alexatkin Comments

Page 1 of 15

  • The doors close on The Chinese Room - for now

  • alexatkin 25/09/2017

    Very interesting read.

    Sticking to their guns was absolutely the right thing to do. That attention to detail absolutely made the game, its probably the only time I felt a game truly gave the illusion of being a real place. The auto-sprint removal in Rapture is also illuminating as even having that that one extra button to press takes away from the simplicity of the game.

    They are also right to not want to get stuck making the same games. Just look at Telltale Games and to some extent Traveller's Tales. IMO they have hugely suffered from doing just one kinda of game for years, you can feel their heart isn't in it any more, its become just a formula.

    However saying "its not about money" then to say "the elephant in the room is the fact the studio has failed to sign a deal with a publisher to fund development on a game" is a huge contradiction.

    A huge chunk of the article made it pretty clear the big problem was publishers having faith that they would get a return on their investment. So clearly it WAS about money, as if they could afford to develop a game on their own then finding someone to publish it would be easy.
    Reply +1
  • How does Forza 7 improve on Xbox One X over base hardware?

  • alexatkin 25/09/2017

    Sadly I'm one of the people with an i5 4670 and GTX 970 that is having major issues. Its not just the stuttering, once I get into a race after a short while the demo closes. :(

    I did notice there is a newer nVidia driver now so will have to try again after updating, but its not left me very confident in this game.
    Reply +1
  • Watch: Digital Foundry's Rich and John on Xbox One X and the future of consoles

  • alexatkin 23/09/2017

    @Krychek Apart from the super dock for Switch, I can't see that ever being practical, nor do I believe the Switch has the hardware to do it.

    Having the dock be much more powerful but then be an even bigger reduction in power when dropping back into portable mode, goes against the whole principle of the Switch.

    Releasing a more powerful Switch in a year or two makes far more sense.
    Reply -1
  • PlayerUnknown's Battlegrounds developer slams Fornite for "replicating" gameplay

  • alexatkin 23/09/2017

    @paralipsis Not sure why people are downvoting you as your point is completely valid.

    This is also risky for Epic as developers could think twice about using their engine if they cannot trust that any ideas shared with them are protected under an NDA.

    That's probably NOT what happened, but its a genuine concern none the less.
    Reply +5
  • Minecraft's new cross-platform edition launches today, but without Nintendo Switch

  • alexatkin 21/09/2017

    @rolands Well they did say "kids", in which case it would be better value to get TWO Xbox One consoles than a single Xbox One X. Reply 0
  • Jelly Deals: LEGO selling Dimensions Starter Packs cheap today

  • alexatkin 15/09/2017

    @MonkayMajic I guess a lot more split-packs will show up on eBay next week.

    I admit, I have ended up buying a few level packs without the minifigs to save money as they are so vastly overpriced for what you get.

    When you consider on PC most of the full-blown LEGO games only cost 14.99 and are regularly on sale 6.
    Reply 0
  • alexatkin 15/09/2017

    @SPC1974 This is nothing like Disney Infinity. In LEGO you are paying for actual game/levels not just things to construct your own levels with.

    I still think the normal price is a rip-off though. 30 for a "level" and 40 for a "story" is vastly overpriced when those stories aren't typically as big as a full-blown LEGO game. The fact its console only also keeps the prices artificially high compared to LEGO games on PC that typically cost 24.99 at launch and relatively quickly drop to 14.99.

    I'm not surprised if LEGO Dimensions is dying though, its gotten pretty annoying to play now there are so many characters you need to play each story pack. Even the temporarily renting characters doesn't entirely work as the collision detection can be off, or sometimes the thing you unlocked them to do doesn't work at all so you wasted those studs.

    Also really unimpressed they couldn't be bothered to release a PS4 Pro upgrade as I play all other LEGO games at 4K on PC.

    I'm speaking as someone who owns almost every LEGO game on PC and had many of them on console prior to that.

    Its not that LEGO Dimensions is all bad, the starter pack is great and even some of the level packs are great fun. But the prices are too high and I don't feel having to mess with the minifigs to do things in the game adds anything to the game, it just makes it more cumbersome to play.
    Reply 0
  • Why the Switch is Nintendo's truest Family Computer

  • alexatkin 02/09/2017

    @Zealuu2 "maybe one should wait for a hardware revision that deals with bending, screen-scrathing and left joycon issues."

    Bending from what I can see of my console it just how the outer console shell works, it has zero impact on usability or functionality. In fact its GOOD the shell can flex from the pressure of holding it, you don't want that pressure straight on the internals.

    Screen scratching was a known manufacturing issue with the docks. I have no screen protector on mine and regularly throw it into a bag with no issues, just like I did with PSVita.

    They already fixed the left joy-con issue months ago but in most sane situations its a none-issue anyway.
    Reply +10
  • Worms W.M.D announced for Nintendo Switch

  • alexatkin 31/08/2017

    Another game perfect for Switch, will probably be picking this up. Reply +5
  • Life is Strange: Before the Storm lets you answer back like a smartarse teenager

  • alexatkin 26/08/2017

    @Cal50 The things you described I agree. But on story driven adventure games its ALL about the dialogue choices, and the more flexibility you have in paths to get from A to B, the better.

    It sounds to me like this backtalk is a great way to add replay value to the game as each play through will be slightly different.

    A lot of people said they hated the original game because they "couldn't relate" to teenage girls. Their loss, I really enjoyed it because I don't need to be able to fully relate to a character to be able to put myself in their shoes, I have an imagination.

    If you don't like the game because of the subject matter, its not the game for you, simple really.
    Reply +1
  • Darkwood developer releases its own game on Pirate Bay

  • alexatkin 26/08/2017

    @partTimeCrazy Pirate Bay is only blocked on the big ISPs. magnet:?xt=urn:btih:bec5ebccc6c66c9e6e883de4a4e3e74990ca42b5&dn=Darkwood+-+hotfix+3+%28developer%27s+torrent%29&tr=udp%3A%2F%2Ftracker.leechers-paradise.org%3A6969&tr=udp%3A%2F%2Fzer0day.ch%3A1337&tr=udp%3A%2F%2Fopen.demonii.com%3A1337&tr=udp%3A%2F%2Ftracker.coppersurfer.tk%3A6969&tr=udp%3A%2F%2Fexodus.desync.com%3A6969 Reply 0
  • Why did 3D Sonic struggle?

  • alexatkin 24/08/2017

    @Delicatessen Sonic 2006 was a solid game concept IMO, but it wasn't close to ready for release and so suffered from those insane load times and a LOT of bugs. Had that game actually been polished and released when ready I think it would have been much more popular. But any game where you can instantly die that then has a lengthy load to retry, is doomed to failure.

    I still wish they would port it to PC as I strongly believe the modding community could fix it.
    Reply +2
  • Lovefilm by Post to be closed forever on Halloween

  • alexatkin 16/08/2017

    @moroboshi Funny you should mention theft, as that is exactly what will happen when eventually iTunes, Amazon, Wuaki, PSN, etc get bored and decide to close their services.

    Don't think it wont happen, a friend of mine already lost content off Amazon because they changed their DRM scheme and didn't credit him new copies correctly. Various other services such as an online comic store have also closed, taking peoples "bought" content with them.

    The only things I buy with online DRM are games, because there is very little choice in the matter on PC.

    The number of Blurays I have bought because I got to see them from "alternative means" first is probably about 90% of my collection. There are many films in there I would never have risked money on because I didn't think I would like them, but ended up buying them once I knew I did.

    Its been said time and time again, piracy MAKES them money. But of course that only works if they actually release the darn thing. So much TV you can't get on Bluray but is available for streaming in HD or been shown in HD on TV.
    Reply +1
  • More than a year on, Take-Two still fighting NBA 2K tattoo lawsuit

  • alexatkin 14/08/2017

    @Bionic_Pixel But they will already have paid to use the likeness of the person and as the tattoos are integral to that likeness it would be insane to expect payment for the tattoo separately.

    If the argument is that the tattoo makes the person more profitable, then the result there is that the tattoo artist should be paid part of that persons royalties, nothing to do with Take-Two.

    If the argument is that they have already paid for the tattoo and that's the end of it, then they should be able to use it on any likeness too. You can't have it both ways.
    Reply +11
  • Overcooked on Switch has big performance problems

  • alexatkin 01/08/2017

    @Acrid Its not limited to the video game industry at all.

    Bluray players (these had vastly inferior functionality to HD-DVD in their initial version and they kept adding new functionality for years so that your old player didn't support the latest discs fully), 4K TVs without HDMI 2.0 support, 4K HDR TVs that only support the least popular version of HDR, etc.

    The whole technology market is based on releasing half-baked solutions, at least with video games they CAN be patched to fix the issues. Even when its NOT a hardware limitation, manufacturers will often hold back functionality from their older models to force people to buy their latest ones.
    Reply +14
  • Samsung Galaxy S8 review

  • alexatkin 30/07/2017

    @Brev2034 It says in the article they switched from glass back to plastic recently. Technically plastic IS superior, just not that annoying slippery kind. Reply 0
  • alexatkin 30/07/2017

    @Syrette I didn't think my Note 4 battery was losing life either, it starts off really subtle. Then I started playing Pokemon Go and it would die within an hour.

    Typical LiIon/Po batteries lose capacity regardless of how you charge/discharge them, they start to die from the day of manufacture and are garbage within a couple of years.
    Reply +1
  • alexatkin 30/07/2017

    @DiGiTALiZ3D Another thing, the Note 4 has the fake leather-like feel to the back so it doesn't slide out of your grip like the older models did.

    Then Samsung went glass, now back to slippery plastic like the older notes had. What a huge backwards step.
    Reply -1
  • New Nintendo 3DS discontinued

  • alexatkin 14/07/2017

    @eddiehitler Still seemed very low res to me and while yes its more pocketable it also made it too awkward for me to play personally. I went for the XL as soon as it released and never looked back. Reply +2
  • Nintendo Switch is getting its first video app

  • alexatkin 13/07/2017

    @Zerobob The Switch running a different OS is meaningless. I think it was theories it runs a modified FreeBSD, just like the PS4 and PS3.

    Porting a web browser to different platform is not as hard as you are making out. Typically the consoles license cut-down browsers though to save RAM and limit the angles for exploits. (yet the latter always fails)
    Reply 0
  • alexatkin 13/07/2017

    @shinitaru I find the Switch and PS4 not all that different in load times. Like the Switch, I leave my PS4 in sleep mode all the time and its at worst a few seconds longer to wake up.

    You are forgetting, the PS4 has a lot more RAM and thus a lot more going on in the game, so naturally its more complex to wake up and more assets to load when you boot a game.

    Having streaming services on the Switch will in no way impact on its loading speed, they are just another app. If they are small enough you may even be able to switch between them and gaming near-instant just as you can the eShop or on PS4.
    Reply 0
  • Thimbleweed Park coming to Nintendo Switch

  • alexatkin 08/07/2017

    @itsgood2slide I hope it doesn't. Physical titles on Switch are always more expensive than other platforms and that also reflects in the digital price as Nintendo insist on price parity between digital and physical.

    Unfortunately cartridges are way more expensive to manufacture than Bluray due to being a bespoke design vs the cost effective nature of Bluray due to it being fairly standard and simpler.
    Reply -4
  • Firefall is dead

  • alexatkin 07/07/2017

    @SpaceMonkey77 I can't imagine Switch getting many or maybe any MMOs as it goes against its key feature of portability.

    I mean sure, technically you could go sit in a coffee shop and play on it which is kinda cool. But ultimately it seems a bad idea to bring any game to Switch that does not function offline.
    Reply 0
  • alexatkin 07/07/2017

    I don't recall ever even hearing of this game before. Reply 0
  • You'll never see a Game Over screen in Super Mario Odyssey

  • alexatkin 06/07/2017

    Glad to see this go. Running out of lives and having to restart the whole level again is what stopped me really getting into gaming for a long time. I just don't find it fun re-doing the same thing over and over, especially if took me a while to get past a tricky bit to then get stuck on it again.

    I get that some games its all about the challenge of doing it all right on one go, but those games generally aren't for me.
    Reply 0
  • Now PlatinumGames has teased The Wonderful 101 for Nintendo Switch

  • alexatkin 06/07/2017

    @SuperDannyG I own the WiiU too but I stopped buying games when it was apparent it wasn't going anywhere.

    There is also the fact that ports are much quicker and often done by different development teams. So its not taking resources away from making a game but it IS a big plus for both the consumer and the developer if the game sells on Switch.

    I have quite a few games on WiiU that I would be happy to pick up again on Switch for the improved resolution and portability.
    Reply 0
  • Maybe it's time for us to leave Sonic Team's take on its own series behind

  • alexatkin 06/07/2017

    @djclae Yes the game "looks" fine, but does it "play" fine.

    So far all reports are no, it does not. At least not compared to Colors or Generations.
    Reply +2
  • alexatkin 06/07/2017

    A Sonic game capped at 30fps is already a fail IMO. It was a huge frustration of the Sonic pack for LEGO Dimensions, it just feels so sluggish and unresponsive.

    Some games you can get away with 30fps, but something as fast as Sonic is a no no.
    Reply -1
  • GAME blames deep-rooted financial issues on Nintendo's lack of Switch stock

  • alexatkin 30/06/2017

    Considering the Switch is selling WAY better than anyone expected, surely this is BS?

    If its true it suggests Game head office were delusional.
    Reply 0
  • Take-Two shuts down GTA5 cheating tools, makes its creators donate proceeds to charity

  • alexatkin 20/06/2017

    @QuitYourYappin How exactly does shutting down the version that DOESN'T allow modders to hack online fix that though?

    Anyone interested in reverse engineering will be able to use the existing version they already have, or reverse the engineer the game without help anyway.

    I really hate how they never go into details in these announcements. If they gave an actual scenario where OpenIV WAS used to hack online then people would be a lot less upset.
    Reply +6
  • Clearing up confusion surrounding Crackdown 3 destruction

  • alexatkin 19/06/2017

    Its actually reassuring to find out the destruction originally showcased is all about multiplayer.

    One of the best parts of the game was about climbing tall buildings to collect orbs in order to level up your abilities. Would be pretty hard to do that if you had destroyed all the tall buildings.

    That said, I'm still not convinced that the destruction they were so keen to show off at the initial reveal is really necessary. Is anyone going to actually notice the difference between unique destruction of buildings vs scripted while focused on multiplayer?

    It always came across as a desperate attempt to convince people that Xbox offered something that PS4 did not. Microsoft throwing resources at something they could do that Sony could not, simply because Microsoft already have the servers to do this whereas on PS4 the individual game developer would have to pay for it themselves.

    Anyone who has played PC games over the years will find it hard to see anything particularly revolutionary about this. Its simply a case of using dedicated servers, something which was common until console gaming went online and developers started to cut corners to save money.
    Reply -2
  • Forza Motorsport 7: Xbox One X's true 4K showcase delivers

  • alexatkin 18/06/2017

    @max75 Yet they supposedly are making ZERO profit on this console. Hmmmmm. Reply 0
  • A new look at Quantic Dream's PS4 game Detroit

  • alexatkin 13/06/2017

    I hated Heavy Rain (the writing and directing was so poor I couldn't get invested in the characters) but enjoyed Beyond, so I will be keeping an eye on this. Reply -1
  • Nintendo Spotlight E3 2017 live report

  • alexatkin 13/06/2017

    Here come the 3DS games. Reply 0
  • alexatkin 13/06/2017

    Oh no, another Mario game!
    (I want it)
    Reply 0
  • alexatkin 13/06/2017

    @mintgreen Haven't a ton of 3DS games been announced recently already? Clearly the focus here was to drum up interest in Switch, the CURRENT system. Reply 0
  • alexatkin 13/06/2017

    I hope Mario isn't 720p, the aliasing on this feed is a huge let down compared to Switch games so far. Reply 0
  • alexatkin 13/06/2017

    Ubisoft had some good content but it was horribly tedious with all the filler. Reply 0
  • alexatkin 13/06/2017

    @TheHawk98 Indeed, I enjoyed the Playstation one for that reason. Reply 0
  • Sony PlayStation E3 2017 conference live report

  • alexatkin 13/06/2017

    Which is weird as then I switch to 4K on PC and it will also work for a while. Reply 0
  • alexatkin 13/06/2017

    YouTube keeps dying too. Was managing 1440p on PS4 then suddenly stopped and wont resume. Reply 0
  • alexatkin 13/06/2017

    oh YouTube is 4K, bye bye Twitch. Reply 0
  • alexatkin 13/06/2017

    YouTube sound is fine for me. Reply 0
  • alexatkin 13/06/2017

    Yup, there is audio on YouTube. Reply 0
  • alexatkin 13/06/2017

    I enjoyed Knack, it probably wasn't worth the full price I paid, but discounted sure. Reply 0
  • Ubisoft E3 2017 live report

  • alexatkin 12/06/2017

    the question is does "seamless online" mean ONLY online, or like Watch Dogs online? Reply 0
  • alexatkin 12/06/2017

    Another game we have to buy overpriced models for? Reply 0
  • alexatkin 12/06/2017

    lol Reply 0
  • alexatkin 12/06/2017

    Plus yeah, multiplayer, totally not interested. Reply 0
  • alexatkin 12/06/2017

    Not sure I could get into a game that is JUST based on this premise. What made Black Flag so great was when you got bored of being a pirate you could just go and do something else. Reply 0