UncleLou Comments

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  • Dragon Age: Inquisition's release date pushed back over a month

  • UncleLou 23/07/2014

    @elfergos What does that even mean, it "looks last gen"? Reply +3
  • Five talking points from the weekend's Destiny beta

  • UncleLou 22/07/2014

    @Uncompetative "So, rather than reflecting your damage to an enemy through its injury animations it just shortens a bar and throws off a cluster of numbers. This worked fine in the cartoonish stylings of Borderlands,"

    This has nothing to do with the cartoonish styling of Borderlands, but is a consequence of the action-RPG/loot-em-up subgenre both games can be filed under.

    Me, I want to see those damage numbers, and I want to see them go up when I make a critical hit or find a better weapon. I've pretty much gone off FPS games otherwise, but this is what attracts me to Destiny, and I am glad there's a more "serious" alternative to Borderlands now., with, IMO, much better shooting mechanics.

    (I also haven't taken a single sunset photo.)

    As you point out, there's always the Masterchief collection for those who want the "old Bungie" back. I am not one of them.
    Reply +1
  • UncleLou 21/07/2014

    I am amazed *how* bad I am at the competitive multiplayer. I had no doubts that I would be *really* bad, mind, but I mostly got one-shot before I as much as touched the trigger. It was frightening.

    I am either missing something fundamental here, or I really shouldn't start playing competetive shooters with a pad at my old age (I do ok with m/kb).
    :-/
    Reply +3
  • Ex-Panama dictator suing Activision over likeness in Call of Duty: Black Ops 2

  • UncleLou 16/07/2014

    @ShiftyGeezer 1) No-one knows who the hell this guy is

    O_O
    Reply +35
  • UncleLou 16/07/2014

    This would be hilarious if it wasn't so sad. I am sure a lot of people would be damn happy if all Noriega had ever done was use their likeness in a video game. Reply +18
  • If Star Citizen hits $50m its developers will create alien languages

  • UncleLou 16/07/2014

    @Whizzo Yeah, that's the only reason I only bought E:D for now - as fantastic as SC looks, I feel the constant influx of new money is making them lose focus a little! Reply +1
  • Lifeless Planet review

  • UncleLou 15/07/2014

    @EricJohn004

    Watch_Dogs is an easy "downloadable title only" 8, but only a AAA 5.

    We also need a category for AAA, downloadable only indie games. Like Elite: Dangerous. Though that might come on a DVD as well, I am not sure. Got to take this into consideration for the score.
    Reply 0
  • The Forest Early Access review

  • UncleLou 15/07/2014

    @EricJohn004 I've played all of these games except Driveclub, obviously, and yes, The Forest is a great looking game. The forest in, er, The Forest, looks much better than the forest in Killzone, for starters. It's almost eerily real.

    edit:
    The demo of Crysis 3, that is.
    Reply +3
  • UncleLou 15/07/2014

    @Po1ymorph But they're not previewing the early access version. That's not even possible, literally, because the early access version is accessible right here, right now. That can't possibly be a preview. Reply +1
  • UncleLou 15/07/2014

    @Po1ymorph It's a review of the current alpha version, not a preview of the finished game. That's a different thing, which seems quite obvious to me. Reply +4
  • UncleLou 15/07/2014

    This is, from the concept, something I always dreamed of. The only similar games I can think of are the Lost in Blue games on the DS, and, lately, Don't Starve.

    The frustrating thing is that the original pitch for the Tomb Raider reboot sounded like such a kind of survival game, but nothing came of it.

    Anyway, I have high hopes for this one!

    Btw., attention to detail is, even at this early stage, amazing. Never has chopping down a tree looked better in a game! :)
    Reply +9
  • How about Elite: Dangerous on PS4 and Xbox One?

  • UncleLou 14/07/2014

    @jefranklin18 Cheers! I actually read a few amazon reviews about that one last week, and lots of people complained that while the build quality is great, that it's very imprecise, with a huge deadzone in the middle due to the construction.

    According to amazon though, every joystick is shit, including the X52! :)
    Reply +1
  • UncleLou 14/07/2014

    @Darren Yeah, I know, I am playing with a pad as well atm. :)

    I agree that controlling the landing gear etc. through the hud is not a big problem, but aside from Jump and Hyperspace, which you already mentioned, there are quite a few other pretty essential commands you need quick access to: the various targeting options, flight assists, etc.

    As someone who doesn't own a joystick currently, I am wondering just how much easier it would be to follow a target. :)
    Reply +2
  • UncleLou 14/07/2014

    As far as consoles are concerned, judging by the current beta, I have no doubts that this would be possible, from a technical point of view. As someone has already said above, it also controls reasonably well with a pad.

    The sheer number of buttons would be a bit problematic though - while all the essential stuff can be mapped to the pad, there's a ton of additional keyboard commands. You can (partly) control this through a menu system on the hud, but it's not exactly efficient.
    Reply +4
  • UncleLou 14/07/2014

    @ItsLatch It might well be. Obviously, you control your ship directly, but in terms of atmosphere and what you're actually doing, they're not so far apart. But then I would guess the original Elite was Eve's biggest influence. Reply +1
  • It's early days, but Sunless Sea is already fascinating

  • UncleLou 14/07/2014

    Got this because I wanted to support it - it's atmospheric, incredibly well written adn gorgoeus, but I find the combat incredibly dull. I haven't played it enough to see if there's more to it, but so far, it really isn't a patch on, say, FTL's combat.

    I really hope the current combat is just a placeholder.
    Reply +5
  • David Braben explains Elite: Dangerous £100 premium beta

  • UncleLou 11/07/2014

    @FladgeMangle Also, the other kickstartered space sim isn't currently charging £100 for pre-release access.

    Er. Might want to double-check on that.
    Reply +9
  • UncleLou 11/07/2014

    @FladgeMangle Read again what I wrote.

    I wrote that there have basically been no "AAA" spacesim games by major publishers in ages. And that new business models like KS allowed for such games the big publishers neglected.

    And that's exactly the point that your list of (future, exclsuively non-"AAA", at least where publishers are concerned) games proves, with E:D, Star Citizen (I assume you are aware what that is), NMS, and EVE Vaylkyrie.

    All indie, and/or kickstarted, and all in development. Currently. While in the last years, we had a couple of (awful) X games, and, er, what, Freelancer, 10 years ago?
    Reply +7
  • UncleLou 11/07/2014

    @The_Red f course the solution was charging monstrous amounts of money so a fan that had missed the KS campaign may be forced to pay you these ridiculous sums.

    Not so fast - the KS backers who wanted into the beta paid just as much. If you pledged for less, you didn't get beta access. That's one of the reasons why the price is as high as it is atm.

    Oh, and noone is "forced" here in any way, shape or form.
    Reply +5
  • UncleLou 11/07/2014

    @PlugMonkey It's not like the Breitling comparison makes any sense at all in the first place, because you can pre-order the full game right now for 35 quid.

    All the KS/beta/etc. does is give you an additional option. And it allowed development of the game in the first place.

    Christ. Seriously. (Obviously not directed at you, PlugMonkey).
    Reply +5
  • UncleLou 11/07/2014

    @FladgeMangle @UncleLou http://www.kotaku.co.uk/2014/07/07/many-space-games-around-right-now

    Kind of proving my point. Two major spacecsims, both kickstarted similarly. Indie game No Man's Sky, made by a tiny team. Indie game EVE: Valkyrie.

    The rest of the games isn't even in the same genre.
    Reply +3
  • UncleLou 11/07/2014

    @FladgeMangle "You. Are. Not. Getting. value. From. This."

    Of course I am. For (kick)starters, the game is getting developed at all. You might have noticed that we haven't exactly been drowning in AAA spacesim games made by big publishers in the last, er, 20 years.
    Reply +13
  • UncleLou 11/07/2014

    @George-Roper It sets a potentially dangerous precedent and creates a barrier to entry which favours more affluent gamers, on a platform which historically enjoys lower game costs and access.

    No, it doesn't. Because you can buy the finished game at a bog standard price. The only precedent here I see is that a massively ambitious project can be realized by an indepdendent team. And lots of people can later profit from that and buy the finished game. That's a fantastic precedent.

    I don't really understand what you're saying.

    I am saying that it is misleading to say "for a beta", or for "early access", and then quote the price that gives you much more.

    so your reply here is surely valid against Wesley too, right?

    Huh? Now I have no idea what you're talking about. Perfectly fine to report. Perfectly fine to comment on it. Perfectly fine to be annoyed with the comments.

    The only explanation I can think of is money, and that's entirely central to this article.

    Well, exactly. Because games don't develop themselves.
    Reply +9
  • UncleLou 11/07/2014

    @FladgeMangle This is dangerously close to trolling*, then. Maybe I find the concepts of game consoles and their razor-blade business model and artifical garden-walling exploitative, but I am sure you don't want to see me post my dogmatic views on that in every console thread here.

    *I am saying this as a normal user, not as a mod. Just before there's a misunderstanding...
    Reply +4
  • UncleLou 11/07/2014

    @George-Roper It seems like you're somehow worrying about me getting exploited. You don't need to. Seriously.

    And you say "100 quid for the full game, all future expansions, and beta access now", like that's normal, good value

    No, I don't say that at all. I am just saying that it's not "100 quid for the beta". If you pre-order soemthing, you don't pay "50 quid for nothing", do you?

    hy not just use a defacto free Alpha access sign-up and randomly select a percentage every month, to keep player numbers up?

    I honestly think you can answer that yourself.

    t looks entirely like a capitalist way of doing it,

    I find the capitalist way here is the constant complaining about other people paying what some of you think is too much, when those people happily supported the development, something all of you will profit from.
    Reply +14
  • UncleLou 11/07/2014

    @wobbly_Bob I notice must of the defenders are people that paid up the money.

    And this is a problem for you because? You don't need to worry about us. Just wait for the normal release and pay 40 quid.

    I get a strange sense of entitlement and envy from those complaining about the current price, thinly veiled by false moral outrage.
    Reply +19
  • UncleLou 11/07/2014

    @Azhrarn I find this is a general problem with Kickstarter and early access. People just don't get it. They never shut up about it, though, as if anyone is taking away their option to buy the finished article like they always have. Want to read impressions about an early access game on Steam? First wade through hundreds of posts of people complaining about the price. Annoying. Reply +18
  • UncleLou 11/07/2014

    @wobbly_Bob £100 for a beta? Seriously?

    *sigh*

    No, not "£100 for a beta". 100 quid for the full game, all future expansions, and beta access now.
    Reply +57
  • UncleLou 11/07/2014

    @IronGiant This will be a huge flop so hardly anyone cares anyway.

    Huh? Care to elaborate? Extremely weird thing to say that "hardly anyone cares" about one of the games with the most succesful KS campaigns out there.
    Reply +25
  • UncleLou 11/07/2014

    It supports the game, which is good, and everyone is free to wait for the normal-priced full release.

    And once again it should be pointed out that the premium beta contains all future expansions. It's still expensive, but it puts things into perspective.
    Reply +18
  • Pillars of Eternity backer beta release date announced

  • UncleLou 11/07/2014

    As much as I love Divinity: Original Sin, I am glad the characters here don't seem to move like someone put an "anti-haste" spell on them. :) Reply +4
  • Civilization Revolution 2 review

  • UncleLou 11/07/2014

    This looks absolutely terrible, from a technical and artistic point of view. What a shame. Tablets would be absolutely perfect for a decent Civ game (I thought Civ Rev 1 was rather shit on iOS as well). Reply +4
  • What's going on with Microsoft's Xbox One dev kit and launch parity policies?

  • UncleLou 10/07/2014

    @spectrumfox You replied to me, but I see absolutely no connection between my question and your post.

    Not that I expected anything else, mind.
    Reply +6
  • UncleLou 10/07/2014

    @Calverz "mobile phone games?' What are you talking about? Your comment makes absolutely zero sense. Reply +4
  • UncleLou 10/07/2014

    @spectrumfox I've never see you complain the last 5 dozen times Charla *did* deliberately talk about indie games development for the Xbox. Or was he somehow the right person as long as it was all positive PR? Reply +7
  • Video: Playing Diablo 3: Ultimate Evil Edition on PS4

  • UncleLou 08/07/2014

    @Dizzy Not like it is a demanding game on PC.

    That's not entirely true. In coop and on the harder difficulties, the whole screen can be in turmoil with mobs, spells and whatnot everywhere. Can make even powerful PCs tremble for a second.

    The console versions (well, at least the last gen ones) are scaled down though when it comes to monster density etc.
    Reply 0
  • See DriveClub's dynamic weather in action

  • UncleLou 08/07/2014

    Very, very nice looking game.

    Really hope I'll like the handling.
    Reply +38
  • Kinect 2 for PC costs £159

  • UncleLou 08/07/2014

    @TrentTech This is also NOT being marketed at consumers, it's meant for developers and specialists who need 3D capture capabilities for specific purposes in fields where £159 is pocket change. This news is almost entirely unrelated to gaming, just like all the previous "kinect for windows" articles, so why don't you all stop acting like MS kicked your dog whenever it's brought up?


    Either the Kinect-less Xbox One, or the standalone version is overpriced. There's no getting around that.
    Reply -1
  • Ori and the Blind Forest looks great, but plays even better

  • UncleLou 07/07/2014

    @alexcross What makes you defiant regarding this game? Reply +8
  • UncleLou 07/07/2014

    "I hope people don't see it as this artsy-fartsy game that tries to make you sad.

    I am finding it a bit embarrassing - and opportunistic - that he is using this pretty obnoxious, tired cliché which is often unjustly used to dismiss games just because they aren't for a certain audience.

    Game itself looks wonderful, glad there's a PC version.
    Reply +6
  • Asus PB287Q review

  • UncleLou 05/07/2014

    @rhubarbandcustard "And this is why I game on consoles. Fixed costs and an endless supply of triple A console exclusive games."

    O_O

    /glares at his PS4

    I must be missing something.
    Reply +16
  • Xenonauts review

  • UncleLou 03/07/2014

    @EricJohn004 Thesis: You're comparatively young, and/or haven't been playing games for long.

    Because if you have, at one point you realize that, a few years later, everything you played a few years ago looked like shit compared to what's available now. And that's when you stop caring too much about graphics, because they're such a fleeting thing, anyway.

    Now I still love a game that looks great, but it's one of the less important features.

    (I would agree that it does look a little bland, stylistically. But that's a problem Watch Dogs had as well, so...)
    Reply +11
  • How to use a DualShock 4 wirelessly with a PS3

  • UncleLou 02/07/2014

    Pretty insane that I can use a DS4 on the PC without problems (wired, though), including rumble, but not on the PS3. Reply +5
  • Age of Empires Online waves goodbye after servers shut down

  • UncleLou 02/07/2014

    @persus-9 Depends on the game. But I would agree that what we certainly didn't want was a F2P "MMO" cartoon version of AoE. Reply -1
  • UncleLou 02/07/2014

    @Calbie Yeah, I never was a fan of the Asterix look.

    Blizzard gets flak for their always-online DRM, but at least they keep their servers running for 10+ years. EA and Microsoft constantly switch theirs off, and noone seems to care.


    Anyway, I always adapt my level of dedication to the Xbox brand to MS's dedication to PC gaming. :)
    Reply +7
  • Steam revokes 7050 stolen Sniper Elite 3 codes

  • UncleLou 30/06/2014

    @azic In certainly don't wish you personally any harm or financial misfortune, but forgive me if I find it kind of amusing that you of all people had a shady key when that's exactly what I meant in the Sniper Elite 3 review thread the other day, when you got all angry with me just because I said I wouldn't buy there. Reply +8
  • UncleLou 30/06/2014

    @BluesClues So it's the customers that suffer... What jerks.

    If you buy at a site like cdkeys.com (whether it's their fault in this specific case or not), you have noone but yourself to blame. They don't even tell you who or where they are on their website, ffs.

    This is somehting where asking for responsibility for your actions is appropriate, not if little Billy spends a fortune on in-app purchases.
    Reply +13
  • Devil's Canyon: Core i5 4690K and Core i7 4790K review

  • UncleLou 30/06/2014

    @CountShagula I have a CPU that idles at 5.3ghz and 3 Titans

    What? How? Why? :)
    Reply +3
  • UncleLou 29/06/2014

    @Innocent_Bystander You can cool a much more powerful CPU than the PS4 has in an equally small space with much less noise.

    But hey, old and loud: cheap. And that seems to be the first consideration when it comes to console design, unfortunately. I'd have preferred to pay a little more for my PS4 if that would mean it's at least anyhwhere near my (much more powerful) PC when it comes to noise, personally.
    Reply 0
  • UncleLou 29/06/2014

    @mr2ange The PC version of Crysis 1 was pretty much the *last* reason why Crytek isn't well off. It's 7 years old, and they were what - a tenth of their current size? Their less than stellar multi platform releases, the F2P experiment and the allegedly "disastrous" development of Ryse weren't exactly PC-specific problems.

    Not sure if you're completely ignorant of what happened or spreading false information intentionally. Neither makes you look good.
    Reply +12