grassyknoll Comments

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  • Silent Hills/P.T. page removes Kojima Productions' logo

  • grassyknoll 01/04/2015

    @alexandertrust Fox Engine is owned by Konami not Kojima (ID tech doesn't belong to John Carmack!). So that's about 3 / 4 years work needed to make a engine comparable without the resources of a multi national corporation. Then out of the flexible publishers there's only 2 options: Sony or Zenimax.

    Kickstarter really is not the answer for every developer or suitable for Kojimas audience (Japanese players & console owners). He really needs the backing of a large publisher to produce the games he's known for.
    Reply -1
  • grassyknoll 01/04/2015

    @abeeken I don't think I have ever played a game for it's narrative (We have books, films & great TV for that). The only story that's really grabbed me in recent years is The Last of Us & Bloodborne (loving the Lovecraft influences). The reason those games work so well is the gameplay is an extension of the story, there's no dramatic break. MGS 2 & 4 are the definition of over exposition. Reply 0
  • grassyknoll 01/04/2015

    @abeeken Personally I'm not to bothered about the stories of MGS (found the first & third fantastic, the other 2 not so much), but I think a lot of the gameplay ideas stem from Kojima & his close staff (all sacked too). I'm worried that the game will become more like the later Splinter Cell games, bland and action heavy. Reply +3
  • grassyknoll 01/04/2015

    @abeeken I think the name change is just symbolic of a quite dramatic shift for Konami. Taking away authorship is about taking ownership & defining MGS as Konami rather than Kojima (to a point of erasing him from existence). MGS is now most likely going to go the Assassins Creed / COD / FIFA route now, with MGS under the Konami Production brand of studios. Reply +1
  • grassyknoll 01/04/2015

    @alexandertrust Every game ever made is a compromise. We live in a world of economic realities. Kickstarter is just not an avenue for a Japanese console game maker who makes games over a 4 year period.

    There's about 12 publishers in the world who can afford to publish a full on MGS type game. Half of those make annualised franchises their main focus. 3 of them are platform holders. Bethesda / Zenimax basically buy out your studio under any means necessary & fuck you over. Kojima will never have a budget (& time again) like he had before unless he wants to work with one of those.
    Reply 0
  • Ubisoft's cancelled ZombiU 2 would have featured co-op - report

  • grassyknoll 31/03/2015

    @flaming.carrot Not negged anyone, but this really is a game designed for the WiiU through and through. Some of the puzzles & elements would be impossible to implement on a port. The game really was centred around the pad. Reply +1
  • grassyknoll 31/03/2015

    I want to cry. ZombiU is one of the best games this generation, this sequel sounded absolutely brilliant (& sounds like the best use of the gamepad yet). Nintendo should have put their hand in their pocket & got this made. Reply +7
  • Battlefield Hardline fends off challenge of Bloodborne in UK chart

  • grassyknoll 30/03/2015

    @Malek86 I don't think it's a problem. Making a game like this that's going to have 2 / 2.5 million sales means a very healthy profit (no expensive CGI, physics engines or advertising campaigns). Obviously the Souls / Bloodborne games are not going to last forever but are definitely both going to get sequels. Reply +6
  • grassyknoll 30/03/2015

    @Guy.J. Paradox released their numbers, but didn't say which regions did what. Unless we have all the numbers from a sector (be it physical or digital) then you can't determine anything. I could say I'm the tallest man in the world if I'm the only person to supply data. Reply +1
  • grassyknoll 30/03/2015

    @Guy.J. That chart is so ridiculous. How do they determine where digital sales come from? What sources do they use? You can't formulate anything from that. Reply 0
  • grassyknoll 30/03/2015

    @Malek86 We'll have to see how Bloodborne does next week. The Soul's fanbase normally buy games at launch (Dark Soul's 2 had a pretty big sales drop) to see if it's attracting a new audience.

    Dark Souls 2 remastered probably will do around 10 - 15k, it's nothing to be really excited about. A remaster never gets more than a fraction of sales of the original.
    Reply +2
  • grassyknoll 30/03/2015

    Looks like Bloodborne did around 40k, that's around the opening for Dark Souls 2 PS3 & 360 combined. Everyone needs to remember Battlefield is one of console gaming's biggest franchises. Reply +4
  • grassyknoll 30/03/2015

    Not really unexpected as Battlefield ends up selling around 12 - 15 million units. Will be interesting to see if Bloodborne will have legs. Honestly, it's such an incredible game, still have so much to discover & I'm in new game plus! Reply +8
  • Bloodborne review

  • grassyknoll 29/03/2015

    @n0signal & all the other replies: I'm pretty much blown away by it. So much fun, incredible designed environments, sound design & music on are another level and absolutely brutal gameplay. One of the defining games of the generation. Reply +3
  • grassyknoll 29/03/2015

    @ChockysChild It really is fantastic. One of the classics of the last few years (in company with, possibly even beating Bayonetta 2). Reply +2
  • grassyknoll 29/03/2015

    Anyone playing & loving the game? This comments section is a bitter hate thread. Reply 0
  • Is Bloodborne the next-gen Souls you've been waiting for?

  • grassyknoll 29/03/2015

    @Mr-V No worries. It was a stupid throwaway comment that came out wrong. My fault! Reply -1
  • grassyknoll 29/03/2015

    @Mr-V It was in reference to IronSoldier's lack of sense of self, which many with severe autism can exhibit. It was a stupid & hateful comment (unintentionally) though.

    My apologies.

    Edit: Unintentionally!!!!
    Reply -2
  • grassyknoll 28/03/2015

    @MrBlock Caveats made like that are stupid. Liking / loving a game is subjective (just like all art). Reply +2
  • grassyknoll 28/03/2015

    @MrBlock It was a rhetorical question. Reply +1
  • grassyknoll 28/03/2015

    @barjed Those critiques are all valid. There's definitely lower build diversity, because every player is swift by design. Exploration is different as the environments are incredibly dense, so there's less of a sense of wonder. I would say Bloodborne gets a lot of right: combat is fantastic, level design is better than the Soul series & the music / sound is incredible. I've nearly done, but missed quite a few weapons & NPC's so there's definitely a second playthrough there (can't comment on the Chalice Dungeons). The Insight mechanic changes the game up a lot too.

    Overall it's up there with the other 2 Soul's games, but only played for 30 hours, need another 100 to truly determine how great it is.
    Reply +2
  • grassyknoll 28/03/2015

    @adamadamou The term "anti consumer" has lost all meaning. From Software are commissioned to make a game (like Platinum, Housemarque, Remedy etc) by whoever pays them to so it. If they don't have a contract, they don't make a game. Reply +4
  • grassyknoll 28/03/2015

    @IronSoldier No one cares if a game is exclusive or not in the real world. You ridiculous fool. Reply +10
  • grassyknoll 28/03/2015

    @adamadamou When did Darks Souls 2 become PC exclusive? (I'm not mocking PC, just IronSoldiers stupidity to downplay everything not on PC). He drains the fun out of games. How depressing. Reply +8
  • grassyknoll 28/03/2015

    @IronSoldier So one for one then. Any others? Looks to me the WiiU shits all over the PC when it comes to Metacritic averages. As it's such an important benchmark for you will you admit WiiU has been better than PC?

    Your bizarre "it doesn't count if it's on another platform" thing is weird. You must have a very small games library (among other things going by your PC willy waving shite).
    Reply +25
  • grassyknoll 28/03/2015

    @IronSoldier Name a PC exclusive title with a 90%+ Metacritic in the last 16 months? Reply +20
  • grassyknoll 28/03/2015

    IronSoldier is going to have an heart attack with all the salt. Reply +30
  • grassyknoll 28/03/2015

    @Malek86 Bloodborne definitely doesn't have any "gank squads" (for want of a better term!). That's about 25 hours in (had it seen Wednesday). DF are attempting to see how the engine performs under load. You wait until that group separate when the bell tolls in that scene. Reply +1
  • Is Bloodborne the best game ever, or just the second best?

  • grassyknoll 26/03/2015

    @Adam-802 Cocaine is a hell of a drug. Reply 0
  • Performance Analysis: Bloodborne

  • grassyknoll 26/03/2015

    @Suarez07 Under you own logic, Burger King well start selling their burgers in McDonald's and you'll get Marks & Spencer's clothes in Tesco. A "logical possibility" might also be you'll spontaneous combust & your cat will turn into a dragon. There is not even the slightest indicator Sony will release a game on Steam in this generation or even the next 10 years at least (we're talking PS5 tanking in its first 2/3 years).

    You'll commenting on something you have completely no knowledge over on a very basic level: the importance of branding & identity (both in appearance & function) in business. These are fundamental to any customer facing company. This "selling to more users" viewpoint is something a 10 year old would say. (based on wish fulfilment that Steam is the bloody second coming for even platform holders like Sony & Nintendo now). Sony & Valve make platforms to sell games, they are rivals.
    Reply 0
  • grassyknoll 25/03/2015

    @Suarez07 Fine. We'll have a bet. I'll buy you 10 copies of Bloodborne if it comes to Steam (you can gift them), if it doesn't & there's a Bloodborne 2 / sequel on PS4, you buy me that. How does that sound? That's how certain I am. If you're so sure about how the games industry works, put you money where your mouth is. Reply +11
  • grassyknoll 25/03/2015

    @Suarez07 Sweet Jesus. Sony Computer Entertainment have never released a game on PC. Sony sold Sony Online Entertainment to focus solely on PlayStation products. The PS3 was losing billions of dollars & Sony didn't release PC games. Other platforms be it Steam, iOS, Xbox are competitors. The whole point of IP ownership is not to release your games on other platforms! (I don't know why you don't get this) Contracts involving IP ownership are more expensive.

    You really don't understand how the console market works at all or IP ownership. No one has justified why out of the 1000's of games Sony Computer Entertainment has ever made, Bloodborne will be the first Steam game they ever release. It's literally stupidity. Steam is not an untapped market for Sony, it is competition. Why buy PS4, PS+ subscriptions & accessories (the things that make money) when you can buy games on PC? Consoles are a store, you don't put software that draws people to it on another platform. There really is no debate.

    I'm quite sure we're not going to hear this nonsense around other contract studio games: Alienation, Tomorrow Children or Drawn to Death.
    Reply +4
  • grassyknoll 25/03/2015

    @Mr-Writer The consoles are sold at a profit this time, but not much. Having a large user base is more important than anything else (games, subscriptions, digital store & accessories being the key profit areas). They also want to sell media subscriptions too (Spotify etc) Reply -1
  • grassyknoll 25/03/2015

    I've decided to give a nicer fully explanation of why Bloodborne is never coming to PC. Microsoft & Sony key revenue drives are licensing from third parties (EA etc pay to release games on console), online subscriptions, digital revenue & accessories. When they both make software they want it to A. Profitable (& popular!) and B. Make people buy the above.

    Anyone that thinks a platform holder that's in line to sell 100 million consoles life time is putting exclusive software on PC basically doesn't understand the very basics of how the console business works. It's the same as Sainsbury's selling its Taste The Difference range in Asda. Getting people to your store (which a console is) is the point of its existence.
    Reply +2
  • grassyknoll 24/03/2015

    @Suarez07 That ratio is 10 months old. Selling another 13 million consoles changes things just a little. Let me see if I can find the conference slides. Reply -3
  • grassyknoll 24/03/2015

    @dogmanstaruk We agree on something! ;) Reply 0
  • grassyknoll 24/03/2015

    @FMV-GAMER Sony did a conference in the middle east explicitly stating their software has been profitable on PS4. When you don't pay licence fees to yourself, have a massive in place publishing arm & digital revenue (taking all store fees for yourself) first party software can be incredibly profitable. Reply -3
  • grassyknoll 24/03/2015

    @FMV-GAMER Tomb Raider wasn't successful at 6 million because A. Square Enix made a vast over forecast on first shipment sales (hence the price dropped very quickly, reducing profits) B. The game was in development for 5 years, with 2 of those while it was in full production.

    No one should take Tomb Raider as an average representation of the games industry, SE got everything wrong. Games like Wolfenstein, The Evil Within & Dark Souls are massively successful with 1 - 2 million sales. Platform holders also make over 2 to 3 times (5 if digital) the profit on a first party game per unit than a 3rd party.
    Reply 0
  • grassyknoll 24/03/2015

    @cloudskipa When it comes to From Software & Platinum games, reason totally goes out the window. I've never seen such bullshit in my life. The Bayonetta 2 comments sections were full of entitlement. If you want the games, buy the platform they're on. Reply -3
  • grassyknoll 24/03/2015

    @PSfourskin That is perfectly reasonable. I don't think it will as publishers approach contract studios, so someone (eg Namco) has to has to say "make me Darkblood for so much money". I can't see anyone outbidding Sony (50 out of 60 From games are PS exclusive, so they like working with them), but someone big like Activision could potentially. Reply -3
  • grassyknoll 24/03/2015

    @jetsetwillie We're in a comments section talking about a PS4 game who's IP is owned by Sony (that makes it the same as Uncharted or Gran Turismo legally) possible coming to PC. That to me is absolute insanity. In what world do Sony Computer Entertainment suddenly release Steam games? (Bloodborne of all games, not Uncharted, The Last of Us or GT). Sorry but there's a lot of bitterness & not even a faint knowledge of IP ownership works. It's absolutely ridiculous.

    I shouldn't use the term PC, Steam beggers is more appropriate.
    Reply -4
  • grassyknoll 24/03/2015

    @Sendlinger I can't stand stupidity taken as fact. Game forums are worst than doing physio with dementia patients. Reply -1
  • grassyknoll 24/03/2015

    @cloudskipa Just wait. The comments are going to be glorious for it's first previews. PC ports beggers will be out in force. Reply +1
  • grassyknoll 24/03/2015

    @Suarez07 Fair enough. I'll buy you a PC port of Bloodborne too. Reply +1
  • grassyknoll 24/03/2015

    Looking forward to Uncharted 4, Tomorrow Children & Gran Turismo 7 hitting PC...... Reply -2
  • grassyknoll 24/03/2015

    @Suarez07 Not you as well. *shakes head* Reply -3
  • grassyknoll 24/03/2015

    @A_FAN I'm sick of this game should be on the platform I own rubbish. Bloodborne & Bayonetta 2 threads are just full of stupidity. Scalebound is going to be just as bad. People should go where the games are, not expect the games to come to them (especially when IP's are held by platform owners!) Reply -5
  • grassyknoll 24/03/2015

    @George-Roper Sony don't support PC, they want to sell PlayStations, licensing, subscriptions. I'm actually astonished at the lack of even basic knowledge of the gaming business (from people who claim to love games). Sony IP will never appear on PC this generation. No ifs, no buts, no discussion. That is the way IP ownership works. Reply -3
  • grassyknoll 24/03/2015

    I'm buying everyone a PC version of Bloodborne! Reply 0
  • Bloodborne dev working on a patch to improve load times

  • grassyknoll 25/03/2015

    @LifeStream7 It has to be the same date as retail releases it, which is Friday in the UK. It's a contractual obligation. Reply 0