jyrque Comments

  • Destiny 2 servers down for four hours today

  • jyrque 12/09/2017

    Finally time to release the review, eh? Reply +3
  • PlayStation 4 Pro unboxed - and what's next for Digital Foundry

  • jyrque 04/11/2016

    There's a list of games that will get their Pro updates with HDR, higher render resolution and larger texture sizes, but what I'd like to know is do games in general enjoy any improvements from the new hardware?

    Any changes in loading times? FPS increase/decrease/stabilization?

    Specifically I'd love to see Bloodborne tested on PS4 Pro in comparison to base model.
    Reply +5
  • The next Ace Attorney game features Sherlock Holmes

  • jyrque 11/09/2014

    Phoenix Wright series has a history of dubious academic careers but this really jumps the shark. Did she enroll at age 2? That's one smart baby.

    @chucklepie I'm not sure I want to read your version of the article...
    Reply +4
  • Payday 2 DLC takes aim at Battlefield

  • jyrque 03/09/2014

    @jabberwocky The character, Gage, is a disabled war veteran. Due to this he must use a wheelchair to get around.

    edit: For accuracy's sake: the disability is due to a failed assassination attempt rather than the war.
    Reply +9
  • Writer's Guild of America nominates 007 Legends, neglects The Walking Dead

  • jyrque 18/01/2013

    Far Cry 3 isn't on the list of nominations at all. Did someone make a mental slip from Assassin's Creed 3? Reply +2
  • Barkley, Shut Up and Jam: Gaiden sequel announced

  • jyrque 14/11/2012

    I went to BSUAJG thinking it would be a funny parody of olden SNES era RPGs. What it actually was was one of the best SNES era RPGs. And funny as hell. Reply 0
  • EA pulls Medal of Honor tomahawk promotion

  • jyrque 19/08/2012

    It's absolutely distasteful to sell weapons for charity. There's just no excuse. Reply +2
  • The Old Republic goes free-to-play this autumn

  • jyrque 31/07/2012

    Called it.

    I really hope by now developers will have learned that subscription-based games is not something the consumer wants. Subscriptions force players to stay in the game grinding the same content and developers to create content that emphasizes this problem.
    Reply -12
  • JoJo's Bizarre Adventure HD announced

  • jyrque 16/07/2012


    Who said I wasn't going to buy it? I'm a huge Jojo fan.

    It's only that if it's expensive and also an arcade/Dreamcast port (meaning no excellent PS1-exclusive Super Story Mode) then personally I have a smaller incentive to buy a game I already aim to own on Dreamcast. I'm really, really on the fence on this one, mostly because of the price.

    My comment reflected the fact that this being a niche title - based on a relatively unknown series and being a fighting game with a small if dedicated cult following - the price is going to be a big barrier of entry for those who are just curious to try out the game without prior knowledge of it.

    At least the release is timely. Persona 4 The Golden is very similar thematically (spiritual avatars controlled by martial artists) and its release is just around the corner.
    Reply +2
  • jyrque 16/07/2012

    A bit expensive for a niche fighting game title. Reply +8
  • Dark Souls PC may not be restricted to Games for Windows Live

  • jyrque 17/04/2012

    Some of the people leaving comments on that petition seem to be confused as to what GFWL does and what it doesn't. GFWL does not exclude games from being released on any digital platform. See Arkham City, Dead Rising 2 and other games released on Steam. You can still (probably) buy Dark Souls on Steam.

    That said, I can understand people having a bean to pick with GFLW. It's a cumbersome service to set up and keep up-to-date along whatever else you have on at the time (e.g. Steam). Myself I have not had that many problems with GFLW but then again the only game I've bought that used GFWL is Dead Rising 2, where the actual drop-in multiplayer worked flawlessly. I still had to update Live manually on my PC which was a cumbersome process but not really something that kept me away from playing DR2.

    For convenience, I'd like a Steam release (and minimal Steamworks support to associate my CD key to my Steam account). But I don't think it is reasonable to completely redesign online play to accomodate Steamworks on such short notice (game is released in August 24th). Would I love Steamworks-enabled multiplayer? Heck yes. Does not including it deter me from buying my personal GOTY two years in a row? Heck no.
    Reply +5
  • Dark Souls PC confirmed in German magazine

  • jyrque 10/04/2012

    Time to buy a personal GOTY again. Reply 0
  • Capcom defends on-disc DLC

  • jyrque 03/04/2012

    I bet there would be no problem if you had to download a 1 GB patch for SFxT in the near future instead of the content being on-disc. At least then it could be brushed under the regular DLC furor every popular game gets. Reply 0
  • Notch: EA's Origin is a good thing

  • jyrque 17/03/2012

    As long as the competition takes a cue from Steam when it comes to customer service: sure, competition is welcome.

    One thing I'd like to see is that competition wouldn't compete with Steam as a copycat. If another great service like Steam would appear with its own game-overlay system with IM capabilities, I wouldn't want to keep both on at the same time. More so, I'd keep using Steam for that because a lot of my friends have used it for a long time. Kinda like with Google+ competing with Facebook.

    Desura (Steam for indie titles) is an interesting concept as is Greenman Gaming (Steam with preowned game trading). They're both supplementary to Steam instead of being direct competitors. I think that's the way to go.
    Reply 0
  • Original Fallout concept included time-travel, sentient dinosaurs, fantasy planets

  • jyrque 09/03/2012

    It's always great to see these kinds of stories. It really shows that even people behind classic games were still learning while doing them. Reply 0
  • Play.com leaks Vita games Monster Hunter Portable 3, Grand Theft Auto: Vice City Nights

  • jyrque 08/03/2012

    Monster Hunter! Vita is so sold to me! Reply 0
  • Assassin's Creed 3 "most ambitious" Ubisoft game ever

  • jyrque 05/03/2012

    If this game feels as amazingly fresh as original Assassin's Creed 2 did then boy, do I think I want to play this game. Reply +2
  • BioWare: SWTOR players average 4-6 hours per session

  • jyrque 24/02/2012

    I take this is due to more casual gamers opting out of the game. I don't know actualy stats, but I could imagine WoW average to be somewhat smaller due to more players overall. Reply -3
  • Guild Wars 2 open beta sign-up begins

  • jyrque 23/02/2012

    Anet now released a resend tool for those who did not yet get a confirmation. Got mine immediately after using it! Reply +2
  • jyrque 22/02/2012

    Oh my jimmies. Finally.

    Based on the activity on Facebook, apparently some would-be-beta-testers are suffering errors in the signup process. Myself I am still waiting for that confirmation e-mail.
    Reply 0
  • Subscription MMOs aren't dying, says LOTRO maker Turbine

  • jyrque 31/01/2012

    So basically:

    Not to toot my own horn but here's tooting my own horn.
    Reply 0
  • Asura's Wrath Preview: Rage Against the Machine

  • jyrque 25/01/2012

    Frankly I was disappointed exactly by what the CEO mentioned: it doesn't play like a 3rd person action game at all. Actually it doesn't 'play' at all as a game but more as a DVD movie. I don't think teasers before really underlined what type of game Asura's Wrath was going to be like so a lot of gamers were disappointed.

    It's an interesting game but I wonder: is there really room for 50 buck/quid/euro experimental games? Where does publisher confidence for these kinds of games come from? Capcom obviously has a lot of money to throw but I still can't see the business logic in this. Asura's Wrath is very experimental (maybe more in a concept sense than an actual game one - QTEs are hardly anything new) and as such I don't see it being a big success. A niche title that will be remembered for years to come? Not sure, since the game itself isn't that innovative. It's an anime series that you occasionally play which is definitely a new mixture of gameplay and cutscenes.

    At least it will be a longer thrill ride with eighteen 20 minute episodes than, say, Modern Warfare 3 (or even Uncharted 3?) at same price. Latter of course also adds a huge multiplayer component to the mix which is most likely a bigger selling point than its lackluster singleplayer mode.

    In the end I'm still on the fence over Asura's Wrath. A big make-or-break deal is whether or not the full game has an option for Japanese voiceovers. Anime should of course be enjoyed in its original language.
    Reply 0
  • Dark Souls PC petition gets Namco Bandai's attention

  • jyrque 13/01/2012

    Yyyyyeeeeesssss. Reply +1
  • Retrospective: Far Cry 2

  • jyrque 08/01/2012

    I really hated this game, mostly for the respawning checkpoints and missions that had you driving for minutes when the actual mission could be finished within seconds and overall feeling of pointlessness. To me, Farcry 2 didn't feel alive but instead an empty savannah full of idiotic, murderous AI and nothing worthwhile to do. Then again, I never found the hang-glider so I suppose I missed out something.

    It's always great to see another point of view to a game, especially if the game is one I myself vilify.
    Reply +45
  • Veni, Vidi, Vita

  • jyrque 07/01/2012

    No Monster Hunter. That's why.

    DS not only has a port of Wii title Tri-G but also an early promise of a completely new Monster Hunter title. Combined with the price drop it's sure to pull in customers.

    A good point in the article about consumer consciousness: Vita or 3DS don't differentiate themselves too much from their predecessors. 3DS especially is almost identical in design of DS Lite and thus to an untrained eye seems like just same ol' handheld. DS is also supported so why should a casual gamer move onto 3D?
    Reply +5
  • Online movement for Dark Souls PC port gathers pace

  • jyrque 07/01/2012

    Yes, I would buy the game again just to play it on PC. Reply +4
  • Final Fantasy 13-2 demo coming to PSN

  • jyrque 06/01/2012

    I am actually more interested in Asura's Wrath. Thanks for the heads up! Reply +2
  • PlayStation Vita Review

  • jyrque 04/01/2012

    @cjb110 Vita and its predecessor PSP are both geared toward providing a console experience on the go. Their main user group are core gamers who want to play console games on the go.

    I don't think Vita really competes with one-dollar-gaming iPhone and Android offer but instead concentrates in creating a portable home console experience for a niche market.

    As for upgrade, it is a completely new device with better hardware comparable to PS3 graphics. PSP was nearly on par with PS2 so it's about time for an upgrade. Obviously there are hardware issues such as unremovable battery and proprietary USB charger but if iDevices could shrug that off then I can't see why a Sony device couldn't.

    Proprietary memory cards are still a crock of bull, though. PSP used Sony's own Memory Stick so you could use your camera's old memory card for your PSP or even buy one cheap in a sale or something. Proprietary memory cards are a way to ensure more reliable income when everyone has to buy one. It's 360's chargeable batteries all over again, a saddening fact.

    Nevertheless, personally Vita is interesting from a technical standpoint. Now if only there were some games, namely something to do with Hunting Monsters.
    Reply +14
  • BioWare explains recent spate of SWTOR bans

  • jyrque 04/01/2012

    By comparison, the number of accounts that were warned or temporarily suspended was considerably lower than the number of accounts banned for 'credit farming'.
    I wonder what EA considers farming. If looting those Ilum chests is okay unless you do it too much, then what is considered 'too much'?

    I think it was mentioned at a credible source that there is an exploit that involves two parties on both Republic and Sith side working together to reset those valuable chests for optimized time in resource gathering. I can understand these cases' parties being warned but EA's wording doesn't really seem to make clear what is all right and what is not.

    It's not unheard of outright banning people who abuse glitches or - in TOR's case - game design in MMOs. Bioware should instead have taken heed of past examples of social design and build their game around that.
    Reply 0
  • Star Wars: The Old Republic Review

  • jyrque 03/01/2012

    Maybe it is a good idea not to discredit the game for not being very inspiring in its design: it is a cookie cutter WoW clone, no matter what the fans say. However, does that make it a bad game? Millions playing WoW certainly would disagree.

    The thing is, I don't think SWTOR does enough to differentiate itself from That Other Big MMO. While this lowers the level of entry and familiriaizes players quickly to how the game is supposed to be played, I can't see how it will attract players who are already into WoW. Playing an MMO is more than just playing a game: it's a social experience you build up your character and more importantly, relationships with other players through guilds, random encounters and trading.

    Sadly, though, SWTOR hardly feels like a true MMO, when its design seems more geared toward a solitary adventure through the galaxy. As a most glaring example is EA's draconian Terms of Service team.

    They do their worst in discouraging free growth through player's participation in the metagame through banning those who would affect the in-game economy. While I agree farming for credits as a real life business is just plain wrong, it doesn't feel right to block player ingenuity when they find a way to play the game even more deeply. EA's stance is that they ban players who disrupt the game for others by for example affecting free market through farming. This includes trading equipment, credits and other resources in game which forms the basis of an in-game market. It's sad that this is discouraged through bans rather than fixing the game design if players succeed through the game's own (flawed) rules.

    More alarmingly this example shows that EA most certainly will not have players play their game in any other way than it is intended: as a single-player RPG epic with some added co-operative elements. It's like an MMO that doesn't want anything to do with a player community but that instead siphons subscription fee for a single-player adventure.
    Reply +1
  • Naughty Dog wants to "change the f***ing industry" with The Last of Us

  • jyrque 13/12/2011

    Please, we want games, not interactive movies. Video games are a storytelling medium but with its own characteristic: you experience the story firsthand. Reply +42
  • Super Street Fighter 4: Arcade Edition Version 2012 date, change log

  • jyrque 03/12/2011

    Not that big on Street Fighter, but does that last bit with Yun and Ryu confirm that Yun's infinite combo is now fixed? Reply 0
  • From Dust sells 500,000 on PSN, XBLA

  • jyrque 03/12/2011

    If only Rayman: Origins was a digital title... Reply +8
  • The Lord of the Rings: War in the North Review

  • jyrque 25/11/2011

    Ah well. I had high hopes for this game since Turbine made such excellent work of expanding the story of Lord of the Rings in the MMO. You went to the same area, north side of Middle-Earth in your own adventures and it was definitely interesting.

    Since it's on PC, I expect a Steam sale in the near future. I will definitely pick it up then.
    Reply 0
  • Game devs' favourite is Baldur's Gate

  • jyrque 09/11/2011

    The same guys that titled Steve Jobs as the most influential person in games industry?

    I'm amazed they didn't pick Angry Birds as the best game.
    Reply +4
  • Chrono Cross, Final Fantasy 5 PSN release dates

  • jyrque 04/11/2011

    Too bad international credit cards don't seem to be working with US PSN store anymore. Reply 0
  • Syndicate Preview

  • jyrque 02/11/2011

    I loved Syndicate on Amiga to bits when I was a kid. When I picked it up earlier this year, I couldn't believe how badly it had aged. Interfaces have gone forward miles since 1993.

    Still, I remember the main thing I liked was the setting of Syndicate. Mindless agents who work like a minigun-wielding surgeons tools without a mind of their own, executing the will of their respective multinational syndicates. My only main gripe is, then, that it would seem the agents have been granted personalities this time around.

    I really hope there's no "surprise twist" that you are, in fact, working for the bad guys, because that would be the biggest mistake Starbreeze could do with their story. Moral ambiguity of corporate world is a main theme in the universe of Syndicate.
    Reply 0
  • Payday: The Heist Review

  • jyrque 01/11/2011

    There honestly are a lot more 8/10 games I've played than 9/10's. I don't really understand everyone gripe over EG's 8 trend: doesn't it just mean there are a lot of good games coming? 2011 is honestly one of the best years in video game releases in history.

    As an addendum, scores aren't an exact science but more of a pointer on its enjoyability. 8 is a game anyone might find cool unless they hate the genre, 6 is only for genre's fans and those willing to look past crippling bugs and other low quality issues. 5 or under and you're just masochistic if you want to play it.
    Reply +1
  • PC Battlefield 3 on Steam evidence arises

  • jyrque 31/10/2011

    Even if it did release on Steam, it would still have to run through Origin to be able to run. Sort of like how Games for Windows works for Steam games. Reply 0
  • Uncharted 3 online pass defended

  • jyrque 18/10/2011

    If you buy a game used, you are not giving money to the developers. Being a paying customer kind of relies on, you know, actually paying money to the person who makes a business out of bringing entertainment to you. If you are not a customer, why would they need to pander to you?

    Paying for an inexpensive online pass is a way the devs actually make a tiny bit of money out of those who opt to buy the game used. I suppose it is 10 bucks which is, when added to the price of a used copy, still less than what a new retail game would cost you.
    Reply 0
  • Dark Souls

  • jyrque 03/10/2011

    Sticky white stuff. Reply +37
  • Sony announces PSN exclusives campaign

  • jyrque 03/10/2011

    GOD HAND! Reply +5
  • Nintendo announces Solatorobo for DS

  • jyrque 12/04/2011

    And it was a PSone era game, too! Reply 0
  • jyrque 12/04/2011

    @fendermasterIt's made by the same people who made the unknown little action RPG gem Tail Concerto. Reply 0