kangarootoo Comments

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  • Not everyone's thrilled with Microsoft's Quantum Break PC announcement

  • kangarootoo 12/02/2016

    @Fourfoldroot

    Ah sorry, I got my wires crossed.

    And you make a point I hadn't considered, which is that people who own both PC and XBO would have bought the PC version if they only knew it was coming.

    Those putting price into the conversation confused things, and moved them away from that point. Though I would still say, in response to the issue above, that is life sometimes. The game that people were happy to play on XBO hasn't changed, and so it is still a case of only being unhappy with what you've got when you realise someone else has something potentially better (which I say again, is the very actual definition of the sour grapes fable).
    Reply 0
  • kangarootoo 12/02/2016

    @Fourfoldroot

    "only to be told that most, if not all games in future, would be appearing on PS3 still as equivalent or better versions for less money"

    But that isn't the case, because the PS3 isn't capable of providing equivalent or better versions of PS4 games.

    A better example would be a PS4 version being announced, which is capable of being better than a PS3 version..... which is indeed what happened at the cross-over from the last generation.
    Reply 0
  • kangarootoo 12/02/2016

    @jambo74

    Not for a long time. I left PC gaming behind years ago.

    I presume you are suggesting that PC games are cheaper because PCs cost more to buy and maintain? Indirectly, that will be part of the reason, but onlt insofar as that is why drives customer behaviour in the free market. PC game publishers don't make their games cheaper specifically because PCs are expensive, they just know that is what drives the lower accepted price points of their customers.

    In other words, if it didn't matter to customers, it wouldn't matter to publishers.
    Reply +1
  • kangarootoo 12/02/2016

    @DX12

    "why I am paying more for the same software and the same service as PC gamers."

    Because of market forces. Same as always. This is the very nature of a free market, and as a customer, you have control. Console games cost more because people will pay more for them, just like iPad games cost less because people won't.

    If you want console games to cost the same as PC games, stop buying console games until they do. Simple as that.


    "PS vita is a SONY platform they make the hardware,PC hardware isn't made by Microsoft so technically PC is a different platform than the XB1, that is why so many aren't happy me including"

    I'm not quite understanding the point being made here. Yes, the PC is a different platform to the XBO (an open platform at that). That is exactly the reason that there is a price difference. Maybe I'm missing something?
    Reply +6
  • kangarootoo 12/02/2016

    @DX12

    "you are missing the point,why should we XB1 owners pay to play online while PC gamers get the same benefits for FREE!"

    But if there was no PC version, the situation for XBO players would be the same, and yet nobody would be complaining?

    "Why are we paying almost twice the price for a new released game than PC gamers( £30 PC vs £50 XB1)"

    Because PC games are always cheaper than console games? Like, always?

    This is literally a textbook example of sour grapes.
    Reply +4
  • kangarootoo 12/02/2016

    Yup, Harrison's first question tweet covers the whole issue perfectly well. This news make absolutely no difference to XBO owners, except for those that care about waving platform exclusives under the nose of others on pages such as this.

    Nobody who wants to play QB on an XBO should be remotely bothered about this recent news.
    Reply +3
  • Dying Light Spotlight Edition costs $10m

  • kangarootoo 12/02/2016

    @shaunotto

    "Some rich idiot with more money than sense"

    Why, whenever people say "more money than sense" do people assume that means an idiot.... rather than just a very very rich person?


    I wish I had more money than sense, 'cos I'm quite sensible.
    Reply +5
  • Somebody made Generic FPS: The Movie and it is stupid and amazing

  • kangarootoo 11/02/2016

    @fragglerocks

    "We don't play FPS for their stories, we play them because it's fun to run around and shoot things."

    FIND "We"
    REPLACE "I"
    Reply +2
  • The new Hitman looks like the Blood Money follow-up you've been waiting for

  • kangarootoo 10/02/2016

    Good news!

    Also, it doesn't really sound at all like an open world game. The suggestion in the video that it is, just confused things, until an explanation was given (which explained that it was in fact, not open world).

    Edit: I realise now, when the chap said open world (as he kept saying throughout), he meant sandbox (and did in fact say sandbox several times). Open world and sandbox, whilst often occurring together in games, are not the same thing.
    Reply +1
  • Unravel review

  • kangarootoo 08/02/2016

    @GreyBeard

    I hope I haven't given the impression that I think reviews should be free from criticism. That is absolutely not the case.

    I just think criticism that is not constructive isn't worth anything. If someone disagrees with a review, but can give no tangible reason why, they aren't really saying anything.

    Reviews shouldn't be treated with kid gloves, but neither should they just be bashed with a hammer. I agree that reviews should be challenged, but the comments I picked on are not doing that.
    Reply 0
  • kangarootoo 08/02/2016

    @rubberducko

    People should absolutely say why they disagree with a review.

    My point is that "overall the write-up reeks of reviewer bias" and "the EG reviewer sounds jaded and cynical" (to pick two) aren't really making the grade. Neither of those is someone saying why they disagree with the review, they are just attacking it.


    And the reason reviewers may sometimes come across as having double standards... bombshell incoming... is because there IS no standard.

    There are guidelines sure, but despite best efforts reviews are subjective. Reviewers don't all agree all of the time, just like you and I and everyone else on here won't agree all of the time.

    So no amount of guidelines will result in consistent reviews that everyone agrees with. When people flip out at a review, what is it they think should be happening? That the review changes, everyone everywhere agrees, and everyone is happy? Or just that the review changes to match their own view, and the rest of the world is wrong?.... Probably the latter, funny that.
    Reply +7
  • kangarootoo 08/02/2016

    I look forward to a day where people read a mildly negative review of something they personally like, and simply accept that tastes differ, instead of claiming bias or chucking personal insults at the reviewer.

    TLDR grow up whining babies.

    Edit: poor timing and choice of words makes it look like that post was aimed @Whitewashing. It was not, it was aimed at earlier posts :)
    Reply +9
  • Dear Charlie: A letter to my son about video games

  • kangarootoo 06/02/2016

    1. Ellie, I hope you aren't letting your son believe a pirate would beat a ninja in a fight. He will get nowhere in life if he has that sort of nonsense rattling around in his head.

    2. Some people on this thread have no sense of humour.
    Reply +4
  • kangarootoo 06/02/2016

    @Abdu@EG

    I'm not sure you know what irony is.
    Reply +4
  • Watch: What makes a game indie?

  • kangarootoo 06/02/2016

    @I_Am_CatButler

    See my previous comment abput what indie used to mean :)
    Reply +1
  • kangarootoo 06/02/2016

    @Devil_N

    Actually, Indie has already been stretched very far the other way. EA are technically indie, so are Ubisoft, so are Activision (in fact if you're old enough to remember the inception of Activision, you'll know they were once the spirit of indie that you describe).

    Traditionally indie did not mean independant of a large publisher, it meant independant of platform. Sony, MS, Nintendo, they are not indie. Once upon a time Sega were not indie, now they are. Atari were once not indie, now they are.

    I'm not disagreeing with what you suggest indie means today, but you're wrong about the origin of the term. Consequently, whether a studio can call themselves indie in those terms is simply a matter of opinion, because the term is already being used "incorrectly", and has been for years.

    As a p.s. music has been through the same process. Indie used to mean a band not owned by the record label, but it ended up being used to describe a genre. Same thing is happening in games now.
    Reply +3
  • The Fallout fan made to destroy his records for a refund

  • kangarootoo 05/02/2016

    I'm going to go out on a limb here, and say that I don't really see much of a problem here. For sure they could have let him keep the records, but the principal (to avoid giving incentive for scams) is sound enough, and he ended up with no records and a full refund (which seems like a fair conclusion).

    So not really that big a deal either way.
    Reply +7
  • Mirror's Edge Catalyst closed beta registration now live

  • kangarootoo 05/02/2016

    @smemma

    I believe guards will still shoot at you, but you can't take their guns and shoot back, which will make balancing much more consistent (I found that using guns in the first one made it trivial, whereas some sections were very tough if you chose not to shoot back).
    Reply 0
  • kangarootoo 05/02/2016

    @Kalime

    Open beta doesn't mean multi-player. It means beta testing that is open, not closed, so members of the public are involved, not just the development and QA teams.

    Now this game may have multi-player, but that isn't what open beta means.
    Reply 0
  • Watch: The Division banter comparison - E3 vs real life

  • kangarootoo 04/02/2016

    "Let's see some teamwork"

    "They have Dark Zone loot"

    "Oh whoops"

    I know which best represents my online gaming experiences.
    Reply +2
  • How one Counter-Strike player tricked over 3000 cheaters into getting banned

  • kangarootoo 04/02/2016

    @Naetharu

    Fair point. I meant not objectively right or wrong. I should have been clearer.
    Reply 0
  • kangarootoo 04/02/2016

    @Some_Goats

    "You first define "some %>0" as unethical then later as somewhat unethical."

    No.

    Read my post again.
    Reply 0
  • kangarootoo 03/02/2016

    @Some_Goats

    "I said "not 100% ethical", not "unethical" which is what you argued against."

    Unethical means "not ethical". Something that is not 100% ethical is by definition "some % >0" unethical.


    You seem to be trying to twist semantics to defend a position of being "right", but it just isn't necessary. This is a discussion of morals, there is no right or wrong. Instead of burying your point in incorrect semantics, just stick to your guns and say you think it is "somewhat unethical" (which is indeed what you said in the first place), and if someone disagrees, make a proper case.
    Reply +1
  • The Division isn't another Destiny - for better and worse

  • kangarootoo 03/02/2016

    @Zealuu2

    Thanks for the info.

    Does the rogue agent status carry across multiple visits to the Dark Zone? If it only applies during that single visit, I still don't see much consequence in going rogue in the closing moments.

    Kill everyone at the extraction point, then extract yourself, rinse and repeat.

    I guess my feeling is that camping the extraction zone makes for better loot hauls than searching for it yourself. A strong team of players could just wait by an extraction point, and clean up every time some treasure hunters return.
    Reply 0
  • kangarootoo 02/02/2016

    "20 seconds left, all still seems fine. 10 seconds - and out of nowhere my character is on the floor. She's been shot in the head and is bleeding out. My buddy from a few blocks back is running over, trying to revive me, but our newest friend is already on top of him too. And that's it - the loot is gone - and that guy's perfectly timed betrayal is complete. What a prick"

    This was exactly my short, first and last, experience of the Dark Zone in the beta.

    I worked out that I needed to be in the extraction area at the same time as everyone else, I thought "is this the bit I saw in one of their promo levels, where it turns into a bun fight at the last second?" It was, I died, so did most other people there, I left the Dark Zone and I didn't come back.

    In a game like Risk, every betrayal is tricky because it could come back to bite you. In The Division, betrayal seems to have no downsides so long as you pull the trigger first and often. I don't want to end every sortie having to decide whether I'll be the dick head first, and perhaps die in a fight no matter what I choose.

    I am still interested in the Division based on the coop play, but I'm not interested in the PvP. It just seems too chaotic, and I haven't the patience.
    Reply +15
  • Take-Two sued over portrayal of player tattoos in NBA 2K16

  • kangarootoo 02/02/2016

    @arcam

    I always imagined that tattoos were covered by some other law, due to the obvious issues. Well, actually, before today I'd hadn't really considered any of it :)
    Reply 0
  • kangarootoo 02/02/2016

    @arcam

    Really? That is a surprise, as it seems bound to lead to problems.
    Reply 0
  • kangarootoo 02/02/2016

    @ISmoke

    "I get that it's art but where is the line drawn?"

    At the boundaries of legal ownership, as always.


    The specifics of this case will be all important. I suspect (I don't know for sure, but it seems very likely), that if you get a tattoo the copyright ownership transfers to you from the tattoo artist as standard.

    Then if you license your likeness to a game, film, whatever, your likeness includes your tattoos.

    In this case, we have a really unique situation in which the copyright of the tattoo is not owned by the person onto whose skin it has been inked.


    If someone takes a photo of you without your permission, you have certain rights (and the photographer has certain rights under fair use).

    So a photo of you in a crowded street is fair use, but using your face in an ad campaign without your permission is not. If you own the rights to your tattoo, your face and your tattoo are one and the same when it comes to these rights.

    If someone else owns the rights to your tattoo, things get complex as we are seeing here.


    So there is no snowball effect of everyone suing everyone. This cases exists because someone other than the person in question own the tattoo image.
    Reply 0
  • kangarootoo 02/02/2016

    @ISmoke

    "but even if I try really, really hard I can't understand how they think they have a leg to stand on when it comes to a tattoo."

    Because it is a piece of art like any other. How is that confusing?


    "I wonder if there are any premier league players with tattoos which might be on show on the stickers. Will Merlin get sued?"

    It depends who owns the copyright I guess.
    Reply -3
  • Does The Witness make you feel sick?

  • kangarootoo 02/02/2016

    @TheChieftian

    "I have a large monitor and sit close, so need a large FOV. If you've a small monitor and / or sit far back, you need a smaller setting."

    This.

    Imagine the TV is a window. If the screen size, distance and FoV aren't right, perspective changes resulting from motion in the game world won't match what they would be in real life.

    Sensory mismatch is the root of all motion and simulation sickness, and so the incorrect perspective and motion described above sounds like it is likely key to the issue for those sensitive to it.
    Reply +1
  • kangarootoo 01/02/2016

    @UncleLou

    "A wide field of view is good and helps against motion sickness!"

    Not necessarily. It depends on the environment and the motion through it.

    A high field of view increases the amount of visual motion (optical flow) in the peripheral vision, and that can increase motion sickness in some people.

    Edit: I actually think the more significant factor here, is the camera bob and lack of cross hair. Unsolicited motion in the player's view, subtle enough to dick about with the subconscious mind (which is not really the right term for what I mean there), minus the static reference point that a cross hair would provide. I believe that these two together or more significant than a few degrees change in FoV.
    Reply 0
  • kangarootoo 01/02/2016

    I've seen this with a couple of other games recently (not personally, but affecting other players). Everybody's Gone To The Rapture is one, The Vanishing of Ethan Carter is the other.

    Common triggers seem to be no cross hair, a wide field of view, and slight camera bob. Typical FPS games will of course have a cross hair, but also the camera remains level and the "bob" is applied to the visible gun (to give the impression of movement without messing up your aiming).

    Vanish Ethan gives you some settings that allow both the camera FoV to be adjusted, and the camera bob to be turned off (the game suggests these may help, and indeed they do). Rapture gives you no such settings, and so if you are susceptible to it, you can't adjust the game to make it better (a friend found that lying sideways to watch it being played helps, but that isn't ideal, and is also a pain if you are the one at the controls).


    Does The Witness have controls for decreasing FoV and disabling camera bob/sway?
    Reply 0
  • The Division beta rolls on for another night

  • kangarootoo 01/02/2016

    I played a few hours of this, and got to level 7.

    I enjoyed it overall. Some thoughts in no order of priority.

    Graphically it is amazing. The cover system I thought works well (bar a couple of frustrating panicked moments). There seems to be tons of upgrading to do in the full game.

    Negatives are more speculative. I'd have to play the full game to know whether there would be enough content to keep me going, as I hit the edge of the Beta quite soon. I really didn't enjoy the Dark Zone much - I went from wandering to confused to dead to annoyed to leaving the Dark Zone. I'm generally not one for PvP, so maybe it is just me, but the one time I tried to engage in it I got my arse kicked by everyone. Ane the one time I tried to evac with a tiny bit of loot, everyone turned on everyone in what felt like a tactic free bun fight.

    So I'm really keen to see more, but I don't know whether I can take a full price punt at launch.

    P.s. I was on PS4, for what it is worth. Controls were all good, graphics I thought were amazing, menus serviceable if not flawless.
    Reply +1
  • A new game bundle wants to give Bryan Henderson, the god who Peter Molyneux forgot, $10,000

  • kangarootoo 28/01/2016

    @Nikanoru

    Why would it be half way decent to reject it? Some people have set this up in a way that he will only benefit if people choose it. It isn't like his rejection would cause the money to slide downhill into the mouths of starving pandas.

    What exactly is indecent about someone getting a cut of the profit of the sales of games to people that want to buy them?


    Your accusations of indecency can only result from one of two things.

    1. You are just jealous.
    2. You fundamentally disagree with selling games for profit.

    If the answer is 1, have the decency to admit it instead of hiding behind a faux moral shield.

    If the answer is 2, how do you justify your hobby?
    Reply +1
  • kangarootoo 27/01/2016

    @VivaLaJam26

    You know, I increasingly feel sorry for this guy, who politely accepted requests for interviews after entering a competition and getting stiffed on the prize, only to now find that people invent things like "bitched and moaned enough at Uni to get an article written about 'broken promises' and a fund raising scheme for people to pay for me to go travelling".

    He didn't do any of that. You and others are simply making it up, because you are jealous. When you write "I wish I", you really mean it.

    And so now this poor chap will likely suffer a portion of the gutter internet vilifying him, for things he simply hasn't done.

    Everyone should really just count to ten and ask themselves what level of maturity they want to bring when applying themselves to this discussion. There is nothing less dignifying than joining a witch hunt.
    Reply +35
  • kangarootoo 27/01/2016

    Christ, there are a pack of whingers on this thread.

    Nobody besides PM owes him anything, but nobody has said otherwise. Yes there are worthier causes, there are ALWAYS worthier causes. This is entirely voluntary, like all game purchases.

    Nobody's arm is being twisted, nobody is saying he is now the only charitable cause in the world, and if you don't think he should get any money you are entirely free to keep your cash, or give it to some other cause.

    I personally shan't be buying this bundle, but I don't give a rat's toupée that it will exist, or that he may profit from it. If nobody decides the games or Mr Henderson are worth the cash, nobody will contribute, as is their right.

    It is very hard to read a thread like this, and not smell the scent of month old grapes. If you tell me you would turn down a windfall of £10k, that you didn't earn but that people want to give you, I would struggle to believe you (and I'd probably be right).
    Reply +39
  • Everything Broken Sword developer Revolution has done in one 25th Anniversary Collection

  • kangarootoo 27/01/2016

    @jamyskis1981

    This is madness, LotT is awesome!...... unless my decades old memory of it has become rosy over the years.... I guess that could be a thing...
    Reply 0
  • Digital Foundry: Hands-on with Far Cry Primal

  • kangarootoo 26/01/2016

    @stryker1121

    "ive heard alex jones and a bunch of other people i trust"

    Is that the Alex Jones that is a far right, creationist, conspiracy theorist, gun nut?

    I wouldn't trust him to close a window. The reason he doesn't believe there were people living at this time, is because he has absolutely no idea what he is talking about, and has no desire to learn. Please find better role models.
    Reply +13
  • PlayStation 4 players can download The Division beta now using this one weird trick

  • kangarootoo 26/01/2016

    @jetsetwillie

    I'll settle simply for the jokes being good, asterisk not required.
    Reply 0
  • kangarootoo 26/01/2016

    @OllieNator

    "or just preorder it from Amazon and get a beta code emailed to you"

    ....which seems to be more effort, for no reason. Unless I've missed something?
    Reply +3
  • kangarootoo 26/01/2016

    @vert1go

    Perhaps the joke only works if you actually read the shit-headline-having sites that it is making fun of?

    I'll think I can live with the shame.

    And I think that so many people didn't get the joke, should tell EG something important about some of their recent editorial changes.
    Reply +5
  • kangarootoo 26/01/2016

    Just did this. It totally works, not that there was doubt.

    That headline is indeed awful, and if it is satire, it is too dry. There is a difference between a joke that goes over the audience's head, and a joke that doesn't work.
    Reply +2
  • Xbox One backward compatibility: every major game tested

  • kangarootoo 26/01/2016

    @frazzl

    Touche :)
    Reply +1
  • kangarootoo 26/01/2016

    @frazzl

    "Sure I could block him but that would just make it easier for him to continue his trolling. What would you suggest?"

    To simply not care about it. If it mattered, then it happening out of sight (and I'm not saying it is, I say again I've not absorbed the discussion and I'm not taking a side) might be a problem, but it doesn't. If the friction between you two can't be resolved, just remove it from view. You can never ever stop people saying things you think are unreasonable, because there is an almost limitless supply of people. You can't solve it, you don't need to, let it go. Find something more enjoyable and put your energy into that.

    Anyway, I'm done patronising you :)
    Reply +1
  • kangarootoo 25/01/2016

    @frazzl

    "We are not arguing about debating technique. We are talking about deliberate derailment of a comments thread which is exactly what Uncompetative is doing."

    That is what you have started talking about, I have always been talking about you loading your posts with insults that undermine you.


    "As for profanity making my posts look childish...well I guess we view profanity differently from a cultural perspective."

    Again, profanity is what you started focussing on. I am talking about insults as part of an argument, regardless of what language is used.


    Someone engaged you in heated discussion, they said some things you didn't like (irrelevant, you called it), and you called them names in response. As soon as you do that, whatever point you were trying to make, was lost.

    I'm basically giving you advice here, on how to look less like an angry kid, but if you really just want to keep on reacting instead of self examining, you go for it, I'll leave you to your negs and ignore lists.


    P.s. If you just put Uncompetative on your ignore list, I think you'd be happier. If you honestly think your insults are making things unpleasant for anyone besides you, you're fooling yourself. Just read back the comments. Does it really look like anyone is getting wound up or annoyed except you? Just leave it, it doesn't matter.
    Reply +5
  • kangarootoo 25/01/2016

    @frazzl

    I'm not remotely offended by profanity. Honestly, the insults were just undermining your posts and making them look childish.

    Walls of text are also poor debating technique, but if you think they are worse than playground name calling, there is no helping you.
    Reply +3
  • kangarootoo 24/01/2016

    @frazzl

    "Strange that you don't seem to have an issue with that"

    It would only be strange if I was at all engaged with what any of you were saying. My pointing out that every post I read from you as I scanned the comments contained a personal insult, is in no way an endorsement of anything anyone else is saying.

    And if "relevance" was a condition for participation, most of thread would belong at the bottom of a lake. The article is about BC performance, and yet the prominent discussion seems to be about "which console is best". I don't know about you, but I wait with baited breath for the day that discussion finally becomes civil.

    Clearly Uncompetative winds you up, and honestly you're probably as bad as each other (to verify that, I'd have read all of both your comments, and I'm not going to). But including a personal insult in every post just makes you look bad, and it very much undermines whatever point you are trying to make (I'm going to credit you by assuming there is one).

    Go outside and kick a tree or something (ball of the foot; you don't want to break your toes), burn it off, then consider whether returning to this snowball fight is worth the bloody effort.
    Reply +6
  • kangarootoo 24/01/2016

    @frazzl

    Are you able to write a single post that doesn't contain an insult?
    Reply +6
  • Is it time for a PS4 SSD upgrade?

  • kangarootoo 23/01/2016

    I upgraded to a 2TB a while ago, and I wouldn't give up the capacity for the extra speed of an SSD. Maybe when 2TB SSDs come along at a reasonable price, I'll consider it again.

    Talkinh about Just Cause 3, I played it at a friend's place, and I was surprised at the excessive loads times. Otherwise an ace game though.
    Reply +7
  • Elite: Dangerous dev Frontier focuses on SteamVR

  • kangarootoo 22/01/2016

    @ProTw33ks

    "Vive is a VR headset with full room body tracking"

    This isn't the case. The Vive does track the edges of the room in which it is used, but it doesn't do full body tracking - just headset and controllers, same as the Rift.

    Body tracking can be done with additional kit, such as the Razer body tracking hw (which you maybe saw in a demo), but it isn't standard.
    Reply +5