drxym Comments

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  • Don't call it DRM: what's Denuvo Anti-Tamper?

  • drxym 20/12/2014

    @Raphael_ The most annoying thing about UPlay is I bought AC4 the other night on steam and what does it do when I run it? Launch UPlay. Then I might have to endure another signon or patch before it runs. It's just an annoyance.

    I don't have a problem with UPlay or Origin per se but I find it objectionable to have all this verticality built into games in the first place.
    Reply +2
  • drxym 20/12/2014

    @Liuwil Of course piracy impacts on sales. It might be enough to push a game from profit into loss and even if that isn't the case it is still lost revenue.

    Not every pirated copy is a lost sale. Probably far from it. But there will be many might have bought the game if not now then later during a sale. But instead they grab the pirated copy.

    That's why DRM exists - it's meant to gives sales as much time as possible before a pirated copy appears. Problem of course it doesn't always work and some DRMs are quite obnoxious in how they do work.

    So if there is a way to anti-tamper proof the DRM so it acts as a timesink that stretches the sales window further then that's a good thing for publishers. Some publishers also gimp their games when the game is cracked acting as a further timesink and disincentive to use cracked copies.

    But conversely, if the anti-tamper improves the window, then the DRM has no reason for being so obnoxious. Especially if it's bought through some store like Origin / Steam.
    Reply 0
  • drxym 20/12/2014

    Anti tamper would be a good reason to make DRM less obnoxious. If a DRM takes longer to extract it doesn't have to be so imposing in the first place. Reply 0
  • Last-gen revisited: Middle-earth: Shadow of Mordor

  • drxym 17/12/2014

    Look at how the PS2 ended. First the 1st party titles start drying up, then the premium 3rd party titles and then it was nothing but shovelware. In the case of the original XBox, Microsoft even killed XBL to hasten the demise.

    I expect all the main teams working on Shadow of Mordor have moved on and what we are seeing is the result of some porting team working on a reduced budget and timescale in order to shove something out. And nobody seems to care if that something is of high quality or not. I wouldn't be surprised if the PS3 suffers in particular because of its architecture when it receives downports.
    Reply +4
  • Video: Why you might not want to pre-order The Order

  • drxym 12/12/2014

    @DonDada "Every Sony exclusive is hyped up by the fanboys"

    Hype is generated by studios regardless of who they are or controlled by.

    A simple rule of thumb is this - don't believe previews, or exclusive reviews. PERIOD.

    If a game is THAT GOOD, it will continue to be so after the release day when the hype has died and critical consensus confirms it. And if it isn't and you had the sense to hold back on the game... well it's more money to spend on the next game, or on a nice steak or anything else.
    Reply +1
  • drxym 12/12/2014

    @FallingStickman It's only up for debate amongst a contingent of people who conflate criticism of a game with criticism of a platform.

    Linear shooters suck. Unlike some I have no reason to launch into a bizarre crybaby defence force for some game just because of the consoles it happens to run on. The same consoles I happen to own.
    Reply 0
  • drxym 12/12/2014

    @FallingStickman Oh dear oh dear FEAR!!!

    Here is what I said about FEAR 7 years ago in context.

    http://threespeech.com/blog/2007/02/fear-review/

    And I haven't said anything of sandbox games - I recognise sandbox games have other things pulling at them and their own faults.

    And I assume you haven't googled "linear shooter" or you might concede the point.

    A first person / third person shooter has no excuse for linearity or the baggage that comes with it such as crap AI (which FEAR had too). None whatsoever. Not these days or even the last gen. If it is linear it's because the engine is deficient and it's usually deficient in an obvious way such as AI. And from that flows all the other problems such as doors that don't open, scripting etc.

    This really isn't up for debate. It's a fact. I suspect most of the defence of The Order has less to do with its problems but its exclusivity. I'd point out in that regard that I own a PS3, Vita and PS4. Unlike some I'm able to separate criticism of a game from the console it happens to run on.
    Reply -6
  • drxym 12/12/2014

    @dogmanstaruk they're upset because they have conflated criticism of a game with criticism of a platform. Utterly irrational of course but hardly unexpected.

    Anyway I find it refreshing for a review outlet to be critical of a game rather than the usual breathless previews. Too bad its not the rule rather than the exception.
    Reply +1
  • drxym 12/12/2014

    @Dajji77 obtuse by pointing out how silly your remark was? Reply 0
  • drxym 12/12/2014

    @Dajji77 The Last of Us wasn't linear. Substantial chunks of it were arenas where there were various ways and styles of play that could achieve the objective. Consequently the AI had to be better to facilitate different play styles.

    So no, it's not a valid comparison.

    It also hilights the fundamental problem here - you're drawing comparison to a last gen game, a game which offered more choice than this game seems to. You could have said Uncharted, Crysis, or Gears of War, Killzone, Resistance, Lara Croft or a raft of other last gen tps/fps titles which were more open.
    Reply -8
  • drxym 12/12/2014

    @FallingStickman er actually they have everything to do with linearity. Call of Duty has plenty of doors. How many can you go through? How many walls or barriers can you climb? All of it is window dressing since you might as well be following arrows painted on the floor for all it matters. And the AI tends to be bad as a result because the level only to cope with you coming from one direction.

    This is clearly what is meant by linear. If you doubt this just google "linear shooters" and read the results.
    Reply +2
  • drxym 12/12/2014

    @FallingStickman er no. Linear in a shooter has a very well understood meaning. It means the levels are linear with little or no choice on how you advance. Everything I've seen in this game screams linear. Reply -3
  • drxym 12/12/2014

    @FallingStickman linear doesn't mean "focussed". It means dumb AI, indestructible scenery, heavy scripting, doors that won't open, barriers dressed up as piles of rubble, carts etc. and a lack of choice. It really isn't acceptable these days and many games demonstrate it is not necessary. I'm not even advocating open world sandboxes here either - just levels that offer a player more choice than advance and shoot. And qtes.

    And if the footage of this game is representative of the final product then that's a reason to be very worried about it. Even last gen tps games like Gears of War, Uncharted offered more player latitude than what I've seen so far here.
    Reply -5
  • drxym 12/12/2014

    My problem with the footage is it looks lovely but so damned linear. Linearity might have happened for good reason 10 years ago but it is not acceptable these days. Reply -14
  • Get every Batman: Arkham game on Steam for $10

  • drxym 12/12/2014

    It's a great series especially for pocket change. IMO Origins was the best although to be honest it didn't add much to the series from a technical point of view. Looking forward to the next installment assuming it lives up to the hype. Reply 0
  • Microsoft Flight Simulator X is coming to Steam next week

  • drxym 11/12/2014

    MS Flight was on Steam a few years ago. Flight was the successor to Flight Simulator X but was so stripped of content and dumbed down that it didn't really succeed. I rember playing some tutorials where I had to land a waterplane next to x boat a rapidly losing interest.

    Anyway I'm surprised no one has mentioned Flightgear. Its free and open source and has masses of user content. Its a bit rough around the edges but I'd take that over the Train sim screw-people-over-on-everything model any day.
    Reply 0
  • The Witcher 3: Wild Hunt delayed again, now due May 2015

  • drxym 08/12/2014

    I feel most sorry for the saps who preordered it. CD project are good guys but they've been running a "preorder" for 6 months now which ain't good. Reply +1
  • Why are Game of Thrones and Tales from the Borderlands more expensive on PS4 than on Xbox One?

  • drxym 07/12/2014

    The only time a platform should cost more than some other is if the developer added additional content or features that justify the price. A few tweaks to the resolution and graphics do not count. Of course maybe Sony charges more for PS4 certification but in that case they need to be whacked with a clue bat. Reply 0
  • EA announces free game giveaway for all PlayStation owners

  • drxym 07/12/2014

    Snagged the games too - thanks EA! Reply 0
  • Angry Birds developer lays off 110 staff, closes studio

  • drxym 05/12/2014

    Wow, it's almost like all these one-hit game operations are massively overvalued and come crashing down when the first hit doesn't translate into more and more.

    In the case of Rovio I don't think they did themselves any favours by stuffing their games with an increasing amount of micropayments.

    I'd be quite happy if King, Rovio, EA, Zynga, Gameloft and a few others went out of business entirely. Preferably in spectacular fashion to dissuade anybody from copying their scammy business model.
    Reply +2
  • Sir Clive Sinclair crowdfunding new ZX Spectrum computer

  • drxym 02/12/2014

    Not sure I see the point given the high quality emulators that are available and the repository of virtually every game ever made. Reply 0
  • Sony won't renew FIFA sponsorship contract

  • drxym 01/12/2014

    I'm surprised anyone sponsors FIFA given the rotten stench that emanates from their business dealings. For an organisation that publicly promotes fair play in sport, they sure don't act like role models. Reply +5
  • Digital Foundry vs Watch Dogs on Wii U

  • drxym 26/11/2014

    @number1024 "lets be honest, the big dev houses like EA / UBI / Activision claim it to be a lack of power but the truth is that they are plain lazy. "

    Most games are built over engines that provide concrete, optimized implementations of physics etc behind abstractions. So perhaps games could run a bit better - remember how long the PS3 lagged behind the 360 until devs got the hang of it.

    But let's be even more honest here. It's not laziness - it's money, or the lack thereof which has turned so many 3rd parties off the platform. Even a barebones port probably costs many millions of dollars to develop, test, certify and market and the financial return isn't there. Even prominent exclusives which put the effort in like Bayonetta 2 have flopped on the Wii U.

    Same thing happened on the Wii. Not enough people bought the flagship 3rd party games so they aimed lower and churned out shovelware. This time it seems they're not even bothering with that.
    Reply +5
  • drxym 26/11/2014

    I'm not surprised by this. The Wii U is roughly at performance parity with the PS3 & 360. It has more memory and a better GPU but a less powerful CPU so it's mostly a wash. But a CPU intensive game like Watch Dogs might well hit the limits more easily than some other games.

    I wouldn't be surprised either if Ubisoft lobbed the job of porting the game to some B team to deliver on budget and within time constraints. If so, there's another reason it isn't particularly stellar. To be honest it's a wonder Ubisoft are even bothering since it's well known how dismal 3rd party sales are on the platform.
    Reply +3
  • PS Plus is getting Injustice: Gods Among Us and Secret Ponchos in December

  • drxym 26/11/2014

    Injustice is a really good game although I think it's been on the PS3 under PSN before now. Reply +1
  • Amazon Black Friday week deals continue

  • drxym 25/11/2014

    Games discounts on Amazon are a bit of a waste of time these days. If Amazon are discounting them you can be sure that other retailers will do too. e.g. I expect Shadow of Mordor will show up on Steam soon enough at a discount. Reply +4
  • GTA 5's next-gen grass compared

  • drxym 19/11/2014

    It just confirms what everyone knows - the ps4 has a slightly more powerful GPU. I assume that somewhere in the engine it reads a ground cover value from the terrain data and generates more plants the higher that number is. Reply +1
  • Assassin's Creed Unity's French Revolution blasted by ex-presidential candidate

  • drxym 18/11/2014

    The Assassin's Creed series has always had an atrocious grasp of history, shoehorning people and events into a narrative which makes little sense. It's too bad they don't actually make the effort to be more true to the historical figures. I don't think it would materially affect the game in any way to do this. Reply -1
  • Ubisoft launches Assassin's Creed: Unity live blog as devs battle bugs

  • drxym 14/11/2014

    This is why preordering is a foolish thing to do. Game companies have games to sell and will hype them to the heavens regardless of their actual quality. If a game is that good then it will still be worth gettting a week or two later when consensus justifies the hype. Reply +1
  • SingStar Ultimate Party review

  • drxym 13/11/2014

    My problem with Singstar (based on the PS3 version) is it has the most instantly repellent user experience. It takes a damned age to load and then makes you wade through a creaking store with no new content. If the PS4 version with even less content then shame on them.

    How is it that the PS3 can show music videos for free (via Vidzone) but as soon as you want to sing along to them you must pay a lot of money? It sucks. There must be better ways to monetize it than that - advertising, sponsored content, studio promoted content, micropayments, bundle it with music unlimited. Or something. The way it is right now is just a disaster.

    I'll add that Playstation Home was also sunk by atrocious load times and horrible usability and came from the same studio. If I were Sony I'd be beating their designers with a large stick until the focussed on the initial experience better.
    Reply +1
  • Call of Duty: Advanced Warfare review

  • drxym 10/11/2014

    I still have Call of Duty sitting on my bookshelf and fundamentally the series really hasn't advanced AT ALL in all that time.

    Yeah it looks very pretty but the same issues are still there - linear gameplay, brain dead enemies (and allies), infinite spawn points, indestructible scenery, impassable doors and lots and lots of scripting. You are literally just hopping from one scripted moment to the next. No free will. No initiative. No thinking. Just go where you are told to and shoot a lot.

    I really struggle to understand why this game is popular at all, or why it has even spawned so many imitations. At least the original Call of Duty had the excuse that it didn't have the CPU or memory budget to be any smarter. That excuse disappeared a long time ago.
    Reply 0
  • Watch this Grand Theft Auto 5 PS3-to-PS4 comparison video

  • drxym 05/11/2014

    I was playing GTA V on the PS3 last night and aside from the low density of traffic/pedestrians it looks incredible. Especially at night, flying south over the city and seeing lights all the way into the distance. I was extremely skeptical of what the game would be like before it came out but it really is special. Reply +12
  • PlayStation 4 sales help Sony's game division to profit

  • drxym 01/11/2014

    The reason for poor handheld sales is SO obvious that I don't understand why they cannot rectify it - DROP THE PRICE OF THE MEMORY CARDS. It would have been better to have used micro SD from the get go, but seriously just DROP THE PRICE on the proprietary ones to match SD. The Vita is good value and is good kit... until the memory card is added and then it turns people off. It also turns people off from buying games online because they have no place to download them to. Reply 0
  • Plants vs. Zombies Garden Warfare blossoms on EA Access

  • drxym 20/10/2014

    PvZ is a good game but really it's not a huge amount different from TF2 except that it costs money and features plants & zombies. Give it 12 months and I suspect it WILL be free aside from the ubquitous layer of micropayments on top and a free hat for people who bought it. Reply 0
  • Microsoft dissatisfied with Xbox One's slow Japan launch

  • drxym 02/10/2014

    Microsoft never do themselves any favours with Japan by releasing incredibly ugly consoles. The XB1 is so bland and boxy it could be any random (but big) set top box. Reply -1
  • Shadow of Mordor 20 Season Pass gets you Sauron fight DLC

  • drxym 29/09/2014

    Oh joy. So someone buys a game and suddenly discovers they'll be tapped for 20 for a "season pass". It's a reason (if any were required) that the best time to play a game is a year or more after it comes out.

    Let some sucker buy into the hype. If game is that good, it'll appear on Steam or somewhere for a heavily discounted price when its shelf life has expired.
    Reply +5
  • PlayStation TV release date, price and compatible games list confirmed

  • drxym 22/09/2014

    I wonder why it doesn't ship with a variant of the PS4 controller. Virtually all games except those using a camera / mic could be made compatible with it.

    And it was monumentally dumb for Sony to stick with the Vita memory card format. It's a 3-4x markup on micro SD and its daylight robbery. I wonder how many Vita (and now PSTV) sales fell through when people realised they were getting fleeced. At least drop the price.
    Reply +2
  • What next for Minecraft on PlayStation?

  • drxym 18/09/2014

    I have zero faith in Microsoft or its intentions. It is in their self interest to direct people to MS platform versions and they can do that simply by giving away content or adding features which do not appear in other versions. I do not believe for a second that they will maintain parity in the long term. Reply 0
  • EA is removing Ray Rice from Madden 15 following NFL suspension

  • drxym 11/09/2014

    For shame. EA could have turned him into a mini game - punch as many women as possible while the NFL turns a blind eye. Reply 0
  • PopCap co-founder John Vechey exits company

  • drxym 10/09/2014

    I'm sure the money is nice but I wonder what he thinks of how EA have used his company. Reply 0
  • Sega claims Gearbox led the marketing for Aliens: Colonial Marines

  • drxym 04/09/2014

    Of course if people had the self control to wait for reviews and consensus they wouldnt be stung by hyped bad games. Doesn't excuse SEGA or Gearbox lying but the incentive for lying would be diminished if they knew they had to deliver in their promises in order to sell units. Reply +8
  • Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU

  • drxym 29/08/2014

    A second controller stick should have been there from the beginning. Its a bit late putting it now and smacks more of Nintendo wanting to make existing 3ds consoles feel obsolete so people buy new ones. Reply +5
  • Adventure Time: The Secret of the Nameless Kingdom release date

  • drxym 26/08/2014

    I'd really like there to be a decent Adventure Time game but it doesn't look like this is going to be it. Reply 0
  • Lego Batman 3: Beyond Gotham release date confirmed

  • drxym 26/08/2014

    I have a lot of these games (the kids like them). What has changed over time is the amount of money I'm prepared to pay for them. First few were full price, then it was 30 and now it's 8 or less in a steam sale.

    The issue is the series is extremely incremental with a core mechanic which has barely changed in 10 years. They're good games and generally the franchises do have some form of distinctive play but Travellers Tales have gone to the well too many times and the well is dry. This is particularly so with Batman and Star Wars. Games like The Hobbit (2/3rds of the Hobbit) and Indiana Jones 2 shouldn't have existed at all.

    Perhaps its time for them to use the franchise to produce different kinds of games.
    Reply +3
  • Disney Infinity is now free on Wii U

  • drxym 24/08/2014

    They should just give these games away. They're useless without the base & characters anyway. May as well seed interest by making the game a free download with one built-in character and encourage people to buy more. Could even give the player the choice of buying virtual figures or real ones when they buy them. Reply +3
  • Assassin's Creed: Rogue headed to PS3, Xbox 360 this November

  • drxym 05/08/2014

    Assassins Creed: Rehash more like. Just an excuse to recycle all the graphics assets again. Reply 0
  • BioShock 1 announced for iPhone and iPad

  • drxym 05/08/2014

    @Widge a game controller would be a separate Bluetooth device. If it were an official game controller it would have a massive impact on these platforms in a way that no 3rd party would.

    That's why Sony, Microsoft and now Steam & Amazon put the effort into their controllers. Android and iOS need something similar if they want to be taken seriously by gamers.
    Reply 0
  • drxym 05/08/2014

    Fps games suck on touchscreens. Even if they port the game well enough it'll still be a terrible experience. I have to wonder why neither Apple nor Google have produced a mini game controller for their respective platforms. Reply +1
  • August's PlayStation Plus free games include Fez, Crysis 3

  • drxym 30/07/2014

    It's a pity that Travellers Tales inflicted crappy 3DS ports on the PS Vita versions of their LEGO games. They're really, really bad. While it would be too much to expect everything from the console / PC versions, I believe the PS Vita is capable of more than it gets. Reply +3
  • Face-Off: The Last of Us Remastered

  • drxym 29/07/2014

    Aside from the framerate judder in the PS3 (thanks to 1/2 the fps) I can barely tell the difference in most of that footage. It's a great game but if you already have it I don't see much to recommend buying it again. Reply 0