VibratingDonkey Comments

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  • Report: Oculus Rift creator Palmer Luckey secretly funded pro-Trump meme website

  • VibratingDonkey 23/09/2016

    Oh. Missed this bit.

    Along with Luckey, Nimble America was founded by two moderators of Reddit’s r/The_Donald, which helped popularize Trump-themed white supremacist and anti-Semitic memes along with 4Chan and 8Chan. A questionnaire to become a moderator at r/The_Donald posted in March had applicants answer the questions “Is there a difference between white nationalism and white supremacy?” and “Was 9/11 an inside job?”
    I thought it sounded like a real jolly good time.
    To say this makes him look bad is an understatement.
    Reply 0
  • VibratingDonkey 23/09/2016

    For someone who doesn't care about politics, you sure do seem to care about the politics of keeping politics out of games.

    You can't escape politics.

    The only thing immune to politics is cat pictures.
    Oh no..
    Reply -4
  • VibratingDonkey 23/09/2016

    Trump may be repugnant but what also is are factions of the games industry moralizing over this.

    He funded some "memes" for heavens sake but even a tangible link to trump is enough for some media outlets like EG to go into a full on shame/smear campaign mode.

    Disappointing but not surprising, are the political views of everyone in the games industry now newsworthy, can we only buy products from pre-approved companies, thats seems were it's headed.
    I do not agree with your moralizing over this that moralizing over this is repugnant. If you don't think it matters, whoopdedoo. But insinuating that those who have a more negative reaction, should not, is wrong.

    Luckey was covertly explicitly supporting Trump. He said he's been supporting Trump for years. It's not just some dank prank about mean memes.

    An important figure in the games industry supporting a repugnant person, and the reactions to this by people in the games industry, is relevant to the games industry.

    Eurogamer is reporting information. What you choose to do with it is your prerogative.
    Reply -2
  • VibratingDonkey 23/09/2016

    Shock, outrage aside.

    He is right.

    Clinton is just another Goldman Sachs lackey who will keep the poor crushed and poor while the 1% get bigger, bigger and bigger.

    Now wether Trump is the right man to end that is another question. But Obama aside the last 30 years of American politics has and will be dominated by two empires. The Bushes and the Clintons.
    Don't think that's much of a question.
    He has used the "I'm a successful businessman" spiel to drive support. So it would seem bizarre if people support him in opposition of Clinton being supported by successful businessmen. Trump literally is the corporate elite. Don't know what makes people believe he would be any better.

    If that's your main pivot point, I feel like your secondaries ought to be the ones to tip you in one direction or another.
    Reply +8
  • VibratingDonkey 23/09/2016

    Well that's the Rift crossed off the maybe-once-it-drops-to-a-more-reasonable-price-list. I'm probably getting a PS4Pro, so perhaps eventually I'll end up with a PSVR. Reply +3
  • GTA 5 mod makers go to war over "stolen" files

  • VibratingDonkey 20/09/2016

    My Mod Will Own All !!!! Get In Here And Watch What Ill Do !

    Its gonna own ya all
    im making it and it will be soo awesome !

    its about DRAGONS fighting against zeppelins with Monster trucks and stuff !!!

    Ya know you can have total action man, and its gonna be realistic as hell !!! You can run over a lion and break its legs off !!! You can destroy everything !!! And shoot all people and so on...

    ill have a website up soon !!

    its called "KILLER KOMMANDO"

    cya in hell

    Reply +4
  • VibratingDonkey 20/09/2016

    @Bagpuss @ValkyrieRose @SBfistfun
    Modders expand and improve games for us for free. Hone their skills at game development, try ideas. Which sometimes eventually turn into things like Dota 2, League of Legends, CSGO, TF2. Or a job.

    But apparently if modders suggest they value their work and would like to be credited for it, they're idiotic children who no one gives a shit about.

    I don't get it. I don't get why gamers are so angry and hostile.
    Sometimes I wonder how games get to exist at all.

    Also I value when I'm able to easily change values in a file somewhere. Back in forever ago, you just opened a .dat or .ini in notepad. Nowadays they're all in these big weird compressed files which modders may eventually find a way to unpack and release tools for. I'm grateful they made me able to modify vehicle behavior in GTA V. Plowing through highways with a 500 ton car going like 200mph is fun. Also trainers. Modding is actually why I bought the PC version at all. Although the Nice Fly mod did literally burn up my 780. But I RMA'd it and got a 970 back, sometimes life's ok.

    I'll say that if a mod is as simple as what I've been doing, it doesn't matter if someone else copies it into their thing. But this is surely a bit more arduous. If it wasn't I would've done it myself. Changing a value is easy, but changing, testing and finding out what combination of lots of values work best for what you want to do, can take time. At some point it transforms from noodling around to putting in actual work.
    Reply +9
  • VibratingDonkey 20/09/2016

    Regardless of who technically, legally owns their work, it's still their work.

    Anyway, it's more about attribution than ownership. Taking the work of others without asking permission or giving credit is shitty and disrespectful. Getting recognized for your effort matters. Provides motivation for modders to keep doing what they do.
    Reply +5
  • British FIFA YouTuber charged with promoting gambling

  • VibratingDonkey 19/09/2016

    The shit thrown Eurogamer's direction over a scambag being a guest at EGX is unfair as Eurogamer doesn't have anything to do with management of EGX.

    But it's their name up there. They're the ones getting shit. So one would hope they would try to have something to do with the management of the event bearing their name. Because it certainly looks duff to invite this Cassell. C butt I did there?
    Reply +2
  • VibratingDonkey 19/09/2016

    I appreciate those who has reserved judgment without the full story, but fully understand those who haven't. Enjoy your day *heart*

    Guys, I love you all. Testing times right now, but your support is immense. Thank you. *heart*
    What a bunch of manipulative wankers these people are.
    Reply +3
  • Valve finally takes on Steam user review score manipulation

  • VibratingDonkey 13/09/2016

    Being able to filter out reviews below a certain word count would be useful. Hope that's on the table.
    Reply +1
  • VibratingDonkey 13/09/2016

    So if you're the kind of person who just looks at headlines, you may get a worse impression.
    Yes. And that is bound to lose them some amount of sales. You think the number of people who do this are insignificant? That information is at the top, everyone who visits the store page will see it. Review text is at the bottom of the scroll. More people will look at the aggregate score than the actual reviews.
    Reply +2
  • VibratingDonkey 13/09/2016

    I doubt anyone's going to opt to forego a cheaper option just so their review counts. Like, Mafia III is €32 on GMG, €50 on Steam. You'd have to be some sort of smeghead. The vast majority don't write reviews anyway. It's just not much of a selling point. I think Valve would know this.

    But yeah, it is a reason for developers and publishers to want to push Steam. If anyone were to not distribute codes to other stores/sell outside of Steam because of this, that would suck ass.
    Reply +2
  • VibratingDonkey 13/09/2016

    Yeah this is going to be ungood for any game that's been crowdfunded. Starting out with 0 score is bound to lose them some amount of sales. And it discourages sales outside of Steam, which feels quite skeezy.

    If "In many cases, the abuse is clear and obvious" and Valve "reckons at least 160 games have a "substantially greater percentage of positive reviews" by users who activated the product with a cd key, compared to customers who bought the game directly on Steam." then why can't Valve put some of their millions towards further review moderation and remove the retail reviews for these specific games, instead of this collective punishment?

    edited for clarification; meant score, not reviews, my bad.
    Reply +1
  • Sony plays down PS4 Pro's lack of 4K Blu-ray disc support

  • VibratingDonkey 09/09/2016

    Streaming is thoroughly superior for renting, but if I want to own a movie, I'll take the option that's not dependent on an internet connection, can't really have bitrate related problems, comes with extras, and the ability to share/give/trade/sell it away. To me, there's zero reason to buy a digital movie. No value whatsoever to justify the additional cost over renting.

    UHD blu-rays are currently too expensive relative to regular ones, but eventually they won't be. That's why I'm mildly bummed about this. And it's just so bizarre and surprising, especially when the Xbox S does support UHDBD. The PS4Pro doing so as well was something you took for granted.
    Reply +1
  • Hitman's US episode dated and detailed

  • VibratingDonkey 07/09/2016 intense infiltration mission and the toughest assignment yet...
    ...from the moment you set foot in Colorado you’re on enemy ground.
    Don't think there's been an "enemy ground" level in a Hitman game that I haven't disliked. So I'm preparing for this to be the worst level yet.
    Reply -1
  • Ark fans burned by Scorched Earth, the Early Access game's "completely finished" expansion

  • VibratingDonkey 06/09/2016

    Just read the update. Well if this was done in order to make it easier for them to implement future DLC, I guess that makes it ok.

    Good lord.

    Put simply: we are absolutely committed to...
    I don't know exactly what was promised and what has been delivered for this game. But if you put out pre-release DLC to support future DLC, before you do deliver, you are absolutely not absolutely committed.
    Reply +1
  • VibratingDonkey 06/09/2016


    Upcoming Version: v247.0, ETA: September 9
    - New Dino: Tapejara!
    - New Dino: Archaeopteryx!

    A Little Further Out
    - More Creatures, Gear, Armors, Weapons, & Structures!
    The biomes of Scorched Earth are filled with dangerous new creatures, and the intrepid survivor will find that many of them can be tamed. Among others, lead a caravan of the camel-like Morellatops, or rain fire down upon your enemies from the back of an elemental Wyvern. Just mind your step, or you might attract a Death Worm!
    For instance.

    Sounds to me like they need electricians and interior decorators for both these jobs.
    Reply 0
  • VibratingDonkey 06/09/2016

    Early access developers are expected to prioritize working to complete the game for the people who paid them to do so. This with ARK is just poor form, betraying people's trust.

    That staff member more or less doing away with any responsibility towards customers, by pointing at sales charts, suggests a bleak future in regards to whether this will be a returning strategy.

    Didn't really need more reasons to stay away from early access games. Now there's the risk of funding godamn pre-release DLC that delays the game you paid for...
    Reply +3
  • Battlefield 1's beta ends this Thursday

  • VibratingDonkey 06/09/2016

    If they could also make the tickets count down, that'd be great.

    I don't understand why they made that change. Someone needs to get an answer to that, because it makes no sense. There appears to be no benefit to it at all, while it makes it harder to get a grasp of how a round is going. They've fixed what wasn't broken, so now it is.
    Reply +4
  • Battlefield 1 open beta off to shaky start as EA servers suffer outage

  • VibratingDonkey 01/09/2016

    Possibly the point of this was to make people upset at EA because this group maintains some irrational grudge against EA over something or other, but all it does is make me think gamers are the worst. So tired of this petulant, hostile, overly sensitive side of gaming culture.
    A hacking group which has caused similar trouble in the past has claimed responsibility.
    Thumbs up. Attention and recognition is at least part of the motive of these groups. Don't give it to them. The only ones who need to know who's responsible is EA's lawyers.
    Reply +2
  • Watch: 90 minutes of Battlefield 1 beta gameplay, live at 3:30pm

  • VibratingDonkey 31/08/2016

    Camels are better than horses. Reply 0
  • Tekken 7's Harada on the thorny subject of sexy swimsuits and Western sensibilities

  • VibratingDonkey 17/08/2016

    And it's not just the women. Robots have them, Kuma, Panda, the male characters have swimwear. It's not like we're trying to sexualise the female characters at all.
    I are sexualising them. But if you're also doing it to the men, bears and robots, then that's cool.
    Reply +2
  • Grow Up review

  • VibratingDonkey 17/08/2016

    I like this game. Reply -1
  • Quantum Break launches on Steam next month

  • VibratingDonkey 10/08/2016

    Hurray. Hopefully this will be the deal with all "Play Anywhere" games. Reply -1
  • Heavy Rain developer's Fahrenheit headed to PS4 next week

  • VibratingDonkey 05/08/2016

    The initial scenes of this game probably remains the best work Quantic has done.

    Anyway, whatever port company responsible seems to have had the tiniest budget for the recent so called remaster for PC. Textures were occasionally better in some spots. Hopefully this PS4 version will at least let you bind the triggers.

    Oh it's the PS2 version in 1080p? Basically the same thing then.
    Reply 0
  • The man behind one of Steam's most controversial games is back

  • VibratingDonkey 05/08/2016

    It's easy to acknowledge grievances related to past games while trying to sell your new one. But as far as I'm aware, he hasn't blatantly tried to deceive and scam people again like he did with The War Z. So there's that.

    As I stopped following his shenanigans after that fiasco, I don't know if he's gotten better at managing game development since. I'll just say that I'm not convinced of his ability and I don't care for the types of games he's producing anyway. So, eh. It's not even worth thinking about really.

    I'll give him that he's doing better at PR though at least.

    For the record, he says his only involvement with Big Rigs was licensing his game engine to the developer.
    Did you write all the Stellar Stone games or just produce? If you produced them, did you come up with the ideas and give them the okay to be released?
    Ok, here's the catch :).
    I licensed my game engine to Stellar Stone in exchange for large chunk of the company. Games were developed in Ukraine and published by a US company called Gamemill. So unfortunately I didn't have much design and development input or any power to stop them from being released. Big Rigs was released in pre alpha stage as far as I know. But for some reason I got all glory and recognition :)
    Reply 0

  • VibratingDonkey 02/08/2016

    Battlefield is the only one of these I play, and I don't really mind cheaters in it, as long as they're not blatant.

    Whether a 40-1'er is legitimately good or a cheater, it's equally anti-fun to get repeatedly shot down by them. It's the imbalance that makes the experience lousy, whether it's fair or not. Which in most shooters these days, it's inherently not, because of progression systems gating access to items.

    BF4 has a thermal vision mode that lights up any enemy in your line of sight. It's ridiculously super-effective in vehicles. I'm at least twice as good since I started using it. New players don't have access to it. It's fucked up. If someone's using a wallhack or whatnot, it's like, good, now they're on my level.

    And Battlefield has almost always had problems with balancing aircraft. Nine times out of ten, the 40-1'ers will be in a plane or helicopter.

    Cheaters should be discouraged, but the above are bigger issues as far as I'm concerned. Hopefully Battlefield 1's old timey tech will help with that.
    Reply -8
  • One of the biggest Twitch streamers bites the dust as Valve's CS:GO gambling crackdown continues

  • VibratingDonkey 20/07/2016

    Wasn't expecting Twitch to actually do anything. Good on them. Reply +4
  • Two weeks on, has the YouTube CS:GO Lotto controversy changed anything?

  • VibratingDonkey 19/07/2016

    Are any of these people signed with an MCN or have sponsors? If so, then I suspect there's been no reaction on that front either, because these influencers will keep pulling in the numbers, and that's all that matters.

    Their audience largely doesn't care, because these influencers are friends with their young, susceptible audiences, so Youtubers and streamers are 99% protected from any consequences in that regard.

    We are going to start sending notices to these sites requesting they cease operations through Steam, and further pursue the matter as necessary.
    CSGOLotto is apparently still running. So it seems this necessary pursuit is just about far enough to keep Valve at a safe distance.

    Twitch just reiterated their Terms of Service, which was already active while these gambling sites were being streamed. So it's unclear if anything's actually changed there. Enforcement appears to be Twitch's problem, and they've said nothing about addressing that.

    So Twitch, Youtube and Valve are primarily interested in protecting themselves and continuing to benefit from the audience these people bring. And as this article says, these people will only ever see any consequences through legal action, which will take years and might end up being a slap on the wrist. If that happens then I expect that'll be a green light for these sort of unscrupulous, manipulative shitbags to proliferate across Twitch and Youtube. So I really hope the hammer will come down on everyone indicted in recent activities.
    Reply +8
  • Game key reseller G2A moves to legitimise its business

  • VibratingDonkey 08/07/2016

    @jammers101 part of a new process for new sellers to sell products on the marketplace.
    More steps are coming for new sellers, G2A said, including credit card, PayPal and address, via bank statement, verification.
    Presumably this won't apply to already registered sellers.
    Reply +7
  • PlayStation's indie game publishing head honcho Adam Boyes is leaving Sony

  • VibratingDonkey 08/07/2016

    It's been a long road.

    Reply +1
  • Evolve goes free-to-play, devs discuss "DLC s***storm"

  • VibratingDonkey 07/07/2016

    I never played or had much interest in this game, and I understand why they're going this route at this point, but I'll just say I generally don't like what this free DLC strategy typically means for game design.

    I would rather pay for DLC than have games sullied by these stretched out, consumables'd, microtransacted, random loot box'd progression systems and whatnot. Granted, at least when games are free-ized, publishers can't do it both ways (hey Battlefield) and one inherently positive aspect is that DLC being free to everyone means more people playing it.

    Would be cool if there's some agreeable middle-ground somewhere in there.
    Reply 0
  • Exposed YouTube star says sorry you didn't realise he owned gambling site he promoted

  • VibratingDonkey 07/07/2016

    Martin's stupid statement, which he abruptly pulled, is new and relevant news.
    Proper investigative journalism should be allowed to take time.

    I agree though that it should happen. Valve's role in this should be thoroughly looked at, every single one of these gambling sites should be investigated for regulations in regards to underage gambling and potential financial connections with Youtubers who've posted positive coverage of them without disclosure.

    Have lawyers gather up all the evidence and file reports to the FTC or whatever relevant organizations.

    All this will only matter if there's legal ramifications for these fuckers. If this was another medium, they'd be fired, their reputation would be shot, their audience and sponsors gone. But that doesn't happen on Youtube. Nothing happens, really.
    Reply +4
  • VibratingDonkey 07/07/2016

    The pandering bullshit in that video...
    "Thank you guys for all that you've done for me." he says in multiple emphatic statements.
    Knowingly and blatantly fuck these people over, blame them for it and lie to their faces, he does.

    Exploiting his fanbase, expecting these people he continues to wrong, to stand behind and defend him because of this pathetic lip service, just further adds to what a sleazy prick he is.

    And let's not forget that except for not making idiotic public statements and then taking them down, Tom "Syndicate" Cassell is guilty of the same crimes as this guy. Him being more silent should not help silence that. This should stick with them both in perpetuity, or until they take responsibility and then actually better themselves.

    That there actually are people defending them comes as no surprise. Comes with the territory of popular online personalities. Being friendly, charming, personable, entertaining, connecting with and making people like them is basically their job. And that's the only side of themselves they ever publicly show.
    Reply +10
  • Steam warns users against gambling site after YouTube stars discovered as owners

  • VibratingDonkey 04/07/2016

    "Transparency from here on out!"
    He says. After having been caught doing this sort of thing (at least) twice before within the past year.

    "I apologise to anyone who feels mislead..."
    So much for the promised transparency then. Covering his own ass takes priority. He didn't mislead anyone, people misled themselves.

    The loathe these people have for their viewerbase is amazing. The parts of TmarTn's response video in the h3h3 video...just the fucking dishonesty and lying, while trying to be all friendly and play it off like he's done nothing wrong or it's no big deal....amazing.

    I do hope this will turn into a proper big deal. For them, for these gambling sites and for Valve.
    Reply +14
  • Orion dev admits his game ripped off Call of Duty assets

  • VibratingDonkey 01/07/2016

    I don't trust David Prassel particularly cares about any injustices until he gets called out on them by a big company which will sue him unless he complies. Reply +5
  • Let's look at some of the history behind Battlefield 1

  • VibratingDonkey 29/06/2016

    While they've clearly done research, this probably won't be the most historically accurate thing ever. Battlefield has always prioritized other things over realism, and has a giant budget i.e. can't go deep into a niche, so that's to be expected. Kind of a small miracle that it's WW1 at all.

    I'll just say that while I have some questions, overall I like what I've seen. Reminds me of BF1942, which is a general historic era I approve of for a Battlefield game. There's less things (unlock system will be inherently less arduous and annoying) and those things feel cruder, more manual, more dependent on your control of things.

    One thing I'm particularly fond of is that aircraft are worse. It's just a much better fit for Battlefield, I think. Slower speed will give you more time to recon, assess the battlefield, maneuver. You'll be closer to the battlefield. No lock-on anythings, no incessant beeping, rockets and bombs will feel more satisfying to use, and it will probably feel more satisfying to get shot down as well. And you have gunners now. And as infantry on the ground you will now be able to do offensive things against planes. And no helicopters to complicate that balancing.

    I will miss the Black Hawk though.
    Reply +2
  • G2A and tinyBuild's row over PC game key reselling gets ugly

  • VibratingDonkey 25/06/2016

    Streamtubers sponsored by G2A make money basically off of covering games, which is fine, but then they take money from G2A to push potential buyers to a site which is sure to minimize the money the creators of these games see. That's distinctly uncool. They're also telling their audience to take on the risk (it does happen) of buying keys that may have been stolen.

    And then they also take money from publishers to cover certain games in specific ways, and are shit at disclosing this to their viewers.

    Ugh... Streamtubing... It's all fun and games until a penguin jumps in your face.
    Reply 0
  • VibratingDonkey 25/06/2016

    I don't know about this kerfuffle, but to me at least, there's already enough reason to avoid marketplaces like G2A.

    Mass buying games when on deep discounts with the intent of making a profit by later undercutting authorized sellers, is uncool. The majority of the revenue from such a sale goes to the seller. I'd rather my money go to the creators of the games I like, not support this kind of opportunistic scalper mentality.

    Another likely source of keys is ones sold cheaper in a specific region. I find it questionable to exploit the financial situations of other regions. I don't want to add to a push that could up prices for the people there. If you can afford to pay a fair price for games, then that feels like a rich asshole thing to do.

    I'd wager a significant percentage of marketplace sellers operate as above.

    G2A also has a questionable fraud protection scheme and some pyramid-scheme looking referral/marketing system. G2A in particular just strikes me as super sleazy.

    I'll add that I've learned sometimes publishers themselves dump off big slabs of keys on the cheap to boost their numbers. I'd have no problem with buying those keys. But I don't know if those ever show up on marketplaces, and if they did, it would still be an absolute crapshoot. You don't ever know where sellers source their keys from.

    So I'll be sticking to GMG, GOG, Humble and Steam.
    Humble gives 10% of your purchase to a charity of your choosing, so you can feel like you're contributing to the world by buying games.
    Reply 0
  • Murky world of PC game key reselling exposed by indie developer

  • VibratingDonkey 21/06/2016

    There's many things about resellers and marketplaces like G2A that are shady. Even if keys haven't been acquired through fraud, it's quite likely they were bought in mass during a deep discount sale, with the intent of profiting by undercutting when the sale's over.

    People always complain about microtransactions and publishers being greedy in various ways. If you're not exactly poor and buy from places like G2A, you can basically fuck off with that shit.

    I reckon streamtubers sponsored by G2A are about as shitty as the sale exploiters. Like, you're making money off of streaming their games, and then you accept money to direct potential buyers to a marketplace that's all but guaranteed to financially screw the creators over.

    Creators deserve to get paid, we should support the people making games we like, that money should not go to people of the scalping mentality.
    Reply 0
  • VibratingDonkey 21/06/2016

    Yeah I don't understand how they don't know the keys associated with the transactions that were charged back and consequently why they can't revoke those keys. That seems like it should be a thing. Reply 0
  • Battlefield 1 multiplayer misses out two key countries

  • VibratingDonkey 14/06/2016

    @rep- Though it could be misconstrued that way, I believe the intent was to clarify. If he'd just said "out of place voiceover", you might not have known what he was referring to.

    It's out of place because it has a disaffected tone, with no filters applied to make it sound like it's coming over the radio or whatever. In other Battlefields, DICE incorporate these messages into the game world, so they sound part of it, not like some weird omnipresent sci-fi game announcer.

    Also it should be in the language of whatever country you're playing as.

    It does seem very placeholder.
    Reply +4
  • VibratingDonkey 14/06/2016

    Why America is obvious. Why no France or Russia less so.

    Six countries I think is more than any Battlefield's ever had though.
    Looking forward to learning "Go go go!" in more languages. Los los! Mach schnell!

    I just read this and am now a little concerned about historical revisionism. I guess perhaps the French could be part of the campaign, but not the multiplayer. But I don't know that I can trust a game like this to have the fortitude to make an honest treatment of that, and I'll just say that if the Hellfighters part of the campaign doesn't deal with your countryman being racist shitbags, leading to the unit being pawned over to the French. If that part is "Murica, fuck yeah!", then fuck that.
    Reply +5
  • 'Empires fell. Teabags were invented' - DICE on the brilliant Battlefield 1

  • VibratingDonkey 14/06/2016

    In terms of those classes: I think I've put over 100 hours into Battlefield 4 now, but I've never touched Recon, because the progression is so slow for basic things that it just doesn't seem worth it. How are you approaching progression for this - have you learnt from some of the criticisms levelled at Battlefield 4?
    Hear, hear.

    With Conquest, as one team is falling behind by quite a lot, they will automatically get reinforced by the airship. It's dependent on what type of level you play - on some it's the dreadnaught, on others it might be an armoured train. It comes with a number of seats and player control - the intent is to give a last fighting chance to at least catch up and give a good tight battle.
    Hmm. In BF4, capturing a specific point giving the team access to the AC-130, provided players with strategic impetus for taking and holding that base. What was wrong with that? Aside from the UI being shitty and not informing you of which base did what.

    This sounds like players have no agency. These "behemoths" will just appear for a team at some point when it's doing badly. Seems kind of flaccid.

    In terms of the weather, is it kind of like Battlefield 4's Paracel Storm, or is it a bit more dynamic than that?

    This is dynamic. We were inspired by Paracel Storm, and saw that people really liked it, but here we want it to be dynamic. We're still tweaking and tuning to get it right.
    I think this is an addition they're definitely on the right track with.
    Paracel Storm's evolution was interesting, but, you know, actually kind of shitty as it slowed down watercraft and made it difficult to spot aircraft against the dark sky. Aircraft don't need no help. And it was scripted to happen X minutes into a round, so while it was meant to be this dynamic thing, it wasn't really. So thumbs up for actual dynamic, and different kinds of, weather.
    Reply 0
  • Despite its problems, Battlefield 4 remains one of this generation's best shooters

  • VibratingDonkey 12/06/2016

    Ground-air balance has more or less always been a problem in Battlefield. Lock-ons are necessary for when aircraft get too fast and evasive. BF2 was a shitshow.

    The best balanced Battlefield in this regard (in my memory) is 1942. Slower planes, flak cannons. I also reckon slower planes are more fun to fly, just gives you more time to do everything, it's more chill. And manually dropping bombrockets has more feel to it. So I'm looking forward to that about Battlefield 1.
    Reply 0
  • VibratingDonkey 12/06/2016

    Considering the game has over 100 guns alone it will take a while to unlock everything. That doesn't at all mean you have to pay to unlock everything instantly to be competitive. It is not pay-to-win.
    Engineer has the MBT LAW from the start which can be used to shoot down helicopters (and planes if you're good) – and even if you need lock-on weapons to do that, pretty sure one of your 31 teammates has the Stinger for mere 24k already unlocked.
    Stinger is just an example. C4 for Support is 134k. Etc. Having access to these options makes you more likely to win, or able to engage, support whatever encounter. Without C4 you can't do anything as Support against tanks in close range. Significant gameplay benefits which you can pay to get instant access to.

    Maybe if you would spend more time PTFO instead of goofing off trolling others you'd level up faster... just saying.
    Without the MAV, I can't goof off. And as I said, I suck as a sniper. I was a lot more useful MAVing in BF3 than I was trying to snipe people. I did spot people and fry spawn beacons n stuff too, you know, inbetween the booping.

    I play the objective about 80% of the time. People should be allowed to play however they want, as long as they're not assholes to others. Being all serious all the time is boring. Battlefield is also about dumb, silly shit. Sometimes I'm more in the mood for goofing off. Which occasionally is accidentally good for my team. How I discovered that RPjeeping is actually kind of a valid tactic. So don't knock goofing off.

    Also 1000 hours and you're a third of the way to 91k to get the MAV? You don't just suck at sniping. You don't even have to snipe to level up with the Recon class, as you can use carbines, DMRs and shotguns as well.
    I can use those weapons as an Engineer too. And have offensive capabilities against vehicles and be able to help my team by repairing ours. I'd rather do that. The range at which you can engage infantry is kind of the point of Recon. You're right, I'd probably accumulate points faster that way, it's just, nah, I will both enjoy myself less and be less helpful to the team.

    See, I don't mind the progression design as Battlefield is my go-to shooter and I'll invest hundreds of hours into it anyway – that's what the BF MP is meant for, dedicated players who will play the game for years.
    I can see how it's frustrating for some who just want to play a quick game then and when. For those I wished DICE would have made a game mode with every weapon and gadget unlocked... at least there would be less people whining and saying the game was pay-to-win.
    Unlock systems inherently create an imbalance between players, and I don't really care whether the player who killed me using a whatever-I-don't-have, unlocked or paid for it. Same experience for me.

    I think BF4 is pay to win, but that's more of an auxiliary thing to the real problems I have with its progression. I've already shared some of those in that one ridiculous rant. Basically it discourages me from trying new/different things, limits my options, removes any agency I have in the matter of what stuff I unlock, and is tremendously annoying. Again, general XP, and let players choose what to unlock. Please and thank you.

    You say you don't mind it, because you'll play the game for hundreds of hours regardless of its presence. Which makes me question your implication that it's meant for people like us who play these games for years. You don't seem to care whether it's there or not, and I hate it.
    Reply +2
  • VibratingDonkey 12/06/2016

    Probably not a popular opinion to have, but I agree with you mostly. The idea that people who have played hundreds (possibly thousands) of hours & have better equipment / more options than beginners is incredibly bad game design. Combined with the fruit machine style unlocking with in game transactions has basically stopped me buying those types of games altogether. Good for those who's enjoyment isn't hampered by that type of thing, but seeing "buy now" or price tags in game is an instance turn off most the time.
    It inherently creates that balancing issue. And then they try to fix it by providing users with time-saving options, as they like to call it. They create a problem for users and then charge users to fix it, is how I like to call it.

    I remember during the BF2 era, people would be aggrieved by players who stats padded, as it was considered cheating, and EA would ban these players. But now that EA's selling these cheats, there's no problem.

    It's just all around fuckery.

    But I'd be relatively fine with it, as long as the progression is not rubbish. General XP and being able to unlock whatever you want whenever you've got enough XP, I believe would solve most of the issues I have with BF4.

    I don't expect that will ever happen though. Battlepacks are forever. Emblem part, dogtag, booster, weapon attachment. None of which I'll ever use. Fantastic. What a reward. Random packs are so good. I have like 400 points boosters. One pack was nothing but 25% boosters, it's the best one I've ever gotten, because it was funny, and so presented me with some manner of value.

    I have tiny hope for BF1. It'll have less stuff to unlock, so presumably there'll at least be less waiting to use it.
    Reply +2
  • VibratingDonkey 12/06/2016

    @gaselite Many of the unlocks are significant. Engineer has zero anti-air capability until 24k points. Etc. Unlocking everything through playing the game is an arduous grind that will take hundreds of hours. You can pay to unlock everything instantly. Pay a little extra to become more competitive. Pay to win.

    You can stop reading here as I've basically already made my point. The rest will just be a rant because I can't help myself having feelings.

    DICE's progression design has killed my incentive for ever playing Recon. I liked booping snipers off of rooftops with the MAV in BF3. In BF4 it unlocks at 91k. 1000 hours and I'm a third of the way there. Because I suck at sniping. I don't want to play this game and have a bad time sucking as a sniper. I would like to have a good time booping unaware snipers. know, just pay a little extra and...

    Hate it. Fucking hate it. If there was general XP rather than class-specific, I would've unlocked everything in this game twenty times over by now. Instead I'm basically being punished for continuing to play my preferred class. Oh I hate it so much.

    DICE are clever talented people, except for when it comes to this. They think class-specific XP encourages players to play other classes. They think having no options, is enticing. I don't get it. That's the opposite of what you'd want in a Battlefield game. Instead of jumping over to a different class which has nothing but a gun, I'll keep playing the class that I've got useful weapons and gear for, thanks.

    When people kept playing BC2 way past having unlocked everything in the game, DICE took this to mean that they failed to provide unlocks for as long as people played the game, which DICE reckoned is necessary for player retention. Like...why? Your data just proved that your game retains players fine, just based on the quality of your game alone, that players won't stop playing the game if they run out of unlocks.

    But instead this inspired DICE to go ahead and make the most horrible unlock system ever for BF3. When you started flying jets, you didn't have any countermeasures. You'd just get shot down over and over again and couldn't do anything about it. And now there's random packs of crap and weapon attachments, and weapon attachment unlocks reset for every single weapon, which discourages me from trying out new weapons I've unlocked, as I'll have to use iron sights and the gun will just be worse. DICE has no idea what they're doing, and what they're doing is stupid and annoying. Just stop. Please stop.
    Reply +6
  • VibratingDonkey 12/06/2016

    Battlefield 4 was terrible for six months and then great forever (on PC.)

    Not to say it's without flaws. I megaloath the progression design of this game.
    Reply 0