governmentyard Comments

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  • The video game industry's loot box problem isn't going away

  • governmentyard 15/02/2018

    Oh, for a wildly successful "loot boxes are for losers" meme. That'd fix this whole shit-show overnight. Reply +6
  • PlayerUnknown's Battlegrounds passes 4m players on Xbox One

  • governmentyard 25/01/2018

    It's quite satisfying to note that all they really can offer is some points for what will to most people be random shit hats. When other publishers hand out free bolt-ons to their title as an apology for being broken, PUBG has no real bolt-ons and the inconsequential side-earner is given away free because just 'yay'.

    Admittedly they could also give it away as an apology for brokenness but it'd be meant to say so, I love this stupid game.
    Reply -9
  • New PUBG crates let you dress up like a Biker or Desperado

  • governmentyard 09/01/2018

    I've been playing PUBG on PC since September and launch day on XBone and I am yet to get any clothes at all that I like. Why not allow players to spend their points on items on a price basis? I'd be more motivated to play that extra game if I thought it'd tip me over the balance for an item I actually wanted instead of some dice roll for a white baseball cap I'll immediately sell, turning my 700 points into 30.

    Unrewarding rewards. Brilliant.
    Reply +4
  • PUBG performs badly on Xbox One - and X

  • governmentyard 13/12/2017

    Across one 22 minute game
    Git gud!

    Early impressions made me feel like I was on a PS2 (OG XBone). I have hours on the PC version and this was a mess by comparison, but servers went down for a while in the afternoon and once back up, the game worked a little smoother. There's a lot of server-side tweaking to be done.It'll improve, but I'm not sure the draw distance on the standard console will ever bee good enough to be able to aim at specific buildings when you jump. Which is kind of important. Performance aside, I've noticed a few operational issues that need fixing so far, and these are they.

    Character creation: I got a stock character, went to customise it, highlighted a different hairdo, pressed A and it locked my character design in. Now it'll cost me 3000 BP to change it. Almost felt deliberate. On an XBox, A should never auto-accept an unchangeable character design. Lost in translation or cycnical attempt to pad out the grind through cosmetic loot?

    Y Axis: I inverted the Y axis because I'm a human being who plays video games. Went to the map screen. Y axis also inverted on map. Bollocks.

    The aiming: I can't begin to decide how to address. You simply can't aim on the pad how you do with K&M. But aim assist is anathema to the core design of the game. Therefore shotguns become more powerful, and scopes even more valuable than they are in the PC version because at distance you're screwed for aiming without one. So closing on enemies in open territory becomes more important too. And vehicles become much more deadly as one can't pop a driver's head open from a safe distance anymore. It'#s fascinating how a change in controller changes the core gameplay to such an extent.

    Settings: I haven't found how to change controller settings in the menu screens, you have to wait until the lobby. Not great.

    Lobby: I frequently find myself staring at the title splash listening to others get their gunplay practice in in the lobby without me, then spawn into it with ten seconds to spare. It's fine, I don't need to be able to practice shooting :(

    No proximity chat from what I can tell, but this is XBox 2017 and people don't talk anymore.

    I think on one level the desert map should be a better fit for the platform, as there's fewer wide-open sight lines and it's more vaulty. All of which assumes the performance reaches a point where it's smooth. Fortunately graphical fidelity was never what this game is about and OG XBone owners would, I'm sure, take a big compromise on that score in return for a smooth experience. If they can draw in those buildings from the air before you get 20 feet off the ground, it's a win.

    Important to remember this is a roguelike and each round a little story about how you brutally died, be it at the hands of RNGesus, some other combatant, or a glitch. The glitches have always been part of the fun in PubG, for those of us with healthy blood pressure.
    Reply -4
  • The metaphysics of Dishonored

  • governmentyard 04/12/2017

    @Rathbone It's philosophy. How else is one supposed to think about it? Reply +12
  • Animal Crossing: Pocket Camp review

  • governmentyard 28/11/2017

    Bought Animal Crossing on the Cube and lost my Cube to the wife. There's a bloody statue of her on that little memory card now. Tried the Wii and DS versions on her and she hated the curved, scrolling world, wouldn't play them at all, demanding the flip-screen wonders of the Gamecube era back.

    Last week I told her this was out. She must put in about four hours a day. Could be because she loves campervans but it's cost her nothing and she's still fully engrossed.
    Reply -2
  • Star Wars: Battlefront 2 players are using elastic bands to cheat their way to credits

  • governmentyard 26/11/2017

    I used bands to keep my character walking in Fable 3 and raking in profit from my property investments while I had a bath or a nap. Felt like Kirk's Kobiyashi Maru in the Kelvin Timeline. Reply -1
  • Apple iPhone X review

  • governmentyard 26/11/2017

    I've been well out of the platform debate for a while but it's interesting to see it still going strong. Went from Symbians to the Android 'iPhone Killer' models when the iPhone launched, as I wanted to avoid the usual Apple inflexibility. I persevered with them for a while, had a couple of Windows phones because I liked the mobile OS a lot, then realising the platform was sadly for the grave I set out two months ago to buy a smartphgone. I wanted something that can run just about any app competently, had a headphone socket, a snappy and uncomplicated OS, a good looking screen that wasn't the size of Wales and was willing to pay a few hundred but not lots of hundreds (I never go contract).

    My shiny little iPhone SE at £290 is the best purchase decision I've made in ages. And it works in one hand! I'[ve seen the X in action and it's very pretty. If I was rich I might be tempted, but it doesn't do anything anyone needs, over the SE.

    It's nice to see the Apple hate from the other side for a change.
    Reply +3
  • Halo: Master Chief Collection will be enhanced for Xbox One X

  • governmentyard 18/10/2017

    Will it still dump you back to the menus after each online match? Reply -1
  • Xbox One X won't include Xbox One S' offer of free Kinect adaptor

  • governmentyard 11/10/2017

    @mega-gazz "I don't recall any of the marketing of the original Xbox One suggesting any guaranteed lifespan, let alone a 10 year one."

    I do. In fact I probably read it on here as I don't really bother with other sites for gaming news.
    Reply -2
  • governmentyard 11/10/2017

    @devilmyarse "Would pay £450 for an upgraded machine but won't pony up an extra £30 for a cable to keep convenience features ... pull the other one. You were never going to buy it in the first place, just looking for the first excuse to justify not getting one." - why do I need an excuse? And at £450 I'd wait for a price drop in any case. Reply -3
  • governmentyard 10/10/2017

    So upgrading to the "most advanced console ever" from my current XBox One means I'll have to turn on xbox, amp & TV seperately, find my amp controller to adjust volume and walk to the other end of the house to skype my friends, which I do every day?

    The loss of instant, easy skyping on my big screen is too much of a loss. They've already prevented me from playing Elite and Binding of Isaac while listening to my football matches through OneGuide, which I would sincerely like to see them penalised for.

    My XBox One was sold to me as an all-in-one lounge media solution with a ten year lifespan, and that's what I bought it for. This asset-stripping of the platform is making me happy to not give them any more money.
    Reply -12
  • Elite's alien menace has finally returned

  • governmentyard 28/09/2017

    I was all for peaceful co-existence with the Thargoids, but if they are indifferent to tea I can't see our differences being overcome. Reply +12
  • Destiny 2 physical sales down by half from Destiny 1

  • governmentyard 11/09/2017

    Destiny on physical media cost thirty quid in a variety of places when it came out. This was fourty five quid in the same places, for a lick of paint and some tweaks and maps. Not so attractive to the "Just play through the missions" players, of whom there were rather a lot last time round, myself included.

    I wonder if other potential physical media players like me are waiting a year or two until you can get the base game and various expansions for twenty quid, boxed, new. Plenty else to be getting on with.
    Reply +6
  • Destiny 2 is a lot less annoying, but a lot more of the same

  • governmentyard 08/09/2017

    Can you, y'know... talk to people in the hub areas in this one? Reply -1
  • LA Noire coming to Switch, PS4, Xbox One, and a spin-off to VR

  • governmentyard 08/09/2017

    Well, my wait for this to become backwards compatible on XBone is over. Unfortunately I have a digital 360 copy and no 360. Reply 0
  • Is there a "right" or "wrong" way to play PlayerUnknown's Battlegrounds?

  • governmentyard 06/09/2017

    It doesn't matter if you have a thousand hours of game time, you can easily fall victim to somebody with 10 hours you mean people who have jobs, families, obligations who bought this game to have fun and occasionally do well stand a chance against people who just play the game all damn day, every day?

    Can't wait for it to come to my console!
    Reply +9
  • This is when you can play The Crew 2

  • governmentyard 22/08/2017

    This is when you can play The Crew 2
    A clickbait headline worthy of my local newspaper. How long before review summaries are just a photo of the reviewer, sat in their lounge, frowning?
    Reply +2
  • Sine Mora EX sets August release date on PS4, Xbox One and PC

  • governmentyard 30/07/2017

    Bloody hell. Two games I've been waiting to playon backwards compatibility because I bought them digitally for 360 right before I got an XBone - Sine Mora and LA Noire.

    Both seem to be getting 'enhanced' versions instead of compatibility. Already got this for Vita, 360 so I'm not buying it three times :/
    Reply 0
  • Remembering G-Police, the best Blade Runner game ever

  • governmentyard 23/07/2017

    @DaftFunker You aren't wrong - The Killing Cloud was more or less identical in concept, and the cloud in question was a great example of 16-bit era gaming using the technical limitations of the hardware as positives rather than negatives. For all the fancy ways of portraying enemies coming out of murk in modern gaming, there's little to match Killing Cloud's San Franciscan smog as a threatening gaming miasma. Reply +2
  • Nine Inch Nails' new music video features Polybius

  • governmentyard 22/07/2017

    @Golgo enjoy the 'Continuous Mix'! Reply 0
  • governmentyard 14/07/2017

    @Golgo As one of the artists on the Polybius soundtrack (and far, far from the best) I'm really flattered you think so, although I probably wouldn't have got into electronic music production were it not for NIN, so I guess these things are circular! Reply +3
  • Super Meat Boy co-creator unveils retro platformer The End is Nigh

  • governmentyard 08/06/2017

    Decent voiceover considering the crippling diabetes. Reply 0
  • Sony downplays dream of PlayStation Vita successor

  • governmentyard 06/06/2017

    Miserly approach to storage when people already had a shitload of SD cards lying around (and Memory Sticks too, for those of us who had a PSP!), shops stocking a slim range of titles that never seemed to get any cheaper, second-hand boxed games which cost a quid less than the new ones, a store that struggles to display its goods in the consoles' own app... and an almost complete failure to get quality twin-stick first person games working on the platform which should have sorted that out for good.

    Glad I only paid £99 really.
    Reply +4
  • Largest ever Xbox 360 back-compat games sale live

  • governmentyard 17/05/2017

    R-Type Dimensions for under 2 quid.

    Finally, you are mine.
    Reply 0
  • Agents of Mayhem comes out in August

  • governmentyard 03/04/2017

    @riceNpea Scrolled down to ensure a comment of this ilk existed. Reply +1
  • Microsoft on why Xbox One doesn't need a No Man's Sky equivalent

  • governmentyard 03/04/2017

    Everything MS does is in the service of Windows primarily. Their entire console endeavour began in earnest with the Dreamcast's underused Windows CE implementation. It'll always come back to Windows.

    If there's one thing indie devs need to do with XBox releases it's to ensure there's a good trial or demo. Wasn't it mandatory to have one for Live arcade games?

    Equally, the one thing MS could do to encourage fearless development from indies is to ensure 50% of the dashboard advertising for games goes to a rotation of indie titles. In my limited experience of that world, lack of dashboard exposure has been the biggest bugbear for devs. When your game has a clickable picture, your sales are up. This goes right back to the original 360 blades dash. A little positive discrimination in that regard would go a long way, even when there's a section for ID@XBox (eugh) in the store, it's still more titles than one can comfortably browse through at a time, when the interface is in one of its "Windows ME" moods.
    Reply +2
  • Rocket League, NBA 2K17 free to play on Xbox One this weekend

  • governmentyard 16/02/2017

    Was NBA2k17 free on games with gold at some point, because it's in my "ready for installation" tab and I have no recollection of ever having 'bought it' under GWG... Reply +1
  • FIFA YouTuber who ran illegal gambling site addresses controversy

  • governmentyard 08/02/2017

    "OK, so explain to me how this entire controversial business works..."
    "Well, people buy the FIFA game for fifty quid, then you pay extra to get specific players in your team..."
    "OK, I understand the scam now, thanks"
    Reply +2
  • DICE leaves Star Wars Battlefront behind for multi-era Battlefront 2

  • governmentyard 03/02/2017

    @Some_Goats Don't know exactly, but it's Bespined to come along sooner or Leia. Reply 0
  • When Assassin's Creed does modern day London slang

  • governmentyard 24/01/2017

    Thought it was a nice touch in Syndicate that for the subtitles they put the slang and then the translation in brackets when any Victorian Cockney vernacular was used. Reply +1
  • New year's resolution: Let's stop screaming

  • governmentyard 08/01/2017

    While it's easy enough to identify people who are shitposting and ruining a community, sites from EG downwards (because let's face it, this one is still very good, at least in principal) won't simply cull these people to the point where it's just a bit of whack-a-mole for persistent re-annoyers because these people are creating revenue.

    Complain about hysterical agitators all you want, they're a part of the foundations of the gaming web as it stands.
    Reply 0
  • First contact has finally been made in Elite: Dangerous

  • governmentyard 06/01/2017

    @GAmbrose The thing with that is Frontier know their players and they know that there will inevitably be entire factions dedicating themselves to blasting the visitors back to the less trendy districts of wherever they came from, even if all the major alliances agree to a non-aggression pact. So whatever comes of this will have been designed with that in mind.

    Pleased they've gone more 'Arrival' than 'Independance Day' though. I don't want a Thargoid copilot and bio-weaponry on my Asp in 6 months.

    Keep aliens alien!
    Reply +11
  • governmentyard 06/01/2017

    @Floppy you say this: "the old PC has indestructible malware viruses which were going to download all our data to Russia, and this new one was the cheapest I could find that runs a facebook compatible internet thingy on this new Windows. It came with this bottle of prosecco, though..." Reply +21
  • Modders are putting Liberty City inside Grand Theft Auto 5

  • governmentyard 04/01/2017

    Technically impressive if they pull it off, however having spent plenty of time in both games I'd liken this to having Copenhagen as your home and being unable to resist the urge to build a facsimile of Grimsby next to it. Reply 0
  • Atari releases RollerCoaster Tycoon Classic on mobiles and tablets

  • governmentyard 23/12/2016

    "Atari" Reply 0
  • Blizzard apologises for Mei's divisive winter wardrobe

  • governmentyard 19/12/2016

    I was going to buy Overwatch, then I read this article. Reply +2
  • Pewdiepie hits 50m subscribers, claims he'll delete channel today

  • governmentyard 10/12/2016

    @Atropos British person here. I think I might have to move to Sweden. Reply 0
  • DoomRL roguelike attracts eye of Zenimax, may be shut down

  • governmentyard 03/12/2016

    "Excuse me, software publisher... you could have talented developers taking your IP into new genres, producing high quality games and you wouldn't have to pay them a penny until they had a finished product, then you could negotiate terms, how about that? If it's a piece of shit you can just stop them distributing it..."

    "Impossible! Nobody would ever be willing to work like that! It'll never happen!"
    Reply -1
  • Frustrated Elite Dangerous players are trying to get Frontier to fix cheating

  • governmentyard 23/11/2016

    @number1024 This punishes people whose connection drops while they are, for example, refuelling. Reply +1
  • The 48-hour Elite Dangerous rescue mission to the edge of the galaxy

  • governmentyard 17/11/2016

    As an aside, the people mocking CMDR Macedonia for mismanaging his resources are not taking into account the space madness that can grip a commander when he is out in the black. Exploration is an almost dreamlike experience after a point, it's so quiet and you virtually do it on autopilot. It's akin to 'the zone' you got on older twitch-gameplay titles where your mind heads off in some other direction, while your non-meditative parts of the brain do the playing for you. It can be a really unique feeling and one which is hard to find elsewhere in gaming.

    The problem is that you can come a cropper by not thinking consciously about some minor detail, I've had a trip out to Colonia (a substantial trek in itself) almost ended halfway when I landed on a small planet which had really rather a lot of mass, and realised my usual descent in .2 of Earth's gravity conditions wasn't what was going on this time, and all the thrust in the world wasn't going to stop me slamming into the dirt.

    Equip shields when exploring, commanders.
    Reply +4
  • governmentyard 17/11/2016

    @mrcheesyelf I've often wondered this myself, however I think it's impossible due to the systems being hosted in a p2p network when inhabited, so each is essentially a seperate 'level' iirc.

    HOWEVER... if you could fly direct from one star to another under impule power (to borrow a term from Star Trek) rather than hyperspacing there (to borrow one from Star Wars) it would take longer than the game is likely to be around for, even if it lasts a very, very long time.

    Insert your own Douglas Adams quote about the size of space here.
    Reply 0
  • Football Manager 2017 Wonderkids list - hidden stats for the highest-potential best Wonderkids in FM17

  • governmentyard 12/11/2016

    No Oliver Burke? Reply 0
  • Jeff Minter is re-imagining urban legend Polybius for PlayStation VR

  • governmentyard 08/10/2016

    @arty As a fan, you know the games start off simple and build to a sensory crescendo like in this video, right? Reply 0
  • governmentyard 08/10/2016

    @ghostgate2001 Well, the C64, ST and Amiga did well enough, and the Gamecube had some success but died during development of Unity. After that we had Space Giraffe on the 360 - a fairly successful platform, but due to a change of leadership at Microsoft the follow-up Gridrunner Revolution was eventually stonewalled by MS some way into development and only appeared on PC, so the meme really ought to be "Minter makes games for top systems that he's not always allowed to release because of arseholes" rather than "Minter backs interesting, ultimately doomed platforms".

    Someone above mentioned platform exclusivity. It's so Sony's great credit that they have an indie division that has backed the likes of Llamasoft. I say that as someone who only has a Vita because I helped score TxK and remain very happy with my MS ecosystem. I'd fucking love Polybius on XBone.
    Reply +1
  • governmentyard 08/10/2016

    @Krychek TxK could be on PS4/VR and PC VR tomorrow were it not for "Atari". Reply +2
  • Every Xbox 360 backwards compatible game currently playable on Xbox One

  • governmentyard 25/08/2016

    Have I pined for Sine Mora in one of these threads yet? Reply 0
  • September Xbox Games with Gold includes Assassin's Creed Chronicles: China

  • governmentyard 25/08/2016

    Forza Horizon!

    That'll save me having to buy Forza Horizon 3 :) I'm enjoying number 2 presently and want more. Number one will do me just fine. Bloody love Microsoft sometimes.
    Reply +2
  • Deus Ex: Mankind Divided's annoying microtransactions in the spotlight

  • governmentyard 25/08/2016

    Can we stop calling them microtransactions? They're additional purchases and best, bits of the game you have to pay extra for at worst.

    Microtransactions has got to be a term agreed on over several meetings with the intent of making it sound less abusive than "spending more money on a game you've already bought".
    Reply +2
  • The PS4 Slim is real - confirmed

  • governmentyard 23/08/2016

    Sony have previous for removing ports from 'upgraded' playstation models. My original Playstation had stereo L&R phono sockets on it. My housemate's did not. Crappy 14" telly speaker for you, bucko. Reply +2