bobfish09 Comments

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  • Murky world of PC game key reselling exposed by indie developer

  • bobfish09 21/06/2016

    G2A mainly get their keys from foreign distributors, like those in Russia or India, where the keys sell for significantly cheaper than from the UK or US distributors.

    This is how they can sell so much cheaper than the RRP and still make a profit.
    Reply +5
  • Why Mass Effect: Andromeda won't acknowledge your ME3 ending choice

  • bobfish09 20/06/2016

    I think fans had already figured out they left before the end of ME3, like an ark. Especially as the only known faster than light travel is mass relays, and we kind of destroyed them all at the end of ME3. Reply +3
  • Thrustmaster wheel not working with Dirt Rally any more?

  • bobfish09 17/06/2016

    It's E3 and this makes the news? Reply -10
  • Widowmaker and McCree nerfed in Overwatch patch 1.0.4

  • bobfish09 15/06/2016

    Wouldn't mind a small buff to D.Va's damage output on her guns, but otherwise I'm fairly happy with the balance.

    There are plenty of heroes that make me rage at what they can do, but as I can't replicate it when playing them I just suck it up and accept the fact that some people are better players with them than me.

    Though it irritates me that I get shit-talked when I'm not doing very good as I'm trying to improve with them. :)
    Reply +2
  • Bethesda Game Studios planning "two other major projects" before The Elder Scrolls 6

  • bobfish09 13/06/2016

    They were never going to do TES6 as long as Elder Scrolls Online is popular and profitable. Reply 0
  • Here's how Overwatch's leave game penalty works

  • bobfish09 10/06/2016

    I'd rather have an XP penalty than suffer playing in a game with five snipers. Reply +6
  • Warcraft movie trumps Star Wars: Force Awakens in China

  • bobfish09 09/06/2016

    Given that Star Wars isn't actually that popular in Asia, this doesn't surprise me at all. The world's biggest IP has never really had a good push at China, Japan or Korea, though I suspect that will change now Disney helms it. Reply 0
  • APB Reloaded hits Xbox One - with a £115 "micro"-transaction

  • bobfish09 03/06/2016

    APB Reloaded is quite good fun, the trouble is the PC version is just full of cheaters. If they can't avoid that on console it might do alright.

    After all, it has the open world gang warfare people wanted from GTA Online.

    Don't know what is in the shop these days, used to be rented weapons, unique vehicles and a huge amount of cosmetics. Was easily playable without spending though.
    Reply -2
  • Vivendi has seized control of Guillemot brothers' mobile publisher Gameloft

  • bobfish09 02/06/2016

    @Milouse Bolloré's stake in Vivendi is 12.5%, if he's in control of that company then they have a lot of silent shareholders, an absent board of directors and a puppet CEO.

    I don't dispute this is might not be in Ubisoft's interests, but they are too big to be run into the ground any time soon.

    Let's also keep in mind that Gameloft just closed a bunch of studios, laid off hundreds of people and then opened new studios in cheaper countries. Ubisoft may have some beloved IP and games, but the other side of the Guillemot coin is disgusting.
    Reply +1
  • bobfish09 02/06/2016

    @SpaceMonkey77 Rockstar isn't independent, it's part of Take Two, which itself is a public company.

    Even private companies can have shareholder and investor problems, they are just exempt from a lot of the regulations that come with public trading.
    Reply +3
  • bobfish09 02/06/2016

    I find it interesting that people think Vivendi are responsible for what Activision is today.

    Keep in mind folks, Kotick was in charge of Activision before Vivendi came along and remained in charge afterwards. By passing the blame on to Vivendi, you're essentially turning Kotick into one of the "good" guys.
    Reply +8
  • bobfish09 01/06/2016

    @Nodka I'm not sure Activision Blizzard is a better company after their split from Vivendi. They still milk franchises, they still over-charge for DLC and they now own King, who of course is a paragon of gaming. Reply +9
  • bobfish09 01/06/2016

    Just keep in mind, that Vivendi used to own Blizzard, then when they merged Blizzard with Activision in 2009, Vivendi became the majority shareholder of the new company, but Activision's CEO, Kotick remained in charge.

    This arrangement lasted for six years, before Activision Blizzard brought out Vivendi's shares to become independent.

    Now, it's hard to tell whether Vivendi is a bad company or not, they did after all own Blizzard for ten years before Activision came along. In those ten years we got Starcraft, Warcraft 2, Diablo 2, Warcraft 3 and World of Warcraft from Blizzard.

    It could be that they are quite hands off, or, maybe.. they are responsible for turning Activision into the monster that it is today (though I don't think so).
    Reply +34
  • Paradox, this is why we need to talk about your mods

  • bobfish09 01/06/2016

    Mods don't have to be on the Steam Workshop, so I don't see how Paradox can moderate mods in general. Reply 0
  • Mirror's Edge TV show is in the works

  • bobfish09 25/05/2016

    If it isn't set in the City of Glass then don't bother.

    I dread to think what this show will be if the art direction is lost, as that is a massive part of it's character, alongside Faith and the parkour.

    Could you imagine Mirror's Edge set in a modern city, all grey and concrete.
    Reply +2
  • Today, Rocket League becomes the first Xbox One/PC cross-platform game

  • bobfish09 24/05/2016

    @mouseymouse PC can play with either XB or PS4 players, XB players can play with PC and PS4 can play with PC.

    XB can't play with PS4.

    The important thing is that this is cross play between Microsoft's backend and Steam.

    Because cross play was always possible between Xbox and PC if you used Windows Live or Windows 10 Store.
    Reply +1
  • bobfish09 24/05/2016

    @I_Am_CatButler FFXI didn't do it. It had cross play between Sony & PC (which anyone is allowed to do already). Reply 0
  • Watch: How's Total War: Warhammer's performance?

  • bobfish09 20/05/2016

    I always found the performance issues to be a bigger problem on the campaign map, once you've progressed far enough and the game has to process turn movements for a dozen AI factions, everything went to crap then.

    Battles could always be adjusted by changing the settings, but the campaign generally was a problem regardless of what you did.
    Reply +2
  • Homefront: The Revolution review

  • bobfish09 17/05/2016

    This game would be better if you were playing as North Korean resistance fighters, against an oppressive American occupation. Reply +1
  • Exploring a tiny galaxy filled with jerks in Stellaris

  • bobfish09 16/05/2016

    The game truly shines in multiplayer, you get some great conflicts and diplomacy.

    Really needs some of the features to be fleshed out though, PDS games are the only ones I really like DLC for :)
    Reply 0
  • Battlefield announced live: watch here

  • bobfish09 06/05/2016

    The spikes on the grenade are a little silly, but the rest seems legit. Late war, WW1, the Hellfighters (a German nickname), did fight in the trenches.

    Prior to that, plenty of African-Americans fought in the Canadian and French armies.

    The waterproof cloak though looks like it is missing the hood and I don't recall the Americans using them, but the Europeans did.
    Reply 0
  • bobfish09 06/05/2016

    Anything other than another modern military Battlefield. I'd like a change of scenery, historic would be good. Reply +7
  • Battleborn review

  • bobfish09 06/05/2016

    @Strite Overwatch felt like a much more competitive game to me. I think the comparison is like Overwatch is LoL and Battleborn is Smite. It is clear one is going for the top spot. Reply -5
  • bobfish09 06/05/2016

    I'm enjoying Battleborn a lot, not as heavy going as a MOBA and I prefer the FPS perspective.

    Team composition also isn't quite as important as a MOBA or Overwatch, so playing with random people isn't painful.
    Reply +7
  • 15 tips to get you started in Overwatch

  • bobfish09 05/05/2016

    I think I might be broken, whilst Overwatch is entertaining I'm currently having more fun playing Battleborn.

    Still, will find time to enjoy them both for a long time.
    Reply +2
  • YouPorn-sponsored esports team banned from ESL

  • bobfish09 25/04/2016

    I find it funny that ESL, a German company with a majority Swedish shareholder, has issues with porn. Reply +24
  • Final Fantasy 9 arrives on Steam with 'no encounter' mode

  • bobfish09 14/04/2016

    Might actually be able to finish it this time then. Up until FFXII, I always found the combat to be the most tedious/boring part of Final Fantasy games. Reply -3
  • Fable Legends bids farewell

  • bobfish09 13/04/2016

    @SpaceMonkey77 Because the IP is worth more than a single cancelled game. Besides, Legends was finished, it was just rubbish. Reply +7
  • bobfish09 13/04/2016

    I find it sad that both Sony and Microsoft have managed to cull nearly all of their UK development talent in this console generation.

    Companies that helped build their 1st party portfolios and sell their consoles over the last two decades have just been wiped out completely.
    Reply +41
  • Codemasters picks up Driveclub developer Evolution Studios

  • bobfish09 11/04/2016

    @VibratingDonkey Basically, Codemasters made a deal with Hocking to hire him and bunch of people from Evolution and the news was announced after the closure of the studio.

    Codemasters haven't purchased the studio, but Sony might have agreed to pass over ownership of the building lease, furniture and equipment to them without a fee just to remove the costs from their own books.

    I obviously don't know any real details, but the more articles I read on this, the more it looks like a mass-hiring of staff than anything else.
    Reply +1
  • bobfish09 11/04/2016

    @CernaML I don't think that matters to Codemasters, they spend a year making a game so only need to sell a fraction of the copies that other companies need to do. Reply 0
  • bobfish09 11/04/2016

    @UncleLou They haven't, other articles mention that they've hired the staff, the core team, not actually purchased the studio. No cash was involved. Reply +1
  • bobfish09 11/04/2016

    Curious if the Driveclub engine is Evolution's or Sony's. It is so much better than what Codemasters have been using.

    Just the thought of a GRID that looks as good as Driveclub but plays like GRID 1 is enough to get me excited about the future of racing games.
    Reply -1
  • Layoffs at Guitar Hero Live developer

  • bobfish09 01/04/2016

    Best of luck to those affected, some good friends there. Reply +2
  • Mass Effect: Andromeda marketing survey leaks

  • bobfish09 30/03/2016

    @blarty I find it strange now, looking back that I played DA2 more than DAI, mainly I think because DA2 was more focused on the main story and DAI just has a whole lot of padding in it.

    I think though given that each game in both series, DA and ME, has sold more than the previous and at the same time moved further away from the RPG roots towards actions, indicates that they will keep going in that direction with the games.
    Reply +4
  • bobfish09 30/03/2016

    @Rodimus-Prime BioWare isn't above deciding one particular story is canon when it can't bring forward choices made by the player.

    They may have decided that the Reapers winning is canon and it will be the starting point for the new game.

    Or, it could just be that Humans have discovered a way to travel between galaxies and this is merely first contact. Like in ME1, first contact was explained to have resulted in a war because the humans made a mistake, we could be seeing a repeat of that. Humans shooting first and asking questions later.
    Reply +5
  • That Dragon, Cancer "has not yet seen a single dollar from sales"

  • bobfish09 26/03/2016

    I think it is simply because not many people wanted it.

    Watching a personality play a game is a very different experience to playing it yourself. A passive audience isn't the same thing as an active audience, the latter being the type that would buy the game.

    Also, most indie games sell less than 50k units in their lifetime, just because the news covers the handful of titles that break that number, it doesn't change the fact that 90% of indie games will never sell more than that. This is just one of them.
    Reply +4
  • Soma has sold over 250k copies

  • bobfish09 24/03/2016

    250k units is really good for an indie game, their costs must have been really high if that isn't enough to break even. Reply +1
  • Black Desert Online's combat feels like a revolution for MMOs

  • bobfish09 21/03/2016

    @kaya08 If you want to know more about the combat in BDO, check out these class videos. https://www.youtube.com/watch?v=taFIzCQtWEc Reply +2
  • bobfish09 21/03/2016

    @dimasok Basically, from what you have said, this is who I think you are:

    You are a 1v1 PvPer, who doesn't want to spend money on the game beyond the initial price.

    You have issue with the Ghillie Suit, because it provides an advantage in 1v1 PvP, especially if you like ganking people.

    You also have issue with the cash shop, because the prices are only 10% cheaper than in Korea, which is also free to play over there.

    You final issue is that you can't macro your kill combo onto a single key like you can in BnS or other games, so you actively have to use the combo system to kill things.

    Essentially, the game is a little too hard and a little too expensive for you.

    EDIT: You probably hate the karma system too, because you like killing innocents and it punishes you for that. ;)
    Reply +4
  • bobfish09 21/03/2016

    Something to keep in mind reference the combat:

    The game is designed around the combo system, any damage skill activated from the hotbar will do less damage than if it was activated from the combo.

    It isn't explained anywhere, but it is true. Learn those combos, or get a mouse with macro keys on it.
    Reply +3
  • bobfish09 21/03/2016

    @number1024

    1) The story is fairly interesting, but as a sandbox game the quest chain doesn't always flow well. The story quests are tied to specific areas, so if you go off and grind a few levels you could miss a part of the story. But it is interesting and a little different.

    2) Costumes contain a 10% xp increase for wearing a full set, plus a few other minor things. There isn't any direct pay to win like the Korean version (which is why we have B2P). The main complain atm is the Ghillie suit, which removes player name when wearing, and is designed for 1v1 PvP. It's quite an effective camo suit. But once sieges and other group PvP come around in a few weeks it will be less of an issue.

    3) Not aware of any common performance issues, been playing since head start and no one in my guild has had any problems. As an MMO though they will keep patching it, we've had two patches since launch and there is a lot more to come.
    Reply +7
  • Free-to-play Total War Battles: Kingdom out next week

  • bobfish09 17/03/2016

    So, like Clash of Clans with slightly more interesting battles? Reply +1
  • So, will Sony actually allow PS4 and Xbox One owners to play together?

  • bobfish09 17/03/2016

    To be fair, Microsoft haven't said you can do cross-play with PS4, they were very vague on the matter, this is more a case of cross-play with Steam.

    If Sony say yes at this point, Microsoft still has to come out and agree to it.
    Reply 0
  • The Division is Ubisoft's biggest ever launch

  • bobfish09 10/03/2016

    @Sakuragaoka Not had any day one problems with any Ubisoft game, but then I seem to have avoided picking up their worst ones.

    AC Syndicate was fine and so is The Division.
    Reply +27
  • Community-made KOTOR reboot Apeiron gets very first video

  • bobfish09 09/03/2016

    @Gunship Totally agree, if you going to change the core gameplay, then why not just make something new.

    No one asked for a combat revamp for KOTOR. I certainly don't want one.
    Reply +1
  • Ubisoft fights hostile takeover bid from Vivendi

  • bobfish09 26/02/2016

    Vivendi is a financial monster, it has zero interest in gaming, it is all about money.

    Also, as someone who works in the industry, Ubisoft is considered one of the best places to work for employee satisfaction. They may churn out the same thing on a regular basis, but they actually care about their staff, which is something you rarely get in corporations of their size.
    Reply +11
  • Black Desert Online is more than just a pretty face

  • bobfish09 25/02/2016

    Worth noting, that people have been saying it is cheaper in Korea, but whilst the Pearl price of the costumes is cheaper, the actual cost of Pearls for real money is higher.

    So the costumes are about the same price of $32 a set, regardless of which version of the game you're playing on.
    Reply 0
  • No, Quantum Break won't launch on Steam

  • bobfish09 15/02/2016

    @clopezi It's a universal app, which means the PC version will almost certainly be identical to the Xbox One version.

    Which isn't necessarily a good thing, as optimization is probably going to rubbish on anything that deviates too far from the Xbone hardware/drivers.
    Reply -4
  • Development halted on troubled $660k Kickstarter success Unsung Story

  • bobfish09 08/02/2016

    @FreakyZoid Budgets are relative to the country of development, as the bulk of it is made up of staff wages.

    US, UK, Japan, these are very expensive countries to make games in. Canada, France, Sweden, Finland, S.Korea, cheaper because of good tax breaks/benefits. Most other western countries fall between the two groups.

    After that you have China, Malaysia, Russia, etc. And there is a cheaper their below that as well.

    A game made in China would be about a quarter the cost of the US. So it really depends where the team is based as well as the scope of the game.
    Reply +12