blarty Comments

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  • A paid Skyrim Steam Workshop mod has already been pulled

  • blarty 25/04/2015

    Quite simply when the next Bethesda game comes out there will be more mods either self hosted or put on other mod sites like Nexus, the Steam Workshop for Skyrim is crap as a client - Especially when an auto-update mod wrecks your load order or dependent mods are now broken.

    Congrats, Valve, you've just ensured more people will use Nexus.
    Reply +5
  • blarty 24/04/2015

    @MilkYMoO I know, twas just a joke... ;) Reply +1
  • blarty 24/04/2015

    I do kind of see where both Fore and Chesko are coming from - the modding community hasn't had to really deal with this crap before, usually a simple Thanks and credits in the description and README is sufficient to use another modders work (as long as you contact them first and check that they're open to it at least). Once money gets involved... that's a whole new dimension to it.

    It means that instead of seeing several mods work in concert, if some mod creators feel that their mod (let's say SkyUI, which I personally would have no problem paying for) could be monetised, what happens to people that then hook into SkyUI - do they then start licensing/restricting what can add to SkyUI.
    Reply +2
  • blarty 24/04/2015

    @MilkYMoO That only gets you the EXE - problem is you have to pay separately for Skyrim.bsa

    It's a joke.... needs more sarcasm I think.
    Reply +5
  • blarty 24/04/2015

    @Aretak Technically is one thing, in practice would they be happy with the FNIS guys passing on each and every email and support request onto Bethesda? Reply 0
  • blarty 24/04/2015

    Steam workshop for Skyrim before this change was a bit pointless anyway - Nexus is far better, with a lot more support in the forums. Reply +4
  • blarty 24/04/2015

    Change.org - Well used and with good intentions initially, but now it's a website for anyone that has ever been 'put out' by anything in their life, ever to complain about it under the auspices of raising awareness and/or getting a petition together that no one cares about anyway Reply +7
  • Steam Workshop now allows modders to sell their work

  • blarty 24/04/2015

    I do believe that there will be a significant exodus of experienced modders from Steam Workshop to other avenues, not just because of some people looking to get a quick buck, but also that the paid mods are likely to be more heavily featured because it's in Valve's interest to do so. And I also think that a fair few modders who put their mods on both Steam and Nexus will now stop doing that. Reply 0
  • blarty 24/04/2015

    Not long now, til we sees the monies, precious..... not long now....

    Reply +3
  • blarty 24/04/2015

    @Widge
    If anything, this now gives modders a chance to make a cut out of their efforts. They are often putting in their free time hours to do something just for the love... and often get slapped about the face if there is a backlash by gamers who seem to think that their hobby owes them everything.
    Instead the modders now get slapped about the face every time they look at their account from Valve knowing that however much they get, Valve pocketed 3 times as much. Yes they put in the free time, effort, spent hours pouring over tutorials and developing stuff - I dabble in Skyrim and Fallout modding myself, so yes of course if there is a way in which they can remunerated for it great. But perhaps you can tell us why Valve believe that their own efforts are worthy of 3x as much remuneration, when Valve has essentially added nothing to the effor, workload or indeed creative process of the modders creations, again done for love and passion and often for the community at large? 50/50 cut is barely acceptable, hell even Apple with it's 30% cut I find a little difficult to understand, but 25/75 in Valve's favour.... that's ridiculous.
    Reply +3
  • blarty 24/04/2015

    25%!? If I were a more accomplished modder, I'd rather do my mods and give them away for free. I know some people think they can make money from it, time and effort and all that, but what time and effort has Valve put in to justify a 75% cut? Hosting and bandwidth, well okay, but this just seems like a way to shill both Workshop creators and gamers looking to expand their games, for what is tantamount to very little work from Valve's side yet take 3/4 of the money. Reply +3
  • blarty 23/04/2015

    Nexus tbh.

    I wouldn't have thought that designing and implementing a charging structure for mods was at the top of the list of 'Things that Steam Workshop for Skyrim' could do better.
    Reply +2
  • Telltale is making a Marvel game due in 2017

  • blarty 24/04/2015

    I imagine the last episode will debut in 2018? Reply 0
  • Call of Duty: Black Ops 3 teaser goes all Deus Ex on us

  • blarty 23/04/2015

    Black Ops 3 ......



    No Ballistic Knife, No deal
    Reply +1
  • Square Enix announces its own E3 press conference

  • blarty 23/04/2015

    SO that's Bethesda and SE adding to the existing EA and Ubi publisher conferences.....
    ..... all we need now is CDPR doing one that just contains info on Cyberpunk 2077 and I'll be a happy man.
    Reply +1
  • The Elder Scrolls Online PS4/Xbox One requires 15GB day-one patch

  • blarty 23/04/2015

    The likelihood, is that the PC with it's extra grunt will be able to handle game data thats heavily compressed and unpack it JIT better than a console can. I redownloaded the PC client for the Welcome Back weekend - managed to get the ~40Gb in just over an hour I think Reply 0
  • Bloodborne's mysterious closed door solved

  • blarty 22/04/2015

    The horrifying truth revealed.
    It was the door to a portaloo previously deployed at Glastonbury
    Reply +25
  • Xbox One update will let you turn on the console with your phone

  • blarty 22/04/2015

    I'll be interested to see how W10 GameDVR (and upload especially) copes with weird resolutions, eyefinity and so on - Twitch, for instance, is bilge when it comes to multi-monitor/ultrawide configs.

    And the whole turning on via smartglass would be that much more important, if it was in a suite of changes that allowed recording of pass through TV via OneGuide, as it is, sorry, but WakeOnLan support hardly sounds like a headline feature.
    Reply -1
  • The Elder Scrolls Online PS4, Xbox One closed beta invites sent out

  • blarty 22/04/2015

    @Sovereign
    Eurogamer's community is one of the worse in gaming websites, even the ones filled with call of duty kids. You are mostly just pc master race ass holes, not gamers.
    To be honest, it ain't just PC gamers - there's just a hell of a lot of pretentious, sanctimonious, holier-than-thou people around here.
    Reply +6
  • Could the Apple Watch become one of gaming's Galapagos Islands?

  • blarty 22/04/2015

    Could the Apple Watch become one of gaming's Galapagos Islands?
    No, no it can't, although it could be gaming's Bikini Atoll.
    Reply +5
  • NBA 2K15 unlocked on Xbox One this weekend

  • blarty 22/04/2015

    Your progress will also be saved, should you buy the game after the unlock period ends.
    So this is like the EA Free game time thing, where you can only play the game for a limited time, yes?
    Reply +1
  • Look at League of Legends-maker Riot's new office

  • blarty 21/04/2015

    @JorgeLuisBorges I think my point is we've all seen studios get in trouble, be bought and have the talent drained for them *waves at EA* so I just think that this kind of over-the-top extravagance could well come back to bite them in the ass - all it takes is someone else making a better game, a player exodus, and they've then got the pressure on them Reply 0
  • blarty 21/04/2015

    @arcam To be fair, a lot of companies did make a lot of money, albeit from a lot of companies that subsequently went under.

    Remember that Riot may well be raking it in, but then again Blizzard wasn't losing WoW players five years ago at the rate they are now.
    Reply 0
  • blarty 21/04/2015

    Lets not hope this article becomes a cautionary side-piece in a future article about how the MOBA bubble burst. This is the kind of decadence and corporate excess that was prevalent during the dot-com boom, which was inevitably follwoed by the dot-com crash. Reply +2
  • Windows 10 release in July, AMD spills

  • blarty 21/04/2015

    @cw- I believe there are ways to use the upgrade from Win 7 to Win 8 as a fresh install without reinstalling Windows 7 at all - I've done it myself, when I moved from HDD to SSD, but I don;t have the info to hand. I wouldn't be surprised if a similar option is provided at some point Reply 0
  • blarty 21/04/2015

    Looking forward to seeing what DX12 can do... even if for the moment it's just to run the Futuremark bench on release code. I don't have much of a problem with Windows 8.1 Reply +3
  • Borderlands creator departs from Gearbox

  • blarty 20/04/2015

    Currently having a playthrough of Pre-Sequel on XB1, and by god, the screen tearing is doing my head in.....

    .... although from a story perspective Borderlands has a reasonably rich platform to spring off from... hopefully they'll explore a little further afield than Pandora and it's moon.
    Reply 0
  • Probing the latest Mass Effect 4 leak

  • blarty 20/04/2015

    @ozthegweat But that would require sufficient enough notice of an attack to both find a galactic 'escape hatch', set up an expeditionary force and deploy it before the reapers attacked.... Given the suppression of the Reaper threat after the destruction of sovereign, the majority of council space would still have had no idea of what Reapers were, and those that did take the threat seriously would have at most 2 and a half years to get this sorted. Reply 0
  • blarty 20/04/2015

    Building upon the rich history of strategic dialogue that has defined the Mass Effect series, you can make meaningful choices in every conversation you have with characters that impact the way your game evolves.

    BWAHAHAHAHHAAAAHH! Bollocks.
    Reply +3
  • blarty 20/04/2015

    Hmm, so the reasonably scientific basis of Mass Effect 1 has finally been taken out the back and shot.

    So what we've got to imagine is that there is some possibility that during the Reaper war some A.N.O.R.A.K team or some such found a relay so immensely powerful as to allow Humanity to get to another galaxy entirely... and it just so happens that the Reapers didn't know about it, but some tosswank with a cannon-less mako just found it in the middle of some expanse of space, at just the right time to think, the Reapers, which go out of their way to exterminate all advanced life, won't think of following me through here!

    But the most important thing is do I need to find some herbs, or possibly deliver a ring to another person at the side of a lake?

    Although we do know it's going to be a completely new ending from previous games, it'll be brought to you be the colours, yellow, purple and orange.
    Reply +5
  • You now have to spend at least $5 to access some Steam features

  • blarty 20/04/2015

    So I'm guessing all those 'Steam has X million users! See how great they are' articles won't be quite as forthcoming now then. Reply +4
  • Rich Stanton on: Skill and the random element

  • blarty 18/04/2015

    @Koozer
    Or, indeed, a number less than 1, or a non-integer. Truly it is a game for experts.
    Agreed and to put all arguments to rest - with its heretical placing of letters on dice - Boggle has no place here
    Reply +4
  • blarty 18/04/2015

    With common, or garden, six-sided dice I know that the pattern of randomness is going to be a number between one and 6, thus the skill is clearly in not choosing a number of 7 or above. Reply +10
  • Star Wars: Battlefront has 40-player cap, no campaign

  • blarty 17/04/2015

    Impressive..... most impressive Reply 0
  • Battlefield: Hardline trumps Bloodborne in March US retail sales

  • blarty 17/04/2015

    Hmm.... one game comes out later on one console than another game that comes out earlier for multiple consoles and PC that sells better.... it's almost as if this article didn't really need to be written. Reply +12
  • Star Wars: Battlefront release date leaked

  • blarty 16/04/2015

    Can't wait till September & October as footage appears thick and fast, and we hear the inevitable cals of 'Downgrade confirmed' Reply -1
  • Australian 2K Borderlands Pre-Sequel dev to close

  • blarty 16/04/2015

    @synful_deus Yeah definitely need to be a good few years after Shepard, although it doesn't have to be too far in the future as the DA franchise has shown - I'd like at least some cameos from some original trilogy characters. And there's huge potential in 'relays not yet found' and new species etc to uplift.

    One interesting question though is where will the Citadel be located... is it still where it was left at the end of ME3?
    Reply 0
  • blarty 16/04/2015

    @Rogueywon Fair enough, so perhaps the fact they seemed to rush it out so soon after BL2 is more the issue than setting? Reply 0
  • blarty 16/04/2015

    @synful_deus But when the first rumbles of Mass Effect 4 being in development were around, the idea of a prequel, and one around the First Contact War were being discussed quite a lot, hence my thing with prequels losing 'something'... I hope that even though they're done with Shepard they do still put it somewhat post-ME3/ Reply 0
  • blarty 16/04/2015

    @Rogueywon If I'm honest, I think 2k have known full well that Gearbox's Pre-Sequel was a shoddy attempt at milking a cash cow. They landed on their feet with the first Borderlands, it's cell-shading and guns-slash-rpg offering a slightly new take on FPS, and they did well with BL2, but then the never ending parade of DLC for BL2 started and a rather pointless pre-sequel came out.

    Note to any company thinking of setting a game chronologically 'before' other titles - people already know what happens *points at Mass Effect 4 rumours about First Contact War*.....

    Although the AC series just about manages to walk the line on that one.
    Reply +3
  • blarty 16/04/2015

    On a slightly off-topic note, it must be weird to be a dev in Australia where the stuff you create and write, may never be released in your own country because of the knee-jerk reaction to mature games over there - you can't buy and play the same game at home, that you worked on at the office Reply 0
  • What does it take to run GTA 5 at 1080p60?

  • blarty 16/04/2015

    @GuuR I got a 295x2 a couple of weeks ago, although I've only got an i7 2700k, it's still plenty to have Tomb Raider on Ultimate settings a 6160x1080p and still hit 80fps avg.... might need to get some more/faster memory though.
    Will probably be waiting for Skylake before deciding which processor/mobo to get
    Reply 0
  • F1 2015 will be 1080p on PS4, 900p on Xbox One

  • blarty 16/04/2015

    @IronSoldier
    In my opinion, frame-rate should pretty much always come before resolution for certain game genres and racing games is certainly one of them.
    Agreed - although other games, such has RPG and other non-reaction-time critical genres, a lower FPS regime with higher Image and texture quality is fine - although being an Eyefinity fan myself, I try to get both if posible
    Reply +2
  • Project Cars on PS4 and Xbox One has PC-like graphics settings

  • blarty 16/04/2015

    This is great news, more of this from devs doing console versions please.... tradeoffs of framerate or vsync and Image/Texture quality should be up to the player - as long as those tradeoffs never drop below 30fps and you have options that guaranteee 60fps then I don't see the harm in giving gamers the choice. Reply +3
  • Xbox One The Witcher 3 bundle revealed for 309.99

  • blarty 15/04/2015

    Still not as good a deal as 'Price drop for owning W1 and W2' offer on GOG though.... especially when you realise just how much better the PC version will be. Even though the Xbox 360 version of Witcher 2 is an excellent example of what last gen was capable of. Reply 0
  • Bill Paxton to play Jack Thompson in BBC GTA drama

  • blarty 14/04/2015

    Part of me is intrigued, if only to find out what spin the BBC puts on this, as they're quite into self promotion on breakfast news etc. Reply +8
  • Guitar Hero Live has redesigned controller with six black and white notes

  • blarty 14/04/2015

    I prefer Rocksmith now to be honest, I do really hope that the GH kit actually feels substantial and not flimsy though. Reply +2
  • Nipples removed from The Order: 1886 in Japan

  • blarty 14/04/2015

    @the_rydster
    At what level of engorgement should censorship start?
    It's difficult to know where between the two extremes, but I guess you could have semi-censorship
    Reply +3
  • blarty 14/04/2015

    'Argh... Sir! Thou shalt not offend mine eyes with flagrant images of your flaccid appendages and I say nay to you, m'lady, with regards to a hint of an areola... and I say unto you both, such things that dwell in the sickest of minds are NOT SAFE FOR WORK!'



    It's like the Walking Dead, but everyone is coming back as Mary Whitehouse, not to bite, just to be enunciate clearly that they are too immature to realise that offense is taken, not given.
    Reply 0
  • The MMOne is a three-axis Virtual Reality chair attached to a crane

  • blarty 13/04/2015

    No thanks I prefer to keep my dinner inside my stomach and have no desire to see it again. Reply +3