Vyggo Comments

Page 1 of 11

  • Metal Gear Solid 5 has shipped 6m units

  • Vyggo 31/01/2016

    This article is terrible click bait. Konami sucks but this article seems to want to imply that games are doing great and pachinko is doing bad.

    Comparing the period in which MGS comes out to the same period a year before is cool, but ultimately means nothing. Did they release a big blockbuster game in the period of that year that cost many years to make? How much profit did the 6 million sold actually make them?

    Even though revenue for the pachinko machines are dropping, I am betting the profit margins on those things are still way higher. It is cheaper to design a MGS pachinko machine than a MGS game.
    Reply 0
  • Harmonix admits to employees posting positive Rock Band 4 Amazon reviews

  • Vyggo 23/10/2015

    I bet you guys all rate your friends crappy new andriod/ios game or app 5 stars without batting an eye. Reply -2
  • Here's a (very) quick look at Counter-Strike Nexon: Zombies

  • Vyggo 23/09/2014

    Do you buy guns? No
    ...you buy three seperate items that combine into a gun...

    Yeah, way better.
    Reply +3
  • Frozen Endzone re-named to Frozen Cortex, rejigged in large update

  • Vyggo 23/07/2014

    Name change is also an easy way to distance the updated game from the original game, with possibly less than stellar reviews attached to it.

    It worked for Marvel Heroes 2015.

    Also think that Frozen Cortex is a worse name than Frozen Endzone. Really enjoyed Frozen Synapse for a while though. Hmm cortex .. synapses...
    Reply +2
  • Chinese MMO house Perfect World buying Warframe developer

  • Vyggo 08/07/2014

    @Kremlik I don't know why this one bothered me because I am not even that big of a fan of the game, it just rubbed me the wrong way.

    We all know that reviews are subjective, eurogamer is the first to hammer that point home when someone complains about a score in a review. This does mean that using one in this way feels weird: "See this review. it says the game is bad, so it must be so". Has he actually ever played it?
    Reply +2
  • Vyggo 08/07/2014

    Kind of a dick move calling it lacklustre based on a 7 months old review. Even then I thought the game was pretty fun, and it has expanded quite a bit since then. Reply +14
  • The Division dev: Watch Dogs delay "an important message"

  • Vyggo 15/04/2014

    Wouldn't it be smarter to wait until the reviews for watch_dogs are out to put out a message like this? It could still suck right? Reply 0
  • Talisman: Digital Edition review

  • Vyggo 14/04/2014

    @mcmarteau Wait, are you suggesting a game that plays as designed and is polished should get a good score even though the reviewer didn't like it? Reply +8
  • Hearthstone: Heroes of Warcraft beta review

  • Vyggo 23/01/2014

    I was really excited about the game, but got bored of it surprisingly quickly. As with a lot of blizzard games, once I am over the initial ow's and aw's concerning the spit and polish of their games, they fail to hook me longterm. Reply +4
  • For this developer, Steam sales "screw your fans"

  • Vyggo 16/01/2014

    His main point is hard to dispute, as a developer you are screwing your most loyal fans if you put a game on a huge sale a few weeks/months after release.

    It might make a developer more money and it might make you more fans for future projects, but that main point stands in my opinion. Which doesn't mean it's inherently a bad thing, I personally think for most developers it still makes sense to follow this model,

    Personally over the years it's become rarer and rarer that I buy games at launch, With the insane amounts of games people have gathered over the years of steam sales, a game has to be very, very special indeed to justify a day one purchase. I even started buying way less games on sales that I was previously interested in, because even at sale price we are getting swamped with awesome offers. What hype/interest there was at launch has left me.
    Reply -1
  • Don't Starve review

  • Vyggo 15/01/2014

    Did they add controller support to PC too? That might make me go back to it, Reply 0
  • Greg "Ghostcrawler" Street swaps WOW for LOL

  • Vyggo 15/01/2014

    Riot will have its hands full competing with multiplayer online battle arena games Dota 2 and Blizzard's upcoming Heroes of the Storm.
    Out of interest, has there been a trend of LoL losing significant ground to dota2? I always thought that LoL had insane numbers compared to every other moba out there.
    Reply 0
  • Xbox One: not every Achievement will automatically be recorded

  • Vyggo 09/10/2013

    I bet the console user has the option to turn off recording their gameplay at all if they don't want it. While they were clarifying this feature this would be the more interesting tidbit in my opinion.

    For some reason they still seem to be having trouble predicting the obvious questions users will have.
    Reply +2
  • UK chart: Dead Island: Riptide top for third week

  • Vyggo 13/05/2013

    I don't think you need to sell many copies to get the top spot the last few weeks, a 1000 might do it. The link didn't work for me, did it mention numbers sold anywhere? Reply 0
  • Next Xbox to be released in "early November" - report

  • Vyggo 25/04/2013

    I can't wait for the broken hearts when PS3 announces their sub model. You think you will be able to use the automatic downloads and GAIKAI (spelling?) stuff for free? Reply -2
  • Platinum Games president rates its sales as a "C or even a D."

  • Vyggo 18/04/2013

    @Ghibli You might think they are doing fine, but they are a business and they need more sales to survive. It's a tough situation, because they are good at what they do, but what they do doesn't sell all that well.

    If it doesn't sell because people are not aware of them, then more/better marketing will help. If it doesn't sell because people are not interested in that type of game anymore, things get trickier. They either need to make different games which would be shame for the fans, or they need to work with smaller budgets or find ways to get more revenue through higher prices or .. ugh.. DLC or microtransactions.
    Reply +4
  • Saturday Soapbox: The high cost of free-to-play

  • Vyggo 13/04/2013

    Article would be more balanced if you had tried some other F2P games that are not this exploitative and have actual gameplay. Like others have said, League of Legends, World of Tanks, Warframe, ... Reply -1
  • Divekick knocked back into summer

  • Vyggo 21/03/2013

    I am not a fighting game player, but apparently this teaches you two of the essentials of high level fighting games: spacing and timing. Reply 0
  • Steam now offers players early access for upcoming games

  • Vyggo 20/03/2013

    This is a good idea, I hope this also means they will do some screening on new releases that would fit in this category but are being sold as ready. It would be nice to have a clear distinction between games that are actually "ready" and games that are basically alpha releases. WarZ and that Towns game comes to mind. Reply +1
  • Next Xbox games run from hard drive, discs not supported post-install - report

  • Vyggo 20/03/2013

    @ahrmon Yup, it totally did. That probably pisses me off more. I eye-balled the title 3 times before eventually deciding to click on it. Wish I hadn't. Reply -1
  • Vyggo 20/03/2013

    This article seems extremely clickbaity.

    State something as a fact in the title, write a bunch of hypothesis around it. And end it that this is a rumor that is a year old.

    Great job eurogamer.
    Reply 0
  • Why publishers refuse games such as Remember Me because of their female protagonists

  • Vyggo 19/03/2013

    I would like to join you guys in outrage over this, but if I am being completely honest with myself....

    I like to play as a male character in almost every game that has the choice, and I don't own a lot of games with a female protagonist. I bought Mirror's Edge a while ago for a pittance, but not sure that counts and I only played 3 levels before getting bored with it. I mostly read books written by male writers, and my wife mostly reads books by female writers. I mostly watch movies with themes that are geared to men, like action, thrillers and horror.

    I don't consciously do any of this, but I guess I just naturally gravitate towards male oriented entertainment. And I don't even play the more typical "dudebro" games like Call of Duty or Fifa or am macho IRL. Guess I have some soul searching to do.

    I reckon at least a couple of you here have to admit your actual consuming behaviour corresponds more with the publishers view on this then you want to admit.
    Reply +6
  • Valve-backed Xi3 Piston console starts at $1000

  • Vyggo 11/03/2013

    Look at the top sellers on Steam for Linux:
    1 CS: Source
    2 CS
    3 FTL
    4 Killing Floor
    5 Bit Trip Runner

    Awesome, so I can play old Valve games or indy darlings on this thing. Great use of $1000.
    Reply +2
  • "There is a plan": Project Awakened plots a post-Kickstarter course

  • Vyggo 08/03/2013

    But is it really a good idea to continue when the publishers and then the general gaming public tell you they don't believe in it. Reply 0
  • Five analysts, one consensus: PlayStation 4 impressed

  • Vyggo 22/02/2013

    I was really impressed with the Playstation 4 announcement, but I think Microsoft will have some tricks up their sleeve too and isn't too worried just yet. Where Sony still has to proof that they can make a good user interface and network infrastructure, microsoft had that stuff working pretty well 7 years ago. I am sure they will come with some interesting features when they announce their new console.

    Also, only the hardcore of the hardcore will care about "Sony has better 8gb RAM" unless the games will really look amazingly better which I will doubt.

    I am also really curious about the price, analysts thinking $400 max with those specs, full featured controller and that eye toy thing seems really optimistic. I bet Microsoft will have a significantly cheaper console, while losing less per unit sold.

    Either way, interesting times ahead. Excited!
    Reply -2
  • Anodyne promotes itself on The Pirate Bay, creators rake in over $12K

  • Vyggo 20/02/2013

    @Alterego-X That's one way of putting it I guess. I would put it like this: They illegally got their hands on hundreds of dollars of games and in some some warped sense of justification gave a few dollars to "the little guy". Real Robin Hoods those guys, real hero's indeed....

    Except indies get pirated too, and those so called mediocre AAA games are being made by large amounts of people with families to feed.
    Reply +1
  • Antichamber review

  • Vyggo 11/02/2013

    @Pandy Just to be clear, I am not saying this game is a must own, just that this one criticism isn't valid in my opinion. Kolorabi explained it better a little above this comment. Reply +3
  • Vyggo 11/02/2013

    @Pandy Once again, the game does explain to you which puzzle can be solved at that time. It's just another puzzle (really, really obvious though) and apparently the reviewer didn't figure it out or was already to annoyed once he figured it out. Reply +1
  • Vyggo 11/02/2013

    @Der_tolle_Emil But he doesn't really provide any examples. Many of the reviews actually praise the game for it's twisted, but consistent rules. He really should provide an example of a rule that is being broken because I can't think of any.

    Like I mentioned before, in the beginning you might think it's unclear which puzzle you can solve or can't, but it is actually being told to you in a clever way.
    Reply +4
  • Vyggo 11/02/2013

    Weird, I actually thought one of it's strengths was that while it has rules that are not always immediately clear, the game consistently sticks to them. I don't remember any puzzles that broke the rules you learned before. The tough part is actually reminding something you learned a while ago.

    Also, in the beginning I also thought that you couldn't tell which puzzle you can solve and which you can not, but the game does actually tell you that. Once I figured that part out the game became much more manageable. Seems like the reviewer never figured that out?
    Reply +6
  • Ubisoft promises Wii U-exclusive Rayman Legends demo after fans vent anger at delay

  • Vyggo 11/02/2013

    It's not just for marketing reasons, like multiple people stated in the previous news article about the delay.

    If they release it now on the Wii U they would have to sell it as a budget title on the 360 and PS3, because at that point it's a port of an older game. People would have the same complaint as they had about the Mass Effect 3 and Batman Arkham City game ports on the Wii U, but the other way around.

    So they have a choice between selling it to a small audience on the Wii U and then selling it discounted to the far larger userbases of the other consoles, or sell it to everybody in september for a higher price. They clearly think the last choice will make them more money.

    I guess we'll see in September if people still care about the game. And I do agree that they should've considered all this far earlier.

    On the other hand, if you bought a Wii U just for Rayman Legends, before it was even out, then I have no sympathy for you.
    Reply 0
  • Rayman Legends dev "pissed" at Ubisoft for delay after completing Wii U version, blames "men in ties"

  • Vyggo 08/02/2013

    Some people still don't seem to grasp the reasoning behind this decision. If they release it now for the Wii U, they are going to have to release it to PS3 and XBOX360 at a heavily discounted price. Think of what all the people were saying about the 3rd party ports to the Wii U at launch: "Why would I pay full price for Mass Effect 3 and Batman Arkham City when those games are months old, that is so dumb.". It's pretty much the same thing.

    Fact of the matter is Rayman Origins might not have been a huge success sales wise, but it created a lot of new fans when they tried it when it was cheap. Legends is going to sell a lot better.

    I understand it's a shitty thing for consumers and they would've created more goodwill if they's just release it now, but from a business perspective it does make sense. Like someone else said here, it seems like ti would've been even better in August, but maybe that doesn't give them enough time to port.
    Reply +1
  • Minecraft maker Mojang: "There are simply no good ways to forecast how much money we are going to make"

  • Vyggo 01/02/2013

    Yeah, the game really found a new audience in 2012 with schoolkids. My kids love it, the class loves it, it's pretty close to the perfect game for kids. And it probably actually teaches them stuff too.

    I am slowly introducing my kids too other "creative" games that teaches you actual useful stuff, like Sim City 4.
    Reply +6
  • Skulls of the Shogun review

  • Vyggo 30/01/2013

    @spekkeh Nothing in the store. I can find the xbox 360 version if I look for it in the Games category. Maybe it is because I am in Canada, and it will release later today. Reply 0
  • Vyggo 30/01/2013

    Not out yet on the windows store for PC? Can't find it at least. Reply +1
  • Facts and figurines: Is there more to Disney Infinity than a Skylanders clone?

  • Vyggo 29/01/2013

    When I was reading this I got the weird feeling that this article is some sort of advertorial. Maybe it's just the writing style of this journalist, or I am getting old and cynical and this is too positive for my grumpy soul, I don't know. Anyone else get this feeling? Reply 0
  • Is PSN's Urban Trials more than a Trials rip-off?

  • Vyggo 23/01/2013

    We've played Trials HD, although we haven't really played Trials Evolution," confesses Tate's general manager Wojtek Bilinski. "I can't say that we weren't inspired by it in some way. But we also played a lot of other Trials games from the '80s and '90s.
    So the makers of a Trials game haven't even taken the effort of playing the most recent and most successful game of the "genre" out there. Either they are really incompetent or they are lying.
    Reply 0
  • Molyneux backtracks on claim he will only make "one more game"

  • Vyggo 03/12/2012

    I think I am going to stop reading about Molyneux for a while and just wait till his next game comes out. Reply +2
  • Sony sells 525,000 PS3s in the US during the week of Black Friday

  • Vyggo 29/11/2012

    I am pretty bummed I didn't jump on that $199 Vita bundle deal, that's a good deal on a neat device. Reply +7
  • Gearbox explains why Borderlands isn't on Wii U

  • Vyggo 26/11/2012

    @Renato84 How do you know? Even Black Ops 2 doesn't seem to sell that well on the Wii U based on the total online users being only in the hundreds a couple of days ago. If the most popular console game doesn't sell that great, what hope is there for B2. Reply +1
  • Face-Off: Call of Duty: Black Ops 2 on Wii U

  • Vyggo 24/11/2012

    @ATARI I don't think you understand how the Wii U works. The controller just shows the game as a video of what is played on the big screen, therefore it will run exactly the same. Reply +3
  • Blizzard swoops on Heroes of Warcraft domain

  • Vyggo 21/11/2012

    I would be all for paying up if it was some active Warcraft fansite, but if it's one of those unused domains being hoarded by lazy, greedy domain registry companies I like the sue option better. Don't reward their behaviour by giving them money. Reply 0
  • Nintendo Wii U review

  • Vyggo 19/11/2012

    Watched a lot of the Giantbombs launch stream yesterday, and wow it took away all excitement I had for that thing. It might be more powerful than current consoles, but it's definitely not showing that as of yet. Bad framerates can be sort of excused on the ports, and might not be a problem with the machine but more a case of bad porting. Still, Epic Mickey 2 actually turning into a bonafide slideshow (2 fps seriously) in one of the first areas of the game is just criminal.

    A bigger worry to me are the terrible load times on everything, from menu stuff to ingame loadtimes. I am not the most technically savy person but I would think getting decent loadtimes is something that is more indicative of the systems power and less dependant on optimizing.

    And then they made the baffling decision to tie your nintendo network ID to the hardware you created it on. Seriously Nintendo?
    Reply +7
  • Nintendo defends the Wii U price based on consumer demand

  • Vyggo 14/11/2012

    Isn't that the way to sell gadgets, get those early adopters in for a steep price and discount it later, giving those people the illusion that they are getting a deal.

    Kind of cool they admit it so clearly though. They are not saying their console is reasonably priced compared to production cost, no, they are plainly stating that consumers are willing to pay it so it's all good.
    Reply +10
  • Natural Selection 2 earns $1 million in its first week

  • Vyggo 11/11/2012

    This is not just first week sales, like it clearly says in the graph. It also included pre-orders, some of which go back months. Read this interesting article on NS2 on RPS. Great game though!

    Reply 0
  • Ever wondered what the author of The Witcher books thinks about the games?

  • Vyggo 07/11/2012

    Pretty much every writer I have ever seen or heard from is a little eccentric. Boring people write boring books. Reply +3
  • Cypress Hill's Shagg loses $250m Grand Theft Auto lawsuit

  • Vyggo 03/11/2012

    Let me play advocate of the devil here. He was interviewed by Rockstar so I can understand the extreme (maybe generic) likeness felt a little weird to this guy. Just hope he was paid for his research then. Reply 0
  • Skywind: Morrowind recreated in Skyrim by fans

  • Vyggo 20/09/2012

    Wow, I will definately buy Skyrim on the PC for this once it is further along. Reply +11
  • EA's Gibeau claims it isn't neglecting single player games after all

  • Vyggo 06/09/2012

    @Skyclad Really? I personally think Skyrim would be greatly improved with online features. not saying mmo but maybe coop, or actually being able to show that house you build with the dlc to someone. Reply -7
  • EA defends sequelitis, bemoans lack of "reward" for launching new IP

  • Vyggo 04/09/2012

    I love how the commenters here always "know" more about business than the businesses itself. Like when most of the people here thought the Vita would be a huge success and the Kinect would crash and burn at launch.

    Can anyone name a hugely succesful new IP that has come out lately? Sleeping Dogs sold ok I guess, which is in line with what EA says: new IP's can sell ok but the chance for a blockbuster are slim.

    What are the big hitters of last year?
    Latest CoD
    Latest Madden/Fifa
    Latest Diablo
    Latest Battlefield
    Latest Guildwars
    Latest Dead Space
    Latest Mario

    Now, sure it would be nice if they would not focus only on the sure successes, but just take some risk now and again for goodwill among the more avid gaming fans. But that's not the way of EA and Activision these days.

    So yeah, blame them for not taking more risks but don't pretend it would make more sense from a pure business perspective.
    Reply 0