UncleLou Comments

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  • Jelly Deals: PlayStation VR headset with Farpoint down to 299.84

  • UncleLou 24/05/2017

    @kraenk12 I feel that my pretty harmless initial comment gets blown all out of proportion now with these lengthy posts, but anyway:


    "The PSVR has been out for half a year only and has more worthwhile games and experiences than other whole consoles had after the first half year"

    A bit longer than half a year now, but anyway. Yes, it has a few neat third-party games, but Sony is eerily quiet about it. Currently, I feel the Vita history repeats itself. Again, where are the Sony-developed/-published games? Where are the concrete annoucements?

    There has been one major game months ago, and Sony had nothing to do with it. Cool if that's enough for you, but I expect a lot more from a platform holder than Sony is currently offering here in terms of communication and actual games.

    I'll gladly be proven wrong come E3, but I am not convinced.

    "Do you complain that your PS3 pad doesn't work on PS4 either?! It's natural development in hardware, nothing more."

    It's artificial obsolence. You can play any new game with a PS3, Xbox 360, and whatnot controller on PCs. They all work just fine. It's consumer-unfriendly and a waste of resources. You should complain, too, and not swallow it wholesale. And give me any good reason why Sony's own, official, Playstation-branded wheels from the PS3 era, with a perfectly good USB connection, don't work on the PS4, and yet I can use it fro every racing game on the PC? You know, I really like the PS4 a lot, but they are milking their customers for all they're worth.

    "Now you're really just complaining without any sensible reason...As if it was Sony's fault that the demand excels the production capabilities."

    Well, they do seem notoriously bad at judging demand of their accessories. What a surprise that must have been last October that people wanted to buy Move controllers.
    Reply +1
  • UncleLou 24/05/2017

    @captain-T-dawg I am not singling Sony out. I am saying it doesn't surprise me because I am used to stuff like that from Sony.

    "Since when was it standard for last generation peripherals to work with current generation hardware?"

    It's a shame that it isn't. It's consumer-unfriendly and wastes resources. And it's completely ridiculous when it comes to hardware like, say, wheels.

    In the case of this gun, well, yeah. It does look unnecessary to me, and I do think that Sony's VR development resources would have been better spent on something that doesn't (more or less) require yet more hardware when games for the existing PSVR hardware are thin on the ground as it is.

    Oh, and the Aim/Farpoint bundle has climbed to EUR 135,- here now. Because, as always, the hardware is scarce, and just like with the Move controllers last winter (where are the games that properly make use of them, btw?), they are doing a better job supporting eBay scalpers than the consumers.
    Reply 0
  • UncleLou 24/05/2017

    @captain-T-dawg What "fanboyism"? What exactly am I a fan (or not) of?

    If you understand every bit of criticism as fanboyism, you're part of the problem, not me. FWIW, I have a PS4, a Vita, PSVR, and never had an Xbox in my life. Time to realize not everyone is thinking in these "fanboy" categories like you obviously are.

    As oppsoed to you, I think the Aim controller is a cynical attempt to sell even more hardware for a platform (PSVR) that suffers from a severe lack of software support from Sony itself. And it doesn't surprise me, they love to do things like that. Forced incompatibility of accessories, proprietary accessories that are ridiculously priced, now more plastic tat that will be supported by 3 or 4 games if we're lucky, and that could easily have been replicated with a shell for a Move controller.
    Reply +1
  • UncleLou 24/05/2017

    @Eldritch Of course not. This is Sony, where even PS3's official Gran Turismo wheel will not work on the PS4.

    I'd be extremely surprised if the sharpshooter is one bit different, technically, to the Farpoint gun. Move controller with a plastic shell, only it's integrated into the Farpoint gun. I know it has an analogue stick, but I am sure there would have been a way.
    Reply +1
  • Ultra Street Fighter 2: The Final Challengers review

  • UncleLou 24/05/2017

    @LFace If it was absolutely mind-blowing, I'd expect it to get an essential and the review to point out that it is extremely short. I can then make my own mind up if it's worth it.

    Counter example, if a game is complete shit, but free, should it *not* get an avoid?
    Reply +8
  • UncleLou 24/05/2017

    @BellyFullOfHell "How can a review NOT refer to value? I enjoyed, say, Gone Home, but I'd have felt cheated at full price."

    It's difficult though, and extremely subjective. I'll happily pay full price for a single player game that lasts me, say 7 or 8 hours. Others will feel cheated unless they get a few hundred hours multiplayer out of a game.

    I'd agree with those who say it shouldn't be taken into consideration except in, as Wesley says, rare circumstances.
    Reply +12
  • UncleLou 24/05/2017

    I don't get why the platform holders don't seem to care about the prices on their own platform. I don't want Valve to mess with this on Steam since it's an open platform, but on the rigorously controlled consoles, that's what I'd expect, a tight quality control that includes the price. Reply +8
  • Dragon's Dogma re-release coming to PS4, Xbox One

  • UncleLou 23/05/2017

    @HelloNo You can turn pawn chatter off in the PC version, so I imagine it's the same in the remaster. Reply +1
  • UncleLou 23/05/2017

    @AgentDaleCooper " Didn't feel different enough to other RPGs to me."

    For me, it felt totally familiar and utterly strange at the same time. For some reason, and I do not have any explanation for this, it looked and played how RPGs I played as a kid/teenager looked in my head, and how I thought these games would look in the future.

    And it's all the little things that set it apart. The authentic landscapes. The pitch-black night. The way weight and height matter, and how some monsters react to women/men in your party. And the insane amount of loot. And dozens of other little things that are unique to this game.
    Reply +9
  • UncleLou 23/05/2017

    Utterly fantastic game, and if I am totally honest with myself, it might just be my favourite game of the last generation, ahead of Dark Souls, Red Dead, Uncharted 2, etc. But don't tell anyone. Reply +8
  • Red Dead Redemption 2 delayed until spring 2018

  • UncleLou 23/05/2017

    Rest assured, the PC version will be announced the day after I've bought a Pro just for this game. Reply +4
  • Far Cry 5 debut trailer teases new setting

  • UncleLou 22/05/2017

    @ihnm_aims A non-military hillbilly Far Cry along the lines of Deliverance, Southern Comfort or Open Season could be great, and mighty different.

    Of course, Ubisoft being Ubisoft, they will balls it up with a gazillion icons and not a second, and not 10 yards, without a grizzly, nearby firefight or random explosion trying to grab your attention.
    Reply +13
  • Face-Off: Minecraft on Switch takes on PlayStation 4

  • UncleLou 20/05/2017

    @smelly Well, there's no arguing about taste. I absolutely hate the complete lack of anything resembling a lighting engine in vanilla Minecraft. It's not part
    of the artstyle, it's a severe technical limitation that makes it look like arse, frankly. You might as well argue that Zelda looks ugly as hell because it combines cartoon characters with almost photo-realistic lighting... :p
    Reply +1
  • UncleLou 19/05/2017

    Problem is, once you've played Minecraft with a few mods/shaders, going back to vanilla MC just isn't possible. As much as I like the idea of having it on my Switch. :-/

    Reply +11
  • The Surge is Souls-inspired sci-fi - with better technology

  • UncleLou 17/05/2017

    @dark10x i7 4771

    Was quite surprised by the performance issues, it really felt/played terrible. Strange fluctuations, where the framerate would drop dramatically if I just turned the camera, then at 60 for a while, then really low at the "bonfire", for example.

    Would have liked to play around with the settings a little bit more, but I didn't want to risk going over the 2 hour limit.

    Bit annoyed as I really wanted to play it, but my PC (albeit not exactly top of the line anymore) usually behaves well, and there are too many games out right now as that I could be arsed with one that doesn't work quite as I want.
    Reply -1
  • UncleLou 17/05/2017

    "We tried a GTX 970 and hit a very consistent 1080p60 even when using the console-beating very high settings"

    Well, I just bought this, I have an i7/970 GTX, and it runs terrible, meandering wildly between 40 and 60, almost independently of the settings.

    Refund time, I am afraid.
    Reply -6
  • The Surge review

  • UncleLou 16/05/2017

    @mega-gazz No. It's more like the Souls games. Reply 0
  • Farpoint review

  • UncleLou 16/05/2017

    @IronGiant "Why do you need AAA games to justify a purchase?"

    I play tons of indie and/or short games, but from the platform holder, I expect AAA games, and nothing less. It's what basically justifies the existence of consoles for me.


    @SuperShinobi

    "Eve Valkyrie, RIGS, Battlezone, RE7, Robinson the Journey, PSVR Worlds, DriveClub VR and Dirt Rally VR are all AAA games."

    Bit of a very wide definition of AAA, but anyway - which of those are from Sony, and when were they released?

    I exepct A LOT more from Sony. A lot. their history with the Vita doesn't help.
    Reply 0
  • UncleLou 16/05/2017

    @IronGiant "Exactly when is the best time to release new hardware then,"

    Maybe develop and publish a few games first that use the 500 EUR VR hardware I already have?

    Cant say I am overly impressed with Sony's handling of PSVR yet, there's basically one AAA game, and it's not even a Sony game.
    Reply +3
  • UncleLou 16/05/2017

    " On launch you can pick up the game and controller bundle for around 70"

    100 EUR in Germany, and as much as I'd like to try the game, I can't justify spending yet more money on VR *hardware*. I actually find it rather cheeky that the first major Sony-published VR game published since PSVR was released pretty much needs additional hardware.
    Reply +26
  • Nioh's big update brings more depth to an already brilliant game

  • UncleLou 12/05/2017

    @AzureBonds76 The weapons play very differently though, and you get the 3 styles per weapon. I've actually changed my weapon/weapon category more than in any of the Souls games!

    Anyway, not sure I'll return to Nioh since I've finished it, but I'll forever hope there'll be a Souls game wih randomised loot. And Nioh 2, obviously.
    Reply 0
  • Prey is a love letter to the PC gamer

  • UncleLou 12/05/2017

    @Skyclad Then again, PS4 peasant owners like me and Pro owners pay the same, but the latter get better versions (except in the case of Prey)... :p Reply 0
  • UncleLou 11/05/2017

    @Rafa-Pai "Just because it does what any game should do"

    And yet many, many, many don't do.
    Reply +7
  • UncleLou 11/05/2017

    @Switch024 "t's a little galling to see the 'Pro enhanced'"

    I can only imagine that there's a Pro patch in the works that wasn't ready for release, but yeah, obviously it's fishy as hell.
    Reply +3
  • UncleLou 11/05/2017

    @Dr_Proton PC gamers enjoy playing on the couch, too. Just saying. Reply +39
  • Square Enix trying to find a buyer for IO, future of Hitman in doubt

  • UncleLou 11/05/2017

    @George-Roper "and when the whole thing was bundled, I'd lost interest."

    Well, you're missing out. It's probably the best Hitman game, or a very close second after Blood Money. And both of these tower a mile high over the rest of the Hitman games.
    Reply +2
  • UncleLou 11/05/2017

    @Banacheck Sorry, I am not sure what your point is right now. Of course they only released the disc version at the end, becasue they were working on the episodes until the end. Again, they didn't slice up a finished game and sold it in episodes. Reply +3
  • UncleLou 11/05/2017

    @Banacheck But that's the thing I don't understand. It's not like the game is finished, and they decide to slice it into episodes and sell the complete game later. No, they start releasing it *before* it is finished.

    You can completely ignore the episodic release policy, and get a new, complete game once it is finished and released fully. At the same time at which you could have bought it if they hadn't released it in episodes.

    I am genuinely trying to understand the antipathy.

    And I don't know about "only season one". You're getting a fat, long, full Hitman game with huge levels here. The best since Blood Money.
    Reply +5
  • UncleLou 11/05/2017

    @Banacheck Doesn't make sense to me. And the complete game was in the shops once it was finished, just like every other game that is not sold in episodes is, too. Reply +4
  • UncleLou 11/05/2017

    @Sagara_Sousuke_x "I hated the episodic format of the latest Hitman. Never thought it was a good idea from either perspective (gamers or publisher). "

    It worked well, allowed them to take in player feedback, made them implement all kinds of fun stuff to keep people interested, and allowed everyone who didn't like the episodic format to buy the game in a complete package, anyhow - it's not that you got the game *later*, you could buy it once it was finished.

    Unless you say that the gameplay was somehow compromised due to the epdisodic releases (don't see it myself, quite on the contrary), I am really not sure what reason there is to complain.

    (Admittedly, the episodic releases meant it was difficult to avoid minor spoilers, like the locations, if you were waiting.)
    Reply +8
  • Mass Effect series "on ice" following Andromeda disappointment

  • UncleLou 11/05/2017

    Bit of another kick in the teeth for those that bought the game in the expectation that it would be the start of another trilogy - does it at least have a satisfying end? Reply -3
  • Prey review

  • UncleLou 11/05/2017

    @KlingonDouchebag "First, add a way to expand the inventory space"

    It's in the skill tree...
    Reply +1
  • UncleLou 10/05/2017

    @night_swim " and nothing really compelling about the premise. "

    I realize we're all different etc., but the premise is basically Truman Show/Groundhog Day, which I thought was a pretty neat and - at the very least for a game - original idea.

    Not only did it make we want to find out what happened, I also had absolutely no idea it *would* happen (I never saw the let's plays a few months or so ago when the demo was released for the press).
    Reply +1
  • UncleLou 10/05/2017

    @Whitster You can select a male or female protagonist at the beginning.

    I don't think there's input lag on the PC if you play with a pad, but it seems to lack any auto-aim whatsoever. Maybe it's also this which throws people off?

    I switched to m/kb although I actually prefer playing with a pad these days.
    Reply +1
  • UncleLou 10/05/2017

    @AgentDaleCooper Not really. You can sneak (and upgrade it in the skill tree), but it's not a stealth game by any means. Reply +1
  • UncleLou 10/05/2017

    @Dubya It's a shooter in the same way that The Witcher 3 is a fantastic melee combat action game.

    Ie, not at all.
    Reply +26
  • UncleLou 10/05/2017

    @Simatron3000 There are two abilities in the skill tree that will make you run faster (and others that will raise your stamina). Reply +8
  • UncleLou 10/05/2017

    @PSfourskin Not on the PC. Reply +6
  • UncleLou 10/05/2017

    @Eldritch "game play stolen from Half-Life, Portal, Dead Space and Bioshock. Not a single original idea."

    Not quite seeing what you mean here, seriously not, but if there was a game that successfully combines those you mention, count me in. That sounds awesome (and pretty original in its own right). ;-)

    And if anything, it's "stolen from System Shock", but more succesfully than Bioshock (which was a good game, but not very System-Shockey). And FWIW, Dead Space was heavily inspired by System Shock as well. So, they are all standing on the shoulders of the same giants.

    Level design in Prey is something else though, brilliantly combining an open world with just the right dose of linearity and short-cuts you unlock. Stolen from the Souls games. :p
    Reply +59
  • UncleLou 10/05/2017

    "But if the chemistry between powers, terrain variables and opponents may fall short of Arkane's best work"

    It might not be as brilliant as Dark Messiah, but it's a lot better than Dishonored. ;-)


    Anyway, fantastic game.
    Reply +14
  • Nintendo Switch Dock Set hits the UK in June

  • UncleLou 10/05/2017

    @FromTheHalfWayLine "Classic Nintendo"

    Don't know, seems almost reasonably* priced compared to what I paid for Vita memory cards or the PS4 vertical stand.


    *It obviously isn't. But as mostly a PC gamer who has been mentioning ridiculously overpriced console accessories for years, I don't get the OMG NINTENDO reactions. They are all as bad as each other.
    Reply +1
  • Sources: leaked Assassin's Creed: Origins image is real

  • UncleLou 10/05/2017

    @kangarootoo No, I am totally the open seas kind of person. I've been waiting for a modern Pirates game for decades. Hell, I've read all the Aubrey/Maturin novels (and Hornblower) to prove it, and I am a Joseph Conrad fanboy - but here's the problem: there are no "open seas" in Black Flag, it's busier than the pond in the nearby park here on a hot summer day! ;-)

    I am glad you enjoyed it though, I am envious.

    edit:
    You know what, maybe I should give it another try. It's a shame they released no mod tools though, all the groundwork (and I agree that the combat is good) for an open-world Pirates RPG is there.
    Reply +1
  • UncleLou 10/05/2017

    @kangarootoo I was so hoping I'd love Black Flag, but was bitterly disappointed by all the over-simplification and typical Ubisoft open world game problems.

    The sea was way too full (as Ubisoft open world games always are), you literally couldn't sail for more than 20 seconds before there was an enemy ship. Trading was offensively bad, you could just do it on the open sea! And so on, and so forth. For me, it was completely devoid of atmosphere or any sense of adventure.

    This could have been so, so much more, but we got a game with simpler mechanics than Pirates! in 1987, just in fancy 3D.
    Reply -1
  • Kynseed is a whimsical sandbox RPG from a few ex-Fable devs

  • UncleLou 08/05/2017

    @carmagainagain Yup. I would say that it's rare that two different games look *that* similar. There are scenes in the trailer on their Kickstarter page where I had to look twice to make sure it's *not* Stardew Valley.

    Still, looks neat. One to keep an eye one.
    Reply +3
  • Mario Kart 8 Deluxe holds off Prey in UK game chart

  • UncleLou 08/05/2017

    @Blackmarsh63 So when you said "it's a quiet time for major releases", you specifically meant for major releases on the Switch this week, which is why people bought MK, a non-major release.

    Uh-huh.
    Reply 0
  • UncleLou 08/05/2017

    @Blackmarsh63 Indeed. Glad we agree! Reply 0
  • UncleLou 08/05/2017

    @FortysixterUK "If you have a switch, I can confidently recommended Mario kart on the wii-u."

    WHAT?

    I've also bought Prey. Xbox One version, obviously, because I have a PC and PS4.
    Reply +2
  • UncleLou 08/05/2017

    @Blackmarsh63 What are you talking about? It's an amazing time for major releases currently. MK8 being one of them. Reply -1
  • UncleLou 08/05/2017

    @grassyknoll "It wouldn't, the average person buys a console on what's available"

    But millions of people don't, but rather buy early. Let them all become reasonable and, like I said, the whole system as it is collapses. The platform holders would have to come out with an unheard of number of worthy launch titles. The current business model relies on different people buying consoles gradually, from day 1 on.
    Reply 0