarootoo 13/02/2018

    Richard Brewin: Hello sign writer. Here is your sign writing brief.

    "We have always been clear that in addition to our £1 price point we would offer products at £2 and £5, allowing us to move into new categories and this is a great example of that - offering customers even more amazing value"


    Sign writer: I've only got a small pot of paint. Can I just write POUNDLAND? I'll write it nice and big, right above the front door?


    Richard Brewin: Bollocks...... oh go on then.
    Reply +7
  • Kingdom Come: Deliverance has a hefty day-one update

  • kangarootoo 13/02/2018

    @alexandermacedonia

    "historically accurate sim."

    See my post above.
    Reply 0
  • kangarootoo 13/02/2018

    @mrcheesyelf

    See my post above.
    Reply 0
  • kangarootoo 13/02/2018

    @Naetharu

    "And he defended this choice saying that it was historically accurate that the population was largely white at this time."

    I don't really want to get into this discussion, but the idea that the majority of Europe was white in "ancient times" is just not true. Quite often, the depictions that people are referring to when making their fiction, are just other inaccurate fictions. It is an interesting subject, the way that an inaccurate idea of a period of history can quickly become self reinforcing.

    https://en.wikipedia.org/wiki/Black_British#Antiquity_and_Middle_Ages

    https://www.publicmedievalist.com/uncovering-african/
    Reply +1
  • kangarootoo 13/02/2018

    @maximusfarticus

    "Ahhhhhh! Remember when games joust worked?"

    I also remember when games came on tape, there was no way to patch bugs, and so sometimes they just didn't work.... ever :)
    Reply -1
  • Max Payne 3 and the conflict at the heart of Rockstar's game design

  • kangarootoo 11/02/2018

    @Ubermenschkind

    I don’t think you understand the word sympathy in this context. It is crucial for storytelling, unless you’re fan of the character motivation is “because good/evil” character undevelopment (that is core to why almost all of the DC hero movies so far have been bollocks).
    Reply +3
  • The worst player in the Premier League is the best player in FIFA 18

  • kangarootoo 09/02/2018

    @AmorousBadger

    I know, right? And here I am responding as well.

    It's almost as if commenting sarcastically not only about how little I care about football, but also the amazement that some football fans experience that not everybody cares about football, is somehow entertaining to me.

    A true mystery to be sure.
    Reply 0
  • kangarootoo 08/02/2018

    Ah, football. The beautiful gam.....zzzzzzz

    Reply 0
  • Motorstorm and Driveclub developers' new racing game Onrush has a release date

  • kangarootoo 31/01/2018

    Excellent news. A great team. It was a real shame when they were shut down. Reply +1
  • Jelly Deals: Save £155 on a Intel Core i7-7700K processor

  • kangarootoo 30/01/2018

    @NimbusTLD

    Care to expand on that?

    My understanding is limited, but I thought Bitcoin mining was definitely pushing up the price of GPUs (which is what the article actually said).

    Edit: Thanks emertonom for the explanation.
    Reply 0
  • Sega teams up with Heavy Rain lead designer's new studio to publish "narrative-driven" game

  • kangarootoo 30/01/2018

    @spamdangled

    "Worth keeping track of to see what the guy can do when he isn't held back by a massive bellend like David Cage."

    Pretty sure Caroline Marchal is a she.
    Reply +1
  • Shadow of the Colossus is one of the best remakes of all time

  • kangarootoo 29/01/2018

    @Zerobob

    I suspect the default filter settings are exactly how the art director wanted the game to look. Choice is fine, so long as it is framed correctly. I for one, won't be touching that particular setting.
    Reply +4
  • kangarootoo 29/01/2018

    @BellyFullOfHell

    "and it's the only game I ever gave up on first time around because I felt guilty about killing"

    This I think, shows what an achievement it is in terms of storytelling through gameplay.

    One of my everlasting bug bears, is story telling through cut-scenes, with "gameplay goes here" clearly stamped in between.

    Of course, many excellent games have been made using that model, but it is always a shame, and whenever I see a famous game writer talking in those terms (and talking about the battle between game design and story), I tend to think they are a game writer by job, but not by profession.

    If a game can make you feel something significant, that is directly related to the story, every time you press a button, it is onto something special.
    Reply +6
  • kangarootoo 29/01/2018

    This really does look like quite an amazing piece of work.

    FYI, I played the latest Tomb Raider on a PS4 Pro, and I found the 60fps option to definitely be the preferred mode. Like the author, I'd expect that to be my preferred setting for this also.
    Reply +5
  • Newcomer Shadow offers GTX 1080 gaming power via the cloud

  • kangarootoo 26/01/2018

    @SonicUk

    Whilst this...

    "If I can't own it (hardware and software) and use it whenever I want (years down the line if I so desire) I'm simply not interested."

    ...is totally fair. This...

    "Not interested in renting and at some point in the future that thing you've ended up paying thousands for in monthly fees WILL go offline and disappear forever, leaving you with zero to show for it."

    ...isn't really true, is it. If you rent something, and have it for the duration of the rental, you aren't left with zero to show for it at the end of the rental period.

    As a counterpoint, one might suggest that owning a PC that eventually becomes outdated, won't run current games, and has no resale value, is also being left "with zero to show for it". That would also be untrue of course, which is my actual point.

    As it happens, I'm broadly in the same place as you. I own a fairly high end PC, after returning to PC gaming recently, and this type of service isn't currently for me. That doesn't mean it has no value though.
    Reply +12
  • The new God of War hits PS4 in April

  • kangarootoo 23/01/2018

    Great news, but....

    "There's some fresh gameplay in there."

    I'm honestly not sure if I saw it or not. Everything seemed to be part of a cutscene. This honestly isn't a complaint, I just remain curious as to what the combat gameplay will actually look like.
    Reply +15
  • Guitar Hero expert completes Through the Fire and Flames without making a single mistake - blindfolded

  • kangarootoo 23/01/2018

    Slightly more surprising than him achieving this, is that people still feel that saying "learn to play a real guitar" is something to say about GH.

    Learn to drive a real car. Learn to jump over real barrels. Learn to play real tennis. Go bowling. Take up fishing. Go to the theatre. Watch a movie (I'm looking at you, David Cage). Learn to juggle. Have a conversation with a friend, during which time, you decide what to say next from a range of possible options.

    It is like a joke, over told by children, that they somehow still find amusing. But what riles me most about it, is that it just defies intelligence. Sorry everyone, but it is just a dense thing to say.

    I say this as a player of several real musical instruments, and a semi-professional grumpy person

    As you were.
    Reply +5
  • Where do downloadable games go when they die?

  • kangarootoo 23/01/2018

    @Rogueywon

    "Perhaps what was meant here was Monty Mole? That series, which started a year later, was explicitly linked to the strikes."

    Yeah, the author means Monty Mole (well remembered btw, I was scratching my head until I got to the part of your comment where you named it). Manic Miner had bugger all to do with the miner's strikes.
    Reply +1
  • Legendary cover artist Bob Wakelin passes away

  • kangarootoo 22/01/2018

    @RPTGB

    My circa 12 year old self owes them both a debt of gratitude ;)
    Reply +2
  • kangarootoo 22/01/2018

    So after a bit of google image searching (which I highly recommend), I tracked down my light box subject matter.

    It was this guy -


    And this lady -


    Fighting the scaley fella on the left.


    Some of the characters were flipped left to right. All of them no doubt looked a lot worse in reality than in my memory.
    Reply +9
  • kangarootoo 22/01/2018

    One of those people that defined a time.

    Oddly, I have a lot of childhood memories of tracing over his stuff. I think I set up a very basic light box on the dining room table (lamp, perspex, stacks of books), allowing me to mash together pieces of his work (pretty sure I had that dude from Renegade kicking a dragon), to a far better level of drawing skill than I was actually capable of.

    One of the greats.
    Reply +18
  • PlayStation announces official shoe

  • kangarootoo 22/01/2018

    @riceNpea

    Go top hat and monocle, or go home, right?
    Reply +8
  • kangarootoo 22/01/2018

    "The shoes boast light-up PlayStation symbols with not one but three settings - "off", "on" and "pulsing"."

    Because the one thing worse than a garish light, is a pulsing garish light.
    Reply +9
  • Criterion shooter Black now part of the EA Access vault

  • kangarootoo 19/01/2018

    I've always felt strangely in the minority when it came to Black. Clearly it gets a lot of love, and nobody is wrong to like it, but I found it a very mixed bag. I thought the enemies were too tough for a game that was all about ripping up the scenery (and I don't mean I want the game to be easy, I just mean that I didn't always feel the toughness of the enemies matched the concept of spraying bullets all over the place John Woo style). Maybe I should have played on an easier setting or something. The fact that so many people liked it, and yet I felt it was flawed, has always puzzled me slightly (even when I don't personally like something, I can still usually see why others do). Reply 0
  • Nintendo suddenly turns the screws on Animal Crossing: Pocket Camp players mid-event

  • kangarootoo 18/01/2018

    Seems like you can’t open a door these days, without something akin to a loot box leaping through it. Reply +1
  • Sources: Microsoft plots Fable return

  • kangarootoo 18/01/2018

    @MrBeens

    I appreciate the answer, but honestly there is a big “so what?” not far behind. It seems pretty pedantic (and this from me, one of the biggest pedants I know). I don’t read as many sites as many if you, and so whenever I read an “old news” comment, I just think “oh come on, what does it matter?”
    Reply +2
  • kangarootoo 18/01/2018

    @ambershee

    None of it is cut in stone though. One person might have experience shipping several racing games, but less design methodology, meaning their output is more based on convention and less based on core problem solving skills. Even without experience of a given genre, once you add your research to your strong design methodology, you may be in a much better position to innovate within an established genre.

    Of course somebody with that solid methodology, plus experience of a genre, plus enough self awareness to question convention, may well be a better fit, but that combination is not common. My point is that simply having a lot of experience in a genre does not guarantee success in that genre. Whilst working in a brand new genre may be a challenge to one's confidence :), it isn't a done deal in terms of quality output.

    I am somewhat splitting hairs here, as these discussions often do. I agree that having an experienced and skilled combat designer on team is an advantage when making a combat heavy game (to avoid needless mistakes, as you say), but that doesn't equate to a whole studio being right or wrong for a given genre. A good mix of backgrounds can mean that the easy mistakes are avoided, whilst something new in the genre is also discovered.


    Also, I guess my fundamental point is that good design methodology is not as common as it should be, and when a person has that in their toolkit, it is worth more in the long run than genre experience (in my humble opinion).
    Reply +1
  • kangarootoo 17/01/2018

    @Stoatboy

    "but for the most part designers should be able to switch genre easily."

    Yes. Yes. Yes. Yes. Yes.
    Reply +2
  • kangarootoo 17/01/2018

    Two points.

    1. The handful of people talking about this being week old news, seriously, who cares. It matters not to my life that I found this out today instead of a week ago, but I'm glad that EG reported it or otherwise I wouldn't have known at all for who knows how long.

    2. The people asking for a new IP instead, I totally get it, but launching a new IP with the kind of money that MS would put behind Fable (or the kind of money it takes to make something like Horizon) is very difficult and very rare.

    Horizon got made because Guerrilla had earned their stripes with Killzone over more than 10 years. As it stands, an established IP gives Playground a great opportunity to show their skills in a different genre, with a decent budget with which to do so, plus much less chance of it getting canned down the road (or failing due to lack of exposure) because the marketing department want to put the money behind an existing franchise.

    I know that putting business sense above creativity seems lame, but without business sense balancing between "established and safe" and "new and risky" we would get no new games at all.
    Reply +10
  • kangarootoo 17/01/2018

    @LawnmowerDuck

    I actually really liked Fable 2, and found Fable 3 to be the great disappointment. Horses for courses :)
    Reply +4
  • Nintendo Labo costs at least £60 in the UK

  • kangarootoo 18/01/2018

    @ShiftyGeezer

    "Another important consideration everyone's probably overlooked so far - where do you put all these things after you've made them?"

    Man, Xmas morning at your house must be off the hook! ;)
    Reply +3
  • kangarootoo 18/01/2018

    Whether you consider this overpriced or not, commenting as if £70 gets you only a pile of cardboard, when clearly it doesn't, is wilful idiocy. It isn't a good look. Reply +39
  • David Cage and Quantic Dream "shocked" by allegations of unhealthy studio culture

  • kangarootoo 17/01/2018

    @zezyan

    I agree that both legislation, and the current perception of what is acceptable (though more on that in a bit), can change over time.

    My point was specifically, when someone says "But where do we draw the line", the answer is pretty much "Read employment law, and then also just have a think about it." What I don';t like is the reaction that suggests that improvement is a slippery slope to dictatorship, and also the distortion of values that comes with that (seriously, someone's "right" to express their humour does not compare to the right of someone else to not feel uncomfortable at work).

    On the bit about what "was" acceptable, it has struck me in recent times that some people will say "It was a different time, it isn't acceptable now but it was acceptable back then". There is a real difference between acceptable and accepted. A lot of the stories that we hear about Hollywood in the 90s and before, were definitely not acceptable for the victims, it was just that at the time the culture was simply to not give a about them. That more people are now standing up and saying "that isn't OK" doesn't mean it has only now stopped being OK. Anyway, tangent.
    Reply +1
  • kangarootoo 15/01/2018

    @gorf

    I agree on all counts :)
    Reply +2
  • kangarootoo 15/01/2018

    @tanghall

    I still remember watching an animated 3D model of David Cage, dancing with the female protagonist of the game, during the credits roll of Fahrenheit, and wondering what on earth my eyes were seeing.
    Reply +1
  • kangarootoo 15/01/2018

    @KatherineP

    Your post seems to be a case of "whataboutism". If we can't do everything, let's do nothing.
    Reply +8
  • kangarootoo 15/01/2018

    @zezyan

    "when does upholding standards become so strict that it hurts the individuality and character of a person or organization"

    I have to wonder what the implication is behind that question. That if we say that certain work practices are not OK, we will end up on a slippery slope leading to some dictatorship where no personal expression is allowed, and therefore we should do nothing?

    We already have employment laws in many countries, that determine what is OK and what is not. Individual cases are judged on their individual merit. In some cases, personal expression is acceptable, and in others it creates an illegal workplace practice.

    In either case, the right people should find out which it is, and act accordingly. In answer to your original question however, most countries have laws that help you determine exactly "when".
    Reply +6
  • kangarootoo 14/01/2018

    @mega-gazz

    “And if a day went by where you didn't hear a racist joke then you knew somebody was unwelll.
    People are way too over sensitive these days”

    Seriously?
    Reply +21
  • Robot Cache is a new digital PC games storefront that will let you sell your used games

  • kangarootoo 17/01/2018

    "I've got a shoe."
    "Errr, OK. Good story."
    "But it's a blockchain shoe."
    "Not sure how that make a difference, but where is my cheque book?!"
    Reply +3
  • New UK studio from makers of Driveclub, MotorStorm

  • kangarootoo 15/01/2018

    Great news. A good studio with a bunch of talented peeps. Reply +3
  • A voice from the past

  • kangarootoo 15/01/2018

    @WhiteUmbrella

    "but now I fear you'll take some flak for it"

    I very genuinely give no fucks :)

    Take it easy.
    Reply 0
  • kangarootoo 15/01/2018

    @WhiteUmbrella

    It is unfortunate that the back and forth surrounding your comment has become the usual back and forth that often happens on here when we're talking about games. It completely distorts what is being said, and loses would might be an outside chance for something productive for you and others.

    In your case, you shared a really tough story with us, and I'm sure that it wasn't easy doing that. Unfortunately, the context in which it was shared just brought you more attacks, which taking the whole picture into account, ISN'T what you deserve.

    I think what some people here are forgetting is that just because you got angry, it doesn't make you the villain, and that just because you will bite if provoked, doesn't mean that provoking you is the right thing to do.

    I think what I want to say (and you know your mind better than me, so do tell me to fuck off if this is patronising), is that although you feel justified in responding, I don't think it is doing you any good. Bear with me here. I for one recognise what you were saying, I recognise why you chose the other day to say it here, and I recognise that once you've put that out there, people accusing you of trolling without giving you just a bit of fucking slack given the context, seems very unfair. That is because it is unfair. People get told to fuck off all the time on here and nobody dies. People don't very often share something that was and remains deeply hurtful to them, and anyone that does that deserves a bit of credit, and it isn't for anyone to start questioning their motive. Are none of us allowed to show we're hurt, unless we do it for the right reason and at the right time?

    So please don't be dragged into the unfortunate discussion that resulted, even though your anger tells you that to do otherwise is to back down. You felt strongly enough to share your own story, and that things went badly afterwards is a damned shame, but we simply aren't worth it. That is the bottom line. Fuck this discussion thread, it won't give you what you need, or what you deserve.

    The thing to be aware of is that when this kind of argument happens, the only voices you hear are the people that are annoyed enough to hit back at you. For big gob like me that steps in to say something in support of you, you can bet there are countless others who silently feel the same. I've no doubt that the thread so far makes it feel like you're the bad guy here. You aren't.
    Reply -2
  • kangarootoo 13/01/2018

    @Some_Goats

    I really felt that, reading your own experience.
    It resonated with me, in my own way. Thanks for sharing.
    Reply +10
  • kangarootoo 13/01/2018

    Damn, that was an unexpected read. A beautiful read, and various other adjectives that I won't bother to write as they will just fall short. I was stood outside having a cig (I know, I'm an idiot) when I started reading this on my phone, and when I felt my eyes getting shiny, I thought "I've made a mistake reading this in public, I need to go back inside and conceal my emotions in the approved manner."

    Some very touching comments too. Some of them angry, but very understandably so. In writing this article, Ian seems to have opened a door for a few others to say some things they would not normally imagine expressing here, and I personally feel we owe a small thanks for that.
    Reply +15
  • Elite Dangerous' "Beyond" beta is launching soon, will be free and open to all PC players

  • kangarootoo 13/01/2018

    @blerk2000

    Errr, that option for PS4 Pro already totally exists. It has done for months. You can choose between enhanced visuals, or enhanced performance, exactly as you are describing :)
    Reply +2
  • kangarootoo 13/01/2018

    @danieldeitermann

    Of all the game I've ever played, Elite is near the top of the list for the lack of player guidance imo. I've played an awful lot of it, but right at the start I had no idea how to do many of the things I now take for granted. It was worth my investment, but it still remains a game where occasional googling is practically part of the core experience :)
    Reply +1