dadrester Comments

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  • Rapture leaked: The true story behind the making of BioShock

  • dadrester 17/04/2014

    BRILLIANT article. More of this sort of thing please! Reply +3
  • PlayStation 4 update 1.70 detailed, will let you pre-load games

  • dadrester 17/04/2014

    Unlike Upload Studio it will also allow you to import your own music to videos.
    err... isn't this the biggest bit of news? Where does it allow you to import your own music from? If it's from Music Unlimited, fair enough. If it's via any other means, then this is what everyone has been asking for.
    Reply +3
  • Veteran Halo composer fired from Bungie "without cause"

  • dadrester 16/04/2014

    @SpaceMidget75 You can't fire someone without good reason or you'll just end up with a tribunal on your hands and a hefty payout.

    Unless you live in the US.
    Reply +3
  • SOE's zombie apocalypse MMO H1Z1 has been detailed

  • dadrester 10/04/2014

    I know I should be enthusiastic about a new game from a dev with a decent track record, but hearing the words "other games like this" 15 times in the reveal video is disappointing, as is the number of times he said you could be "ganked by other players" and "base building". It seems like it's basically ticking off features that DayZ, Rust, etc are supporting rather than trying to set up an identity of it's own and going with new ideas.

    If he's the most enthusiastic supporter of the game (which at a reveal interview he should be) I don't see this being great. Don't get me wrong, I'd love to be wrong, just seems... meh.
    Reply +3
  • Performance analysis: Titanfall on Xbox 360

  • dadrester 08/04/2014

    I may dust off my very rarely used 360 for this... but then again I'd have to buy a gold subscription so I probably won't. Ho hum. Reply +12
  • Stealth vs stealth

  • dadrester 04/04/2014

    Really good read. Mike Bithell especially, comes across very well. I hope he'll be pleasantly surprised with the numbers Volume will do. Certainly he's got a sale right here.

    MGSV sounds exactly what I've been banging on about for ages with open world games. That all the systems need to be running concurrently for it to work as a truly open game.

    I hate it when you have a mission where you start it off and for whatever reason you're not allowed to use the tactics/systems you've always used before. GTA (while I love it dearly) can be a stinker for it, and it's probably the least guilty. If I have a race to win, why not let me set up a roadblock of stolen cars before hand and cheat? I'm allowed to do that when I'm not in a mission so why stop me from doing it when I'm on mission?

    That's where the real emergent gameplay comes from. I cited GTA there, though it's generally pretty good with that stuff nowadays. There's a big difference between "open games" and "open world games". Why have a distinction between on mission and off mission?

    Whatever. I have high hopes MGSV will deliver on the promise of more open gameplay (even if it's worlds are not as expansive as something like Skyrim or GTA). Also looking forward to Volume. I expect as well as swasticocks there will be a fair few recreations of MGS VR missions. And that's no bad thing.
    Reply +1
  • Video: Mike Bithell talks Volume

  • dadrester 02/04/2014

    sold. Reply -1
  • PlayStation Vita Pets out in June

  • dadrester 02/04/2014

    My 5 year old daughter asked me why there isn't a game called Nintendosaurs. Then she came up with a load of genuinely good game mechanics that could work. My work in bringing her up to be the ultimate game designer is well on it's way! Reply +9
  • Sony survey hints at possible PlayStation 4 features

  • dadrester 02/04/2014

    on-screen notifications for when your friends come online
    err... I'm missing something here. I don't get it?!
    Reply 0
  • Watch Dogs graphics look better in the latest trailer

  • dadrester 28/03/2014

    Not that arsed about the graphics if the gameplay is up to scratch. Still looks quite nice... but... what the hell is this thing doing in the game?! (Don't think it suits what I've seen of watch_dogs at all)

    Reply +5
  • Frog Fractions 2 adds stretch goal to buy Oculus from Facebook

  • dadrester 27/03/2014

    bewildering merger
    Why bewildering?!
    Reply -3
  • OMG Zombies dev unveils Vita exclusive Flame Over

  • dadrester 26/03/2014

    @Laraman Rosco McQueen :) Reply +2
  • dadrester 26/03/2014

    But where is the hose? Only kidding. Looks like a lot of fun. I somehow always get a kick out of putting out fires, which given my pyromaniac tendencies is probably a good thing. Reply 0
  • Arma 3 review

  • dadrester 26/03/2014

    Quick genuine question... would this work on console, controls wise? Or is there simply too much stuff in there? Reply +1
  • Evolution founder forms new studio

  • dadrester 26/03/2014

    Great news. Good luck all. I see Jason C in that lineup, thoroughly nice guy! Reply 0
  • Wii U Virtual Console gets first GBA game next week

  • dadrester 25/03/2014

    @ChrisOTR Not sure which one, I assume the first one on DS. Just remember me and a mate playing a game over about 3 weeks. As far as I remember it looked pretty much the same as the GBA one.

    [edit] Just Googled days of ruin. I think it was that one.

    [edit2] Just Googled dual strike... now I'm not sure at all any more. I know I bought dual strike and I'm sure I played it in multiplayer over a massive time period but obviously not over the net.... Now I think about it, it might have been back when I worked in a kitchen and we just took incredibly long turns.
    Reply 0
  • dadrester 25/03/2014

    @ChrisOTR the one on DS did exactly this! Reply +3
  • Hotline Miami 1 heading to PS4 as Cross-Buy

  • dadrester 24/03/2014

    Would be nice if they made use of the touchpad. Reply +1
  • UK budget fails to include games tax relief

  • dadrester 19/03/2014

    sigh Reply +2
  • Microsoft announces 25 indie games coming to Xbox One

  • dadrester 19/03/2014

    i got the star trek pinball arcade table on PS4 and it's been my most played game so far. LOVE IT. Reply 0
  • GDC live report: Sony's "Future of Innovation" is VR

  • dadrester 19/03/2014

    is the prototype 1080p in each eye or shared between both eyes? Reply 0
  • dadrester 19/03/2014

    1080p in each eye or split across the 2? Reply 0
  • dadrester 19/03/2014

    gah... had started typing that before martin posted :) Reply 0
  • dadrester 19/03/2014

    A horror movie. an actual horror movie that you watch sitting down in a cinema, with other people (via psn) that has crazy shit going on in the cinema itslef could be very cool. so it's a film not a game but it's interactive and shared.... hmmm maybe i should be making next gen Reply 0
  • Metal Gear Solid 5: Ground Zeroes review

  • dadrester 18/03/2014

    @muttler the PS3 version looks almost as good and if you pre-order it on PSN you get Peace Walker HD for free. For 20 I think that's rather a bargain, especially if you've not played Peace Walker. Reply +2
  • Next-Gen Face-Off: The Lego Movie Videogame

  • dadrester 17/03/2014

    Why doesn't this look like the movie? that's what I want to know. It looks like all the other games. Obviously the cost involved in updating or rewriting the engine will be a huge factor, but come on, all the lego games basically look the same, and this was a perfect opportunity to change things up a little (and maybe generate some new customers). The movie was one of the best looking I've seen in ages, why not try and replicate it instead of just doing the same old look. :(

    [edit] First thing to do is drop the forward renderer and go deferred!
    Reply +2
  • How to install an Xbox One controller on your PC

  • dadrester 13/03/2014

    @bad09 the 360 pad was NOT the official windows controller. If you remember correctly MS tried to release a windows only version, which was meant to be the official, however after a few months it became apparent they'd be better off supporting one SKU rather than 2. Maybe they'll do that this time round. I'm not a microsoft exec, I don't know. Just seems like they missed a trick.

    I'm also not claiming that the PS4 pad will become the de facto pad for PC gaming (despite it working just fine plug and playing for just standard buttons/sticks/triggers and is recognised by my pc as a standard windows pad, without the need to install or download anything). I'm just saying that it's an odd decision on microsoft's part not to support it as a pc pad from the get go.

    If you can't see that, that's what people are questioning here then I'm not sure how else to put it.

    [edit] Sony did it last time round... and the DS3 was used almost soley for PlayStation gaming. Last time round Microsoft not only allowed people to use the pad, they actively tried to make it a standard for PC. The fact that the PS4 pad works out of the box and the xbox one pad does not... right at this moment... is what's making people question their strategy (or lack thereof).
    Reply +2
  • dadrester 13/03/2014

    @bad09 The pad the devs will support is the one that has the largest installed base, whether that's some madkatz contraption, the DS4, the steambox thingy, the One pad or some new "official for windows" microsoft device. Point is, the DS4 works pretty much out the box unlike the DS3. Microsoft not releasing drivers for the one pad is a step backward, which seems odd when the 360 controller has been adopted as pretty much the standard (and not because microsoft branded it as such). Reply 0
  • dadrester 13/03/2014

    Do Microsoft simply ignore everything that's going on around them these days? The 360 controller was adopted by loads of PC gamers last gen as pretty much the standard non K&M device, while the DualShock 3 was barely usable (and using that awful, AWFUL bit of software MotionJoy is very ill advised). This time round Sony's controller (which I find lovely) "just works". Why would Microsoft do this? Surely it's not to charge extra, as buying a controller is still buying a controller. Reply +3
  • MGS5: Ground Zeroes PSN pre-orders come with Peace Walker HD

  • dadrester 13/03/2014

    @Liquid_Belmont Tru-dat, though the bits of story that come through from the audio logs are arguably more interesting than the main thread and help develop the characters far more than the actual (admittedly weak) plot. In terms of a rounded package though I felt it offered significantly more, and was a much better use of resources, than MGS4. Reply 0
  • dadrester 12/03/2014

    mgs3>mgs>peace walker>mgs2 tanker>mgs4>mgs2 big shell

    [edit] i.e. Anyone who likes MGS but didn't play Peace Walker, should. I thought it was excellent. Greater than the sum of its parts and it had one of the best metagames I've seen. Kept me playing for 40+ hours (I only gave up after the stick on my PSP died).
    Reply +5
  • Could you survive in a besieged city?

  • dadrester 12/03/2014

    Colour me interested. I love blowing shit up as much as the next person, but I really like seeing games that employ mechanics other than shooting, stabbing or punching. Reply 0
  • Threes! review

  • dadrester 05/03/2014

    Here's my review... "doesn't fucking work on 3GS" :( Reply +2
  • dadrester 05/03/2014

    @oliverlittle 10/10 could mean ten divided by ten... that's not 100% is it? ;) Reply -1
  • dadrester 05/03/2014

    @oliverlittle Just because you say it isn't in your scoring scale doesn't make it fact.

    err... yes it does. If the review policy is outlined and all the reviewers stick to it that's exactly what it makes it.

    If tomorrow Eurogamer decided to invert scores so 1/10 is the top score and 10/10 is awful that would just be as valid (if somewhat confusing).

    Most movie reviews give stars out of 5. Does that now mean that all films can only either be a perfect 100% or 80% nothing in between?

    10/10 isn't 100% it's a number assigned to a subjective perceived value.
    Reply +5
  • dadrester 05/03/2014

    @djhsecondnature There's a mode other than hardcore?! Reply 0
  • dadrester 05/03/2014

    oh god... please no... I don't play mobile games much (vita stuff notwithstanding), but I dread to think how many hours I've ploughed into Drop7 over the last 5 years. It's definitely the most time I've ever spent with any game. AND I don't even enjoy it. Actually maybe this is exactly what I need to wean myself off it. Reply +2
  • Project Spark beta launches on Xbox One today

  • dadrester 04/03/2014

    I love the idea and what I've seen of the tools look really robust and allow you to do a lot (had a demo at Gamescom) but can't stand the default art style. DLC art style packs might be a really good addition down the line. Reply 0
  • When will we see a gay protagonist in a triple-A game?

  • dadrester 28/02/2014

    Trevor GTAV? Reply +1
  • Konami makes next-gen Metal Gear Solid 5: Ground Zeroes cheaper

  • dadrester 25/02/2014


    Who here has played it? Who can say for sure what value it represents? A game of FIFA lasts 5 minutes. The fact that the metagame allows you to play entire seasons and the gameplay is set up for the player to keep going back and enjoying the experience means that although it's a 5 minute game it's one that provides a massive amount of longevity. Kojima has said, several times, that he wants MGS5 to have a similar appeal. Main story 2 hours, extra stuff... much longer. [edit] maybe.
    Reply +1
  • South Park: The Stick of Truth censored in Europe

  • dadrester 25/02/2014

    ubisoft... screw you guys...

    ... i'm going home
    Reply -2
  • Video: Wolfenstein takes the Tarantino approach to Nazis

  • dadrester 24/02/2014

    let's not forget the Reservoir Dogs tie-in game (actually, let's)
    ...but.. but.. it was... quite good. sort of. Well not good. It had a really good mechanic that I'm surprised no other games have used (especially GTAV). You took a hostage and then pointed any other NPC's around with your gun making them line up against walls etc. There was something really satisfying about it.
    Reply 0
  • Microsoft announces first Xbox One price cut - and throws in Titanfall for free

  • dadrester 24/02/2014

    This seems like quite a good deal and finally puts the console on an equal footing with PS4, price wise when you include the game. TBH it's probably the most sensible thing Microsoft has done with the xbox one. That said, Titanfall is multi-platform, so it might not shift as many consoles as if it were exclusive to xbone. Either way it's good news for some folks. Reply +7
  • Win a 400 Sony Entertainment Network voucher

  • dadrester 21/02/2014

    Metal Gear Solid DLC for Little Big Planet.

    For a number of reasons. 1) No one else has said it and that may make my opinion seem ... all unique and edgy and stuff. 2) It was Metal Gear, but starring Sackboy. Two of the most iconic characters of modern gaming. 3) It felt like MGS... but you know.. also like LBP, with each of the 5 short levels feeling different from one another. 4) It added all the tools and fun gadgets for the player do do their own things with, remixing the stages that were on the DLC and allowed creators to add a completely new dynamic tot heir levels (and it was the first tools pack for LBP). 5) It cost about 3.50 if I remember right, which for the amount of content seemed like a bargain.

    In second place comes all R* DLC though :)
    Reply -1
  • Microsoft announces Xbox One Media Remote

  • dadrester 20/02/2014

    Here is my wish for the new consoles. An button combo you can press on the console that turns on controllers and rumbles them/makes them bleep etc. The dual shock 4 could shout at you and on xbox one and on PS4s with the camera you could say "playstation/xbox, find my controller". I'm forever losing the pad. In fact it'd make me want to buy the ps4 camera and be a legit use for kinect. Reply +1
  • Be advised: I was wrong about Titanfall

  • dadrester 19/02/2014

    It sounds fun. I shall wait until the inevitable multiplatform sequel/special (similar but legally distinct) edition though. Have a 360 but don't use it much so don't have live. Last time I bought a console for an EA platform exclusive it came to the rival console 12 months later anyway (Mass Effect 2). This will be the same, whether it's a sequel or whatever. Either way it sounds like a lot of fun. Reply +2
  • Capcom addresses concern over lack of female characters in Deep Down

  • dadrester 19/02/2014 are any of the players companions female? Like, the NPC's? Reply 0
  • Current-gen and next-gen Metal Gear Solid 5: Ground Zeroes compared in new video

  • dadrester 19/02/2014

    I have a PS3, a 360 and a PS4... While the PS4 clearly has the better resolution and framerate out of the bunch, I've got to admit that aesthetically I think the PS3 one kind of looks the best. Not sure if it's a contrast thing, or the fact it's a little blurry but it just looks... dunno... wetter. Anyway, the upshot is, it looks pretty similar across all platforms, which is great news to those who want to play it and don't have xbone or PS4 yet.

    one thing I'm wondering about is the PS4 version's daytime sky? the other 3 versions seemed to be using a skybox/dome, where the PS4 one didn't have anything. Is this the atmospheric weather effects stuff at work/disabled for the comparison?
    Reply -1
  • Layoffs hit NASCAR, Auto Club Revolution developer Eutechnyx

  • dadrester 19/02/2014

    Best of luck to all those looking for work. Horribly stressful situation to find yourself in. Nosebleed Interactive are just up the road in Newcastle too. We're not actively hiring at the moment, but we're always happy to get CVs. Reply +1
  • Metal Gear Solid 5: Ground Zeroes is 720p on Xbox One

  • dadrester 17/02/2014

    I'm surprised just how similar it looks on PS3 and 360. Very impressive. I kind of hope the Phantom Pain is next gen only though, and they can pull out all the stops with it.

    One disappointment with it going completely multi platform though is we're unlikely to see lots of mental 4th wall breaking stuff that's platform specific (e.g. swapping controller ports/reading memory sticks). Was always disappointed MGS4 didn't do more of that stuff. Otacon sending you messages or whatever via PSN would have been pretty cool.
    Reply +2