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There is a principle in movie making called "the willing suspension of disbelief," in which moviegoers can accept a certain level of implausibility in favor of the story.
Also whilst the person in the video does have some good points, I can't help but feel she is twisting certain points to get her point across.
I want gaming worlds with gritty back stories and some uncomfortable scenes.
In a nationally representative survey of adults:
•Nearly 1 in 5 (18.3%) women and 1 in 71 men
(1.4%) reported experiencing rape at some time in
•Approximately 1 in 20 women and men (5.6% and
5.3%, respectively) experienced sexual violence
other than rape, such as being made to penetrate
someone else, sexual coercion, unwanted
sexual contact, or non-contact unwanted sexual
experiences, in the 12 months prior to the survey.
•4.8% of men reported they were made to penetrate
someone else at some time in their lives.
•13% of women and 6% of men reported they
experienced sexual coercion at some time in their
she is cherry picking some scenes out of context amd again in the case of Hitman not informing her audience that hurting civilian is penalizing. Distorting the truth is not presenting factual data.
SEXUAL VIOLENCE AGAINST MALES
The sexual abuse of male children is more common than many people think. One New Zealand study (1) found that one in five sexually abused children is male, and overseas research suggests that 16% of males will experience sexual abuse before the age of 18 (2). The majority of the sexual abuse that boys experience is perpetrated by family members (‘incest’).
But I believe these are an effect of game creators underestimating the intelligence of the average gamer and less of some "Misogynist/Patriarchal" ulterior motive.
All she has highlighted is some lazy story telling in some game's side quests, the ability in open world sand box games to stand by and let NPC characters run through their script if you don't intervene and that most games are not making a critique of women issues. I age that all these things are true, but so what? Does it make me want to beat my girlfriend, sister or a random woman in the street because I am a core gamer? No it does not. same way playing COD or BF4 doesn't make me want to shoot at people!!
It is insulting to say that straight male gamers can't use their brains to see all the stuff she has highlight and put aside with all the other video game nonsense that exists. Why does she think we are such idiots?
Truth is, the portrayal of MOST characters in videogames is fairly one dimensional. As a rule, only the main character and a few side character are given any sort of depth. Now consider the fact that main characters are predominantly male.
And why is that? Well - Triple A games usually pander to a male audience. I will not delve into any statistics but will speak out of personal experience here - Only a couple of the females I know personally consistently play any triple A games. Most play exclusively on their smartphone.
So in essence the whole point of her series (and I am not sure I agree with you on this) is based on a false premise - That this business should include features which the vast majority of consumers care little about - for the sake of inclusivity and equality.
I think the demeaning and exclusive attitude towards female players by male counterparts within the gaming community is a much more serious issue. But, for some reason that rarely gets any mention... even here on Eurogamer.
Skyrim, Fallout 3, Infamous 2