abeeken Comments

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  • Latest Assassin's Creed Unity patch boosts performance

  • abeeken 23/12/2014

    I'm guessing a lot of the "refurbishment" work is behind the scenes - when I saw the issue with the climb up the cathedral dropping frames I immediately thought that they weren't occluding the detail outside and that the engine was trying to render stuff it shouldn't; that used to happen to me a ton when I was mapping in Unreal and I had to include occlusion layers to prevent detail being rendered. There's probably no noticeable changes because the work has been inside the architecture. Reply +4
  • Xbox One vs PlayStation 4: Year One

  • abeeken 21/12/2014

    @Rogueywon I'm in exactly the same place as you (PC gamer growing up, bought my first set top console when I was at uni; the PS2) except I think that the Wii U has had the strongest line up of this year so far, mainly because it, on the whole, shows off what that console can do that others can't.

    Off Screen play has been superb for being able to get in quick games while the kids are around (especially with titles like Bayonetta 2 which aren't suitable for them) and the fact that it is a full gen back compatible both physically and digitally is amazing - we can still play our old Wii favourites and I can finish off some games I've still not got through (Metroid Prime Trilogy, Pandora's Tower, for example)

    That being said, I'm getting a PS4 at Christmas - I've built up enough of a backlog on PS+ for it to be worth it and with AC Unity I'm seeing developers move their prime IP's to next gen only. I do still have a very capable gaming PC but I also prefer to game on the couch where I can socialise with my family - my wife is a tremendous passive gamer who enjoys a good story and provides an able wingman for tougher puzzles.

    I'm finding myself becoming less interested in pure graphical fidelity, though, and looking forwards to a new experience. Hopefully this year will bring one (hey, we may finally see The Last Guardian!) but the current trend with re-releasing older games on newer machines doesn't fill me with a lot of hope!
    Reply +6
  • Life is Strange Episode 1 release date

  • abeeken 17/12/2014

    Well now that is some nice pricing! Recently finished Remember Me - loved the writing and the art style; combat was good but a bit stiff. I'll be eager to give this a go! Reply +8
  • Ninja Theory's Devil May Cry hits PS4 and Xbox One next year in 60fps and 1080p

  • abeeken 15/12/2014

    @jetsetwillie Well then we do agree on something :) Reply 0
  • abeeken 15/12/2014

    @jetsetwillie Oh age has a decent amount to do with it when your rose tinted glasses are as fine as mine :)

    I do know it's a silly thing to get het up about as, yes, no one is forcing me to buy the games and, yes, your argument is sound; I don't want rushed games (see this holiday's releases, for example) but I'd then argue - why are the consoles out if there are no games to support them?

    I'll admit that, yes, previous generations have released with little to support them in the initial year, but this is the first time I've ever felt the big 3 are floundering trying to think of ways to progress the hobby and that is why I get frustrated. I've seen so much innovation in my 28 years playing video games; I've watched visuals improve; I've watched game genres being born and being refined by different publishers; I've seen industry greats like Peter Molyneux and David Braben ebb and flow; I've wanted to be a part of that, to leave my mark, only to become frustrated when it wasn't to be but elated that I can continue to be a player and to keep the hobby alive for my children to enjoy, to share with them my gaming history.

    Every five years I ask "Okay, now what?" and normally I'm met with something that surprises and astonishes me. This generation - I feel nothing. I'm being asked to buy the same stuff I've played, sometimes less than a year ago (The Last of Us) and wait; the games are coming, honest they are.

    Yeah, melodramatic. I concede that this is something very personal that we disagree on - all I ask is that you appreciate where I'm coming from. There is no right or wrong answer but there are valid reasons to be frustrated with the current world view of the hobby.
    Reply +5
  • abeeken 15/12/2014

    @Pandy And don't forget that Nintendo handhelds have always been one generation back compatible. It's the reason why I still have a full GB/DS collection.

    I think the ideal world of moving from carts to disc and the initial slew of BC that brought gave us the impression that we could retain our collections over to the next format - then the money men realised they could gouge more out of us, the PS3 lost BC and we never had the opportunity to take our digital collections with us (unless you're a Wii gamer - you can take all your digital purchases with you there, as I did the day I bought my Wii U)
    Reply +1
  • abeeken 15/12/2014

    @jetsetwillie With all due respect - yes. At the risk of sounding bitter (which I'm not, just frustrated) remasters were not something we had before two years or so ago, nor were they something we craved. If we wanted to play an old game we had to hunt down the old system or get it on a service such as Virtual Console for a fraction of the price of a full price release. If we had titles we loved we had to keep hold of old machines or pray that their replacements would be back compatible, something that we generally had a good track record with until recently (you could argue that Nintendo and Sony bucked the trend with GBA/DS, Wii/GC and PS2/PS1 BC).

    You can argue that they are bringing older games to a new audience, but what they are really doing is taking the attention away from heritage. There's a lot of that at the moment. Look at the aggressive move to digital and unmaintained titles with updates - in a few years those games will be unplayable in their ideal for when the servers are turned off; we're losing generations of content while publishers are asking us to be retroverts rather than showing us what the future looks like. There's also the issue that this is glossing over the lack of back compatibility and points a finger at why Sony's PSNow is priced so obnoxiously; why let people access the old versions when you can charge them again for the new ones?

    I find it depressing to see this slew of reissued games so soon into the new machines lives when what I really want to see is something amazing and new; a new direction for my hobby.

    You may disagree, and you have every right to, but the fact remains that we've seen more titles reissued over the last twelve months than we have in the previous generation of console releases and, to an aged gamer like myself, that is a troubling trend.
    Reply 0
  • abeeken 15/12/2014

    @lone_wolf_uk I don't disagree, but that was a ton of value for a budget price on machines and games that were genuinely old and hard to find - this is a 30 release that you can get for pence on the last gen machines and PC. Reply 0
  • abeeken 15/12/2014

    Oh, Goddamn it! Feels remaster rage building...

    So, I can get behind the idea of a full on remake - RE:Remake, MGS: Twin Snakes. Sure.

    But, remember the furrore when the "colourised" version of Night of the Living Dead was released? Why can't we just leave these things where they were, an indicator of great times gone by? Where's the sense in using resources to bring these "remasters" out? Why not focus on DmC2? Just... ARGH! :(
    Reply +2
  • Destiny: The Dark Below review

  • abeeken 15/12/2014

    @petertuttleman Okay, my comment was overly bitchy - I do believe that people are allowed to play and enjoy whatever they want. However, I simply do not get the draw of Destiny? Is it purely a social thing? Do you play nothing BUT Destiny?

    To me, my time is precious - I have to divide things between work, family, my out of work commitments to the film production company I'm trying to get up and running and my past time of playing videogames. I still love it and I still cram as much into my free time as I can but I've never been one to dedicate myself to one sole title for an expanded period of time (similar to some WoW players I know, who only play WoW; nothing else)

    As I said earlier - I don't get it. I'd like to get it but, to me, this level of addiction is opening the door to abuse. What happens when Bungie/Activision start dangling other carrots - "Fed up of the grind? Hey, drop some real life money on these perks/in-game currency! Skip the boring stuff and go straight to the top!"

    I'm a crusty old git who started gaming when it took half an hour to load software off a magnetic tape and I've always been comfortable moving with the times and watching things evolve - these last few years have left a nasty taste in my mouth, though, with the endless monetisation of games and content, and I find it hard to trust things like Destiny which seem to have captured a very dedicated player base.
    Reply +4
  • abeeken 15/12/2014

    @Dombat But if I sink three hours in tonight to run through the same missions for the fiftieth time and beat the boss again, I might have enough hoojimaflops to get that sweet shiny armour that gives me a couple of perks (and then cry sadly in the thought that the next dlc will likely make all my efforts for nought...) Reply +1
  • abeeken 15/12/2014

    I guess I just don't get the appeal of Destiny. I played it, thought it was a fun but very limited shooter with MMO/ARPG tropes, an incredibly bizarre method of story delivery.

    One of the things that does bug me is the "Oh, yeah, it's very shallow and flawed but I can't stop playing it!" There are other games that have that get that same reaction - games like Candy Crush Saga. This is literally the Candy Crush Saga of FPS games. Just enough content to be playable, massive grinds to make any progress and an overbearing social aspect.

    Like I say, I don't get it. Maybe I'm missing something but I'd rather spend my time being entertained by a good story in a game than simply logging on to spend several hours shooting something to death that I've already shot to death ten times before on the off chance that it'll drop some essential loot. That really doesn't sound fun. That sounds like hard work with no pay off.
    Reply +34
  • Eurogamer readers' top 50 games of 2014 voting

  • abeeken 12/12/2014

    @RGeefe I'll be honest, outside Wii U I've not picked up any new titles this year. I've mainly been focussing on backlog titles on Steam and PS+ as well as getting my retro corner set up with the 360, Dreamcast, Cube, N64 and PS2. Next year is PS4 a go-go so I should be picking up some newer releases. Reply +4
  • abeeken 12/12/2014

    Also, why can I not vote Sonic Boom??



    (I kid!)
    Reply +15
  • abeeken 12/12/2014

    1. Mario Kart 8
    2. Smash Bros
    3. Bayonetta 2
    4. Velocity 2X
    5. DriveClub

    Yeah, DriveClub - I went there. But 'dat rain tho...
    Reply +8
  • Interplay breaks months of silence with Kickstarter for Freespace board game

  • abeeken 12/12/2014

    Sooooo... the X-Wing tabletop game then? Reply +4
  • Valve closes Steam Holiday Auction amid gem exploit concern

  • abeeken 12/12/2014

    Another year, another Steam sale gimmick the Redditors will find a way to game. Oh well. Reply +3
  • Borderlands: Remastered Edition spotted on Australian Classification Board

  • abeeken 12/12/2014

    You know, this all just makes me want to invest in multiplat titles on PC from now on so I don't feel like publishers are trying to pressurise me into rebuying them for newer consoles. This is just getting silly.

    EDIT: And please, don't pull the "Bringing it to a new audience" card - that is getting old. It was never a consideration in the past and it simply smacks of a lack of original ideas now.
    Reply +5
  • Sony video suggests PS4 friend notifications coming soon

  • abeeken 11/12/2014

    @thorbarry Particularly so when, say, watching Netflix. The ability to suppress it on a per-app basis would be nice; show while gaming, do not show while watching a film. Reply 0
  • DriveClub revisited: is dynamic weather a game-changer?

  • abeeken 11/12/2014

    @bosseye I'd say this is the first next gen game I've seen that actually looks NEXT GEN. The weather effects are properly demonstrating something that could in no way be done on PS3/360. Reply +38
  • abeeken 11/12/2014

    ...it actually feels rather refreshing to return to a classic track-based game like DriveClub.
    This, this, this and this! I've been waiting for a game like DriveClub for so, so long now, which is one of the reasons I've felt somewhat forgiving of its launch shortcomings - this new patch is only making me even more giddy! Not long now - only two more weeks! :D
    Reply +16
  • The Crew review

  • abeeken 10/12/2014

    @electrolite You can join me on the old git table in the corner if you want; that's exactly what I've been moaning about. The much maligned Drive Club looks to be a trip back to having straight up tracks. Reply +5
  • abeeken 10/12/2014

    @DavoTheDiv_2010 It's uncanny how identical they are... Reply +1
  • abeeken 10/12/2014

    @A_FAN I may be in the minority then, but I often prefer a linear, finite game that I know I'll be playing for a short amount of time. I find that they have more replay-ability as I like to revisit stories, keep my game saves to go for a new game + etc.

    I'm currently revisiting my PS+ backlog and have discovered Remember Me which I'm finding a joy to play in the short run up to Christmas; compelling story with a strong female lead and a finite number of missions that I know I will have done by the end of the week.

    I do think there are issues regarding the rising cost of gaming, though, and I do wonder if open world games are seen as a sticking plaster for this - throw in ALL OF THE CONTENT and make it seem like the game has so much in it. It's cynical, yes, but some of the side missions and fetch and find quests in things like AC seem like so much filler.
    Reply +1
  • abeeken 10/12/2014

    @A_FAN There is, of course, also the distinct possibility I've become a miserable old git ;) Reply +5
  • abeeken 10/12/2014

    @A_FAN I think I'd be more forgiving if it weren't for the fact that the last month alone has seen five open world games released (Both AC's, Far Cry 4, The Crew, GTA5) - I just feel like it's oversaturating the market. I think the likely culprit here is Ubisoft. I really enjoyed Black Flag but that world map was insane - there's too much stuff to do and it becomes overwhelming. Reply +1
  • abeeken 10/12/2014

    @Bill_P I'm looking forward to playing DriveClub as it's a racing game (pick track, pick car, race) - this attempt to add open world and MMO tropes into every. Single. Genre. Is starting to get a little tiring. I know you can't please everyone but things have been drifting so far away from what I consider core gameplay mechanics in many genres that I'm starting to question how much longer the hobby is going to be for me. And considering I've been playing games since I owned a ZX Spectrum aged 6, that kinda makes me more than a little sad. Reply +12
  • abeeken 10/12/2014

    ...microtransactions...
    How about... no?
    Reply +38
  • The Dark Below makes Destiny's mistakes all over again

  • abeeken 10/12/2014

    @coolbritannia But what about new players? People who may be getting this for Christmas? All of a sudden having weekly challenges and specific drops hidden behind dlc specific content means that their hand will eventually be forced to upgrade if they want to keep playing. You could argue that every player has had to do this but that's not necessarily true - players up til this DLC hit were able to enjoy playing weekly content after the campaign missions. Now it's effectively saying "Wanna keep playing? Give us some more money!" As I said earlier, this is F2P game theory and it's unfair to include it in a retail game. Reply +3
  • abeeken 10/12/2014

    @Sercd I think that's a mild exaggeration, but I certainly agree that there is now a larger focus on repeated monetisation of games. It's part of why I no longer play multiplayer and why I canned my Gold account several years ago - I was utterly fed up of paying to play online, plus being pressurised into constantly buying new content packs (a large part of my distaste is likely being from a PC background with free online and a wealth of community generated content) but I've only seen it getting worse with season passes, loss of offline gaming (no more chipping in to get one copy to play split screen) and paywalling of certain content (I especially hate it when content is included in game menus only to be locked away as it requires the purchase of an expansion pack - Rock Band started doing this and it really rubbed me up the wrong way) Reply +3
  • abeeken 10/12/2014

    @Sercd Oh yeah, I forgot that the lore is all on the website and not in the actual game! Ridonkulous! Reply +4
  • abeeken 10/12/2014

    it's a taste soon washed out once you're back up and running on the hypnotic treadmill of progression
    Is this how they can get away with charging 20 after only 3 months of release and effectively force regular players to pony up or forfeit any chance of progressing? Shifting goalposts, dangling monetisation carrots, creating an addictive but grindy game with little substance below the surface; isn't this all free to play theory? Being applied to a 50 release? Yeah, leaves a bad taste in my mouth. If you enjoy it, fine; I've got nothing against that. But don't pretend that this is anything more than a game purely designed to get the most financial recompense from its player base.
    Reply +15
  • Destiny alert: this week's Nightfall and Heroic strikes are locked behind The Dark Below DLC

  • abeeken 09/12/2014

    @dogmanstaruk But most mmo's have a significant amount of time between expansion releases, no? And isn't there always still stuff to keep non expansion players occupied? Reply +7
  • abeeken 09/12/2014

    Wow. I was willing to give Destiny a few months to see how it improved with added content but locking out players who don't want to pay for DLC is pretty awful. Reply +12
  • Final Fantasy 10 / 10-2 HD Remaster coming to PS4

  • abeeken 09/12/2014

    @Lolatron I wouldn't say it's an ABSOLUTE joke, but I think it's telling that publishers seem more focussed on exploiting their back catalogues than producing compelling new software. Rising cost of development? Lack of ideas? Possibly a combination of both. Reply +11
  • abeeken 09/12/2014

    Must. Keep. Flogging. Dead. Horse.

    And here was me thinking PSNow was the answer to this - but no, because even if you were to own a digital version of this you'll still need to pay again to access it on a PS4. Transparent attempts to not provide a solid BC solution so that content can be continually milked for all its worth. We should run numbers on the % of releases that are "HD Remakes".
    Reply +7
  • 1.4GB DriveClub update adds dynamic weather

  • abeeken 08/12/2014

    @Baban_Iesu Disappointed I can understand - cheated still seems a bit of a strong word in this case. I do think it would have been better if they'd not mentioned the PS+ version, though (as I'm sure most of the marketing bods at Sony are also thinking now!) Reply 0
  • abeeken 08/12/2014

    @UkHardcore23 As tempting as that is, I don't think it'll float with my folks - very traditional, no early Christmas presents! :) Reply 0
  • abeeken 08/12/2014

    @Murton On hold until further notice was the last announcement. The online infrastructure simply wasn't able to cope with all the fully paid up players - adding hundreds of other players into the mix would have crippled it further. Reply +2
  • abeeken 08/12/2014

    @Baban_Iesu Unless you signed up to PS+ specifically to get this and have been ignoring everything else in the IGC for the last 12 months, I see no reason to feel cheated. Reply +5
  • abeeken 08/12/2014

    Unwraps PS4 on Christmas Day. Sets up system. Prepares for a full day of downloading updates. Oh the joys of a new machine. Here's hoping these last few days is a bit of a kickstart for this game - what I've played of it I've enjoyed so it's a shame the launch has been so bad. Reply +12
  • Zelda Wii U detailed with new developer walkthrough video

  • abeeken 06/12/2014

    Oh yeah, Star Fox next year. Casual as you like. Thanks for the early Christmas present Nintendo; Legend of Skyrim is looking superb. Now let's have some nice shows from Sony this evening and it'll be a grand Saturday. Reply -1
  • Resogun is coming to Vita and PS3 this month

  • abeeken 05/12/2014

    Cross buy, oh yeah! :D Put this on my psn account last year when it was on plus. Looking forward to putting in a couple of days on Vita before I finally get to download the ps4 version on the 25th ;) Reply 0
  • 20 years of PlayStation: the making of WipEout

  • abeeken 04/12/2014

    WipEout 2048 is sad not only because it's the last WO game, but because it really shows what a machine the Vita could have been. It's a unique, console spec portable game that I still go back to frequently. It's sad that Sony aren't encouraging or developing more AAA titles for it. Gravity Rush 2 would be welcome, as would a follow up to Tearaway. A missed opportunity and an excellent piece of kit. Reply +6
  • Performance Analysis: The Crew

  • abeeken 04/12/2014

    @Darren What's the story like? I really liked Driver:SA despite my aversion to open world driving games because it wasn't trying to force a racing structure into it; it felt more like a GTA game where all the missions were car based plus the story had some genuine moments of humour (my personal favourite moment, hijacking a sports car to go and disarm a bomb under a moving truck while pretending to be a hysterical woman's boyfriend) Reply +2
  • abeeken 04/12/2014

    I'll be honest, this is the first time I've really watched a video of this and it looks mega bland in that side by side. As broke as it is I think that DriveClub is a better demonstration of New Gen racing visuals. Forza on Bone is also very pretty. I'm not impressed with The Crew at all. Reply +6
  • Target pulls Grand Theft Auto 5 from sale in Australia

  • abeeken 03/12/2014

    @Great-Googly-Moogly The BBFC Insight stuff is fairly helpful but I still have problems there with their too broad 12A rating ;) Reply 0
  • abeeken 03/12/2014

    @Great-Googly-Moogly I think there is also a stigma attached of "Oh well, it's not real so how bad can it be?" that parents still don't get, despite most of them not being that much older than me.

    I used to work in my local branch of Game and spent five minutes graphically describing GTA Vice City to a mother who pondered for a moment before saying "I'll get it - if it's really that bad I'll just stop him playing it..."

    Which is really missing the point. I can't believe this still goes on, either. Let kids grow up at their own speed.
    Reply +2
  • abeeken 03/12/2014

    And, while trying not to sound like a preachy old git, I think there is an issue bubbling up of parental awareness in the internet age. Let's not pretend that I didn't go looking for films and suchlike that were too old for me (many people of my age often cite RoboCop as their first 18 rated movie at a ridiculously young age) but I know many parents who give their kids unfiltered internet access on personal devices.

    Put that in the hands of a thirteen year old boy and, yeah, they're going to go looking for really irresponsible stuff because that is what kids do. It's up to the parents to explain why that's really not very cool. But they don't. Yes, that's a generalisation, and I'm not expecting parents to bubble wrap their kids away from the harsh realities of life, but taking an interest and educating them on how to be generally nice citizens is a pretty important part of their development and there needs to be more awareness of behaviour online.
    Reply +4
  • Sony releases free PS1 theme for PS4, PS3 and Vita

  • abeeken 03/12/2014

    @scawp I need to find a copy of Crazy Taxi for my Dreamcast - I had one but foolishly traded it in years back. The PS3 port just isn't the same without the licensed music and shops. Reply +1