infoxicated Comments

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  • Video: See how Another World 20th Anniversary Edition shapes up to the original

  • infoxicated 26/06/2014

    When I brought this game home back in the day I found the intro so mind blowing that I called my mum up the stairs to watch it! She was amazed, too. The countdown still makes the hairs on the back of my neck stand up.

    I can see where @NathanDaviesUK is coming from - me and my mates got stuck so often with this that we had to park it for a bit, but that was kind of acceptable gameplay back in those days I think. Games were too short to be easy, so the difficulty levels were often ramped up to pad out the experience.

    Another World was one we all stuck at, though. I remember we'd frantically call each other if we figured out a section or guessed one of the codes that let you skip to a later section of the game.

    I'm still going to buy this version even though I know it can be frustrating. At least I have my eyes wide open to the fact the gameplay is from another time. :)
    Reply 0
  • Sniper Elite 3 has a 10GB day one patch on Xbox One

  • infoxicated 23/06/2014

    @Deionarra Adobe have done this for years, so it's not just the video games industry. Reply +2
  • Sony to discontinue PSP in Japan next month

  • infoxicated 03/06/2014

    What I find crazy is that, before the smartphone era, my PSP was everything to me in terms of entertainment. I played games, watched movies and ripped TV shows, and, most importantly for me, I watched and listened to podcasts because the RSS feed manager was bloody brilliant on the PSP.

    The Vita, which I love dearly, is frankly gimped without that and I'm amazed to this day that Sony shipped a new piece of hardware with less functionality than that which it was replacing.

    Well, I say that, but then the PS4 can't play 3D Blu-ray, can it, so it's one step forward and two steps back it seems...
    Reply 0
  • Sid Meier's Civilization 5: Complete Edition available tomorrow

  • infoxicated 06/02/2014

    If this was on Vita. Oh my goodness. I wouldn't be safe on my commute - who knows where I'd end up! :) Reply +2
  • PSN EU resets many user passwords as a "precautionary measure"

  • infoxicated 21/11/2013

    Somewhat livid that they didn't send out a warning email. I deleted & reinstalled Music Unlimited on my phone last night because I thought it'd help me get logged in, so now I have to re-download 500 songs worth of offline playlists.

    Emailing me to suggest a password reset would have instilled confidence in the PSN security - locking me out without notification did the opposite. Every time you think Sony have turned the corner with this kind of thing, they shoot themselves in the foot.
    Reply +1
  • Creative director of original SOCOM games returns with H-Hour for PC

  • infoxicated 25/06/2013

    He could do a lot worse than make a pretty game with SOCOM 2 game mechanics.

    It's such a pity that those involved with SOCOM 2 were so quick to walk away with what made the game fantastic at the time. The single player experience properly equipped you with the core skills needed to play online and the voice commands involved meant that, by the time you went online, talking to your team was second nature.

    Quite why they ditched that later on I'll never know - when SOCOM 4 came out and it was essentially a crappy cash in on the nam, with no voice command of the squad in single player, I didn't think it'd be long before Zipper were shuttered.

    Unit 13 was a fleeting return to form, though, and I'm gutted that they never got to make DLC or a sequel.

    But it kind of demonstrates that if you turn your back on the fan base, they'll turn their back on you.
    Reply +1
  • Homesick dev Chloe Sagal successfully crowd-funds life-saving operation

  • infoxicated 10/04/2013

    @ZuluHero Very well put. Reply +2
  • infoxicated 10/04/2013

    @Bertie I wasn't deliberately being an assclown when I pointed that out, incidentally - I just thought that given the context of her family situation it was a bit close to the bone. I doff my cap to you for tidying it up. Reply 0
  • infoxicated 10/04/2013

    @TarickStonefire "Get over the sense of idiotic empowerment anonymity on the internet gives you and stop looking for any excuse to criticise someone over something daft."

    If that was the case then that's a bit Pot/kettle is it not?! ;)

    I'm hardly anonymous. I've used the same handle online for 16 years - it's the name of my website, my PSN account, my username for practically every online service I've ever signed up for and I can honestly say that I did not make that comment based on some assumed veil of anonymity.

    I wasn't criticising as such, just puzzled by the turn of phrase used in relation to the article where, with reference to her parents, there's a religious angle.

    Given your tone and comments I can see how someone on the internet can come across all high and mighty and judgemental, though. ;)
    Reply +1
  • infoxicated 09/04/2013

    "The surgery will cost $29,000 and she's just raised that on Indiegogo thank god."

    What a strange sentence. Thank the way Indiegogo works. Thank the people who donated. But thank god?

    For what, exactly?
    Reply +30
  • God of War: Ascension review

  • infoxicated 12/03/2013

    That's a cracking review! :) Reply -5
  • Tomb Raider review

  • infoxicated 27/02/2013

    @Puppaz Ellie review = skip to the score, more like! Reply +4
  • Grand Theft Auto: San Andreas rated for PlayStation 3 release

  • infoxicated 29/10/2012

    I completed it again about a year and a half ago and the following month my original Phat PS3 gave up the ghost and took my save files with it. Figured I wouldn't go back to San Andreas again because it's torturous dragging out the PS2 and using the old DualShock 2 after being spoiled by a wireless controller.

    Not sure I'd pay up for a no-frills version, but it remains my favourite version of the game. If it was playable on my Vita I'd be all over it, though! :D
    Reply +1
  • Sony shows off Resistance Collection, includes DLC

  • infoxicated 04/10/2012

    Haven't played the third, gave up on the second, but I totally loved the first game - brings back such fond memories of getting my PS3 around this time five years ago. I've tried to play it again in the meantime, but that launch title frame-rate is harsh on the eyes now that we've been spoilt a bit.

    Would definitely get the collection if the first one has been remastered, as I'd love to revisit it with a bit of polish and I think I might have been a bit hasty giving up on the second one, too. :)
    Reply +2
  • Sony closes WipEout developer Sony Liverpool

  • infoxicated 22/08/2012

    Zipper and Studio Liverpool in the space of a few months - such a shame. Studio Liverpool hurts more because I was there for six years and have great memories.

    But everyone there knew the days were numbered as soon as they acquired Evo and put Mick Hocking in charge of development in the north west. Studio Liverpool became the red headed step child they didn't want and once the F1 franchise ended the place became an outsourcing studio for Guerilla and Evo.

    I hope all my friends affected by this can find new jobs soon. :(
    Reply +13
  • Sound Shapes Review

  • infoxicated 17/08/2012

    Great review - pretty much summed up my fears for the title. If it had the clever platforming mechanics of Mutant Blobs Attack and the music mechanics it would be a solid buy, but from the gameplay videos I seen it has little depth in terms of gameplay.

    I'll maybe pick it up when they're practically giving it away on PSN+ at some point.
    Reply -4
  • Starbreeze: Syndicate was "a lost battle from the get-go"

  • infoxicated 19/06/2012

    This reminds me of listening to the Zipper Interactive podcast in the run up to SOCOM 4 being released. The more they talked up the changes they'd made to the core gameplay of SOCOM, the less I fancied their chances of pleasing anybody.

    And when it came out, locked to the third person view with voice controls ripped out of the game it was like everyone could see the backlash coming but them. And sure enough, on the podcasts that followed release it was the fault of long term fans for not being able to accept change and the fault of people who didn't buy it because it wasn't enough like Modern Warfare.

    Everyone's fault but the egomaniacs at Zipper.

    If you take a beloved franchise and try to make it something it's not, you better be prepared to look in the mirror to see why it failed.
    Reply +3
  • E3 2012: The Vapourware List

  • infoxicated 07/06/2012

    What was missing from E3 2012?

    Zipper & Unit 13 DLC.

    RIP Zipper. :(
    Reply 0
  • Floating Cloud God Saves the Pilgrims Review

  • infoxicated 19/04/2012

    That was a well written and genuinely funny review! :D

    Kind of took me back to the Your Spectrum / Crash days reading that - well done.
    Reply +2
  • Sony: MotorStorm: RC downloaded 19 times a minute

  • infoxicated 13/04/2012

    Finally got around to playing the demo this morning (hey, Unit 13 is addictive!) and I thought it was great. I wouldn't normally play Motorstorm, as it's a bit too arcadey for me, but Motorstorm RC's a lot of fun. :) Reply +1
  • BioWare: "Sony won't let us run Mass Effect 3 Multiplayer Challenges on PS3"

  • infoxicated 12/04/2012

    Th headline of this article is neither what Bioware said and nor is it factually accurate.

    Eurogamer - the Daily Mail of gaming news.
    Reply +5
  • Tales From Space: Mutant Blobs Attack Review

  • infoxicated 09/04/2012

    I loved Mutant Blobs Attack - such great game mechanics and some of the game design decisions I felt were worthy of a standing ovation.

    For instance, it would have been oh-so-tempting for the developer to make the tilt/maze levels a compulsory part of the progression, but the fact they didn't I think is just a brilliantly humble acknowledgement that they could be frustrating. How many developers would pause for thought long enough to do that? Not many - especially at budget level, where they'd falsely assume that they should have barriers to progression to string out the game and make it seem better value for money.

    The only thing I'd say is wrong with it is that after you've completed the story there doesn't appear to be a way of playing the game again in the same manner. You can go back and cherry pick levels, but once you're done you just get punted out to the menu again.

    Aside from that, it took me a week to complete and brought so many smiles to my face that I'll be looking out for what Drinkbox do in future for sure.
    Reply +2
  • PS Vita sold 61k units during UK launch - analyst

  • infoxicated 01/03/2012

    I don't think it can be fairly compared with the PSP launch. The PSP came out right at the peak of a global boom and the high streets were bristling with disposable income.

    In fact, I'm glad it didn't sell out everywhere, as I had no trouble picking one up in Asda on Saturday and I'm delighted with it. I only have the one game, but Vita + memory card + WipEout 2048 means I spent about 260 on it (traded some games).

    If the average consumer picked up one game and a memory card with it then that's almost 16 million through cash registers in a week. It was even the week before pay day for me - I just happened to have a tax rebate for 230 and, seeing as HMRC are intent on dismantling my football team, I felt it was only right that I spent it on some alternative entertainment!

    Bring on the next wave of games! :)
    Reply 0
  • PlayStation Vita: where's the cheapest price?

  • infoxicated 20/02/2012

    Thanks for publishing this - saves a lot of leg work! Reply +2
  • PlayStation Vita Review

  • infoxicated 04/01/2012

    @Feanor Indeed - microswitched on a portable device is spot on. Stops you crushing the thing. Reply +2
  • PlayStation Vita Japan launch sales revealed

  • infoxicated 20/12/2011

    That's actually sound numbers in comparison to the 3DS considering what Japan has been through since then. If not for the impact of the earthquake, I wonder how well the Vita might have done. Reply +1
  • Grand Theft Auto 5 set in Los Angeles - report

  • infoxicated 26/10/2011

    I thought they'd do Chicago for a bit of untapped territory this time around, but I'm really not fussed.

    Not seeing why the V in the GTAV logo is any more "Los Angeles" than it is "Las Vegas" or anywhere else, so I'm content to wait until this time next week for the trailer.

    I'm hoping it's not quite as gritty & "real" as GTAIV, myself. I'd prefer somewhere between IV and San Andreas - found that IV wore me down after a while with the lack of variety.
    Reply +1
  • Resistance 3 sales well down on R2

  • infoxicated 16/10/2011

    What made the first game so great, for me, was the unfolding story narrative and the Ratchet & Clank weapon selection system, where it was possible to add a lot of variety into the way you completed a level.



    For them to throw those elements aside in the second game seemed like folly to me, but I bought Resistance 2 all the same, only to find they really had gimped the weapon mechanics and turned it into a survival horror at the same time.



    I gave up on it about a third of the way through and traded it, but I'm still intrigued to see what the third one holds in store. Not getting my fingers burnt again at full price, though - I'll pick it up pre-owned down the line.
    Reply 0
  • Syndicate developer making new IP

  • infoxicated 19/09/2011

    I wonder if it's Bullfrog's awesome Theme Hospital - re-imagined as an FPS because "time has moved on." Reply +2
  • Starbreeze defends new Syndicate FPS

  • infoxicated 13/09/2011

    The condescending arrogance of saying "Time has moved on" is loud and clear.



    By his logic, one day Railroad Tycoon, Civilisation, and The Sims will all be an FPS homage to a game the fans loved.
    Reply +12
  • Ace Combat Assault Horizon screens

  • infoxicated 26/08/2011

    This is looking really good - I do hope the flight mechanics are similar to AC04 and not the Afterburner style route they went after that.



    Like the wise men before me have said, though, it's all about the mass market these days - wouldn't be surprised if it's been dumbed down yet again.
    Reply +2
  • PSN: Sony outlines "Welcome Back" gifts

  • infoxicated 02/05/2011

    As Marshaal5 said on the very first page "Why wasnt this given a BANNER headline like the many negative stories that have been shown on this site?"



    Spot on.



    Eurogamer really is the tabloid of games journalism - might as well be run by Murdoch with their biased slant on the industry.



    I'd love to see this place hacked just to see how sheepish their arrogant staff look after all the crap they've spewed over this.
    Reply +6
  • Into the Breach

  • infoxicated 30/04/2011

    I take it the Eurogamer "journalists" had to draw straws to decide who got to write this particular Sony bashing article?



    I bet the winner pissed his pants with glee at getting the green light to throw more fuel on the fire, while at the same time trumping up Sony competitors as if they're all paragons of trust.

    Reply +4
  • Red Faction: Battlegrounds - 15 mins

  • infoxicated 06/04/2011

    This looks wicked fun!

    And I thought going third-person was a departure for the franchise...
    Reply +1
  • Sony: Give PS3 Home another chance

  • infoxicated 24/02/2011

    I tried it about five months ago to see the WipEout Museum thing that I wouldn't have known about if I didn't run WipEoutZone.com, as someone mentioned it on the forum.



    Thought it was quite good, if a little lightweight, but didn't really give me much reason to go back.



    I did like the idea of Home - especially when the idea was to have game lobbies in the Home environment where you could meet up with, say, your MAG clan and talk tactics / load outs before launching directly into the game. THAT would have been cool and given me a compelling reason to use it, but as it stands when my PS3 is on I want to be watching a movie or playing a game.



    Wandering round a virtual mall full of strangers isn't reason enough for me to fire it up.
    Reply +1
  • NGP price: Sony has learnt its lesson

  • infoxicated 15/02/2011

    Damn! That means no IR port on the NGP, then. ;o) Reply 0
  • Test Drive Unlimited 2

  • infoxicated 09/02/2011

    @Oli - if you weren't pandering to the publisher and the devs, why the kiss ass score when it's a driving game which fails at the very core of what it's meant to do - the driving experience. And you said yourself that all the bolt on fluff was disposable.



    Your review reads to me like the game fails in its execution, both as a driving game and in its attempts to be cool.



    Yet you give it a 7/10.



    If Eurogamer can give a great game a "solid 8", then a "pandering 7" has to be the next step down. Otherwise it'd be a 6 or a 5 and you'd properly stick the boot in. Yet you guys rarely ever do.



    Fortunately the score means little to me - the contents of your review have already swayed my decision and I won't be buying it.
    Reply -4
  • infoxicated 08/02/2011

    Read like a six, so a nice, safe publisher & developer pandering EG 7 was what I expected!

    Shame - I enjoyed the PSP version and thought this would be fun. Sounds naff, though.
    Reply -8
  • PS3 Online Saving with firmware v3.6?

  • infoxicated 31/01/2011

    This was referred to internally at SCE three years ago as "PSN Vault."



    I wonder why it's taken so bloody long to see the light of day - I thought it was a no-brainer, but maybe PSN Plus got in the way, as I can see them using cloud save functionality as an incentive to get PSN Plus.
    Reply +1
  • PSP2 NGP: What developers think

  • infoxicated 27/01/2011

    Keith Judge - man from Microsoft shop makes dig at graphics ability of Sony hardware.



    Colour. Me. Shocked.
    Reply +1
  • Sony: Why the NGP isn't a phone

  • infoxicated 27/01/2011

    Think I'll skip a 3G model - would just use my HTC Desire Z as a wireless hotspot and connect via that. Reply +1
  • Killzone 3 multiplayer gameplay

  • infoxicated 24/01/2011

    @jtodroc I'm not a CoD fan, but I've got a layout I've used for years in TimeSplitters and for over 250 hours of gameplay in Fallout 3.

    To be fair, when I tried to play Killzone 2 it was right after a month solid on Red Faction Guerilla, so I just couldn't handle the forced button layout, midget view point and lethargic movement in Killzone 2.

    Killzone 3 looks a lot more slick in the video, though, and since we'll never see another TimeSplitters it's maybe time I let go. ;o)
    Reply 0
  • infoxicated 24/01/2011

    I wasn't going to pick this up because I don't get on with the forced control configurations, but bollocks to it - I'll get my fingers surgically rewired if need be - this looks completely fantastic! Reply +2
  • Sony offers MAG for free download

  • infoxicated 21/12/2010

    I love MAG, I really do... but it ran out of steam a long time ago and now the player base is so thin that it can be an age waiting to get into a game.



    Zipper just won't fess up to the advantage that SVER has, either, so it's turned into a really unbalanced experience regardless of which faction you join. All the good folk got sick of SVER's unfair advantage and switched there, and it wasn't long before all the shit folk moved to SVER to play with the good guys, too.



    All that's left on Raven & Valour are the average guys like me, fighting battle after losing battle against the might of SVER. It's too fucked now for them to rescue it - they could sell it for a fiver and it wouldn't sustain an audience.



    Damn shame - it was a great idea. For free it's worth a go in lieu of SOCOM & Killzone coming out, though.
    Reply 0
  • UK teen arrested for Call of Duty DDOS

  • infoxicated 10/12/2010

    I hope the little bastard shat his pants good and proper. Reply +5
  • New Monster Hunter sells 2m in a week

  • infoxicated 09/12/2010

    @rivuzu I'll bash EG all I want - I'm calling it like I see it and I've seen enough of it over the years to recognise their bias. If I see a "journalist" on here being a knob and his article has a comments section, I'm going to comment on it. Reply 0
  • infoxicated 07/12/2010

    Seriously, what the fuck is it with EG and the PSP hatred? On and on it fucking goes - can't even deliver a positive story about it without tainting it with some negativity to stroke their floppy pseudo-journalist cocks.



    This kind of "journalism" is exactly the reason I pretty much avoid the homepage and go straight to the forums. At least then you can stick the trolls on ignore - heck, if you could do that with all the tabloid standard writers EG has I think I'd rarely see an update on the homepage.
    Reply +10
  • Fallout: New Vegas patch coming soon

  • infoxicated 07/12/2010

    After 200+ hours in Fallout 3, this is a game that I've really, really been looking forward to, yet decided to wait and pick it up pre-owned next year.



    Might as well make HMV or GAME some money - I'm not giving it directly to Bethesda for publishing it in such a state.
    Reply 0
  • Need for Speed: Hot Pursuit

  • infoxicated 09/11/2010

    I enjoyed the demo and I think Criterion have done a fantastic job with it, but I just can't get on with racing games with short cuts everywhere. :o\



    Think it'll be worth picking it up in a few months when it's cheaper, though.
    Reply 0