kangarootoo Comments

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  • Destiny review

  • kangarootoo 17/09/2014

    Pretty much matches my experience of Destiny.

    Really good cooperative shooting combat.
    Interesting levelling, that feels it will get better.
    Beautiful environment and character art.
    Some of the most profoundly, shockingly bad writing I've ever witnessed.
    Reply +8
  • Watch Dogs: Bad Blood shows off its new tricks

  • kangarootoo 15/09/2014

    "And mouse-headed hacker antagonist Defalt is still in the picture too, judging by early police reports heard on the radio."

    The guy I chased down and shot dead in the main game? Am I missing something herre?
    Reply +3
  • Microsoft buys Mojang and Minecraft for $2.5bn

  • kangarootoo 15/09/2014

    @penhalion

    "Then have you noticed that 9/10 the armchair expert was right and what the analyst said was utter tosh."

    I've never noticed that, because it isn't true. Your data is flawed, and you are suffering from strong confirmation bias.

    If investment analysts were wrong so very frequently, how would they stay in business? They are paid to be right, and if they aren't right, they don't get paid.


    Regardless, what have analysts got to do with this? MS made the decision in this case.


    I am simply baffled that people routinely think the key decision makers in some of the most successful businesses on the planet, would frequently make profoundly stupid and obvious mistakes. Mistakes so stupid and obvious that people with no qualifications or experience in the same area can spot the mistakes a mile off.

    Seriously. In what reality do people at MS invest such incredible sums of money, and that NOT turn out to the right thing to do in 9/10 cases. How on earth have they been in business for so long with that kind of record? If they are so crap at business compared to your good self, where on earth did their $2.5B even come from? It didn't fall out of the sky, they accrued it by making good business decisions. And yet you dismiss all of that out of hand, and assume that you know better, even though I suspect MS know far more about this investment that you do. Where on earth does your incredible certainty come from?
    Reply +1
  • kangarootoo 15/09/2014

    Well everyone seems roundly convinced that MS won't make their money back, and I'm pretty sure they are all wrong.

    To quote myself, if the solution seems simple, you probably don't full understand the problem.

    If MS losing money on this deal is so incredibly obvious, why did they not see the same thing in the way we armchair experts are?...... unless.... they are seeing something that we are not. What is more likely I wonder.


    Whether for profit, whether for tax reasons, whether to build it up a bit and sell it off again, whatever the business reason, you can bet there is one that simply goes over our heads.
    Reply +6
  • Face-Off: Destiny

  • kangarootoo 15/09/2014

    I've been playing Destiny for a while now, on PS4.

    I can't compare performance, as I haven't played on XBO. I expect they look much the same.

    What I can say is that exclusive items are worth almost nothing at all. Destiny is a game all about the loot, so the two unique weapons are meaningless. I change at least one of my weapons after almost every mission, so if I've encountered the exclusive ones, I couldn't tell you much about them. Same goes for armour, though I change that slightly less frequently. "Compelling" is not the word I would use.


    Exclusive ship designs are in the same ballpark for me. The ship is basically a loading screen, so quite why anyone would care that it looked a bit different is beyond me. The conversation that might occur between you and your friends would extend as far as...

    "Oooo, your ship is blue"
    "Yeah"


    Extra environments on the other hand are definitely higher value.


    So my advice to XBO owners is to not care about this extra content. It doesn't really matter, except for the maps, and you'll get those eventually anyway. In fact if you have a Vita (I don't), it is the remote play that makes the PS4 version better (though obviously that isn't really about Destiny).


    Edit: a thought just occurred. The most bizarre thing about this exclusive content, is that because Destiny is not cross platform, the only other people that will see your exclusive content also have access to it. If everybody you ever meet also could have exclusive weapons, armour and ships, they kind of aren't exclusive anymore.
    Reply +3
  • Sony insists Vita is here to stay

  • kangarootoo 14/09/2014

    @Lync

    You're missing out if you don't have PS+. The 'free' games each month make it crazy value. I actually don't have a Vita, but I see the Vita games listed every month and some of them look ace.
    Reply +1
  • Sorry, Microsoft, but you can't own Minecraft

  • kangarootoo 13/09/2014

    What an odd article.

    MS can definitely own Minecraft.
    Reply +6
  • Why isn't Dead Island 1 developer Techland making the sequel?

  • kangarootoo 12/09/2014

    I really liked the mixed bag of odd bits that was Dead Island. Coop was ace fun, and I completed a second run of Riptide in coop a few months ago.

    I think EG are simply wrong about it. It has loads of rough edges, but it clearly had something special at its heart, and none of those rough edges broke that. "Techland clearly did something right" implies there is some mystery, and I'm not sure there is - it is just a fun game.


    Dying Light looks really interesting, and Dead Island 2 I'm not so sure about. Deep Silver have a mixed record, whereas Techland have always made games that I like.
    Reply +10
  • The next Ace Attorney game features Sherlock Holmes

  • kangarootoo 11/09/2014

    @chucklepie

    That was a US copyright issue. Copyright elsewhere in the world expired ages ago. And they didn't lose the copyright, they lost an attempt to extend it after it had already expired.


    As for your previous comment, what has this got to do with the gutter press?
    Reply +2
  • Listen to Paul McCartney's theme song for Destiny

  • kangarootoo 11/09/2014

    Sounds a bit like a closing credits James Bond song.

    Christ, those lyrics are bloody awful. Bit of processing going on with his voice too (which might be a stylistic choice, but it sounds like a bit of auto-tune to my ears).
    Reply 0
  • Destiny thrills, but the big picture rings hollow

  • kangarootoo 11/09/2014

    When it works, it really works. It does feel rather more free form than Halo was though. Instead of carefully staged skirmishes, I find that enemies randomly drop into a map, seemingly because some new players have turned up. I wandered in the wrong direction through a map, and found a deserted underground area. I then wandered in the right direction, did some stuff, was then prompted to return to the underground area, which was full of enemies and a boss fight. All a bit ad hoc and unstructured, which even if I'd had some friends along, would have been apparent.

    Summary. The combat is fun, the level structure within which it sits is a little thrown together.

    Also, a small side note, I thought the character creation options were amazingly limited. Surely such a small set of options is not typical for other mmos? I realise Destiny is not really an mmo, but that is what I am comparing it to.
    Reply +3
  • EA is removing Ray Rice from Madden 15 following NFL suspension

  • kangarootoo 11/09/2014

    @whatfruit

    "Ray Ray going to be straight broke for the rest of his life."

    Listen to the sound of me giving a fuck. Can you hear it? Me neither.
    Reply 0
  • kangarootoo 10/09/2014

    @whatfruit

    That isn't my glass house.

    I don't know anything about Joey Barton, but if he was found guilty of assault not in defence of himself, I would expect his employer to deal with him in the same way.


    The problem with both situations is that people make money from these guys, and taking them out of the game affects profits. If Ray Rice drove a bus, he would be out of a job and likely in a cell. But because his presence on the football field makes money for the people in charge of whether or not he gets suspended, they drag their feet. It is all about PR damage control for these people, and nothing at all about whether he beat a woman unconscious.

    Big sport, corruption, how can they ever not go hand in hand.
    Reply +2
  • kangarootoo 10/09/2014

    @DreadedWalrus

    As I understand it, the 2 match ban was the initial (fucking pitiful) punishment for punching a woman unconscious in anger.

    A new "policy" was then established, of a fucking pitiful 6 match ban for first time domestic violence offenders (you have to be a serial woman beater to get big money sports to take you seriously, it would seem).

    In this instance, the dude in charge has (finally) gone beyond their new policy, and chucked him out for good (the obviously correct step, beyond which one would hope criminal charges would follow).

    The saddest thing about this case is that I read they got married 1 month AFTER this incident occurred. I wish her luck.
    Reply +3
  • kangarootoo 10/09/2014

    I'm amazed that EA didn't remove him from the game as soon as his crime had come to light.

    I'm amazed that the NFL need a policy on how to punish "first time domestic violence offenders", and considered a 6 match ban to BE that policy.

    I'm amazed that anyone on this thread would think that being slapped is in any way justification for what he did.
    Reply +7
  • Editor's blog: I'm leaving Eurogamer later this year

  • kangarootoo 10/09/2014

    I started reading EG around the time I joined the games business, and it wasn't very old then (it took a few more years before I started chucking my big fat opinions about the place on the comment threads).

    Sad times in a way, as I really like your work here Tom. But also not sad times, as I have a good deal of faith in Oli taking on the role. Best regards to both of you (that went a bit formal at the end... like I'm one step away from wishing you a Merry Christmas).
    Reply 0
  • Microsoft pledges to replace batch of noisy Xbox One consoles

  • kangarootoo 10/09/2014

    Microsoft, a software company. Reply 0
  • PS4 passes 1m sales mark in the UK

  • kangarootoo 09/09/2014

    @Samael_Blackwing

    But.... the Wii was not as popular with core gamers, and was super incredibly popular with the mainstream. Those be the facts.
    Reply 0
  • Ubisoft announces Assassin's Creed: Birth of a New World compilation

  • kangarootoo 09/09/2014

    "This anthology includes Assassin's Creed 3, Assassin's Creed: Liberation HD, and Assassin's Creed 4: Black Flag."

    In other words, the best one, plus a couple of fillers.

    Playing Liberation now. It is..... there? Not much else to say really. Competent enough mechanics, almost no story, quite poor dialogue, a much underused and occasionally annoying dressing up mechanic. I'll finish it, but it is pretty phoned in.

    I didn't finish AC3. I 100%'d AC4. That says everything about my personal experience really.
    Reply +2
  • Destiny's timed-exclusive PlayStation content shown off in new footage

  • kangarootoo 09/09/2014

    Given that there is no cross platform play, I'm not sure what is supposed to be special about the extra outfits and ship designs. Everybody who ever sees you, could be wearing or using the same thing. Reply 0
  • Editor's blog: About the Destiny review

  • kangarootoo 08/09/2014

    Hmmmmm. Whilst it may be true that early access would not give reviewers the complete "full of people" perspective, I can't completely believe that is the reason the reviews don't exist. Just like I don't believe the reasons given for the raid friend list requirements, or the lack of cross platform play. The reasoning in each case is logical, it just isn't the strongest candidate in the list of other explanations. Reply +4
  • Sega claims Gearbox led the marketing for Aliens: Colonial Marines

  • kangarootoo 04/09/2014

    This case is getting more serious than I expected, and it is starting to look like Gearbox may be in some trouble. My initial view of this case was that the fault lay with SEGA, as they had final say over whether the game was released or not, but I'm starting to shift toward thinking they were probably making the best of a bad situation, for which they did not hold complete responsibility. Reply +7
  • Editor's blog: A brief note about "GamerGate"

  • kangarootoo 02/09/2014

    @ramshot

    The point of this is not to speak to you and I, the sane majority. It is to show that hateful minority that they don't speak for the people they claim to speak for. Even if you don't agree with that aim, its existence shouldn't bother you.

    It isn't always about us.
    Reply +6
  • kangarootoo 02/09/2014

    @Commandprawn

    If I printed your name and home address here, said I was going to kill you, and invited others to do the same, you'd find it amusing? I bloody wouldn't.
    Reply +11
  • Video: A quick look at co-op customisation in Assassin's Creed Unity

  • kangarootoo 02/09/2014

    @rhyfel

    Yes, because there are never any shades of grey. If I don't agree with your childish oversimplification, I must in fact hold an equally simplistic but opposite view.

    You have me all worked out.
    Reply 0
  • kangarootoo 01/09/2014

    @rhyfel

    If that is a serious question, the answer is of course "really frequently". But do carry on with your them and us, "all publishers are teh evil" hyperbole if it makes you feel better.
    Reply -1
  • kangarootoo 01/09/2014

    @7M7

    Hey, don't get me wrong, we're on the same page with hoping that IAP doesn't impact the game.

    I think on reflection, I'm just playing devil's advocate to the first reactions of people.... for a change ;)

    I'd be surprised if Ubi cock this up. AC is too important and too profitable to damage by trying to make a quick buck, and they aren't daft.
    Reply 0
  • kangarootoo 01/09/2014

    @7M7

    If the balance of the game is way off, I'd agree that will be a bad thing.

    If it is a tiny bit off though? How would I even know, unless I set out to disappoint myself?

    "I'd consider it an insult" - I personally don't care either way about being 'insulted' as you put it. I just want a fun game experience for me money, and if I get that, I'll consider it a fair deal.

    If you go hunting for insults, you'll find them, and for nothing more than spoiling your own enjoyment. We put far too much stock on being offended by one thing or another, and who knows why, because it only makes you less happy. Some gamers (not you, I'm just rambling generally) seem intent on sucking all of the fun out of their chosen hobby, like they would rather be offended and and angry than just enjoy playing games.


    TLDR version, if all else about Unity works, I'll be genuinely amazed if anyone ends up giving a shit about the IAP unless they go looking for disappointment.
    Reply +3
  • kangarootoo 01/09/2014

    1. The guy said that the content that could be purchased, could also be unlocked through play. He said that, and for now we have no reason whatsoever to think he was not being truthful. So "the best weapons and gear will be behind a pay wall" is simply not true. I know people love being annoyed at stuff, but at least be annoyed at things that are real rather than imagined.


    2. He could just NOT stop pointing out that the character you are playing in coop is Arno. That is clearly the line from on high now. I bet every future interview about coop, will have the same repeated mention of the character's quite specific identity :)
    Reply +5
  • PlayStation 4 themes coming in next system update

  • kangarootoo 01/09/2014




    Edit: this probably needs a winky face.

    ;)

    That's better.
    Reply +10
  • Hands-on with Oculus Rift DK2

  • kangarootoo 31/08/2014

    @CaptainKid

    "Voila. done."

    You haven't used VR have you.
    Reply 0
  • Valve is being sued by Australia's consumer rights commission over Steam's refund policy

  • kangarootoo 29/08/2014

    @Concrete

    "What about bundles? Can you get refunds on individual games? Very much doubt that is viable, so once you play one game, all of them are locked in, how do they represent that?"

    They would refund and rescind the whole bundle, as that is the item that was purchased. It creates a decision for the purchaser, but the law part is straight forward.
    Reply +2
  • kangarootoo 29/08/2014

    @SpaceMonkey77

    You seem conflicted in what you think should happen here.

    Should the law be updated so that refusing refunds is not illegal (your first paragraph), or should Valve update their practices to conform to the existing law (your second paragraph).


    Clearly the correct answer is "the second one", but I'm not sure what you think.


    That said, credit is not acceptable as the only form of refund. If I buy an item, and it is not fit for purpose, I have to have the option of getting my money back. Only being able to buy something else from the same vendor is no good if I don't want anything else (or don't want to give them any more business).
    Reply +4
  • kangarootoo 29/08/2014

    @Cannahuana

    "game in the UK has a 14 day no questions asked return policy"

    GAME have that policy because the law requires them to have that policy.

    Every single internet shop in the UK has to allow returns within 14 days, for no reason given by the customer, whether the article is used or not (unboxing a gfx card to try it in your PC is no grounds for refusal, for example, though some will try).
    Reply +5
  • kangarootoo 29/08/2014

    "Does this mean Steam's refund policy could change worldwide, evening the playing field for folks all over?"

    Most likely, as if those same conditions apply in the UK, they would also be in breach of the law.
    Reply +1
  • Hoax call sees YouTuber arrested by SWAT while live streaming

  • kangarootoo 28/08/2014

    @George-Roper

    "That there is a man who's never been in the presence of an actual gun being fired."

    I call straw man on you, and you're normally better than that (perhaps if you did know something more solid about this subject, you wouldn't resort to such clumsiness).



    I did not say that the smell of gunfire was not distinctive (I've been in the presence of guns being fired, I know exactly what they smell like thank you).

    I said sniffing the air to confirm the absence of such a smell is not, as you suggested, a remotely reliable or sensible way for a security forces member to assess the safety of a potentially threatening room. And certainly no alternative for taking control of the environment, as already discussed.


    "but everything before the breach and then within 30 seconds after should have told experienced officers that this was a hoax"

    Where are you getting this from? This is complete supposition.


    It is absolutely a tragedy that an innocent man was treated in a heavy handed way, but I say again, situations such as this are unpleasant because a heavy handed approach is the right approach, because a heavy handed approach preserves life.

    Bottom line is this. Establishing the innocence of people present is NOT as important as making absolutely sure the situation safe (which doesn't mean harming those innocent people present, but does mean restraining them so they cannot become a threat if they turn out not to be innocent). Because if it turns out it IS safe as in this case, people are badly treated but alive.... and if it is NOT safe, life is lost. There is no benefit of the doubt given to potential threats here, and neither should there be (because usually, a threat is present, because usually, it is not a hoax call).



    That is why the blame lies with the hoaxers. That this was a hoax is everything in this case. Those people made a hoax call, which resulted in appropriate police force being delivered (regardless of what some commenters are saying, SWAT is the correct response for multiple homicides and hostages still held at gunpoint). That force dealt with the situation in the way that such situations HAVE to be dealt with, which turned out in hindsight to be an awful result for the innocent people BECAUSE IT WAS A HOAX.
    Reply +2
  • kangarootoo 28/08/2014

    @5lectro

    "I think the hoaxes at least have the benefit of demonstrating how broken and abusable the system is."

    They really don't. There are many much better routes to making a case against misuse of police resources. There is nothing whatsoever to defend the actions of the hoaxers in this case. People could have been killed. They should be found, and sent to prison.
    Reply +1
  • kangarootoo 28/08/2014

    @George-Roper

    Police and other armed forces have to assume that a threat is present until they can confirm beyond doubt that a threat is not present.

    The best way to do this is to take immediate control of the whole room, before searching and carrying out other tasks that allow them to confirm whether the situation is in fact safe. Take control of the room first, search for evidence second. Entering a room and NOT taking immediate control of it, is a quick route to getting shot.

    The procedures they use have been determined to work, over many years of development. You on the other hand, with the greatest of respect, clearly don't know what you are talking about (The smell of gunfire? Really? SWAT members should enter a room and then sniff the air, before deciding whether or not to handcuff people?)


    I should add, I've not seen the video in this case at time of writing. What I am saying is that some of your assumptions are clearly based on a lack of understanding. If the SWAT appear heavy handed in situations like this, it is because they ARE heavy handed in situations like this, because a heavy handed approach is what generally prevents people from killed. Situations in which gunfire is a threat are not pleasant situations for anyone involved, which is why the blame for this experience lies ENTIRELY with the hoaxers that made the call.
    Reply +3
  • Assassin's Creed: Unity delayed by two weeks

  • kangarootoo 28/08/2014

    I'm fine with this. I want to play both, but I want to play Rogue first. It will be a while before I'm done with Rogue anyway. Reply +3
  • Leading creators back latest Tropes vs Women video

  • kangarootoo 28/08/2014

    The people that invest most energy in attacking Anita, prove her points far more than her videos do.

    Clearly people who attempt to disprove misogyny with threats of sexual violence, are profoundly stupid as well as unpleasant. Turns out there is a broad connection between bigotry and stupidity. Whouda thought.
    Reply +7
  • Legend of Grimrock is coming to iOS

  • kangarootoo 23/08/2014

    Not heard of this, but I certainly recognise the format. I've not played a dungeon game like that in over 20 years. Will keep an eye out for this. Reply 0
  • Cliff Bleszinski undertakes Ice Bucket Challenge

  • kangarootoo 20/08/2014

    I'll admit my first thought was also rich celebrities "doing their bir" is just another round of wearing hearts on sleeves.

    However, if this raises money as well as awareness, those that suffer from this disease will be better for it, so we can just suck it up and stop whining.

    And those going on about wasting water, and Africa, stop being so bloody childish/stupid (delete as applicable).
    Reply +11
  • Sony confirms "reduction in workforce" at inFamous dev Sucker Punch

  • kangarootoo 20/08/2014

    @chanandler

    Second Son sold 1.46m according to VGChartz. I'm not sure if that is considered a success or not for a platform exclusive. The franchise as a whole has done 6m.
    Reply 0
  • kangarootoo 20/08/2014

    @Crosshash

    If it were just contracts running their course, it wouldn't be news. This has to be people being let go, I'm thinking.


    This sort of thing was really uncommon when I first started in the business. The idea that you lay people off when they complete a commercially successful product seems to be quite a new thing. Time was, you complete a commercial success, everyone gets a bonus and a bit of a holiday before they start work on the next big thing. Sad times.
    Reply 0
  • Bungie ordered to return shares to composer Marty O'Donnell

  • kangarootoo 20/08/2014

    @dogmanstaruk

    "Well, organisations don't tend to fire people with no reason"

    No doubt they fired him for a reason, but there being a reason doesn't automatically translate into him acting negatively in some way.

    The reason could have been "We want to outsource the music on the cheap", the reason could have been "His creative input worked very well with the original visionaries at Bungie, but it doesn't work so well with the exec replacements now that the original guys have left".

    I say again, a court has twice found fault with Bungie over their dealings with him. That is the only concrete thing we have to go on. I'm not saying he definitely didn't do something wrong, I'm saying that we don't know either way, and assuming he must have done something because we entertain the idea of a universe in balance, is kind of fruitless.
    Reply +2
  • kangarootoo 20/08/2014

    @dogmanstaruk

    "I personally don't think O'Donnell is a completely innocent party."

    Based on what?

    All the concrete information we have so far is that a court found in his favour, twice.

    What suggests to you that he is not an innocent party?
    Reply +6
  • kangarootoo 20/08/2014

    "Bungie argued that if O'Donnell's shares were restored, he would be a "bothersome presence at board meetings and in the company"."

    And?

    Seriously, was that really Bungie's defence? That if the shares that he apparently legally owns were restored to him, Bungie would find that bothersome? As if that supersedes law?

    If I murdered someone, I'd probably find my subsequent arrest quite bothersome. Maybe murderers have been missing a strong defence angle all this time.
    Reply +136
  • Atari is rebooting Alone in the Dark and Haunted House

  • kangarootoo 20/08/2014

    I wouldn't mind this if it is done well. I have fond and ancient memories of the original AITD. It would definitely be a nostalgia trip, as the original game wasn't actually mechanically very good (great atmosphere though).

    I played all of the third one (don't think I completed 1 or 2, not sure why), and it had a great spooky western vibe going on. If they do all three, for a cheapish price, I'll be there.
    Reply +1
  • Watch Dogs is Ubisoft's last mature game for Wii U

  • kangarootoo 20/08/2014

    @smelly

    Both the XBO and the Wii-U are struggling in the sales department.

    Feel better now?
    Reply +1
  • kangarootoo 19/08/2014

    @spamdangled

    You keep talking about lazy devs, and bad ports, as if Wii-U versions of games like AC4 would have been on a par with a PS4 or XBO version if the devs just put the effort in. The machine just isn't as powerful, and if AC and its ilk are your kind of game, and you own one of the other new consoles, there is no reason to buy it on Wii-U.

    Just have a cup of tea and calm down for a moment. If games sell significantly less on a platform, to the point that you lose money, you stop making them on that platform. The reason Ubi are still making games for the XBO is because they expect the sales on that platform to pick up over the years, and the reason they are pulling out of M games on Wii-U is because they don't expect sales to improve.

    And they are right. However, much you hate the logic, it is not complicated, it is not flawed, it is not ignorant. It is simple, common, sense.
    Reply +1