kangarootoo Comments

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  • Valve is being sued by Australia's consumer rights commission over Steam's refund policy

  • kangarootoo 29/08/2014

    @Concrete

    "What about bundles? Can you get refunds on individual games? Very much doubt that is viable, so once you play one game, all of them are locked in, how do they represent that?"

    They would refund and rescind the whole bundle, as that is the item that was purchased. It creates a decision for the purchaser, but the law part is straight forward.
    Reply +1
  • kangarootoo 29/08/2014

    @SpaceMonkey77

    You seem conflicted in what you think should happen here.

    Should the law be updated so that refusing refunds is not illegal (your first paragraph), or should Valve update their practices to conform to the existing law (your second paragraph).


    Clearly the correct answer is "the second one", but I'm not sure what you think.


    That said, credit is not acceptable as the only form of refund. If I buy an item, and it is not fit for purpose, I have to have the option of getting my money back. Only being able to buy something else from the same vendor is no good if I don't want anything else (or don't want to give them any more business).
    Reply +3
  • kangarootoo 29/08/2014

    @Cannahuana

    "game in the UK has a 14 day no questions asked return policy"

    GAME have that policy because the law requires them to have that policy.

    Every single internet shop in the UK has to allow returns within 14 days, for no reason given by the customer, whether the article is used or not (unboxing a gfx card to try it in your PC is no grounds for refusal, for example, though some will try).
    Reply +3
  • kangarootoo 29/08/2014

    "Does this mean Steam's refund policy could change worldwide, evening the playing field for folks all over?"

    Most likely, as if those same conditions apply in the UK, they would also be in breach of the law.
    Reply +1
  • Hoax call sees YouTuber arrested by SWAT while live streaming

  • kangarootoo 28/08/2014

    @George-Roper

    "That there is a man who's never been in the presence of an actual gun being fired."

    I call straw man on you, and you're normally better than that (perhaps if you did know something more solid about this subject, you wouldn't resort to such clumsiness).



    I did not say that the smell of gunfire was not distinctive (I've been in the presence of guns being fired, I know exactly what they smell like thank you).

    I said sniffing the air to confirm the absence of such a smell is not, as you suggested, a remotely reliable or sensible way for a security forces member to assess the safety of a potentially threatening room. And certainly no alternative for taking control of the environment, as already discussed.


    "but everything before the breach and then within 30 seconds after should have told experienced officers that this was a hoax"

    Where are you getting this from? This is complete supposition.


    It is absolutely a tragedy that an innocent man was treated in a heavy handed way, but I say again, situations such as this are unpleasant because a heavy handed approach is the right approach, because a heavy handed approach preserves life.

    Bottom line is this. Establishing the innocence of people present is NOT as important as making absolutely sure the situation safe (which doesn't mean harming those innocent people present, but does mean restraining them so they cannot become a threat if they turn out not to be innocent). Because if it turns out it IS safe as in this case, people are badly treated but alive.... and if it is NOT safe, life is lost. There is no benefit of the doubt given to potential threats here, and neither should there be (because usually, a threat is present, because usually, it is not a hoax call).



    That is why the blame lies with the hoaxers. That this was a hoax is everything in this case. Those people made a hoax call, which resulted in appropriate police force being delivered (regardless of what some commenters are saying, SWAT is the correct response for multiple homicides and hostages still held at gunpoint). That force dealt with the situation in the way that such situations HAVE to be dealt with, which turned out in hindsight to be an awful result for the innocent people BECAUSE IT WAS A HOAX.
    Reply +1
  • kangarootoo 28/08/2014

    @5lectro

    "I think the hoaxes at least have the benefit of demonstrating how broken and abusable the system is."

    They really don't. There are many much better routes to making a case against misuse of police resources. There is nothing whatsoever to defend the actions of the hoaxers in this case. People could have been killed. They should be found, and sent to prison.
    Reply +1
  • kangarootoo 28/08/2014

    @George-Roper

    Police and other armed forces have to assume that a threat is present until they can confirm beyond doubt that a threat is not present.

    The best way to do this is to take immediate control of the whole room, before searching and carrying out other tasks that allow them to confirm whether the situation is in fact safe. Take control of the room first, search for evidence second. Entering a room and NOT taking immediate control of it, is a quick route to getting shot.

    The procedures they use have been determined to work, over many years of development. You on the other hand, with the greatest of respect, clearly don't know what you are talking about (The smell of gunfire? Really? SWAT members should enter a room and then sniff the air, before deciding whether or not to handcuff people?)


    I should add, I've not seen the video in this case at time of writing. What I am saying is that some of your assumptions are clearly based on a lack of understanding. If the SWAT appear heavy handed in situations like this, it is because they ARE heavy handed in situations like this, because a heavy handed approach is what generally prevents people from killed. Situations in which gunfire is a threat are not pleasant situations for anyone involved, which is why the blame for this experience lies ENTIRELY with the hoaxers that made the call.
    Reply +2
  • Assassin's Creed: Unity delayed by two weeks

  • kangarootoo 28/08/2014

    I'm fine with this. I want to play both, but I want to play Rogue first. It will be a while before I'm done with Rogue anyway. Reply +2
  • Leading creators back latest Tropes vs Women video

  • kangarootoo 28/08/2014

    The people that invest most energy in attacking Anita, prove her points far more than her videos do.

    Clearly people who attempt to disprove misogyny with threats of sexual violence, are profoundly stupid as well as unpleasant. Turns out there is a broad connection between bigotry and stupidity. Whouda thought.
    Reply +7
  • Legend of Grimrock is coming to iOS

  • kangarootoo 23/08/2014

    Not heard of this, but I certainly recognise the format. I've not played a dungeon game like that in over 20 years. Will keep an eye out for this. Reply 0
  • Cliff Bleszinski undertakes Ice Bucket Challenge

  • kangarootoo 20/08/2014

    I'll admit my first thought was also rich celebrities "doing their bir" is just another round of wearing hearts on sleeves.

    However, if this raises money as well as awareness, those that suffer from this disease will be better for it, so we can just suck it up and stop whining.

    And those going on about wasting water, and Africa, stop being so bloody childish/stupid (delete as applicable).
    Reply +10
  • Sony confirms "reduction in workforce" at inFamous dev Sucker Punch

  • kangarootoo 20/08/2014

    @chanandler

    Second Son sold 1.46m according to VGChartz. I'm not sure if that is considered a success or not for a platform exclusive. The franchise as a whole has done 6m.
    Reply 0
  • kangarootoo 20/08/2014

    @Crosshash

    If it were just contracts running their course, it wouldn't be news. This has to be people being let go, I'm thinking.


    This sort of thing was really uncommon when I first started in the business. The idea that you lay people off when they complete a commercially successful product seems to be quite a new thing. Time was, you complete a commercial success, everyone gets a bonus and a bit of a holiday before they start work on the next big thing. Sad times.
    Reply 0
  • Bungie ordered to return shares to composer Marty O'Donnell

  • kangarootoo 20/08/2014

    @dogmanstaruk

    "Well, organisations don't tend to fire people with no reason"

    No doubt they fired him for a reason, but there being a reason doesn't automatically translate into him acting negatively in some way.

    The reason could have been "We want to outsource the music on the cheap", the reason could have been "His creative input worked very well with the original visionaries at Bungie, but it doesn't work so well with the exec replacements now that the original guys have left".

    I say again, a court has twice found fault with Bungie over their dealings with him. That is the only concrete thing we have to go on. I'm not saying he definitely didn't do something wrong, I'm saying that we don't know either way, and assuming he must have done something because we entertain the idea of a universe in balance, is kind of fruitless.
    Reply +2
  • kangarootoo 20/08/2014

    @dogmanstaruk

    "I personally don't think O'Donnell is a completely innocent party."

    Based on what?

    All the concrete information we have so far is that a court found in his favour, twice.

    What suggests to you that he is not an innocent party?
    Reply +6
  • kangarootoo 20/08/2014

    "Bungie argued that if O'Donnell's shares were restored, he would be a "bothersome presence at board meetings and in the company"."

    And?

    Seriously, was that really Bungie's defence? That if the shares that he apparently legally owns were restored to him, Bungie would find that bothersome? As if that supersedes law?

    If I murdered someone, I'd probably find my subsequent arrest quite bothersome. Maybe murderers have been missing a strong defence angle all this time.
    Reply +135
  • Atari is rebooting Alone in the Dark and Haunted House

  • kangarootoo 20/08/2014

    I wouldn't mind this if it is done well. I have fond and ancient memories of the original AITD. It would definitely be a nostalgia trip, as the original game wasn't actually mechanically very good (great atmosphere though).

    I played all of the third one (don't think I completed 1 or 2, not sure why), and it had a great spooky western vibe going on. If they do all three, for a cheapish price, I'll be there.
    Reply +1
  • Watch Dogs is Ubisoft's last mature game for Wii U

  • kangarootoo 20/08/2014

    @smelly

    Both the XBO and the Wii-U are struggling in the sales department.

    Feel better now?
    Reply +1
  • kangarootoo 19/08/2014

    @spamdangled

    You keep talking about lazy devs, and bad ports, as if Wii-U versions of games like AC4 would have been on a par with a PS4 or XBO version if the devs just put the effort in. The machine just isn't as powerful, and if AC and its ilk are your kind of game, and you own one of the other new consoles, there is no reason to buy it on Wii-U.

    Just have a cup of tea and calm down for a moment. If games sell significantly less on a platform, to the point that you lose money, you stop making them on that platform. The reason Ubi are still making games for the XBO is because they expect the sales on that platform to pick up over the years, and the reason they are pulling out of M games on Wii-U is because they don't expect sales to improve.

    And they are right. However, much you hate the logic, it is not complicated, it is not flawed, it is not ignorant. It is simple, common, sense.
    Reply +1
  • kangarootoo 19/08/2014

    @spamdangled

    "Nintendo can fuck off. Instead, we're just going to make shovelware because the owners of Wii U systems are too fucking thick to enjoy anything else because they're idiots"

    You have victim issues.
    Reply +2
  • kangarootoo 19/08/2014

    @spamdangled

    "Wow... that's fucking insulting and ignorant. So he's basically saying that Wii U owners are only interested in casual shit. Well done Yves, you've just successfully patronized and insulted over 6 million happy Wii U owners as well as Nintendo themselves."

    He is quoting sales numbers. How do you read insulting into that, or ignorant? He is reporting fact. AC sold low, Just Dance sold high. What is it you would prefer him to say about that?
    Reply 0
  • World of Warcraft subscription prices will rise in November

  • kangarootoo 18/08/2014

    @VideoGameAddict25

    That is the same price as two major games on a console, or maybe 3-4 PC games, each of which might give you 8-15 hours of gameplay. But this 104 gives you a whole year of gaming. You really think that is poor value?

    100 over a year is nothing at all. I probably spend more than 100 a year on coffee, and I'm not at all unique.
    Reply -2
  • kangarootoo 18/08/2014

    @OmegaNemesis28

    A really long time ago, when I was a little kid, and the Atari 2600 was a thing, the most expensive games cartridges were close to 40. 40, in 1982! The console itself cost 100 iirc, which is probably like 2k or something by modern money.

    You're right that game development costs have sky rocketed, and it is only because the gaming customer base has also increased so much, that productions like GTA and AC are even remotely viable.
    Reply +1
  • kangarootoo 18/08/2014

    @OmegaNemesis28

    I'm lacking the background knowledge of WoW, and I'm not really judging this from a value perspective. I'm just commenting on how this recent increase (call it a hike if you will) is pretty standard stuff.

    Netflix, and my own broadband provider, both do the whole "Our prices are going up, sign up now to lock them for another year" type offer. In fact electricity and gas suppliers do that all the time as normal business.

    Again I say, I'm not commenting on whether this is good value. I just find it odd that some people seem to think that games are outside the economic machinery that applies to everything else in the world (that said, whenever the price of a stamp goes up, people act like a stamp isn't already incredibly good value, and that the world is coming to an end - ok, games and stamps).
    Reply +4
  • kangarootoo 18/08/2014

    @OmegaNemesis28

    The rate of inflation can go up or down, but you have to remember that inflation is a multiplier. A drop in the base rate does not mean things get cheaper, it means that things get more expensive at a lower rate than they might otherwise.

    I'm talking broadly. No doubt there are many factors beyond inflation that cause the price of a product to go up. And no doubt there are many revenue streams beyond the simple subscription rate. My main point was that things eventually increase in cost to the consumer over time. I don't play WoW, but this thread tells me that this is the first price increase in ten years? That sounds like quite a bargain to my ears, especially as this recent price increase is pretty small.
    Reply +2
  • kangarootoo 18/08/2014

    @bigbadbeasty

    Ah ha, because inflation in the UK is not connected to the inflation in the US or in other European countries.


    You know why?

    I'll give you a clue, it relates to the symbols you used in your own post, and the fact that they are not all the same symbol.
    Reply -3
  • kangarootoo 18/08/2014

    I am honestly surprised that people think this is unique, or nefarious in some way. Talking of milking it, talk of this making no sense, and so on.


    My broadband cost went up recently. So did my council tax. So did Netflix. My travel insurance is more expensive this time around then it was last year.

    "What on earth is going on?" I hear you cry. Inflation, that is what is going on. This isn't a gaming thing, it is quite normal.


    This is the bit where you neg my post, not because it is untrue of course, but because you don't want it to be true (because that is how things work on here).
    Reply +10
  • PlayStation 4's Share Play feature limited to 60-minute sessions

  • kangarootoo 15/08/2014

    @Naz2kool

    "Ouch. I'm not a fan of limitations. And I'm sure a lot of gamers out there don't like to be forcibly restricted on how long they can game for..."

    Well that is an extraordinarily glass-half-empty way of looking at this. I don't think people are negging you for the reason you think.
    Reply +19
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • kangarootoo 15/08/2014

    @SabreWlf

    Oh man, AC3 was the worst of the lot (not counting that if I went back to AC1 now, it would have aged badly). It was the first AC game I didn't complete.

    AC4 on the other hand, is the best of series, no doubt. Don't worry about the fact it is clearly a pirate game, and barely an assassin game - that doesn't matter if you don't let it.

    If at any time you've liked AC games (some people just don't take to them, and that is fine), you just have to play AC4. Letting 3 put you off would be a mistake.


    I'm making this sound very dramatic, like your life depends on it. IT DOES!!
    Reply 0
  • kangarootoo 15/08/2014

    @Shepard_Commander

    "OK you guys can keep buying the same garbage every year then while i play real games like Witcher 3,Batman AK,MGS 5 PP,Dragon Age Inquisition"

    Those are all great games. I shall myself play some of them, as well as AC.

    To call AC garbage is just trolling and you know it. Just be happy playing the games you like, and don't worry what anyone else is doing. I'm happy that you'll be enjoying those games that you mention. Equally, the only person on the planet that has to enjoy playing AC for me to enjoy playing it... is me. Why do you care either way?
    Reply 0
  • kangarootoo 15/08/2014

    @Sir_Walter_Rally

    "I will be buying none of them.
    Guess my voice doesn't count."

    At the risk of sounding like a dick... no, I'm not sure your voice does count.

    Ubi have a game series that a large number of people like. You don't like it, so you don't buy it. But your suggestion seems to be that they... stop making it?

    You simply aren't the market here. Buy other games. Buy other Ubi games, or buy games by other developers, whatever works for you. If you aren't an AC fan, and you don't plan on buying any more AC games, then I'm afraid your voice counts considerably less than that of the folks who like it and plan to buy it.
    Reply 0
  • kangarootoo 15/08/2014

    Yup. Since AC4, I've definitely been ready for more. Little that I have played since has engaged me so completely, so I'll likely play Rogue and then follow it with Unity. Reply 0
  • "The transformation was painful. We paid the price"

  • kangarootoo 09/08/2014

    @Suarez07

    I'm paid very well, thank you for asking. I didn't realise this was all about me, but thank you all the same.

    Whether people are paid well, and whether they have their own finances in order and have some savings under their belt, is hardly the point.

    Calling people impatient, because they are upset that their employer didn't pay them their wages, is insensitive and frankly rude.


    If you are saying that it is wise to have a few months subsistence money stashed away, I would agree with your sound financial advice. Not sure why you think it is relevant to the words used in the interview though; you surely aren't blaming the employees for any this, right?
    Reply +1
  • kangarootoo 08/08/2014

    I also want to add my words of "good job" to whoever ran the interview. Just the right balance, not pushing enough that he would walk out, but not stepping far from that line when needed. Really solid stuff. Reply +4
  • kangarootoo 08/08/2014

    @Suarez07

    The two are not mutually exclusive. In the end, it may be said that they took the best course, that short term hurt resulted in a more stable future for their employees. That doesn't mean a little more understanding and respect for those most affected wouldn't go amiss.

    All I have to go on is this interview, yet just based on the words he was happy to say in public, I am getting a read of how this guy thinks about his employees. So Christ knows what was said behind closed doors. And when I got to the bit in the interview about accusations of arrogance, and the suggestion that he had said people were lucky to get paid, the faintest 'click' sound could be heard.
    Reply +7
  • kangarootoo 08/08/2014

    "again delay... it's not that they didn't get paid, they got delayed"

    Should I ever find myself without a montly income, I shall tell that to my bank when they ask for a mortgage payment.


    "Some people were very impatient and got angry at the smallest delay"

    Calling people "very impatient" because they got pissed off when their entire wage was unpaid at the normal time, is quite something. This guy has clearly lost touch with what it is like for junior and mid people on the studio floor. Patience is a choice, fear is not, and I think he is confusing the two.
    Reply +11
  • Remember Sierra? Looks like it's coming back

  • kangarootoo 08/08/2014

    Except they aren't "bringing it back" are they. They are setting up a new division of Activision, and putting the Sierra name on it. New people, new products, new era, new audiences.

    Expecting the Sierra of old to return is like me setting up a band called Led Zeppelin, and everyone thinking that means I am going to raise John Bonham from the dead.
    Reply +18
  • Assassin's Creed: Rogue is single-player only - report

  • kangarootoo 06/08/2014

    @Mar27w

    "and the upcoming Destiny doesn't feel as good as Reach"

    I'm sure you know, but Halo has always catered for coop play in the main campaign. And hasn't GeOW always had coop?
    Reply +2
  • Thailand military junta bans Tropico 5

  • kangarootoo 05/08/2014

    @CaimDark

    Ah, sorry, you're right. I thought you meant increased interest among people outside of Thailand. You mean increased within Thailand, causing more people to obtain the game by other means. I agree that is quite possible, yes.
    Reply 0
  • kangarootoo 04/08/2014

    @CaimDark

    "these dictatorships don't know how ridiculous and backwards they look to the outside"

    I'm pretty sure they don't care about that one bit.


    "they don't realize that banning a game, and the publicity that comes with it, makes tons of people who might otherwise have never even heard of it go "holy shit, if the government banned this, I gotta see what's the big deal!""

    Well they definitely don't care about that, and why would they?
    Reply 0
  • The Last of Us: Remastered is fifth biggest UK launch of 2014

  • kangarootoo 04/08/2014

    @Rogueywon

    "I seem to be particularly sensitive to input lag"

    If you are commonly finding this to be a problem, you might want to dig into your TV settings. Some TVs do a fair bit of post processing, which slows down getting your game inputs onto the screen, and enabling the Game display mode will cut a lot of this out to remove latency.

    Obviously some games have more input lag than others, but anything your TV is doing to exacerbate the problem could be the difference between playable and not playable.
    Reply +6
  • Gearbox explains why it should be dropped from Aliens lawsuit

  • kangarootoo 01/08/2014

    For what its worth, I'm with Greybeard on this one. There are two distinct issues here.

    1) whether a good game was made or not
    2) whether a good game was sold or not


    Some games industry facts, to help discussion for the first issue.

    1) Developers have made crap games in the past, numerous times.
    2) Publishers have cancelled crap games in the past, numerous times.
    3) Publishers have delayed games in the past, so that they could be made better.
    4) Developers have released target videos, either of renders or of actual running code, with the message "this is what we expect the game to look like".
    5) Developers sometimes release a good video, with the honest belief that the whole game will look that way, and then fall short of that target.


    All of this is about the development of the game. The problems with the development of the game. The numerous things that can go wrong along the way, which can result in a poor quality title.


    The second issue however, is whether a good game was sold. As I mentioned above, crap games get cancelled all the time. They get delayed all the time. They get moved to the hands of other developers sometimes. But whether the game, in the end, at the quality level it is at, good or bad, gets sold...... that is a decision for the company that sells it.

    SEGA could have cancelled ACM. They didn't.
    SEGA could have delayed ACM. They didn't.
    SEGA could have taken the project off Gearbox and given it to someone else. They didn't.

    They released it for sale. Their choice.

    If Gearbox had no say in whether the game was released, or delayed, or cancelled, I'm not sure how they can be held accountable in law for that decision.



    Everyone can hate Gearbox if they want. I'm not speaking in support of them here, I'm simply talking about accountability, which is what matters in a legal case like this.
    Reply -1
  • kangarootoo 01/08/2014

    Can someone answer a question for me?

    When the original demo was released, did it have a message at the start saying something like "This is not representative of the final product"?
    Reply -3
  • Destiny's six-player raids can only be played with friends

  • kangarootoo 01/08/2014

    @bentaylor1

    "Saying unsociable prick was maybe a bit harsh I'll just say unsociable"

    That is rather better. I still object to your suggestion that people with a smaller online friends list are unsociable. My friends list is small because I am picky, nothing more nothing less.

    I don't disagree with every point you make, I just don't like the stick over carrot approach to this. Ideally people would meet more like minded players and all have a lovely time, but in some cases I firmly believe that people will friend up for raids and then never see each other again.

    Other much more established mmos don't take this route, so I'm not sure what the thinking is behind it. The reason given is thin - "You have to play with friends, because we want you to play with friends".

    All of which makes it seem like much more of a deal than it is. I have a view on the matter, and in an environment like this where differing views are argued, I make my case passionately. Truth be told, I will play Destiny, I will enjoy it, and I will barely give two rats bums about this particular limitation (I was more concerned about the small range of haircuts in the Beta, if I'm honest).
    Reply +2
  • kangarootoo 01/08/2014

    @dogmanstaruk

    Errrr, yes?


    That is to say, I don't expect them to change their plans based on little me. But I would prefer that they either allow players to play the raids the way they want, or expand the mmo compatibility across all platforms (this second one is something I just kind of assumed would be the case).

    Now on the one hand I suppose they have done their research, and have made their plans based on what they think players will accept. On the other hand, I know how decisions sometimes get made in game development (there is no data, time is short, we have to make a decision).

    Limiting raids to groups of friends only is hardly a "vision", so I call strawman on that particular nugget. In fact, rather than vision, the term I would use is "somewhat arbitrary and confusing decision".

    If I simply make friends with 5 randoms in order to play raids, the result will be exactly the same as if Bungie had simply let me play with randoms. Yet if I had 5 PS4 owning friends, I would choose to play with them, and AGAIN the result would be exactly the same as if Bungie had let me play with randoms. It just seems a baffling restriction, a belligerent one even.
    Reply +6
  • kangarootoo 31/07/2014

    Oh yeah, further to my previous example, I just remembered that not all of my friends have a PS4 yet (my platform of choice should I play Destiny).

    As Bungie have already announced that PS3 and PS4 players can't play together (for some nonsense excuse about game balancing and pixels, as if every PC mmo ever was harmed by such variable), my online circle of friends for this game is likely to be 1 other person.

    Come on Bungie, what are you playing at. This is like a game of Jenga. Every new update is you removing one more black from the pile. Stop closing doors, and start opening them instead.
    Reply +5
  • kangarootoo 31/07/2014

    @bentaylor1

    "And if you really want to play the endgame raidsD ul have to make new friends,which let's be honest,isn't that hard to do! :D unless your an unsocialable prick!! Then its your fault you don't get the lovely loot!"

    But what if the only other players that I meet are people that talk like you, and sociable as I am, I just don't want them in my game? What then?
    Reply +2
  • kangarootoo 31/07/2014

    "It's a bit of a risk"

    That is putting it lightly. I have a core of about 3 other friends that I play coop online with, and we rarely all get together at the same time because life gets in the way. If I could only play these missions with 5 friends, I would almost certainly not be playing them (unless I started friending randoms, which I'm not keen on). Just my anecdotal take of course, but I'm bound to be representative of a reasonable number of people.

    If as other have suggested, you have to play with friends but don't have to have the full 6 people, well that is not so bad as it is the way I would likely play anyway.
    Reply +1
  • Sony says EA Access program isn't "good value"

  • kangarootoo 30/07/2014

    @mo0trix

    "they even stole the the subscription idea from Sony"

    ???

    I was flat-rate renting game discs from Lovefilm nearly ten years ago. I think your memory is short.
    Reply +4
  • kangarootoo 30/07/2014

    @A_Virtual_Duck and frazzl

    Oops :)
    Reply +1