grassyknoll Comments

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  • EA Access gives players access to triple A games for $5 a month

  • grassyknoll 30/07/2014

    @bentaylor1 I'm not saying one game is better than the other (that's subjective), but the way those games sold before & the way the market is, Halo Collection will make no impact in places like Germany, Spain, France, Italy etc. It's selling to the US market & to existing Xbox owners. The sales division will stay exactly the same. Reply 0
  • grassyknoll 30/07/2014

    @bentaylor1 If Titanfall couldn't close the gap, Halo Collection definitely isn't. Halo sales are far too concentrated in US to have a global impact (which MS needs now more than ever). I'd put good money that The Last of Us Remastered will sell more copies than Halo Collection this year. Reply -5
  • grassyknoll 29/07/2014

    @George-Roper I'm dreading Ubisoft's & Activision's take on this. Reply +5
  • grassyknoll 29/07/2014

    I'm not sure what the draw is, if you buy a lot of EA games digitally it makes sense, but all games they put on the service are gonna be the annual games that are 5 after 12 months anyway. Nothing against its existence & glad people will enjoy it, but surprised at the excitement. Reply +2
  • inFamous: First Light expansion will be released on disc too

  • grassyknoll 30/07/2014

    @frazzl This is gonna be 18 - 20 (probably 15 digitally) & be like the Festival of Blood expansion for Infamous 2, but stand alone in this case. It'll likely have a longer campaign than Call of Duty, Titanfall or Battlefield (probably a couple of those combined) & be more fun to play too. Reply +1
  • grassyknoll 29/07/2014

    @dogmanstaruk Music digitally makes total sense to me because the files are small, the costs are comparable & songs generally last 3 to 4 minutes (so you change them often). Games are huge in size (taking vast hard drive space), take hours to download, cost about 20 more a time & personally don't play more than 2 or 3 games at a time. I'm glad for those who want digital, but have no understanding why people want disk drives to disappear, because it had no impact on the way people play games digitally. Some of us like our games on our shelves that are 20 cheaper! Reply +2
  • grassyknoll 29/07/2014

    @dogmanstaruk Are their any benefits going all digital? The only things I am think of are if you use remote play a lot, no changing of disks or your house is burgled a lot / house catches fire / you live in a flood plain! Reply +2
  • grassyknoll 29/07/2014

    @jabberwoky I don't know why anyone would want physical disks to disappear anyway. Games are installed on the new systems from disk or downloaded so it has no impact on the way people play games. What would we have if we didn't have physical games? Downloads at 55 a pop, we'd have to spend a future on hard drives & only own a licence that can be taken away at any time. The people who buy digital always think their part of the future, but just seem like mugs to me when it comes to console gaming. Reply +2
  • grassyknoll 29/07/2014

    @cloudskipa His question was loaded & stupid, it's probably going to cost a few quid more than the digital version, like the Vita version of Child of Light or the new Trials game on PS4. There's also going to be a digital version that will be cheaper. It's not damage control, it's the way things should actually be. Do you believe digital download versions of games should cost more than disks? Reply +4
  • grassyknoll 29/07/2014

    @GajKnight You're correct! Infamous Second Son definitely doesn't have a season pass of any kind & there's no intention of ever having one. Reply +5
  • grassyknoll 29/07/2014

    So pleased this is getting a disk release. Europe's love of physical media is still obviously very strong. Reply +6
  • grassyknoll 29/07/2014

    @frazzl A. You don't know how much it costs B. You don't know how much content it has. Reply +3
  • Face-Off: The Last of Us Remastered

  • grassyknoll 29/07/2014

    @Badassbab Yes, if one game is 60 frames on one platform & 20 on another then the controller response will take 3 times as long (everything else bring equal). Reply 0
  • grassyknoll 29/07/2014

    @El_Che_xx Using compressed YouTube footage comparing a 720p/30 frame game to a 1080p/60 frame one is madness. The difference is like comparing a DVD to Bluray on a SD TV. The uncompressed footage is beautiful (possibly the 2nd best looking game on PS4) Reply 0
  • grassyknoll 29/07/2014

    @podgek293 Companies can't live on goodwill. The EA & Activision upgrade programme cost them absolutely nothing, they already had PS4 & Xbox One versions of their games & the PS3 / 360 versions were sold at full price. They're also dependant on transition as all their upgraded games are annual franchises. The Last of Us had took significant recoding work to get on PS4 (which probably goes into the millions), an upgrade programme would cost Sony money where the venture wouldn't be profitable.

    * There is an upgrade path anyway, sell the PS3 version of The Last of Us for 15 & buy the new one for 30 from Gamestop, use Topcashback & it works out at 28)
    Reply -1
  • grassyknoll 29/07/2014

    @podgek293 I just bought Halo 3 for a pound today (http://www.game.co.uk/en/m/halo-3-18669?). Halo 4 can be had 4. It's not really a discount if the games are years old (I think The Last of Us & Halo Collection are great value). The Last of Us is still 20 new. I'm sick of people defining what they think had high & low value is. Under your own logic The Last of Us is one game so worth full price! Reply 0
  • grassyknoll 29/07/2014

    @Cjail Stupid people do. So many people don't know the meaning of the word remaster (& don't want to either). Reply +3
  • grassyknoll 29/07/2014

    @podgek293 I'm so bored of this. Nintendo didn't give me a discount off Zelda Wind Waker (which was done in 6 months!) & MS are not giving a discount for Halo Collection & I've owned 3 of the 4 Halo's. Sony sold The Last of Us on the basis you can play it on Playstation 3, not every Playstation after that. If you want longer term backwards compatibility, get a PC. Reply +10
  • Platinum Games reveals Legend of Korra gameplay

  • grassyknoll 29/07/2014

    @Sercd It was a beautiful game. Reply +1
  • grassyknoll 29/07/2014

    @Acquiescence Is this a joke post?! There's no one better than Platinum for character action games! Reply +2
  • grassyknoll 29/07/2014

    @CamberGreber I'm sure the next Guilty Gear game & Cyber Connect2s future PS4 games will look like anime in motion. Can't wait! Reply +1
  • grassyknoll 29/07/2014

    @Shepard_Commander You can't buy it used as it's a digital only game that's about 15. 4 hours for a character action game like this is absolutely normal, the replayability comes from mastering the mechanics & combos, getting platinum ranks and the higher difficulties. You do not play a game like this once. Reply +6
  • grassyknoll 29/07/2014

    @CamberGreber The technologies already here. Guilty Gear Xrd characters look like anime. Best looking fighting game ever. Reply +8
  • Killer Instinct Classic 2 outed on Korean ratings board

  • grassyknoll 29/07/2014

    @Armor-Ritsuko Phil Spencer was the general manager of MS game studios years ago (& still is), it was his job to allocate funding for games. Reply -3
  • August's free Xbox Games with Gold titles announced

  • grassyknoll 29/07/2014

    Dishonoured (the correct spelling!) is absolutely brilliant. Do a stealth playthrough first, then mix it up on your second. Reply +3
  • Bungie reassures fans disappointed that Destiny only has one playable area per planet

  • grassyknoll 28/07/2014

    @bleeder The most likely reasons are they're either way over budget (as the game is nearly a year late), cross gen made it impossible or they deliberately misled potential buyers. I'm thinking it's most likely the first 2. Reply 0
  • grassyknoll 28/07/2014

    @SpartanSpur I think more diversity of environments would make people a lot more accepting. For me the big issues (for a Diablo type game) is the lack of variety of enemies & only one raid, the coop / single player is gonna get old quick and could be dead in weeks.

    Bungie should have sold the game as a multiplayer shooter where you transfer your character to single player / coop, there would have been far less disappointment if that was the case. (Personally, I think people were expecting No Man's Sky with Halo's gameplay)
    Reply +2
  • grassyknoll 28/07/2014

    @SpartanSpur I do think it was very expensive to make, probably $100 million ish, perhaps a bit more. As a said in another comment, everything Bungie (& journalists even more) make the game seem like it was going to be Halo meets a MMO, a massive adventure spanning a number of worlds to explore. But really it's Halo meets Diablo, you take on enemies in different levels to gain more loot & abilities to play them again on higher difficulties. (which I personally expected).

    The vision of what players were expecting & what they're getting is going to leave a lot of people disappointed and a lot of that blame lies on Bungie's head (concept art for Chicago, "explorable" environments & saying there's no invisible walls). PvP is the main focus but most want a single player / coop experience.
    Reply +2
  • grassyknoll 28/07/2014

    @SpartanSpur This game does not cost half a billion, will people stop saying this! A $500 million dollar game wouldn't make money if it sold 30 million copies with DLC. It's a theoretical amount for the franchise & all the DLC spanning 5 games over a decade!

    * Not to rage at you, but I'm sick of hearing it everytime this game is mentioned.
    Reply +17
  • grassyknoll 28/07/2014

    I think Bungie is to blame for raising expectations far to high for the amount of content in the game. Bungie suggested that the game was an epic space voyage, when really it's a first person Diablo that plays like Halo, where you master the mechanics & use high level loot to over come challenges both in single player and in coop to gain even more loot for PvP (if you see it on those terms, you'll love it)

    They also have, on multiple times showed concept art for different places on the earth map & said things that "you can go anywhere you can see" (which is a total falsehood). Saying that, gamers should wait for the community, reviewers & themselves to see, if not play the full game to determine if the game has enough content. (The one thing I personally concerned about is there's appearantly only one raid, for a Diablo a like to only have one truly challenging trial throughout the game is going to kill the coop stuff within a week & I don't plan to play PvP much, if at all).

    Small edit: I blame Journalists for raising expectations too, they keep saying it's an MMO, Bungie keep saying it isn't.
    Reply +47
  • Sony lists Journey, The Unfinished Swan for PlayStation 4

  • grassyknoll 28/07/2014

    Bloodborne is going to be playable at Gamescom as well. Can't wait to see some gameplay! Reply +5
  • grassyknoll 28/07/2014

    @cloudskipa Flakey multiplats? Sounds like the Xbox One! ;) Reply +28
  • Digital Foundry vs The Last of Us Remastered

  • grassyknoll 28/07/2014

    @ElCobrito Could you imagine a world where people like different things from you? Reply +18
  • grassyknoll 28/07/2014

    I saw some uncompressed 60 frame footage on Gamersyde a few days ago (it was taken down due to the embargo), The improvements were quite drastic (& kind of strange at first!), like seeing an old film converted to bluray. Remaster is the perfect term for the new version. Great for those who've never played the original or love the PS3 version. Reply +5
  • Tech Analysis: Destiny beta on Xbox One

  • grassyknoll 28/07/2014

    @INSERT-COIN I only really care about real world performance and it's the only one that really matters. On every multi platform game I've tried the differences have been significant (Battlefield 4, Tomb Raider & MGS 5) & Sony's first party stuff has been graphically spectacular (definitely in a better class than a HD7850 & i5!).

    Xbox one only has 16 ROPS, so it can't be compared to PS4, which has an extra bus, unified memory & custom GPU compute advantages (comparable to a AMD's high end card)
    Reply 0
  • grassyknoll 27/07/2014

    @INSERT-COIN I know you don't believe the Xbox One is holding the PS4 back, I don't either! But I do think the gap will remain or even increase on quite a few titles. I do think most the people debating with you now don't think Destiny should be 60 on PS4 / 30 on Xbox One. (I would like to see what the frame rate is like unlocked just to see performance differences)

    Personally, using two graphic card benchmarks doesn't really work just because the way consoles & PC are structured (As Carmack & Metro's chief developer stated consoles have twice the performance in comparison to a similar PC due to custom parts & low level API's). The only fair metric is to compare games, especially ones just designed for Xbox & PS4.
    Reply 0
  • grassyknoll 27/07/2014

    @INSERT-COIN Well that depends on the developer, how the engine runs & level of specific coding. MGS V & COD were obvious ROP bound hence running at 720p on Xbox One, 1080p on PS4. That's an 100% difference. Trails had problems with deferred rendering on Xbox One so Red lynx made it 900p, a 50% one. A cross gen game like this one, there's little to no difference (appearantly when finished).

    If a developer has to use the full 32 ROPS or most / all of the PS4's GPU compute units, the Xbox One will be running at 30 to Ps4's 60 or 720p / 1080p. Surely you've had games on your PC where performance isn't linear just to teraflop potential? Possibly designed for a AMD / Nvidia card you have / haven't got? I've had games where that's a 5 frame difference between a higher level one, sometimes 15. That's the big problem MS has, as 3rd parties have to compete visually with Sony's first party offers & tailor themselves to that hardware first. The gap could remain or get even bigger.
    Reply 0
  • grassyknoll 27/07/2014

    @INSERT-COIN But 50% is quantifiable. If I was offered a 50% wage increase or 50% more chocolate, I would be very very happy. 50% is a shit ton. Reply +1
  • grassyknoll 27/07/2014

    @INSERT-COIN You know the direction the PS4 / Xbox is heading is to offload CPU tasks to the GPU (that's what Mantle & DX12 do on PC). PS4 has a 300% advantage in this area. Any minor advantage the Xbox One has in the CPU area (even though benchmarks suggest otherwise) will not really make any positive gains over the PS4. PS4 has had constantly higher frame rates in every multiplatform game (& the CPU would be the first thing to choke on both systems) suggesting the Xbox CPU isn't performing as you suggest. Reply +1
  • grassyknoll 27/07/2014

    @AndroidVageta I personally find it quite annoying. It's a lie to suggest there is no difference, especially when every multiplatform game between them is showing these differences already. Could these differences remain as big, I honestly don't know. But PS4 has a GPU advantage, a bandwitdh advantage & a coding advantage with low level access they most likely will. Anyone using an average looking cross gen game like this one evidence needs their head examining (It may not be pretty, but it's great fun). Reply +1
  • grassyknoll 27/07/2014

    @AndroidVageta Basically the performance between a game could be 40fps on Xbox One & 60fps on PS4 if they're both maxed out. Why that difference is so hard to understand makes no bloody sense to me. PS4 is also different from the Xbox One because it has twice the ROPS, any engine ROP bound is gonna run twice as well on the PS4 (like Tomb Raider's frame rate or MGS V's resolution).

    None of the guys your challenging would buy a graphics card with 50% less shaders, half the ROPS with a exotic memory structure compared to another for the same price. Why are they trying to convince everyone otherwise is beyond me!?

    * GDDR3 can have latency issues, but it's measured in nanoseconds, bandwidth is the most important thing for graphics. As long as developers use GPU compute on PS4 (which they should be, *looks at Ubisoft*), latency will not be a issue.
    Reply +1
  • grassyknoll 26/07/2014

    @ziggy_played_guitar You seem obsessed with Sony fans. I'm talking about parity of games now & in the future. If sales continue as they are, parity is far less likely to occur. That's it. As for your Xbox users being mature, read a Last of Us thread. You'll change your mind. Perhaps read your own comments during Sony's E3 presentation: Is calling people "fat fucks" mature? Bore 1886? You'll not find a critical comment about an Xbox One game from me (Ori & the Blind Forest looks incredible as does Quantum Break, both of which I'll get on my PC)

    I'm not sure why anything I discussed offends you, I've made no comments on the Xbox One user experience, just the numbers & multi platform games(the only other time I've mentioned sales was in a NPD thread, maybe you shouldn't read the article if sales don't interest you!)
    Reply +2
  • grassyknoll 26/07/2014

    @INSERT-COIN I wouldn't say the Xbox One is holding PS4 back for a cross gen game. But if the Xbox One / PS4 sales continue as they are (that's why sales came up!), then I imagine developers will start using low level access on the PS4 & not on the Xbox One (because of it's reliance on software layers for the ESRAM to function properly). The Xbox One will not be hold PS4 multiplatform games back (I never said that either!), but there will be massive disparities rather than parity (720p/1080p 30/60 etc). Reply -1
  • grassyknoll 26/07/2014

    @Negotiator You're right, I'm not gonna derail anymore.(although I bought up sales because I think it will mean a lack of parity in the next year) Although didn't you start talking about Halo in a Last of Us foundry piece 2 days ago?! Works both ways! Reply 0
  • grassyknoll 26/07/2014

    @CynicalMe3 I'm the friend who reminds everyone of what they've did. They hate me. I may have a photographic memory, but luckily I have no shame too! Reply -1
  • grassyknoll 26/07/2014

    @dogmanstaruk If 2 companies have competing products that have a sales ratio of 2:1, but their previous competing products have fallen by the same percentages with around the same sales (approximately obviously) then there's a very good chance that a proportion have changed brands. I don't think that's a ridiculous conclusion & MS will be thinking exactly the same thing.

    Do I think the Xbox One is shit? No. Quauntum Break, Ori, Below look amazing. But MS's policies could have basically ruined gaming. Their failure sends a clear message not to f**k over consumers (which I am!) to Nintendo, Sony & publishers. Anyway, I wouldn't recommend anyone to buy the PS4 this year, everyone should own a WiiU or a Vita (but no one will, sadly).
    Reply 0
  • grassyknoll 26/07/2014

    @Negotiator Is knowing facts & trivia about games a bad thing on a games related site? Or is it because you don't like what I've said? Reply +4
  • grassyknoll 26/07/2014

    @CynicalMe3 My old English teacher was world speed reading champion & passed on her technique to me. I now have a photographic memory. It's a blessing (video game facts & Game of Thrones names and places) & a curse (drunken nights out). Reply 0
  • Next-gen before their time

  • grassyknoll 27/07/2014

    @Nikanoru I think PC gamers on Eurogamer confuse the market with the games they play & what a vast majority of PC gamers are playing in China, Russia & parts of Europe. PC gaming is massive, but high/even mid level PC gaming is niche. I don't mind DF using PC's in their analysis, but I want the exact spec. Reply +11
  • grassyknoll 27/07/2014

    @Bagpuss What PC are we talking about? My PC? Your PC? My PC at work? This PC is always superior rubbish has to stop. All the PC's most popular games are low end for a reason. League of Legends, Warcraft, Diablo, Minecraft, all the Chinese MMO's & MOBA's dominate the PC space because a vast majority are using generic laptops & desktops. That isn't going to change in the short or medium term. Reply +17