blarty Comments

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  • inFamous: First Light expansion will be released on disc too

  • blarty 29/07/2014

    @penhalion
    I even have the season pass for 3 though I have zero idea what the hell that get's me
    And I have zero idea where you got the season pass from as there isn't one.
    Reply 0
  • The Last of Us director reveals secret deleted epilogue scene

  • blarty 29/07/2014

    @muro I'm sure they'll likely give as much column space to the Master Chief Collection as it's release approaches, I also think Destiny is getting as much attention if not more than TLoU remastered, or indeed Titanfall prior to it's release Reply +4
  • blarty 29/07/2014

    @Silverflash A number of the articles are focusing on the technical parts of the remaster, given how far the ICE team, and by extension, Naught Dog were able to push the PS3, sme have been wondering what kind of tricks they might be able to pull out of their hats this early in the generation.

    I think that until we start getting a steady stream of PS4/XB1 titles then there will be a propensity to focus quite a lot of over attention on the titles that do come out.
    Reply 0
  • Rust dev angers fans by announcing new prototype Riftlight

  • blarty 28/07/2014

    And this is why gamers shouldn't:

    a) be investors
    b) think that crowd funding / early access is investing
    c) believe that they have any form of creative control or direction (other than that explicitly stated or asked for) over the thing they think they're investing in or got early access to.
    Reply +68
  • Mass Effect 4 concept footage reveals Mako vehicle

  • blarty 28/07/2014

    @Widge Agreed. The ME1 side missions, whilst plentiful were not exactly filled with variety; Ships were the same, architecture and internals of the buildings were the same. SOme of the citadel and hub side missions were reasonably good, but the exploratory ones were pretty flimsy Reply +2
  • blarty 28/07/2014

    @houldendub Absolutely, but the subtlety of role over rolls is key to playing a role in an RPG; I've never understood why stat-counting appears to be so integral to 'RPG elements' Reply +1
  • blarty 28/07/2014

    I'm sure they'll bring back all those 'RPG elements' that every ME1 die hard wants as well..... and when I say 'RPG elements' I refer to nothing about playing a role, but counting stats and levels on weapons, mods and armor, because that's what role-playing is all about apparently - the numbers :confused: Reply +13
  • Google acquires Twitch for $1 billion - report

  • blarty 25/07/2014

    @arcam And the minute they get substantial traction, and/or people migrate away from YouTwitch to their service in any great number, they'll be bought up, just like Twitch.

    So in that issue, no, it's not silly to bandy around the word 'monopoly' - as the behaviour that certain companies indulge themselves in naturally leans towards a conclusion of establishing a monopoly.

    Using smaller, niche competitors that can't make a run on your profits because they have little to no, comparative, critical mass, is not a way of detracting away from a company indulging in behaviour that is typical in pushing towards establishing a monopoly
    Reply +4
  • blarty 25/07/2014

    @Hamhock
    This place fears change like it's the bubonic plague.
    That's an interesting notion, but not all change is good and not all change has pure motives, instead some change is driven by ambition, greed or envy.

    Unfortunately we'll have to see how it goes for Google's 162nd company acquisition.....
    Reply +5
  • blarty 25/07/2014

    Now this part is really difficult, so I suggest you all pay close attenti.... You may skip this Ad in 5 secs... see wasn't so hard was it? Reply -2
  • These new The Last of Us Remastered screens sure are purdy

  • blarty 24/07/2014

    @Negotiator Visuals not redone for Halo 3 or Halo 4 - just using the oomph to ensure 60 fps - straight port.

    Halo 3 and 4, however, have not received the remaster treatment. These ports focus more on post-processing effort and the bump to 60 frames per second the Xbox One enables. The original art assets have not been touched, but according to 343 senior producer Dennis Ries, "they just look better because they're on the Xbox One with more power." - http://www.eurogamer.net/articles/2014-06-12-halo-the-master-chief-collection-is-pure-fan-service
    Halo 2, is of course, a remake in the mold of the first Halo CE anniversary, so fair play, the MCC version of Halo CE, is a remake of the remake that was Halo CE Anniversary for the 360.

    Must admit, disappointed that they don't seem to be considering at least up texture resolution for 3 and 4. In fact you could say that for 3 and 4 and CE, that 'they'll look very much the same, sharper of course but still very much the same.'
    Reply +23
  • blarty 24/07/2014

    @Bruh
    ....Halo: Master Chief Collection are how you do this sort of thing.
    You mean the Halo: Master Chief Collection that's comprised of remake of remake, remake,straight port and straight port with 4000 GS? I'm not entirely sure how that's 'how you do this sort of thing' to be honest.
    Reply +20
  • You've got male

  • blarty 19/07/2014

    @Stig223 not just them but it includes the Defra Egg Marketing Inspectorate, no word of lie Reply -1
  • blarty 19/07/2014

    @StahlWurst to paraphrase what someone put in twitter equality cannot happen if you want what is good from another party but will not accept what is bad from them. Reply +2
  • blarty 19/07/2014

    @StahlWurst
    Btw.: Can somebody tell me why modern day ideologists are striving for equality and diversity at the same time?
    They're not striving for equality because that's pretty difficult they're striving for redress under the auspices of equality.
    Reply +4
  • blarty 19/07/2014

    Dear EG Editorial staff -

    Read this link here - the Third Don't - Some people don't need you to stand up for them, just stand with them, and understand them like most other people do

    Thanks


    Oh and by the way, while we're here, given that the UK has just signed away the rights to online and telecommunications privacy of 63 million people with neither a bang nor a whimper but a calculated power grab, I would have thought that it's effect on online gaming, and recording of habits and behaviour, a tad more important than whether Thor was undergoing a gender change...... but I guess it's not the outrage du jour.
    Reply +18
  • What if every PC game could run on your tablet?

  • blarty 19/07/2014

    Steam in home streaming and a macbook air..... job done Reply -1
  • PS4 top-selling US console in June despite Kinect-less Xbox One launch

  • blarty 18/07/2014

    @cyacomini
    You don't 'win' a generation by outselling the competition - you 'win' by making more money than the competition.

    £s and $s is where it's at.
    If looking at this from a purely investor/shareholder point of view fair enough, but ultimately you've either got to save more money than the competition or make more people part with their cash and give it to you rather than the competition.

    In many respects, if you look after your customers, they'll look after you, and you've to look no further than the XB1 Reveal/E3 fiasco for one side of that, and MS' continued efforts to update and keep their customers informed over the last few months to see the positive side of it.
    Reply +6
  • Remember PS3 hacker Geohot? Now he works for Google

  • blarty 17/07/2014

    It amuses me the EG can put this up, and not a single line about the Data Retention and Investigatory Powers bill that's eroding every UK citizen's telecommunications privacy..... Reply +4
  • blarty 17/07/2014

    Good for him, hopefully with Google's focus on employee training and betterment, he might be less of a bellend in a couple of years. Reply 0
  • Microsoft announces 18,000 jobs to be cut in the next year

  • blarty 17/07/2014

    A 15% reduction in workforce is massive, even with a merger and the duplicate roles it creates. Reply +7
  • No PS3 to PS4 upgrade discount for The Last of Us Remastered

  • blarty 16/07/2014

    @dogmanstaruk Fair enough, but I think it's important to note that this isn't just a Sony only thing, and also that TR was full price rather than RRP that Sony is going for with TLoU for PS4, although they'll have to do better as the generation rolls on.

    It'll be interesting to see what updates have been done to TLoU - I prob won't be buying it myself as I've already got it on PS3 - and later in the year with Halo:MCC - hopefully they'll do some kind of updates to Halo 3 and Halo 4 even if it's just texture quality upgrades.
    Reply 0
  • blarty 16/07/2014

    @dogmanstaruk
    Wait? I thought Sony was all "for the gamers" and "for the consumers".
    As I recall, you bought, or were going to buy, Tomb Raider: Definitive Edition, and for the Xbox One as well.... but I don't recall a comment similar to this one being levelled at Square Enix....

    Hmm, curious that.
    Reply +10
  • EA ends support for The Sims 2

  • blarty 16/07/2014

    I presume, if you have the box lying around and you register it at Origin, it'll count for the upgrade? Reply +3
  • If Star Citizen hits $50m its developers will create alien languages

  • blarty 16/07/2014

    @MasterDex They do still have to deliver on each and every one of the goals they're adding, and this is the fundamental thing.

    If they do, great, but as a developer, the more you add especially for first release, the more difficult it becomes to get the thing done on time, especially if tthe landscape you're realeasing into changes significantly (look at all the MMOs started back when subscription was fine, only to be released when that model was frowned upon) - if Roberts was able to say, we'll do X and Y stretch goals as first expansion, we're focusing on these core things for first release, then I would feel happier with the additional goals.

    This is not so much about stretch goals and the work involved in adding them, as it is managing expectations of delivery; nobody wants a rushed product, but they do want a product, and the longer they wait for one, the more tetchy people will get and for some, they'll raise their expectations to a level that SC won't attain.
    Reply +3
  • blarty 16/07/2014

    @MasterDex And continually adding new things to the game does what? Decrease risk of completion? At a minimum, if they're not adding resource, they should stop adding goals and stop adding features. Reply 0
  • blarty 16/07/2014

    @The_shlaaaag_returns Possibly , but then again we get to hear about Star Citizen's next funded goal more often than we hear about The Last Guardian (for me TLG isn't something I'm particularly interested in). And I'm certainly aware of Star Citizen being ambitious, I'm also aware that ambition alone can't get the job done.
    Also acutely aware that the clear difference is that backers are 'closer' to the funding of Star Citizen than say, PS4 gamers are to The Last Guardian - doesn't make it right that $100m is being spent on it, with as yet nothing to show for it, but Star Citizen's backers are more closely connected to the output.
    Reply +2
  • blarty 16/07/2014

    @jonbwfc Yep. There's also the 'What can we fix?' triangle.

    Fix Date.
    Fix Resources.
    Fix Features.

    You can only fix two of them (at a push) - if Roberts is increasing features, but isn't increasing resources (developers and artists, etc) accordingly, then that date is going to get further and further out. Now of course the mythical man month stuff comes into it, but you can only utilise a single resource (developer) so far, adding a new developer and integrating him into the team, getting him up to speed with your processes etc. will take time - time that cannot be attributable to the project, therefore is time wasted and development deferred and made later, but if you don't increase resources given that resource and utilisation of said resource is finite, the only thing you can do if you add new features ad infinitum is to push back the release date.
    Reply +11
  • blarty 16/07/2014

    @DreadedWalrus Thanks for that. But given how much they've been funded, and indeed over funded, it doesn't make me feel at ease. There are plenty of games where you 'earn' credits, but they're the gaming equivalent of collecting pennies next to paying for pounds, let's hope that credit grind and credit dealers don't become the norm here. Reply +6
  • blarty 16/07/2014

    @The_Vicatorian
    I love how these people magically think they know how this games development works
    Yep, and in software development in general, at some point you have this thing called 'release', my thoughts at the moment seem to be that CIG would rather promise more content than get their game released earlier or at the very least within a time frame that isn't continually being pushed backwards.
    Reply +15
  • blarty 16/07/2014

    20,000 UEC (United Earth Credits) Starting Money
    I hope to god you earn this money in game rather than top it up with real world cash, because a game funded to the tune of $50m really doesn't need to have 'wallet-opening' mechanics in it.
    Reply +22
  • blarty 16/07/2014

    Hmm. how about, 'if we hit $50m we'll hire more developers so we can get it finished quicker'..... because with so much money, investment and general media hoohah around this, there's significance in releasing it, rather than continually promising new things which are only pushing this near - mythical release date out even further Reply +79
  • BioWare surveys fans for Mass Effect 4 input

  • blarty 16/07/2014

    @Silverflash I also think it was clear that Bioware was already on the road to the first Mass Effect, meaning that although they did move towards the MMO with their Austin studio the original KOTOR bioware team were mainly focused on Mass Effect in the months after the release of KOTOR 2. Also I think a lot of people forget how much MMOs have changed in the time between initial pitch and conception of TOR and its eventual release - the backside fell out of the subscription model and free-to-play became more of the norm rather than the exception (not limited to TOR but also Funcom's 'The Secret World' suffered because of this also). Yes they chased the money, but I think it disingenuous to think that Lucas did not also chase the money.

    I just don't think that Bioware went after TOR was only their decision - Lucasarts, etc would have to at least green light it - certainly they could've beefed up their Edmonton team and do KOTOR 3 and Mass Effect but you are right in that they chose their own direction.

    But we're yet to know why Lucas wouldn't green light KOTOR3 (either from Obsidian or Bioware), especially given that TOR was trying specifically not to be too close to the Revan timeline (at the time).

    I think the decision not to continue KOTOR in any form does lie with Lucas though - there are likely to be any number of developers (especially around 2005-2008) that would have jumped at the chance of bringing KOTOR 3 to market.
    Reply 0
  • blarty 15/07/2014

    @Silverflash
    Are you contending that they wanted to make a KOTOR game but were refused the chance to do so by Lucas/Disney? If so, proof please, and I'll happily eat my words.
    Here you go - it was already in pre production at Obsidian but then canned
    http://www.vg247.com/2013/07/31/kotor-3-was-in-pre-production-at-obsidian/ so Bioware couldn't, at the time. just pitch KOTOR3 - it was in the hands of Lucas and Lucasarts.

    They may be able to do it now, now that the license has been bought by Disney and EA seems to be, for the moment, the only partner for SW games, but there was nothing they could do about it at the time.

    You seem to be under the ridiculous impression that George Lucas wasn't both paranoid and fickle about the Star Wars IP when he owned it - there were a large number of cancelled Star Wars games - http://www.eurogamer.net/articles/2013-07-29-20-cancelled-star-wars-games-revealed .

    It may well be that with KOTOR 3 in pre-production at Obsidian, and who knows perhaps Bioware did try to go for the 3rd installment but were beaten in the tendering process by Obsidian.

    And to quote the article
    “It was a matter of getting LucasArts to greenlight the title. To be honest I don’t know all the reasons that went into this, whether they wanted to have an internal team do it, whether they logistics didn’t work out…” Avellone said.
    Reply 0
  • blarty 15/07/2014

    @Silverflash
    As much or as little as TOR is, so that is no excuse and you know it.
    And you do know that they can't kick off any project to do with Star Wars (extended universe or otherwise), unless Disney (and previously George Lucas) green lights it.

    But I guess that's an excuse as well is it?
    Reply +2
  • blarty 15/07/2014

    @Silverflash
    If Bioware were so big on listening to fan feedback and incorporating it, they would have made KOTOR 3 by now, the thick lumps.
    What with KOTOR being completely their own IP and all....
    Reply +1
  • blarty 15/07/2014

    @penhalion
    Mass effect turned into a great shooter with a shit story about half way through Mass effect 2...right about when the original writer left.
    I disagree - Mass Effect 2 was the height of the series, much more about playing an identifiable role rather than identifying playable stats.

    Mass Effect 2 was the Empire Strikes Back of Mass Effect, hopefully the new ME won't be considered the Phantom Menace of the series.
    Reply +2
  • blarty 15/07/2014

    Bioware should just do whatever they think is right and really only do one possible ending, none of this branching ending stuff (so similar to ME1), so it stops all this "I'm a fan and read the Wiki so I know better than you" shite Reply +1
  • Oculus VR clamps down on eBay Rift re-selling

  • blarty 15/07/2014

    Well, it is a virtual auction room. Reply +1
  • Former Valve contributor and VR specialist warns against the tech's future

  • blarty 15/07/2014

    Most people will bury their head in the sand and say this won't be happening, believing that Oculus is here to save the day - however I would point those people to Brendan Iribe's comments earlier this year that they have seriously considered making Oculus VR support a premium paid-for add on for games. Reply 0
  • How about Elite: Dangerous on PS4 and Xbox One?

  • blarty 14/07/2014

    'It might even be a free beta for consoles!' said Braben, slapping the table and laughing to his co-workers. Reply +26
  • David Braben explains Elite: Dangerous £100 premium beta

  • blarty 11/07/2014

    @slowdog1976
    is this elite......as in ELITE. as in legendary bbc game from my childhood that i somehow missed?
    Indeed but because it's not the early 80's there's less beards this time, so it may not have been obvious.
    Reply +29
  • blarty 11/07/2014

    "It looks like a terribly capitalist way of doing it."
    I'd say it looks like a terribly elitist way of doing it.


    Thank you, I'm here all week, you've been a wonderful audience :cool:
    Reply +77
  • Video: The flattest performances by Hollywood actors in games

  • blarty 11/07/2014

    The thing about Matthew Perry is that apparently he was a massive fan of Fallout 3 which is why they got him to do a major character in New Vegas. Reply 0
  • Microsoft has abandoned plans for Xbox One consoles to double as dev kits

  • blarty 10/07/2014

    @Console_Viral_Shills
    The only dev kit you need is a PC
    The only platform you need is a PC

    PC is freedom, PC is strength.



    P.S. Just so we're clear, you're the one in the middle by the way.

    And I presume you shill for Nvidia or AMD. Sorry am I using the term 'shill' in the right way for you?
    Reply +4
  • blarty 09/07/2014

    It's unfortunate, but I think part of this decision/delay might be to do with having a consumer level SDK like they did with XNA for the 360 (which ultimately morphed into a WP devkit and them slowly got no attention).

    Confusingly though, there's quite a few people who were quite vocal in the Sony articles from today, that seem to be strangely absent.....





    ..... can't think why.
    Reply +2
  • Microsoft's PR blunders caused Sony to re-write E3 PlayStation 4 script

  • blarty 10/07/2014

    @Bickle2 Patents do not mean implementation - patents are often used to ensure that a licensing fee is passed to the patent holder when somebody else makes an implementation of something under which it or part of it falls under the given patent - it's how patent trolls (companies that just buy and horde patents from actual companies capable of implementing them, and then living of licensing fees) work.

    Given the 'royalties on used games' idea was woefully thought about and not even considered from the consumers perspective, I don't see how they'd want to compete with that. Both MS and Sony will be looking towards things like Games with Gold and PS+ to incentivise publishers and provide value added service to their customers, and they'll also be looking at Steam to see where they want to go in the future with digital catalogues.

    And back here in reality with what actually happened rather than what you think happened behind closed doors, the fact of the matter is that Sony didn't implement any of those patents - you can spit vitriol and all them liars all you want, but in the end, those patents have not (as yet, of course, no one can predict what will happen over then next 5-10 years) had one single effect on the status quo of gaming.

    By Microsoft openly discussing implementing a system whereby existing consumer rights on disc based games were going to be tightly regulated by a new built in DRM system and saying they were going to do it regardless, blew a massive iceberg shaped hole in the good ship XB1 Titanic, and probably did more to set back the perception of the machine than the price point and Kinect, especially in the weeks from the XB1 reveal until after E3 2013 and Don Mattricks eventual departure.
    Reply 0
  • blarty 10/07/2014

    @George-Roper It's clearly the same person, same inflexion, sentence structure, focus on 'PC is good, consoles are terrible' use of dollar sign for 'S' etc.... setting up an email and getting account is easy.

    Unfortunately, his trolling skills leave a lot to be desired - his keyboard is clearly broken with a stuck Caps Lock key, and a missing full stop. There's little to no consistency - 'SONY' and '$ONY'. Absolutely no commas, uses paragraphs instead of basic punctuation and he's gone for the common or garden 'Shill' comment which we've seen far too many times from new trolls before.

    So on this basis I'm only going to be able to give him a 2 out of 10, although his persistency may push it to a 3, but we'll have to get adjudication on that one.
    Reply +3
  • blarty 09/07/2014

    @Thanks_Doc
    You forget there are PC gamers and PC gaming means we're better than you.
    And then there's us.....



    ... so pipe down, your comments are starting to look like a drunk's vomit.
    Reply +14
  • Samsung's Gear VR headset revealed in leaked image

  • blarty 10/07/2014

    @merrickx I guessed that, but it was kind of needed as the setup to my comedic foil to use the picture of Ming's intelligence agents from Mike Hodges 1980 film 'Flash Gordon' starring Sam J. Jones as the titular Gordon and Max von Sydow as his adversary, Emperor Ming.

    Hope this clarifies my satire.
    Reply 0