gabrielbell Comments

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  • Ken Levine steps away from BioShock to create something new

  • gabrielbell 18/02/2014

    There is no way to spin this in a good light. I don't see why you couldn't break the company down into a number of a smaller teams (see Double Fine) and have each of them work on smaller projects rather than bigger ones.

    Firing so much talent, (the studio was around 200 people I believe), seems kind of insane really. I can't imagine who made these decisions and who though killing the company like this would be good.

    Of course I am excited to see what they come up with next, but I can't help but feel they will end up needing more people and are going to regret this long term.

    Best of luck to those let go.
    Reply +76
  • Gran Turismo 6 launch sales were just a fifth of GT5's

  • gabrielbell 09/12/2013

    Isn't this just a lack of marketing? It could also be that Sony considers this title ever green and that it will continue to sell well into next year.

    It's likely that the noise from next generation is just too loud for any current generation titles to make a dent, and Sony made the choice not to try and push GT6.

    That's a bold move cotton, let's see if it pays off for them.
    Reply +9
  • Amazon Black Friday deals week continues for UK shoppers

  • gabrielbell 26/11/2013

    Thanks! I always find it hard to filter through the interesting relevant things.

    Hoping the 3DS might get a sweet discount. Would love to play A Link between Worlds.
    Reply +9
  • Eurogamer's Games of the Generation: The top 50

  • gabrielbell 04/11/2013

    Any list like this requires context and I think that's missing here.

    Are we looking at the games that defined this generation in particular and will be remembered once all is said and done? Or just a list of games that stood out to this particular individual.

    Prominent games that aren't included on the list if we look at games that helped define this generation, Uncharted, Gears of War, Amnesia in favour of games like DJ Hero or Drop7, which will be a curiosity not very many people will remember as defining this generation.

    Still an okay list!
    Reply +3
  • Fist of Awesome review

  • gabrielbell 21/10/2013

    @Eldritch This was exactly my thought when I saw the first trailer.

    Also despite getting a 6, I am enjoying Dragon's Crown immensely and some how doubt that this is better as a beat 'em up or even game. No offense to the developer at all, just not my type of game.
    Reply +3
  • Ubisoft: Splinter Cell, Rayman Legends missed sales targets

  • gabrielbell 16/10/2013

    It's funny but for me the turning point on Legends was the announcement of Child of Light and Valiant Heart.



    I felt I had to support a studio producing an engine and a game so good it could lead to these other two beautiful titles. That being said I think Rayman is just too, how do I put this, French? Or weird?

    I haven't giggled and laughed out loud in a while as I did when I played Legends. The game is beautiful and fantastically balanced. I would have personally enjoyed some semblance of a narrative, but still think it was worth every penny.

    Curious by how much the sales missed, since I can't imagine they were under any illusions that this would do crazy numbers. But people should still totally pick it up. Also same screen Co-Op! Common!
    Reply +2
  • Watch the Beyond: Two Souls premiere livestream tonight

  • gabrielbell 02/10/2013

    I find this fascinating, if nothing else are they going to watch someone play through the game? Or are they going to show select highlights from the game like they did at Tribeca Film Festival? Reply 0
  • Mighty No. 9 confirmed for PS4 and Xbox One

  • gabrielbell 02/10/2013

    It actually made 4 million, since the counter doesn't include the PAYPAL TOTAL: $186,380 (as of 4:40pm PDT, Tues 10/1). (:! Pretty excited for this game, especially excited about the documentary. Reply 0
  • Ex-BioWare writer joins Mass Effect-style indie RPG

  • gabrielbell 05/09/2013

    Didn't notice the link to the left for ages... Reply +1
  • Keiji Inafune Kickstarts Mega Man spiritual successor Mighty No. 9

  • gabrielbell 01/09/2013

    This is going to get funded in a day... looks beautiful too. Reply +2
  • Fan-made MMO Starcraft: Universe enters Kickstarter

  • gabrielbell 12/08/2013

    I don't really have the money to support kickstarter projects, but I hope this gets funded. The guy deserves it and it looks great. Reply +1
  • Xbox One graphics speed increased by 6.62 per cent

  • gabrielbell 02/08/2013

    5 billion transistors put to good use. Reply +21
  • Square Enix confirms next-gen Tomb Raider sequel

  • gabrielbell 01/08/2013

    Yay!

    Things I'd like addressed, would be, no half hearted multiplayer. Either something cool that fits (like The Last of Us), or just have the balls to say no (Dishonored, Bioshock). Better characters and a story that isn't just kinda there. More puzzles and environmental exploring!

    Other than that, I really enjoyed Tomb Raider and am super excited they get to make a sequel.
    Reply +5
  • Naughty Dog initially divided over The Last of Us ending plans

  • gabrielbell 01/08/2013

    I would rather not follow Ish's story. What my imagination conjured up together with the environmental storytelling is unlikely to be matched by a short DLC. I fear it would take some of the magic away from that section.

    I am very curious to see how they tie this DLC in, but trust them to do it right. I am just a little concerned about them breaking some of their own narrative, but I trust they know what they are doing.

    I'd rather not see Joel and Ellie as much as I miss them. Maybe Tommy before he meets his wife, or I'd even be interested in earlier years, why Tommy seems so traumatized about what Joel did to keep them alive. That could be interesting...
    Reply 0
  • Hoarding at the end of the world

  • gabrielbell 31/07/2013

    Funny I ran out of shotgun shells about halfway through the game and then only got a handful which I saved for desperate encounters. Hard, is hard. The central theme is survival not scarcity. I see the points you raise and they are valid in their own regard, but The Last of Us didn't fail to achieve what it set out to do.

    You do so much disservice to the game by dismissing what it achieved in it's narrative AND it's gameplay. For me both meshed perfectly. There was no disconnect and playing it again now on Survivor, I question the value of every single short fired. Every resource is precious. I run mental arithmetics before I engage with enemies, sometimes I die in attempts to save resources.

    What you can achieve in a paragraph in a book you cannot necessarily do in a game. But what you can do in a room in a game, you can't do in a book. Both are beautiful, both have merits, we shouldn't discredit the achievements for the flaws.
    Reply +5
  • Future BioShock Infinite DLC will take you back to Rapture

  • gabrielbell 30/07/2013

    It's unfortunate that this is a no win scenario for Irrational Games. People complain when they start making the DLC before the game ships, so they didn't.

    But now we have to wait almost a year for the DLC and it's also pretty annoying. That being said this looks awesome, and I almost wish they hadn't bothered with the arena DLC, because while I really enjoyed the combat, I enjoyed it as part Bioshock Infinite experience. Remove the narrative, art, direction and this seems a little hollow.
    Reply +3
  • Kickstarter game raises $123K, then gets canned after 13 months

  • gabrielbell 26/07/2013

    Kickstarter is the platform for crowd funding, I am not sure that it's on them to try and manage how the people asking for money go about project development.

    We saw this with the Double Fine adventure. The guys got millions, (800% was it of their original goal) and still ran short of money. The issue is that all kickstarter projects are potentially completely different and it's impossible to vet them all, as requirements are likely to vary.

    I think this is merely the reality of the issue and if nothing else, people who donate to kickstarter should better be made aware of what they are actually contributing to.

    I like the idea of more transparency, but not sure that Kickstarter could force anyone to do that really...

    Also crowd funded yes... but is crowd managed an actual solution to a problem?
    Reply +1
  • COD developer appeals for calm following death threats

  • gabrielbell 24/07/2013

    Its impossible for me to comprehend what kind of person would do this. Really. Think about it, think of the mindset someone must be in to actually go on the internet and threaten or champion another persons death.

    Crazy world.
    Reply +40
  • Xbox One records the last five minutes of your gameplay

  • gabrielbell 22/07/2013

    I may be simple minded, but I found the idea of a "Project Upload" hilarious. Reply +10
  • The Division to launch towards the end of 2014

  • gabrielbell 19/07/2013

    No time frame for the 6.2 million units? Maybe by end of fiscal year?

    Since it's Xbox One, PS4, PS3 and Xbox 360, I think those numbers are a good estimate. As long as the game is as good as it's demoes then it will sell.
    Reply +8
  • Windows chief confirmed as new Xbox boss

  • gabrielbell 11/07/2013

    The thing that set off alarm bells for me, is no mention of gaming experience. Don Mattrick for all his flaws had been working in games for decades before he moved to Zynga.

    This woman, while a Microsoft veteran, has focused solely on development of user facing software:
    http://www.crunchbase.com/person/julie-larson-green

    And not a single game or game related service/platform. Now she's in charge of Xbox. Not sure I feel this is a great move, but it will take time to see what her influence on the console is.
    Reply +20
  • Here are a few things you may have missed in the GTA 5 trailer

  • gabrielbell 10/07/2013

    Just a guess, but maybe swapping to your online avatar will be instant or close to instant. So you could start playing Multiplayer as quickly as you can swap characters in the game.

    The days could just be days played? That's the boring answer. The interesting answer is some kind of mission set that revolves around time, a bit like The Last of Us multiplayer that requires you to survive 12 weeks.
    Reply +8
  • Sony: PS4 will rekindle diversity of PSone era

  • gabrielbell 10/07/2013

    If you haven't already I recommend the fascinating talk Cerny gave at Gamelab. The man is magnetic and I believe him when he speaks.



    I think the guy is a genius and is 100% committed to delivering a platform that will see both AAA and Indie games thrive and flourish. I am very excited for the prospect of next generation. I think it's going to be great.
    Reply +56
  • The Last of Us is first title of 2013 to hold top spot for four consecutive weeks

  • gabrielbell 08/07/2013

    I hope that everyone takes this as a sign that new IP can be as successful as sequels.

    I know some game critics have said this should be a new franchise (IGN!), but if anything I hope this means more unique one off titles from Naughty Dog that explore different themes and stories.
    Reply +11
  • Xbox One memory performance improved for production console

  • gabrielbell 28/06/2013

    I don't get it, 32MB of RAM, no matter how fast isn't going to be comparable to very fast 8GB of RAM, or am I missing something very obvious here.

    Is it expected that those resources that are required at the fastest rate will never exceed 32MB of RAM. Seems a bit... optimistic...

    Also a lot of potential reading and writing from that RAM?
    Reply +24
  • After Xbox One U-turn pre-owned is back on the table - but at what cost?

  • gabrielbell 20/06/2013

    @aniki Devils advocate. But I am not aware of another industry where the high street and retail have built their business around this practice at the expense of new game sales.

    Physical goods deteriorate, digital goods do not. I can't think of another industry that cannibalizes it's own sales to such an extent. It's also fostered a culture around used games.

    I think the solution is more convenience (look at Steam). That's just me though. I think there are creative ways around it, but the Games Industry is not every other Industry, these analogies and comparisons are always poor.
    Reply +1
  • Microsoft makes the case for Xbox One's 300,000 server cloud, but what do developers think?

  • gabrielbell 19/06/2013

    @arcam Great minds, etc, etc :P Reply +1
  • gabrielbell 19/06/2013

    So it's hard to challenge this concept. I only have one issue. Why haven't we seen this on the PC?

    It's not unusual for the server in an MMO to be running calculations that it feeds back very quickly to the player, but the things here, I just don't understand how this translates into what they are talking about.

    Are we really going to have dedicated hardware capable of calculating and feeding back information to users at a pace that doesn't show it's being calculated somewhere else. All I can think of is the latency display seen in things like Gaikai or OnLive. Sure it's fast, but it's not real time and I don't see how Microsoft solved this...

    Also this appears to add dual layers of complexity to building games. Since you now have to build the offline game and online game. Also you don't want systems meshing, for example you can't really handle some AI locally and some in the Cloud, how would you define the AI that the player interacts with and what happens when you lag out, or you reach something that was previously rendered by the cloud but now needs to be rendered locally.

    I feel like Microsoft is trying to talk circles around the press and the gaming community, but I could be wrong. I just find it hard to practically see how this could be used... and further why it hasn't been used in MMO's...
    Reply +25
  • So, what's happening with Prince of Persia, Beyond Good & Evil 2 and Far Cry 4?

  • gabrielbell 19/06/2013

    Man, I would love another Beyond Good & Evil. For anyone who played them, it reminded me of the amazing, Little Big Adventure games back in the day.

    Such an engrossing setting, captivating story and interesting characters. Here's hoping we see another game in the series (better than the original!) eventually.

    Also just using a "classic" character in a franchise the fans go nuts about whenever you release something seems quite cruel and out of touch...
    Reply +11
  • Digital Foundry: Hands-on with PlayStation 4

  • gabrielbell 19/06/2013

    Think this is the reality check. I think the fact of the matter is that most people can live with 30FPS, especially those used to console gaming. While 60FPS looks stellar I think we will continue to see a division in which titles adopt it and which do not.

    I think the Developers prefer to push visuals, AI and physics rather than 60 FPS. So if 30 FPS is the compromise for some (not all) games, that's fine. Personally I am more than happy with 30 FPS and will appreciate those games that pull the extra snappy 60 FPS.

    If anything games like The Last of Us and Uncharted prove that you can still blow people away and have great games with less than 60 FPS.

    My one caveat is we should not be seeing drops below 30 for next generation, not until late into anyway...
    Reply +34
  • PlayStation 3 update 4.45 bricking some consoles

  • gabrielbell 19/06/2013

    It's amazing that a company can break it's own hardware/software. Remember when consoles just kinda worked!

    Thanks for the heads up Eurogamer, managed to dodge this one.
    Reply +2
  • A list of every confirmed PlayStation 4 game

  • gabrielbell 12/06/2013

    Am I the only one who is not very keen on a Game being tied into a TV series. I just want a good game experience thank you. Also so stoked for Infamous, not sure why anybody would disparage it. Reply +3
  • EA: "We don't have a problem with second-hand sales as they are today"

  • gabrielbell 12/06/2013

    Pretty funny this. An insider on Neogaf claims that the DRM issue was a Microsoft push, not a publisher push. So it's likely EA thought it could hide behind MS and look like the good guy.

    Problem is Sony didn't follow suit, so they've been caught in a difficult position. Them not supporting Sony in the same way as Microsoft and Microsoft being a DRM riddled mess shows that EA still wants to DRM all it's games and the reason we've seen EA be so pally pally with Microsoft.

    So when EA say it wants to be the good guy, how about you drop exclusive deals with MS (since they give you the DRM wall) and you just stop ignoring gamers. Can't believe they have the gall to say they will listen.
    Reply +5
  • Sony: PlayStation 4 will not restrict used games or force you to connect your console online

  • gabrielbell 11/06/2013

    Yes! Thank you Sony. Goddamn it awesome. Fucking yes! Well played.

    I just hope the money follows!
    Reply +14
  • Sony unveils PlayStation 4 console design

  • gabrielbell 11/06/2013

    I like it. Very slick and quite small. Hope it doesn't overheat! Reply +45
  • Live: Sony E3 2013 Conference

  • gabrielbell 11/06/2013

    All board the hype train guys! Choo, Choo! Got work at 8AM, still up to see this! Reply 0
  • Xbox One available this November in the UK priced 429

  • gabrielbell 11/06/2013

    @Brownshoe For Europe I would assume the price includes VAT, that usually explains part of the reason why it is more expensive. For the US that price does NOT include taxes, so it's going to be even more. Reply +1
  • gabrielbell 10/06/2013

    Too high in my opinion. 499 Euros / 429 pounds, is really steep.

    I still think we cannot forget all the DRM issues. Note, not a single mention of it during the conference AND Microsoft cancelled all their post conference round tables with Journalists... Tintanfall looks pretty cool, but I can survive without the exclusives...
    Reply +11
  • Ubisoft saves its best for last: Tom Clancy's The Division for Xbox One and PS4

  • gabrielbell 11/06/2013

    I think, this was the first title where I though, this is fucking next generation. I mean the visuals were absolutely stunning, but the interconnectivity and MMO experience are just tantalizing. It looks phenomenal and I will be watching this one closely.

    Saved the press conference.
    Reply +6
  • Insomniac announces open world shooter Sunset Overdrive for Xbox One

  • gabrielbell 10/06/2013

    Is this going to turn out like Overdrive/Fuse? Reveal trailer looks awesome, final game is super meh. Not excited until we see what this game is actually going to be.

    Especially Ted Price on IGN is talking about how its very early, etc.
    Reply 0
  • Xbox One: the story so far

  • gabrielbell 10/06/2013

    Apparently a reliable insider has leaked information via Neogaf:

    - Microsoft is buying out publishers to not mention the PS4 versions of multi-platform titles, so you can assume if the presenter does not say "EXCLUSIVE TO XBOX ONE", that it will also be on PS4.
    - More in depth DRM info at Gamescom. There is no rental strategy, they're trying to just sweep it under the rug and hope people don't remember.
    - Cloud power was designed as DRM. It was Microsoft's idea, and they approached other publishers. EA and Ubisoft support, Activision slightly less so.
    - DRM plans are worse than what they have said.
    - Mirror's Edge 2 at MS conference.
    - Prince of Persia (reboot?) at MS conference.
    - Secret Phil Spencer game = World of Tanks. It is said that you still need Gold to play F2P games?
    - Paywall for Xbox One. (Probably Xbox Live Gold)
    - Dead Rising 3 as Xbox One exclusive. Exclusive DLC for another Capcom game.
    - No paywall for PS4, but it's unconfirmed.
    - Sony is very tight on their DRM policies, so no DRM info.

    http://www.reddit.com/r/Games/comments/1g0sui/rumor_new_leaked_information_from_ms_conference/

    People should not forget that the Xbox One is built as an anti consumer device and should continue to show this to Microsoft.
    Reply +10
  • PlayStation 4: the story so far

  • gabrielbell 10/06/2013

    @andrewsqual Someone has to draw a line in the sand though right?

    We know a hard date is Black Friday in America, so if they are launching this year, it has to be before then. The question is who goes first. I guess since MS go first Conference wise, you are right, Sony might change details based on that.
    Reply 0
  • gabrielbell 10/06/2013

    Think we might see a date, but not a price. Also I don't believe Sony's console is always online. Surely we would have heard something by now if it was.

    Which would mean even if it does have DRM, it's not at a system level like Microsoft.
    Reply +3
  • Twisted Pixel making an Xbox One launch title called LocoCycle

  • gabrielbell 07/06/2013

    Another amazing exclusive and reason enough to own the console! How you spoil us Microsoft!

    - Seriously though. People should Boycott Microsoft and developers who choose to support them exclusively. It's cruel, especially for guys who made cool downloadable games in the past, but I ain't budging.

    No means no.
    Reply +32
  • Respawn's Titanfall leaked, set for PC, Xbox One and Xbox 360

  • gabrielbell 06/06/2013

    Wow so the rumors are true and this is an Xbox One exclusive? Bit bummed by that to be honest.

    Still very excited to see what this game turns out to be...
    Reply +2
  • The Last of Us review

  • gabrielbell 05/06/2013

    All the reviewers I trust are handing out top scores. Many of whom do not share the same opinion, so I am absolutely stoked to finally play this. I was already so excited just to read the reviews, the next 9 days is going to be an excruciating wait. Reply +5
  • Telltale Games releases new The Walking Dead teaser

  • gabrielbell 04/06/2013

    @Optimaximal Heh, probably not, but he was the only one in the original games. So I don't think that detail is insignificant. Reply 0
  • gabrielbell 04/06/2013

    I know he died in the first game, but that's a black mans hands posting the note?

    I really wonder if Season 1 was lighting in a bottle or if we can expect another heart wrenching zombie tale. Very excited.
    Reply -11
  • The Last of Us leaked multiplayer details point to in-depth clan-based survival mode

  • gabrielbell 04/06/2013

    One thing I find striking about the gameplay footage is the sound design. It's amazing. The sense of fighting in an abandoned city scape is palpable. Also the burst of the gun sound in the silence and the violence is such a stark contrast to everything else.

    Really excited about this.
    Reply +2
  • PopCap reveals a release date for the now free-to-play Plants vs. Zombies 2: It's About Time

  • gabrielbell 03/06/2013

    Can I just buy the game please... or at least give me the option to "unlock everything" with a purchase. Reply +18