VibratingDonkey Comments

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  • A few extraordinary pledges secure Areal Kickstarter success

  • VibratingDonkey 21/07/2014

    If this gets funded, I will feel zero sympathy for the people who've put their money in. All I might feel is a singe of happiness that this farce will keep on going. It's been so bizarre. Who knows what the future might bring? Reply +3
  • VibratingDonkey 21/07/2014

    In West Games Update #25, aside from accusing Forbes of slander, they make the actually valid maths point that with backers occasionally canceling their pledge, you can't use the total backer amount as an exact measure of how many backers were gained (or lost). If in one day, three backers leave and five are gained, that'll show up as two backers gained.

    This of course does not at all explain the insane boost the project received in those two days. But if you were to instead look at this letter from Putin, you would clearly see that it makes no sense. You must acquit!
    Reply 0
  • Yogventures studio reveals troubled development, how Yogscast "lost faith" early on

  • VibratingDonkey 21/07/2014

    That "innocent bystander" argument of shifting responsibility to Winterkewl doesn't work. Yogscast are the ones who convinced and pleaded fans to pledge to an ambitious project made by an inexperienced developer making their first game. Backers trusted this project solely because Yogscast endorsed it and lent it credibility. That's all on them. And they should feel sorry for it for their fans, not just upset or embarrassed by having been bamboozled or whatever.

    And while they made themselves look like blatant assholes by saying they're "under no obligation to do anything [regarding recompense for backers]" and "there's no value in going into detail", it is absolutely their obligation to go into detail regarding where this $100k went, that was supposed to go to hiring a programmer.

    With that said, that they are working to give backers something shows they're not completely beyond redemption and are willing to shoulder some responsibility. If they didn't do that they'd look like absolute garbage, especially what with this recent revenue sharing venture of theirs.
    Reply +5
  • It looks like EA is planning a Sims 4 Premium subscription

  • VibratingDonkey 21/07/2014

    @joferjoe

    http://www.neogaf.com/forum/showthread.php?t=845072
    Not listed in that post is that sims' personality traits have been decreased from five to three.

    As is customary, I was expecting this sequel to build on the foundation of its predecessor. Instead they've mostly been chopping away at it. The complexity of the town and sims being downgraded is what did it for me. No longer interested in buying this. When significant steps backwards are made in areas I thought were cool, then like, what's the point? I would say I'd rather just keep playing The Sims 3, but that game is five years old, I really don't want to keep playing it. I was looking forward to seeing The Sims get revitalized. Instead The Sims 4 just falls asleep in a puddle of its own piss. Really disappointed in this game.
    Reply +17
  • VibratingDonkey 21/07/2014

    In March there was an EA survey regarding DLC in which pools and such are included.


    http://simsvip.com/2014/03/20/thesims4-new-official-survey-making-its-rounds/
    Reply +4
  • Finally there's Areal prototype game footage

  • VibratingDonkey 20/07/2014

    This trainwreck just won't stop wrecking.



    Comments are full of spambots drowning out any legit criticism by calling posters trolls or claiming they're astroturfers part of Russia's information warfare against Ukraine. West Games acknowledges this as being true in one of their updates. The same one in which they entertain the idea of Putin being a fan.

    Apparently that's plan b after their initial strategy of accusing press and backers of taking bribes turned out to be unsuccessful.
    Reply -1
  • VibratingDonkey 18/07/2014

    Pre-alpha footage looking rough and using placeholders is fine, it just looks...
    Oh wait, never mind, in the Kickstarter update they literally say the video was made in two weeks.
    The first video shown above was made in two weeks. We hope that the early footage that we've demonstrated, shows you that we're a team that's actively working towards making a great game that we think you'll all enjoy. We hope that you'll help us make Areal a reality and support our Kickstarter!
    That's....so they actually didn't have any game footage to show until they made this video? What do they mean by pre-alpha? That they've prototyped out some concepts in various engines and have the design for some things down? It appears at this stage they don't have a tangible game. Which is technically fine, it's just...this whole thing is confused and weird.

    One thing identifiable as a positive though is they've acknowledged they made a mistake with the original pitch video, showing Stalker where Areal should've been.

    Regardless, this still leaves what I consider the main issue with their pitch; the finances.

    They appear to be saying the funds they've pooled together themselves will be paying the salaries of 10+ full-time employees until September 2015? This $50k is supposed to cover "the rest" for this 1+ year period. What is "the rest"? What is their actual budget?
    Reply +3
  • You've got male

  • VibratingDonkey 19/07/2014

    @ImpericalLegion
    Well, "male" is just one of the words in that quote. Admittedly it doesn't really need to be there though. The issue with Aiden is not that the he is male, it's...everything else.
    Reply +1
  • VibratingDonkey 19/07/2014

    @SpaceMidget75
    There's nothing inherently wrong with writing multiple articles on one topic or writing about one thing instead of another. What would be the specific issue in this instance?
    Reply -3
  • VibratingDonkey 19/07/2014

    @jabberwoky
    Decently written articles on the subject occasionally are fine but this trend is starting to look like a hijack of what was once my favourite site.
    Correct me if I'm wrong. The last article of this nature was posted two weeks ago. The one before that another two weeks back.

    There's roughly 40 posts per front page. Nothing's posted on Sundays. Takes roughly three days for the front page to get refreshed. Roughly four weeks. ~24 days. 320 posts. Three gender articles.
    Less than 1% = Hijacking?
    Reply -6
  • VibratingDonkey 19/07/2014

    @jimmyhill11
    The one that shoots acid? Well, it is REALLY powerful. Especially against living things.
    Reply +1
  • VibratingDonkey 19/07/2014

    What is this?! Playing as Jill absolutely did fundamentally alter the story.

    It's got nothing to do with Jill being a woman though. Might as well have been a sandwich. Resident Evil is all about Barry, who only accompanies you if you play as the master of unlocking. Perhaps that was the most important part!
    Reply +3
  • Battlefield 4: Dragon's Teeth review

  • VibratingDonkey 18/07/2014

    @Rarehunter_idol
    There's always been a demand and a place for infantry combat, and maps definitely should be designed with that in mind, but I agree that it should not be the focus or at the cost of what the real core of Battlefield is. Maps like Metro and Locker are garbage. A good Battlefield map is one that manages to balance as many facets as possible.
    Reply +2
  • Codemasters responds to Grid Autosport 2.39 Boost Pack DLC criticism

  • VibratingDonkey 17/07/2014

    A company which does not care about creating the perception that they're dabbling with design of questionable nature, likely would not mind actually doing it. Even if things may be fine when they first introduce this model, next time might be different.

    The sole purpose of selling these XP boosts and the like is to increase the company's revenue. Make progression more arduous in some fashion, and you'll make that XP boost more appealing, increasing sales. That is the natural and sole end goal to this revenue model that I can see. I view it as inherently detrimental with no potential positive outcome.

    So, therefore I will not buy games featuring XP boosts and such. And therefore I'm disappointed in Codemasters for not only failing to disclose their plans ahead of release, but misleading me into purchasing a game featuring a revenue model I strongly oppose.

    I'm also disappointed to learn that the newfangled EU consumer rights bill does not protect me in this case. A company representative lying to or otherwise misleading you in forums to get you to buy their thing, does not entitle you to a refund or anything at all, and comes with zero legal obligations or consequences to the company. Unless you're buying the game directly from said company.

    Here's a dog in a hat.
    Reply +1
  • There's a new Teenage Mutant Ninja Turtles game for Xbox 360 Kinect

  • VibratingDonkey 15/07/2014

    Seems safe to assume that this is going to be free. Reply 0
  • Codemasters unveils Grid Autosport DLC plan

  • VibratingDonkey 15/07/2014

    I could swear I saw Codemasters saying somewhere there wouldn't be microtransactions...

    Ben Walke, Codemasters Community Manager: Microtransactions - nope!
    http://www.neogaf.com/forum/showpost.php?p=109178100&postcount=332
    In April they apparently had no plans whatsoever, but evidently that changed.

    Fucking bullshit. And like, this is the worst kind of it too, where they add it X weeks after release. I will try to get a refund, because I would not have bought this game if I had known they were going to charge to make progression less slow. And I was led to believe this was not going to be the case.
    Reply +12
  • Video: The flattest performances by Hollywood actors in games

  • VibratingDonkey 10/07/2014

    Tim Curry is incapable of bad acting. Even when he's bad (intentionally or otherwise) he's still good. Reply +6
  • VibratingDonkey 10/07/2014

    Pretty much anyone in a Bethesda game gives a terrible performance. It's clearly got nothing to do with the actors, it's all Bethesda. Wonder how much they've wasted on hiring all these famed actors over the years? Reply +3
  • Project Spark release date set for October on Xbox One and PC

  • VibratingDonkey 09/07/2014

    @NathanDaviesUK
    They're positioning experience boosts as a value add. Is this a F2P game? Is there a free digital version? I assume there is because then things would make more sense.

    I haven't played the beta, but access to assets being gated by a grinding system which you can pay to circumvent, always sounds detrimental to design. Especially when this is less of a game and more of a creation tool. A tool that's not fully functional out of the box doesn't sound like a good tool to me.

    Charging for new assets is fine, and a necessity if F2P. It just seems prohibitive in terms of supporting the community of a game where the entire point essentially is them making content for your game by creating and sharing things made out of these assets. It's some kind of weird symbiosis, right?

    If you don't have a thing, can you still play a level which uses a thing?

    They should grant that right for a small fee.
    Reply 0
  • VibratingDonkey 09/07/2014

    I clicked this article thinking:
    "Hm, I heard about this thing some E3 ago. Seemed potentially neat."

    Starter Pack will be available.....experience boosts to unlock content quicker.
    Reply +8
  • Microsoft offers select Xbox 360 users $75 rebates for buying Xbox Ones

  • VibratingDonkey 09/07/2014

    @Esppiral
    Those day one bundles are decent deals, and there's an amount of games I'd really like to play, mainly Forza Horizon 2, D4 and Quantum Break.

    But no one should be under the illusion that Microsoft gives a shit about tier 2. Those bundle deals is going to be it. There'll be no more special treatment after that, and you should expect lots more US/UK only stuff in the future, both offers and features.

    I reckon the TV stuff will never work. I'd almost be surprised if the voice recognition does. At best I expect it to be super flaky. So if you're gonna get one, you should probably get it Kinectless.
    Reply +2
  • EA responds to fan outcry over The Sims 4 missing features

  • VibratingDonkey 08/07/2014

    If there hadn't been this whole thing about, it probably would've been part of an expansion. But at this stage it's gotta be a patch. Reply -2
  • VibratingDonkey 08/07/2014

    "You should know that we're building an incredibly strong foundation that is capable of fulfilling every one of your desires in the years to come. The future of The Sims 4 is bright!"
    The incredibly strong and longlasting foundation of being limited to 4GB of RAM and 5-lot neighborhoods with <30s transition loads between lots, public spaces and other neighborhoods.

    Good on them for updating the behavior of the sims, creation and build tools. Improvements is generally expected from a sequel. Which is why it's so disappointing that they've essentially removed the open world. Especially with a more expansive simulated world being the trajectory of the series through the first game to 3.
    Reply +6
  • Inside Sniper Elite 3's Rebellion, Britain's best guilty pleasure developer

  • VibratingDonkey 03/07/2014

    @gizmo
    Sniper Elite 3 is hardly about immersion, authenticity or any of the sort. It's about breezy, non-linear stealth and feeling clever amongst AI as you're systematically shooting nazis in their heads and balls. It's really quite jolly fun.

    I'm yet to encounter any ragdoll glitches except for that one time I threw a nazi at a low roof and he stuck by his elbow, but I'd argue for this game, ragdoll glitches are 100% beneficial to the experience. I don't know why people are always poo-pooing those. They're funny! You people are weird.
    Reply +3
  • Watch Dogs gets new single-player DLC tomorrow on all platforms

  • VibratingDonkey 02/07/2014

    Eh. I feel the game itself was enough. Would rather start up other games than dive back into this one. Also doesn't sound like the most inspired of DLC. More weapons and stats boosts is bleh. If "Black Viceroys" means going back once again to those Freemont buildings, then... Maybe those other two missions are alright.

    No price info?
    Reply 0
  • UK watchdog bans Dungeon Keeper ad, accuses EA of "misleading" customers

  • VibratingDonkey 02/07/2014

    Hurray! These monetization models can be made super gross, good to hear attempts at hiding said grossness in marketing material won't be accepted.

    @TheRealBadabing
    What'll happen the next time EA upsets the ASA? I assume something, or this would be a highly pointless venture.
    Reply +6
  • Advanced Warfare is COD's biggest technological leap since Call of Duty 2

  • VibratingDonkey 02/07/2014

    I haven't played a CoD since Modern Warfare and I still don't feel particularly compelled to break that streak, particularly at the premium Activision always charges. This Steam sale the price of the 2012 edition was finally lowered to the price region of what GRID Autosport and Sniper Elite 3 were day one. So I bought those instead. Oh well, no one's loss really. Reply 0
  • VibratingDonkey 02/07/2014

    @nothough Are you criticizing Eurogamer or Activhammer here?

    Because the game has some stuff. Most of what I've seen looks pretty minor, homing grenades, that mobile shield thing. But the exoskeleton might genuinely help make things feel more refreshing. Crysis did all that stuff back in the 1800's, but that doesn't suddenly make it a bad idea.
    Reply +5
  • VibratingDonkey 02/07/2014

    Advanced Warfare is COD's biggest technological leap since Call of Duty 2
    Ain't that a thoroughly sad statement.
    So I guess that means this is basically what we'll be looking at for the next 5-10 years then.
    Reply +39
  • BioWare's first "fully gay" male party member in DAI

  • VibratingDonkey 01/07/2014

    Is this wizard known as Dorian the Gray? Or perhaps without the r?
    I feel they chose that name intentionally so that people could make these stupid puns.
    Reply 0
  • VibratingDonkey 01/07/2014

    Man, I wish his first name was Garth. Reply 0
  • Rainbow Six Siege has male and female hostages

  • VibratingDonkey 26/06/2014

    This outrage is sad.
    Talking about the comments.
    Reply -21
  • VibratingDonkey 25/06/2014

    Oh angry comments. :D
    I will never understand you. Not unless you're responding to literal Hitler.

    Encouraging people to more carefully consider and reflect on gender/whatever representation seems like a good thing. Even if maybe criticizing Ubi's empathy explanation specifically is a bit windfarty. From what's been shown and said, the game looks perfectly fine in terms of representation. Although the question remains where the hell Ding Chavez is at.
    Reply -30
  • "Definitive spiritual successor" to S.T.A.L.K.E.R. hits Kickstarter

  • VibratingDonkey 25/06/2014

    @Rogueywon
    I think they only show the actual game in brief off-screen footage where you can barely even tell what you're looking at.
    edit Actually, all game footage appears to be one Stalker or another. There's only development footage of the game.

    The pitch video contains primarily footage/CG of Stalker. It's edited in a way that makes it confusing what you're actually watching. They're talking about the game and showing footage of Stalker.

    So it's a lot of: "Is this the game? Is it Stalker? I think this might be the ga...no it's Call of Pripyat."

    I wouldn't be surprised if...whoever owns the Stalker IP these days, takes issue with the video.
    Reply +4
  • VibratingDonkey 25/06/2014

    The way they try to sell their project by so heavily leaning on Stalker CG and footage is rubbing me the wrong way. There's practically no footage of the actual game they're pitching. If you have a game, and you want people to fund it for you, then show it maybe? The hell?

    Also of concern is the low goal, which will obviously not be enough to complete their vision, they even say so themselves. But there's no need to worry, because vague financial options.

    Why WiiU? More work for little gain, potentially hamstringing the game design in the process, having to keep the WiiU's 2MB of RAM in mind.
    Why any console, really? With limited resources (both manpower and funds) it seems wiser to focus on one version and worry about other platforms later.

    Kind of seems like that talk is more about broadening the backer pool.

    It's just a bad, sketchy pitch. Makes them look untrustworthy, or at least not very forthcoming. Not a good look for a kickstarter project. Trust is core to crowdfunding. Stalker was great, I'd love to see more games like it, but I'm not chipping in until they address and clarify these things.
    Reply +4
  • DICE ponders: what did people really like about Battlefield: Bad Company?

  • VibratingDonkey 24/06/2014

    @TroubleMaker411
    BC2 launched with five maps per mode (Conquest, Rush) and had EA's used games tax.

    Almost the entire run of those supposed free maps, were filling out the gaps. If I recall, only the last one added actual new maps.

    It always seemed to me that DICE was stretched out between BC2 and Medal of Honor, EA didn't want to delay the game, something had to give, and they came up with this brilliant plan of spinning a MP focused game launching only with five maps into a PR positive. And it worked. Those maps being free is the only thing anyone ever seems to remember. And it still pisses me off.
    Reply +2
  • VibratingDonkey 24/06/2014

    Bringing back the characters and creating a great single-player out of that, sure, I can understand that.
    Oh ok, so he's talking about specifics that made the multiplayer feel a certain way. I also have no idea about that. Seems secondary to the more obvious differences. BC MP was tighter in scope, maps designed specifically for 32p Rush. That and more potent destruction is what defines BC2 to me. And the more bombastic soundscape. And the unlock system being less of a tedious shitfest.

    BC MP was a nice diversion, and excelled at its specialization. In an ideal world there'd be maps designed separately for both Rush and Conquest, but that's a tall order, and if I had to choose, there's no way I'd forgo good Conquest maps for good Rush maps. They should have a gander at those other things though.

    And they should absolutely aim to build on the campaign of the first game. What they should've been doing from the start. It had some flaws, but they had the right idea making it more open. What I remember is you'd drive around with funky tunes playing from the radio, came upon a little base and could sort of approach it however. That the characters had character was like the cream and cherry on top of fairly robust baked goods.
    Reply 0
  • "That wizard came from the moon!" Destiny T-shirt soars to sales success

  • VibratingDonkey 24/06/2014

    That X came from the Z. Reply 0
  • Should Early Access DayZ be in Steam's Summer Sale?

  • VibratingDonkey 20/06/2014

    Early Access is weird. People have different philosophies on pricing and they all seem valid in one way or another. Here it's to deter people from impulse buying an unfinished game. There's nothing wrong with the logic behind that. But personally I think their disclaimers ought to be enough to make people aware.

    Divinity is practically done and people say it's pretty good, which is why I reckon that being on sale is fine and also bought it. Dead Rising 3 would be a more questionable offer. That thing's over two months away and there's been some snafu about the framerate.
    Reply +4
  • EA addresses "unacceptable" Battlefield 4 launch

  • VibratingDonkey 20/06/2014

    @DoubleDangerous
    However, it does merit a cautious approach to new releases in general.

    That's what I've taken from all this; pre-ordering/day-oneing is dumb. It's not just about knowing whether you'll like a game or not, it's about knowing how/if it will work, and you can never know that until users start reporting.
    Reply 0
  • Ubisoft explains why Watch Dogs on PC contains hidden graphics files

  • VibratingDonkey 20/06/2014

    Can anyone offer an explanation as to why particle effects for shots hitting dirt and water do not exist?

    Because that just seems bizarre to me.
    Reply +4
  • VibratingDonkey 20/06/2014

    @muzzakus
    Your premise is faulty. Watch Dogs both runs and looks better on PC.

    The DOF was silly the way it was in the images I saw. Eventually modders may work that out in a way that doesn't impede gameplay.

    Objects in headlights casting shadows is something that would objectively enhance the visuals. But apparently this unfinished implementation of it may cause some glitches.

    I don't know what else there is beyond that.
    Reply +4
  • VibratingDonkey 20/06/2014

    @EricJohn004
    If these kinds of hostile, angry, insulting, demeaning, belittling, combative attitudes didn't exist there'd be peace on Earth.

    So, you know, stop it. Do a little dance. Make a little love.
    Reply 0
  • VibratingDonkey 20/06/2014

    We test and optimise our games for each platform on which they're released, striving for the best possible quality.

    The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality.
    Meanwhile the texture setting recommended for my 780 by Ubisoft and Nvidia produces stuttering so severe it renders the game unplayable.

    Also, what's not reported in this article, is that some have seen performance improvements from this mod, decreasing stuttering.

    It seems to me they just didn't consider optimizing for higher end PC's too important of a priority.
    Reply 0
  • Editor's blog: I am sexist

  • VibratingDonkey 20/06/2014

    Y'all downvoting comments in an attempt to make them invisible to the vast majority of users are the worst. Reply +1
  • VibratingDonkey 20/06/2014

    @dirtysteve
    So you reject the notion that women being more commonly exposed to sexism and discrimination than males as a reason for it being highlighted, and are instead implying that sexism towards women is being talked about on game sites in order to suppress white male suffering?

    I don't even know what's going on any longer. I'mma go to bed. Good night everyone!
    Reply -1
  • VibratingDonkey 20/06/2014

    Rami Ismail is the most reasonable human being I've ever encountered on the internet, and he says he appreciates this article. So that's that, time to start packing and go home.
    https://twitter.com/tha_rami/status/479748834944634882
    Reply -2
  • VibratingDonkey 20/06/2014

    @dirtysteve
    Sorry lil buddy, wait your turn.

    ;)

    I meant to say that I believe sexism is a bigger problem for women and as such that group should probably get priority. Not that I believe children should become slaves.
    Reply -1
  • VibratingDonkey 20/06/2014

    @Sir-Elton-Pr0n
    Kind of related, saw this pop up in my twitter feed recently.
    http://phys.org/news66401288.html

    What I mean to say is that, while it may be true that men also get objectified, when it comes to sorting out social injustices, perhaps we should wait our turn. Don't tread on the dreams of others. And then at some point in the future, maybe we'll be able to live entirely without incident.

    Somehow Equilibrium entered my mind and came out through my fingers there.

    Netherrealm totally ripped off that face slice.
    Reply -2
  • VibratingDonkey 19/06/2014

    @Deionarra
    No one gives half a fuck, you say, in a thread with 500+ comments, while seeming to give quite a bit of fuck.

    discerning game enthusiast :D

    Are you attempting satire, perchance? I can never quite tell on the internet.
    Reply +5