UncleLou Comments

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  • 18 minutes of No Man's Sky footage shows off what you actually do

  • UncleLou 07/07/2015

    @Nikanoru Vast majority is barren. Of those with life, the vast majority only has small animals. A tiny minority will have bigger ones, etc. You won't find huge space dinosaurs on every planet. Reply 0
  • UncleLou 07/07/2015

    @CliffPromise Was looking forward to this a lot but after seeing this video I'm not impressed.
    Elite:Dangerous is lightyears ahead.


    Of course, and this has nothing to do *at all* with the platforms each of the games are available on, oh no Sir, not in your case, you'd never...

    Some of you well-known, er, fans, are so transparent, it's downright insulting. At least put some effort in. :-/
    Reply -2
  • UncleLou 07/07/2015

    @Gigaflop I think there are going to be a lot of disappointed people that get this. I do think it looks very pretty, and I love it's unique style.


    Absolutely, but people only have themselves to blame, really. There seem to get silly expectations piled onto a game that started as a 5-man indie project.

    Loving the look of it, personally, but I think I have a reasonably good idea what it's going to be.
    Reply +3
  • Vanishing of Ethan Carter PS4 release date

  • UncleLou 06/07/2015

    "It's not going to be identical because that's impossible," he said, "so it's going to be close to what's on PC but it just plays better - it just feels better when you play."

    Didn't quite understand that at the time, still don't - what feels better than what? The PS4 version better than the PC version on UE3? Or on UE4? Or just generally UE4 better than UE3?
    Reply +1
  • New PS4 hardware is more efficient with less fan noise

  • UncleLou 06/07/2015

    @Uncompetative No Man's Sky is a PS4 console exclusive to be released on 9/9

    Got any source for the release date? Wasn't expecting it before 2016 personally.
    Reply +1
  • UncleLou 06/07/2015

    @FuzzyDuck How did MS manage to fix coil whine? It's something that has plagued high-end GPUs for decades. Or PSUs, as in my case. :-/ Reply 0
  • UncleLou 06/07/2015

    @FuzzyDuck Obviously hard to tell exactly how loud that is, but it sounds very familiar to me. Mine is similar, and so are the other 4 PS4s I've heard.

    edit:
    I've actually turned off a bloody Blu-Ray the other day because the PS4's noise drove me nuts. Granted, it's pretty hot outside right now, but somehow normal Blu-Ray players manage to play a disc without sounding like a tornado.
    Reply +8
  • Minecraft: Windows 10 Edition beta announced, free to existing PC players

  • UncleLou 06/07/2015

    @bobitsch Let me check.

    "In the last 24 hours, 12.591 people bought the game."

    Yup. Anything else I can help you with?
    Reply +11
  • UncleLou 06/07/2015

    @Sicho You're misunderstanding something here. If you buy it, you get a PC *and* a Mac key. It's not even possible to buy separate copies. Reply +7
  • UncleLou 06/07/2015

    @Sicho If PC and Mac are not counted as different platforms, then PS3 and X360 are also the same.

    Not until I can get a single copy that works on both consoles.
    Reply +11
  • Sony: PS4 market share "frequently greater than 90 per cent in continental Europe"

  • UncleLou 03/07/2015

    "When I look globally," he added, "mainland Europe is definitely an area we want to focus on.

    Last time I remember that they said that, they let PC developer Ensemble Studios develop an Xbox-exclusive RTS*. Which is excactly not how you capture the hearts of stubborn PC gamers in Germany.

    *before putting them on the next born-to-fail project and then shutting them down
    Reply +2
  • UncleLou 30/06/2015

    @caelcollins I would guess the worst fanbyos are those who write articles about how the worst fanboys are the others. Reply +18
  • UncleLou 30/06/2015

    @caelcollins funny how when the multiplatform games were better on the 360 it didnt matter. now its all that matters.

    Yeah, well, you do know that that works both ways, right? Years of DF threads that were possibly even more insufferable than today, but with changed roles.
    Reply +14
  • UncleLou 30/06/2015

    @Mr-Writer Well, mine is pretty loud as well. So are the three other PS4's I've heard.

    You should yours get checked, maybe it's not cooling properly. :p
    Reply +5
  • UncleLou 30/06/2015

    @Rodimus-Prime Kind of like how I'm happy listening to Tchaikovsky even if Rihanna sells more records.

    That's not a good comparison, because in the end, both consoles play mostly Rihanna, and a little bit Tchaikovsky. One arguably sounds a tiny little bit better and also has the occasional bit of Miles Davis, though.
    Reply +33
  • UncleLou 30/06/2015

    @XbDf Rumours regarding Microsoft buying AMD of course,every ps4 sold Sony will have to write a cheque to Microsoft

    That's ... not how this works.
    Reply +77
  • What does it take to run Arkham Knight smoothly on PC?

  • UncleLou 03/07/2015

    @getup2k "I sold my GTX 970 a couple of weeks ago because of crap like this - PC games way too often these days have stuttering frame drops or crash constantly. "

    I bought a 970 GTX a few weeks ago because of crap like this on my PS4 (The Evil Within, for example). ;)
    Reply +1
  • Gothic/Risen dev reveals "edgy" new post-apoc open-world RPG ELEX

  • UncleLou 03/07/2015

    @Dubya But will it stack up against The Witcher 3, that is the question!

    I am pretty sure most of The Witcher devs have played the Gothic series - many things in Wild Hunt remind me so much of Gothic 1/2 - fair to say that the scholars have surpassed the masters though...
    Reply 0
  • UncleLou 03/07/2015

    Can always go either way with Piranha Bytes. Gothic 1 and 2 were absolutely fantastic. Risen 1 was quite good. Gothic 3 was good once it wasn't broken anymore. Risen 2 and 3 weren't that great, imo. Reply +1
  • Is DriveClub finally up to speed?

  • UncleLou 02/07/2015

    @grassyknoll Ambition" gets bandied around game sites far too often. A huge map is utterly meaningless if the game plays like shit.

    "Ambition" doesn't mean "quality" or "success".
    Reply +2
  • UncleLou 02/07/2015

    @grassyknoll Have you played The Crew? I bought the PC version in a sale, and while I can't exactly say it's one of my all-time favourites, it certainly doesn't lack ambition. The map is absolutely insane.

    edit:
    As for DriveClub, it's a very good game, but it's a shame how they squandered the opportunity to make it something special with a working mkultiplayer community when it launched. It's probably the most desastrous launch (well, going on for months) I've ever seen, and that includes all kinds of MMOs. And the PC version of Arkham Knight.
    Reply +4
  • Warner Bros. allegedly knew about Arkham Knight PC's failures months ago - report

  • UncleLou 02/07/2015

    "PC gamers are the whiniest, most entitled of all.."

    And yet here you are, whining about PC gamers in a PC related thread, post after post after post.
    Reply +9
  • Dark Souls series sales surpass 8.5 million

  • UncleLou 01/07/2015

    @grassyknoll Obviously!

    I'd like to stress that *I* never asked for a PC port of Bloodborne! ;-)
    Reply +2
  • UncleLou 01/07/2015

    @grassyknoll Otoh, console gamers like to act as if it's by the grace of God that "their" Japanese From Software now also does PC games. When it's just about selling a few million copies more. Reply +5
  • UncleLou 01/07/2015

    @Badoink Yeah, but grassyknoll said even in that unlikely case, SteamSpy would have overestimated by 300k.

    edit: Ah, right.
    Reply +1
  • UncleLou 01/07/2015

    @grassyknoll Wait, I can't quite follow (ugh, mathematics):

    Total copies sold: 2,3 million
    Steamspy says: 990k. That would mean 1,3 million copies on consoles. As you say, it's unlikely they never shipped more console copies on top of the 1,2 million, but why are you saying they overetsimated it by 300k even in this case?
    Reply 0
  • UncleLou 01/07/2015

    I'd love to know how accurate SteamSpy is. It seems to be pretty accurate for the games where we know sales figures, but those could be "manipulated" of course rather than using the algorithm they use otherwise. Reply +2
  • Path of Exile expansion The Awakening launches 10th July

  • UncleLou 01/07/2015

    @FMV-GAMER Yeah, I have - I liked them, but only ever played through both games once. They didn't have the longevity of Diablo 2/3 and Path of Exile for me.

    Amongst the all-time genre favourites for me is Titan Quest*, which I played for a ridiculous amount of time. Some of the devs of Titan Quest are doing Grim Dawn, which is in early access but already more than just playable (although I don't like it as much as TQ for some reason).

    There are also the Sacred games, the Van Helsing games (and Victor Vran from the same devs, in EA), but that's pretty much it I think.

    *Titan Quest is still the loot king. The amount of different and unique (also visually different) gear is absolutely insane. It still dwarves pretty much everything else.
    Reply +1
  • UncleLou 01/07/2015

    Played hundreds of hours of PoE, but yes, a console version would be the perfect excuse...

    Just wondering how F2P works on consoles - is there a fixed license fee they'd have to pay? Or give a share of their in-game purchase revenue?
    Reply +1
  • Video: Why you might like to play Her Story

  • UncleLou 29/06/2015

    @Tomahawk "there are no meaningful choices"

    That is hardly a valid point, is it? I am playing Batman: AK atm and it's great, but I've yet to see any "meaningful choice" whatsoever.

    "Games are such a unique medium, it just seems odd that this is so highly praised when it utilises none of what make games such a distinct art form."

    No offence, but I think you're wrong about this. The interactivity is what makes this differ significantly from a film. You're puzzling together a story which will unfold based on your input.

    Not that I think it matters. Whatever it is, it's great, and it's definitely not a film. Why should be a negative if it fits neither the definition of film, nor of game?
    Reply +2
  • UncleLou 29/06/2015

    @zoidberg Why is everyone pushing this game so much?

    Because it's pretty great, unique, and certainly can use a bit of word of mouth.

    (I assume.)

    I am all for it, was well. Batman's marketing budget is big enough.
    Reply +6
  • Batman: Arkham Knight PC fixes are "significant" and "will take some time"

  • UncleLou 29/06/2015

    @OllieNator I don't see anything there because there's a huge "register now" window blocking my view - I bet though that it's PC vs 8 consoles in total at the very least. Most stats like that I've seen in the last few years actually put total PC gaming revenue above console gaming, but there are obviously a gazillion different ways to make such stats.

    But anyway, that's not really my point. It's most likely that Batman would have sold fewer copies on PC than on consoles either way, but you don't just discard 10, 20, 30 million US$ revenue just because you've already made 50, 60 or 70 millions.

    On a sidenote, The Witcher: Wild Hunt sold 1/3rd of its copies on PC. That's not so bad. People sometimes over-estimate the sales of console games that aren't GTA or CoD. ;)
    Reply +4
  • UncleLou 29/06/2015

    @OllieNator The sad thing is that Arkham Knight is the fastest selling game of 2015 on consoles, WB would have made a small fortune from it and will have very little incentive to fix the PC version any time soon

    That's not how businesses operate in such a situation. Quite on the contrary, if it's commercially succesful on consoles, it most certainly is/would be on PCs. They won't say "we've earned enough", they will say "we could/have should have earned a lot more."
    Reply +10
  • UncleLou 29/06/2015

    I've got to say, after the patch at the weekend and with NvidiaWorks turned off, it runs fine for me. Still at 30fps, of course, but consistently so, and it didn't crash anymore in 6-8 hours or so I played at the weekend. I initially planned not to play this until it's fixed, but it's ok now for me (but then I am quite a bit beyond the recommended specs, so I am somewhat brute-forcing it I guess).

    NvidiaWorks turned on, though, and I can count down the 10 minutes to the next crash. The way it's meant to be played my arse.
    Reply +9
  • Shuhei Yoshida on saving The Last Guardian and PS4 in Japan

  • UncleLou 27/06/2015

    I am completely at a loss here. Why would Valve care about the Japanese video games industry, let alone pump money into it? That's so utterly absurd, you might as well complain that Airbus doesn't care. Reply +3
  • Rise of the Tomb Raider brings back Lara's sense of adventure

  • UncleLou 26/06/2015

    @Murton Is there a source that it is *not* just timed exclusivity? Has anyone officially said that? Reply +12
  • Don't Starve: Giant Edition headed to Xbox One

  • UncleLou 26/06/2015

    Great game you can easily spend hundreds of hours with if it's your thing, and still Klei's best game imo. It doesn't seem to have received a warm welcome on the PS4 though for some reason. I only ever seem to see people complaining about it. Reply 0
  • It gets worse - Batman: Arkham Knight on PC lacks console visual features

  • UncleLou 25/06/2015

    @Nikanoru Nikanoru
    3 hours ago
    @Antropie

    No. Console games have just as many issues as PC games.

    Just yesterday I was trying to play a console game and it said I didn't have the right drivers for my controller, and the sound didn't work so I had to edit the .ini file. Stuff like this happens on any system, there is NO PROBLEM WITH PC, IT IS OBJECTIVELY SUPERIOR, IF YOU HAVE PROBLEM WITH PC THEN IT IS YOUR FAULT!

    PC ÜBER ALLES! HEIL GABEN! HEIL GABEN!


    That's pretty embarrassing, wow.
    Reply +4
  • UncleLou 25/06/2015

    @Hellotherenow Rocksteady had nothing to do with the pc version

    They weren't exactly eager to point that out during the development process.
    Reply +1
  • UncleLou 25/06/2015

    @jambo74 How is that 'master race' thing working out PC Plods?

    Silly term, but actually, pretty good. I wish Sony would have done the same for their customers (that includes me) when the utterly broken DriveClub was released. Didn't feel taken quite as seriously as I now feel taken seriously by WB, to be honest.
    Reply +2
  • Warner suspends Batman: Arkham Knight PC sales

  • UncleLou 25/06/2015

    @GreyBeard You make a lot of different points in a very strange thread to make these points in, because, quite clearly, what happened to Batman here is not a "normal" situation.

    And as someone who pays 50-60 EUR for new "AAA" PC games, whether on Steam or on the high street, yes, I demand the same treatment as console gamers who only pay more in license fees. I don't think expecting a functional, working games makes me a "high maintenance" problem. And if that is the case for Warner, I'd rather they stay out of PC gaming. Clearly, they don't intend to do that and reacted now in a pretty extreme, but professional manner.

    Anyway, as far as sales of PC games are concerned and you quoted Steamspy, you might find this interesting:

    http://steamspy.com/sale/

    Take a game like, say, Fallout: Vegas. They sold an (estimated) 250,000 copies during the summer sales, for a revenue of 630.000,- US$. That's bloody nice for a 5 year old game. Bioshock 2, another 600,000 US$. Civilization V, more than a million US$.

    Totally unknown, out of the blue survival early access game Ark sold 420.000 copies during the sale and made 10 million US$.

    Like people always say: PC games have legs.
    Reply +7
  • UncleLou 25/06/2015

    @elpidoforosprospatho I use a PC and its accessories how it's meant to be used, as it allows you to pick the best tool for the job. Of course I do play the bast majority of (action) RPGs with a pad, why the fuck (to quote you) would I play them with m/kb? Reply +5
  • UncleLou 25/06/2015

    @grassyknoll I don't really disagree, but they made (recent) trailers for the PC version with graphical effects (and 60fps) that aren't in the game - that's the point where people are entitled to get what they're told they will get in the advertisements. Reply +15
  • UncleLou 25/06/2015

    @smelly No, why would it mean that? Of course they can still ask for a refund. Reply +7
  • UncleLou 25/06/2015

    @GreyBeard As long as there is profit to be made, the only effect we will see is that this will not happen again to Warner/Rocksteady. Because what is happening right now is a lot more expensive than doing it right the first time.

    There will only be no PC versions if not enough profit can be made. The way the market seems to be developing at the moment, that's the exact opposite of what's happening.
    Reply +20
  • Her Story review

  • UncleLou 25/06/2015

    @ZoidbergForPresident I don't know, I can't really blame (very) small developers for not prioritising language options (mind, I am not a native English speaker, either).

    I guess (I am wildly speculating) that a translation would be reasonably difficult - you'd have to make sure that every time a certain word appears in the original version, the exact same translated word would have to be used in the translation. That's obviously easy with names, but everything else...hm. You usually can't do word-for-word translations in such a manner without losing all subtlety of a language.
    Reply +6
  • UncleLou 25/06/2015

    @ZoidbergForPresident Yeah. I think it's more or less a one-man (and one woman, obviously) project - maybe they'll translate it if it sells enough copies. Reply 0
  • UncleLou 25/06/2015

    @ZoidbergForPresident I can't remember any language options, I think I would have noticed, sorry. And mind, the subtitles are hardcoded into the game. I guess translating it would be a comparatively major task, seeing how the whole game is based on English text input which then determines which videos are shown. Reply +1
  • UncleLou 25/06/2015

    This is really, really good, totally unique. As someone in the forum has said, it doesn't feel like playing a game, it feels almost real.

    What took me by surprise was the excellent presentation - it's not much, mind, but the "simulation" of the CRT monitor (including reflections), the working desktop, the office hum - there's so much obvious care and attention there.

    And yes, the story is - well, "good" is a too generic term maybe - authentic so far.
    Reply +15
  • Oculus Touch is the gold standard in VR control

  • UncleLou 25/06/2015

    @Acidizer I am sure it will remain niche for a (long) while, but a fad? No, I don't think so. It's not going to disappear again, quite on the contrary. Reply 0