abeeken Comments

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  • Somebody made Generic FPS: The Movie and it is stupid and amazing

  • abeeken 11/02/2016

    @Jeepers He seems to still be hanging around. Tarantino used him in Hateful 8 and I saw him in a fairly decent British thriller the other year called The Liability. Reply +1
  • Red Dead Redemption backwards compatible on Xbox One... for a few hours

  • abeeken 08/02/2016

    @jabberwocky Pretty much - I have a comfy chair in the office and, to be honest, some quiet time away from the family so I can get in a crafty Gears of War session on a Saturday afternoon doesn't go amiss ;) Reply -2
  • abeeken 08/02/2016

    @jabberwocky I think one of the things holding me back is that I still have my 360 which is set up in my office, so I'm good to go for games there. There are a handfull of One exclusives that are tempting me, though, like Rare Replay and Quantum Break which looks excellent. I may give up at the end of the year, depending on which way Nintendo go. If I run out of Wii U games (unlikely as I'm still working through my Wii backlog on there!) then I may pick a One up this Black Friday or something. Reply 0
  • abeeken 08/02/2016

    @RSX901 How are you finding Souls? I bounced so hard off Demons and Dark, not even touched Dark 2. Really wanted to like them and could see the appeal, loved the aesthetic, but the aggressive, mean spirited difficulty just turned me off them. I'm still very keen to give Bloodborne a go, though. Reply -1
  • abeeken 08/02/2016

    @visionary I'm so tempted at the moment, but looking at my backlog I just can't justify it. So much on Steam, PS4 and Wii U that I've got waiting for me, plus my current thing for picking up older games second hand - I can't add to it with another console!

    EDIT: Wut negs? Because I've got a backlog or because I've got a Wii U? You lot are weird, you know that?
    Reply +14
  • abeeken 08/02/2016

    @cowell Oh God, I had shivers when I read that. Modern internet is a terrible place and I long for the time Taboola and its ilk are eradicated from it. If sites want people to stop using ad-blockers then running with crap like that isn't helping. Reply +11
  • Everything that's changed in Zelda: Twilight Princess HD

  • abeeken 05/02/2016

    @Mathusualin Yeah, I got the 3DS version of Majora and, while I got further than I did on the Master Collection disc on GameCube (never owned a N64 til a few years back and MM is a super expensive cart!) I still can't get into it. Same with Phantom Hourglass. Games with a timer like that I find to be far too oppressive and the constant clockwatching takes away from getting into the world. For my money, Wind Waker is my favourite 3D Zelda. TP and SS are joint second - heretically I never really got into OoT for some reason. My favourite Zelda fullstop is probably Links Awakening on GB. Reply 0
  • Rainbow Moon shines on PS4 this month

  • abeeken 03/02/2016

    If you already own Rainbow Moon on PS3 or Vita you can get the PS4 version with a 50 per cent discount.
    Wot, no Cross Buy??
    Reply +3
  • Tron Run/r release date confirmed for PS4, Xbox One and PC

  • abeeken 28/01/2016

    For a moment I thought this might be some kind of Mirrors Edge style Tron game. Alas that's not to be. Damn shame :( I do wish Disney would utilise the license better. I really liked Legacy, as do my kids, and we were all hoping for a third film. Reply +1
  • The Witness costs 29.99, pre-orders now live

  • abeeken 19/01/2016

    Sounds like the spiritual successor to Myst. I killed a full summer with Myst back in the late 90's so I think I'd be cool with this. Reply +1
  • The link between Kylo Ren's Lightsaber and Star Wars: Knights of the Old Republic

  • abeeken 18/01/2016

    I thought KOTOR was considered canon, especially given Revan's "almost" appearance in the Clone Wars series? Reply +4
  • Metal Gear Solid fan remake looks lovely in Unreal Engine 4

  • abeeken 18/01/2016

    @freethinker101 They could, but Konami are Konami and Konami are the worst. Reply 0
  • Zelda: Twilight Princess HD has a new dungeon

  • abeeken 14/01/2016

    @lostmuppet Have you got any financial reports to go with that claim? Reply +1
  • abeeken 14/01/2016

    @jabberwocky Technically that's already happened with the last Mario Party (exclusive boards for scanning Amiibo) and Happy Home Designer on 3DS, but it's Twilight Princess that gets everyone's goat up. Ay, it's just a bonus dungeon, if the listing is even true. I doubt it's key to completing the game and, as I've said, the collectors edition comes bundled in with the Amiibo. Collectors edition locked content is nothing new. Reply +3
  • abeeken 14/01/2016

    @SupremeAC Ah, but what would the internet be without knee jerk reactions and the immediate arming of pitchforks after an unsubstantiated rumour is reported. BURN THE WITCH!!! Reply +3
  • abeeken 14/01/2016

    @Simatron3000 Given that the eShop version is likely to sell for a hugely inflated price anyway... go physical? You get a nice CD too. Reply 0
  • abeeken 14/01/2016

    @vert1go But it's OLD and OLD games are WORTHLESS because they look SOOOOO BAD so why should we PAY for the effort that's been put in to restoring them and giving them a nice shiny collectors edition?! They should be giving them away and thanking us for it!!! Reply +3
  • abeeken 14/01/2016

    @lostmuppet Not a bad price considering the 15 Amiibo being bundled in. But, whatever. Buy it, don't buy it. The Wii version is still around and it still plays on Wii U. Reply +3
  • abeeken 14/01/2016

    Sooo... no one's noticed that the Amiibo is bundled in with the game yet? Reply 0
  • Disney invests in new YouTube channel network starring PewDiePie

  • abeeken 14/01/2016

    Part of me wants to shake my old man stick and post videos of Dominik Diamond, Andy Crane, Violet Berlin, Aleks Krotoski et al saying "These kids! THIS is what videogame entertainment is all about!!! Grrr!!!!! YouTube!!!!! Rarrr!!!!!" but fair play to them for making a career out of it.

    But the real problem I have with characters like... ugh... "PewDiePie"... is that their content isn't always appropriate for their audience. Yeah, yeah, call me a prude, WHATEVS! But you can write entertaining, funny content for kids without resorting to Effs and Jeffs and crass jokes (I'm not even talking about fart jokes, okay? Kids love fart jokes) which I'd like to hope should be more controlled and subtly delivered in a curated environment.
    Reply +4
  • Ratchet & Clank PS4 out April 2016

  • abeeken 13/01/2016

    @shotbyascot Yes, it's on Amazon for 27.99 at the moment. That's a great price! Reply 0
  • abeeken 13/01/2016

    @Afro_Matt Also, just to take a different analogy, George Miller went on from making the first three Mad Max films to focussing on stories for a younger audience and received critical acclaim for the Babe films. Now that he's made Fury Road, one of the biggest adult action movies of 2015, should he go back to making films for a younger audience, or would it seem too simplistic and beneath him? What if that's the story he wants to tell, the film he wants to make - would that be a waste of his talent? Reply +1
  • abeeken 13/01/2016

    @Afro_Matt Who said it's an easy to make game? The worlds in the Jak games are huge and sprawling, each one (for better or worse) introduces new mechanics which need to be balanced against old ones and the stories need to be coherently written to tie into the quests on offer. Just because it looks like a cartoon doesn't make it any less complex to make than TLOU or Uncharted. I for one would love to see the ND apply what they've learned from those games to revolutionise this genre. If a smaller team can do a good enough job, let them, but this is ND's franchise.

    Regarding the age that platform games are aimed at, slapping a PEGI 3 on a game doesn't make it exclusively for kids. I'm 35 - I'll gladly sit down and watch a U rated Disney movie with or without my kids, as much as I'll sit down and watch something like Dredd or some niche, obscure Italian horror movie. Likewise with games, I'm just as happy playing Mario or games like this as I am playing Until Dawn, Assassins Creed or Halo. Making a game accessible for a younger audience and making a game specifically for a younger audience are two different things.

    And why should the power of the tech matter what type of game we get? Screw hyper-realism, give me something that looks interesting and stylised. My first gaming machine pushed 15 colours on screen but I didn't care; I still had fun playing the games regardless of what they looked like. I hope that there are still gamers out there that care about the game part of the game rather than whether the rivets on their super shooter space marine assault cannon look realistic while they're gunning down their two thousandth faceless enemy.
    Reply +2
  • abeeken 12/01/2016

    @Afro_Matt What a ridiculous reason - just because they've gone and made more adult fare doesn't mean they shouldn't explore games with a more cartoony aesthetic if that's what they want to do. If ND are the best game developer around then surely their touch on such a game would produce something utterly sublime.

    The first Jak and Daxter was, in my opinion, an excellent semi-open world take on the collect challenge based platform model introduced in Mario 64. If had a strong focus on puzzles and examining the environment over straight up combat and introduced what I'd hoped would become a rich mythos. Unfortunately, again in my opinion, Jak 2 threw that out of the window in favour of aiming for the emerging grimdark brooding GTA market.

    Anyway, who says you can't like adult fare and family fare at the same time?
    Reply +2
  • abeeken 12/01/2016

    @andrewsqual Ah, you see I quite liked 3; not as much as the first one but I felt it found the series heart again and started moving away from the post apocalyptic grimdark tone of the second. Daxter (PSP) was also quite fun but a bit too short and Jak X was quite nice as a racing game. Never played The Lost Frontier as I'd sold my PSP - only recently realised it got a PS2 release but the second hand market for it has some big prices.

    Personally I'd hope for a reboot of the series with an art style more in line with the first game, a true open world with some of the vehicular elements of the second and a story with a lot of wit and heart.
    Reply +3
  • abeeken 12/01/2016

    @AmorousBadger And talking Jak! I spat out my tea when he spoke and almost abandoned the game there and then! The first one made light of the fact he was the silent protagonist by having the full voice cast act around him. Reply 0
  • abeeken 12/01/2016

    @AmorousBadger Picked it up in the PSN Christmas Sale along with Second Son on PS4. Now I just want Naughty Dog to take some time after finishing Uncharted 4 to return to Jak and do some justice to what is still one of my all time favourite games. Jak 2 is still one of my biggest disappointments on PS2, taking a lighthearted, fun story and making it into a brooding GTA clone. Not ND's finest moment. Reply +3
  • abeeken 12/01/2016

    I'm happy with this - there's not enough family focussed 3D platformers around these days since LEGO flooded the market (not necessarily a bad thing but their schtick is getting a little rote now) and a reboot while keeping with the similar formula is welcome in my book; part of me hopes that the forthcoming reimagining of Resident Evil 2 sticks closer to the roots and acts as a soft reboot of the series. Reply +3
  • Alton Towers announces first VR rollercoaster

  • abeeken 12/01/2016

    @Cherub007 That's not a bad idea - I wonder if any park people have explored the feasibility of some kind of AR projection onto the monorail windows? Reply +1
  • abeeken 12/01/2016

    Hmmm, probably a nope from me. I'm a big fan of coasters but I could see this VR aspect giving me serious motion sickness, as has happened in the past when I've spent some time goggled into an Oculus. Reply 0
  • Tim Schafer talks Psychonauts 2 story

  • abeeken 12/01/2016

    @HE1NZ I have a PS2 copy but never got round to playing it. I started Tales on Wii but the episodic nature meant I kind of forgot about it until a point where I wasn't really interested any more. That's a problem I have with a lot of the Telltale releases and why I tend to wait til all the episodes are out before I invest. Reply +2
  • abeeken 12/01/2016

    @AOFanboi I turned on my 360 for the first time in months the other day and browsed the installed games - totally forgot that I'd got both HD remasters installed there. I think it's time the kids got to play some Monkey Island. Reply +2
  • Watch: Ian plays Resident Evil Zero HD live from 5:30pm

  • abeeken 11/01/2016

    I really enjoyed Zero on GameCube, still have it. I do believe it was the last "proper" Resi game with cinematic camera angles. In fact, playing Until Dawn on PS4 makes me wish that game had more puzzle elements - the fixed camera angles make it "feel" in places like an old Resi game. Reply +3
  • The elements of style: celebrating the seventh row with Toca Lab

  • abeeken 07/01/2016

    @jabberwocky Brilliant :) Reply 0
  • Psychonauts 2 has reached its funding goal on Fig

  • abeeken 07/01/2016

    Awesome! Now let's see a brilliant enough game off the back of it so that 3D platformers start to be a thing again. So looking forward to the new(ish) Ratchet and Yooka Laylee this year. Reply +6
  • Oculus Rift pre-orders open today and you won't be charged for them

  • abeeken 06/01/2016

    *spits out tea* 500!? Jog on, son; I'll stand by my opinion that this will be an impressive piece of tech that finds a niche following but fails to break the mainstream like everyone seems it will. Disagree all you want but, at that price, you're going to REALLY want to own one to invest. Reply +1
  • Assassin's Creed prequel set in ancient Egypt, due 2017- report

  • abeeken 04/01/2016

    Well, I gather that the AC Movie is being pitched as a standalone spinoff from the games so perhaps that is this years entry to the series. I don't care about the detractors, I love AC; the mythology is engrossing, as is the way it weaves fact and fiction. A much more open world game set in Egypt would be brilliant. Reply +1
  • Steam security error leaves personal information exposed

  • abeeken 26/12/2015

    @Gemini4273 Yeah, likewise. I've not logged on to Steam for a week or so. Reply +1
  • abeeken 26/12/2015

    Am I right in thinking this only affected the accounts of people who accessed Steam on Christmas Day? Reply 0
  • Rare and the rise and fall of Kinect

  • abeeken 16/12/2015

    @Suarez07 I've found I developed more of a fondness for 3D when I had it at home and could control the environment I watched it in. It also all depends on the film - some are phenomenal (The Hobbit films and Life of Pi look amazing and, surprisingly, the 3D transfer of The Creature from the Black Lagoon which was shot in 3D has some incredible underwater photography) but a lot of them, mainly the ones converted to 3D in post production, simply don't work as well. But, again, I like having the option to turn off 3D and watch in 2D which is fine. Reply +1
  • abeeken 16/12/2015

    @SuperSoupy Hey, I didn't even need to prompt them! One evening my youngest asked me if he could play Banjo Kazooie and it started from there! :) My kids don't care about flash graphics or frame rates, they just care if they're having fun or not. Makes me realise why I loved gaming as a youngster as well as just how damn commercialised the hobby has become as it moved into the mainstream. Reply +3
  • abeeken 16/12/2015

    @-TheDarkSide- Well, we can hope! Any advances in the hobby are always good ones in my eye but, as I said before, I feel like they need to be tied to a platform to be truly effective, as with Nintendo's strategy. Motion controls were Wii's primary input method; don't give consumers or developers an option and they will have to look at new ways of using the tech. Unfortunately that backfired on Wii U, although I still love mine to bits. But, make this an optional add on and, if the price is wrong and there's not enough long term support, Joe public won't bother and stick with what they get out of the box.

    I think PC is a different market altogether - coming from a predominantly PC gaming background I know it's not uncommon to invest in mad stuff for your rig over the years from flight sticks to steering wheels to new graphics cards. Like I say, I think the hobbyists will help it flourish, but I don't think it'll have the mainstream penetration everyone thinks it will.
    Reply 0
  • abeeken 16/12/2015

    @-TheDarkSide- I think skeptical in the sense of whether it will take off in the mainstream or not. I don't doubt that there will be a burgeoning hobbyist community on PC that will embrace it, as there are still people tinkering with Kinect, however with PlayStation VR and the hefty entry point for that, the extra stuff you need (cameras, move wands) and the antisocial way it makes you play games, will it fly with the average consumer? I don't think it will because I know the kinds of parents that buy stuff for their kids and, unfortunately, those are the ones driving mass market. If I'm proven wrong, cool, but if it doesn't sell, Sony will, once again, drop it like a hot stinking turd and refuse to acknowledge it ever existed (Move, Vita). And that is more disappointing to me than tech that simply never delivered and was destined to fail (Virtual Boy) Reply +1
  • abeeken 16/12/2015

    @drumm23 Here's the VR problem for me. I liked Kinect, I like watching films in 3D at home, I think the tech is sound and I think there is great potential for application. I've tried the Rift several times and I love the tech, I like how it works - it did give me motion sickness once which has kind of put me off the idea of getting one. But the main issue that gives me cynicism for VR is the potential for support to drop off. No matter how good a thing is, if it fails to meet mass market, it will lose support and eventually drop off into obscurity. It's a big investment and I and other consumers who have families do not have that kind of money to commit to something new. If it takes off - great! If the issues I have with motion sickness (which are me issues - I get sick travelling as a passenger in a car) can be resolved then I'll be all over it. Until then, I'm happy with my healthy degree of skepticism. Reply 0
  • abeeken 16/12/2015

    @SuperSoupy Totally agree, however I find that I have less disposable income as my kids get older so, for me, I have to be truly convinced. I've been so close these last few months to buying an XBox One but I need to know I'm going to use it.

    I think phones are an interesting point. My argument is that I run a phone until it stops working (I'm due for an upgrade soon but I think I may just go sim only and keep my Galaxy S4 as it's nowhere near needing replacing) however I know people who annually buy a new iPhone even when their old one is still perfectly functional.

    I'm more than happy getting exciting tech that I want to keep if I know it's going to be supported but I think the comment on branding is spot on - we buy for brand these days and technology is becoming more and more disposable, which is a shame. I try to tech my kids the value of tech, especially old tech, and I think it works. They love playing on the PS2 and N64 (my eldest is just discovering Final Fantasy so he's working through X on PS2, not the HD remake on PS3) as much as they love playing on the Wii U, PS4 or their 3DS's.
    Reply +1
  • abeeken 16/12/2015

    @SuperSoupy I agree totally with your sentiment but I'm concerned at your observation that gaming is being used to try out this tech for wider use. It seems like, as hobbyists, gamers are very quick to react and snap up the latest gadget, especially if it's for a Sony or Microsoft system. Things like motion control, the rumble pak and pointer like devices are becoming standard tech fare, and are relatively low price points, whereas things like Kinect and now VR are only getting more and more expensive - when will get to the point where the average consumer doesn't want to fork out another 300 on an additional device which may or may not be supported a year down the line so that a technology think tank can field test its ideas? Reply +1
  • abeeken 16/12/2015

    What a brilliant article. I've always been very interested in alternative ways to game, from EyeToy on PS2 (something I mean to pick up again - I feel that the EyeToy games nailed exactly what full body gaming should be) through Wii and Wii U to Kinect and Move. I have to say, though, that Kinect delivered, for me, a hearty dose of cynicism which has left me reluctant to invest in what is becoming increasingly more expensive technology.

    I enjoyed the Kinect experience. At the time we had one my kids were fairly young. They enjoyed Kinect Sports, Kinect Adventures and Double Fine's Action Theatre. But it was a pain to use, we did have to shift the living room furniture and the kids would get frustrated and bored when the hardware wouldn't sense them correctly, especially my youngest who was four at the time and, in many cases, too small for the sensor to see. To me, the technology was far more interesting than the games produced for it. I remember seeing a tech demo where someone had attached one to a drone and flew it down a street, not only mapping the geometry of the buildings, but also using the cameras to capture texture maps. That, to me, is smart.

    But the problems with Kinect were the same as with Move - when the popularity waned, because the tech wasn't standard for each console's experience, support from Microsoft and Sony faltered. I sold my Kinect and my Move and Eye are currently stashed away for such a time that I feel I may want to give them a try once more. You could argue that at least with Wii and Wii U, Nintendo building the "gimmicks" into the full console package means that they have to support them in some way, and I still find the Wii Remote a fascinating device to use when it's supported on Wii U games.

    Back to that cynicism, had you spoken to me about VR before the Kinect I would have been excited at the concept of it in-home. I remember when VR was clunky black and yellow arcade machines on Skegness seafront that cost about 5 a go and had heavy, unwieldy headsets. Again, I love the technology in Oculus. I love that companies like LG and Google are producing hobbyist tools for VR, however I think, as a mass consumer item, it will have its time and then decline in the same way that Kinect has. It's another novelty with strong uses outside the consumer sector but, as with Kinect, requires a great deal of forethought and setup before it can be used in the time. It may retain a niche fanbase, but mass market does not cater to the niche. I know this is a very unpopular opinion and that there are a lot of people expecting great things from VR, but I would say that history has taught me to be cautious when it comes to the "new shiny"
    Reply +5
  • Digital Foundry vs Fast Racing Neo

  • abeeken 13/12/2015

    Been looking forward to this ever since I had a crack on it at EGX and chatted to the incredibly enthusiastic Shinen rep there. He was very clear and open about their influences for the game and was really pleased when I commented on which bits felt F-Zero and which bits felt WipEout. There's also a great Ikaruga esque mechanic where you have to phase shift to hit specific coloured parts of the track for boost and jump etc.

    It's only 10.99 on eShop. For a Wii U owner I'd say that's a no-brainer.
    Reply +3
  • Psychonauts 2 is really real, launches a crowdfunding campaign

  • abeeken 04/12/2015

    Let's kill the negativity, folks. Yes, DF haven't always delivered (SBDF-9) but I thought that Broken Age was a charming, well produced throwback to the games I love, they've always treated their back catalogue with a huge amount of respect and, frankly, I agree with Tim - this kind of game isn't around any more and that's terrible. I love action platform games, I want to play a new one and, if the AAA's don't want to because they're not hardcore enough then screw it - I'm into it.

    Also, let's see if this comes out before that other most requested sequel, Beyond Good & Evil 2. Perhaps a successful crowdfunding on this might convince Ubi to step up support there.
    Reply +6
  • abeeken 04/12/2015

    @marmaduke Yep. In the video Gaben says he's allowed to. Reply 0