bobfish09 Comments

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  • Can too much choice be a bad thing?

  • bobfish09 23/07/2016

    I like choice, but I think too much choice can be bad. Whilst I really enjoy sandbox games, I'm not someone who creates their own goals, so there needs to be objectives for me to work towards or I'll just bored and walk away. Reply +6
  • Feast your eyes on the best Overwatch fan art around

  • bobfish09 22/07/2016

    @Bertie Ghibli Bastion, because anything Ghibli is automatically awesome, even the sucky Bastion. Reply 0
  • bobfish09 22/07/2016

    In regards to D.Va, is the fan art/cosplay of her eating Doritos and drinking Mountain Dew an American thing? Or do people perceive that as what gamers do everywhere?

    I find it hard to believe Korean gamers are like that.
    Reply 0
  • Rocket League, Gwent "ready" for PS4 Xbox One cross-network play

  • bobfish09 22/07/2016

    @jerjef Even with cross play, Friends lists are still not available. Rocket League is a good example of this now, Steam's friends and Xbox Live friends aren't visible to each other, can't join groups together, or anything like that.

    The system would just allow more people to play against in the matchmaking system.

    Technically all of this is really easy to do and has been for many years. It's always been the companies policies that have prevented it. And right now, Sony doesn't gain anything from this other than a little bit of goodwill from neutral and Xbox One players, neither of which currently pay them any money.
    Reply +2
  • Ana goes live in Overwatch on PC, consoles TBC

  • bobfish09 22/07/2016

    @MrFlump That is a little disappointing to hear. I guess they will have to figure that out, Winston is the clear counter to Tracer, Genji and even the new D.Va, because you don't have to aim and you can't block his weapon. If turning speed means Winston can't perform that role on console, they need an alternative or a fix for the problem. Reply 0
  • Video: Star Wars Battlefront's offline multiplayer feels like the game's best addition yet

  • bobfish09 20/07/2016

    Tried playing this again last week, what with the SW Celebrations and all.. absolutely dead on PC. Reply 0
  • Fraudsters force RimWorld dev to stop giving out Steam keys

  • bobfish09 19/07/2016

    @UKPartisan G2A will pay VAT for the right to operate in the UK, and the payment provider will declare this information even if the customer doesn't. So G2A will pay VAT either way on your purchase, just in one instance they are charging you for it.

    This is actually one of my biggest issues with the "American" way of doing business. All taxes are declared at point of transaction, compared the UK where they are included in the displayed retail price.

    Also worth noting, most credit fraud involves American bank cards, because they have the worst anti-fraud security in the western world for credit card purchases (whether online or in-store). In fact you can Google to find tens of thousands of credit card numbers to do it with, such is the joy of American banking security.
    Reply 0
  • bobfish09 18/07/2016

    @d0x I can explain this...

    1. Steam will provide a developer with an unlimited number of keys for their games if they ask for them.
    2. The developer is free to distribute these keys however they see fit (in boxes, through third parties, give aways or their own e-commerce site).
    3. Credit Card fraud occurs with all online transactions, it is unavoidable, however the more established payment providers can offer better anti-fraud measures, for example if you use Cybersource, they will routinely receive fraudlent numbers from Banks to ban from their service, they will also inform the e-commerce site owner of every time a fraudulent card has been used and depending on your deal with Cybersource, even swallow the charges.
    4. Good e-commerce sites also use an item limit per transaction, an item limit per account over time and a purchase limit over time (for example so you can't make ten transactions in ten seconds).

    Now, credit card fraud exploits weak e-commerce sites by making large and numerous transactions in rapid succession to get the most goods possible before the credit card is blocked.

    These indie developers that are being hit by fraud have basic, near awful, e-commerce solutions, because they 1. don't want to pay for a third-party solution, 2. don't want to pay for semi-expensive anti-fraud providers, 3. don't want to lose 30% to the online retailers like Steam/Humble/etc.

    They are easy targets for criminals that have been doing this for years. And I really have little sympathy for anyone who falls victim to this when there are so many great sources of information and services available to minimise it.

    Note: I don't use Paypal for this example, because whilst they have anti-fraud services, they are expensive and nowhere near the best. They are much better focused on protecting the consumer than the retailer.
    Reply +5
  • bobfish09 18/07/2016

    As I said before on other related articles, if you want to do e-commerce yourself, make sure you go that extra step and get a payment provider with robust anti-fraud systems in place.

    If you go with a cheap option, just to try and get a bit more of the money per sale, don't be surprised if fraud bites you in the arse. Fraud has been a huge problem online for well over a decade now, this shouldn't be news to anyone.
    Reply +3
  • Runescape maker Jagex bought by Chinese investors

  • bobfish09 14/07/2016

    Worth noting, this now makes Codemasters the largest independent developer in the UK. There aren't many independent developers left in Europe, let alone the UK, that aren't small budget "indie" studios or mobile only. Reply +1
  • Valve to crack down on gambling sites offering in-game goods

  • bobfish09 13/07/2016

    So, CS:GO skin gambling needed to get to a $2 billion market and have someone take Valve to court over it for them to enforce their own TOS/EULA? Reply +22
  • Evolve goes free-to-play, devs discuss "DLC s***storm"

  • bobfish09 07/07/2016

    If they'd had an ounce of common sense pre-launch they would've realised the mess the DLC was going to create and the impact it would have on user numbers.

    I'm surprised they bothered to figure it out and took this long to actually try and improve the situation.
    Reply 0
  • Ubisoft wards off Vivendi by nominating two new board members

  • bobfish09 05/07/2016

    I hope Vivendi succeeds, because it will likely have a similar effect to the Gameloft takeover, causing some experienced talent to quit on principle.

    This in turn is likely to cause them to start new studios, with new games. I would love to see some of the talent behind AC and Farcry off doing new things rather than continuing those franchises.
    Reply -4
  • Sega doubles down on PC strategy, snaps up Endless Space creator

  • bobfish09 05/07/2016

    I think the comparison is wrong. The Endless Legends game is more in line with Civilisation 5 than anything that Paradox makes, and Endless Space is one of the inspirations for Stellaris.

    Other than that, there isn't any cross over between Paradox titles and Amplitude's. They both sit quite comfortably alongside each other. Also if you think Stellaris has more depth than Endless Space, you really need to play ES more cause you're missing a lot.
    Reply +3
  • Steam warns users against gambling site after YouTube stars discovered as owners

  • bobfish09 04/07/2016

    @harryisme CS:GO gambling technically should come under regulated gambling, because you can profit from it, you can take the money back out. But it's a grey area because it's not direct and gaming is generally ignored by most trade bodies.

    False advertising is illegal in the UK, so the YouTubers can be done for that. Also the US commission is taking legal action against Valve for permitting this gambling without regulation.
    Reply +1
  • bobfish09 04/07/2016

    So, fwiw, with this gambling you can take the money out. But did you know, on iPhone/iPad gambling is the second largest category of games by revenue, yet Apple doesn't allow you a way to take the money out.

    So people are spending billions on gambling just for the thrill of the win, but with no way to make any money from it, only a loss.

    Gambling is so messed up and so is everyone that partakes in it.
    Reply 0
  • The man behind some of motorsport's most fascinating recent forays is turning to video games

  • bobfish09 01/07/2016

    Unless things have changed recently, I think Codemasters would be interested in supporting this. Reply +6
  • CSR Racing 2 is out today

  • bobfish09 30/06/2016

    I didn't think we could get any more bad news this week, but we Brits are really going all out on crap at the moment. Reply -11
  • Now you can broadcast yourself eating on Twitch

  • bobfish09 30/06/2016

    Mukbang is on the decline in Korea, will be interesting to see if it takes off over here, I can't imagine it will other than with pretty girls. Reply +5
  • Murky world of PC game key reselling exposed by indie developer

  • bobfish09 21/06/2016

    G2A mainly get their keys from foreign distributors, like those in Russia or India, where the keys sell for significantly cheaper than from the UK or US distributors.

    This is how they can sell so much cheaper than the RRP and still make a profit.
    Reply +5
  • Why Mass Effect: Andromeda won't acknowledge your ME3 ending choice

  • bobfish09 20/06/2016

    I think fans had already figured out they left before the end of ME3, like an ark. Especially as the only known faster than light travel is mass relays, and we kind of destroyed them all at the end of ME3. Reply +3
  • Thrustmaster wheel not working with Dirt Rally any more?

  • bobfish09 17/06/2016

    It's E3 and this makes the news? Reply -11
  • Widowmaker and McCree nerfed in Overwatch patch 1.0.4

  • bobfish09 15/06/2016

    Wouldn't mind a small buff to D.Va's damage output on her guns, but otherwise I'm fairly happy with the balance.

    There are plenty of heroes that make me rage at what they can do, but as I can't replicate it when playing them I just suck it up and accept the fact that some people are better players with them than me.

    Though it irritates me that I get shit-talked when I'm not doing very good as I'm trying to improve with them. :)
    Reply +2
  • Bethesda Game Studios planning "two other major projects" before The Elder Scrolls 6

  • bobfish09 13/06/2016

    They were never going to do TES6 as long as Elder Scrolls Online is popular and profitable. Reply 0
  • Here's how Overwatch's leave game penalty works

  • bobfish09 10/06/2016

    I'd rather have an XP penalty than suffer playing in a game with five snipers. Reply +6
  • Warcraft movie trumps Star Wars: Force Awakens in China

  • bobfish09 09/06/2016

    Given that Star Wars isn't actually that popular in Asia, this doesn't surprise me at all. The world's biggest IP has never really had a good push at China, Japan or Korea, though I suspect that will change now Disney helms it. Reply 0
  • APB Reloaded hits Xbox One - with a Ł115 "micro"-transaction

  • bobfish09 03/06/2016

    APB Reloaded is quite good fun, the trouble is the PC version is just full of cheaters. If they can't avoid that on console it might do alright.

    After all, it has the open world gang warfare people wanted from GTA Online.

    Don't know what is in the shop these days, used to be rented weapons, unique vehicles and a huge amount of cosmetics. Was easily playable without spending though.
    Reply -2
  • Vivendi has seized control of Guillemot brothers' mobile publisher Gameloft

  • bobfish09 02/06/2016

    @Milouse Bolloré's stake in Vivendi is 12.5%, if he's in control of that company then they have a lot of silent shareholders, an absent board of directors and a puppet CEO.

    I don't dispute this is might not be in Ubisoft's interests, but they are too big to be run into the ground any time soon.

    Let's also keep in mind that Gameloft just closed a bunch of studios, laid off hundreds of people and then opened new studios in cheaper countries. Ubisoft may have some beloved IP and games, but the other side of the Guillemot coin is disgusting.
    Reply +1
  • bobfish09 02/06/2016

    @SpaceMonkey77 Rockstar isn't independent, it's part of Take Two, which itself is a public company.

    Even private companies can have shareholder and investor problems, they are just exempt from a lot of the regulations that come with public trading.
    Reply +3
  • bobfish09 02/06/2016

    I find it interesting that people think Vivendi are responsible for what Activision is today.

    Keep in mind folks, Kotick was in charge of Activision before Vivendi came along and remained in charge afterwards. By passing the blame on to Vivendi, you're essentially turning Kotick into one of the "good" guys.
    Reply +8
  • bobfish09 01/06/2016

    @Nodka I'm not sure Activision Blizzard is a better company after their split from Vivendi. They still milk franchises, they still over-charge for DLC and they now own King, who of course is a paragon of gaming. Reply +9
  • bobfish09 01/06/2016

    Just keep in mind, that Vivendi used to own Blizzard, then when they merged Blizzard with Activision in 2009, Vivendi became the majority shareholder of the new company, but Activision's CEO, Kotick remained in charge.

    This arrangement lasted for six years, before Activision Blizzard brought out Vivendi's shares to become independent.

    Now, it's hard to tell whether Vivendi is a bad company or not, they did after all own Blizzard for ten years before Activision came along. In those ten years we got Starcraft, Warcraft 2, Diablo 2, Warcraft 3 and World of Warcraft from Blizzard.

    It could be that they are quite hands off, or, maybe.. they are responsible for turning Activision into the monster that it is today (though I don't think so).
    Reply +34
  • Paradox, this is why we need to talk about your mods

  • bobfish09 01/06/2016

    Mods don't have to be on the Steam Workshop, so I don't see how Paradox can moderate mods in general. Reply 0
  • Mirror's Edge TV show is in the works

  • bobfish09 25/05/2016

    If it isn't set in the City of Glass then don't bother.

    I dread to think what this show will be if the art direction is lost, as that is a massive part of it's character, alongside Faith and the parkour.

    Could you imagine Mirror's Edge set in a modern city, all grey and concrete.
    Reply +2
  • Today, Rocket League becomes the first Xbox One/PC cross-platform game

  • bobfish09 24/05/2016

    @mouseymouse PC can play with either XB or PS4 players, XB players can play with PC and PS4 can play with PC.

    XB can't play with PS4.

    The important thing is that this is cross play between Microsoft's backend and Steam.

    Because cross play was always possible between Xbox and PC if you used Windows Live or Windows 10 Store.
    Reply +1
  • bobfish09 24/05/2016

    @I_Am_CatButler FFXI didn't do it. It had cross play between Sony & PC (which anyone is allowed to do already). Reply 0
  • Watch: How's Total War: Warhammer's performance?

  • bobfish09 20/05/2016

    I always found the performance issues to be a bigger problem on the campaign map, once you've progressed far enough and the game has to process turn movements for a dozen AI factions, everything went to crap then.

    Battles could always be adjusted by changing the settings, but the campaign generally was a problem regardless of what you did.
    Reply +2
  • Homefront: The Revolution review

  • bobfish09 17/05/2016

    This game would be better if you were playing as North Korean resistance fighters, against an oppressive American occupation. Reply +1
  • Exploring a tiny galaxy filled with jerks in Stellaris

  • bobfish09 16/05/2016

    The game truly shines in multiplayer, you get some great conflicts and diplomacy.

    Really needs some of the features to be fleshed out though, PDS games are the only ones I really like DLC for :)
    Reply 0
  • Battlefield announced live: watch here

  • bobfish09 06/05/2016

    The spikes on the grenade are a little silly, but the rest seems legit. Late war, WW1, the Hellfighters (a German nickname), did fight in the trenches.

    Prior to that, plenty of African-Americans fought in the Canadian and French armies.

    The waterproof cloak though looks like it is missing the hood and I don't recall the Americans using them, but the Europeans did.
    Reply 0
  • bobfish09 06/05/2016

    Anything other than another modern military Battlefield. I'd like a change of scenery, historic would be good. Reply +7
  • Battleborn review

  • bobfish09 06/05/2016

    @Strite Overwatch felt like a much more competitive game to me. I think the comparison is like Overwatch is LoL and Battleborn is Smite. It is clear one is going for the top spot. Reply -5
  • bobfish09 06/05/2016

    I'm enjoying Battleborn a lot, not as heavy going as a MOBA and I prefer the FPS perspective.

    Team composition also isn't quite as important as a MOBA or Overwatch, so playing with random people isn't painful.
    Reply +7
  • 15 tips to get you started in Overwatch

  • bobfish09 05/05/2016

    I think I might be broken, whilst Overwatch is entertaining I'm currently having more fun playing Battleborn.

    Still, will find time to enjoy them both for a long time.
    Reply +2
  • YouPorn-sponsored esports team banned from ESL

  • bobfish09 25/04/2016

    I find it funny that ESL, a German company with a majority Swedish shareholder, has issues with porn. Reply +24
  • Final Fantasy 9 arrives on Steam with 'no encounter' mode

  • bobfish09 14/04/2016

    Might actually be able to finish it this time then. Up until FFXII, I always found the combat to be the most tedious/boring part of Final Fantasy games. Reply -3
  • Fable Legends bids farewell

  • bobfish09 13/04/2016

    @SpaceMonkey77 Because the IP is worth more than a single cancelled game. Besides, Legends was finished, it was just rubbish. Reply +7
  • bobfish09 13/04/2016

    I find it sad that both Sony and Microsoft have managed to cull nearly all of their UK development talent in this console generation.

    Companies that helped build their 1st party portfolios and sell their consoles over the last two decades have just been wiped out completely.
    Reply +41
  • Codemasters picks up Driveclub developer Evolution Studios

  • bobfish09 11/04/2016

    @VibratingDonkey Basically, Codemasters made a deal with Hocking to hire him and bunch of people from Evolution and the news was announced after the closure of the studio.

    Codemasters haven't purchased the studio, but Sony might have agreed to pass over ownership of the building lease, furniture and equipment to them without a fee just to remove the costs from their own books.

    I obviously don't know any real details, but the more articles I read on this, the more it looks like a mass-hiring of staff than anything else.
    Reply +1
  • bobfish09 11/04/2016

    @CernaML I don't think that matters to Codemasters, they spend a year making a game so only need to sell a fraction of the copies that other companies need to do. Reply 0