dean0null Comments

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  • Games of 2014: Destiny

  • dean0null 26/12/2014

    I have no idea what the story is supposed to be other than: traveller, ghost, destiny. I stopped playing when the servers got worse after the beta and release. How often does a perfect beta return an unplayable final product?

    I know I quit early but the story did no favors and most tasks felt like filler. I'm not surprised the raids are awesome as the core mechanics can be used to create great experiences. If the game was consistently good, I would still be playing.
    Reply +7
  • David Goldfarb on: Three seasons in game development

  • dean0null 20/12/2014

    I'm in my late twenties and finally getting my life in order. It feels like my window of opportunity is shrinking sometimes even as I gain ability. Reply +8
  • Minecraft creator Notch bought the most expensive house ever in Beverly Hills

  • dean0null 19/12/2014

    Los Angeles is one of the last places I'd want to live whether I had money or not. Reply +12
  • Video game producer Tak Fujii leaves Konami

  • dean0null 17/12/2014

    Reply +3
  • Windows 10 leak reveals new Xbox app for PC

  • dean0null 15/12/2014

    @UncleLou It's nice to know they care sometimes ;) Reply 0
  • First Street Fighter 5 match reveals new mechanics

  • dean0null 15/12/2014

    Fighting games like this always make me wish I had friends that played them. Whenever I pick them up, the sheer amount of data and reflexes needed to just be extremely poor at them is still too much. It makes me respect the players and developers. Reply +3
  • Rich Stanton on: GTA's growing pains

  • dean0null 13/12/2014

    GTA IV and V have an image issue. The jokes are more literal and unfunny like TW@ vs things like Love Fist. I still love the vibe of Vice City more than any other GTA.

    Vibe: Vice City > 5 = 3 > San Andreas > 4
    Reply -4
  • The Dark Below makes Destiny's mistakes all over again

  • dean0null 10/12/2014

    Bungie: Still trying to top Halo: CE's story and Halo 2 multiplayer. Reply +4
  • Witcher 3 dev: "Market is afraid of badly polished games on next-gen"

  • dean0null 10/12/2014

    It just means I don't need to upgrade my graphics card just yet. Reply +4
  • Video: Uncharted 4's demo dissected

  • dean0null 09/12/2014

    Edit: lame joke now uncharted Reply 0
  • Sony's H1Z1 enters Steam Early Access in January

  • dean0null 09/12/2014

    My experience with DayZ has been:

    Friend: Hey, let's go to this place to loot.
    Me: Okay

    35 minutes later:
    Me: This place has no loot.
    Friend: Let's go to that place to loot.
    Me: Okay.

    20 minutes later:
    Me: This place has no loot.
    Friend: Let's g........
    Me: ...

    So this is worse? Great!
    Reply +3
  • PlayStation Experience conference live report

  • dean0null 06/12/2014

    I'm looking forward to seeing more of The Witness. Reply 0
  • The next Deus Ex game will look a little something like this

  • dean0null 06/12/2014

    @Nikanor Human Revolution's first attempt started development in 2003. It's structure and graphical design felt like it started development pre PS3 era. I mention the police car because its geometry and skin are decidedly worse than just about anything I've seen on Xbox 360. You say that was the style they were going for. Sure they chose that style and didn't update the skins but probably to save time not because they thought they looked good. Then you go on to argue that they look that way because they can't be driven and they aren't a feature. So they look perfect and they styled them that way because they weren't important?

    They don't look perfect and ugly isn't much of a style.

    They left them that way because they thought they could get away with it and they did.

    You seem to misunderstand me when I say it was made for the PS2 era. It's pretty clear from the jaggies of the word police on the car and other assets that they weren't made to be on a PS360. That doesn't mean that most of the assets weren't changed to take advantage of the new hardware. It just means that certain things obviously have their roots in 2003. It would have been just as easy to make police be smooth when it was first created but it was an early asset that never got updated.
    Reply 0
  • dean0null 05/12/2014

    @Nikanoru Stop being patronizing. If I had to walk around a bunch of trash cans in a game I would expect them to not be an eyesore. Compared to nearly any game Deus Ex was clearly intended for the PS2 generation. I'm sorry that this bothers you as it seems childish to continually ignore. Then you try to scold me by educating me in basic game concepts. I can't help it if you want to be ignorant or if you can't accept criticism to a game you like. Reply -2
  • dean0null 05/12/2014

    @Nikanoru Uh, did you look at the full screen cop car link? Notice the HUD - that is a full screen image. The hubcaps aren't round and the word "police" isn't anywhere near smooth. It has some of the worst aliased images I saw last gen. It's not even the engine that caused the aliased image either - they just used extremely low res assets that were most likely made for the PS2 era. Also a lot of things don't have shadows. Reply 0
  • dean0null 05/12/2014

    @BellyFullOfHell I'm not arguing against that. Reply 0
  • dean0null 05/12/2014

    @DakeyrasUK I didn't say it could. But look at these vehicles:

    Police
    Civilian



    Click the links and zoom in.
    Reply -3
  • dean0null 05/12/2014

    @ImpericalLegion Do you remember how the cars look in the first city? I still do. Halo 2's Warthog looked better. Most of the graphics were much better than Xbox graphics - I guess I should have said they're more like Xbox 1.5 than Xbox 360.

    As for the handgun ammo... once I got on the ship I had a hard time finding any ammo for it. It was a sad day when I moved on from my trusty pistol. I loved the game. Mechanically it was one of the most solid games I've played.

    The main reason The Last of Us kept me smiling was because it was so mechanically solid while being faithful to the mood of the story. Deus Ex: Human Revolution surprised me in how solid it was and I'm not surprised easily. That however doesn't mean I won't acknowledge the parts that deserve criticism even if they are overshadowed by the quality of the gameplay.
    Reply -6
  • dean0null 05/12/2014

    Deus Ex: Human Revolution felt like a last-last gen game in graphics while offering up something basically nothing else provided: options. Do I want to go through the air duct? Drop on foes? Shoot, stifle, whathaveyou? My only complaints were that my handgun became useless when I couldn't find ammo later in the game and the boss fights. Last-last-gen visuals with great gameplay integration. I describe it most often as a very solid game. It's kind of like Reach in that sense.

    As for these graphics, I'm not very impressed but if they advance the gameplay - it will be a thoroughly enjoyable romp. I'm also looking forward to what they do with the story.
    Reply -9
  • Legless Princess Peach Amiibo on eBay for $3500

  • dean0null 04/12/2014

    This will only work until people realize it's not uncommon. Reply 0
  • 20 years of PlayStation: the Ridge Racer revolution

  • dean0null 03/12/2014

    Come on, do I need to mention RRRRRRRIIIIIIIIIIIIIIIIDDDDDDDDDDGGGGGGGGGEEEEEEEER RrrAAAAAAAAAAAAAACCCCCCCCCEEEEEEEEERRRRRRRRRRRRRRRR? Reply +40
  • Super Smash Bros. for Wii U review

  • dean0null 01/12/2014

    @George-Roper I really don't think there is a correct answer for the situation. But a more correct one might be found.

    I think a lot of the trouble is the relevance and usefulness of reviews go down as they become closer to, on, or after the release date.

    Just about any review coming out after the release date in my mind is unacceptable. I know that in some situations this simply isn't possible. In these situations a "this is what we know" type review might be good and an update once it's been played fully and then have a score added.

    As for a separate section for it's different modes (online and not), might work with or without the previous review style as well.

    Giving a separate score for multiplayer and singleplayer would only be good if it wasn't added up for a final score as the focus on each mode depends on the game. Maybe a score to reflect the quality of the mode, but an overall score shouldn't be tied to it.

    In any case, the reality is that the consumer has to treat reviews differently than they have as the reviewability changes. Hopefully review sources will find new ways to take that into account even if it doesn't lead to a one solution fits all type of review.
    Reply 0
  • dean0null 30/11/2014

    @George-Roper What about something like GTA V. When it was released, the planned Online mode wasn't available for two weeks after release. This was known. What would have been the right review solution? Reply 0
  • dean0null 28/11/2014

    @George-Roper Good intentions can be paved by assholes that love to tell people how to do their job with useless suggestions.

    Reviews are meaningful - youre just convinced they aren't.
    Reply 0
  • dean0null 28/11/2014

    @George-Roper Honestly, I don't know what you expect. In my mind, it's crazy to expect a reviews site to play a game three times as much as any other review site just for a small group (maybe just you) that care.

    Nearly all of your review suggestions simply wouldn't work. Sure, they'd be tailored to your liking, but that doesn't mean they'd be more effective for everyone. The suggestions would add complexity, time, money and they'd possibly be much less relevant since we'd get reviews that were released later than other outlets.

    Would you expect three people to collaborate on a movie review?
    Reply +1
  • Valve updates gift rules to limit Steam key resellers

  • dean0null 26/11/2014

    @Darkwaknight I agree that's how it's done. I just think people can get past the validation. Whether that's through stolen information or by giving false information somewhere down the line, someone (Valve or otherwise) has put faith in that information.

    I also agree that this has nothing to do with Valve losing money from scams. It's likely that this was implemented to slow down trading from other regions like Russia. It has the benefit of helping people that wouldn't put enough trust in the trader to give them the items first - so that's the reason Valve gave.
    Reply 0
  • dean0null 26/11/2014

    @Darkwaknight Scammers often use legitimate credit cards with bogus information on sign up or stolen cards or payment methods. In these situations the "handshake" checks out but once the card needs paid or the real owner of the payment method finds out, the games have already been sold. When this is found out, the games are voided and the customer finds that they've been scammed. This process can take a while. So no, the "handshake" doesn't mean your market has confirmed payment. It's a step in the process that screens out amateur scammers that just about everyone uses including Valve - it's pretty much automatic.

    What happens if there is a check for balance of credit on a credit card? Well, if it checks out, lot's of things can be bought without paying any money ever if the sign up information is fake but thought to be legitimate. The question then becomes, "Does it have enough room on it?" Scammers will never be concerned about making more room as that's when they jump ship.

    It's often not possible to prequalify fraud just as it's hard to prequalify crime. Instead companies and institutions focus on catching fraud when it happens (point of sale) and after it has happened to minimize the effect. For point of sale fraud to be picked up, a previous fraudulent activity is almost necessary. For unsuspecting people that are the victim of having their credit card information stolen, their information is golden to scammers as it can check out or "handshake" for a period of time.
    Reply 0
  • dean0null 25/11/2014

    @Darkwaknight Not true. That is a temporary authorization. No money is moved. Reply +7
  • dean0null 25/11/2014

    @Darkwaknight Actually Retail 101 is to not complete payments at the time of sale. They pay for services that calculate the risk and hedge bets like VISA. Valve doesn't lose any money from these scammers.

    When dealing with keys and Gifts, be wary of outliers. If it's too good to be true, it's too good to be true.
    Reply +7
  • dean0null 25/11/2014

    It won't change anything for people that trade often but it will help people that don't.

    The people that trade steam gifts often will just transfer the TF2 keys before gifting the item.
    Reply +1
  • The Binding of Isaac: Rebirth is getting a massive expansion

  • dean0null 26/11/2014

    Excellent game, but I hope that there's some tweaking. Some of the new stuff has problems with mapping. An example is the laser - if it swirls around you first before moving to the edge of the screen it can nearly impossible to kill things if there are lots of rocks in the room. I guess that I could just bomb them, but something like that would have never been in the original so I'm not sure whether to call it a bug - or that I should learn to work around it.

    Also, the sound effects need adjustment. Some are just plain too loud or happen too often.

    These are really minor things though as I've found Rebirth to be overall a much better experience than the original and the WotL expansion.
    Reply +1
  • Tales from the Borderlands: Episode 1 review

  • dean0null 26/11/2014

    I'm getting tired of the telltale graphic design. Reply +1
  • Xbox One-exclusive Quantum Break stars Lord of the Rings, X-Men actors

  • dean0null 24/11/2014

    I'll take a bit of movie with my TV game. Reply +4
  • Face-Off: Grand Theft Auto 5 on PS4 and Xbox One

  • dean0null 23/11/2014

    @George-Roper I guess you'll be waiting for spectrunfox to call spectrumfox. Reply +6
  • Video: The Recipe For A Great Far Cry Game

  • dean0null 22/11/2014

    Halo 5 looks like it could best Halo 2's multiplayer. Most changes haven't felt as cohesive or as meaningful since 2. Reply -4
  • The Crew open beta goes live next week

  • dean0null 21/11/2014

    I've been waiting for an excellent racer for a very long time. It's too bad this doesn't appear to be one. Reply +1
  • Fangamer's EarthBound media box set raises over $230K on Kickstarter

  • dean0null 19/11/2014

    EarthBound is one of my favorites of all time. Being my favorite though an being a fanatic about it are two different things. A Link to the Past is also on my list though I've beaten neither. The mixing aesthetics of either cannot be denied but I never could get around to completing them. I've got to the dark world at least five times - I guess that's symptomatic of my motivation and captivations :)

    There really are a lot of SNES games that I should get back into like the fan sub of Tales of Phantasia, Chrono Trigger, Secret of Mana, Super Mario RPG, and Gunman's Proof. Too bad these days I don't have much extra time. (I should be studying for that math class tomorrow.)

    I'm looking forward to that month+ off starting soon.
    Reply +1
  • Half-Life 2: 10 years on

  • dean0null 16/11/2014

    I thought some fans were kicking around the idea of a remaster. Did that ever happen? Reply 0
  • Who needs games: PlayStation 4's first year

  • dean0null 15/11/2014

    I think you mean since 2013. Reply +14
  • Xbox One has sold in almost 10m units to retailers

  • dean0null 12/11/2014

    They're bundling them with a game and $50 off. Xbox 360 sold very well in the US compared to the PlayStation 3. It's now the time when this gen really kicks off. Early adopters have made their choice, but many average consumers will make their's this winter. Reply +2
  • The Binding of Isaac: Rebirth teased for 3DS... and possibly Wii U

  • dean0null 11/11/2014

    Is Eurogamer going to review Rebirth? Reply +23
  • Video: Will the Arbiter return in Halo 5: Guardians?

  • dean0null 07/11/2014

    I always found Heroic to be best for me. I did beat Reach on Legendary solo but a few checkpoint's took over an hour. Reply +2
  • Far Cry 4's PC system requirements revealed

  • dean0null 07/11/2014

    Does require: Uplay Reply +14
  • You bet your life: Jason Rohrer on his upcoming game that requires betting money

  • dean0null 05/11/2014

    If you build it, bot's will come. Reply +12
  • Advanced Warfare is the finest Call of Duty in years

  • dean0null 03/11/2014

    I hope it's good.

    Ghosts was like getting shit on.
    Reply +7
  • Video: What's new in GTA 5 next gen?

  • dean0null 02/11/2014

    @Ryze Except when it's true. While GTA V was much, much better than GTA IV - it's story wasn't nearly as interesting as Vice City. The ads and billboards were definitely unfunny.

    I'll pick up the game on PC probably down the line as my Xbox hasn't been able to play discs for a really long time.

    I loved the Dystopia video.
    Reply -1
  • Microsoft Band is a health-focused smart device for your wrist

  • dean0null 30/10/2014

    I guess I'll get one when I start sprinting up Mountains. Reply +2
  • Blizzard botting ban strikes thousands of Hearthstone accounts

  • dean0null 28/10/2014

    @jammers101 It's to mine packs most likely. Reply +5
  • Microsoft announces Xbox One Christmas price cut in US

  • dean0null 27/10/2014

    Brilliant move on their part. I wonder if Sony will cook up something like some free games or something. I don't really see them dropping the price of the PS4 but this could really bite into their sales when they matter the most. Reply +4
  • Jade's Empire

  • dean0null 27/10/2014

    via Wikipedia

    On October 20, 2014, Ubisoft and Raymond announced they were parting ways. Alexandre Parizeau will replace her as head of the Toronto studio. Raymond did not announce what she is moving on to.

    Could have sworn I heard about this previously.
    Reply 0