drxym Comments

Page 1 of 19

  • EU PlayStation Plus games now update first Tuesday of each month

  • drxym 29/06/2015

    I wish PSN games would download with all the patches included. There is nothing more aggravating than downloading a 5GB game and then having another 4GB patch to follow. Reply +2
  • Batman: Arkham Knight PC fixes are "significant" and "will take some time"

  • drxym 29/06/2015

    As the game works well on 2 platforms I would guess that the problems aren't insurmountable. The PC game probably shares 95% of its code and virtually all of its assets with the console versions. So what remains is about optimization, particularly in key areas such as multi-core functionality, disk IO and so on. Reply 0
  • DICE: why Star Wars Battlefront AT-ATs are on-rails

  • drxym 27/06/2015

    That's a pretty lame rationalisation. I'm sure AT-ATs could have some directional controls while still constraining their path in some way. More likely their engine couldn't cope with it so they were scripted instead. Reply 0
  • Oculus Touch is the gold standard in VR control

  • drxym 24/06/2015

    So to use Oculus you need a high end PC, a tethered headset, two controllers, and two cameras. And people say that VR won't catch on. Reply +1
  • Sony announces lighter, less power hungry PS4 hardware

  • drxym 22/06/2015

    The ps4 probably won't see anything like the radical improvements of the ps3 because it has had a fairly conventional design from the get go with small nm CPU/GPU.

    The ps3 started off with an enormous chip count, mostly 90nm which required an equally enormous PSU and heatsink. As they cut the chip count and used smaller processes they could achieve substantial reductions.
    Reply +12
  • Don't hold your breath for PS4 backwards compatibility

  • drxym 20/06/2015

    I tend to believe the PS3 would be hard to emulate but that doesn't mean it's impossible, at least for a great many games who don't thrash the hardware.

    The Cell processor isn't THAT different from what we call GPGPU these days - programmers wrote a program called a kernel loaded it onto an SPU and fed it data which it transformed in some way. More or less similar to how CUDA / OpenCL work. Data in, data out. In fact so similar that the Cell had an OpenCL implementation.

    Also, it's not beyond reason that that the emulator would translate the machine instructions into their shader equivalent on the GPU AMD processor. Same for RSX shaders to AMD. Emulating the main CPU should pose no problem at all.

    So yeah I believe it's doable. It's a matter of how many games can be made to work and the financial return from bothering.

    I expect when 360 emulation turns up that it will support a very weird selection of games just as XB emulation did in the 360. Games that behave in a similar way such as using the same middleware / APIs. The lowest hanging fruit.
    Reply 0
  • Batman: Arkham Knight's 170 Batmobile Edition has been cancelled

  • drxym 18/06/2015

    Holy cash grab Batman! Reply +1
  • Hands-on with Microsoft's ridiculous $149 Elite Xbox controller

  • drxym 18/06/2015

    @markandrewroberts1 except that buying a charger and rechargeable AAs is not the cheapest option, and it sure as heck is not the most convenient either. Reply -2
  • drxym 18/06/2015

    $150 for a controller with a few swappable bits of plastic. How do they keep their prices so low and still make a profit? Reply -6
  • Tearaway Unfolded gets a September release date

  • drxym 14/06/2015

    I'm not interested in a remake. I hope its a new game. Reply 0
  • PS Now UK beta rental prices are pretty high

  • drxym 11/06/2015

    The whole concept is stupid. Regardless of whether I rent a new game or an old game it still requires one ps3 in the cloud to host it. So why don't they rent the time instead of the games? So why not let people buy a 24 hour pass or a 30 day pass and let them play what they like in that time? Reply 0
  • Video: Games that do mental health right

  • drxym 10/06/2015

    I'm not sure I want play any game that involves mental health issues unless it's an excuse for wanton carnage, e.g playing Trevor in GTA V. Reply -4
  • Uwe Boll quits crowdfunding with expletive-laden tirade after third project fails

  • drxym 08/06/2015

    Uwe Boll made deliberately bad movies so that investors would lose money, write off their investment and benefit from the tax breaks for funding movies. All the trolling and butchery of the licenced IP is him just making sure to alienate as many potential viewers of the movie as possible.

    I have no idea what the crowd funding is about but I wouldn't be surprised if it's another ruse of some kind.
    Reply +1
  • Fallout: New Vegas speedrun sets new world record

  • drxym 06/06/2015

    Glitching the game hardly seems like a legit way to do a speed run. Either you play it through according to the intended play mechanics or the run shouldn't count. Reply +3
  • Total War and Warhammer make the perfect couple

  • drxym 06/06/2015

    Total War has to be the most broken series of games to ever have existed. I've yet to own one where the battles were remotely playable thanks to the dumb AI - tell your troops to attack an enemy in a fort and they ignore the open gate and clamber up the sides and get stuck.

    I think the series would be better if it just dumped that aspect altogether and just concentrated on the strategy part.
    Reply +1
  • Fake Amiibo figures found on sale, pictured

  • drxym 04/06/2015

    The NFC chip and the functionality it unlocks is the only reason that the real figures (and skylanders, disney, etc) command a ludicrous markup instead of coming free inside a Happy Meal. They literally cost cents to make. Its no wonder they're being targeted by counterfeiters. Reply +1
  • Lego Dimensions is probably the only place you'll see Gandalf and a DeLorean together

  • drxym 03/06/2015

    Lego Cashgrab. Reply 0
  • We need to talk about emulation

  • drxym 31/05/2015

    To hell with this. The VAST majority of games on legacy platforms are fair game for emulation and I really don't see the problem. Reply +4
  • Lego Jurassic World platform-specific pre-order DLC revealed

  • drxym 31/05/2015

    A better idea - don't preorder ever. If a game is that good it will be borne out in the reviews, readily for sale everywhere, and if it isn't well... You've saved yourself a lot of money and disappointment.

    A few baubles shouldn't change your mind. Some games are so cynical and money grubbing about it that it's impossible to buy the complete game because each retailer has exclusive content and levels that the others don't. This practice should not be rewarded. Wait for the "game of the year" edition to show up in a sale in 6 or 12 months where you'll get the full game at a substantial discount.
    Reply +2
  • Looks like Microsoft will launch a new Xbox One controller in June

  • drxym 28/05/2015

    I don't have an XB1 but it flabbergasts me that owners have to buy a separate charge cable. The PS4 controller is just a standard USB charger and it has a 3.5mm jack which works pretty well for mic and headphones. Reply 0
  • Nintendo colours outside the lines in the lovable but irksome Splatoon

  • drxym 27/05/2015

    Hmm, sounds like a wasted opportunity really. The limitations on the multiplayer seem especially baffling because there are kid friendly multiplayer games like Plants vs Zombies Garden Warfare which don't suffer the same. Reply +1
  • What can we learn from The Witcher 3 "downgrade" fiasco?

  • drxym 26/05/2015

    Here's what I learned a very long time ago - don't preorder games and then you won't be disappointed if they fail to meet your expectations. The Witcher 3 sounds like it's a good game despite a minor downgrade in graphics but it didn't hurt to have that confirmed by reviews before making an informed decision. Reply +6
  • Christopher Lloyd stars in new Lego Dimensions trailer

  • drxym 20/05/2015

    Poor Christopher Lloyd. He went from being a talented character actor to being typecast as Doc Brown for the rest of his life. Reply 0
  • Actually, Assassin's Creed: Syndicate, I think you'll find…

  • drxym 17/05/2015

    This series has always botched history. No surprise it continues to do so. Reply -1
  • Why DirectX 12 is a game-changer for PC enthusiasts

  • drxym 10/05/2015

    @FoureyesZero whether Windows 10 is "free" or not is irrelevant. Many people don't want to upgrade. Even if they do it doesn't magically upgrade their existing hardware. Nor does it magically upgrade their games.

    Writing thread safe, multi threaded software is NON TRIVIAL. Even if DX12 makes it a possibility to call the GPU in a thread safe way it means absolutely nothing for all software which works through some existing arrangement. Virtually every game would have a single thread, let's call it the master which would dispatch jobs to perform (physics, animation, collection detection), after which it would compose the scene. This is why the GPU tends to be bound to a single CPU. Switching this meaningfully to a more multithreaded model will take time.

    Even while it does games will have to be backwards compatible with other versions of Windows and DX which means they will be extremely unlikely to utilise multithreading to its full extent. DX12 will take a couple of years to take hold - for the OS, the hardware, and the games to come. This is basic realism.
    Reply -2
  • drxym 10/05/2015

    @I_Am_CatButler sorry but it absolutely is. To use DX12 you need - a GPU capable of it, an operating system capable of it and games capable of using it.

    This is all non trivial stuff. Eventually it will happen, but the expectation this will occur in a short period of time is utterly ludicrous. And I say that as someone who owns a DX12 capable GPU and PC. Even if I went through the hassle of upgrading my OS on day 0, it doesn't mean games suddenly magically become Dx12 compatible.

    Some reality would go a long way here.
    Reply -1
  • drxym 10/05/2015

    @sizitzu it doesn't matter if people can upgrade for free. Many won't. Or even if they do their hardware is not dx12 compatible. And games must still be backwards compatible. And the changes to support dx12 are non trivial. We'll see exactly the same takeup rate as for dx11, dx10 etc. It won't happen overnight. Reply 0
  • drxym 09/05/2015

    Directx 12 will eventually improve PC performance but since its bound to Windows 10 it will take at least 2 years to see sufficient adoption and games that use it to see that improvement. Reply -2
  • Kerbal Space Program review

  • drxym 07/05/2015

    I think this game would be 10x better if they concentrated on usability. The user interface can be best described as abstruse and worst as primitive and bugged. The tutorials are very fragile too.

    A simple example of that was a rocket I was trying to build. It consisted of a booster, a pod and a parachute. I dragged the fire rocket and deploy parachute into separate stages. Did it do what I say? Of course not. Both would fire together no matter what. Very frustrating.
    Reply 0
  • "Almost certain failure": How Monolith saved Mordor

  • drxym 06/05/2015

    I've played through Shadow of Mordor and while it's a good game it still has that feel of Batman in Middle Earth. The same combat mechanics, the same collectible quests and so on.

    The nemesis stuff is quite interesting but it can also be maddeningly frustrating at times. One main challenge is to brand 5 war chiefs and I found the last to be virtually impossible since he was afraid of nothing, a combat master, immune to everything. I slogged my way back to the start point more times than I like to remember trying to beat him and only after some good luck.

    I think the best thing about the game is the randomness (aside from aforementioned super chief). Orcs would move around, random encounters would happen with caragors and so forth.

    But the world itself is static and small - two sandboxes with nothing much by way of scenery. If you think back to the movies with enormous keeps, stairs thousands of meters into the skies, Mount Doom etc. - none of that here. Nor will you see iron foundries, gates, streams, boats, carts, camps, or other things that might bring the sense that Sauron is building an army. It's basically a scattering of bases with ruins and fast travel towers.
    Reply +1
  • Gears of War remaster set for Xbox One - report

  • drxym 28/04/2015

    @SpaceMonkey77

    " Yep, just like all those Mario games. "

    Not really. When the likes of God of War, Gears of War, Last of Us, Shadow of the Colossus, Metal Gear et al are "remastered" they already have 90% of the code and assets they need to port it. There is effort to the port but nowhere near as much as writing an entire new game.
    Reply 0
  • drxym 25/04/2015

    Money for old rope. Reply +12
  • The 33 Batman: Arkham Knight Season Pass

  • drxym 28/04/2015

    Buy a season pass and get screwed twice. First from a game which has had content withheld and a second time for overpriced mission packs. Reply +1
  • Kerbal Space Program is finally getting a v1.0 launch

  • drxym 21/04/2015

    KSP really needs a usability makeover - forgiving controls, interactive help, guidance and hints. I want to like it but I'm constantly frustrated by the obtuseness of the UI as well as bugs and glitches in the tutorial. I hope 1.0 brings some of that. Reply +4
  • The Digital Foundry 2015 budget gaming PC guide

  • drxym 11/04/2015

    The answer of course is no. No you can't build a PC at the same price as a console with a similar performance. That should be obvious for a bunch of reasons. Reply -1
  • Total War Battles: Kingdom enters open beta

  • drxym 10/04/2015

    Oh god that video makes the game look horrible. It's especially visible in the builder section that timesinks, virtual currency/resources, challenges and other micropay nonsense is all present to ensure you must pay to actually progress. The battles look boring enough too and doubtless there will be timesinks plastered all over that too (e.g. to heal, raise units etc.) Reply 0
  • It's over: PlayStation Home has closed

  • drxym 01/04/2015

    Let this be a lesson to other console makers.

    When your users are clamouring for lobbies, matchmaking, trophies, house parties, voice chat, video sharing etc. don't give them any of that. Instead give them some stylish handbags, shoes and IKEA furniture all for a low, low price. Oh and make sure the service is excruciatingly slow - slow to load, slow to switch zones and to download content. And ensure most of the zones are as exciting as a trip to a waxworks museum.

    And then watch the service die on its arse.
    Reply -1
  • Sony cuts PlayStation TV UK price to 45

  • drxym 27/03/2015

    Sadly Vita TV is a dead product. Sony is about to can the YouTube app and there is no Netflix app outside of the US. It has a DLNA app but it's abysmal.

    So you're left with a device which can play (some) Vita games at sub HD and remote play. Hardly compelling.
    Reply +3
  • Elite: Dangerous' first Triple Elite player just won 10,000

  • drxym 24/03/2015

    Wow, 10,000 for grinding a game for 15 hours a day for 3 months. Some people have their priorities all wrong. Reply -3
  • With the announcement of the NX, Nintendo admits defeat with the Wii U

  • drxym 19/03/2015

    The problems with the Wii U were obvious the day it launched - overpriced, underpowered, little storage, hated and ultimately abandoned by 3rd party devs, and launched to an indifferent public waiting for proper next gen machines. To cap it off it suffered a 12GB day-1 patch.

    Anyway it's more appropriate to compare it to last gen consoles since it was cynically designed to be at parity with them rather than innovating in any substantial way. That was probably what killed it with consumers - a handful of 1st party games aren't enough to justify buying yet another console.

    I really think the best thing Nintendo could do is forget selling consoles and go cross platform. Assuming they maintain the quality of their titles they should still sell well but without the risk / burden of a hardware platform.
    Reply +2
  • Jeff Minter "beyond disgusted" with Atari over TxK block

  • drxym 18/03/2015

    I'm sure it would not be difficult to go through Atari properties and note the similarities to other IP. Given that the Tempest is an ancient video game, one which I doubt is covered by any intellectual rights that protect someone producing a similar game, I think Minter should tell them to get stuffed. Reply 0
  • Sony and the future of VR

  • drxym 07/03/2015

    @Paulanator "Do people really think that Sony would have invested a no doubt substantial amount of money and time on the development of Morpheus, if VR was a dead end on PS4? "

    You could ask that of Microsoft and Kinect. Or Sony of Move.

    It really depends on Sony having a game which makes use of the tech in a genuinely compelling way or as an afterthought. It also depends how much they sell their headset for and also if it only works with a PS4. IMO Sony should be throwing it out with an SDK for the PC too.
    Reply +8
  • drxym 07/03/2015

    VR will be great for cockpit style games - space ships, jets, cars etc. where you're seated, you operate controls and your field of view is constrained by the simulation. Since your real self and your virtual self are almost the same the motion sickness and disorientation will be minimized.

    Beyond that I don't think it'll ever be more than a niche.
    Reply +2
  • Video: Games that remember when you die

  • drxym 06/03/2015

    Nethack was one if not the first to do this. If you died there was a chance that your dead character and the level they died on would be saved off to a "bones" file. When you played again you might encounter your own ghost and all the loot they dropped. Ghosts were usually easy enough to kill but the loot was invariably cursed so you had to be pretty careful - lots of scrolls of identify. Oh and if your previous incarnation had a pet you might end up having to fight or tame that too. Reply 0
  • WOW: player reaches level 90 as neither Horde nor Alliance

  • drxym 04/03/2015

    @gremly stop conflating mockery with complaining. Reply -1
  • drxym 04/03/2015

    Well done I guess. Paying money and playing for hundreds of hours picking herbs has really paid off. Reply -5
  • Ubisoft developing first game that helps treat lazy eye

  • drxym 04/03/2015

    Does it have a boss battle? Reply +1
  • The Elder Scrolls: Total War brought to life by modder

  • drxym 04/03/2015

    An authentic ES mod would have armies with about 8 NPCs in them at any given time. Reply +4
  • Does resolution really matter?

  • drxym 01/03/2015

    Resolution by itself doesn't make a game good - a bad game will suck no matter how many pixels it has. And a good game might still look great at a lower res.

    But if one system can deliver the same game at a higher res, or with less tearing or at a higher frame rate, or with better shadowing, or better AA, or higher level of detail, or whatever else the GPU budget allows then yes it matters.

    It's hardly surprising that when comparing the PS4 to the XB1 that's exactly what a lot of people do. Let's not forget it went the other way the last gen with the PS3 losing out the the 360 in a similar way.

    So yes of course it matters, and all else being equal its silly to claim it doesn't. The PS4 and XB1 are so equal in most other respects that it's clearly a differentiator.
    Reply +1
  • The Order: 1886 review

  • drxym 19/02/2015

    I don't get some of the defensiveness in the comments. The game is a graphical showcase. There is no slight against the PS4 that the game itself looks gorgeous but is lacking in the game department. If anything it bodes well for the future.

    But the game was widely previewed and even from the earliest footage alarm bells should have been going off. It's a very short, very linear corridor 3rd person shooter. What disappoints me most is that companies still equate next gen with "better graphics" when it should also mean wide open levels, smart AI, branching stories, and basically less scripting and linearity.
    Reply +4