jabberwoky Comments

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  • Dying Light tops UK chart as physical version finally launches

  • jabberwoky 02/03/2015

    @Eternal_Lee

    "Why spend 54.99 on a digital version, when I could spend 44.99 on a physical version, play it for a week or so and then get 30 back when I've finished it? Plus, there wasn't a single person on my friends list playing it before the weekend, so not sure how many digital copies were actually sold. Anybody know?"

    Yes. I am reliably informed there were 7.
    Reply +7
  • Among Friends: How Naughty Dog Built Uncharted 2

  • jabberwoky 01/03/2015

    @dogmanstaruk

    Someone negged you for wishing me the best on my game?

    Well thank you anyway.
    Reply +3
  • jabberwoky 01/03/2015

    Great article, you can do as many "how games were made" as you want, they will always be interesting.

    I will be getting a second hand PS3 in the next few days, from Game, 100 and a years guarantee. It will be no surprise if I say the first games going on it will be the entire uncharted trilogy, so I will finally get to see what all the fuss is about.
    Reply +6
  • Cara Ellison on: The Sims 4

  • jabberwoky 28/02/2015

    @dirtysteve

    "Cara screencapped and tweeted your comment, you're famous dude!"

    Well it may get a few more readers, but I have my doubts.
    Reply +2
  • jabberwoky 28/02/2015

    @Bremenacht

    "Are your fellow twats scheduled to appear later and add their own whining?"

    Its very difficult to take anything you say seriously after all that unbalanced ranting, go see a therapist.
    Reply +12
  • jabberwoky 28/02/2015

    I thought the article was OK, it was someone describing how they played a videogame and what they got from it. Reply +7
  • Fable Legends is free-to-play

  • jabberwoky 27/02/2015

    Free to play?

    Forget it.
    Reply -1
  • Top factor driving PS4 purchases is "better resolution" - survey

  • jabberwoky 26/02/2015

    I was wide open when it came to which next gen machine I got once it became clear X1 would not have backwards compatibility, equally OK with Sony or Microsoft.

    From there it was just whichever box offered most. The PS4 was widely touted as having a bit extra horsepower, price was nothing to me as features would be more important than saving a few pounds. I did not hate kinect, and even saw it as a strength. But most importantly of all sony backed physical ownership while MS tried to kill it, and even when they backtracked I was so angry with them I pointedly went sony.

    And thats a tiny snapshot of how console generation wars play out.

    Everyones route to their choice is equally valid, that was just mine.
    Reply +6
  • Face-Off: Resident Evil Revelations 2

  • jabberwoky 25/02/2015

    Well I suppose it makes a change for X1 not to have sand kicked in its face.

    On a related note if this is as good as Revelations this is one of the very few titles I will be picking up for the PS4, and I don't give a hang about its budget graphics.
    Reply -2
  • University dives into the physics of Assassin's Creed's haystacks

  • jabberwoky 25/02/2015

    This so called scientific paper is full of holes. It completely fails to take any account of the fact that this guy is very very good at jumping off things. It also does not allow for the FACT that years of incredible training has inured his body to what would kill a normal human being. Reply +4
  • Resident Evil: Revelations 2 might yet be great, but the episodic structure does it no favours

  • jabberwoky 24/02/2015

    Very well written article which gives a lot of detail on the game which is what gamers are interested in. Contrast with the vapid article on Hearts of Iron which gives a few personal impressions about how they feel being Hitler, and tells you virtually nothing about the game. Reply 0
  • Bossa details its aerial exploration game Worlds Adrift

  • jabberwoky 23/02/2015

    Yeah, I'm in, looks cool. Reply 0
  • PS4 exclusive The Order: 1886 number one in UK chart

  • jabberwoky 23/02/2015

    If I recall, resident evil 6 was only just short of no 1 when it launched and only because of FIFA. Yet it missed all its sales targets, and those reviews, (as well as the fact it was a rubbish game) would have had an influence on that.

    Of course the order would reach no 1 with hardly anything released for competition. The question is how well will it sell in 3 weeks time when you have to clamber over piles of the game being sold second hand.

    How much will it make when it becomes 24 on April 1st.
    Reply +1
  • Blizzard exploring Diablo 3 microtransactions but not for EU or US

  • jabberwoky 23/02/2015

    Is there anyone, anywhere, including mars, who does not think Blizzard would love this in every copy of their game, if they could get away with it? Reply +1
  • Troll deletes 11-year-old's Destiny characters

  • jabberwoky 23/02/2015

    There are some depressing individuals around. Reply +3
  • Rob Fearon on: Three screens and the truth

  • jabberwoky 21/02/2015

    Good article. Think I will see what this "Gamermaker" is all about. Reply +1
  • Video: Watch 40 mins of Final Fantasy 15 on PS4

  • jabberwoky 21/02/2015

    @geoffreydavey

    The other final fantasies had better clothes, more colour and better hairstyles, imo.
    Reply +1
  • jabberwoky 20/02/2015

    Oh look, a boyband. And they are all dressed exactly the same, in black. And its turned into a hack and slash.

    They may at this rate urinate all over their best franchise even more than 13, which would be a hell of a feat.

    As a final fantasy lover this is so far off my "to get" radar it might as well be in alpha centauri.
    Reply +1
  • Total War: Attila review

  • jabberwoky 20/02/2015

    @BobbyDeNiro

    I don't play many, most have AI issues for me. Oddly enough heroes of might and magic 3 complete(the scenarios, don't bother with the campaigns) has really good AI. It struggles with the battles but kicks your ass in the strategy bits so you kind of need the break.
    Reply 0
  • jabberwoky 20/02/2015

    @BobbyDeNiro

    "Either I'm a military genius or the AI is shite".

    No offence, and not wishing to negatively impact in any way your military prowess, but I think it is the AI which is shite from my experience of the franchise over the last decade or so.
    Reply +3
  • jabberwoky 20/02/2015

    @Negotiator

    "It provides a clear sign of quality without having to read the review, words can always be interpreted differently, a number can't."

    Which bit of Avoid, recommended, Essential are you having trouble interpreting?
    Reply +10
  • Video: The Order 1886 - debating the issue of value

  • jabberwoky 20/02/2015

    Was in Game today. The Order was neatly stacked, Fifty. Four. ninety. nine. Kind of rolls round the tongue doesn't it.

    Resisted it.
    Reply +6
  • Star Ocean developer tri-Ace acquired by Japanese mobile company

  • jabberwoky 20/02/2015

    Tri Ace

    1995 - 2015.

    RIP
    Reply +16
  • 33 new Final Fantasy 14 Gold Saucer screenshots rekindle memories of Final Fantasy 7

  • jabberwoky 20/02/2015

    "Of note, Square Enix stressed there is no real money involved in the Gold Saucer. You spend and earn Manderville Gold Saucer Points.)"

    Seems to be a sensitive point for SE, at pains to point this out. Who says gamer negativity and backlash has no effect on big companies.

    The fact is their marketing people wince when they have to mention microtransactions, thats a good thing.
    Reply +3
  • The Order: 1886 review

  • jabberwoky 19/02/2015

    @marijnlems

    OK. I am willing to accept the premise that they did not deliberately decide, in one of their conference rooms, to screw gamers. And my dog said he is open to the fact that some people like QTEs.

    But for a lot of gamers, this game encapsulates a lot of what is wrong with modern games design, and I think the heat over the matter is a sense of frustration as to where the games industry is headed.
    Reply +6
  • jabberwoky 19/02/2015

    @marijnlems

    Perhaps I should have been more specific in my accusations. I do feel sorry for the people working on the game, you put your heart and soul into creating something and it bombs. I had more in mind those in charge.

    For example, someone decided it would go QTE heavy. They knew that was something a lot of gamers hate. Hell if they don't know how out of touch can you be? I mean my dog, only the other day, mentioned that there were way too many, he doesn't even play videogames.

    So what did they do? They stuffed them in like there was no tommorow. Because its easier to programme a button press. Screw gamers.
    Reply +5
  • jabberwoky 19/02/2015

    @FortysixterUK

    "What's REALLY put me off is the mention of QTE's which is, and always has been, a terrible design mechanic put into games just to irritate the player.

    They were a bad idea when they first appeared and they are a bad idea now."

    You would think by now developers would get it into their thick heads that QTEs are hated. But No. Why is that? Could it be that its easier to programme "press X" than it is to create the gameplay for the same outcome? Corridors, QTEs, extensive cut scenes, set pieces where you slide under the door seconds before the claw hits you when you don't want to slide under a door, you just want to explore.

    This is the modern games industry with a few exceptions. And The Order 1886 hopefully will be the catalyst for change.
    Reply +7
  • jabberwoky 19/02/2015

    @marijnlems

    I used the word "most" gamers. And I stand by that, just as you stand by your apparent knowledge that "plenty of gamers" like lots of cinematics.

    The similarity to dishonoured lies in the fictional world based on a similar timeframe, and the use of innovative alternative history elements of plot and gadgets. If you can't see any similarity whatsoever as you imply, I find that hard to believe, but you are entitled to your view.
    Reply -5
  • jabberwoky 19/02/2015

    The main defence for this game has been "I'd rather play a good 5 hour game than a mediocre 20 hour game, (conveniently and mysteriously ignoring the fact plenty of good 20 hour games exist). Now the last shred of the emperors underwear has been torn off, its not even got it in the playability stakes.

    These people know that gamers don't generally like too much cinematics. They know that gamers rail against too many QTEs. They must know through simple common sense that a 5 hour game with long unskippable cinematics is not the sort of game most people are looking for. If I wanted to watch a good action film I would get a 10 DVD. Yet they ignored all that and for years beavered away doing what they wanted us to want, not what we wanted. Another word for that is arrogance, contempt for your customers.

    This game is similar to dishonoured, but at least dishonoured had a reasonable length and some seriously good gameplay.

    Crash and burn, you have only yourselves to blame.
    Reply +23
  • Guilty Gear Xrd review

  • jabberwoky 19/02/2015

    So they did all the code for 17 characters, then took two out of the game and made you pay extra for them.

    Does that not deserve some kind of judgement, Eurogamer? You are supposed to be shooting for us. Can't you see a shabby trick when its staring you in the face? Why do you think this sort of thing is so endemic now? Its because you, who review the games, don't call them out for it.
    Reply +5
  • Assassin's Creed Unity patch removes need to play companion app

  • jabberwoky 19/02/2015

    I had no idea ubisoft pulled this shabby trick as I don't play their icon infested collectothons, but I have to say if I saw stuff like this in witcher 3 or fallout 4 I would be pretty pissed.

    What a depressing company, sticking content in a game which forces you to use their other services to access.
    Reply +2
  • UK's first eSports arena opens in London next month

  • jabberwoky 18/02/2015

    Finally beginning to hit the 21st century. Most of the people I know will just look smug when they see it on the news and say what is the world coming to, then get back to some dreary detective drama. Reply +1
  • Rise of the Tomb Raider puzzles "will take you longer to solve", Crystal Dynamics promises

  • jabberwoky 17/02/2015

    "some of the secret tombs are larger"

    You mean....more than one room? That is just amazing. Seriously this has almost nothing to do with the real Tomb raider games, they just used the IP and Lara to try to copy uncharted. Tomb Raider died when this "reboot" was released, they effectively killed it off and we will simply not see the real tomb raider again.
    Reply +11
  • Square Enix invites devs to pitch ideas for Gex, Fear Effect and Anachronox

  • jabberwoky 17/02/2015

    @SlyRebirth

    OK. Just testing to see if anyone spotted my deliberate error. And you win incidentally.
    Reply +1
  • jabberwoky 17/02/2015

    Sorry to hear your entire studio is incapable of creating games any more so you are having to get other people to come up with ideas.

    Anyway, I would be happy to oblige. My rates are very reasonable but I would require a cut.

    Oh, you were hoping I would do it for nothing? Well if you find anyone else willing to fall for this please direct them to me after you have finished with them, my garden needs sorting out.
    Reply 0
  • Fallout owner Zenimax forces Fortress Fallout name change

  • jabberwoky 17/02/2015

    I love bethesda, and their fallout/scrolls series, but I don't think they would win in court, because the title is indicative of the gameplay, which has nothing to do with post apocalypse anyway, and they can't ban a descriptive word. I can understand it if they guy doesn't have a few squillions to prove the point however. Reply +1
  • Ready at Dawn responds to concern over The Order: 1886 campaign length

  • jabberwoky 16/02/2015

    @Mr-V

    Well I have been less than diplomatic and you have been very reasonable in return. So I apologise for my tone and hope you get more time to play longer games with bags of quality one day in future.

    For me I have to say that it can be very annoying to really start to get into a game then see the end credits go up and 40 notes with them all too soon.
    Reply +3
  • jabberwoky 16/02/2015

    @Mr-V

    I can assure you that long games and medium, as opposed to short, quality games do indeed exist, they really do. You really can have quality and quantity in a game, and it is not a requirement that it be short. That is simple logic whether you have experience of it or not, its obviously possible. Especially its likely with medium games of say 20 hours, for it to be of good quality. Is your experience of videogames that only short ones are of good quality?

    And how did you know I had cornflakes today? Thats....weird.
    Reply +1
  • jabberwoky 16/02/2015

    @bosseye

    My response was robust but calling someone a genius in the context of my post is small beer indeed compared to a lot of what goes on, I suggest you stick to calling the real gratuitously insulting posts out, of which there are many. Of course that would be a full time job.

    As for your comments on the games I cited we will just have to disagree on their quality which imo was kept up throughout each with odd minor lapses, likewise with the time factor, I found them all to be of reasonable length.

    And no I am not suggesting length is an indicator or quality. If people feel 50 is too much for a very short game, its a fair point, and arguing that you would rather have a short good game than a long poor or average game is supremely irrelevent since you can have reasonable length with high quality.
    Reply 0
  • jabberwoky 16/02/2015

    @bad09

    "To be fair it probably wouldn't have been such a dull slog if they did :)

    / runs"

    Unbelievable heresy!! Although there was that bit where.....
    Reply -1
  • jabberwoky 16/02/2015

    @bosseye

    Oh, ok, maybe we should have cut half life 2 in half, or final fantasy, or skyrim, or doom, or, do you really want me to go on? Then we could avoid all those jazzy mechanics to jazz them up and that mire of repetition. Or are you happy for games to be nice and short so the publishers don't have to try too hard. What future do you want?
    Reply -4
  • jabberwoky 16/02/2015

    @OtisBDriftwood

    Yes because the arguement is beyond stupid, and its being repeated ad nauseum here. He may have preferred 20 hours of quality, but he did not factor that in to the arguement, he simply left it out in order to justify a short expensive game. It should not have been left out.
    Reply -5
  • jabberwoky 16/02/2015

    @Mr-V

    "A relatively short play length isn't a problem for me. I'd rather have 5-8 hours of quality (and hopefully, that's what the order will deliver) than 20+ hours of mediocrity."

    Just waiting for someone to come up with that ludicrous arguement. OK genius, how about I'd rather have 20+ hours of quality. And such games do exist.
    Reply -11
  • Housemarque testing Super Stardust Ultra for Morpheus VR

  • jabberwoky 16/02/2015

    I don't suppose Fallout 4 will be morpheous compatible? Reply -1
  • Quake 2 on Xbox 360: the first console HD remaster

  • jabberwoky 15/02/2015

    Had it with quake 4 but that was so awful I sold it, along with quake 2. I thought Quake 3 arena on dreamcast was pretty good, aside from the controls. Reply -1
  • The revival of Suikoden 2

  • jabberwoky 15/02/2015

    Currently playing suikoden tactics. There is something about the series which is quite magical, even S4 with all its issues had something. Reply +2
  • Rich Stanton on: Requiem for a dreamer

  • jabberwoky 14/02/2015

    @George-Roper

    I was not specific about what he should do, just that having been given a deserved kicking he should be allowed to make up for it. He may have it in him to genuinely make a change, and want to make a change, or he may not.

    But he should be allowed that chance. You can never undo the past, you can only learn from it and change the future.
    Reply 0
  • jabberwoky 14/02/2015

    Well I don't suggest he retire. I suggest he take the hit which is deserved and go back to the design table and make up for things. And having taken him round the back of the bike shed for a good kicking, we should give him the chance to do just that. Reply +1
  • Elder Scrolls Online will add paid-for health, XP boost potions

  • jabberwoky 13/02/2015

    @SonicUk

    "Well, fuck you publishers. This is one gamer who will never accept this shit destroying my hobby piece by piece, and I will always speak up about such things and vote with my wallet."

    Nice to see someone growing a pair when it comes to dealing with publishers shitty tricks. A bit more of this attitude and we might get a better hobby.
    Reply +2
  • Assassin's Creed Unity and Rogue shipped 10m copies combined

  • jabberwoky 13/02/2015

    "With this game, a few things were not perfect when the game was launched."

    So why launch it, why not delay it till they were fixed. Let me guess. You thought you could get away with it because people would not know until after they bought it. And you could abuse the internet capabilities of the game by fixing it a few months down the line.
    Reply +5