dadrester Comments

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  • Goat Simulator gallops onto iOS and Android

  • dadrester 17/09/2014


    @bad09 Billyant! :D
    Reply +8
  • Destiny review

  • dadrester 17/09/2014

    I walked into it with low expectations, having picked it up for 34 at the supermarket and am still thoroughly enjoying it. I didn't go into it expecting an epic MMO sci-fi opera. I just wanted a half decent FPS to play and on that it totally delivers. I think expectations have been the biggest problem for Destiny. Reply +3
  • Microsoft buys Mojang and Minecraft for $2.5bn

  • dadrester 15/09/2014

    No Nintendo version then... shame, would have gone down a storm with all the 3DS owning kids (like mine). Reply +2
  • Nintendo of Europe is offering a free game for registering your 3DS with select titles

  • dadrester 12/09/2014

    Link between worlds is ACE!!! Reply +3
  • David Braben says The Outsider "probably is gone for good"

  • dadrester 11/09/2014

    @vert1go out of work? Reply 0
  • Video: Ellie's Gibson's best bits

  • dadrester 28/08/2014

    :D Reply +4
  • Some celebrity games that don't feature Kim Kardashian

  • dadrester 27/08/2014

    The Frankie game was great. I had no idea what was going on but it was genuinely good. Reply +1
  • MGS5: Ground Zeroes sales triple on PS4 over Xbox One

  • dadrester 06/08/2014

    So combined Ground Zeores accounted for 16 per cent of its total software sales.

    ... if you ignore the 360 and PS3 versions.

    [edit] or what he said... up there...
    Reply +5
  • Epic founds new UK studio, Epic Games UK

  • dadrester 05/08/2014

    @GamesProgrammer Lee? Reply 0
  • A glimpse at Flashback creator's next game Subject 13

  • dadrester 04/08/2014

    Looks pretty in video, mind. Also it doesn't have shooting. Much as I enjoy shooting things I also like games where you're not shooting stuff. Reply +6
  • Somewhere in the multiverse exists a timeline where Mr Do! is as iconic as Mario

  • dadrester 03/08/2014

    Last 2 years running up in Newcastle we've had NERG. It's utterly brilliant and has a huge amount of machines (both arcade and pinball). Pretty much a retro gamer's wet dream. Reply +1
  • dadrester 03/08/2014

    With hindsight, it does seem fairly obvious that each screen layout was based on the number of the level.

    Reply +3
  • Destiny's six-player raids can only be played with friends

  • dadrester 31/07/2014

    I'd be interested to know if you can play with friends of friends. I expect so. I quite like the idea. Mainly because I'm a bit of a lone wolf when it comes to online shooters and forcing me not to be will probably increase my enjoyment. When I do actually play with friends (which is pretty rarely) I tend to enjoy games much more. Reply +1
  • Assassin's Creed Unity reveals new female character

  • dadrester 30/07/2014

    @ZackRoyer I Think gambling is far more an issue than the lack of a kind of character.

    Is that because it's an issue that's more likely to affect you? If you were a girl gamer, maybe your opinion might be different.

    There's certainly a lot of press scapegoating of Ubisoft, with all the others being just as guilty, but the main point it it's getting us discussing the issue. The more devs and publishers that join in the discourse the better.
    Reply 0
  • dadrester 30/07/2014

    @ZackRoyer Apologies for coming across snarky, but it did seem like a bit of baiting.

    To be fair all but the worst 2 Zelda games are PEGI 7 and both Okamiden (DS) and Okami, I would argue, barely deserve a PEGI 12. I assume it's just because of the references to Sake and Issun's constant perving that it got a higher rating.

    Not sure what you mean about self entitled jerks that think the world bends at their will? [edit after re-reading] Are you really calling my 6 year old daughter a self entitled jerk because we play Zelda together?![/]

    I'd hardly call any of the games she plays mature, certainly not Okami or Zelda. I'd also argue that a lot of parents my age have been playing games themselves for at least a decade, so maybe aren't as clueless about the medium as, say half a generation ago.
    Reply +2
  • dadrester 29/07/2014

    @ZackRoyer Ok, I'll bite.

    She is, but given the ESRB is a self regulated North American entity and I'm in Europe not North America, therefore under advice by PEGI instead, your point is moot. I'll go on though, since you seem to be bringing into question my ability as a parent...

    Taken from PEGI:

    Age ratings provide guidance to consumers (particularly parents) to help them decide whether or not to buy a particular product.

    So PEGI are offering guidance to parents and ratings are used in stores to stop the sale of goods to those under age.

    Lawfully I can allow my Daughter to play any game she likes. I don't, and I explain to her why I don't. In doing this she's learnt to self regulate.

    I've played all of the games she has, so I know the content. Usually we play the games together, with one of us watching the other playing, so I'm on hand to explain anything that she has questions about.

    Often when I buy myself a new game before I put it on, she'll ask if it's got swearing in it, or if it's scary or violent. They aren't if I'm putting them on in front of her. She probably asks because I played a bit of GTAV with her in the room, muted and simply driving around looking at scenery, playing golf and doing other passive non-violent activities (I've been showing her how much games have come on), but I explained that it was a game where you play as a "baddie" and get to do naughty stuff, there's swearing and it's very violent (she calls it the naughty game), so I didn't want her playing it.
    She made the connection to playing peter pan in the playground and how some people like to "play as pirates and baddies because it's different to what you're like in real life". A 5 yeatr old was not only grasping but aslo explaining to me the concept of escapism, but I digress.

    Essentially I think PEGI is there to try and educate parents who know nothing about games.

    TLDR; Jog on, troll
    Reply +9
  • dadrester 29/07/2014

    Since everyone loves a bit of anecdotal evidence in these discussions, here's mine. I have a 6 year old daughter. She loves games. Some of her faves include Ico (male character), Okami (Anthropomorphic female character), Animal Crossing (Player Choice - hers is a girl), Pokemon (she plays as a girl). Zelda (male player char). Minecraft...

    ... The other day she asked me if you could play as a girl in the 3rd best selling game of all time... I had to answer, "no". Naturally she asked why... Given the character has no story, it's a game all about customisation and the texture is 8x8 pixels; I really couldn't think of ANY valid reasoning as to why you can't play as a girl in Minecraft. I'm sure there are mods and such, but for the base game on PS3 there appears to be no way of changing the sex.

    While you may argue that the game shipped that way, "Steve" is part of the branding etc, it's quite a difficult thing to explain to a 6 year old who loves and identifies with the game, that essentially... girls don't matter as much in games as boys do and her opinion isn't valid (Obviously that's not what I said).

    I'd love it if in the future, as she grows up, she can start playing more games with girls in them, aside from the dozen or so that EVERYONE IN EVERY THREAD EVER trots out when this comes up (Mass Effect, Mirrors Edge, Tomb Raider, Metroid, Ass creed on vita, Bayonetta, Remember Me.. there's more of course but now tot up games with male protagonists... pretty much all other games ever).
    Reply +10
  • dadrester 29/07/2014

    @Murton A fact of history... I'd forgotten about all those "men only" fancy swordplay and parkour schools they had set up.

    So you're saying that we should ignore actual history and just go with fantasy history that "seems" more realistic. Fact vs Fiction? Artistic license?

    Surely the irony of what you're saying isn't lost on you?
    Reply +7
  • dadrester 29/07/2014

    @rubicante Does your cat play videogames? Does your cat buy videogames? Do cats potentially make up 50% of the market for videogames? Have cats been asking why they're massively under-represented in games? Reply +5
  • There's a new Teenage Mutant Ninja Turtles game for Xbox 360 Kinect

  • dadrester 15/07/2014

    Those guys Krang go to hell if they think I'm gonna buy this.

    Reply +10
  • dadrester 15/07/2014

    If I were an exec at Activision and got handed a concept like this it would go straight in the shredder. Reply +15
  • dadrester 15/07/2014

    I certainly won't shell out for this. Reply +12
  • Forget the Get Rich or Die Tryin' approach, Capy boss tells indies

  • dadrester 10/07/2014


    Where in the article does he say anything about being part of a corporate machine? From what I could gather what he's saying is that while the returns are not potentially as high, you're far safer and more likely to succeed in the long run by concentrating on building a team, delivering several smaller, but more polished games and building sustainability than going it alone.

    There are flip-sides to his argument of course, but I don't think you can really accuse him of being a moron, especially given his company now employs 22 staff who have several very highly acclaimed games on their resume. Not to mention they've been in business for several years.
    Reply +10
  • Catlateral Damage claws its way towards its Kickstarter goal

  • dadrester 25/06/2014

    Jesus. $40k?! What is the gameplay? it looks like katamari but with less stuff and absolutely no point. Honestly, it's as uninspiring as they come. Goat simulator actually has some real value and a sort of gameplay loop. This feels like a joke that's been taken too far. $40,000 too far. Reply 0
  • WOW: player reaches level 90 as neither Horde nor Alliance

  • dadrester 24/06/2014

    @kassmageant gah! beaten to it, and by some degree. I really should read the comments before posting :) Reply +2
  • dadrester 24/06/2014

    Was he Swiss? Reply 0
  • How Nintendo is reinventing the shooter with Splatoon

  • dadrester 20/06/2014

    During the E3 digital event when this came on I groaned...

    ... then they started showing it. It one of those games that I didn't really want to like (I know, I know), but it just looks like so much unbridled fun with very clever mechanics to boot.
    Reply +3
  • Managing Mother Base in Metal Gear Solid 5: The Phantom Pain

  • dadrester 11/06/2014

    @myms1ps3 I'd be VERY surprised if you don't get to ride around in a metal gear given the other vehicles. Reply 0
  • dadrester 11/06/2014

    @MrMattAdz Haha. Fair enough. I suspect they might have even more to do this time round. Either way this is shaping up well. GZ was a triumph of gameplay. Reply +3
  • dadrester 11/06/2014

    @MrMattAdz In peace walker they served a load of purposes. They all had varying skiils from 4 or 5 stats. Ones with high scientific skills were best put into R&D to make developing all the toys faster. Was a really compelling resource management metagme. They could also be used to fight asynchronous, non-interactive turn based battles. Almost like a card battle minigame game that played while you were off doing another mission. And if I remember correctly you could actually take them out into the field instead of using snake which would level their skills up.

    Basically it made Peace Walker 40+ hours and thoroughly enjoyable. I didn't even finish all the R&D stuff.
    Reply +5
  • dadrester 11/06/2014

    Good to hear Peace Walkers best stuff is being kept/expanded. I'm looking forward to this. No kidding Reply +13
  • Metal Gear Solid 5: The Phantom Pain E3 trailer releases early

  • dadrester 09/06/2014

    @globalisateur Agreed, though a story handling PMC's, nuclear proliferation, genetics and the cold war probably doesn't require quite the sensitivity that one dealing with rape, torture and child soldiers ought to have.

    Gameplay wise I have no doubts this will be up there as my GOTY. MGS narratives are silly, self indulgent and hackneyed but I still quite like them. My fear though is that this is going to be a step too far and the story might actually affect my enjoyment of the core mechanics of the game negatively.

    While I've not played it yet, watch_dogs sounds like it has similar issues, with the main character sitting uncomfortably on the side of hypocrisy.

    Still it's MGS and I love the series... fingers crossed Kojima has created a masterpiece in both areas.
    Reply 0
  • dadrester 09/06/2014

    So... I'm a massive MGS fan and I've spent 20+ hours with Ground Zeroes, thoroughly enjoying it, BUT, I have a horrible feeling this is going to make some massive mis-steps in terms of the story and what it's trying to do. I'm all for serious, thought provoking stuff, I just don't necessarily think Kojima is the person to do it. As much as I like GZ some of the audio tapes are uncomfortable listening, but not in a good way. More shock for the sake of it than to back up a message. Reply +1
  • EA makes Battlefield Hardline official

  • dadrester 28/05/2014

    I see a mustang... but... where's the camaro?! Reply +2
  • Epic - yes, that Epic - has made a Flappy Bird clone

  • dadrester 22/05/2014

    @DeathByStereo Mine would be "Crappy Turds" same idea (plagiarising yours, you know, because that's hip now) except that you're actually a turd that can crap. Again... no gameplay changes. Reply +3
  • dadrester 22/05/2014

    @penhalion If someone who works for Epic doesn't know how to, at least, read inputs and move an object in kismet they really shouldn't be working for Epic, no matter what their discipline.

    For artists and designers it's incredibly simple to use (IMO)... it when you start doing anything more complex that it begins to be less intuitive. To be fair, coders hate it, but the article says he's an artist at epic who has no programming experience. Not a staff memeber who hasn't used the engine.
    Reply +3
  • The Witness to run at 1080p 60fps on PS4

  • dadrester 14/05/2014

    My biggest (and only) problem with Braid was it's horrific art style. This on the other hand looks LOOOOORVELY! Fingers crossed it plays as well. Reply +1
  • Microsoft to remove Xbox Live Gold paywall for streaming apps

  • dadrester 13/05/2014

    But access to other services may be locked instead.

    Where in the article is this bit explained? Am I missing something?
    Reply +1
  • Developer of Sony's F2P zombie MMO H1Z1 promises "fair" monetisation

  • dadrester 24/04/2014

    Smedley said Sony Online Entertainment was using things like the monetisation thread on the H1Z1 sub-Reddit to help it "steer clear of the stuff you just don't want to see
    I suppose at least they're trying. I'm sure they've considered this and have stuff in place, but, if you can loot items from players who have bought stuff, without them losing it or having it loked out of use for a bit, won't that open up huge potential for exploiting the system. I Imagine a team of mates all kitted out in all the best/coolest/etc stuff, because one of them has bought it and let the others loot them multiple times.
    Reply +10
  • Watch Dogs' graphics will "compare greatly to E3 2012"

  • dadrester 23/04/2014


    falsifying supposed gameplay footage

    Was it falsified (pre-rendered video)? Or was it pre-release gameplay footage from an unfinished game running on what was considered/assumed target spec hardware?

    TBH I'd rather developers aimed high and had to cut back than aim low and end up with stuff that looks shit. This DOESN'T look shit, it just doesn't look quite as nice as it did with all the bells and whistles switched on.

    A bigger problem, I think, is showing the game too early. I'm a lot less interested in this now than I was, because it feel like it's been so long coming. R* are brilliant at this and really get the timing of their PR push right.
    Reply +1
  • dadrester 23/04/2014

    Release a new trailer with exactly the same conditions on PS4? Not that I massively care. Will buy it if it scores a 9/10 or above. I suspect I won't be getting it though. Reply 0
  • Rapture leaked: The true story behind the making of BioShock

  • dadrester 17/04/2014

    BRILLIANT article. More of this sort of thing please! Reply +4
  • PlayStation 4 update 1.70 detailed, will let you pre-load games

  • dadrester 17/04/2014

    Unlike Upload Studio it will also allow you to import your own music to videos.
    err... isn't this the biggest bit of news? Where does it allow you to import your own music from? If it's from Music Unlimited, fair enough. If it's via any other means, then this is what everyone has been asking for.
    Reply +5
  • Veteran Halo composer fired from Bungie "without cause"

  • dadrester 16/04/2014

    @SpaceMidget75 You can't fire someone without good reason or you'll just end up with a tribunal on your hands and a hefty payout.

    Unless you live in the US.
    Reply +3
  • SOE's zombie apocalypse MMO H1Z1 has been detailed

  • dadrester 10/04/2014

    I know I should be enthusiastic about a new game from a dev with a decent track record, but hearing the words "other games like this" 15 times in the reveal video is disappointing, as is the number of times he said you could be "ganked by other players" and "base building". It seems like it's basically ticking off features that DayZ, Rust, etc are supporting rather than trying to set up an identity of it's own and going with new ideas.

    If he's the most enthusiastic supporter of the game (which at a reveal interview he should be) I don't see this being great. Don't get me wrong, I'd love to be wrong, just seems... meh.
    Reply +3
  • Performance analysis: Titanfall on Xbox 360

  • dadrester 08/04/2014

    I may dust off my very rarely used 360 for this... but then again I'd have to buy a gold subscription so I probably won't. Ho hum. Reply +12
  • Stealth vs stealth

  • dadrester 04/04/2014

    Really good read. Mike Bithell especially, comes across very well. I hope he'll be pleasantly surprised with the numbers Volume will do. Certainly he's got a sale right here.

    MGSV sounds exactly what I've been banging on about for ages with open world games. That all the systems need to be running concurrently for it to work as a truly open game.

    I hate it when you have a mission where you start it off and for whatever reason you're not allowed to use the tactics/systems you've always used before. GTA (while I love it dearly) can be a stinker for it, and it's probably the least guilty. If I have a race to win, why not let me set up a roadblock of stolen cars before hand and cheat? I'm allowed to do that when I'm not in a mission so why stop me from doing it when I'm on mission?

    That's where the real emergent gameplay comes from. I cited GTA there, though it's generally pretty good with that stuff nowadays. There's a big difference between "open games" and "open world games". Why have a distinction between on mission and off mission?

    Whatever. I have high hopes MGSV will deliver on the promise of more open gameplay (even if it's worlds are not as expansive as something like Skyrim or GTA). Also looking forward to Volume. I expect as well as swasticocks there will be a fair few recreations of MGS VR missions. And that's no bad thing.
    Reply +1
  • Video: Mike Bithell talks Volume

  • dadrester 02/04/2014

    sold. Reply -1
  • PlayStation Vita Pets out in June

  • dadrester 02/04/2014

    My 5 year old daughter asked me why there isn't a game called Nintendosaurs. Then she came up with a load of genuinely good game mechanics that could work. My work in bringing her up to be the ultimate game designer is well on it's way! Reply +9
  • Sony survey hints at possible PlayStation 4 features

  • dadrester 02/04/2014

    on-screen notifications for when your friends come online
    err... I'm missing something here. I don't get it?!
    Reply 0