Uncompetative Comments

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  • Activision unveils three Call of Duty: Advanced Warfare Collector's Editions

  • Uncompetative 30/07/2014

    This is a bit awkward as I've already bought it. I guess I will have to see if the £89.99 Atlas Digital Pro Edition becomes available on the PS Store so that I don't miss out on Pipeline, then cancel my pre-order of what I was led to believe was the best version of the game and get that instead, as a Season Pass alone won't contain Pipeline! Nothing on the store at the moment. Hopefully, they will be more organised in future as cancelling a pre-order to get the correct version isn't that difficult, but I do have better things to do with my time. Reply 0
  • Over 4.6m people played the Destiny beta

  • Uncompetative 30/07/2014

    Some well articulated opinions on why this game sucks.

    http://www.gamespot.com/videos/destiny-beta-rare-moon-mission-and-final-beta-reac/2300-6420529/
    Reply -9
  • Uncompetative 30/07/2014

    @MothFlesh
    No Jupiter, perhaps you meant Europa:



    alas, no Uranus...
    Reply -2
  • Uncompetative 30/07/2014

    @Goldensilver_EX
    The download size indicates that we are only seeing half of the full September version, but it isn't unreasonable for @Pasco to compare the AI unfavourably to a 12.7 year old game from the same developer, or to assume that the addition of Mars, Venus and the Moon is not enough content to justify the £84.99 cost of its first installment when it is now obvious that each planet has but one visitable region.

    Halo: Combat Evolved was fun within 30 seconds and then sustained that throughout, varying pace with assaults, seige and stealth, a greater variety of weapons and vehicles to master, and a sympathetic deuteragonist in the form of Cortana. It is as if they remade Star Wars and replaced Princess Leia with an amalgamation of R2D2 and C3PO's disembodied voice. Utterly pathetic.

    Eventually, people will realise what a crock this franchise is and move on to something actually decent. Like, Activision's other FPS, Call of Duty: Advanced Warfare, or look back on Bungie's past masterpiece Halo 3 as part of the upcoming Halo HD.
    Reply -10
  • Uncompetative 30/07/2014

    @Pasco
    I agree wholeheartedly with everything you said.
    Reply -2
  • Uncompetative 30/07/2014

    That's 4,638,937 people, to be exact.
    4,638,936 actually. Bungie are counting me twice as I played it on both.
    Reply +2
  • August's PlayStation Plus free games include Fez, Crysis 3

  • Uncompetative 30/07/2014

    @chrisno21
    So have I, but I see no reason to be sad about it.
    Reply +3
  • ID@Xbox dev reveals costs of launching Xbox One game

  • Uncompetative 30/07/2014

    @NathanDaviesUK
    ...and Sony require you to form a Corporate Entity...
    Reply +1
  • Video: Destiny meets the cloud appreciation club

  • Uncompetative 30/07/2014

    Only good thing about this game. Reply -8
  • PlayStation 4 gets 3D Blu-Ray support next week

  • Uncompetative 29/07/2014

    @dogmanstaruk
    Far superior to having a limited number of pinned tiles arrayed on one screen that all jump around as new stuff gets added like on the ONE.
    Reply +1
  • August's free Xbox Games with Gold titles announced

  • Uncompetative 29/07/2014

    It would be nice if you could remap the controls in Strike Suit Zero. Reply 0
  • Uncompetative 29/07/2014

    @Razorus
    Then you have had the benefit of it for all of that time.
    Reply +4
  • Bungie reassures fans disappointed that Destiny only has one playable area per planet

  • Uncompetative 28/07/2014

    @bentaylor1
    so your saying no mans sky will have better fps combat than destiny!?
    Yes.

    Star Wars: Dark Forces has better FPS combat than Destiny:

    Reply -7
  • Uncompetative 28/07/2014

    @Olemak
    The PS Store listing for the £84.99 version of Destiny says:

    In game purchases optional
    ...so you could well be right about microtransactions for glimmer for ammo for boss encounters. Grinding the same low-level Fallen in the aircraft graveyard, who respawn at the exact same places and don't have the wit to patrol is an alternative strategy, but I got pretty bored doing this as I levelled up to 8 first in the Alpha, then again in the Beta, then up to 5 on my ONE so it would let me try out PvP again with the better gamepad...

    I cancelled my PS4 pre-order and uninstalled them both even before the Moon event took place. Saw that on Twitch, wasn't impressed.

    No Man's Sky will fill my need for an FPS with interplanetary exploration and levelling.
    Reply +4
  • Who framed Roger Ebert?

  • Uncompetative 28/07/2014

    @Bruh
    I don't disagree with you, Crysis 3 is art. I did not say it wasn't. I said Crysis 3 is not Art. Big difference, like that between Graphic Design and Old Masters. If nearly everything is 'art' and there is no other 'Art' which is truly special, it becomes impossible to have a sensible conversation about it. No one is suggesting Games are not art, they're only speculating that for them to become Art they would have to stop being what we now understand to be Games.
    Reply 0
  • Uncompetative 28/07/2014

    @Bruh
    Crysis 3 is not Art, but neither are most alien invasion B-movies. Great literature like Dostoyevsky is Art with a Capital A, whilst a Kathy Lette novel may have the same 'form', but this is comparatively low-brow chick lit that few people will be reading in a hundred years time. Transformers: Age of Extinction is Cinema in all but name. You need to consider the whole being greater than the sum of its parts, communicating a profound theme, even affecting our cultural perceptions, nudging humanity towards a greater level of sophisticated civilisation, not just some well-crafted 'hollow experience'.
    Reply +1
  • Uncompetative 27/07/2014

    @MasterDex
    Ultimately, the whole of human experience, civilisation and culture is both ephemeral and frivolous.

    That's not nihilistic, but realistic. We should accept reality as transient and not rate Art as worthy and games as a 'waste of time', even messing around with toys is a joy and life has need of this to sustain it against ennui.
    Reply +3
  • Uncompetative 27/07/2014

    @Guy.J.
    I know where babies come from.
    Reply +1
  • Uncompetative 27/07/2014

    Were he still alive I'm confident Mr Ebert would agree that 'What the Butler Saw' kinetoscopes were not Art with a capital A and that the language of Cinema has had to evolve over the course of one hundred years to take us from Nickelodeon fire-traps to an Ingmar Bergman or Andrei Tarkovsky. That we can approximate the ambience of the latter's Stalker in an experiential interactive form is some sign of progress, as is the adoption of the concept of multiple endings from hyper-fiction in now 'classic' adventures like Deus Ex, but at no point have we had been put into the claustophobic drama of Cries and Whispers - maybe That Dragon, Cancer will successfully address this topic.

    Do gamers seek an excuse to play with their interactive toys? Perhaps.

    Maybe we should all be embarrassed at how we accept improvements in presentation with little to no improvements in the virtual dramatis personae - whose actions are not driven by sophisticated AI, but predetermined by a screenwriter and forced into the corridor of experience as an expository cut-scene or shock quick-time events. We shouldn't be impressed by The Order: 1886's in-engine seamless segues when player agency still conflicts with a predetermined narrative.

    Art has a theme, some message, moral or concept to communicate - even if it is a satirical joke on the importance of an artist's involvement in an installation that having their name attached to some empty gallery space is enough to elevate that context to the source of profound musings by those critics who have seen so much art in their careers that a palate cleanser is both welcomed and an opportunity for them to riff on all that they know, subjectively projecting memories into an empty set and percieving 'meaning' that a less enriched observer would discern.

    Predetermined plot is inherently in conflict with player agency. You ought to feel empowered if only to overcome the inexpressive electric wheelchair controls with which you are expected to puppeteer your virtual body, but the inflexibilities of a script force you down a thinly disguised corridor to get you to encounter each plot point in sequence. Simulations don't have these limitations, but neither do they have a story. To elevate their emergent 'history of events' to something more profound it would be necessary to periodically assert an underlying theme.

    For example...

    The player would initially regard the virtual world as a sandbox in which they were free to do what they want. However, all of their actions would have lasting consequences and, as if operating some kind of personality test of their alter ego by stealth, it would dynamically synthesize tasks that NPCs could offer the player to complete. The player would form relationships with friendly NPCs in order to complete these tasks. Empathy would be created with their plight. Later, the player would be funneled into increasingly dramatic confrontations with hostile NPCs through their entanglement with these virtual friends. Some meta-game reward system for staying in character and not acting as an indifferent sociopath would be required, yielding a fully-developed role for them to play even if it meant they had to undergo a heroic self-sacrifice on their first life.

    Their adventure would be more about exploration and (self) discovery, than survival & competition. So, in a sense... for the interactive medium to stop being 'movies with twiddly-bits' and find its own strengths, to do things that no other medium can do, it would end up being much less of a game.

    Roger Ebert was right.

    When they finally approach the sophistication of an artform they will cease to be a game.
    Reply 0
  • Where literature and gaming collide

  • Uncompetative 28/07/2014

    @akmass
    Multiple nervous breakdowns will burn out your imagination. Too much. Then nothing.

    I look at he said / she said passages of text and think "No they didn't". It didn't happen, it isn't real, it isn't my concern and I ignore it.

    I've no problem with non-fiction.
    Reply -2
  • Uncompetative 28/07/2014

    @blerk2000
    I'm 44. I think it may be brain damage...
    Reply 0
  • Uncompetative 27/07/2014

    I can't read fiction. I can't concentrate on it. It is all stupid to me. Reply -13
  • Halo 3: ODST was Bungie's grand experiment that paved the way for Destiny

  • Uncompetative 27/07/2014

    @BigDannyH
    I've played the First Look Alpha and Beta on my PS4, then again on my ONE when it got opened up and then watched a Twitch stream of some guy scraping through the hive PvE mission on the Moon because, by then, I had already uninstalled it.

    I really, genuinely, tried to like this. I thought Bungie might capture lightning in a bottle all over again, but unfortunately the excessive grind of PvE and griefing in PvP alienated me from this weak retread of Star Wars tropes.

    So, see you again in a decade, Bungie... could you have a crack at the Ghost in the Shell license when your done with this?
    Reply +1
  • Firefly Online will feature the show's entire original cast

  • Uncompetative 26/07/2014

    @ghostgate2001
    That is very helpful. So, mainly single-player with NPCs is preferred, but cooperative play is also okay with real-life friends. Got it.

    I still have no clue what Sean Murray is on about when he describes No Man Sky to be an interstellar MMO with persistent ecosystems - sounds impossible to afford the infrastructure it would need.

    A simple isometric social space trading game on mobiles seems like a good fit and should attract female gamers - who generally have better things to do in the evening than play games on consoles, and who like to chat to almost everyone if it can be anonymised to discourage cyberstalkers. This game could be quite a big success, even with ropey graphics.
    Reply +1
  • Uncompetative 26/07/2014

    @AgentPothead
    Interesting. So, in a way the main problem with an MMORPG isn't the MMO part, but the lack of genuine role-playing as everyone is behaving as themselves.

    What if you had role-play be a meta-game that was rewarded by Kudos points for how well you stayed in character despite the risks to their survival. The threat of Game Over is okay for an Coin-Op Arcade, but when you've actually paid / subscribed for an experience you should be able to have your character die a dramatic heroic death of self-sacrifice for some plot point and put the Kudos points the player gains towards unlocking another role with more complex and nuanced facets. Why be yourself? So, yes... I agree... it is a bit dull to see everyone using the character creator to put themselves into the Firefly Verse with almost no physical changes.

    Indeed, it may be a mistake to give them that option. When the meta-game's progress has to force a selection of starting roles onto the player before they can win better "starring" roles through their commitment and acting skill.
    Reply -1
  • Uncompetative 26/07/2014

    @AgentPothead
    No joke, honest.

    What don't you like about MMOs specifically?
    Reply 0
  • Uncompetative 26/07/2014

    @nabletonatablet
    Why are MMO's not to your liking? What do they do wrong? How does it affect it for the worse?
    Reply 0
  • Uncompetative 26/07/2014

    @mannyYearsAgo
    What is bad about:

    - being on mobile
    - being a MMO
    - being a mobile MMO
    Reply -1
  • Uncompetative 26/07/2014

    @ghostgate2001
    Please explain what puts you off about "Online".
    Reply -1
  • When too much is not enough

  • Uncompetative 26/07/2014

    Simple solution: put the excess funding towards future sequels that are free for original backers, but have to be bought by everyone else. With an episodic distribution model you only need to make one game engine good enough for six episodes and then make additional episodes as and when you can probably on a bi-monthly basis with this DLC only being free for the original registered backers.

    Turn 10 didn't charge for the three additional tracks in Forza Motorsport 5, making the game even more worth getting for latecomers and avoiding having multiplayer races fail because not all players have the same maps.

    I personally wouldn't touch Kickstarter as I feel it would create too much pressure on me to deliver my game. As it is I have self-funded it to the tune of £20,000 and with another five years to go of development there may well be another £5000 to add to that total before I'm ready to show anyone my work. The thought of begging for charity on the basis of a heartwarming story, cute concept art and a couple of ropey animatics and actually getting some rich idiots to throw money at your 'idea' borders on a disgusting level of decadence. I've only funded one Kickstarter with a small sum as the guy was showing actual gameplay videos. I wonder when people will figure out that Chris Roberts is under no incentive to finish Star Citizen and can add stretch goals to justify increased development time indefinitely. I predict he will hit $100,000,000 in crowd funding and then start talking about doing a tie-in movie for future unspecified simultaneous release.
    Reply +1
  • Bungie opens up Destiny beta to everyone

  • Uncompetative 25/07/2014

    @Totza
    Yeah, I know exactly what you mean. Where the hell is the N64 version! Gimmee, gimmee!
    Reply +5
  • Uncompetative 25/07/2014

    @VideoGameAddict25
    That means Destiny costs £270.
    Reply 0
  • Google acquires Twitch for $1 billion - report

  • Uncompetative 25/07/2014

    @mrgrissom
    If it wasn't for the Russians the Nazis would have taken over Asia with the United States trading with them. After all, Hitler got most of his ideas from Henry Ford.
    Reply +1
  • Valve adds thumbstick to latest Steam controller prototype

  • Uncompetative 24/07/2014

    @FireMonkey
    Can't see the icons on the touch screen whilst wearing an Oculus Rift.
    Reply +1
  • Uncompetative 24/07/2014

    Split and relocate those buttons beneath the grips so you can add a second thumbstick. It would be more like a Scuf controller:

    Reply -11
  • Titanfall adds in-game currency, ability to buy Burn Card packs

  • Uncompetative 24/07/2014

    @BigDannyH
    Pacing remains a significant flaw in Titanfall, there ought to be a distiction between the fluid parkour of Pilots and the lumberbering hulks of Titans - except, they stupidly made Titans capable of out sprinting a person, yet weak enough to be destroyed by them with one hit when they should be a walking tank soaking up damage with a turn rate that is ponderous enough to give Pilots a chance to evade them.

    Ranking up should eventually unlock Strafing Single then Double and Triple Dash, just no Sprint ability as that makes them into giant men running around a toy town.
    Reply +9
  • Watch Dogs enhanced graphics mod gets a final release

  • Uncompetative 23/07/2014

    @dimitrisdiamantis
    Nice recommendation. I prefer these. Yet, it would be nice to completely suppress the HUD when not holding your mobile. I really don't need a map once I've been playing for a while and those blue chevrons on the road are totally immersion breaking!
    Reply +1
  • The first 100 cars revealed for Forza Horizon 2

  • Uncompetative 23/07/2014

    @cloudskipa
    How come I said essentially the same thing as you and you get +5/15 and I get -11/17, I'd happily pay £100 for every next-gen game to be free of this Season Pass, Pre-Order Bonus, DLC, Annualized Episodic Expansion bullshit.

    Has anyone noticed what is going on with the Destiny® Digital Guardian Edition on the PS Store now for a mere £84.99? It says that you get both 'The Dark Below' and 'House of Wolves' DLC when they eventually arrive, but that:

    In-game purchases optional
    What does this mean? Does anyone know?

    I'm guessing that you can pay for ammo if you get bored of grinding The Fallen in Old Russia for it, pre-dungeon crawls, but I don't know and I can't find any articles reporting on this detail. I suppose Activision need some way to recoup their $500,000,000 but given how underwhelmed I was with PvE and how utterly unbalanced the PvP has become with everyone spawning with Power Weapons it is impossible to derive any joy from it and I've sadly had to cancel my pre-order. Finding out that there are better versions to order with the possibility of annualized DLC makes me glad I got out when I could.

    https://store.sonyentertainmentnetwork.com/#!/en-gb/games/destiny-digital-guardian-edition/cid=EP0002-CUSA00568_00-DESTINYDIGIGUARD?utm_source=google&utm_medium=cpc&utm_term=ps%20store&utm_campaign=PX+-+PlayStation+-+Brand+-+UK&EMCID=GM300000_store

    I suppose I could put all the money I've saved towards Forza Horizon 2's cars, but I'd rather it be like the first one and come with every car included and maybe only optional paid DLC for Rallying.
    Reply 0
  • Uncompetative 22/07/2014

    Any chance I will be able to use the car's from my Forza Motorsport 5 garage? Don't tell me it isn't technically possible for a same-generation game to handle the previous game's car models. I don't mind buying cars that are new, but expect me to spend another £100 replacing the cars I've already bought and I think I'll rather walk. Reply -12
  • Destiny beta now available to download on Xbox One

  • Uncompetative 23/07/2014

    I was relieved to discover I could cancel my PS4 digital pre-order. Reply +8
  • Battlefield Hardline misses its 2014 deadline

  • Uncompetative 23/07/2014

    @Bludsh0t
    I thought Catwoman did all the burglaries.
    Reply +2
  • Uncompetative 23/07/2014

    I'm still looking forward to this. A little further forward, but still. Reply -2
  • Five talking points from the weekend's Destiny beta

  • Uncompetative 22/07/2014

    @grassyknoll
    I was responding to mega-gazz's question:

    Does anybody have any links to youtube vids/articles that give a fair and honest look at the game that covers both the negatives as well as the positives? Is there the console equivalent of a totalbiscuit type person around somehwere?
    I provided two YouTube walkthroughs that I felt gave a fair impression of the game free from PR hype. Also note that mega-gazz was considering getting a PS4 to play Destiny and nothing else:

    I have the opportunity to get a very cheap PS4, despite the price I only really have an interest in this one game and would not be interested in buying it for anything else right now, in fact I would probably even sell it on afterwards.
    The PS4 is the best console for multiplatform titles unless exclusive timed content, like the Call of Duty: Advanced Warfare maps, is something you absolutely must have as soon as possible. I'd prefer it if publishers stopped this and either give every platform the same product, or (realistically) at least make it so that pre-order bonus content was available as day-one DLC and certainly not exclusive to one particular vendor. As it is Destiny has additional exclusive content on the PS4, so if I were to recommend mega-gazz to get Destiny I would say to go ahead with the plan to get a 'very cheap PS4'.

    However, I have given my reasons why it is worth waiting to try out Halo: The Master Chief Collection and Call of Duty: Advanced Warfare on ONE as mega-gazz may prefer them. It only means waiting until mid November, leaving the option to still get Destiny once all the launch hype died down, the backlash dissipated and people were able to form a critical opinion of such a large sprawling mess of a game. I've spent a long two months fretting about why Destiny is not scratching the same itch that Halo 3 still satisfies after just thirty seconds of its peerless multiplayer and if it wasn't for IcemanAFC's comment:

    Does anyone find the game a bit boring and repetitive?
    Making me feel that I wasn't alone in having doubts about it, yet feeling that I had to try to give myself time to adapt to it as it had to be good given the developer's track record and the enormous budget evidently utilised. How could it be not awesome, but awful?

    ghostof82 agreed with IcemanAFC's opinion:

    @IcemanAFC This. I tried to enjoy it but the AI is sloppy the respawning annoying and repetitive, the combat soon bores (shoot, shelter/recharge, repeat). Hardly challenging stuff. The multiplayer has even dropped Halos level playing field (I'm shot to ribbons cos my kit is inferior?). Dunno. Need more info on the campaign.

    Slick but charmless so far.
    Get a PS4 for:

    Alien Isolation,
    Assassin's Creed IV: Black Flag,
    Assassin's Creed Unity,
    Batman: Arkham Knight,
    Battlefield: Hardline,
    Bloodborne,
    Broforce,
    Cyberpunk 2077,
    DriveClub,
    Dying Light,
    Far Cry 4,
    Fez,
    Grand Theft Auto V,
    Hyper Light Drifter,
    Metro: Redux,
    Mirror's Edge 2,
    KIllzone: Shadow Fall,
    Little Big Planet 3,
    Mass Effect 4,
    No Man's Sky,
    PixelJunk Shooter Ultimate,
    PlanetSide 2,
    Project CARS,
    Pure Pool,
    Resogun: Heroes,
    Rise of the Tomb Raider,
    Star Wars: Battlefront,
    The Last of Us: Remastered,
    Tomb Raider: Definitive Edition,
    Tom Clancy's: The Division,
    Towerfall: Ascension,
    Thief,
    The Witcher 3: Wild Hunt,
    Uncharted 4: A Thief's End.

    ...just don't get it to only play Destiny as it simply isn't worth a console purchase to get the best version of it.
    Reply +1
  • Uncompetative 22/07/2014

    @Kyizen
    I knew to hit the yellow slits in the legs, then have the armour ping off the leg, the inside of its carapace open up and lob a grenade in.

    Still took 3 solid hours.
    Reply 0
  • Uncompetative 22/07/2014

    @grassyknoll
    So, wait... you think I am stealthily trying to steal sales away from Activision's sci-fi game so that people instead purchase... er...

    Activision's other sci-fi game?
    Reply 0
  • Uncompetative 22/07/2014

    @UncleLou
    Hopefully we will get the opportunity to turn the whole HMD off as everything about it is totally immersion breaking, superflous, or just plain distracting.

    The triangular directional fire indicators are utterly confusing. The compass and quadrant threat indicator only reaffirms where the rest of your fireteam are, when you already have their level and full name floating above their head at all times (in contrast Halo 3 just has a service tag like N44 for identifying your team mates across the map, so you don't kill them by accident with splash damage from a rocket, and reveal where they died so their weapon can be picked up or the area avoided with the full gamertag being added only if you have direct line of sight, which helps to reduce obtrusive clutter). So you do not need a 'motion detector' that displays friends with no foes. The waypoint only need be shown when you summon your Ghost for Nav mode. The weapon / ammo / grenade indicators are better hidden, only to be revealed when you go to reload them - as in Far Cry 2. It is as if Destiny wants to make you keenly aware you are playing a video game with a cornucopia of cascading numbers and text, shield bars and level progress bars even in multiplayer when you could cut out the damn announcer and replace it with Peter Dinklage telling you that your supplementary attacks were recharged - whether that be a grenade, fist, slam or whatever... without having this stuck in the middle of your field of view:



    ...and yes, Destiny is cartoonish as if it were purposefully made for the deaf. It took me 3 hours to defeat the Spider Tank and to argue that I would have given up trying if it were not for the reassuring feedback of all of these damage numbers being reported to me is based on the flawed assumption that this boss fight went on an acceptable length of time, when half and hour would have been pushing it in my book.
    Reply 0
  • Uncompetative 21/07/2014

    @Fatum
    Unfortunately, it is probably too late to change. I'll be spending most of my time with Halo: The Master Chief Collection.
    Reply 0
  • Uncompetative 21/07/2014

    @mega-gazz
    You could always watch some walkthroughs:



    Based on my long comment in this thread I wouldn't advise getting a PS4 just to play it and nothing else. I've had mine since launch and barely used it as there is still so little out on it. Activision's other shooter looks to be a stronger storyline, whilst borrowing a lot of what made Halo fun, and that is out on current generation consoles too. With ONE getting timed exclusive access to new maps.





    However, that video is a load of balls and is not representative of the shambolic gameplay:



    Which puts shield and health bars above all the enemies along with their Level, so you will know that those below you are going to be a push-over. That Star Wars speeder bike thing looks cool, but it doesn't go very fast as the game wouldn't have a chance to load the map and it is barely controllable, less of a thoroughbred horse and more of a knackered cow. So, rather than reflecting your damage to an enemy through its injury animations it just shortens a bar and throws off a cluster of numbers. This worked fine in the cartoonish stylings of Borderlands, but sits uneasily with a realistic day-night cycle and some of the best skies I have seen in a videogame. If the most fun you are having is taking photos of sunsets with the PS4's Share button, you know that:

    a) the game lacks pace
    b) the game lacks threat
    c) the game lacks interest
    d) the game lacks solidarity
    e) the game lacks motivation

    It isn't enough to give you the tools to build your own 'fireteam' out of randoms met via PS+ to complete one of its overextended sequence of boss fights when some of them will inevitably quit during the middle of a Strike mission, making it impossible for you to complete - or to be about to finish off a boss in a Public Event only for some late arrivals to deliver the final blow.

    Destiny is in competition with Activision's other shooter and Bungie's last franchise - remastered in 1080p60 with dedicated servers on ONE. If you haven't already played it and have yet to make a decision about what next-gen console to get, it may be worth trying out a copy of Halo: The Master Chief Collection to see if you like it as that could suit you better.
    Reply +2
  • Uncompetative 21/07/2014

    @Quiksylver
    It is out on the PSP console:

    https://www.youtube.com/watch?v=j9xJ7AIHqs4&t=1m31s
    Reply 0
  • Google Play removing "free" label for F2P games with in-app purchases

  • Uncompetative 22/07/2014

    @robbiejc85

    FREE means that I can play the whole game at no cost you idiot.
    Reply 0