Widge Comments

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  • Doom's Vulkan patch is a PC performance game-changer

  • Widge 13/07/2016

    From what I understand, async is something that NVidia are finding themselves in the position of catching up on. Whether this can be done at a driver level is unknown.

    If Vulkan really takes off, could be worth trading in for AMD.
    Reply +14
  • Nvidia unveils GTX 1060: $249 buys you GTX 980 power

  • Widge 07/07/2016

    They are reckoning $299 for the founders edition.

    I'm going to hopefully grab the EVGA reference one. I've got a mini-ITX case and the blower types suit that better than the open non-reference ones.
    Reply +2
  • PlayStation 4 filing points to DualShock 4 PC adapter

  • Widge 06/07/2016

    This sounds ok but do you get PS prompts in game? Reply +3
  • AMD Radeon RX 480 review

  • Widge 30/06/2016

    @KingToad12 Generally I read that staying away from CF is the way to go. Unstable and unreliable technology. Still.

    I think waiting for the high tier AMD range is the only course if you want to challenge those Nvidias.
    Reply +1
  • Widge 30/06/2016

    @zBIGDADDYGz not really. I dipped onto amazon.com today and there is about a $50 price difference still. Reply 0
  • Widge 30/06/2016

    So the big question is whether to go for this or a 970, from the perspective of a miniITX purchaser.

    The thing about the 480 is it has an entire lifetime of driver maturity to come. There is also a weird statistic about Nvidia cards and how their performance gradually degrades over their lifetime and equivalent AMD cards nudge in front.

    Already this card is a smidge above what I want to spend on one. I don't think any prospective 1060 (in its 6GB flavour) will be on a par price wise.

    Best course of action is to sit and wait for both the 480 and 1060 to be out in non-reference form.
    Reply 0
  • Widge 29/06/2016

    @lexlaureijssen1 well yes, in the case by case world, I agree. For individuals, a console beats a PC and for totally valid reasons.

    I chose to go front room PC but I'm not blinkered enough to know it is a bad solution for some.

    But that brings us onto this card! Which will be great for my tiny box PC and at a great price. Very pleased with how it sounds. All down to the 1060 to steal it's thunder.
    Reply 0
  • Microsoft's mixed messages at E3 aren't pretty for Xbox One owners

  • Widge 16/06/2016

    @Dingbot5 The XB1 S and the PS4 Neo are in no way going toe to toe. The XB1 S is STILL competing with regular PS4. Reply +6
  • Widge 16/06/2016

    @LittleBigDave I think everyone gets the idea of how side by side iterations work. I think the surprise is more that both consoles have been announced simultaneously. The key difference between what Nintendo and Sony have done.

    If you have no XB1, will you buy the S or wait for Scorpio? If you have an XB1, will you buy the S or upgrade to the Scorpio?

    It just seems like a mad strategy. Firmly believed this was to be the S conference, hoping to get a jump on what would have been an expected PS4slim in the near future.

    Instead, Sony have decided to go off plan in console hardware generations and MS have had to wade in with a reactive response.

    Its like announcing a PSPlite at the beginning of a conference and finishing it with the PSPvita announcement. Why even bother?
    Reply 0
  • Widge 16/06/2016

    @GlĂĽck Yep, I like that. It means I can play Forza Horizon 3.

    Does mean that if I was to buy a console, I'd most likely buy a Sony or Nintendo though. I think this is what people are driving at with talk of undermining.
    Reply -1
  • Widge 16/06/2016

    @CaptainKid he's also stated that devs can code for 1080p on Scorpio if they want. Basically, mixed messages as the piece states.

    In a nutshell, they haven't got a clue what is going on yet... they're winging it because they had to respond to Neo.
    Reply +2
  • Widge 16/06/2016

    Microsoft were ready to offer a slim this year at E3. Neo caught them by surprise and they've had to announce two consoles to keep pace. Purely reactive stuff. Reply +6
  • Sony announces God of War reboot

  • Widge 15/06/2016

    God Of War had run its course. It's mechanic had pretty much been run into the ground an Ascension was one game too many.

    It needed a reboot, I was hoping for something Norse with a new character. It's not quite that but it seems to be so much more.

    Liking that Sony are being brave enough to turn their iterated IP's on their head. They can only keep on doing the same thing before they become stagnant.

    Be interested to see how long Gears and Halo go on for before they need shaking up.
    Reply +1
  • Hands-on with the underwhelming Fallout 4 VR demo

  • Widge 14/06/2016

    @ph101 you can't give a hands on impression on what might happen in the future, you can only tackle what you are presented with. Reply +1
  • AMD's Polaris-powered RX 480 graphics card priced at $199

  • Widge 02/06/2016

    @jimdriver2 Well, I've got a HUGE library of games on my PC that I don't have on Playstation and my 660 needs a kick up the arse. It's pretty much the only part that needs a significant uplift. Reply +10
  • Widge 02/06/2016

    @WilhelmvonOrmstein I'd say the price gap is much wider than normal car vs BMW. Reply +6
  • Widge 02/06/2016

    @seasidebaz Yeah, I saw some interesting analysis on this actually. Nutshell is that at the start of life, the nVidia cards generally have the edge, but over the lifecycle of the cards, AMD tends to claw it back and the overtake. Possibly no good if you like to refresh with every generation but if you’re sticking with something for a good few years, encouraging to see. It’s not a huge gap either way. The big thing is the stability, both vendors have their quirky updates now and again but nothing debilitating. Crossfire on AMD is stuttery pap though so I read. Reply +1
  • Widge 02/06/2016

    @Timmy_Toldrum They did some CrossFire tests which put it in the 1080 mark. But I generally read that single card is a preferable solution in general.

    There has been lots of speculation on some benchmarking figures which could point at a 490 variant. Plus the high end Vega cards are still to come.
    Reply +6
  • Widge 02/06/2016

    @seasidebaz From what I've been reading, the drivers are just fine nowadays.

    I cannot comment as I've been nVidia for a good few years but my time with AMD before that wasn't fraught with badness I have to say.

    Each company have their own issues with drivers in reality.
    Reply +42
  • Widge 02/06/2016

    Not mentioned in the article is the $229 8GB version. Reply +28
  • Widge 02/06/2016

    And THIS was what I was talking about when saying the 1070/1080 cards were wonderful but completely pointless for me.

    Anything pushing past Ł200 is just too much for me to slap out on a card. This comes in a the perfect price/performance ratio.

    A lot of people were looking at the top line performance nVidia were pushing as some sort of indicator of win-ness but that is quite pointless in terms of making a product that is viable for the most consumers.
    Reply +54
  • Nvidia GeForce GTX 1080 review

  • Widge 17/05/2016

    Amazing card and totally pointless for me. I need something in the Ł150 range. Reply +1
  • In Theory: Can AMD Polaris regain the mainstream PC graphics market?

  • Widge 08/05/2016

    I want a low power, cost effective 1080p/60 card, so watching this with interest. Reply +35
  • The Division players up in arms over bugs, exploits and glitches

  • Widge 20/04/2016

    The game sounds fundamentally broken now. Reply +18
  • Baldur's Gate: SoD head of studio addresses political backlash

  • Widge 07/04/2016

    @MrTomFTW Did they really replace it with that? I thought the line was a terrible addition when thrown in.

    Although, apparently, the series has been known for a wry commentary on contemporary themes in the past, so maybe it did fit after all...
    Reply 0
  • Overwatch's Tracer has a new pose

  • Widge 06/04/2016

    Looking forward to the flippant comments from the binary thinkers. Reply +6
  • Blizzard to remove Overwatch pose accused of reducing Tracer to “another bland female sex symbol”

  • Widge 29/03/2016

    @EdragonXX and Notch's relevance in this over the Overwatch dev teams is? Reply +2
  • Widge 29/03/2016

    its just... the dev says something that clarifies everything and everyone else is "I don't care I need to wah". I don't understand. Is reading something and thinking about it hard? Or is this just a chance to soapbox about a non-existing issue? Reply +2
  • Widge 29/03/2016

    @berelain so, based on your final para there, you're exasperated about a decision that you're not entirely sure you understand or have bothered to look into.

    That is the crux of about 99% of Internet gaming wahs. Something has happened! What about? I'm not sure but it is probably about this great big boogie man I have an issue with.
    Reply +3
  • Widge 29/03/2016

    @MrTomFTW maybe I can repost the dev comments in full repeatedly. Or just one word answers of "binary" or "context"?

    Seems the appropriate for the amount of thought going into discussion.
    Reply +5
  • Widge 29/03/2016

    @SpaceMonkey77 I don't think you read why it was this particular character that was changed (in particular, note the "in character" sexy one is untouched). It's not about reducing everything. Go back and read the dev comments and have a think. Reply +11
  • Widge 29/03/2016

    @Rogueywon in the piece you'll see how they are trying to move away from their Warcraft art. I wouldn't use that as a benchmark of goodness. Reply 0
  • Widge 29/03/2016

    @Eregol unfortunately, most arguments on a topic like this attract binary thinkers who either cannot or won't read into the context. A well reasoned argument of "wrong for this character, right for others" doesn't fit the black and white thinkers. More often than not, they are happy to argue against their own perceived slights and any attempts at pointing it out reduce to a brick wall twatting session. Reply +19
  • Not everyone's thrilled with Microsoft's Quantum Break PC announcement

  • Widge 12/02/2016

    @[TR] I thought the TR fuss was ridiculous. Although I thought it was completely fair to call out MS on their previous gen trick of trying to pretend that they had secured something entirely exclusive by using the most evasive of language.

    If they got it 100%, then totally fine. But they hadn't. Nobody called them out for their terrible 360 investment in the 2nd half of its life, and again for their poor support of Kinects post launch.

    When you're in first place, you can play the third party games are our exclusive titles game, not when you're in catchup.
    Reply +2
  • Widge 12/02/2016

    @jambo74 Well, there is the DF Ł300 PC articles.

    In reality, I spent a lot more on mine because I wanted to. Expensive mini-ITX case, SSD, decent card...

    The return is much better as games catalogue didn't obsolete as soon as I upgraded. There is also a huge slice of unique EXCLUSIVE content over there too, which makes it an attractive platform.

    Yes, it has its foibles which consoles deal with significantly better (never say that loudly as PC only users will get shouty) but the platform is becoming increasingly aware of the market it can get into by offering a more console like experience.

    Look at the raft of console form factor PC's you can buy. Valve offering their mouse solution in the Steampad, which pairs just lovely with an XB1 pad to give that pure front room experience. Look at the software support where getting previously console only titles is an expectancy rather than an oddity.

    It is moving away from the old "tethered to a desk and tower" setup of before.
    Reply +3
  • Widge 12/02/2016

    @MrTomFTW

    Really, plenty of people bemoaned Vita games migrating across to console. Why? Because it signified that Sony were not going to invest in the platform. And it has pretty much panned out as true. Vita has a shadow of support and will more than likely be the last hurrah of Sony's foray into handheld. And this was a piece of hardware that was absolutely glorious too.

    It is good from a consumer perspective, it is bad from a platform perspective. You have to separate the two.

    I am PC only, Xbox games coming to my platform is good. It is bad for Xbox hardware as it creates the impression that MS have given up on it. I already had it locked down that PC and PS3 was the prime combination for the last gen. Even PS4 is a shaky prospect for me this gen with the Nintendo platforms offering the most unique content. Xbox... I mean why even?
    Reply +14
  • Widge 12/02/2016

    @LittleSparra PC is still incredibly niche, yes. It has a serious amount of foibles that you either have to get on with or default to console. Neither platform is technically "right".

    The key issue is that, out of three competing vendors, two are consistently showing to invest in unique content for their customer base, one is effectively going "fuck it".

    It's like Netflix pumping out all their invested TV series to Amazon Prime. Consumer friendly, terrible for their business as they for some reason set up competition with themselves. Especially if Amazon take all that in and continue in their little walled world.
    Reply -17
  • Widge 12/02/2016

    @UncleLou yes, this, except they don't even need to offer hardware. Xbox as a service.

    I suppose they could be particularly devious about it and exclude all other gaming clients from their hardware but it is a little late to try locking down PC as a platform now.
    Reply +3
  • Widge 12/02/2016

    So nobody sees this as the start of Xbox going SaaS then, and your next Xbox hardware being a Surface, or similar, that you plug into your TV.

    Goodoh.

    Christ, even the PC manufacturers are realising the benefit of offering PC's in small form factor. Everything you love about PC gaming, in your front room, with your choice of controllers, with an immense back catalogue that laughs in the face of backwards compatibility.

    Xbox was already on thin ice after paring back to the core trinity of IP for the 2nd half of the 360 generation, creaming off third parties. This is just emphasising that point in neon. They have given up on supporting their hardware with titles.

    So instead of pitching up against Sony and Nintendo, they're going to go try it out against Valve, GoG, Origin... I know at least one of those is a formidable opponent.
    Reply +5
  • Widge 12/02/2016

    On one hand, people are saying "this means more chance for sales, more chance for sequels in this IP". On the other hand, Xbox is quickly eradicating their USP. This may be the signalling of the last piece of Xbox hardware as MS move into a software and service position.

    Why?

    Because when it comes to the next round of consoles, who is going to buy the one who sheds all its unique titles off to a different hardware platform.

    Great for consumers, terrible for Xbox as a hardware platform.

    The reason why Sony and Nintendo don't farm all their IP out to every platform under the sun is to provide an attractive ecosystem to buy into. You are given confidence that they are investing in something you have chosen to invest in. Succeed in creating a good ecosystem, you draw in the third parties, you cream the money off everything sold. This is why it sucks to go software only, you lose all the perks.
    Reply +4
  • Uncovering the heart of Undertale

  • Widge 29/12/2015

    I was interested in this until I saw repeated comments on this page about how the title is incredibly social media aware (or inspired) in tone.

    Don't know about you but in the last year and a half I have become massively disdainful of the likes of Twitter in the way it has become various opposing politically motivated parties engaged in a game of "who can be the most cunty" mixed in with a highscore mechanic of "most memeable viral posts," all polished with a misguided smug sheen of "we are the future". Hey, just check out the shit show of the gamefaq thing to see both sides in action.

    Rather than being real people, I seem to see mainly vapid caricatures who peddle the shallowest of online themes while followers swarm around to congratulate in echo and detractors flock to the gaslights.

    An amusing environment at first, I'm firmly in the camp who doesn't want to celebrate any part of this culture any more, so if this game is indeed wearing its inspirations on its sleeve, I may find that it is repellent rather than endearing.
    Reply -1
  • Nintendo in 2015: A difficult year shows signs of promise for what's ahead

  • Widge 29/12/2015

    I'd love a WiiU but not now with the NX looming. Reply +22
  • Games of 2015 no. 6: Her Story

  • Widge 29/12/2015

    "proper video games"

    Wonderful piece of modern gatekeeping there.

    As someone who comes from the era of idiosyncratic titles from one man teams, I recognise this as being a game.

    I do not recognise it as a homegenised modern console/AAA definition of a game.

    Where is the truth? I feel it does not lie in the latter.
    Reply 0
  • Final Fantasy 7 remake will feature full voice-acting

  • Widge 23/12/2015

    FF7's open world and exploration was an illusion. Tell me you didn't spend a majority of the game going in a straight line from location to location as dictated by the story. Dumping an airship and a few end game off piste caves does not an open world make.

    A majority of the mini games were terrible. Mog house, CPR, the bike escape, slap off

    A lot of the storytelling was a frankenstein's monster lurching from serious to slapstick cheese.

    The gameplay was easy to break, far too rewarding to simply physically mash through the enemies and the various characters ended up becoming a differing set of remarkably similar limit breaks with no individuality.

    A huge host of endgame content was grinding abilities for use in a single location.

    I love FF7 but I do not look back with rose tinted glasses. The game, if remade in its current guise, instead of an overhaul would be an incredibly pretty and instantly out of date relic. Christ, even by the time FF8 and 9 arrived the production and quality was significantly higher.

    I'm sorry but the quicker you accept that the PSone jRPG standards of then are far from being the flagship standard bearer of now, the better. It won't lessen the game's place in your heart but believing all it needs is prettifying is misguided.
    Reply +1
  • Here's the first Final Fantasy 7 gameplay footage

  • Widge 06/12/2015

    @frazzl If I came up against a boss, I'd just lump out some magic on them. I've barely touched summonings this time around. Because I slightly forgot how to do things, I've ended up really well levelled. Omnislash is in effect, 4xCut, I'd attained Great Gospel. Once you are on that path, you're pretty much made. Even the underwater plane guys are ok enough, to the extent that I face them with the born materia that has happened through mastering.

    I love FF7 but it has got a lot of faults. Many got hammered out over successive games. FF9's battle system and levelling system was awesome. X-2 had the most fluid and exciting battle system (on top of the worst game). Hell, 13 stretches its legs really well once the shackles are off.

    FF7, turn based battles as a whole, are past the point where they have a place in top flight titles. Little boutique games perhaps.
    Reply +1
  • Widge 05/12/2015

    @frazzl I mindlessly button mash through FF7. It gets the battles out of the way and it conserves MP. Reply +5
  • Widge 05/12/2015

    We all knew this was the combat mechanic that was going to be used. I've just gone through FF7 recently on iOS and the game is now coming apart at the seams. It needs more than a bit of polish, it needs a fresh take.

    Tonally, it is all over the shop (serious, then awfully slapstick), graphically it is a right hodgepodge, structurally it dumps far too much levelling at the arse end of the game where you have nothing to use you skills on when achieved, and the combat... the materia system reduces characters to a selection of interchangable skins and rewards efficiently polishing off foes by mashing through with physical attacks (why mix things up when you can plough through much quicker without expending any MP?)

    A game of this stature would look positively antiquated if rolled out as a highly polished turn based battler. It's in a place where it cannot submit to being fan service, it is launching into a critical and commercial market where a great many have not grown up with the same sort of attachment to the game.
    Reply +3
  • Sega unveils a new Valkyria Chronicles, and a remaster of the original

  • Widge 18/11/2015

    *explodes*

    Looking forward to a PC version too. 500k own this and this is before it became part of the Humble Monthly Bundle.
    Reply +1
  • Brilliant Fallout 4 mod shows you exactly what your character will say during dialogue

  • Widge 18/11/2015

    @waffle I agree but I do wonder if Bethesda have managed to implement it as well as Bioware. We shall see.

    I'm not averse to abandoning the big list'o'text, but you have to nail it.
    Reply +2
  • Why I'm tired of Fallout 4 encumbrance

  • Widge 17/11/2015

    First of all, dispelling the mate watching thing. More often than not, a third party watching your involvement with the mechanics of a game is fundamentally dull for them. Leafing through menus, admin, preparation. These large scope games have it all and it is enthralling for those in control of the character.

    I do get this though and I've read enough from people who are using the console command to play the game. It's not for me though and it doesn't cause me issues.

    I played New Vegas on Hardcore mode. I wanted injuries to mean something, I wanted radiation to be a threat and something I often accumulated through the necessities of thirst and hunger. One extra byproduct of this play style was the weight of ammo. I quickly found that I often ran out of space roaming around and quickly revised my play style to adapt to this. My weapons selection was quickly pared back to a favourite. Did I really need 17 different guns on me? Same with my armour, lightweight and a favourite pair of threads. Stops at towns were vital moments to shift the chaff, quickly building up caps for repairs, upgrades, essential supplies.

    Very quickly I became an efficient mobile machine, a survivor. Now this machine is deployed in Fallout 4, fully aware that it doesn't need to pick up each piece of junk (tag searches for vital junk guys) and able to ditch superfluous nonsense out in the wasteland with no emotional attachment.

    RPG's have trained us to understand our characters are mobile caravans. A death dealing machine that somehow has the ability to double as a bumper episode of Storage Wars. Perhaps it isn't the game that has to change, perhaps it is us.
    Reply +18