VibratingDonkey Comments

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  • Law & Order airs episode dedicated to harassment of women in gaming

  • VibratingDonkey 12/02/2015

    That's disappointing to hear. Gaming sites should work to promote safe and friendly communities, not accommodate for a gross hate group. Is that the kind of community you want to foster?
    Reply -5
  • VibratingDonkey 12/02/2015

    Could you please just ban all gamergaters?

    Or I guess maybe the moderation/registration system was built with ease of entry in mind, to the point where its pointless to ban accounts, like Twitter? Banned people creating new accounts ad nauseum, setting up spambots etc.

    I think that would still be preferable. Gaming sites should have zero tolerance for Gamergate.
    Reply -12
  • Eurogamer has dropped review scores

  • VibratingDonkey 12/02/2015

    Maybe this has been answered somewhere in the comments already, but come on, I ain't scrolling through all those comments.

    So I scrolled through all those reviews instead. Eventually I found my answer.

    It's a big red dot shining a bright spotlight on a terrible heap of trash. This doesn't seem conducive to anything good. I think only RECOMMENDED and ESSENTIAL games ought to be getting that treatment.
    Reply 0
  • VibratingDonkey 10/02/2015

    Why the heck have you been reading something you think is lame and disingenuous for years?

    Think the joke's on you there. :D
    Reply 0
  • VibratingDonkey 10/02/2015

    @beyond_17 Now we'll get a more descriptive, context sensitive summary at the top instead.

    Reply 0
  • VibratingDonkey 10/02/2015

    We are also changing (or firming up) other areas of our reviews policy, with the intention of ensuring that we always review the same experience that you get when you buy a game. This means that we will only review from final retail versions and online games will be reviewed after they've launched.
    Perhaps that's the most important part.

    No scores is good for all the reasons probably mentioned after that section, which is all I've read so far, but BF4 was such a goddamn mess and I was very disappointed in game sites mostly failing miserably at noticing or reporting any of it. Not intentionally so (I hope) but that sure felt like an utterly misleading failure at serving the readers. Not helped by the fact that most reviews were based on a review event controlled by EA, which many failed to disclose.

    I reckon the best way to get a grasp of the quality of online games will continue being the general impression on the internet a week or so after release. A review just can't replicate that comprehensiveness. But I'm glad that Master Chief straddled the camel and broke its back. That shit's just not sustainable. With changes like these, reviews will be much more helpful, and will hopefully encourage people to not haphazardly pre-order games or throw money at online games the second they're out. That works fine right up until it doesn't.

    I was the one who pre-ordered BF4, I acknowledge that I was being part of the problem and have made efforts to change my purchasing habits. It's like what Gerstmann used to say. It's a symbiotic mess.

    Reply 0
  • Video: Alone in the Dark: Worth Rebooting?

  • VibratingDonkey 11/02/2015

    Games should be created by creatives, not marketing people. Reply 0
  • Video: Battlefield Hardline's image problem

  • VibratingDonkey 11/02/2015

    It is a bit icky, but I find the multiplayer leans into cops and robbers and silly goofiness a la Bad Boys II more than it manages to be "police militarization is cool!"

    The scenarios presented are ridiculous and always a group of heavily armed criminals having occupied an area, civilians evacuated, versus heavily armed cops running rampant. It's more like war than civil unrest. You would want to evacuate civilians like they've done in Hardline, but you would send in the military, not the police. And that would be the icky part.

    The theme being tacked onto the frame of Battlefield, a large scale war game, doesn't really make for the best fit. Why I expected it to be more like a Rainbow Six or SWAT.
    Reply 0
  • There's a new trailer for the Hitman: Agent 47 movie

  • VibratingDonkey 11/02/2015

    It won't be good. Maybe it'll be ok.

    Surely the plot and dialog will be super-cheesy and bad, but the action could be alright, and the bit where 47's goals don't exactly align with either side, is at least potentially interesting.

    I'm kind of surprised it's a thing. Did the first movie do alright?
    Reply +2
  • Grow Home review

  • VibratingDonkey 11/02/2015

    I like this game. Just the basic fact that it's a 3D platformer is novel nowadays. When describing it I want to say that it's like bits and pieces of various other things, Keita Takahashi, WALL-E, Rainbow Islands, Crackdown etc. What that tends to mean is that it's not really like anything else you've played.

    The combination of the physicsy momentum-based (can be a bit finicky, but eh) freeform platforming combined with the platform growing and elevatory exploration is quite fresh and brilliant. It has this rare layer of making the player feel creative and participatory. There are no glowing handholds or auto-jumping. It can feel quite satisfying as you plan and pull off a tricky jump.

    And it's cheap. And it's a small team at an AAA company. And there's no Uplay.

    You get these people who go "Ubisoft sucks, I'm not buying it."
    Those people are idiots.
    Reply +4
  • The God who Peter Molyneux forgot

  • VibratingDonkey 11/02/2015

    I don't think the revenue sharing is tied to "God of Gods". Henderson knows the contract and says he'd expect £10,000+, if it ever starts happening. Presumably the revenue sharing would keep happening after he's unthroned.

    I thought it was supposed be a permanent role though. Just because otherwise it's not that significant of a prize, which is what they said it would be. That'll teach me for forgetting to bring my salt to a Molyneux PR blurting.

    Never mind. I was completely wrong.
    Reply +1
  • VibratingDonkey 11/02/2015

    I have deflated balloon feelings about all of this. Just *prRbRrbrrft* and then it lands on the floor with a slappy thud and just lies there looking all sad. Surely a feeling that's multiplied for those who've backed this game, and those who've worked on it. Reply +4
  • Towerfall is adding an Anita Sarkeesian skin

  • VibratingDonkey 10/02/2015

    @TarickStonefire Haha. Sweet.

    I don't expect anything at all to actually happen based on my wishful dreaming, but it sure would be swell if it did.
    Reply -1
  • VibratingDonkey 10/02/2015

    I mean, one could be fooled by the amount of comments this non-news has amassed, but it's not the most significant news in the world. That said, a game getting more skins added to an expansion certainly qualifies as news about games.

    If you don't like what Eurogamer has to write, stop reading it. You don't have to be their audience.
    Reply +2
  • VibratingDonkey 10/02/2015

    @Rodafowa That Adrian Astronaut guy who can fly and make people disappear posted a disagreeing blog thing about words she tweeted about Dying Light. No one's always constantly 100% correct all of the time.

    I think Gamergate's greatest impact on society beyond pointing out that part of it is fucking terrible and we need better tools to deal with those tools, is that they've made it difficult to discuss a lot of things because the ferocious stank of Gamergate has tainted them, for instance, ethics in games journalism. You tend to get that initial kneejerk reaction of "Oh god, knee this jerk." whenever someone starts off on such a topic. But if they start making a reasonable argument before you tune out, it's possible to push past that. As long as gaters don't come along and throw feces all over the place. Basically, you can post a thing, but public discussion is nigh impossible.

    Speaking of failure to suppress, a biscuit totally just gave me the shits, no joke. A total bishit, if you will. Just goes to show that biscuit's may appear sweet and succulent, but they can really turn into quite the shit.
    Reply +8
  • VibratingDonkey 10/02/2015

    But seriously, downvotes should log the accounts, and the accounts downvoting comments saying Gamergate's shit, should get banned. Mods would only need to tag such comments, and all the gaters would eventually shoo themselves out. It'd be brilliant. Reply -6
  • VibratingDonkey 10/02/2015

    -1 That's it. Keep downvoting my comment. It's not a trap at all. Reply -1
  • VibratingDonkey 10/02/2015

    Hopefully this opportunity to filter out some gamergaters isn't squandered. Reply 0
  • Video: Oh my Cod - An ode to Resident Evil's Barry Burton

  • VibratingDonkey 09/02/2015

    Perhaps Barry's the most important part. Reply 0
  • Runescape player swatted in front of 60K Twitch viewers

  • VibratingDonkey 09/02/2015

    Awareness of a problem is the first step in the process of addressing it.

    The best way to discourage swatting would be to work towards ensuring consequences catch up to the people responsible, and this should include the people knowingly watching these streams. Eurogamer can't do that, but can help raise a stink about it to where those who can, do.

    There will always be the issue of reporting on crime committed by attention seekers feeding their egos, but how would pretending like swatting never happens help expedite solutions? Besides, with 60k viewers, this is hardly something that would be unknown amongst the Twitch community. Plenty of sustenance there.

    I'll say that this article cramming the story of the guy facing up to five years in at the end, and not mentioning that in the headline at all, is a bit iffy.
    Reply +1
  • VibratingDonkey 09/02/2015

    60,000 viewers is a lot. Did he normally have that large of an audience? Or is there this community of tens of thousands of gross shit people who flock to a stream whenever one of them flashes the bat signal?

    Because if that's the case I think Twitch should develop a system that detects when a channel gets a sudden unexpected bump, monitor the chat for certain keywords, log the IP's and accounts of those watching/chatting, issue a warning. Then I guess depending on Twitch's judgment they could pre-emptively kick out/ban all accounts that don't leave on their own accord. Or if it's not possible to determine if things are gonna go to shit, leave it up and ban everyone if things do, contact authorities, give logs.

    Or, you know, something, anything at all. My suggestion there might not make entire sense as I thought it up in two minutes after just having woken up.
    Reply 0
  • New Dying Light patch accidentally blocks mods

  • VibratingDonkey 06/02/2015

    Cool. When watching videos of Dying Light, the thing that stood out to me was how fun the various kicks looked. Started imagining what a first person martial arts game would look like. Probably super tricky to make that work, but I'm expecting some fun forays into that area. Just a basic thing like changing force values would be instafun.

    But most importantly, chromatic aberration be-gone! :champo2:
    Reply 0
  • Apparently the Dying Light mod DMCA takedowns were a mistake, too

  • VibratingDonkey 03/02/2015

    I don't know about Techland/Warner Bros (of Mordor brand deal fame)... They already done messed up once with Be The Zombie ( and eventually made amends.) And that review copy access weirdness where Youtubers got access early but for some reason game sites had problems? Now with these two anti-mod related events incidentally occurring simultaneously, it's hard to not get squinty eye feelings.

    A third party vendor huh? Says the association of which Warner Bros is a member and which purpose is to protect the interests of their members.

    Has Warner Bros made any statements at all regarding any of this Dying Light stuff? Seems like Techland's PR department is doing all the talking. Techland's responsibility or Warner Bros attempting to distance itself?

    But hey, as long as they fix their screwups it's eventually all good, right? Until then I'm not buying the game.

    Don't pre-order Arkham Knight, by the way.
    Reply +4
  • Deactivated Ubisoft game keys were bought from EA's Origin using stolen credit cards

  • VibratingDonkey 28/01/2015

    I wouldn't trust these dubious key resellers to not sell stolen keys/keys bought with stolen cards.
    I wouldn't trust Ubi and EA to not to try to monopolize the benefits of a global market.

    And Kinguin takes a 10% cut from sales and charges fees to list games. I.e. their entire business model is basically based on making these keys more expensive for consumers.

    I would support companies like Green Man Gaming and GOG over any of the above.
    Reply +1
  • State of Decay gets an Xbox One release date

  • VibratingDonkey 21/01/2015

    Stop making movie references. Please stop. Please. I will suck your dick. I'll do it. I'll suck your dick. You can fuck me or get fucked by me. Watch me fuck something. Just point at something in the room and I'll fuck it for you. Come on, just tell me what you want to me to fuuuuck!
    Reply -2
  • Remember Me dev also making Vampyr role-playing game

  • VibratingDonkey 21/01/2015

    @kangarootoo In Sweden it's just straight up vampyr.

    Apparently the fork of the Y is supposed to represent choice.

    On a surface level this is highly reminiscent of Vampire Bloodlines. While that association is lovely, there's just no way that won't end in disappointement, be it because it's not quite that type of game, or because it can't reach that same level.

    Anyway, heard somewhere it's a 2017 game, meaning it'll probably be out in 2018, if ever. Looking forward to hearing and seeing more, but Life is Strange is out in some days, so for now I'll care more about that instead.
    Reply +1
  • Second UK man arrested following PlayStation and Xbox DDOS attacks

  • VibratingDonkey 16/01/2015

    I wouldn't call them hackers.

    The crimes this person was arrested for are threats to kill, swatting, and costing companies a lot of money through DDOS attacks.
    That other Vinnie guy just straight up stole money from people.
    As a group they're also responsible for calling in a bomb threat.

    These are criminal, harmful and dangerous actions, some of which could potentially lead to personal injury and death.

    May have misinterpreted your post. Possibly you weren't making a sarcastic comment about how what they did isn't a big deal, but rather making a joke about having to spend time with family.
    Reply +1
  • GTA 5 PC pre-orders include a free Rockstar game

  • VibratingDonkey 16/01/2015

    When will they be elaborating on and clarifying the shonky sounding DRM they vaguely mentioned underneath the screenshots, system requirements and announcement of a delay?

    Other requirements: Installation and online play requires log-in to Rockstar Games Social Club (13+) network; internet connection required for activation, online play, and periodic entitlement verification; software installations required including Rockstar Games Social Club platform, DirectX, Chromium, and Microsoft Visual C++ 2008 sp1 Redistributable Package, and authentication software that recognizes certain hardware attributes for entitlement, digital rights management, system, and other support purposes. Single use serial code registration via internet required; registration is limited to one Rockstar Games Social Club Account (13+) per serial code; only one log-in allowed per Social Club account at any time; serial code(s) are non-transferable once used; Social Club accounts are non-transferrable.
    Reply +5
  • Dying Light dev reveals 3D-printable zombie bikini figurine

  • VibratingDonkey 15/01/2015

    Oh no, her clothes are rotting off.


    Right, it's nowhere near as fucked up. But it's still super silly that somehow it's once again a woman in a bikini. Even if this is not what the marketing department thought, it still looks that way. You know, "this is what we think of our target audience".

    And regardless, it's a generic zombie. Doesn't this game have actual characters or anything interesting to turn into figurines? If the answer is no, then maybe don't make a figurine? Oh never mind, they didn't, you're supposed to 3D print and paint it yourself.

    So I suppose the main thought here may have been to get exposure for their new game by riding the controversy of that other thing, without actually being controversial, or potentially getting into trouble by producing the thing themselves. That's actually pretty clever.
    Reply +4
  • Patrice Désilets is making a "third-person historical-action-survival game"

  • VibratingDonkey 20/12/2014

    It probably won't be the Jesus game.
    But it could be the Jesus game.

    If you don't know what I'm talking about, like six years ago, he once said in an interview on Gamersyde that got disappeared off the internet, that he was interested in exploring the possibility of a game set when Jesus was alive.

    In any case, I'm glad the bullshit Ubisoft has put him through has eased up enough for him to maybe make a game come out in the relative near future. Assassin's Creed II was the last game he had released, in 2009. Think he worked on 1666 for a year or two. Having that taken away must suck so bad. Hope he gets it back.
    Reply 0
  • The Crew review

  • VibratingDonkey 11/12/2014

    Yeah I was gonna say. Those two paragraphs makes it sound distinctly like the microtransactions have negatively impacted the game design in a significant way.

    Here's how much you'll need to accrue for the various cars.
    I've heard it mentioned that the LaFerrari is $30, meaning 8000CC is a dollar.

    The four starter cars are the only ones that can access all the race events. Why is that? Wanting to get an expensive car but not being able to use it for the events you'd like sounds like a sucky situation.

    Also I can't quite grasp how the game being always online isn't worthy of more criticism. There's no need for it, and you literally can't play the game if there are connection issues, which I've seen reported a lot with this game. You get booted out of whatever you're doing and lose that progress if you were in the middle of a race. This is shit.

    The videos in Griffin McElroy's review are hilarious.
    Reply 0
  • Brianna Wu's next game aims to "replace Twine"

  • VibratingDonkey 26/11/2014

    Eurogamer comments are a shitpit. If you don't clean up your garbage it'll be all that's left. Reply +12
  • Microsoft giving Xbox One owners free gifts for first year anniversary

  • VibratingDonkey 20/11/2014

    Xbox One Limited Edition Call of Duty: Advanced Warfare Bundle (U.S. only)
    Xbox One Special Edition Sunset Overdrive Bundle (U.S. only)
    Forza gift pack with Forza RallyCross hat, Lamborghini Huracán 1/24 scale replica, and Xbox One Controller (launch team edition) signed by Tanner Foust, host of Top Gear America, Global RallyCross champion and professional stunt driver (U.S. only)
    Forza Horizon 2 Limited Edition Casio G-Shock Men's Black Multi-Function Digital Sports Watch (U.S. only)
    Grand Theft Auto V gift pack with the Los Santos Sheriff Trucker cap, Michael, Franklin and Trevor Posters, and a Grand Theft Auto V sticker pack (U.S. only)
    Reply +2
  • Alleged Just Cause 3 screenshots hint at F2P and micro-transactions

  • VibratingDonkey 07/11/2014

    It being F2P is one concern he's successfully debunked. He's yet to address the microtransaction situation, which tells me this is something they've not finalized yet...or have prepared a snazzy PR statement for... Hopefully after "a couple of days" we'll get some positive news there. Reply +1
  • UK gov changing law to get tough on internet trolling

  • VibratingDonkey 20/10/2014

    I think it's the follow-through that should be the priority, not the severity of the punishment. Set up the internet equivalent of a punch to the face (and escalating from there) and have that happen frequently. Probably quite complicated to accomplish something to that effect that works, is fair, can't be abused, doesn't ruin the internet etc. but hey, I'm no doctor. All I know is that without rules and consequences, society? more like soshiety. Reply 0
  • We cannot let this become gaming culture

  • VibratingDonkey 20/10/2014

    Jesse Singal, journalist person, tries to converse with GamerGate, ends up saying sensible things.
    Wrote this thing for The Boston Globe.

    So, to recap:

    Me: I don't think this is really about corruption as much as it's about discomfort with feminism. After all, a lot of the heat seems to be aimed at small female devs/commentators of a feminist bent.

    GamerGaters on Twitter: Not true! So unfair! Go to KIA!

    [Goes to KIA. Suspicions appear to be mostly confirmed.]

    This has happened over and over and over again (I also looked into the 8chan board and some other “approved” places). As a journalist trying to be fair-minded about this, you can't fucking win. If I'm arguing with someone from the NRA or the NAACP or some other established group, I can point to actual quotes from the group's leadership. With you guys, any bad thing that happens is, by definition, not the work of A True GamerGater. It's one of the oldest logical fallacies in the book.

    So what is GamerGate “really” about? I think this is the kinda question a philosopher of language would tear apart and scatter the remnants of to the wind, because it lacks any real referent. You guys refuse to appoint a leader or write up a platform or really do any of the things real-life, adult “movements” do. I’d argue that there isn’t really any such thing as GamerGate, because any given manifestation of it can be torn down as, again, No True GamerGate by anyone who disagrees with it. And who gets to decide what is and isn’t True GamerGate? You can’t say you want a decentralized, anonymous movement and then disown the ugly parts that inevitably pop up. Either everything is in, or everything is out.

    Anyway, faced with this complete lack of clarity, all I or other journalists can do, then, is journalism: We ask the people in the movement what they stand for and then try to tease out what is real and what is PR. And every every every substantive conversation/forum/encounter I've had with folks from GamerGate has led me to believe that a large part of the reason for the group's existence is discomfort with what its members see as the creeping and increasing influence of what you call social-justice warriors in the gaming world.

    I’m not just making this up based on the occasional Tweet or forum post. After my HuffPost Live appearance, I was invited into a Google Hangout about GamerGate by Troy Rubert, aka @GhostLev. I accepted, and when I got in just about everyone who spoke openly talked about how mad they were that progressive politics and feminism were impinging on gaming, which they saw as an area they had enjoyed, free of politics, forever. They were extremely open about this. A day or so later, another GamerGater, @Smilomaniac, asked me to read a blog post he’d written about his involvement in the movement in which he explicitly IDs as anti-feminist, and says that while some people claim otherwise, he thinks GG is an anti-feminist movement.

    I believe him; I think GamerGate is primarily about anger at progressive people who care about feminism and transgender rights and mental health and whatever else (I am not going to use your obnoxious social-justice warrior terminology anymore) getting involved in gaming, and by what you see as overly solicitous coverage of said individuals and their games. And that's fine! It's an opinion I happen to disagree with, but “at least it’s an ethos.”

    But this is only going to be a real debate if you guys can cop to your real-life feelings and opinions. You should have a bit more courage and put your actual motives front and center. Instead, because some of you do have a certain degree of political savvy, as is evidenced whenever GamerGaters on 8chan and elsewhere try to rein in their more unhinged peers, you've decided to go the "journalism ethics" route.

    Unfortunately, that sauce is incredibly weak. There was no Kotaku review of “Depression Quest,” and fair-minded journalists will see through that line of attack right away since ZQ was receiving hate for DQ long before her boyfriend posted that thing. Journalists donating to crowdfunding campaigns? I bet if you asked 100 journalists you'd get 100 different opinions on whether this should be inherently off-limits (personal take is that it isn't, but that journalists should certainly disclose any projects to which they donate). Collusion to strike at the heart of the gamer identity? Conservatives have been arguing that liberal journalists unfairly collude forever—I was on the “Journolist” that people wrongly claimed was coordinating pro-Obama coverage when really what we were doing, like any other listserv of ideologically like-minded people, was arguing with ourselves over everything. What happened was Gamasutra ran a column, that column went viral, and a lot of people responded to it. That sort of cross-site collusion doesn’t happen the way you think it does. When everyone’s writing about the same thing, that’s because the thing in question is getting a lot of discussion, which LA’s column did.

    You guys know as well as I do that a movement based on the stated goal of regaining gaming ground lost to feminists and (ugh) SJWs would not do very well from a PR perspective. But you’re in a bind, because the ethics charges are 1) 98% false; 2) complicated to follow for the layperson; and 3) pretty clearly a ruse given the underlying ideology of the folks pushing this line forward.

    (Important side note: A lot of the people calling for “journalistic ethics” quite transparently don’t know anything about journalism — to say that sites should clearly label what is and isn’t opinion, for example, is just plain weird, because a) that distinction is less and less relevant and is mostly a relic of newspaper days; and b) it’s a basic reading-comprehension thing; anyone who reads on a daily basis can tell, pretty simply from various cues in the narrative, whether they’re reading a work of “straight” journalism [outdated, troublesome term], “pure” opinion [again, bleh], or some combination of the two [which is what a lot of games coverage is].)

    So I’d make a call, one last time, for honesty: Stop pretending this is about stuff it isn’t. Acknowledge that you do not want SJWs in gaming, that you want games to just be about games. Again: I disagree, but at least then I (and other journalists! you do want coverage, don’t you?) could at least follow what the hell is going on. If your movement requires journalists to carefully parse 8chan chains to understand it, it gets an F- in the PR department.

    You guys need to man and woman up and talk about what’s really on your mind, or stop whining about “biased” coverage and/or blaming it on non-existent conspiracies. And that’s my overlong two cents about your movement and why I’m having a lot of trouble taking it seriously.

    (Edited right away to fix some stuff; more edits surely to come given that I wrote this quickly and in an under-caffeinated state. Feel free to snap a screenshot—I won’t be making any substantive changes.)
    Reply 0
  • VibratingDonkey 17/10/2014

    #GamerGate is about journalistic ethics and integrity, for inclusiveness and creative freedom, against harassment, misogyny and censorship.

    Supporting a movement which has been extremely impotent and done close to nothing regarding the topics it has claimed to be about since its inception, and has accomplished a lot in the opposite direction, is something you shouldn't be doing.

    If for some excruciatingly incomprehensible reason, there are still sensible people within Gamergate who have points with some merit, then please disassociate yourself from Gamergate. Do not let your points get muddled, obfuscated and drowned out by all this reprehensible bullshit. What do you gain by standing next to these abhorrent people? How does that help the argument you want to make, have people listen to and take seriously? If you want to talk about ethics, then talk about ethics. We did that a bunch before Gamergate became a thing.

    Mordor happened in the middle of all this, Gamergate didn't seem to particularly care. There's a lot of examples of actual corruption and ethics concerns in the industry, instead Gamergate digs into the background of freelancers and indie devs, find something perceived to be improper, then attack and harass people over it, the person says there was no corruption, Gamergate mob tells person she is lying show proof, she shows proof, it's not enough, she made it up, show more proof, the publication corroborates it. For some, this is enough (they do not apologize, move on to the next thing), some still make up some stupid conspiracy bullshit in order to keep thinking what they want to think, others still haven't seen the proof and still think she's corrupt. In the midst of all this the mental anguish caused by the relentless mobbing and harassment has caused her to bail out of the career. The article was about condemning harassment, btw.

    This example is not only an actual thing that happened, it's typical of how Gamergate operates when it uncovers "corruption". It's happened a lot of times and it's going to keep happening.

    And then there's the matter of fighting "corruption" by campaigning to pull ads from sites that have published some article you disagree with. You are financially coercing sites to write about what you deem is ok to write about. You are Square Enix vs Gamespot/Jeff Gerstmann.


    Oh and anti-GG. How does one step away from that? I never stepped in. It's a label Gamergaters applied to those who think Gamergate is dumb. Some who think Gamergate is dumb are themselves dumb. I do not join a movement and stand next to those people. They're as bad as the bad people of Gamergate and I condemn them for their shitty actions just the same.

    Oh I have to bring up the reactions I saw to Brianna Wu having to leave her home when she received that death threat, because it made me fucking sick. Instead of displaying empathy, the Gamergater responses I saw instantly went to bullshit like "false flag, she did it to herself, she's lying". What the fuck is wrong with you? I'm sure there's many who didn't react this way. As it apparently needs constant reiteration lest Gamergaters think you're saying everyone in Gamergate is seemingly sociopaths incapable of empathy; that's not what I'm saying. I'm saying these are the kinds of people who are clinging to Gamergate, using it to spread their hate. They are in there. You are actively choosing to stand next to them.

    Reply +4
  • VibratingDonkey 17/10/2014

    I disagree with that definition of GG. It's not necessarily about respectfully bowing out. That's more commonly the meaning in RTS and MOBA circles. In the games I play online, the common thread is that you are genuinely happy with the experience you just had.

    So GG, Eurogamer.
    Reply +1
  • Anita Sarkeesian cancels university speech following school shooting threat

  • VibratingDonkey 15/10/2014

    @Thrice87 All of the suggested features would be optional. They would also be opaque, new users wouldn't know. Or would rarely know, at least. They'd send their pointless tweets at others/influencers, and the recipients wouldn't acknowledge them, as is almost always the case anyway. The belief that they are connecting with the person they're tweeting at is what matters.

    The problem I see with that one is the one that's mentioned; rings of followers created to subvert it. Apparently Google engineers have found a way to detect those? I don't know.

    In any case, that one is at least worth looking into. Or any of them, all of them. Anything at all. What's in place currently is blatantly not sufficient.
    Reply 0
  • VibratingDonkey 15/10/2014

    My sympathies to the moderation team. I know it's not particularly fun or healthy to ones mental state to stare at the hateful bullshit some people feel necessary to spread. Reply +17
  • VibratingDonkey 15/10/2014

    Gamergate, the fucked up people within it, the apologists and the moderates standing next to these reprehensible pieces of shit, has caused an immeasurable amount of harm to all aspects of the gaming industry and community.

    I don't know where to start to begin the healing process, discourage and dispatch with the toxic, depressing behavior of these few people within our community, but I know that there's at least one band-aid that should be applied to aid some of the people who are suffering because of it.

    @Twitter Help discourage harassment, mobbing and mental torture. #StopGamerGate2014

    Or write whatever message you find appropriate. Twitter needs to get their thumbs out of their ass and do something. I think these suggestions would be a good start.

    Block all users whose accounts are less than 30 days old
    This is easy—it takes an arrow out of the quiver of serial harassers who use alternate accounts generated as needed.

    Block all users whose follow counts are less than whatever threshold users set
    Google used the social proof of “back links” to establish credibility and ranking for content over 16 years ago. This is old hat by now. Users should be able to block anyone who can’t convince other people to follow them.

    Rings of followers created just to subvert this will have to be detected.

    Again, hire a Google engineer. They’ve cracked this one.

    Block new users whose @replies include any words the user decides
    Users who are on the receiving end of harassment face startlingly unimaginative adversaries. The same slurs and threats are used over and over. Brand new account with no followers using the n-word? Block!

    That’s stupidly easy to express algorithmically.

    Block any user who has been blocked by more than N people I’m following
    Let’s also share the load. If all your friends block someone there’s a decent chance you’ll want to also.

    Auto-blocks are opaque
    There should be no feedback when a behavior triggers these measures. The harasser should believe that everything is working as normal.


    This is, at best, a box of bandaids. But it arms every user with substantially more tools than they have today to control and enjoy their experience with the platform.

    A company that produces a turd of an iPhone app with over 30 dedicated engineers can surely spare a couple souls to work on basic content filtering mechanics.
    Reply +23
  • Kevin Smith and Conan O'Brien play themselves in Lego Batman 3

  • VibratingDonkey 13/10/2014

    That shot of the directions is pretty great.
    Short "Hurp!"
    Reply +1
  • PC gamers get Assassin's Creed Rogue early 2015

  • VibratingDonkey 13/10/2014

    This looks like what Brotherhood and Revelations were to ACII. Assassin's Creed IV-II. So thanks but no thanks. Reply 0
  • Battlefield Hardline launches with nine maps and seven modes

  • VibratingDonkey 30/09/2014

    Seems like EA is yet to confirm whether all nine maps will support all seven modes. That's been an issue with Battlefield ever since Bad Company. Rush and Conquest are at odds with each other. Designing maps that work well for both is tricky.

    Guess we'll see if these five modes they're doing instead of Rush, are more compatible.
    Reply 0
  • Battlefield 4's most important patch rolls out today

  • VibratingDonkey 30/09/2014

    Don't know if invisible walls/environmental collision boxes larger than the actual visible polygons, are in those patch notes somewhere. That still presents itself as a problem every now and then. Reply +2
  • Mortal Kombat movie company making Tetris film

  • VibratingDonkey 30/09/2014

    Come on! It's not even October 1st yet. Reply 0
  • Spacebase DF-9 gets a non-Early Access release date

  • VibratingDonkey 19/09/2014

    Its separation from Early Access isn't entirely reason for celebration.

    You should collude more with RPS.
    Reply +19
  • Deadly Premonition dev's Xbox One exclusive D4 launches tomorrow

  • VibratingDonkey 18/09/2014

    The main reason why I ever considered getting a Kinect. Hope it's not significantly less weird without one. Reply +10
  • Microsoft unveils wired Xbox One controller for Windows PC

  • VibratingDonkey 17/09/2014

    Where did Microsoft hide the USB ports on the Xbox One anyway? Are they all on the back? But the cable's apparently detachable, so I guess it doesn't matter.
    It also works with your Xbox One as well, either wirelessly or with the cable.
    And yeah, the bumpers are worse in that they're stiffer and they want you to press them with the middle of your fingers rather than the tips, which feels kind of odd, cause that's not what you ever do anywhere else, and for a reason, you have more leverage at the tips. I guess you get used to it, but it's still a weird thing that I don't understand.

    Triggers are similar to 360 only they have that rumble in them, which, maybe it adds a little something in some games. Dunno what games will use that on PC. Can't tell if the sticks are worse or better, but they feel good. And they absolutely seem more durable than the rubberized 360 ones.

    The dpad is massively improved. No more mushyness. If you're planning on playing games that work better with a dpad, it's probably worth getting this one over the 360 controller. Just navigating the virtual keyboard feels so much better.
    Reply +4
  • Chivalry [Medieval Warfare] isn't dead, it's coming to consoles

  • VibratingDonkey 15/09/2014