abeeken Comments

Page 1 of 15

  • Transparent Red and Blue Nintendo 2DS designs revealed

  • abeeken 23/09/2014

    Ough, I want one! I shall put it next to my translucent purple GBA and admire them both! Reply +1
  • Destiny tops UK chart for second week running

  • abeeken 22/09/2014

    @Uncompetative I think that's a fair comment, but I will say that there are also some compelling single player experiences to be had on Wii U. That's not to say I'm a one console guy, though. Reply 0
  • abeeken 22/09/2014

    @PSfourskin For me? Something that presents progression without grind, either along a linear path or throughout a persistent open world. If I can move through a story and progress my character without feeling the need to grind then I'm happy and I feel like I'm playing the game rather than having the game play me.

    Destiny's mission structure, for me, seems threadbare with a focus largely on grinding levels to be able to progress. To me it's content for contents sake, like the aforementioned RHCP double album.

    I'm well aware that this is a largely subjective thing and I'm not telling people they're wrong or right, but the general feeling surrounding Destiny feels off to me. Almost as if people are playing it because the marketing has been angled in such a way that they're being convinced that there is nothing else to play at the moment.
    Reply +7
  • abeeken 22/09/2014

    @grassyknoll I think when you look at PSO which a lot of people are comparing this to, it was popular but within a niche group. There was never an attempt to push it out to the masses and make it "The Biggest Thing Evar (tm)" which is certainly what is visibly happening here.

    And people are buying it. Now I'm not saying that because I don't want to play something that no one else should, but when people are openly pointing at it and going "Meh, but, yeah I'll still play it..." you have to wonder what message that's sending.
    Reply +7
  • abeeken 22/09/2014

    @JRPC I can't quite explain it properly, but despite having a lot of content I kind of feel like Destiny lacks depth - it's kind of like the feeling I had when I picked up The Chilli Pepper's Stadium Arcadium album; yeah, there's a lot of music on here but not a lot of amazingly good songs. It's not bad to listen to, but it's not blowing me away. It's a massive amount of incredibly well produced mediocrity scattered with the occassional brilliant moment. That kind of sums up Destiny to me. I'm not saying it's a bad game I'm just questioning why it deserved the millions that has been pumped into the marketing and whether this mainstream exposure has turned it into something it's not.

    It's interesting that you mention Borderlands as that game kind of came out of nowhere (to an extent, certainly it wasn't as hyped as Destiny) and is a far more enjoyable experience as far as streamlined gameplay and story goes.

    I don't hate on Destiny at all, I think it does what it does well, but given the slightly apathetic response I do question whether we're buying into the game or the marketing machine and, if its the latter, what does that say about the future of the hobby?
    Reply +6
  • abeeken 22/09/2014

    @grassyknoll I think the sales and reaction to Destiny in particular highlight a growing trend for a market that is the antithesis of Nintendo and what I would call traditional video games. We're seeing a market that is skewed more to a teenage male audience with a focus on shallower experience.

    It disheartens me to read comments like "Oh, it's so shallow and flawed but I love it!" - to me, that feels like an audience that's been bought by the hype and promise rather than being shown "Here's an amazing and complete game experience that you can enjoy in full now." It sends a message to the publisher that this is acceptable and that they should continue to turn out incomplete games that they can monetise further.

    I'll keep buying Nintendo because they give me the games I love that I can't get anywhere else, but I'm looking carefully to the future - incomplete, likely microtransaction driven game titles with a strong multiplayer and "social" focus are something I have zero interest in and, should this be the future then I'll have to retire. Which would disappoint me.

    As a writer, I was getting excited a few years ago when games started presenting strong, mature narratives. Now "Mature" just seems to mean "Boobs and blood and swearing"
    Reply +13
  • abeeken 22/09/2014

    I don't dislike Destiny but I do find it massively flawed to the extent that I find myself questioning - if Activision hadn't pumped all those millions of dollars into marketing, would it have sold half as well? Are people buying into the game as it is, or are people buying into the image that the marketing has formed for it? Reply +3
  • Ultra Street Fighter 4 Omega Mode breaks the game - deliberately

  • abeeken 22/09/2014

    Reply +7
  • Nintendo brings huge line-up to EGX London

  • abeeken 19/09/2014

    They had the Swag Wheel at last years event - mostly stickers and whatnot, but there was a chance to win plushies and even eShop vouchers. Reply +1
  • Ice Climbers cut from Smash Bros. 3DS due to lack of hardware power

  • abeeken 18/09/2014

    @VanillaLake I believe there is connectivity between the versions including some kind of character swap; I think you can customise move loadouts and transfer those to Wii U and vice versa either via Amiibo or 3DS/WiiU connection. Keeping the characters the same is sensible if that's the case. Reply 0
  • abeeken 17/09/2014

    Bearing in mind that there are assist trophies usable, could it have been an issue with rendering more than five characters and keeping a solid 60fps? Reply +5
  • Sony to sell Minecraft: PlayStation 4 Edition on a disc

  • abeeken 18/09/2014

    @MrTomFTW Yeah, the idea that Sonic is now as good as a Nintendo property is still pretty weird for me! I found some old issues of GamesMaster from around '96 the other day and thought to my younger self; if you only knew how this would all turn out! One in particular was previewing the Ultra 64 - the future of videogames! Reply +4
  • abeeken 18/09/2014

    If it does get patched out to have the Microsoft logo at startup, it'll be as weird as when Sony distributed Ghostbusters on the 360 - that started up with the "Sony Computer Entertainment Presents" logo like all PS games do; very peculiar! Reply +15
  • Frontier reveals Elite: Dangerous launch price

  • abeeken 15/09/2014

    As an 80's kid, I grew up with Elite - an enigma when I was a child, a seemingly aimless game, I religiously played Frontier on my Amiga when I was older, finally "getting it". I stuck the star map on my wall, planned my adventures in every session, spent days exploring. It was my first open world game and nothing has come close to replicating that experience since.

    To say I was looking forward to this would be an understatement. It looks sublime. I'd be tempted to pick up a flight stick for this.
    Reply +36
  • The fighting fan's perspective on 3DS Super Smash Bros.

  • abeeken 15/09/2014

    Got sent demo codes for this on Friday - one for me, one for my eldest boy, two for my chums. I'm truly surprised at how well this holds up on the small screen, even on my boy's 2DS it's clear and easy to follow - on my 3DSXL it's just incredible to look at and the locked 60FPS is very welcome. I was holding out for the WiiU version but now angling for this, although my son has it pre-ordered, so I may have a go on his copy when it drops. Also interested to see how it links to the WiiU version given that there's an option on the menu screen (albeit unusable in the demo version) Reply +2
  • After Lemmings was a hit, DMA Design declared war with Walker

  • abeeken 14/09/2014

    I remember when this came out it was quite a big deal, being the follow up to Lemmings. I never did get a copy myself but a friend did and we co-oped it to completion one evening. Bloody hard!

    And don't forget Psygnosis' entry into the Mechs With Guns fad on the Amiga; The Killing Game Show.
    Reply +4
  • Sony insists Vita is here to stay

  • abeeken 12/09/2014

    @7M7 I think Destiny perfectly encapsulates modern gaming. If it hadn't had the hype train carrying it along, it would have been released to a warm, positive reception; a decent enough game that's probably a little boring long term but with some interesting experimental hybrid features. One to watch.

    Because Bungee, Activision and Sony got the buying public whipped up into a mad froth, everyone flocked out to buy it and, for the most part, it nowhere NEAR meets the hype that has surrounded it.

    And there we have it - gaming meets Hollywood blockbuster. Advertise the shit out of your product, put it on lunchboxes, toys, billboards; the world will line up to buy it regardless of how good it is.

    I'm not saying Destiny is a bad game; far from it. I do think it's abominably overhyped.
    Reply -1
  • abeeken 12/09/2014

    @7M7 Totally agree and I think we can see a similar issue with the Wii U - it has a VERY extensive digital library, not just Virtual Console but a whole slew of indie and exclusive digital only titles. But still there are complaints that it has no games! It has plenty of games, it's just that a lot of them aren't on store shelves!

    Unfortunately I think modern gaming is led very much by the vocal online crowd, the so called "hardcore" or "core" - I hate those words.

    Conversely, I do think that Sony could do more to push retail titles to the Vita; it's a very capable console and I'd just love to see the care and attention put into a game that something like Tearaway has. I keep saying, "Sony Games" have a very distinctive feel, just like "Nintendo Games" - I'd classify things like Ico, Tearaway, Jak & Daxter, Shadow of the Colossus, the first God of War under this banner; games that aspire to do something different. Unfortunately I think we're seeing less of those these days.
    Reply +4
  • abeeken 12/09/2014

    @TheEarlOfZinger That would actually be excellent. How does remote play work over internet (performance wise)? Reply 0
  • abeeken 12/09/2014

    @L0cky I got Guacamelee while I was in the middle of moving house and it proved how excellent the cross buy/save system is. Started it on my PS3, ported the save to my Vita when started the move, finished it on the PS3 once the move was finished. Did a similar thing with Sly Cooper. It's a great device to have once you have one, but Sony aren't really giving anyone compelling reason to pick one up in the first place. Reply +4
  • abeeken 12/09/2014

    Cross play/save makes it a compelling device for PS3 owners, plus the bonus of frequent, good PS+ content. The Playstation infrastructure is something I hope Nintendo are paying attention to; I was kind of hoping that the NNID accounts would introduce cross buy incentives and I'm disappointed that hasn't been the case.

    I do wish there were more of a push to get games on the machine that make use of it as a device. Tearaway was one of the most refreshing things I've played all year - a real gem both visually and in gameplay. More of that kind of thing, please, even if it's only lighter indie fare.
    Reply +2
  • The Sledgehammer effect: "We want to change Call of Duty"

  • abeeken 12/09/2014

    @jabberwocky Damn straight! It's what I thought Ryse might be when I first saw it. Called that one wrong... Reply 0
  • abeeken 12/09/2014

    Why does it have to be realistic recreations of modern warfare? Why not CoD: Caesars, or CoD: Fantasy Warfare? Hell, push it to the far future, some kind of post apocalyptic storyline or a well thought out space marine vibe. I applaud Battlefield for trying something new with Hardline, stripping the warfare element back to what is essentially a cops 'n robbers game - CoD just continues to feel stale to me... Reply +12
  • Resident Evil: Revelations 2 will debut as four weekly episodic downloads

  • abeeken 10/09/2014

    @bad09 I think that's fair enough. I get such little time to game these days (I've managed to drag Puppeteer out for about two months when I could have probably finished it in two days if it weren't for pesky things like families or jobs) that having a new episode drop a week isn't such an issue for me. Reply +2
  • abeeken 10/09/2014

    If the game is substantial enough then the pricing seems right. Rev 1 was based around an episodic structure so this could work. Don't forget the critically acclaimed Walking Dead games had a similar release method. Reply +1
  • Watch Dogs Wii U gets a November release date

  • abeeken 10/09/2014

    @electrolite Actually, I'd argue that the inventory management in Wind Waker demonstrates how not having to pause a game can have a dramatic effect on the experience (although, arguably, ZombiU got there first) Reply +4
  • abeeken 10/09/2014

    Be interesting to see how this squares up to the other releases and if the extra time spent has actually added any value via gamepad integration. Reply +1
  • Destiny thrills, but the big picture rings hollow

  • abeeken 10/09/2014

    @dogmanstaruk For me, the beta didn't seem to commit either way - is it an MMO? Is it a single player experience? I'll admit my experience in MMO gaming is fairly limited but I expected a bit more than just watching other people leap and run about the hub world and arena areas of the missions - it just seemed; weird. Like you know that they're all on the same mission and having that knowledge doesn't help you believe you're part of a big evolving world - everyone will ultimately kill their version of the big bad. Maybe I was playing it wrong? Maybe it's just not for me... Reply +7
  • abeeken 10/09/2014

    This pretty much sums up my thoughts while playing the beta. It seemed to me like Borderlands with a quasi MMO type of hub thrown in and an odd mechanic where there were large arenas to have random encounters in before delving into a mission on your own. To me that seemed bizarre and certainly led to narrative discord.

    I have only the faintest clue what I'm fighting for, and very little idea what I'm fighting against.
    As with the reviewer I was impressed with the visuals, but the fact that I never really knew who I was interacting with and to what end left me feeling underwhelmed. Something like Skyrim, the aforementioned Borderlands or even underappreciated games like Rage and Kingdoms of Amalur have that open world/story driven structure where you feel like you understand why people are there, what they do, what their lives mean.

    In the Crucible, surrounded by leaping, dancing fools, people standing looking at the wall, people running backwards and forwards, I found it all too easy to let the illusion slip and see these avatars as just that; other players. Not characters in the larger world, other humans sat on their sofas with a controller in their hands.

    I'm glad people are enjoying playing the game but, to me, it seems massively overhyped, nothing game changing and, ultimately, a bit forgettable.
    Reply +38
  • EA announces SimCity BuildIt for iPhone, iPad and Android devices

  • abeeken 10/09/2014

    If done right, touch devices are perfect for this sort of game. However, knowing EA, this won't be done right and will be another embarrassment that sullies the name of this classic franchise. Le sigh... Reply +7
  • iPhone 6 and Apple Watch revealed

  • abeeken 09/09/2014

    As always, I find the iPhone to be far too damn expensive. Any you NEED the phone to use the watch? Dafuq? I just... maybe I'm too old for this shit but I just don't see the appeal whatsoever. Reply +5
  • Mortal Kombat X release date set for April

  • abeeken 05/09/2014

    Well that's set then - wait until the inevitable GotY edition with all DLC and bonuses is released. COME ON PUBLISHERS! We're getting a little tired of this. Just give us our damn games. Reply +4
  • Assassin's Creed Rogue trailer reveals a returning character

  • abeeken 05/09/2014

    @Heath87 I'm disappointed it's not coming to Wii U. I was hoping to be able to move my PS3 upstairs to use as a BD player in the office but I'll need to keep it around for this so my Mrs doesn't miss out on the story! She doesn't play but she's pretty engrossed in the continuing tale. Reply 0
  • abeeken 05/09/2014

    Don't know how I'd feel about having Ade and the other Assassins as antagonists. He was one of my favourite characters from Black Flag, very forthright and honest about his allegiances.

    Saying that, AC4 also started portraying the Assassins and Templars in a more "shades of grey" light, so it'll be interesting to see where that goes. Perhaps this one will explore the genesis of the Instruments of the First Will who seem to be coming in as the true villains of the piece.

    I'm also hoping that this one and Unity will start to bring back Shaun and Rebecca; team Desmond got a bit of an unceremonious send off at the end of AC3 and were only really cameo players on AC4.
    Reply +5
  • Evidence mounts for Beyond: Two Souls PlayStation 4 release

  • abeeken 01/09/2014

    @Sunsprie The Halo pack is actually quite interesting, especially the multiplayer which is essentially a megamix of every multiplayer map, playable from the same client without having to switch games. That's pretty nifty. It's also good value for the price they're asking and, yes, they're older games. I agree, it's the repackaging of newer games that, to me, doesn't chime right at the moment. Reply -1
  • abeeken 01/09/2014

    I just - I dunno, I'm happy for all the people who DIDN'T get a chance to play this on PS3 but, like The Last of Us this port seems too soon for me. I'm not angry and infuriated and about to tear down the walls of the internet, but I'd REALLY just like to see some new games come out. I know they're on their way but it does seem like false start console launches has become the norm of late. I'd love games like this and TLOU to be the defining swansong for the PS3, like SotC and GoW2 were on PS2, instead of seeming like an "also ran"... Reply +17
  • Capcom announces Resident Evil Revelations 2

  • abeeken 01/09/2014

    Really enjoyed Rev 1 on the 3DS - felt more like Resi 4 with a lighter version of the puzzles from Resi 1. I hope that the HD version of the GC remake will remind people just how brilliant that game was (the GC version is still hands down my favourite Resi game) and we'll see a move back towards more thoughtful, slower paced puzzle oriented gameplay. Keys and crests, people; keys and crests... Reply +3
  • Here's the first wave of Nintendo Amiibo figurines, due by Christmas

  • abeeken 29/08/2014

    @Calverz No they've not. Reply 0
  • abeeken 29/08/2014

    @kcn4000 I do get where you're coming from - I think if you're a hoarder like me (I keep telling myself I buy Infinity figures for my kids but I'm just in the denial phase) then I use these things to decorate the gaming areas of my house; that they server a dual purpose seems cool. I think it's right to be concerned, though, as more and more games seem to be going down the route of hiding content on disc - I'm Impressed the MK8 DLC is actual proper DLC and not an on-disc unlock. Reply +5
  • abeeken 29/08/2014

    @kcn4000 I'm not entirely sure that's where they're going with this. It was kind of pitched as collectibles that can be used to access side content in games, rather than essential content. So, it's like if you have a Link figure you might be able to unlock some link specific goodies in three or four games, but it's not going to be anything that would detriment the game if you didn't want to do it, unlike Skylanders which blocks off complete areas of the story away from people who don't own specific figure types.

    Still, time will tell on this. It's an ambitious venture and I do hope it'll pay off.
    Reply +1
  • abeeken 29/08/2014

    @alimokrane You are aware that "mature" games aren't all boobs and swearing and shooting, right? You are aware that grown adults can enjoy things like Mario, Metroid, Mickey Mouse, Adventure Time and still have time for CoD and its ilk? Reply +7
  • Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU

  • abeeken 29/08/2014

    @Malek86 God DAMN IT! I was so keen to get Xenoblade - I've been hunting for a Wii version for about a year now. Might have to just bit the bullet and get one off EBay; it'll be cheaper. Reply +3
  • abeeken 29/08/2014

    @MrTomFTW
    Surely that can't be right? Perhaps it requires a second analogue stick - maybe they'll do a bundle with the add on stick like Monster Hunter did?
    Reply -12
  • Xenoblade Chronicles headed exclusively to new 3DS models

  • abeeken 29/08/2014

    Welp, looks like that roster leak was legit!

    Also, Xenoblade on 3DS :D Looks like I can stop my hunt for a Wii copy.
    Reply +6
  • Hoax call sees YouTuber arrested by SWAT while live streaming

  • abeeken 28/08/2014

    @jabberwocky I do feel like I'm an uncommon exception, mainly because I've been a gamer since the mid 80's and I work daily with the internet; I guess in a way it's like a construction worker understanding the dangers of a jackhammer because they use one regularly. Reply 0
  • abeeken 28/08/2014

    @jabberwocky This is exactly why my kids never get unlimited access to any connected devices. It's all monitored, rationed and they have to understand why they're using the device. If they go online, they go online for a purpose (school work, Netflix etc) and it's all done with parental supervision.

    I never presume to tell people how to bring up their offspring, but parents severely need to take more responsibility in what their kids are doing and what they're interested in. It's not policing, it's support, it's helping them gain an understanding, it's showing them right and wrong.
    Reply +7
  • abeeken 28/08/2014

    Wow. When I first started realising how big the Internet would be for gaming back in the late 90's I never thought that it would breed such a generation of morons. I mean, seriously, this coupled with the horrific abuse that goes on across social networks (see yesterday's disgusting activity) and the way it's totally dumbed down our general human nature - I kind of despair.

    Online connectivity; we're still treating it like kids who've found the keys to the fireworks factory...
    Reply +18
  • GOG.com adds movies section with documentaries aimed at gamers

  • abeeken 28/08/2014

    Interesting - perhaps instead of chasing the big guys (as well as?) they should also be looking to independent producers for content. Both them and Steam have been key to the indie game scene, so having a reliable outlet for independent film would certainly be a big help for producers like myself. Reply 0
  • PlayStation Plus gets Velocity 2X, Sportsfriends and TxK in September

  • abeeken 28/08/2014

    All Stars is fun albeit a bit shallow when compared to Smash - should also be on Vita too as it's cross buy. Will give Hoard a crack. Joe Danger seems like it's better suited to portable. Looking forward to Velocity 2X (at Christmas, when I get my PS4... damn 'dat wait...) Reply 0
  • Some celebrity games that don't feature Kim Kardashian

  • abeeken 27/08/2014

    Interesting that you're using the Megadrive version of Moonwalker there. I owned the Spectrum version. It was awful. http://youtu.be/R2xRFpxRNYY Reply +1