Zerobob Comments

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  • After nearly a decade The Last Guardian has gone gold

  • Zerobob 22/10/2016

    The game has clearly been an uphill struggle to develop from the start and is frankly an embarrassment for Sony with regards to the development time involved, then the producer nonchalantly announces on Twitter "Gone gold. Waddup." as if the whole process was nothing. Leave it out mate. Reply +1
  • Nintendo refuses to say whether Switch has a touchscreen

  • Zerobob 21/10/2016

    A touchscreen would be a boon for the Switch as it would allow certain types of games to be more usable than on other consoles, although it wouldn't be usable when the Switch is docked in TV mode, so that's a huge issue.

    I expect a touchscreen would impact battery life though, so Nintendo decided not to include one. I'd personally prefer better battery life.
    Reply +2
  • Everything new in the Nintendo Switch trailer

  • Zerobob 20/10/2016

    I don't understand why the logo isn't

    Are Nintendo ditching their iconic logo?
    Reply 0
  • Red Dead Redemption 2 trailer is stunningly beautiful, stunningly short

  • Zerobob 20/10/2016

    The quality and attention to detail is already evident, it looks great. I just wish I didn't have to wait a year. Reply +3
  • Changing rooms: the shifting nature of Tomb Raider's Croft Manor

  • Zerobob 19/10/2016

    I fully agree with the last paragraph of the article: Tomb Raider used to be a lonely exploration game, and this is what made the first game great I'm my eyes. None of the Tomb Raider sequels, apart from the anniversary remake, manage to capture this, instead opting to dilute the formula with gun battles, chase sequences, and other rubbish. Reply +3
  • Call of Duty: Infinite Warfare perk lets you end a competitive multiplayer game with a tactical nuke

  • Zerobob 18/10/2016

    I'd say as soon as some players unlock that gun, that seemingly gives you one shot kills at any distance, 25-kill streaks are going to be quite common. Reply 0
  • Looks like Rockstar is teasing Red Dead Redemption 2

  • Zerobob 17/10/2016

    It won't be called Red Dead Redemption 2.
    Well obviously. Given we've already had "Red Dead Revolver" and "Red Dead Redemption" convention would dictate it will be called something like "Red Dead Revenge".
    Reply 0
  • Battlezone VR review

  • Zerobob 14/10/2016

    Where is the "Recommend" badge and one-line summary at the top of the article? Reply +2
  • PlayStation VR hasn't tamed VR's strangeness

  • Zerobob 13/10/2016

    The only thing I find weird about PSVR is that the required PS Camera isn't included in the box, or the Move controllers which are basically a requirement too. A lot of people won't realise this.

    If Sony ever want PSVR to be mainstream they should at least make the buying process simpler and bundle all the necessaries into a single package and be more up front with the consumer about the total cost.
    Reply +4
  • What works and what doesn't in PlayStation VR's launch line-up

  • Zerobob 12/10/2016

    I'd be fully on board with PSVR if it wasn't for the reported tracking issues. I'm living in hope that Sony fix this with a software update, or better yet, bundle a device better than the PS Camera for tracking the user, as well as dedicated VR controllers: I'm really not keen on the fact Sony are recycling so much old tech for what should be a cutting edge experience. Reply +2
  • The Old Republic's latest trailer is better than many Star Wars movies

  • Zerobob 10/10/2016

    Was this better than The Force Awakens though?

    In The Force Awakens you knew who the characters were, their motivations, you understood what you were watching, there was humour, none of the fight sequences were over-choreographed, and everything wasn't so bloody dark and lacking in fun.

    So no, this trailer isn't better than The Force Awakens.
    Reply +22
  • Call of Duty: Infinite Warfare + Modern Warfare Remastered = 130GB - minimum

  • Zerobob 05/10/2016

    Wisdom tells me to simply wait for the Modern Warfare Remastered stand-alone release. Or buy something else instead. Reply +3
  • Divinity: Original Sin 2 is already good - but there's important stuff coming that could make it great

  • Zerobob 05/10/2016

    if you handle them badly [party members] they may leave and even attack you.
    But what's fun about that?
    Reply +1
  • Behind the Scenes on Dara O Briain's Go 8 Bit

  • Zerobob 01/10/2016

    I'm enjoying the show so far. I just wish people would choose better games to play. Snake? Temple Run?

    I also completely called how the Street Fighter II Chun-Li (Rachel Riley) vs Guile (Russell Howard) fight would go. Chun-Li with her devastating button-bashing kick attack, and Guile with a moveset and fighting style that you have to learn. Very unsatisfying TV in the end and entirely predictable. Chun-Li vs E Honda would have been fairer.
    Reply +2
  • XCOM 2: Yes, it's harder, but you also care more

  • Zerobob 30/09/2016

    I haven't played any of the newer XCOM games, but I'm starting to wish they'd released XCOM Enemy Unknown on consoles first, as a bit of a warm up for console players: I don't like the sound of being thrown into difficult timed missions. I like my strategy games to be relaxing. Reply +1
  • Advertising Standards launches investigation into No Man's Sky

  • Zerobob 28/09/2016

    So even if the ASA finds Hello Games guilty of misleading advertising, the only power they have is to tell them to change an advert or stop running an advert?

    Hardly holding Hello Games to account is it? The damage is done.
    Reply +1
  • Forza Horizon 3 review

  • Zerobob 27/09/2016

    @seasidebaz Ha yes! I was standing watching cars go through the ford at Rufford Abbey a few months ago.

    Interesting to see the different techniques on display. Some drivers would slow right down and drive through slow, but a surprising amount of people would just completely gun it across causing an almighty explosion of water, much to the delight of spectators.
    Reply +2
  • Oculus Rift controllers Oculus Touch to cost £190 in UK - report

  • Zerobob 22/09/2016

    So do people think the controller costs £190 because it's the product of a lot of expensive development and it contains a lot of expensive components, or just because of profiteering?... The other VR equipment is already expensive, why not charge loads for the controller too? Reply +2
  • Looking back at Spore in a post-No Man's Sky world

  • Zerobob 18/09/2016

    For me, the problem with Spore is that it forced you into a new section of the game just as you were starting to enjoy the previous section.

    I really enjoyed the second (?) phase of the game where you designed a new species of creature and created a small colony of them, before going to raid the nests of other species. At the time I hoped this would be the core game, but alas no, within 30 minutes the game was forcing you to play a completely different and less interesting phase of the game, and I had to leave my awesome little spider monsters behind instead of witnessing their evolution into something even deadlier.
    Reply +1
  • Beast your eyes on 18 minutes of The Last Guardian gameplay

  • Zerobob 18/09/2016

    The article over on Polygon is worrying. The controls sound clumsy as hell and the camera is meant to be terrible. This was just about acceptable in SotC, but I really thought they'd have improved things by now. Let's hope this game isn't let down by getting the basics wrong.

    The way Trico moves and sounds is absolutely fantastic though. His noises remind me of a dinosaur from Jurassic Park at times. Also, the animation in general is some of the best I've ever seen in a game.
    Reply 0
  • US PlayStation VR demo disc has 18 games, 10 more than Europe's

  • Zerobob 14/09/2016

    In the age of globalised digital media and the Internet, who'd have thought situations like this would not only still be possible but still extremely common.

    Can't Sony just make all the demos available on the PS Store? If it's a matter of age restrictions on certain demos in Europe wouldn't parental locks on the console take care of that?

    First it was the non-release of Kerbal Space Program in Europe, then the brilliant Humble Bundle not available for customers outside of the Americas, now this. I think Microsoft is going to see a lot more of my custom in the future.
    Reply +1
  • What if Uncharted 4 on PS4 Pro ran at 60fps?

  • Zerobob 14/09/2016

    Sony could have finally given gamers 1080p @ 60fps gameplay with the PS4 Pro, with the vast majority of consumers happy with their 1080p TV.

    Instead, we're still only getting games running 30fps, to get anything out of the PS4 Pro you need a 4K TV, yet unbelievably Sony aren't even providing a UHD Blu-ray player as part of the deal.
    Reply +3
  • The Last Guardian delayed again

  • Zerobob 13/09/2016

    @ShiftlyGeezer Out of interest, roughly how would you make an Infinite runner game in Unity? I've never used it.

    In Unity can you whack a character sprite on screen, then write a simple rule to say "when the mouse is clicked make the character sprite move upwards 100px"? How do you generate an infinite amount of incoming platforms at different heights? How do you write a rule to allow the player sprite to run on one of these platforms ie. collision detection?

    How do you write these rules? In C++ or C# or even JavaScript?

    This is what confuses me about Unity: How much of the game does Unity handle for you automatically, and do you even needed to know how to code?

    I've written a card battling strategy game in JavaScript before from scratch and my code was literally responsible for everything. It took a while to work out all the logic, but I'm used to writing in JavaScript. You say you built a working version of your balloon game in Unity in 2 hours. I know how little time 2 hours is in terms of developing anything, especially a game, so I assume there was little coding involved and Unity handled the game physics and events for you?
    Reply 0
  • Fallout 4 and Skyrim PS4 mods look dead - and Bethesda blames Sony

  • Zerobob 12/09/2016

    I've played Skyrim through 3 times and I'm utterly tired of Fallout 4 so personally I'm impartial, but PS4 mods should never have been announced the first place if they weren't technically possible.

    Some people will have been waiting months and months for mods to arrive, only for it to end in bitter disappointment. Some people's buying decisions may have been influenced by the announced PS4 mods. It's just not good enough to cancel mod support at this stage.
    Reply +6
  • PS4 Pro Performance Analysis: Horizon Zero Dawn

  • Zerobob 09/09/2016

    Now if that was running at 60fps I'd be on board with the PS4 Pro, even if the price was high. At least I'd be getting 60fps gaming on my 1080p TV. Meanwhile I can be deciding if I want a 4K TV and which model buy.

    As it stands, the PS4 Pro requires me to by a 4K TV now to gain anything from it at all, yet I'm not being met half way on that investment by Sony because they aren't providing me with a UHD Blu-ray player. Not to mention 4K TVs being expensive and in their relative infancy, making them a poor investment currently.

    This leaves me with no option but to wait for Scorpio and see if Microsoft have listened to gamers and prioritised frame rates over outright resolution, or if they've built a console capable of native 4K resolutions at 60fps.
    Reply 0
  • Apple iPhone 7 more expensive in UK - blame Brexit

  • Zerobob 08/09/2016

    £900 for a phone. A phone. Are you fucking kidding me Apple?! Reply +3
  • Elder Scrolls Online on PS4 Pro will have "native 4K" from day one

  • Zerobob 08/09/2016

    Woah woah woah. Hang on a minute. It has categorically been decided (and i agree) that the PS4 Pro isn't powerful enough for native 4K games.

    Now, Bethesda doesn't have the best track record when it comes to optimising their games, so I'm going to suggest that Elder Scrolls Online doesn't have a true native 4K resolution.
    Reply +2
  • Microsoft's bullish response to Sony's PS4 Pro and slim

  • Zerobob 08/09/2016

    seems like a lot of wasted effort on tech most people won't use because HD is barely fully catered for.
    This. I'm so tired of tech companies being blind to people's requirements.

    No company has released a console which convincingly delivers 1080p @ 60fps, with most Xbox One games sub 1080p, yet they're already desperate to deliver higher resolutions at any cost.

    Most games I've played on my 1080p TV over the last ten years haven't been natively 1080p. Say I invest in a 4K TV, as I did with my 1080p TV, what even guarantees I'll be able to play games at a native 4K resolution?

    If the PS4 Pro and Scorpio can deliver 4K resolution @ 60fps then fine, but as I see it, this is just another extension of the graphics resolution war, and we're going to end up with console games offering stuttering frame rates all for the sake of a higher resolution, again.
    Reply +5
  • Apple accidentally announces iPhone 7, iPhone 7 Plus via own website

  • Zerobob 07/09/2016

    Apple has indeed dropped the 3.5mm headphone jack
    I knew that rumour would end up being true. Classic Apple trying to be constantly "against the grain" and "futuristic", even when it's not called for and will cause the consumer massive inconvenience and expense.

    Well my new phone will definitely not be an iPhone, so thanks for making that decision easier for me Apple. Shame because I intend to buy the new MacBook Pro, if they're even announced.

    That said, the rumour is they're dropping the HDMI port (and all other ports) on the new MacBook Pro and replacing them with a single USB-C port for everything, even charging, rendering my current HDMI monitor and TV useless, so I'm not even sure if I want the new MacBook either.

    Are Apple sure they want people's money? I mean, I was willing to drop £2k on a new iPhone and MacBook Pro, and now they've lost my business on the iPhone and are seriously making me think twice about the MacBook Pro, all because of silly connectivity issues.
    Reply +2
  • Life after console generations has one big upside

  • Zerobob 07/09/2016

    Each to their own, but personally I just can't understand the gamers getting upset about this. New hardware is exciting, and the idea that you are somehow a second class citizen seems pathetic to me. Save up if it matters that much. If not, your lower power model is still being supported anyway.
    But don't you see? This is devaluing what a console is which is, and always has been, a cost-effective and no fuss gateway to play the latest games.

    The latest strategies by Sony and Microsoft are establishing two new precedents.

    First, console lifetimes are now shorter, so you will have to buy a new one more frequently to keep up and play the latest games. This will naturally mean there will be fewer games available for each console, instantly devaluing your console purchase.

    Second, each company is now releasing multiple consoles, meaning consumers will now have to consider if they're missing out on the core gaming experience by choosing the cheaper, less powerful console, or be forced to do research into potential compatibility issues and specs of the available consoles. Confused parents will simply feel pressured to opt for the premium console version, while "in the know" gamers will want nothing other than the premium console.

    Both of these strategies add up to the fact that consumers will now be buying more expensive consoles more frequently, while also having the detrimental effect of complicating the (previously simple) buying process due to extra considerations. However, none of this in any way guarantees that games themselves will be any better as a consequence.

    Don't be fooled into thinking being offered consoles with ever increasing amounts of power is a good thing.
    Reply +1
  • This is what really happens when swords hit armour

  • Zerobob 07/09/2016

    Surely how sharp a sword is depends when and where in history you're talking about. A Samurai sword, for example, isn't dull on the edges. However, in medieval Britain maybe it's true. Reply 0
  • Emulator Dolphin can now boot every GameCube game

  • Zerobob 06/09/2016


    Thanks for the feedback on hardware spec. However, I got fairly good performance from Dolphin playing Double Dash on my 5 year old Acer laptop (i5-4250M @ 2.5GHz) @ 720p @ appx. 40-50fps, until the useless thing started overheating.

    A processor of at least a 4Ghz would seem a bit excessive and surely not necessary for 60fps @ 1080p. I don't think there's even an i5/i7 processor on the market that clocks higher than 4Ghz currently, unless you're adding up the cores individually ie. a dual core i5 @ 2.5Ghz runs at 5Ghz?
    Reply 0
  • Zerobob 06/09/2016

    This is a great achievement, but why on earth would you be playing Clone Wars when you can play Rogue Squadron 2? Reply +2
  • Sega explains why Shenmue remakes haven't happened yet

  • Zerobob 03/09/2016

    I think including the original Shenmue games with Shenmue 3 would be a nice touch, remastered or not, but I really just want to see Shenmue 3 at this point and conclude the story. I refuse to stagnate in the past and play the original games again.

    I think the original Shenmue games still have charm and a depth of play not seen in other games, and I don't see why these same game mechanics wouldn't work in a Shenmue 3.

    For example, I can't think of a game which allows you to walk into a house, open a draw, and see the items in the draw in 3D before selecting an item to look at. Or walk into a supermarket and select items off the shelf. I can't think of another game where you must get a rudimentary, repetitive day job to make money. I also can't think of another game with interactive toy machines and a toy collection to complete. Yes these things exist in similar forms in other games, bit not to the same level of detail: A sub menu may be displayed in other games to show the contents of a drawer, for example.

    It's these levels of immersion that still separates Shenmue from other games, and could all be done in Shenmue 3.
    Reply +1
  • Nintendo has a stellar new Galaxy 3DS design

  • Zerobob 30/08/2016

    That looks wank. Reply +7
  • Worms WMD review

  • Zerobob 30/08/2016

    the best items are confined to the All Stars pre order pack
    Now there's a surprise.
    Reply +1
  • Digital Foundry: Let's build a 1080p60 gaming PC

  • Zerobob 28/08/2016

    Very useful article and good timing... I've just priced up a gaming PC build at £1300, not including a monitor and peripherals, so I've been wondering what components I can get away with downgrading a bit.

    I've also no idea when it comes to cooling. How are you meant to know what amount of cooling will be sufficient on a gaming PC? All I used to do was use the heatsink that came bundled with the processor and put in as many big quiet fans as the case would handle. Now I appear to need a water cooling solution.
    Reply 0
  • Humble Bundle now offers amazing PlayStation deals via Capcom (Americas only)

  • Zerobob 27/08/2016

    I would absolutely love to pay $15 (or £12) and get just Super Street Fighter 2 Turbo HD Remix and Resident Evil HD.

    But why is this not available to customers in Europe? Is our money not good enough? It reminds me of the recent disappointment of Kerbal Space Program not getting a Europe release, last minute.

    I think it's about time gaming media started demanding real answers from SCEE because I for one am sick of being treated like a second class citizen when it comes to gaming, and it's been the same for as long as I can remember going back to the NES.

    Poor PAL conversions, black borders on games, delayed or non-releases, the Dreamcast light gun never getting released after months of waiting... my entire gaming life has been plagued by (first world) problems simply because I live in the UK, and still nothing has changed.
    Reply +4
  • Warning: The Witcher 3 GOTY Edition won't let you carry over save data

  • Zerobob 16/08/2016

    @bennyw01 ...and if you'd played Blood and Wine you'd know why that is. Reply 0
  • In Theory: Can Sony upgrade PlayStation Neo's specs?

  • Zerobob 14/08/2016

    My best friend's friend's wife's brother works for MS and he says the Scorpio will now have 10 tflops of power for the best looking pixels ever. And it will retail for USD199! Sony are fucked mate!
    Assuming you're not being sarcastic (I wish people wouldn't do sarcasm online as it rarely translates) Scorpio is a long way off yet, and any rumours, announcements, and promises for the future aren't worth much at this point.

    It also goes without saying technology will be cheaper in the future.
    Reply -5
  • Playlist: The games that shaped No Man's Sky

  • Zerobob 14/08/2016

    Without it there likely would have been no Wing Commander, no Elite - and by extension quite possibly Hello Games' own spin simply wouldn't exist.
    I'm not sure I agree with the link between old games and the existence of modern games.

    The idea of flying around exploring the galaxy, for example, isn't an idea popularised by gaming, but by film and TV, Star Trek being a prime example, right through to something like Firefly or Stargate SG1.

    I'm certain somebody would have had the idea for a modern space exploration game with trading and combat independent of any games which existed in the '70s and '80s. It's almost insulting to suggest that game creators couldn't have arrived at this idea independent of pre-existing ideas within the games industry, with old games acting as a precursor.

    I'm also certain modern open world games would also exist, such as GTA, regardless of pre-existing '70s and '80s games, simply because they mimic the (open) world around us, and are a natural progression of gaming.
    Reply +6
  • Rome: Total War coming to iPad

  • Zerobob 12/08/2016

    I might have to take the plunge and finally buy an iPad, if only to enable me to play FTL away from my PC. Rome Total War would be an added bonus. Reply +4
  • Sonic boom: Ellie Gibson on nostalgia, novelty, and that 9/10

  • Zerobob 06/08/2016

    @robbiesabo I agree that Sega have focused primarily on Sonic's speed in later games, but they never did anything interesting with it. They just assumed "going fast is awesome because going fast is awesome" and that people would be happy with that.

    I also agree with you about using Sonic's momentum, which is the basis for my idea. Maybe I didn't articulate my idea for Sonic very well, but what I envisioned still included platforming, but platforming that complemented the speed sections, giving the speed sections meaning. The platforming sections would involve clearing the way, placing ramps using Sonic and Tails, maybe Tails reaching places Sonic can't using his flying ability. Then, when everything is in place, Sonic could do a speed run down the pathway the player has created, using ramps and scenery to build enough momentum to reach a critical speed to fly up to reach a previously unreachable platform, or trigger a "speed camera" to trigger an event, or transform into Super Sonic to smash through a wall. It would add a tactical puzzle element to the game.

    I think we're both looking at this from different perspectives though. I'm viewing this as a way to reinvent the Sonic franchise completely, where as I think you see the original games as perfect they way they are, and simply want something very similar with a few new ideas, which is fine.... they were great games and I played them a lot, even Sonic Spinball :) I think we may have been here before though, with Sonic CD.
    Reply +3
  • Zerobob 06/08/2016

    How do you make a Sonic game that isn't ****?
    I've been asking myself the same thing for years, and I think it's because the Sonic games don't capitalise on the one thing Sonic is good at... speed.

    Mario is the king of platformers, jumping around is his thing. The jump to 3D platforming in Mario 64 was just a natural progression. However, I've always felt the precision platforming awkward in Sonic games, especially in contrast to the fast free-flowing sections. The platforming just seems to get in the way, and I find I just want to find the next ramp to speed down. The levels are timed after all... I just want to go fast! Then when these fast-flowing sections combined with platforming were transitioned to 3D it just never felt right to me when I played Sonic Adventure on the Dreamcast.

    What I'd like to see is a Sonic game that capitalises on Sonic's speed. The aim of the level could be to get Sonic up to a high enough speed to launch off a ramp and reach a higher platform to progress through the level, or a high enough speed to trigger a "speed camera" which opens a new pathway. The game could maybe involve moving objects and terrain and clearing areas of enemies using Sonic and Tails in combination, in order to create the perfect speed ramp or pathway through the level.

    I'd also like the Super Sonic transformation to be available on every level if Sonic reaches a crazy to speed or collects a certain number of rings. Super Sonic could then smash through walls and enemies alike, again, opening up areas of the level, or just making the level faster to complete. Mario didn't limit opportunities to become big Mario, or Fireflower Mario, or Raccoon Mario, or Metal Mario, etc, and it was something to look forward to in every level which felt empowering. The shields in Sonic were obviously Sega's answer to this, but I always felt Super Sonic was wasted: In the first Sonic game you could only become Super Sonic by collecting all the Chaos Emeralds, completing the game, then starting the game again and collecting 100 rings. It felt like a very obtuse reward, especially as you couldn't save your progress.

    Also, dare I say it, I just don't think the character of Sonic is all that good or endearing. I couldn't imagine Sonic replacing Mario in Mario 64, along with the Sonic supporting cast of characters, and coming away feeling the same way about the game. This may be the inherent problem with the franchise.
    Reply +3
  • Yes, Final Fantasy 15 has a season pass

  • Zerobob 04/08/2016

    I'm still pissed off about the true end of FFXIII-2 being locked behind DLC so if they do that kind of bullshit again I'll be furious.
    You can be furious all you want, but nobody will be listening, Square Enix will still have your money, developers and publishers will still keep putting their content behind paywalls, the world will keep spinning.

    If you don't like the way a game is monetised then don't buy the game. It's literally the only way to get the message across that we've had enough of paywalls and micro-transactions. That's why I don't play games like Star Wars Battlefront or Destiny.
    Reply -1
  • Xbox One S performance boost revealed

  • Zerobob 03/08/2016

    Congratulations early customers - you're now on a lower tier performing system!
    Exactly, and PS4 owners will be in this position when the Neo arrives.

    Which begs the question where's the incentive to be an early adopter when we all KNOW there is another more powerful console on the horizon (Scorpio) to upgrade to in a year's time?

    It certainly hasn't paid off being an early adopter of the Xbox One or PS4. Well it doesn't feel like it to me anyway.
    Reply +1
  • PlayStation Store summer sale looks surprisingly good

  • Zerobob 28/07/2016

    @erp I have a 37" 1080p TV and play Divinity (PS4) sitting 9ft (2.7m) away from the TV and I have no problems reading the text, but then I have 20/20 vision.

    It's nothing like as bad as the text size issues with The Witcher 3 when it was first released on consoles. With Divinity on console it actually seems like it occured to someone on the development team that the game would be viewed from a distance on a TV screen. The item icons are bigger than in The Witcher 3, the UI layout seems to make the most of the screen real estate. I don't think they've done a bad job with the UI personally.

    I hope that helps.
    Reply +4
  • Zerobob 28/07/2016

    I just bought Divinity Original Sin: Enhanced Edition (PS4) from ShopTo for £17.86, but then I got a physical copy, so can't complain. They have it for £11.86 on Xbox One! Reply 0
  • Is this the best cheap phone for Pokémon Go?

  • Zerobob 23/07/2016

    These cheap Chinese pure Android devices sure are a compelling alternative to spending £500 on a phone.

    That said, I personally wouldn't spend £500 on a phone and I'm still soldiering on with my £280 Nexus 4, although it's battery life has always been terrible and it gets very hot when running certain games, such as Pokémon.

    All I want from my next phone (and laptop for that matter) is amazing battery life, a decent screen, and components that don't overheat at the first sign of a polygon.
    Reply +2
  • Fans divided over site that lets you "cheat" Pokémon Go

  • Zerobob 22/07/2016

    @Daryoon Yes, you'd have thought rural areas would yield rare Pokémon, to mirror actual wildlife, but instead they all seem to be "hiding" in plain sight in the middle of cities. Strange. Reply +8