bobfish09 Comments

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  • Sleeping Dogs developer's new game is, sadly, not Sleeping Dogs 2

  • bobfish09 23/08/2016

    How is this different from the failed Triad Wars? Reply +2
  • Faulty Overwatch console aim-assist will be fixed, says Blizzard

  • bobfish09 23/08/2016

    @Bertie Bigger hit box, and most people run around partially injured, got a lot of finishing blows that way and with the drop of quick fire arrows, made it easier to hit the foot.

    The guy was ultra aggressive too, in Hanamura was always point of team, on objectives, ripping everyone up.
    Reply +2
  • bobfish09 23/08/2016

    @Sildur Don't know, the best Hanzo player I've come across shot everyone in the foot, was completely unstoppable. Didn't matter what type of shot or the distance, the foot was his only target. Reply +7
  • No Man's Sky Money - How to earn Units and the fastest way to earn money in No Man's Sky

  • bobfish09 19/08/2016

    Trouble is, you need tens of millions to get anywhere decent with the ships. With the right planet, you can probably make around $3million an hour, but who wants to grind their way to $150m for the best ships like that? Reply 0
  • EA's Peter Moore: I'm not sure video game press conferences have a future

  • bobfish09 18/08/2016

    Gamescom is a consumer event, it has far more in common with PAX than E3, so to expect the same level of breaking news and press stunts is a little strange. Reply +4
  • Sit down, there's a new Overwatch emote meta in town

  • bobfish09 18/08/2016

    Don't like D.Va gremlin, Doritos and Mtn Dew gamer is an awful stereotype.

    And very American.
    Reply -5
  • Blizzard changes Overwatch "gg ez" messages into something very different

  • bobfish09 17/08/2016

    I'd rather be sworn at and told to die than suffer the words of a bad winner, like calling the game easy. Reply +12
  • Tekken 7's Harada on the thorny subject of sexy swimsuits and Western sensibilities

  • bobfish09 17/08/2016

    @HappyGator No one knows that, it is just an assumption, because no one has tried.

    Good examples are, Candy Crush, no one thought it could be as big as it is, but rather than appealing to existing gamers on mobile, it opened up a whole new market. Pokemon Go is another example, AR games have done awfully for years, yet along comes the right mix of brand and gameplay and it's a massive hit.

    I will accept the fact that dropping $100m on making a GTA style game without a proven market is a gamble no one will ever take though. :)
    Reply -1
  • bobfish09 17/08/2016

    @BronxFist I usually avoid these topics, but that touches on the issue with this all.

    With Hollywood movies there are an abundance of movies that fill every genre, with gaming, that isn't always the case. I agree that we shouldn't censor games any more than movies are, but there needs to be a genuine effort in the games industry to broaden the variety of games available.

    An example would be GTA, which is obviously not politically correct, but rather than neuter GTA, there needs to be a politically correct alternative (open world action game).

    This is why the current campaigns aren't working and there are such horrible groups forming against them. The focus should be on creating new games that fit the ideal, rather than changing the existing games.
    Reply +5
  • You can max out your ship and equipment on the first planet in No Man's Sky

  • bobfish09 16/08/2016

    I stayed in the same system for awhile, but rather than look for and repair ships, I just grinded out enough credits to buy one and make an early jump in inventory slots.

    I find it a little annoying that I'm on a significantly more dangerous world (Green stars), but because of how the system works everything here is only marginally better than what I have already.
    Reply +1
  • Looks like Blizzard silently improved Overwatch server tick rate

  • bobfish09 15/08/2016

    Hope this helps. Any news on the next balance patch? I heard Zenyatta is getting his debuff removed or changed. Reply 0
  • No Man's Sky guide, tips and tricks for survival

  • bobfish09 13/08/2016

    You say you can get an Atlas Pass fairly early from a Space Anomaly, but where the hell do you find a Space Anomaly?

    I've put five hours into the game so far and not come across anything like that. Also is there an easier way to find trading terminals on planets? Randomly flying around hoping to get a trading terminal to sell off and clear out the inventory is annoying.
    Reply 0
  • Putting the magic back into magic in fantasy games

  • bobfish09 13/08/2016

    I'd like to see magic be less common and more fragile. At least big magic.

    Wouldn't mind seeing something like the magic from Melanie Rawn's Dragon Price series. Where you are weaving strands of light, and Sun, Moon and Star light all enable different kinds of magic, with different strengths and weaknesses.
    Reply +1
  • Watch: building sky-ships in Worlds Adrift to fly into the unknown together

  • bobfish09 11/08/2016

    I'd be more into this if it wasn't completely open PvP. Not keen on losing everything because of another player. Reply 0
  • No Man's Sky has a game-breaking exploit which is letting users farm rarest items

  • bobfish09 11/08/2016

    Ian's valiant sacrifice of his fun to validate this will not be forgotten.. RIP NMS Save. Reply +2
  • No Man's Sky players meet in same spot, but can't see each other

  • bobfish09 10/08/2016

    @Bauul I think this is the case, it merely contacts the server for information periodically, but otherwise the game, the simulation and everything you do is running local on your machine. Reply +13
  • Pokémon Go earns eight times what Candy Crush Saga did in its first month

  • bobfish09 09/08/2016

    Core gamers spend more money than casual gamers.. also, water is wet.

    The hard part has always been getting the core gamer to play mobile games, not getting them to spend money.
    Reply -2
  • Pokémon Go banned in Iran due to "security concerns"

  • bobfish09 06/08/2016

    @AnsemsApprentice The gambling aspect is a bit of a stretch, but might be down to the randomness of the booster packs.

    Also, the card game is banned in Saudi Arabia and a couple of other countries for the same reasons.
    Reply +1
  • bobfish09 06/08/2016

    @sbkw1983 You seem to be under the impression that youth = liberalism. It isn't, whilst we may be born with no prejudice or beliefs, they are instilled upon us, as we not only are taught but learn by ourselves.

    The majority of the world's population has some form of prejudice and belief. To expect a generation of Iranians to be completely different from every generation before them is impossible. Even if you look at the other Islamic countries that have rebellions in recent years, none of them were driven by the youth or liberalism, or even a change to the institutions of governance, merely a desire to change the people involved.
    Reply +1
  • bobfish09 06/08/2016

    Two things...

    1. A fatwa is purely a religious sanction, it can be declared by any Muslim scholar and they frequently happen all around the world. This one is perhaps only notable because of the strong integration between religion and politics in Iran.

    2. It is unfair to jump to conclusions about what those security concerns are. If it was in the interest of protecting personal data of civilians, then I think that is a perfectly acceptable reason, governments rarely do that, they are usually more interested in spying on their own citizens. But there are plenty of other reasons they could've banned it, the very nature of AR for example uses the camera and could be used an excuse to photograph things that shouldn't be.

    Whilst I care little for Iran's regime, I think it's a little unfair to just say "Bad guy" because they banned a game.
    Reply -6
  • Elder Scrolls: Legends launches PC open beta

  • bobfish09 05/08/2016

    Is it more complicated than Hearthstone?

    As someone who played a lot of MtG in the past, I found Hearthstone to be a little dull.
    Reply +6
  • EA says millions are still playing Star Wars: Battlefront

  • bobfish09 03/08/2016

    On PC there aren't that many left playing and they only play the latest DLC with one or two modes.

    It's like a ghost town.
    Reply +4
  • Overwatch Olympic Games Rio loot boxes spotted with limited edition skins

  • bobfish09 02/08/2016

    Winston is Volleyball. Reply +6
  • Here's how the latest Overwatch patch changes Ana and McCree

  • bobfish09 27/07/2016

    @Jimjamyaha Yes, almost feel like Ana and Symmetra need their own classification. Reply +1
  • bobfish09 27/07/2016

    @Jimjamyaha I've actually found Ana to be a great substitute for a normal sniper. Her ability to heal, plus prevent healing more than make up for her lack of damage. Though it only really works if there is actual team work between Ana and the rest of the team.

    Not sure I would ever want two Ana's in a team though. She lacks any synergy with herself.
    Reply +1
  • bobfish09 27/07/2016

    Only experienced one match so far where I thought Ana actually did a good job of healing the team (out of like 50), so this is welcome, still think it is going to be really hard for the average player to main heal as Ana.

    McCree nerf is needed, his ability to snipe was a little unbalanced, given that the actual snipers have some form of shot delay on their sniping (pull bow back or zoom on scope).
    Reply +4
  • Nintendo shares dive as investors realise it doesn't own Pokémon Go

  • bobfish09 25/07/2016

    @SpaceMonkey77 I still think Pokemon Go is a fad. AR hasn't grown in popularity in nine years, since the first smartphones, until now. This is entirely down to the brand power, not the type of game. In which case, it is going to have a short shelf life, because no matter how beloved a brand is, once the new-shine wears off, they will understand the mechanics of the game aren't that great and move on to something else.

    AR is incredibly niche, especially the sub-genre that works on geo-locations and expects the players to move.

    I'd love to see this go on for a long time, and I'll definitely be keeping an eye on it. But there is nothing there so far, to suggest it can.
    Reply +1
  • bobfish09 25/07/2016

    @George-Roper This is true to an extent. Mobile is expected to become the largest platform type this year, finally eclipsing PC/online.

    The issue with mobile is that it is far more polarized than any of the other markets. You either get lucky, have a massive IP/brand, or throw a lot of money at it. Smaller companies can obviously still succeed on mobile, but now the big companies are invested in it, it is much harder to have a big success.
    Reply +2
  • bobfish09 25/07/2016

    @TheTingler Except Nintendo don't control the Pokemon license, they are only a partial owner of the company that owns it. Reply +3
  • bobfish09 25/07/2016

    @frightlever Yes, though it is still insignificant for them. They've made about $7.5m each, before tax, from Pokemon Go! so far. Reply 0
  • Can too much choice be a bad thing?

  • bobfish09 23/07/2016

    I like choice, but I think too much choice can be bad. Whilst I really enjoy sandbox games, I'm not someone who creates their own goals, so there needs to be objectives for me to work towards or I'll just bored and walk away. Reply +32
  • Feast your eyes on the best Overwatch fan art around

  • bobfish09 22/07/2016

    @Bertie Ghibli Bastion, because anything Ghibli is automatically awesome, even the sucky Bastion. Reply 0
  • bobfish09 22/07/2016

    In regards to D.Va, is the fan art/cosplay of her eating Doritos and drinking Mountain Dew an American thing? Or do people perceive that as what gamers do everywhere?

    I find it hard to believe Korean gamers are like that.
    Reply 0
  • Rocket League, Gwent "ready" for PS4 Xbox One cross-network play

  • bobfish09 22/07/2016

    @jerjef Even with cross play, Friends lists are still not available. Rocket League is a good example of this now, Steam's friends and Xbox Live friends aren't visible to each other, can't join groups together, or anything like that.

    The system would just allow more people to play against in the matchmaking system.

    Technically all of this is really easy to do and has been for many years. It's always been the companies policies that have prevented it. And right now, Sony doesn't gain anything from this other than a little bit of goodwill from neutral and Xbox One players, neither of which currently pay them any money.
    Reply +2
  • Ana goes live in Overwatch on PC, consoles TBC

  • bobfish09 22/07/2016

    @MrFlump That is a little disappointing to hear. I guess they will have to figure that out, Winston is the clear counter to Tracer, Genji and even the new D.Va, because you don't have to aim and you can't block his weapon. If turning speed means Winston can't perform that role on console, they need an alternative or a fix for the problem. Reply 0
  • Video: Star Wars Battlefront's offline multiplayer feels like the game's best addition yet

  • bobfish09 20/07/2016

    Tried playing this again last week, what with the SW Celebrations and all.. absolutely dead on PC. Reply 0
  • Fraudsters force RimWorld dev to stop giving out Steam keys

  • bobfish09 19/07/2016

    @UKPartisan G2A will pay VAT for the right to operate in the UK, and the payment provider will declare this information even if the customer doesn't. So G2A will pay VAT either way on your purchase, just in one instance they are charging you for it.

    This is actually one of my biggest issues with the "American" way of doing business. All taxes are declared at point of transaction, compared the UK where they are included in the displayed retail price.

    Also worth noting, most credit fraud involves American bank cards, because they have the worst anti-fraud security in the western world for credit card purchases (whether online or in-store). In fact you can Google to find tens of thousands of credit card numbers to do it with, such is the joy of American banking security.
    Reply -1
  • bobfish09 18/07/2016

    @d0x I can explain this...

    1. Steam will provide a developer with an unlimited number of keys for their games if they ask for them.
    2. The developer is free to distribute these keys however they see fit (in boxes, through third parties, give aways or their own e-commerce site).
    3. Credit Card fraud occurs with all online transactions, it is unavoidable, however the more established payment providers can offer better anti-fraud measures, for example if you use Cybersource, they will routinely receive fraudlent numbers from Banks to ban from their service, they will also inform the e-commerce site owner of every time a fraudulent card has been used and depending on your deal with Cybersource, even swallow the charges.
    4. Good e-commerce sites also use an item limit per transaction, an item limit per account over time and a purchase limit over time (for example so you can't make ten transactions in ten seconds).

    Now, credit card fraud exploits weak e-commerce sites by making large and numerous transactions in rapid succession to get the most goods possible before the credit card is blocked.

    These indie developers that are being hit by fraud have basic, near awful, e-commerce solutions, because they 1. don't want to pay for a third-party solution, 2. don't want to pay for semi-expensive anti-fraud providers, 3. don't want to lose 30% to the online retailers like Steam/Humble/etc.

    They are easy targets for criminals that have been doing this for years. And I really have little sympathy for anyone who falls victim to this when there are so many great sources of information and services available to minimise it.

    Note: I don't use Paypal for this example, because whilst they have anti-fraud services, they are expensive and nowhere near the best. They are much better focused on protecting the consumer than the retailer.
    Reply +5
  • bobfish09 18/07/2016

    As I said before on other related articles, if you want to do e-commerce yourself, make sure you go that extra step and get a payment provider with robust anti-fraud systems in place.

    If you go with a cheap option, just to try and get a bit more of the money per sale, don't be surprised if fraud bites you in the arse. Fraud has been a huge problem online for well over a decade now, this shouldn't be news to anyone.
    Reply +3
  • Runescape maker Jagex bought by Chinese investors

  • bobfish09 14/07/2016

    Worth noting, this now makes Codemasters the largest independent developer in the UK. There aren't many independent developers left in Europe, let alone the UK, that aren't small budget "indie" studios or mobile only. Reply +1
  • Valve to crack down on gambling sites offering in-game goods

  • bobfish09 13/07/2016

    So, CS:GO skin gambling needed to get to a $2 billion market and have someone take Valve to court over it for them to enforce their own TOS/EULA? Reply +22
  • Evolve goes free-to-play, devs discuss "DLC s***storm"

  • bobfish09 07/07/2016

    If they'd had an ounce of common sense pre-launch they would've realised the mess the DLC was going to create and the impact it would have on user numbers.

    I'm surprised they bothered to figure it out and took this long to actually try and improve the situation.
    Reply 0
  • Ubisoft wards off Vivendi by nominating two new board members

  • bobfish09 05/07/2016

    I hope Vivendi succeeds, because it will likely have a similar effect to the Gameloft takeover, causing some experienced talent to quit on principle.

    This in turn is likely to cause them to start new studios, with new games. I would love to see some of the talent behind AC and Farcry off doing new things rather than continuing those franchises.
    Reply -4
  • Sega doubles down on PC strategy, snaps up Endless Space creator

  • bobfish09 05/07/2016

    I think the comparison is wrong. The Endless Legends game is more in line with Civilisation 5 than anything that Paradox makes, and Endless Space is one of the inspirations for Stellaris.

    Other than that, there isn't any cross over between Paradox titles and Amplitude's. They both sit quite comfortably alongside each other. Also if you think Stellaris has more depth than Endless Space, you really need to play ES more cause you're missing a lot.
    Reply +3
  • Steam warns users against gambling site after YouTube stars discovered as owners

  • bobfish09 04/07/2016

    @harryisme CS:GO gambling technically should come under regulated gambling, because you can profit from it, you can take the money back out. But it's a grey area because it's not direct and gaming is generally ignored by most trade bodies.

    False advertising is illegal in the UK, so the YouTubers can be done for that. Also the US commission is taking legal action against Valve for permitting this gambling without regulation.
    Reply +1
  • bobfish09 04/07/2016

    So, fwiw, with this gambling you can take the money out. But did you know, on iPhone/iPad gambling is the second largest category of games by revenue, yet Apple doesn't allow you a way to take the money out.

    So people are spending billions on gambling just for the thrill of the win, but with no way to make any money from it, only a loss.

    Gambling is so messed up and so is everyone that partakes in it.
    Reply 0
  • The man behind some of motorsport's most fascinating recent forays is turning to video games

  • bobfish09 01/07/2016

    Unless things have changed recently, I think Codemasters would be interested in supporting this. Reply +6
  • CSR Racing 2 is out today

  • bobfish09 30/06/2016

    I didn't think we could get any more bad news this week, but we Brits are really going all out on crap at the moment. Reply -11
  • Now you can broadcast yourself eating on Twitch

  • bobfish09 30/06/2016

    Mukbang is on the decline in Korea, will be interesting to see if it takes off over here, I can't imagine it will other than with pretty girls. Reply +5
  • Murky world of PC game key reselling exposed by indie developer

  • bobfish09 21/06/2016

    G2A mainly get their keys from foreign distributors, like those in Russia or India, where the keys sell for significantly cheaper than from the UK or US distributors.

    This is how they can sell so much cheaper than the RRP and still make a profit.
    Reply +6