abeeken Comments

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  • Nintendo adding Amiibo support to Hyrule Warriors

  • abeeken 21/10/2014

    Interesting. I'm hoping that the cross game perks that were suggested are as interesting as they sound. Amiibo could be a smart system if Nintendo don't cock it up. Reply +2
  • Valve pulls game from Steam following dev's tweet threatening Gabe Newell

  • abeeken 21/10/2014

    Is it any wonder modern gamers behave like asshats online when they have developers like this to live up to. When you put something you created out, you're not only representing yourself, you're representing the industry you out said thing out into. This could be a perfect story for some inflammatory rag like the Daily Mail to pick up on and push out with a "Now Video Game Developer In Shock Death Threat Stun!" Headline just to show how depraved this hobby is.

    Moron.
    Reply +7
  • The Evil Within review

  • abeeken 17/10/2014

    @Furtive_Pygmy I think there needs to be more cinemascope ratios in games, personally - but then I'm the kind of person that often plays with camera angles during interactive cutscenes to get the best framing on the characters :) Reply +3
  • Google announces $99 Nexus Player Android console

  • abeeken 16/10/2014

    If Valve announce an in home streaming app for Android I'd be all over this like a dog at an unmanned buffet... Reply +1
  • Assassin's Creed: Rogue is more than the cash-grab it could have been

  • abeeken 16/10/2014

    @ChairmanYang It kind of started changing in Black Flag and AC3 with the Templars being painted more in shades of grey. It's interesting that the early games were very much from Desmond's viewpoint who had kind of been indoctrinated by the Assassins and was ultimately manipulated into taking his own life - the reprocussions of that are still to be felt although the emergence of The Instruments of the First Will at the end of Black Flag and seeming resurrection of Roberts hints to bigger things afoot.

    * phew, that was a lot longer than I'd intended! *
    Reply +1
  • abeeken 16/10/2014

    I'm looking forward to this as I'm rather invested in the AC story, but I will say that a lot of Ubi games seem to be fast becoming overstuffed with "things" - all these little McGuffins and Shinies that don't really add to the core story and attract you to go after them. For my part I focussed on the forts in AC4 to make my travel as unimpeded as possible but a lot of the sidequests just got left. For me, it's starting to feel like content for contents sake - a shorter campaign might encourage me to explore a little more and AC4 certainly had more incentive to upgrade (I blasted through AC3 without even touching a sidequest or upgrading my character - it was one of the most boring and uninspired games I've played in a long time) but I kind of feel that developers need to be ramping back on things - not everything needs to be an epic open world exploration game. Reply +2
  • E3 organiser and trade group ESA speaks out against GamerGate

  • abeeken 16/10/2014

    @MrTomFTW I've met one or two celeb types who have been really nice, approachable people but you do quickly find out who are the asshats when they start publicly ranting out their views. Reply +5
  • abeeken 16/10/2014

    I'm still shocked that Jayne from off of Firefly is a complete loon in real life. I mean, I read his twitter feed. Guys an utter tool! Reply +27
  • Alien vs. Predator (2000) free on GOG until Friday

  • abeeken 15/10/2014

    Quite keen to try out Galaxy - what would be handy would be a system that could somehow collate GoG, Steam, Origin etc, purchases into a single interface. Just some kind of cross platform launcher. I know you can add shortcuts to Steam to do this but something that automatically pulls your games off your various accounts would be great - so many times I forget what things I have where.

    Also - hooray! The good AvP game!
    Reply +2
  • Nintendo announces month of Donkey Kong eShop deals

  • abeeken 13/10/2014

    @cornishlee That is a very tempting thing... if only I wasn't saving up my spare reddies for Bayonetta 2 :( Reply 0
  • abeeken 13/10/2014

    I thought Nintendo had some legal troubles with DKC? Wasn't it pulled from the Wii Store?

    EDIT: Negative one? Someone needs to understand the concept of "agree/disagree", I think. Should have done my own research, but please...

    http://www.screwattack.com/news/donkey-kong-country-series-being-removed-virtual-console - looks like they were removed for reasons unknown.
    Reply 0
  • Resident Evil TV series to debut following final movie

  • abeeken 13/10/2014

    @madjim You're not on your own. They're not just bad game-to-film adaptations, they're bad films. Reply +2
  • abeeken 13/10/2014

    Got round to watching the most recent one the other night - this has gone beyond "Turn off brain and enjoy the booms and bangs" level of filmmaking and into "Churn out any old drek - they'll line up at the doors and give us ALL OF THE MONEY!"

    Okay, so Paul W.S. Anderson isn't the greatest filmmaker, but he has had some moments of greatness - Mortal Kombat is a superb cheese fest which hits the B-Movie tones just right, Event Horizon is a fairly terrifying horror movie (which could have been much better if the MPAA hadn't butchered it for an R rating) and Death Race is reasonably watchable.

    I cannot forgive him for Resident Evil. The first film was reasonable, even if it didn't hit the right notes from the game, but it's become progressively dire. Retribution is simply lazy filmmaking at its best - nonsensical script, a narrative with no drive whatsoever, characters shoehorned back into the story simply because they need a cameo, one shot set pieces (Zombie Nazis! Giant Licker! Look, there's Barry Burton and Leon Kennedy doing nothing and serving no purpose!)

    While the games may have driven for more of an action feel over the last couple, the lore of the Resident Evil world is fairly deep - jamming all of it into the films has simply created a turgid mess and I am disappointed that Constantin have kept the licence this long.

    I will say this, though, George Romero's script certainly wasn't the be-all that fans would hope it to be. Resident Evil would probably work as a series; a mini series, perhaps, revolving around the Racoon outbreak that could present the story of STARS B-Team and Leon/Claire simultaneously. Game of Thrones has shown that, given a long form medium, a more direct adaptation of the source can work very well.

    But not as a whizz-bang comic-book series. I want to see a scary, dark, thoughtful Resident Evil.
    Reply -1
  • Bayonetta 2 review

  • abeeken 13/10/2014

    @jetsetwillie As has been said before - that would be impossible. The pad is an intrinsic part of the system and it will not work without it. Not only is the UI split across TV and pad, creating a system without an element which is still key to many games would lock out a large chunk of the library.

    It's also far from shitty. I'll also defend Kinect on that one to a large extent. The technology there is seriously impressive - it's just that no one seemed to know how to use it in a videogame environment, unlike the touchscreen which essentially turns the WiiU into a TV enabled DS.
    Reply +9
  • abeeken 13/10/2014

    @Alestes I think that's a fair point, but the machine in itself is a good upgrade on the Wii. It might not upscale the visuals but things are certainly crisper running through HDMI - I'm only just getting round to playing Pandora's Tower and it looks very nice, some low res textures aside.

    Out of interest what would float your boat on a purchase? If you're into action games there's Hyrule Warriors, Monster Hunter, Wind Waker HD (I said I'd never get it as I still have the GC version but it's seriously impressive), Wonderful 101 (more Platinum brilliance) as well as a healthy indie selection on the eShop.
    Reply +9
  • abeeken 13/10/2014

    @Darren Yes it's up to Nintendo because they financed it. It's just not happening. This is now a Nintendo franchise. And stop with the numbers - just enjoy the game already! Reply +7
  • abeeken 13/10/2014

    @Alestes And yet you want to play this on it? Why not pick up a WiiU so you can enjoy this now and then get the aforementioned X and Zelda when they come out? There's a lot of good stuff to play on this machine, plus the whole of the Wii library too. Reply +8
  • abeeken 13/10/2014

    So looking forward to this. The demo is excellent and sells it well (although I'll be playing Bayonetta 1 before digging into this) I'm still playing and enjoying W101 although I have to say that the levels tend to overstay their welcome on that one - there just seems to be one or two enemy waves too many. I felt the B2 demo was very well balanced and kept things moving well. Reply +3
  • Unused Super Smash Bros. 3DS files hint at eight-player mode

  • abeeken 10/10/2014

    I hope there's still some unique surprises in Wii U smash. I'd hate for the 3ds version to have cracked everything wide open months before it hits. :( Reply +3
  • Road Redemption Early Access review

  • abeeken 09/10/2014

    I don't think it looks too bad - has a very arcade-y aesthetic. Sounds like the game is promising - the overarching tech tree with more immediate in-race powerups sounds very similar to Rogue Legacy. I'll be keen to give this a crack once it's had some balancing. Reply +1
  • Wii U GameCube controller adapter compatible with more than just Smash Bros.

  • abeeken 08/10/2014

    @Rogueywon I think the issue was that they've only recently announced that there will be two editions - a standard one and one which includes both games which is about 10 more. I've amended my pre-order to suit. No biggie.

    EDIT: The SE is the one with both versions - http://www.amazon.co.uk/Bayonetta-Special-Edition-Nintendo-Wii/dp/B00NBPD4NG/ref=sr_1_1?ie=UTF8&qid=1412771277&sr=8-1&keywords=bayonetta+2
    Reply +1
  • abeeken 08/10/2014

    @kinky_mong I'm guessing this is aimed more at the Pro circuit, especially seeing as Brawl has largely been ignored at events like Evo due to it's more forgiving mechanics. SSB4 is going back to being closer to Melee (while having some elements of Brawl to it) so I get the impression that this move is to bring the new game into that audience which would help with sales.

    Also, the adapter works as a pro-controller so it's hardly limited to just this game. I'd be down for using Gamecube controllers for things like Mario Kart 8 - they're still incredibly comfortable.

    EDIT: Ignore that last bit - hadn't seen the update. Yeah, stupid. :/
    Reply +1
  • abeeken 08/10/2014

    @the_rydster That is a damn shame - was thinking about picking that up on Vita as the Wii version is tricky to come by; I'm guessing the listing isn't even on PSN any more? Reply 0
  • abeeken 08/10/2014

    @iceytoa1 That multiload slot on the original Wii was amazing - Nintendo get such little credit for their commitment to back compatibility. Other than Sony allowing PSP games to play on Vita and Microsofts "might work, might not" patching for XBox games on 360, I don't see that from any of the other companies. Look at the progression from GB to 3DS; there's always that realisation that people will still want to play last gens games, at least in the crossover period. Reply +5
  • abeeken 08/10/2014

    Hmm, tempted to get this now. I do have a Wii Classic controller and Pro Controller that I use to complement my Wii U Pro controller and Gamepad for multiplayer, but the white Classic is so cramped only my youngest kid can get his hands round it. Meanwhile, I've got a WaveBird and three wired GC controllers handy that I use on my Cube... Reply +1
  • DriveClub review

  • abeeken 07/10/2014

    Well that's a shame. I enjoyed playing this at EGX and was hoping that it would be a return to the semi arcade racers I love (pick a track, pick a car, race!) however the lack of content is very off putting. Clearly designed around a "sell moar DEE ELL SEE" model... Reply +3
  • Nintendo to focus on Nintendo Direct and social media following Official Nintendo Magazine closure

  • abeeken 07/10/2014

    While it makes total sense, it is a shame to see the end of on shelf magazines. Cover mounted discs became redundant when demos were downloadable, but Nintendo often provided some interesting Club Nintendo content free with their mags (I've got a live, symphonic Smash Bros Album, Donkey Conga, Zelda and Perfect Dark Soundtracks and some Mario playing cards from c.2003/04 as well as a few other collectible bits) Reply +3
  • Super Smash Bros. Wii U and Amiibo release dates announced

  • abeeken 07/10/2014

    @joferjoe I get the impression that loadouts from other games have the possibility to affect that character in another game. So, have a custom moveset for Mario on your Mario Amiibo and he gets a stat boost in MK8 based on the moveset you have from Smash should you load him into MK8. Reply 0
  • Ubisoft defends Assassin's Creed: Unity graphics lock for parity on PS4, Xbox One

  • abeeken 07/10/2014

    @Widge The consumer checklist should be thus:

    "Are you enjoying your game?" "Yes..."
    "Is it shit?" "No..."
    "Good, stop whinging."

    Yet we get hung up on numbers. That's the focus nowdays, numbers. I found some old issues of GamesMaster a while back and revelled in what it used to be like to actually enjoy and get excited about new games and systems.

    Gaming, and the people who play games, has changed and I don't think it's for the best in many cases.
    Reply -4
  • abeeken 07/10/2014

    And in steps the PR department after the producer shoots their mouth off. Protect the brand image, don't let the fans riot! I'm not fussed either way - I'm not particularly biassed. If the game plays well then this is a non issue, until someone like Pontbriant makes it an issue with comments like that. I appreciate that developers want to stretch themselves with what they can do with the hardware and gamers want to see that expensive slab of plastic being put to good use, but ultimately we're all focussing more on technical achievements rather than being able to craft a good, entertaining experience that we can all enjoy. I think the PS4 trailer for Thomas Was Alone spoofs this perfectly.

    I don't think that the publishers are helping themselves with this current trend of "exclusive alignment" - not necessarily providing an exclusive game for a system, but effectively buying the ability for their opposition to not talk about said game (see also Destiny) and the air of bitchiness and in-fighting is spreading to the fans and creating fany-boy factions with a "my consoles better than yours!" attitude; yes, that's not new, but in the Sega/Nintendo days at least there were clear cut differences and exclusive games which led to a healthier console wars - now it's about numbers. Bigger numbers, clearly better machine. Let's look at playing and enjoying the games, eh?
    Reply +4
  • Super Smash Bros. 3DS requires day one patch to play online

  • abeeken 03/10/2014

    @TheTingler The pain of free postage - I can feel that one ;) I normally pre-order films and get them a few days after release; still, it's something for the weekend, eh?

    I'm going into town to pick it up tomorrow - not for me, though (although I'll definitely be playing it; waiting on the Wii U version) this is the first game my eldest boy has saved up for and pre-ordered. A defining moment as a parent, I'll be walking proudly into Game with him.
    Reply 0
  • abeeken 03/10/2014

    While you still need to apply the patch through the eShop, if you're online when you start the game it should alert you that a patch is available (most games do) and offer to take you to the store to apply it, so its not REALLY that much of a deal is it? Reply +14
  • Alien: Isolation review

  • abeeken 03/10/2014

    Thank goodness this is reviewing well. I was getting to the stage where I didn't think we'd ever see a decent licensed Alien game again.

    As a massive, long time Alien fan I am really looking forward to getting my hands on this one.

    I'll probably get negged by the sneery crowd for this but I think it's a shame a Wii U version wasn't produced - 'dat gamepad as a motion sensor, tho! Either way, I'm not system biassed so I'll pick this up anyway in some form or another!
    Reply +6
  • The patch helps, but Destiny still has a loot problem

  • abeeken 02/10/2014

    @Concrete Sadly you're right. Being restricted to only kid friendly games until the bairns are in bed is soul crushing. I remember my mid-day GTA sessions... those days... they're... long gone.... I'm sorry... I've got something in my eye...

    Although I wouldn't give up my kids for the world, adorable little gits that they are ;) And having kids opens up opportunities to see games in a different light and play in a different way.
    Reply +24
  • PlayStation Vita update adds support for themes

  • abeeken 02/10/2014

    @Murton It's not unplanned downtime - it's surprise maintenance! Reply +4
  • abeeken 02/10/2014

    @Fleisch I'm honestly surprised that Sony haven't gone for a unified UI. Even the PSP had the same cross menu as the PS3. It is a minor thing, but the bubbles are fairly horrible and always strike me as a bit like a naff, cheap Android distribution you'd get on a no-name smart phone. Even Nintendo kept a similar menu system for 3DS/Wii U (although those don't have the deep integration that Sony have achieved with PSN; but that's an issue for another thread!) Reply +14
  • abeeken 02/10/2014

    "Boss! Boss! Nintendo are putting THEMES on the 3DS in the next update!"

    "Themes?! Damn it, Harrison, get the R&D team to crank out something like that for the Vita!! If the public want themes then by jove we'll give 'em themes!!"

    Obviously all in good humour. I love my Vita (but I fully acknowledge that Sony seem to have absolutely no clue what to do with the little rounded oblong...)
    Reply +11
  • PlayStation Plus' October offerings include DriveClub, Spelunky and Dust: An Elysian Tail

  • abeeken 01/10/2014

    Good job I didn't pick up Chronicles of Mystara in the Wii U sale the other night - it is 60% off, though, which is a hell of a deal. Reply +5
  • Zelda and Sheik are separate Smash Bros. characters due to 3DS limitations

  • abeeken 01/10/2014

    @Kremlik The second...? Reply +1
  • abeeken 01/10/2014

    I have no problem with this. I had no problem with separating the characters out. It also likely influenced things like Amiibo and the customisable loadouts, both of which would have been hard with transforming characters, Reply +1
  • What did Alien director Ridley Scott actually do for Halo: Nightfall?

  • abeeken 01/10/2014

    @jabberwocky It helps if you try not to directly link it to Alien. It sets up ideas which could influence the later movies but, while it exists in the same universe, it is very much its own thing. I always say it's like Out of Sight and Jackie Brown; same universe, loosely connected stories (those films shared Michael Keaton in the same role) but they are, to all intents and purposes, their own beast. I almost feel like the proto-xeno at the end was studio fanservice, it's such a throwaway thing. If Scott had his way Prometheus wouldn't have featured anything remotely Alien-esque. Reply +1
  • abeeken 01/10/2014

    It's a shame he didn't have directorial input, but let's not forget that Raiders of the Lost Ark wasn't just Spielbergs baby. Recent documents have shown that (surprisingly) the better ideas in that film came from Lucas. As usual, Larry Kasdan wanted to murder every character in the script and Spielbergs ideas were surprisingly conservative.

    I'll also say it here and now and risk a torrent of downvoting, I'm a hardened member of the Prometheus Appreciation Society. Bring it on... Bring it on...
    Reply +2
  • Dead Rising: Watchtower film will be "Indiana Jones with zombies"

  • abeeken 01/10/2014

    @Yautja_Warrior Annihilation wasn't even trying. I still think that it was the result of a massive drug binge by the cast and crew. Reply +2
  • abeeken 01/10/2014

    @justsomeone
    Reply +2
  • abeeken 01/10/2014

    @Yautja_Warrior They also have a pattern of stunningly bad sequels. Oh my God, I barely made it through Silent Hill 2. Reply 0
  • abeeken 01/10/2014

    But will there be a scene where Dennis Haysbert runs around in a dress with a Servbot mask on, smacking zombies with a toy sword. If not... laaaaaaaame.

    Also... never forget:
    Reply +2
  • Shadow of Mordor 20 Season Pass gets you Sauron fight DLC

  • abeeken 30/09/2014

    @Ionz0r Oh God, I'd forgotten about the Horse Armour. Reply 0
  • Wii U system update adds folders

  • abeeken 30/09/2014

    @paradox32 I agree, but they still look better running through HDMI than they did through component cables. Don't know what the hardware overhead would have been for running an upscalable emulator, given Dolphin has some hefty PC requirements (at least last time I looked) Reply +1
  • abeeken 30/09/2014

    @vert1go Gamepad remote is very handy for managing volume etc when using the Wii U, but I still use my PS3 for IPTV services, mainly because the Amazon Prime app on Wii U is horribly broken and hangs my system on exit. TVii, I really hoped would make use of the remote. It was a clever idea but I have to wonder if the issue lay in wrangling rights with the different providers and, when it came down to it, it was too hard to manage. I personally just forget it's there and enjoy the games, especially as I still have a substantial Wii back catalogue to get through (started Pandoras Tower last night - it's excellent!) Back compatibility is SO good; I think many people underestimate the value it adds to a console. The fact that my digital purchases on my 360 are as good as worthless following an upgrade and Sony have missed the boat with PSNow (why can I not stream games I have bought and own on PSN? Absurd!) the fact that Wii U is a full gen back compatible both physically AND digitally, it's pretty amazing! Reply +9
  • abeeken 30/09/2014

    @mega-gazz System menu is fairly standard. There's a decent system for managing data, accounts, networking, parental controls. The front end menu works mainly from the touchscreen like an iPad - big chunky icons and multiple screens. This update makes things a bit more managable as you can now farm things off into folders. For me, it's been very seamless - things like MiiVerse and the download manager are accessible from the system tray and from the hold menu (brought up by pressing the big Home button) and the new quicklaunch/news system is pretty good - Nintendo can use it to push announcements and new release information straight to the system while it's in standby mode and you can read this without even having to turn on your machine.

    EDIT: It can also take up to two external storage devices - basically anything you can plug into a USB port will work and it's clear and simple to see what data is installed where and move it around as you need. Compare that to the PS3 where the drive space information is hidden deep in several nested menus, it's very easy on Wii U to see how much drive space you have at any one time.
    Reply +9