Tomahawk Comments

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  • Xbox One controller update halves connection time

  • Tomahawk 27/01/2015

    @spreaderz Have you tried adjusting the pins within the battery compartment to ensure they're making proper contact with the batteries?

    I had connection problems with my controller. I pushed the pins out a bit more and no more problems.
    Reply 0
  • Gearbox hiring for Borderlands 3

  • Tomahawk 26/01/2015

    @DiiGiiTAL I'd rather have a Guild Wars 1 style setup. If I remember right only the cities were populated with players, you group up and when you travel outside you're all in your own instance. Reply 0
  • Steam Broadcasting has arrived

  • Tomahawk 20/01/2015

    @bigfriendlygamer It's about a sense of community. Plenty of people could be playing football in the park but many go to pubs or bring round friends to watch a game. It's the same with games. Maybe I don't feel like playing a game and just want to sit back and shoot the s*** with like minded people. Reply 0
  • Rich Stanton on: Cheesing Destiny

  • Tomahawk 17/01/2015

    Before the update I beat Atheon over and over in the hopes of getting equipment to get me to level 30. It wasn't fun, it was just frustrating. Finally I got to level 30, but at this point I knew Crota was coming and the cycle would continue again, what's the point?

    I've quit Destiny, it's almost like breaking an addiction. I came to realise that everything in the game was made to frustrate the player and keep them playing regardless of whether they're having fun or not, in fact, in Destiny fun is optional.
    Reply +34
  • Hatred gets the dreaded AO rating in the US

  • Tomahawk 16/01/2015

    @autumnsummers The developer responded that he uses the far right hate group he liked on facebook as a news source because he's out of the loop with current events. An equivalent would be to look to the EDL for an unbiased view of current events in Britain. It's just nonsense.

    I think people looking at this game have to be careful where they spend their money. Link to far right hate groups + Anders Breivik the game, do the maths.
    Reply +13
  • Splash Damage unveils new "reflex-driven" mobile game Tempo

  • Tomahawk 18/12/2014

    Brink, Dirty Bomb, Tempo ...

    Splash Damage seem to have a penchant for naming interesting concepts with terrible names.
    Reply 0
  • Editor's blog: Introducing the columnists

  • Tomahawk 13/12/2014

    Great picks, but EG still has yet to find a prominent writer from a black or any ethnic minority background. Reply -2
  • Destiny alert: this week's Nightfall and Heroic strikes are locked behind The Dark Below DLC

  • Tomahawk 09/12/2014

    @CoburnAlpha Can't you see problem here? Every time the Heroic and Nightfall is DLC content then people who haven't bought it are locked out of getting rewards that week. Reply +3
  • Tomahawk 09/12/2014

    Wow, actively removing content that people paid for. It doesn't get much lower than this. Reply +69
  • Paul McCartney is a hologram in the music video for Destiny's Hope for the Future

  • Tomahawk 09/12/2014

    I could forgive the video if the song was any good, but I find the song to be a bit of trainwreck - hammy lyrics compacted with mediocre background music.

    It's such a shame Star Trek used Faith of the Heart first. It's a beautiful song that would compliment Destinys themes of exploration, discovery and overcoming difficulties.
    Reply -1
  • Red Faction Guerrilla Steam Edition goes live

  • Tomahawk 03/12/2014

    Had fantastic fun after Xbox launch in the multiplayer of this game. Loved the base defence mode, one team demolishes buildings, the other reconstructs and defends. Also I don't know any other game where you can smash through a wall and shotgun someone in the face. I wish more people still played it. Reply +2
  • Editor's blog: Aoife Wilson joins Eurogamer

  • Tomahawk 01/12/2014

    Awesome news, but I can't help but feel a tad disappointed. EG champions diversity but still has exactly zero people from ethnic minority backgrounds on staff.

    Anyway, congratz to Aoife, I've come across her work before and found it excellent.
    Reply -9
  • Destiny's Vault of Glass raid more difficult from today

  • Tomahawk 29/10/2014

    I can't understand such schoolboy errors from Bungie, this is a horrendous design decision. Patching out the Atheon cheesing tactics is fair enough in my book, but patching the teleport mechanic so it's three randoms is a ludicrous decision.

    Bungie have effectively done three things:
    1. Destroyed the team dynamics. We had inside teams and outside teams before the patch, now every person has to serve every role, there is no strategy to it beyond being geared fully.
    2. Ramped up the difficulty to a ridiculous level. People who don't play game might not understand why: in the hard raid there are no revives. So anyone unprepared gear-wise who gets warped is in for a bad time and so is his/her team!
    3. PUGs will now be elitist. We already have a situation where people ask others for raid experience, it's like the current job market - how do you get experience when you can't get your foot in the door? Now you will need to be fully geared with max levels, the only people raiding hard mode will be the people who have already got their raid gear!
    Reply +7
  • Video: Unanswered questions from The Evil Within

  • Tomahawk 26/10/2014

    My thoughts on the ending spoilers:
    1. I don't believe there was a plan, merely scientific curiosity. Ruvik was a child prodigy but a total sociopath. He used people as he wanted for his experiments.
    2. From what I gather Ruvik escaped into the body of Leslie, the Doctor says as much before he gets unceremoniously killed "He wants to escape as well". The headache could be a remaining mental link between Ruvik and Sebastian? As for the boss battle, the forums has speculated that Sebastian was the only one left in the machine at this point therefore he is the one in control of the world, which makes sense to me, it explains why the machine gun and rocket launcher fall into his lap: he is living out his fantasy which culminates in defeating Ruvik and smashing the brain. The smashing part does not actually happen, if you look in the background after he actually wakes up the glass sphere is still there but emptied.
    3. I assumed Kidman was working for a government intelligence agency.
    4. IIRC Myra was investigating the disappearances as well? I assumed Ruvik was the killer.
    5. I assumed Joseph was dead? as the previous deaths, I believe, establish that people who die within Ruvik's mind also die in real life. Though looking back on it she says leave Sebastian and "those two", the people who were presumed dead, Joseph was not among the remaining so possibly he did make it out.
    Reply 0
  • Project Cars is already a better racing game than Forza or Gran Turismo

  • Tomahawk 05/09/2014

    Sorry, but the Brands Hatch gameplay video was hilarious. The driver couldn't even stay on the track! Reply +4
  • The Evil Within shuffles forwards again

  • Tomahawk 03/09/2014

    This is something I don't get about "helping hand" preorder bonuses; in games where you are expecting a challenge, why would you want to make it easier for yourself? Reply +12
  • Warriors Orochi 3 Ultimate launches this Friday

  • Tomahawk 03/09/2014

    I watched a livestreamer playing this. Koei Tecmo failed to mention that the audio is disabled when streaming through the twitch app. Reply 0
  • Why we need more developers like Zoe Quinn

  • Tomahawk 30/08/2014

    truly great art - rarely comes about by thinking of what other people want.
    Not really. Many great works were commissioned, many artists change their style to suit what is saleable. Commercial art was not a new thing when video games came along.

    Honestly, I think this highlights more what's wrong with the game journalist mentality. Every game has to have meaning, every game has to have narrative, every game must try to provoke a profound emotional response from the player.

    This has lead to games like The Walking Dead, Bioshock Infinite and Spec Ops The Line being widely praised. There's nothing wrong with that, but where does it leave technically capable and enjoyable games that do not have a narrative?
    Reply +92
  • Star Wars: Commander is your next Star Wars game

  • Tomahawk 21/08/2014 Reply +4
  • Bungie on the Destiny level cap, raids and game size

  • Tomahawk 21/08/2014

    We're going to see people self-organise.
    Well they're going to have to aren't they? Since there isn't a quick and efficient system to organise it for them.

    We're seeing people in the Tower already gathering saying, who's going to commit for a raid?
    Really? How are they communicating this? Through interpretive dance? The game doesn't have a messaging system.

    I just find this move crazy. The only alternative is to add randoms to your friends list where they can access information about you.
    Reply +108
  • Microsoft testing 24-hour free game unlocks for Xbox One

  • Tomahawk 21/08/2014

    Sounds good to me, overall. Maybe a little worrying for devs whose games can be beaten in a day though? Reply +55
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • Tomahawk 14/08/2014

    I've been an Assassin's Creed fan from the start and I believe the release dates have gotten a bit silly now. At the start AC1 blew me away with its mystery and parkour gameplay, nowadays playing Assassin's Creed I don't get that feeling anymore. I'd rather they spent more time creating a refreshing game experience, but I guess the lure of the cashgrab is too great. Reply +1
  • EA Access is now publicly available on Xbox One

  • Tomahawk 12/08/2014

    @hazzatori Your statement is incorrect. Games like Battlefield 4, FIFA 14.etc.etc and other last year titles are still 15+ each. A years subscription to EA Access is 20 and allows access to four titles. So I would contest that it's not value for money. Let's not let hate get in the way of objective facts. Reply 0
  • Does Advanced Warfare's exoskeleton really change Call of Duty multiplayer?

  • Tomahawk 12/08/2014

    @jetfire10 I really didn't expect another 'same game' comment for this new title. It is such a wild departure from previous CoDs I have to wonder what you see that is similar? The scorestreaks? The FPS view? Because everything else seems entirely different: the movement, the weapons, the aesthetic, the abilities, the graphics, the tech. I really think you should back up your comment with valid points, because it just screams hater. Reply +1
  • Destiny's beta characters are being wiped

  • Tomahawk 11/08/2014

    It's a beta test, the imperative word being "test"; nobody should expect characters to carry over and frankly it'd create bad feeling, as not everyone would be on even footing come launch. Reply +7
  • Video: Road Not Taken live stream

  • Tomahawk 08/08/2014

    Clearly they should have hired Ian Higton to voice every character. Reply 0
  • Unsubscribe?

  • Tomahawk 02/08/2014

    @bosseye Self-serving? They're businesses, of course they are, even the most loved gaming companies are in it to make a profit. If at some point the subscription becomes unreasonable or the terms unfair then people are free to stop paying. The only people at fault if things spiral out of control are gamers, because gamers don't vote with their wallet. I've noticed, as a group, gamers are the easiest consumers to let themselves be taken advantage of, as there is a massive tolerance to being shortchanged. Reply +5
  • Tomahawk 02/08/2014

    I don't have a problem with the service, to be honest. 20 for an annual subscription to many solid games is exceptional value.

    The only concern as others have mentioned, and I believe it is a valid concern, is that there will be some drawback in future. I imagine if the service becomes more popular and more games are added then there will be an inevitable price hike. They are, after all, a business.
    Reply +3
  • Sony says EA Access program isn't "good value"

  • Tomahawk 30/07/2014

    @KevLFC Sorry, but I don't believe this decision was for altruistic reasons, at all. I think it's very likely that an EA access subscription service threatens PS plus in that PS plus would be devoid of EA titles in future as EA would keep them within their own service. This would devalue PS plus for people who like EA games. Reply 0
  • Tomahawk 30/07/2014

    The pricing of EA access seems fairly reasonable to me. Just considering the first few games, you're talking 2+ years before you reach the initial cost of buying all the games together, and by that point I imagine you'd have a few more games on the service as well. But, it only really works out if you're a big fan of EA titles.

    I imagine Sony's decision is because it doesn't want to entertain the idea of another subscription game service on the platform and would rather the games come under the umbrella of ps plus enhancing their own brand value.
    Reply +4
  • Bungie reassures fans disappointed that Destiny only has one playable area per planet

  • Tomahawk 28/07/2014

    A little worrying to be honest, I didn't feel wowed by the Old Russia environment.

    After putting some hours into the beta with three characters, I left feeling a little underwhelmed and in some aspects like I've played this game before. I know some might contest this, but I think on a technical level Borderlands did it and did it better: memorable characters, multiple and unique environments, frequently rewards of loot that are usable, interesting weapons, interesting enemies, varied skill tree options.etc.etc

    I was also less than impressed with the pvp. At level 8 people are gunning down each other in about a second, not to mention the instantaneous death you can receive by turning the corner and running into someone super charged. Super charged abilities just feel like an "I win" attack.

    The only thing keeping me interested is the prospect of cool loot, and said prestige of owning cool loot. (Yes, I am that sad)
    Reply +4
  • You've got male

  • Tomahawk 19/07/2014

    "The old excuse that not enough people would buy a game about a woman who doesn't spend 90 per cent of her time shooting things is hard to support"

    Excuse or pragmatic outlook? Most of the top games are dominated by killing, regardless of the main character's gender. The reason why we can't have a single mother who becomes a hacker and is looking after a child and mourning another is easy to explain: In AAA games nobody wants to spend time dealing with real life issues, we play for escapism, we play to be the badass. I mean look at The Last of Us, the example you mentioned which I believe perfectly explains why your point is not a great one.

    How much of the game do you spend dealing with the real life issue of being a single father and not just the former shadow of it? In what capacity is Joel actively raising Ellie? Barely. She does take the place of adopted daughter but in what part is he raising her? The game shies away from this, and for good reason. I imagine a lot of parents sat down to play the game after putting their kids to bed and thought to themselves "Phew, finally a kid that doesn't need looking after."
    Reply +63
  • Tomahawk 19/07/2014

    @Paul_cz From what I gather they did. New black Captain America is his own character. New Thor I think is just genderswapped? Not sure about the comic book story behind her. Reply 0
  • Destiny beta begins late July for Xbox 360 and Xbox One

  • Tomahawk 26/06/2014

    Moon wizards for everyone! Reply +27
  • Don't judge Far Cry 4 by its cover, says game director

  • Tomahawk 24/06/2014

    Ubisoft is one of the most inclusive devs this generation. Every game they bend over backwards to be diverse, and yet people still complain and accuse them of racism. It's pretty ridiculous.

    When looking at these situations, I think people need to take a step back and think to themselves, is this developer really trying to be discriminatory? If they made an unintended blunder how blatant is it?

    In this case I very much doubt Ubisoft or the artist behind it is racist. Is it an unintentional blunder? Maybe. I just think it's a good thing the kneeling man isn't black, there would be a firestorm on the net and maybe in the mainstream media.
    Reply +4
  • DICE ponders: what did people really like about Battlefield: Bad Company?

  • Tomahawk 24/06/2014

    I really enjoyed the Bad Company 2 multiplayer. I like how focussed the multiplayer was. Limited vehicles and limited map sizes really put the focus on specific areas of the map with more action occurring because of it. I also loved the big focus on destructable buildings.

    Bad Company just felt more specialised and action packed than the main Battlefield series. It's a happy medium between Battlefield and other smaller map focussed FPS games.
    Reply +6
  • Editor's blog: I am sexist

  • Tomahawk 19/06/2014

    I don't believe your example of the dastardly achievement is sexist, at all. Not being white I often wonder "Is it racist?" when I look at some issues. If the trope was a black guy always ending up tied to a railway line would it be inherently racist? I don't think so, it all comes down to context. Look at similar jokes for comparison, red shirts, in horror black guy always dies first, Kenny dies, what, if anything at all, are these examples saying about guys who wear red shirts, black men, or shy people? Nothing, it offers no commentary at all, they just happen to be regular occurrences that offer no commentary on the character's background. This is just the same as the dastardly achievement, a female character tied to a railway track has no bearing on modern attitudes and does not serve to personally slight anyone, it's just a throwback to old films.

    The problem in saying damningly "This is sexist" and "This is racist" for examples like this is that it discredits any effort to curb real racism or sexism.
    Reply +25
  • Why Xbox One's ambitious media strategy failed

  • Tomahawk 17/05/2014

    "It's the end of Microsoft's vision for an all-in-one entertainment system", I don't think it is. "but at the very least the focus will be where it should have been from day one - on the games.", I don't think it should be.

    This is the age of multimedia devices. While gamers on the internet will say, 'I just want to play games' that doesn't mean a console shouldn't try to facilitate different roles. As you mentioned, a lot of people use their older consoles as a media streaming device because they want more from their devices. If anything it's becoming harder and harder to justify having the big boxs under our tvs, so to appeal to the many it needs more than just the ability to play games well.

    On Microsoft's failing, I think bundling Kinect, which raised the price substantially, was a pretty glaring error, but I don't their focus on Kinect was wrong. Gamers take a lot of shots at Kinect, but I think it's an intuitive device that can be used by everyone and can have some broad and interesting applications to games - the problem was Microsoft highlighted none of that, they gave absolutely no reason why gamers should back the Kinect or how the Kinect could work in new and interesting ways.

    In future, I think, potentially, Kinect could work very well with VR, could broaden the games market (more focus on education, sport, training, simulation, disability), and could be adapted to have interesting integration into games. The last two points I'm not too sure on though, MS seems to leave things a bit underdeveloped.
    Reply -32
  • EGX Rezzed 2014 developer sessions

  • Tomahawk 29/03/2014

    Balls ... I'm working tomorrow and going to miss the live dev sessions ... Reply 0
  • UK budget fails to include games tax relief

  • Tomahawk 19/03/2014

    I'm not a fan of the Tories (massive understatement) but what is the issue here? As you say there is tax break for games being run past the EU as we speak, if it is successful they get the tax break. Why would they mention it when it is not confirmed. Reply +3
  • 2014's funniest game just got funnier

  • Tomahawk 11/03/2014

    Looks like Morph and Chas had a bit of a falling out. Reply +7
  • The next-gen Digital Foundry PC: chasing the 1080p60 dream

  • Tomahawk 08/03/2014

    While an interesting article it's a bit pointless. Of course you can build a reasonable PC for the money of a console, but comparable gaming experience? I'd say the vast majority of gamers, top graphics and performance are not the be all and end all of their gaming experience.

    I don't blame the guys at DF, because it is their field to pixel count after all, but it's nonsense to compare console and PC when both serve very different experiences, it's like judging general talent show competitors solely on their physical strength. What does that serve to do in comparing unique attributes?
    Reply -17
  • Microsoft announces first Xbox One price cut - and throws in Titanfall for free

  • Tomahawk 24/02/2014

    I picked up an XB1 early to play DR3, so this news doesn't bother me that much. I'm incredibly hyped for Titanfall though. Hopefully, more people pick up the console, so Titanfall has a healthy community. Reply +11
  • The director of Final Fantasy 7 on the remake everyone wants

  • Tomahawk 17/02/2014

    I'm going to take the unpopular stance and say that Square Enix should be making new experiences, not sequels as shown with the Lightning story nor remakes such as FF7.

    There is no reason a remake can't be outsourced to a competent studio. To me, it sounds like he is reluctant to let anyone else touch his baby. This is a problem for any artist; if you never actually finish with a project in your head then it doesn't lead to any progress.

    I believe Square Enix continually making new worlds and experiences is a bit like throwing darts at a dart board, eventually they'll get another one to stick.
    Reply +4
  • Tomahawk 17/02/2014

    @Zomoniac I think this is the wrong mindset. They can both remake and bring about new titles. I take issue with the group of gamers who only want the same experience they have always had remade. You could inadvertently be stifling the prospect of the next big thing. Reply 0
  • Tiny vs Big: In praise of Titanfall's smart pistol

  • Tomahawk 17/02/2014

    I'm glad the smart pistol is in the game; it helps players that aren't great at shooters compete. There is one criticism I would level at it though, and that is that it shouldn't be able to lock on while the shooter is cloaked. Reply +4
  • inFamous: Second Son-themed condoms are GameStop Italy's pre-order bonus

  • Tomahawk 07/02/2014

    Stiff competition in preorder bonuses, eh? Reply +45
  • What Middle-earth: Shadows of Mordor looks like

  • Tomahawk 16/12/2013

    @saxxonde I don't know about that. Plenty of spiritual beings that preceded the races of Middle-earth seem to be monstrously powerful. Reply -2
  • Heroes of Dragon Age out on iOS, Android

  • Tomahawk 05/12/2013

    @melnificent I played the iOS version, which I assume is the same as the Android version.

    It's free to play. I haven't spent anything on the game and it has been playable as long as I've had energy in my energy bar - which replenishes over time.

    You can of course pay money to get more rolls of the dice for rare units (and most likely to replenish your energy faster?), but, honestly, I don't see it being worth it in this game.
    Reply 0
  • Tomahawk 05/12/2013

    I spent a little time going through the tutorial and I came away indifferent to it really. There's not much game in this game.

    It seems the impetus to play is to get rare units which make your team stronger and then throw them into battle to beat quests and other players, but it's all auto-battle. There is no choice here except for selecting which units you want in your team.

    There is slight strategic elements to picking units, like abilities, unit types and team placement, but it's not imperative really.

    The only interesting thing I found in the game was the quick refresher on Fereldan events it provided through its quests.
    Reply +1