arcam Comments

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  • Cara Ellison on: #Fortune

  • arcam 28/03/2015

    "Zach," I tweet, "How does this thing work zach is it scraping my tweets or something?"
    Many moons ago in an old job I used to write horoscopes.

    It used to amaze me that people thought there was some kind of secret to how I did it. Everybody knows it's all bollocks but many seemed disappointed when they realised I didn't use a telescope or tarot cards or something.
    Reply +1
  • Atari considering rebooting Tempest, Missile Command, more

  • arcam 27/03/2015

    @PlugMonkey I think asking him to sign papers saying he won't make something in the same style again isn't legal.

    I'm sure the wording of the agreement he signed (or was asked to sign) is more complicated than that.
    Reply +1
  • arcam 27/03/2015

    Amazingly coincidental that when copyright, IP or trademark issues arise, it's almost always the more popular party that is generally agreed to be in the right!

    It's almost like commenters base their decisions on who they like more instead of thinking about the issue objectively :confused:
    Reply 0
  • Eastside Hockey Manager returning... today!

  • arcam 26/03/2015

    Wow, reading that old Hockey Manager thread reminds me of how bitter and damaging the PC gaming piracy arguments were back then. Developers and gamers insulting each other in the comment sections, those were dark times :confused:

    Piracy hasn't gone away, but I'm sooo glad we don't talk about it in the same way we used to. Thanks to things like Early Access and Kickstarter, developers and fans are now closer than they have ever been, it's pretty awesome.
    Reply +1
  • Valve-approved Half-Life 2: Update headed to Steam

  • arcam 26/03/2015

    @vert1go Huh? It's a group of fans using Valve's work, not the other way around... Reply +2
  • YouTube Live to take on Twitch and be announced at E3 - report

  • arcam 25/03/2015

    @SpaceMonkey77 Might be a better idea for each account to know who negs or pluses) your posts, EG, no?

    That would lead to almighty wars in the comments sections, worse than we have now :O

    Anyway, you made a post comparing iOS and Android - regardless of your point, that topic is a magnet for downvotes. I'm sure you know this if you've spent any time on the internet. Don't waste time trying to figure it out.
    Reply +1
  • You've got the touch: How a mobile game gave birth to a human child

  • arcam 25/03/2015

    @MrTomFTW Sorry, I should have asterisked that offensive word :P Reply 0
  • arcam 25/03/2015

    This was a good f****** article, but I can't help f****** thinking that this f**** w**** s*** total t** a h*** green h**** c*** sloppy g*** which makes it hard to read. Reply +1
  • Elite: Dangerous' first Triple Elite player just won £10,000

  • arcam 24/03/2015

    @SvennoJ I know it's unhealthy, but I probably spend 90-95% of my waking hours sat down.

    I really should do something about it, but it's tough when working an office job. I do however have a ridiculously expensive Herman Miller Aeron chair at home, I'm hoping that will save my back a little, if not my heart or circulation.
    Reply +1
  • arcam 24/03/2015

    @L_A_G Have to disagree.

    9 hours a day is plenty of time to sleep and shower, in fact it's more time than I spend on it and I only work 8 hours.

    It didn't prevent him from having a job - he has a job and took time off to play, and is now going back to work.

    And sitting for 15 hours a day may not be healthy but a huge proportion of the population does it, whether they're playing games or not.

    I don't understand how playing games for two months is similar to morbidly over-eating, so can't address that one.
    Reply +13
  • arcam 24/03/2015

    Congrats, good job!

    He set a goal, worked hard, and achieved it before anyone else, well done that man.
    Reply +36
  • Dirty Bomb is armed and dangerous, but is it likely to go nuclear?

  • arcam 24/03/2015

    @Gnort I'm interested.

    For me, it doesn't have to do things that other shooters don't do, it just has to polish the genre staples to a high shine.

    The reason that Counter-Strike and Quake are still being played decades after their release is because they feature expertly crafted gameplay that stands the test of time.

    Commercial console success is another matter entirely however, and it seems you need an obvious gimmick to hang your marketing on for success there. edit Just realised this is PC only, which makes sense given my previous statement.
    Reply +2
  • Performance Analysis: Bloodborne

  • arcam 24/03/2015

    @jamyskis1981 People have slightly higher expectations of computer technology than they did in the 90s, which is not exactly surprising :P Reply +12
  • Star Citizen patch 1.1 makes big changes, adds two new spaceships

  • arcam 23/03/2015

    @Dizzy "Winning" isn't easy to define in Star Citizen. Reply +1
  • arcam 23/03/2015

    @bad09 As a PC-only, community-driven game with a multi-year lifespan, it's so far away from what EA or Ubisoft make that the two are incomparable. Reply 0
  • arcam 23/03/2015

    @2late2die @The_shlaaaag_returns

    Thanks, I think I will give it a run out this month before GTA V/Witcher 3 arrive to devour my free time.
    Reply +2
  • arcam 23/03/2015

    After Kickstarting this but not downloading, paying or playing anytime since, I'm still waiting for the right time to jump in on this. Is now a good time to start, even if I don't have loads of time to commit? Reply +2
  • Battlefield Hardline review

  • arcam 23/03/2015

    Admittedly I've not played Hotwire, but I'm not sure I agree with Dan assertion that it should be included in all Battlefield games.

    It seems suited to a cops 'n' robbers game, but chasing vehicles around doesn't seem like it would fit in Battlefield proper. It's a war game, not Wacky Races.
    Reply 0
  • Battlefield Hardline steals UK chart top spot

  • arcam 23/03/2015

    I know downloads aren't included but that 101% total leaves no room for a single physical PC game sale!

    I would be proud of my PC brethren if that was correct :P but it seems unlikely.
    Reply +1
  • Video: Most wanted indie games of 2015

  • arcam 20/03/2015

    @Bander /argument

    Also I have never asked anyone which 'oss' their computer is running.
    Reply 0
  • Wolfenstein: The Old Blood physical editions out the week after download versions

  • arcam 20/03/2015

    @IronSoldier Yes that is the case. But in general, internet connections are good enough for a company to release a digital-only release there.

    Hell, MS were going to do it with every single game over the next five years in their biggest market, I don't think it's too big a stretch to imagine that Bethesda might try it for one game.
    Reply 0
  • arcam 20/03/2015

    @jamyskis1981 I think you are nit-picking.

    Companies obviously feel internet services are good enough for them to operate successfully in the US, and they appear to be correct given the commercial success and huge growth of digital services there.

    That was my only point. The merits of your grandma's internet connection are an issue for her and not entirely relevant when we are talking about the US as a whole in comparison to countries where internet is only commonly available through cellphones or community access points.
    Reply -4
  • arcam 20/03/2015

    @jamyskis1981 Despite some black spots, in general terms the US, France and Germany all have good internet infrastructure and downloading music movies and games is not a major problem for most of the population.

    86m, or 80% of US households have broadband connections, that's good enough for digital services to thrive.
    Reply -2
  • arcam 20/03/2015

    @Killerbee Makes sense to release a physical version on PS4 but why on Earth they'd prioritise a physical PC release over Xbox One is beyond me.

    All countries with a strong Xbox One presence have good internet infrastructure.

    PC is big in a lot of markets where downloading multi-GB games is still not a viable option.
    Reply -1
  • The art of No Man's Sky

  • arcam 20/03/2015

    @IronSoldier It was the procedurally generated thing, along with the fact that it is so big, that made me wonder how much depth there will be to it.

    It looks gorgeous just flying around, checking out planets and wildlife, but what else is there to do?

    I'm hoping there is a gameplay ace up their sleeve yet to be revealed, although if they get it right I could still easily be sold on the idea of just flying around, soaking up the atmosphere and setting my own goals and objectives...
    Reply +2
  • arcam 20/03/2015

    @IronSoldier My only worry is that it is a little shallow. But it'll make a nice companion to the more hardcore Elite Dangerous/Star Citizen, and if it gets good Rift support I'd be more likely to use this to demo VR to friends, as those two games are daunting for newbies. Reply +2
  • arcam 20/03/2015

    @IronSoldier It does seem an ideal game for VR, and I do remember them saying last year they were experimenting with Oculus Rift, but have not heard anything since... Reply +1
  • Making sense of Steam's refund policy

  • arcam 20/03/2015

    @grassyknoll Hopefully it does end in a court of law, because there really should be more specific guidance on this.

    However by the time it gets there and the issue is sorted, digital distribution will have changed again and they will have clarified the law for an out-of-date technology! ;)

    IMO a big part of the problem is that the technology is moving faster than the law can keep up.
    Reply 0
  • arcam 20/03/2015

    @grassyknoll EU law, no they are not. They're openly mocking it.

    The article seems to disagree:

    Video games lawyers have told Eurogamer that Valve and all other major eCommerce platforms changed their consumer terms and conditions to comply with the EU's new consumer laws as set out by the Consumer Rights Directive last year.
    Is there any reason to take your word for it over the 'video game lawyers' Eurogamer asked?
    Reply +1
  • arcam 20/03/2015

    iTunes' policy is still no refunds no matter what, though it is known to make exceptions; Google Play used to give you 48 hours for a refund, then 15 minutes, and currently 2 hours; Amazon App Store offers no refunds at all; Origin gives 24 hours after play starts.

    I think this is a case of a new and emerging industry still trying to figure out the best way of making this work, rather than them trying to rip you off.
    Reply +2
  • arcam 20/03/2015

    It was almost impossible to return a PC game before Steam, and still almost impossible to return a physical PC game disc today, so gamers kick up less of a fuss than perhaps they should.

    However even the biggest Steam fans, of which I am one, can usually agree that Steam customer support is poor.
    Reply +6
  • People are selling the Final Fantasy 15 demo on eBay

  • arcam 19/03/2015

    @jamyskis1981 People who buy special editions and collector's editions are not buying them just for the games' sake, by definition.

    If they were they'd just buy the regular edition.
    Reply +1
  • Car Mechanic Simulator 2015 out in April

  • arcam 19/03/2015

    It's good that EG have stopped taking the piss on simulator games and realised they are actually legit.

    I guess 4 million sales (!) can convince anyone they are more than just the butt of people's jokes.
    Reply +7
  • World Bank exec discovers son spent $4500 on FIFA packs

  • arcam 18/03/2015

    @B1G_D When the prevailing attitude in the comments is that there is nothing wrong with expoitative behaviour by businesses, and the consumer is to blame for not knowing enough to protect themselves from it, it's hardly surprising we've turned into a nation (world) of winners and losers. Reply +3
  • arcam 18/03/2015

    @monkeighy The kid probably did know that spending the money was wrong, but kids frequently do wrong things. Even when they are taught properly.

    What's really wrong is multinational businesses exploiting children's tendency to go against their parents wishes, and companies like EA and MS have been making millions doing just that, and they are fully aware of it.
    Reply +1
  • arcam 18/03/2015

    I'd imagine most parents aren't aware it's possible to spend $4500 on microtransactions for one game.

    It's not like FIFA tell you this on the box, or MS warn you when you buy an Xbox.

    I don't think we can blame them for not realising this. Even just a few years ago most of us informed gamers would have found it hard to believe that in 2015 people would be spending thousands of pounds on FIFA.
    Reply +2
  • arcam 18/03/2015

    It's right that the parents take responsibility, and he admits that in the post, but at the end of the day Microsoft sold $4500 worth of micro-transactions to a 13-year-old.

    Surely that can't be right - if a newsagent was selling my kid £100 of football stickers every day for months I would be very pissed off at the newsagent - and IMO MS must take responsibility for allowing the situation to happen.
    Reply +15
  • arcam 18/03/2015

    I hope he doesn't get a refund simply because he's a rich guy working with social media and the story is reported by the press.

    Many more parents, far more hard-up for cash, are not so lucky.
    Reply +41
  • Here's a trailer for Adam Sandler's arcade game comedy Pixels

  • arcam 18/03/2015

    @TeaFiend

    Reply +67
  • Life is Strange dev talks lip-syncing, release schedule and publisher demands

  • arcam 18/03/2015

    @danieldeitermann How self absorbed and incapable to look beyond own desires do those publishers think we gamers are?

    Seeing as 90% of big games feature a 30-ish American white guy as the protagonist, I think the answer is clear.
    Reply +12
  • Carmageddon: Reincarnation is still a bit of a mess - although it is a glorious one

  • arcam 17/03/2015

    many of the funniest jokes are racist

    Really? I guess that's a fundamental difference between Clarkson's fans and those of us who simply think he's an egotistical twat.
    Reply 0
  • arcam 17/03/2015

    @atothewest Some people seem to see watching Top Gear as some kind of political statement. Reply +2
  • Battlefield Hardline's disappointing campaign is more Bad Boys than The Wire

  • arcam 17/03/2015

    @The_B We may have been cynical and jaded to expect little from the campaign but hey, look, we were right! ;) Reply 0
  • arcam 17/03/2015

    The Bad Boys/The Wire reference was just a headline, and not mentioned elsewhere in the article.

    It's just a quick way of letting the reader know it's a big dumb action game, I wouldn't read much more into it than that.

    Now get on the Carmagedon article for a similar argument, where a different EG writer used a throwaway line to imply Top Gear is shit!
    Reply +1
  • GAME Marketplace lets third-parties sell their products

  • arcam 16/03/2015

    @melnificent Publishers have no desire to drop the price of digital games, and this argument that a failing company like GAME is the only thing stopping them needs a dose of realistic thinking. Reply 0
  • Microsoft: any game can come to Xbox One, despite parity clause

  • arcam 16/03/2015

    Microsoft interviews are just the worst.

    Almost always completely devoid of any actual content, and any even slightly meaningful statements are non-committal and couched in ambiguity.
    Reply +30
  • Steam now shows Steam Machines and their prices

  • arcam 06/03/2015

    @ubiquitousuk I really disagree. The lack of central control is the reason I and many others choose PC for gaming.

    If the whole thing is going to be locked down I might as well just buy an Xbox. That spiritof openess seems important to Valve and Gabe Newell too:

    "Valve wouldn't exist today without the PC," he insisted, "or Epic, or Zynga, or Google. They all wouldn't have existed without the openness of the platform. There's a strong temptation to close the platform, because they look at what they can accomplish when they limit the competitors' access to the platform, and they say, 'That's really exciting.'

    “We are looking at the platform and saying, 'We've been a free rider, and we've been able to benefit from everything that went into PCs and the Internet, and we have to continue to figure out how there will be open platforms."
    http://www.pcgamer.com/gabe-newell-i-think-windows-8-is-a-catastrophe-for-everyone-in-the-pc-space/
    Reply 0
  • arcam 06/03/2015

    @ubiquitousuk Valve aren't making any of these so it would be unwise for them to make promises about their performance.

    Valve don't make computers, and I don't blame them for not wanting to get into that business.
    Reply 0
  • 20GB Elder Scrolls Online patch is biggest yet

  • arcam 06/03/2015

    @duerer I would still truly love to play Skyrim (or its sequel) in co-op, I can't imagine any way it wouldn't be brilliant.

    But I fear the relative lack of success of TESO has scuppered any chance of that happening.
    Reply +10
  • arcam 06/03/2015

    Given the rabid fan base of all previous Elder Scrolls games and how often we heard people saying how awesome it would be to be able to meet up with friends in Tamriel or Skyrim, it's almost unbelievable how they managed to make a game that has had so little impact. Talk about a missed opportunity. Reply +67